Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.
Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.
Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.
Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.
Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.
Crafts calculated in total: 46 914.
Profitable35 334craftsof 38 904 in the recalculation
The summary covers all crafts of the recalculation, risk-labelled ones included: 38 904.Of them the site shows the best: 15 000.Shown in the list below: 10 909.Hidden:“profit on prices without sales” — 19 199,
“profit only from resale” — 265.
A craft can carry several labels.
Craft ROI all crafts of the recalculation: how many in each band
Purchase at the cheapest listing of the wear — in practice it will cost more: listings with the needed float are pricier, and the profit below will be smaller or turn into a loss. Count by float
Glock-18 | Ifrit Lattice (Field-Tested): buy 0.1500–0.1659 (4% of this wear's listings); Zeus x27 | Charged Up (Field-Tested): buy 0.1500–0.1659 (0% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1659 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
marketplace pricesells slowly97% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
Nova | Koi (Factory New): buy 0.0000–0.0037 (2% of this wear's listings); P90 | Wave Breaker (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); Nova | Rising Sun (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
→SteamAK-47 | Consequence of the Jinn (Minimal Wear)
Best outcome
float up to 0.087791
Return after fees
6 377 ₽
Float
0.0000–0.0056 +2
Lots that fit
1%
Sales per week
10
Ways to assemble
2
Desert Eagle | Eastern Enigma (Field-Tested): buy 0.1500–0.1684 (1% of this wear's listings); Zeus x27 | Olympus (Minimal Wear): buy 0.0700–0.0764 (5% of this wear's listings); Zeus x27 | Olympus (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings)
XM1014 | Run Run Run (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); UMP-45 | Late Night Transit (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); UMP-45 | Delusion (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
Galil AR | Black Sand (Field-Tested): buy 0.1500–0.1635 (under 1% of this wear's listings); MAG-7 | Sonar (Factory New): buy 0.0000–0.0041 (≈1% of this wear's listings); XM1014 | Halftone Shift (Factory New): buy 0.0000–0.0041 (≈1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
Galil AR | Black Sand (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings); MAG-7 | Sonar (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); Nova | Ghost Camo (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
Nova | Wild Six (Minimal Wear): buy 0.0700–0.0756 (under 1% of this wear's listings); Negev | Lionfish (Factory New): buy 0.0000–0.0049 (1% of this wear's listings); USP-S | Bleeding Edge (Field-Tested): buy 0.1500–0.1662 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
marketplace pricesells slowly50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
marketplace pricesells slowly97% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
marketplace pricesells slowly50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.