Crafts
prices from 24.10 13:23 MSK, older than a day
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 24.10: 1 ₽ = 0.0124 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 43 041.

Profitable 25 289crafts of 34 723 in the recalculation
Best profit +11$ The Danger Zone Collection · +16% rare inputs
Median ROI +12% half of the profitable crafts are above
No float picking 3 860 every outcome pays off: 891
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 34 723. Of them the site shows the best: 15 000. Shown in the list below: 9 614. Hidden: “profit on prices without sales” — 12 599, “profit only from resale” — 248. A craft can carry several labels. Your own conditions apply too.

Filters1
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
Purchase at the cheapest listing of the wear — in practice it will cost more: listings with the needed float are pricier, and the profit below will be smaller or turn into a loss. Count by float
chance 65%
The Gallery Collection + The Recoil Collection
Classified
+28 $ +42.2%
invest 66 $assemble: ≈ won't work
float premium: at least 83 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.049191
Return after fees
94 $
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); P250 | Visions (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); P250 | Visions (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Chroma 3 Collection + The Dead Hand Collection
Classified
+28 $ +21.4%
invest 130 $assemble: ≈ won't work
float premium: at least 190 $
sells slowly
→ Steam M4A1-S | Chantico's Fire (Factory New)
Best outcome
float up to 0.069999
Return after fees
158 $
Float
0.0700–0.0742 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

P250 | Asiimov (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

chance 55%
The Breakout Collection + The Fever Collection
Classified
+28 $ +34.0%
invest 82 $assemble: ≈ won't work
float premium: at least 113 $
rare inputs
→ Steam StatTrak™ P90 | Asiimov (Minimal Wear)
Best outcome
float up to 0.137999
Return after fees
110 $
Float
0.0700–0.0763 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

StatTrak™ Five-SeveN | Fowl Play (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0763 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Prisma Collection + The Spectrum 2 Collection
Classified
+28 $ +37.1%
invest 75 $assemble: ≈ won't work
float premium: at least 103 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | The Empress (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
103 $
Float
0.1500–0.1638 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

StatTrak™ AUG | Momentum (Well-Worn): buy 0.3800–0.3842 (5% of this wear's listings); StatTrak™ XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1638 (under 1% of this wear's listings); StatTrak™ PP-Bizon | High Roller (Field-Tested): buy 0.1500–0.1638 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Danger Zone Collection + The Operation Broken Fang Collection
Restricted
+28 $ +111.1%
invest 25 $assemble: ≈ won't work
float premium: at least 34 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Five-SeveN | Fairy Tale (Factory New)
Best outcome
float up to 0.069999
Return after fees
53 $
Float
0.0000–0.0043 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

P250 | Nevermore (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings); Nova | Clear Polymer (Field-Tested): buy 0.1500–0.1641 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Fever Collection + The Snakebite Collection
Classified
+28 $ +36.2%
invest 76 $assemble: ≈ won't work
float premium: at least 93 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
104 $
Float
0.0000–0.0039 +3
Lots that fit
0%
Sales per week
6
Ways to assemble
5

UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); UMP-45 | K.O. Factory (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings); XM1014 | XOXO (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); MP9 | Food Chain (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Dead Hand Collection + The Prisma Collection
Classified
+28 $ +40.4%
invest 68 $assemble: ≈ won't work
float premium: at least 95 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A4 | The Emperor (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
96 $
Float
0.1500–0.1675 +2
Lots that fit
0%
Sales per week
3
Ways to assemble
5

StatTrak™ P250 | Kintsugi (Battle-Scarred): buy 0.4500–0.4919 (0% of this wear's listings); StatTrak™ AUG | Momentum (Well-Worn): buy 0.3800–0.3853 (5% of this wear's listings); StatTrak™ XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1675 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Chroma 3 Collection + The Prisma Collection
Classified
+28 $ +36.2%
invest 76 $assemble: ≈ won't work
float premium: at least 107 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Chantico's Fire (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
104 $
Float
0.1500–0.1669 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

StatTrak™ UMP-45 | Primal Saber (Field-Tested): buy 0.1500–0.1669 (under 1% of this wear's listings); StatTrak™ AUG | Momentum (Battle-Scarred): buy 0.4500–0.4906 (34% of this wear's listings); StatTrak™ XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1669 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Overpass 2024 Collection + The Prisma 2 Collection
Classified
+27 $ +30.3%
invest 91 $assemble: ≈ won't work
float premium: at least 127 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | B the Monster (Factory New)
Best outcome
float up to 0.066666
Return after fees
118 $
Float
0.0000–0.0060 +2
Lots that fit
0%
Sales per week
5
Ways to assemble
5

Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1697 (under 1% of this wear's listings); MAG-7 | Justice (Minimal Wear): buy 0.0700–0.0768 (under 1% of this wear's listings); MAG-7 | Justice (Factory New): buy 0.0000–0.0060 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Overpass 2024 Collection + The Spy Tech Collection
Classified
+27 $ +9.5%
invest 290 $assemble: ≈ won't work
float premium: at least 380 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Ghost Protocol (Factory New)
Best outcome
float up to 0.069999
Return after fees
318 $
Float
0.0000–0.0065 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
2

Zeus x27 | Dragon Snore (Minimal Wear): buy 0.0700–0.0775 (under 1% of this wear's listings); Zeus x27 | Dragon Snore (Factory New): buy 0.0000–0.0065 (3% of this wear's listings); USP-S | Spiral Glitch (Field-Tested): buy 0.1500–0.1716 (under 1% of this wear's listings)

chance 55%
The Danger Zone Collection + The Fever Collection
Classified
+27 $ +37.1%
invest 73 $assemble: ≈ won't work
float premium: at least 101 $
rare inputs
→ Steam StatTrak™ AWP | Printstream (Minimal Wear)
Best outcome
float up to 0.139999
Return after fees
101 $
Float
0.0700–0.0742 +2
Lots that fit
less than 1%
Sales per week
18
Ways to assemble
5

StatTrak™ MP5-SD | Phosphor (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Fever Collection + The Prisma 2 Collection
Classified
+27 $ +38.1%
invest 71 $assemble: ≈ won't work
float premium: at least 102 $
rare inputs
→ Steam StatTrak™ AWP | Printstream (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
98 $
Float
0.0700–0.0763 +2
Lots that fit
0%
Sales per week
8
Ways to assemble
5

StatTrak™ UMP-45 | K.O. Factory (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0763 (under 1% of this wear's listings); StatTrak™ MAG-7 | Justice (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Fever Collection + The Vanguard Collection
Classified
+27 $ +31.5%
invest 86 $assemble: ≈ won't work
float premium: at least 124 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
113 $
Float
0.0000–0.0062 +2
Lots that fit
0%
Sales per week
4
Ways to assemble
4

UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings); UMP-45 | K.O. Factory (Factory New): buy 0.0000–0.0062 (≈2% of this wear's listings); SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Chroma Collection + The Overpass 2024 Collection
Classified
+27 $ +23.2%
invest 117 $assemble: ≈ won't work
float premium: at least 172 $
rare inputs
→ Steam AK-47 | B the Monster (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
144 $
Float
0.0700–0.0744 +1
Lots that fit
less than 1%
Sales per week
21
Ways to assemble
5

P250 | Muertos (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The CS20 Collection + The Prisma Collection
Classified
+27 $ +38.1%
invest 71 $assemble: ≈ won't work
float premium: at least 96 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Wildfire (Minimal Wear)
Best outcome
float up to 0.139374
Return after fees
98 $
Float
0.1500–0.1646 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

StatTrak™ P90 | Nostalgia (Field-Tested): buy 0.1500–0.1646 (under 1% of this wear's listings); StatTrak™ AUG | Momentum (Well-Worn): buy 0.3800–0.3844 (5% of this wear's listings); StatTrak™ XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1646 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 65%
The Danger Zone Collection + The Prisma Collection
Classified
+27 $ +36.6%
invest 74 $assemble: ≈ won't work
float premium: at least 100 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A4 | The Emperor (Minimal Wear)
Best outcome
float up to 0.111999
Return after fees
101 $
Float
0.1500–0.1656 +3
Lots that fit
0%
Sales per week
3
Ways to assemble
5

StatTrak™ UMP-45 | Momentum (Field-Tested): buy 0.1500–0.1656 (0% of this wear's listings); StatTrak™ MP5-SD | Phosphor (Field-Tested): buy 0.1500–0.1656 (under 1% of this wear's listings); StatTrak™ AUG | Momentum (Well-Worn): buy 0.3800–0.3847 (5% of this wear's listings); StatTrak™ XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1656 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The CS20 Collection + The Prisma Collection
Classified
+27 $ +37.3%
invest 72 $assemble: ≈ won't work
float premium: at least 103 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Wildfire (Minimal Wear)
Best outcome
float up to 0.106599
Return after fees
99 $
Float
0.1500–0.1689 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

StatTrak™ P90 | Nostalgia (Field-Tested): buy 0.1500–0.1689 (under 1% of this wear's listings); StatTrak™ AUG | Momentum (Well-Worn): buy 0.3800–0.3857 (5% of this wear's listings); StatTrak™ XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1689 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Chroma Collection + The Fever Collection
Classified
+27 $ +29.7%
invest 90 $assemble: ≈ won't work
float premium: at least 136 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
117 $
Float
0.0000–0.0058 +1
Lots that fit
0%
Sales per week
20
Ways to assemble
3

P250 | Muertos (Factory New): buy 0.0000–0.0058 (≈2% of this wear's listings); UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0766 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The Ancient Collection + The Gamma Collection
Classified
+27 $ +10.5%
invest 254 $assemble: ≈ won't work
float premium: at least 339 $
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Welcome to the Jungle (Factory New)
Best outcome
float up to 0.069999
Return after fees
281 $
Float
0.0000–0.0048 +2
Lots that fit
unknown
Sales per week
3
Ways to assemble
2

Souvenir P90 | Run and Hide (Well-Worn): buy 0.3800–0.3848; P2000 | Imperial Dragon (Minimal Wear): buy 0.0700–0.0755 (under 1% of this wear's listings); SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0048 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Chroma 3 Collection + The Chroma Collection
Classified
+27 $ +17.4%
invest 153 $assemble: ≈ won't work
float premium: at least 222 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Chantico's Fire (Factory New)
Best outcome
float up to 0.059399
Return after fees
179 $
Float
0.0000–0.0048 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
3

P250 | Asiimov (Field-Tested): buy 0.1500–0.1658 (under 1% of this wear's listings); UMP-45 | Primal Saber (Factory New): buy 0.0000–0.0048 (6% of this wear's listings); P250 | Muertos (Factory New): buy 0.0000–0.0048 (≈1% of this wear's listings)

chance 52%
The Operation Broken Fang Collection + The Train 2025 Collection
Restricted
+27 $ +36.1%
invest 74 $assemble: ≈ won't work
float premium: at least 103 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Five-SeveN | Fairy Tale (Factory New)
Best outcome
float up to 0.069999
Return after fees
100 $
Float
0.0000–0.0037 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

UMP-45 | Gold Bismuth (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings); MAC-10 | Derailment (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Breakout Collection + The Prisma Collection
Classified
+26 $ +31.5%
invest 83 $assemble: ≈ won't work
float premium: at least 112 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ P90 | Asiimov (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
109 $
Float
0.1500–0.1733 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

StatTrak™ Five-SeveN | Fowl Play (Field-Tested): buy 0.1500–0.1733 (under 1% of this wear's listings); StatTrak™ AUG | Momentum (Well-Worn): buy 0.3800–0.3871 (5% of this wear's listings); StatTrak™ XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1733 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Prisma 2 Collection + The Revolver Case Collection
Classified
+26 $ +31.6%
invest 82 $assemble: ≈ won't work
float premium: at least 106 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam M4A4 | Royal Paladin (Factory New)
Best outcome
float up to 0.066666
Return after fees
108 $
Float
0.0700–0.0742 +2
Lots that fit
0%
Sales per week
2
Ways to assemble
5

MAG-7 | Justice (Field-Tested): buy 0.1500–0.1620 (1% of this wear's listings); MAG-7 | Justice (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Danger Zone Collection + The Prisma Collection
Classified
+26 $ +36.8%
invest 70 $assemble: ≈ won't work
float premium: at least 96 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A4 | The Emperor (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
96 $
Float
0.1500–0.1649 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

StatTrak™ MP5-SD | Phosphor (Field-Tested): buy 0.1500–0.1649 (under 1% of this wear's listings); StatTrak™ AUG | Momentum (Battle-Scarred): buy 0.4500–0.4856 (34% of this wear's listings); StatTrak™ XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1649 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Operation Riptide Collection + The Prisma Collection
Classified
+26 $ +30.8%
invest 84 $assemble: ≈ won't work
float premium: at least 120 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Leet Museo (Factory New)
Best outcome
float up to 0.069999
Return after fees
109 $
Float
0.1500–0.1618 +2
Lots that fit
unknown
Sales per week
0
Ways to assemble
5

StatTrak™ Glock-18 | Snack Attack (Well-Worn): buy 0.3800–0.3835; StatTrak™ AUG | Momentum (Well-Worn): buy 0.3800–0.3835 (5% of this wear's listings); StatTrak™ XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings)

chance 40%
The Spectrum Collection + The eSports 2013 Collection
Restricted
+26 $ +41.1%
invest 62 $assemble: ≈ won't work
float premium: at least 86 $
marketplace price sells slowly 95% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | BOOM (Factory New)
Best outcome
float up to 0.069999
Return after fees
88 $
Float
0.0000–0.0071 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ M249 | Emerald Poison Dart (Minimal Wear): buy 0.0700–0.0781 (under 1% of this wear's listings); StatTrak™ M249 | Emerald Poison Dart (Factory New): buy 0.0000–0.0071 (≈2% of this wear's listings); StatTrak™ Galil AR | Orange DDPAT (Field-Tested): buy 0.1500–0.1735 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Prisma Collection + The Wildfire Collection
Classified
+26 $ +28.7%
invest 89 $assemble: ≈ won't work
float premium: at least 122 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Fuel Injector (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
115 $
Float
0.1500–0.1630 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ AUG | Momentum (Well-Worn): buy 0.3800–0.3839 (5% of this wear's listings); StatTrak™ XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); StatTrak™ AWP | Elite Build (Battle-Scarred): buy 0.4500–0.4811 (5% of this wear's listings)

chance 40%
The Harlequin Collection + The Train 2025 Collection
Restricted
+26 $ +46.6%
invest 55 $assemble: ≈ won't work
float premium: at least 72 $
sells slowly rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Hellish (Factory New)
Best outcome
float up to 0.069999
Return after fees
80 $
Float
0.0000–0.0047 +2
Lots that fit
less than 1%
Sales per week
12
Ways to assemble
5

USP-S | Sleeping Potion (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1654 (under 1% of this wear's listings); MAC-10 | Derailment (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Operation Broken Fang Collection + The Prisma Collection
Restricted
+26 $ +106.0%
invest 24 $assemble: ≈ won't work
float premium: at least 33 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Five-SeveN | Fairy Tale (Factory New)
Best outcome
float up to 0.069999
Return after fees
50 $
Float
0.0000–0.0043 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

Nova | Clear Polymer (Field-Tested): buy 0.1500–0.1641 (under 1% of this wear's listings); UMP-45 | Moonrise (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The Recoil Collection + The eSports 2013 Collection
Restricted
+25 $ +58.4%
invest 43 $assemble: ≈ won't work
float premium: at least 52 $
marketplace price sells slowly 35% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | BOOM (Factory New)
Best outcome
float up to 0.069999
Return after fees
69 $
Float
0.0000–0.0065 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ M249 | Downtown (Minimal Wear): buy 0.0700–0.0774 (under 1% of this wear's listings); StatTrak™ P90 | Vent Rush (Factory New): buy 0.0000–0.0065 (≈2% of this wear's listings); StatTrak™ Galil AR | Orange DDPAT (Field-Tested): buy 0.1500–0.1715 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Gamma Collection + The Glove Collection
Classified
+25 $ +15.5%
invest 164 $assemble: ≈ won't work
float premium: at least 220 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Buzz Kill (Factory New)
Best outcome
float up to 0.061249
Return after fees
189 $
Float
0.0000–0.0046 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

P2000 | Imperial Dragon (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings); SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0046 (2% of this wear's listings); Sawed-Off | Wasteland Princess (Field-Tested): buy 0.1500–0.1652 (under 1% of this wear's listings)

chance 55%
The Prisma Collection + The Spectrum Collection
Classified
+25 $ +29.3%
invest 86 $assemble: ≈ won't work
float premium: at least 118 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Bloodsport (Factory New)
Best outcome
float up to 0.069999
Return after fees
111 $
Float
0.1500–0.1647 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

StatTrak™ AUG | Momentum (Battle-Scarred): buy 0.4500–0.4852 (34% of this wear's listings); StatTrak™ XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1647 (under 1% of this wear's listings); StatTrak™ AWP | Fever Dream (Field-Tested): buy 0.1500–0.1647 (6% of this wear's listings)

chance 100%
The Falchion Collection + The Horizon Collection
Restricted
+25 $ +234.5%
invest 11 $assemble: ≈ won't work
float premium: at least 17 $
sells slowly
→ Steam M4A1-S | Nightmare (Factory New)
Best outcome
float up to 0.069999
Return after fees
36 $
Float
0.1500–0.1637 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

Negev | Loudmouth (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings); Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Prisma Collection + The Recoil Collection
Classified
+25 $ +43.1%
invest 58 $assemble: ≈ won't work
float premium: at least 79 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A4 | The Emperor (Minimal Wear)
Best outcome
float up to 0.141176
Return after fees
83 $
Float
0.1500–0.1623 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

StatTrak™ AUG | Momentum (Well-Worn): buy 0.3800–0.3837 (5% of this wear's listings); StatTrak™ XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Kiss♥Love (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Arms Deal 2 Collection + The Prisma Collection
Classified
+25 $ +23.2%
invest 108 $assemble: ≈ won't work
float premium: at least 133 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | The Emperor (Factory New)
Best outcome
float up to 0.069999
Return after fees
133 $
Float
0.0000–0.0043 +2
Lots that fit
1%
Sales per week
5
Ways to assemble
1

P90 | Cold Blooded (Factory New): buy 0.0000–0.0043 (5% of this wear's listings); R8 Revolver | Skull Crusher (Well-Worn): buy 0.3800–0.3843 (4% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2580 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The Spectrum 2 Collection + The eSports 2013 Collection
Restricted
+25 $ +46.1%
invest 54 $assemble: ≈ won't work
float premium: at least 73 $
marketplace price sells slowly 95% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | BOOM (Factory New)
Best outcome
float up to 0.069999
Return after fees
79 $
Float
0.0000–0.0038 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | Exposure (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); StatTrak™ SG 553 | Phantom (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings); StatTrak™ Galil AR | Orange DDPAT (Field-Tested): buy 0.1500–0.1627 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Gamma Collection
Classified
+25 $ +17.5%
invest 142 $assemble: ≈ won't work
float premium: at least 197 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Mecha Industries (Factory New)
Best outcome
float up to 0.069999
Return after fees
167 $
Float
0.0000–0.0050 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
1

P2000 | Imperial Dragon (Minimal Wear): buy 0.0700–0.0757 (under 1% of this wear's listings); SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0050 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Gamma Collection + The Vanguard Collection
Classified
+25 $ +16.2%
invest 153 $assemble: ≈ won't work
float premium: at least 227 $
marketplace price sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
178 $
Float
0.0000–0.0051 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0051 (2% of this wear's listings); SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0758 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Chroma 3 Collection + The Vanguard Collection
Classified
+25 $ +18.8%
invest 131 $assemble: ≈ won't work
float premium: at least 191 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Chantico's Fire (Factory New)
Best outcome
float up to 0.069999
Return after fees
156 $
Float
0.0700–0.0742 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

P250 | Asiimov (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings); SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

chance 90%
The Overpass 2024 Collection + The Spectrum Collection
Classified
+25 $ +20.5%
invest 120 $assemble: ≈ won't work
float premium: at least 184 $
rare inputs
→ Steam AK-47 | B the Monster (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
145 $
Float
0.0000–0.0048 +1
Lots that fit
less than 1%
Sales per week
31
Ways to assemble
4

Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1658 (under 1% of this wear's listings); AWP | Fever Dream (Factory New): buy 0.0000–0.0048 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Revolver Case Collection
Classified
+24 $ +34.7%
invest 70 $assemble: ≈ won't work
float premium: at least 105 $
rare inputs pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam Glock-18 | Fully Tuned (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
95 $
Float
0.1500–0.1630 +1
Lots that fit
less than 1%
Sales per week
11
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Chroma 3 Collection + The Genesis Collection
Classified
+24 $ +18.6%
invest 131 $assemble: ≈ won't work
float premium: at least 188 $
sells slowly rare inputs The rarest input sells 16 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Chantico's Fire (Factory New)
Best outcome
float up to 0.069999
Return after fees
155 $
Float
0.0700–0.0742 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
4

P250 | Asiimov (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings); Glock-18 | Mirror Mosaic (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

chance 60%
The Arabesque Collection + The Chroma 3 Collection
Classified
+24 $ +14.4%
invest 169 $assemble: ≈ won't work
float premium: at least 224 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Consequence of the Jinn (Minimal Wear)
Best outcome
float up to 0.070706
Return after fees
193 $
Float
0.0000–0.0045 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
3

Desert Eagle | Eastern Enigma (Field-Tested): buy 0.1500–0.1647 (under 1% of this wear's listings); P250 | Asiimov (Field-Tested): buy 0.1500–0.1647 (under 1% of this wear's listings); UMP-45 | Primal Saber (Factory New): buy 0.0000–0.0045 (6% of this wear's listings)

chance 65%
The Recoil Collection + The Revolver Case Collection
Classified
+24 $ +35.5%
invest 68 $assemble: ≈ won't work
float premium: at least 87 $
sells slowly rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam M4A4 | Royal Paladin (Factory New)
Best outcome
float up to 0.065882
Return after fees
92 $
Float
0.0700–0.0751 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

P250 | Visions (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); Sawed-Off | Kiss♥Love (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1647 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Genesis Collection + The eSports 2014 Summer Collection
Restricted
+24 $ +70.6%
invest 34 $assemble: ≈ won't work
float premium: at least 51 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ MP7 | Smoking Kills (Factory New)
Best outcome
float up to 0.069999
Return after fees
58 $
Float
0.0700–0.0754 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | Continuum (Minimal Wear): buy 0.0700–0.0754 (0% of this wear's listings); StatTrak™ PP-Bizon | Blue Streak (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 53%
The Operation Broken Fang Collection + The Wildfire Collection
Restricted
+24 $ +46.9%
invest 51 $assemble: ≈ won't work
float premium: at least 75 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Five-SeveN | Fairy Tale (Factory New)
Best outcome
float up to 0.069999
Return after fees
76 $
Float
0.0000–0.0046 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

Nova | Clear Polymer (Field-Tested): buy 0.1500–0.1652 (under 1% of this wear's listings); MAG-7 | Praetorian (Factory New): buy 0.0000–0.0046 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Kilowatt Collection + The Prisma Collection
Classified
+24 $ +36.5%
invest 66 $assemble: ≈ won't work
float premium: at least 85 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A4 | The Emperor (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
90 $
Float
0.1500–0.1642 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

StatTrak™ Zeus x27 | Olympus (Field-Tested): buy 0.1500–0.1642 (under 1% of this wear's listings); StatTrak™ AUG | Momentum (Well-Worn): buy 0.3800–0.3843 (5% of this wear's listings); StatTrak™ XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1642 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Fever Collection + The Spectrum Collection
Classified
+24 $ +27.2%
invest 88 $assemble: ≈ won't work
float premium: at least 118 $
rare inputs
→ Steam StatTrak™ AK-47 | Bloodsport (Factory New)
Best outcome
float up to 0.067499
Return after fees
112 $
Float
0.0700–0.0746 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
3

StatTrak™ UMP-45 | K.O. Factory (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); StatTrak™ AWP | Fever Dream (Field-Tested): buy 0.1500–0.1632 (6% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Arms Deal 3 Collection + The Chroma 3 Collection
Classified
+24 $ +15.6%
invest 154 $assemble: ≈ won't work
float premium: at least 215 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Chantico's Fire (Factory New)
Best outcome
float up to 0.069999
Return after fees
178 $
Float
0.0000–0.0046 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
2

CZ75-Auto | The Fuschia Is Now (Minimal Wear): buy 0.0700–0.0752 (under 1% of this wear's listings); P250 | Asiimov (Field-Tested): buy 0.1500–0.1651 (under 1% of this wear's listings); UMP-45 | Primal Saber (Factory New): buy 0.0000–0.0046 (6% of this wear's listings)

chance 65%
The Gallery Collection + The Prisma Collection
Classified
+24 $ +43.3%
invest 55 $assemble: ≈ won't work
float premium: at least 77 $
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.069999
Return after fees
79 $
Float
0.1500–0.1620 +1
Lots that fit
less than 1%
Sales per week
19
Ways to assemble
5

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2568 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Gallery Collection
+ The Recoil Collection
float premium: at least 83 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
66.25 94.19 +27.94 +42.2% 65%
≤ 0.0035+2
Classified
→float up to 0.049191
1 5 4
The Chroma 3 Collection
+ The Dead Hand Collection
float premium: at least 190 $
sells slowly
≈ hard ≈ for 0 contracts
130.26 158.17 +27.91 +21.4% 70%
≤ 0.0742+1
Classified
→float up to 0.069999
1 5 1
The Breakout Collection
+ The Fever Collection
float premium: at least 113 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
81.94 109.77 +27.82 +34.0% 55%
≤ 0.0763+2
Classified
→float up to 0.137999
1 5 2
The Prisma Collection
+ The Spectrum 2 Collection
float premium: at least 103 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
75.01 102.80 +27.79 +37.1% 55%
≤ 0.1638+2
Classified
→float up to 0.149999
1 5 3
The Danger Zone Collection
+ The Operation Broken Fang Collection
float premium: at least 34 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
24.99 52.77 +27.78 +111.1% 30%
≤ 0.0043+1
Restricted
→float up to 0.069999
1 5 3
The Fever Collection
+ The Snakebite Collection
float premium: at least 93 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
76.47 104.17 +27.70 +36.2% 50%
≤ 0.0039+3
Classified
→float up to 0.069999
1 5 6
The Dead Hand Collection
+ The Prisma Collection
float premium: at least 95 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
68.46 96.15 +27.68 +40.4% 45%
≤ 0.1675+2
Classified
→float up to 0.149999
1 5 3
The Chroma 3 Collection
+ The Prisma Collection
float premium: at least 107 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
76.35 103.99 +27.64 +36.2% 55%
≤ 0.1669+2
Classified
→float up to 0.149999
1 5 3
The Overpass 2024 Collection
+ The Prisma 2 Collection
float premium: at least 127 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
90.67 118.16 +27.49 +30.3% 55%
≤ 0.0060+2
Classified
→float up to 0.066666
1 5 5
The Overpass 2024 Collection
+ The Spy Tech Collection
float premium: at least 380 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
290.47 317.93 +27.45 +9.5% 95%
≤ 0.0065+2
Classified
→float up to 0.069999
1 2 2
The Danger Zone Collection
+ The Fever Collection
float premium: at least 101 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
73.46 100.71 +27.25 +37.1% 55%
≤ 0.0742+2
Classified
→float up to 0.139999
1 5 18
The Fever Collection
+ The Prisma 2 Collection
float premium: at least 102 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
71.15 98.23 +27.08 +38.1% 50%
≤ 0.0763+2
Classified
→float up to 0.149999
1 5 8
The Fever Collection
+ The Vanguard Collection
float premium: at least 124 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
85.92 112.97 +27.05 +31.5% 50%
≤ 0.0062+2
Classified
→float up to 0.069999
1 4 4
The Chroma Collection
+ The Overpass 2024 Collection
float premium: at least 172 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
116.53 143.57 +27.04 +23.2% 90%
≤ 0.0744+1
Classified
→float up to 0.149999
1 5 21
The CS20 Collection
+ The Prisma Collection
float premium: at least 96 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
70.96 97.98 +27.02 +38.1% 50%
≤ 0.1646+2
Classified
→float up to 0.139374
1 5 3
The Danger Zone Collection
+ The Prisma Collection
float premium: at least 100 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
73.74 100.74 +27.00 +36.6% 65%
≤ 0.1656+3
Classified
→float up to 0.111999
1 5 3
The CS20 Collection
+ The Prisma Collection
float premium: at least 103 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
71.98 98.83 +26.86 +37.3% 50%
≤ 0.1689+2
Classified
→float up to 0.106599
1 5 3
The Chroma Collection
+ The Fever Collection
float premium: at least 136 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
89.85 116.50 +26.65 +29.7% 55%
≤ 0.0058+1
Classified
→float up to 0.069999
1 3 20
The Ancient Collection
+ The Gamma Collection
float premium: at least 339 $
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
254.40 280.98 +26.59 +10.5% 10%
≤ 0.0048+2
Classified
→float up to 0.069999
1 2 3
The Chroma 3 Collection
+ The Chroma Collection
float premium: at least 222 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
152.75 179.32 +26.57 +17.4% 45%
≤ 0.0048+2
Classified
→float up to 0.059399
1 3 1
The Operation Broken Fang Collection
+ The Train 2025 Collection
float premium: at least 103 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
73.51 100.08 +26.56 +36.1% 52%
≤ 0.0037+2
Restricted
→float up to 0.069999
1 5 3
The Breakout Collection
+ The Prisma Collection
float premium: at least 112 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
82.97 109.09 +26.12 +31.5% 55%
≤ 0.1733+2
Classified
→float up to 0.149999
1 5 2
The Prisma 2 Collection
+ The Revolver Case Collection
float premium: at least 106 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
82.18 108.12 +25.94 +31.6% 70%
≤ 0.0742+2
Classified
→float up to 0.066666
1 5 2
The Danger Zone Collection
+ The Prisma Collection
float premium: at least 96 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
70.04 95.79 +25.75 +36.8% 45%
≤ 0.1649+2
Classified
→float up to 0.149999
1 5 3
The Operation Riptide Collection
+ The Prisma Collection
float premium: at least 120 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
83.51 109.22 +25.71 +30.8% 55%
≤ 0.1618+2
Classified
→float up to 0.069999
1 5 0
The Spectrum Collection
+ The eSports 2013 Collection
float premium: at least 86 $
marketplace price sells slowly 95% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
62.44 88.11 +25.68 +41.1% 40%
≤ 0.0071+2
Restricted
→float up to 0.069999
1 5 0
The Prisma Collection
+ The Wildfire Collection
float premium: at least 122 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
89.39 115.04 +25.65 +28.7% 50%
≤ 0.1630+2
Classified
→float up to 0.149999
1 5 0
The Harlequin Collection
+ The Train 2025 Collection
float premium: at least 72 $
sells slowly rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
54.89 80.44 +25.56 +46.6% 40%
≤ 0.0047+2
Restricted
→float up to 0.069999
1 5 12
The Operation Broken Fang Collection
+ The Prisma Collection
float premium: at least 33 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
24.06 49.57 +25.50 +106.0% 30%
≤ 0.0043+1
Restricted
→float up to 0.069999
1 5 3
The Recoil Collection
+ The eSports 2013 Collection
float premium: at least 52 $
marketplace price sells slowly 35% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
43.47 68.86 +25.39 +58.4% 10%
≤ 0.0065+2
Restricted
→float up to 0.069999
1 5 0
The Gamma Collection
+ The Glove Collection
float premium: at least 220 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
163.92 189.26 +25.34 +15.5% 55%
≤ 0.0046+2
Classified
→float up to 0.061249
1 5 3
The Prisma Collection
+ The Spectrum Collection
float premium: at least 118 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
86.09 111.34 +25.24 +29.3% 55%
≤ 0.1647+2
Classified
→float up to 0.069999
1 5 2
The Falchion Collection
+ The Horizon Collection
float premium: at least 17 $
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
10.72 35.86 +25.14 +234.5% 100%
≤ 0.1637+1
Restricted
→float up to 0.069999
1 5 3
The Prisma Collection
+ The Recoil Collection
float premium: at least 79 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
58.21 83.29 +25.08 +43.1% 70%
≤ 0.1623+2
Classified
→float up to 0.141176
1 5 3
The Arms Deal 2 Collection
+ The Prisma Collection
float premium: at least 133 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
107.91 132.93 +25.02 +23.2% 45%
≤ 0.0043+2
Classified
→float up to 0.069999
1 1 5
The Spectrum 2 Collection
+ The eSports 2013 Collection
float premium: at least 73 $
marketplace price sells slowly 95% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
54.23 79.24 +25.01 +46.1% 10%
≤ 0.0038+2
Restricted
→float up to 0.069999
1 5 0
The Gamma Collection
float premium: at least 197 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
142.42 167.38 +24.96 +17.5% 50%
≤ 0.0050+1
Classified
→float up to 0.069999
1 1 3
The Gamma Collection
+ The Vanguard Collection
float premium: at least 227 $
marketplace price sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
153.46 178.39 +24.93 +16.2% 50%
≤ 0.0051+1
Classified
→float up to 0.069999
1 5 3
The Chroma 3 Collection
+ The Vanguard Collection
float premium: at least 191 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
131.09 155.78 +24.69 +18.8% 70%
≤ 0.0742+1
Classified
→float up to 0.069999
1 5 1
The Overpass 2024 Collection
+ The Spectrum Collection
float premium: at least 184 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
120.24 144.87 +24.63 +20.5% 90%
≤ 0.0048+1
Classified
→float up to 0.149999
1 4 31
The Dead Hand Collection
+ The Revolver Case Collection
float premium: at least 105 $
rare inputs pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
70.37 94.81 +24.44 +34.7% 100%
≤ 0.1630+1
Classified
→float up to 0.149999
1 5 11
The Chroma 3 Collection
+ The Genesis Collection
float premium: at least 188 $
sells slowly rare inputs The rarest input sells 16 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
131.00 155.34 +24.34 +18.6% 70%
≤ 0.0742+1
Classified
→float up to 0.069999
1 4 1
The Arabesque Collection
+ The Chroma 3 Collection
float premium: at least 224 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
168.61 192.85 +24.24 +14.4% 60%
≤ 0.0045+2
Classified
→float up to 0.070706
1 3 1
The Recoil Collection
+ The Revolver Case Collection
float premium: at least 87 $
sells slowly rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
68.19 92.39 +24.20 +35.5% 65%
≤ 0.0751+2
Classified
→float up to 0.065882
1 5 2
The Genesis Collection
+ The eSports 2014 Summer Collection
float premium: at least 51 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
34.25 58.44 +24.19 +70.6% 95%
≤ 0.0754+1
Restricted
→float up to 0.069999
1 5 0
The Operation Broken Fang Collection
+ The Wildfire Collection
float premium: at least 75 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
51.39 75.51 +24.12 +46.9% 53%
≤ 0.0046+1
Restricted
→float up to 0.069999
1 5 3
The Kilowatt Collection
+ The Prisma Collection
float premium: at least 85 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
65.99 90.11 +24.12 +36.5% 50%
≤ 0.1642+2
Classified
→float up to 0.149999
1 5 3
The Fever Collection
+ The Spectrum Collection
float premium: at least 118 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
88.03 112.01 +23.98 +27.2% 55%
≤ 0.0746+2
Classified
→float up to 0.067499
1 3 2
The Arms Deal 3 Collection
+ The Chroma 3 Collection
float premium: at least 215 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
153.86 177.83 +23.96 +15.6% 45%
≤ 0.0046+2
Classified
→float up to 0.069999
1 2 1
The Gallery Collection
+ The Prisma Collection
float premium: at least 77 $
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
55.20 79.12 +23.92 +43.3% 65%
≤ 0.1620+1
Classified
→float up to 0.069999
1 5 19
Chains Pretty floats Interesting Cases Favorites From inventory Proven in practice How crafts work