- Best outcome
- float up to 0.399750
- Return after fees
- 7 $
- Float
- any listing will do
- Lots that fit
- 100%
- Sales per week
- 14
- Ways to assemble
- 1
Crafts
How to read the listHere crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.
Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.
Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.
Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.
Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.
Crafts calculated in total: 42 357.
- Any lot fits 3 392
- Need float picking 27 313
- Outcome above the Steam cap 3 420 hidden in the list, own tab
15 191 of 15 870, selling at least once a day: 9 776
- Best outcome
- float up to 0.379999
- Return after fees
- 60 $
- Float
- 0.1500–0.3534 +2
- Lots that fit
- ≈76%
- Sales per week
- 38
- Ways to assemble
- 5
StatTrak™ UMP-45 | K.O. Factory (Well-Worn): buy 0.3800–0.4419 (84% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Field-Tested): buy 0.1500–0.3534 (≈76% of this wear's listings); StatTrak™ Sawed-Off | Kiss♥Love (Well-Worn): buy 0.3800–0.4419 (78% of this wear's listings)
- Best outcome
- float up to 0.018999
- Return after fees
- 1 $
- Float
- 0.3800–0.4056 +1
- Lots that fit
- unknown
- Sales per week
- 86
- Ways to assemble
- 1
MAC-10 | Calf Skin (Battle-Scarred): buy 0.4500–0.6517; MP9 | Orange Peel (Well-Worn): buy 0.3800–0.4056
- Best outcome
- float up to 0.143999
- Return after fees
- 1 $
- Float
- 0.0000–0.0246 +1
- Lots that fit
- ≈4%
- Sales per week
- 46
- Ways to assemble
- 4
Souvenir Sawed-Off | Parched (Field-Tested): buy 0.1500–0.2310 (≈7% of this wear's listings); PP-Bizon | Bizoom (Factory New): buy 0.0000–0.0246 (≈4% of this wear's listings)
- Best outcome
- float up to 0.799999
- Return after fees
- 62 $
- Float
- 0.4500–0.8999 +1
- Lots that fit
- unknown
- Sales per week
- 43
- Ways to assemble
- 1
MP7 | Abyssal Apparition (Battle-Scarred): buy 0.4500–0.9999; G3SG1 | Flux (Battle-Scarred): buy 0.4500–0.8999
- Best outcome
- float up to 0.050666
- Return after fees
- 1 $
- Float
- 0.4500–0.6333
- Lots that fit
- unknown
- Sales per week
- 86
- Ways to assemble
- 1
MAC-10 | Calf Skin (Battle-Scarred): buy 0.4500–0.6333
- Best outcome
- float up to 0.379999
- Return after fees
- 61 $
- Float
- 0.1500–0.3534 +2
- Lots that fit
- ≈76%
- Sales per week
- 12
- Ways to assemble
- 5
StatTrak™ UMP-45 | K.O. Factory (Well-Worn): buy 0.3800–0.4419 (84% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Field-Tested): buy 0.1500–0.3534 (≈76% of this wear's listings); StatTrak™ MAG-7 | Justice (Well-Worn): buy 0.3800–0.4419 (93% of this wear's listings)
- Best outcome
- float up to 0.379999
- Return after fees
- 56 $
- Float
- 0.1500–0.3412 +2
- Lots that fit
- ≈67%
- Sales per week
- 38
- Ways to assemble
- 5
StatTrak™ UMP-45 | K.O. Factory (Well-Worn): buy 0.3800–0.4381 (73% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Field-Tested): buy 0.1500–0.3412 (≈67% of this wear's listings); StatTrak™ UMP-45 | Wild Child (Well-Worn): buy 0.3800–0.4381 (85% of this wear's listings)
- Best outcome
- float up to 0.379999
- Return after fees
- 59 $
- Float
- 0.1500–0.3360 +2
- Lots that fit
- 56%
- Sales per week
- 19
- Ways to assemble
- 5
StatTrak™ UMP-45 | K.O. Factory (Well-Worn): buy 0.3800–0.4366 (73% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Field-Tested): buy 0.1500–0.3360 (≈63% of this wear's listings); StatTrak™ XM1014 | XOXO (Field-Tested): buy 0.1500–0.3360 (56% of this wear's listings)
- Best outcome
- float up to 0.379999
- Return after fees
- 62 $
- Float
- 0.1500–0.3263 +1
- Lots that fit
- ≈56%
- Sales per week
- 38
- Ways to assemble
- 3
StatTrak™ UMP-45 | K.O. Factory (Well-Worn): buy 0.3800–0.4336 (71% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Field-Tested): buy 0.1500–0.3263 (≈56% of this wear's listings)
- Best outcome
- float up to 0.379999
- Return after fees
- 60 $
- Float
- 0.1500–0.3363 +2
- Lots that fit
- ≈64%
- Sales per week
- 38
- Ways to assemble
- 5
StatTrak™ UMP-45 | K.O. Factory (Well-Worn): buy 0.3800–0.4367 (73% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Field-Tested): buy 0.1500–0.3363 (≈64% of this wear's listings); StatTrak™ XM1014 | Entombed (Field-Tested): buy 0.1500–0.3363 (93% of this wear's listings)
- Best outcome
- float up to 0.303999
- Return after fees
- 66 $
- Float
- 0.1500–0.3405 +2
- Lots that fit
- ≈67%
- Sales per week
- 9
- Ways to assemble
- 4
StatTrak™ UMP-45 | K.O. Factory (Well-Worn): buy 0.3800–0.4379 (73% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Field-Tested): buy 0.1500–0.3405 (≈67% of this wear's listings); StatTrak™ P2000 | Imperial Dragon (Field-Tested): buy 0.1500–0.3405 (90% of this wear's listings)
- Best outcome
- float up to 0.379999
- Return after fees
- 59 $
- Float
- 0.1500–0.3405 +2
- Lots that fit
- ≈67%
- Sales per week
- 38
- Ways to assemble
- 3
StatTrak™ AUG | Stymphalian (Field-Tested): buy 0.1500–0.3405 (93% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Well-Worn): buy 0.3800–0.4379 (73% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Field-Tested): buy 0.1500–0.3405 (≈67% of this wear's listings)
- Best outcome
- float up to 0.226981
- Return after fees
- 62 $
- Float
- 0.1500–0.3396 +2
- Lots that fit
- ≈66%
- Sales per week
- 13
- Ways to assemble
- 3
StatTrak™ UMP-45 | K.O. Factory (Well-Worn): buy 0.3800–0.4377 (73% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Field-Tested): buy 0.1500–0.3396 (≈66% of this wear's listings); StatTrak™ P250 | Epicenter (Well-Worn): buy 0.3800–0.4377 (95% of this wear's listings)
- Best outcome
- float up to 0.289285
- Return after fees
- 68 $
- Float
- 0.3800–0.4034 +1
- Lots that fit
- unknown
- Sales per week
- 2
- Ways to assemble
- 1
MP7 | Abyssal Apparition (Battle-Scarred): buy 0.4500–0.6342; CZ75-Auto | Xiangliu (Well-Worn): buy 0.3800–0.4034
- Best outcome
- float up to 0.069999
- Return after fees
- 337 $
- Float
- 0.1500–0.1629 +2
- Lots that fit
- less than 1%
- Sales per week
- 0
- Ways to assemble
- 5
StatTrak™ XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1629 (under 1% of this wear's listings); StatTrak™ R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2572 (under 1% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1629 (11% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
- Best outcome
- float up to 0.146874
- Return after fees
- 66 $
- Float
- 0.1500–0.1618 +1
- Lots that fit
- less than 1%
- Sales per week
- 0
- Ways to assemble
- 5
StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (3% of this wear's listings); StatTrak™ SCAR-20 | Enforcer (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
- Best outcome
- float up to 0.137499
- Return after fees
- 74 $
- Float
- 0.1500–0.1627 +1
- Lots that fit
- 3%
- Sales per week
- 1
- Ways to assemble
- 5
StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2555 (3% of this wear's listings); StatTrak™ SG 553 | Pulse (Field-Tested): buy 0.1500–0.1627 (5% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
- Best outcome
- float up to 0.146874
- Return after fees
- 69 $
- Float
- 0.2500–0.2562
- Lots that fit
- 4%
- Sales per week
- 1
- Ways to assemble
- 1
StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2562 (4% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
- Best outcome
- float up to 0.069999
- Return after fees
- 207 $
- Float
- 0.1500–0.1617 +2
- Lots that fit
- 0%
- Sales per week
- 4
- Ways to assemble
- 5
Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1617 (1% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1617 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2566 (1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
- Best outcome
- float up to 0.069999
- Return after fees
- 81 $
- Float
- 0.0000–0.0036 +1
- Lots that fit
- less than 1%
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ UMP-45 | Riot (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); StatTrak™ FAMAS | Doomkitty (Minimal Wear): buy 0.0800–0.0836 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
- Best outcome
- float up to 0.062499
- Return after fees
- 54 $
- Float
- 0.1500–0.1618 +1
- Lots that fit
- less than 1%
- Sales per week
- 4
- Ways to assemble
- 5
UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (1% of this wear's listings); Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
- Best outcome
- float up to 0.049999
- Return after fees
- 62 $
- Float
- 0.1500–0.1628 +1
- Lots that fit
- 0%
- Sales per week
- 0
- Ways to assemble
- 5
StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2555 (3% of this wear's listings); StatTrak™ PP-Bizon | Embargo (Field-Tested): buy 0.1500–0.1628 (0% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
- Best outcome
- float up to 0.062499
- Return after fees
- 58 $
- Float
- 0.1500–0.1617 +1
- Lots that fit
- less than 1%
- Sales per week
- 4
- Ways to assemble
- 5
UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (1% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
- Best outcome
- float up to 0.056249
- Return after fees
- 72 $
- Float
- 0.0700–0.0742 +1
- Lots that fit
- less than 1%
- Sales per week
- 0
- Ways to assemble
- 5
StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2552 (3% of this wear's listings); StatTrak™ PP-Bizon | Antique (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
- Best outcome
- float up to 0.149999
- Return after fees
- 55 $
- Float
- 0.1500–0.1628 +1
- Lots that fit
- less than 1%
- Sales per week
- 0
- Ways to assemble
- 5
StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2555 (3% of this wear's listings); StatTrak™ CZ75-Auto | Red Astor (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
- Best outcome
- float up to 0.069999
- Return after fees
- 54 $
- Float
- 0.0000–0.0037 +1
- Lots that fit
- less than 1%
- Sales per week
- 6
- Ways to assemble
- 5
MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings); Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
- Best outcome
- float up to 0.149999
- Return after fees
- 59 $
- Float
- 0.2500–0.2566
- Lots that fit
- 6%
- Sales per week
- 1
- Ways to assemble
- 1
StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2566 (6% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
- Best outcome
- float up to 0.066666
- Return after fees
- 50 $
- Float
- 0.1500–0.1628 +1
- Lots that fit
- less than 1%
- Sales per week
- 4
- Ways to assemble
- 5
UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2555 (1% of this wear's listings); Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
- Best outcome
- float up to 0.066666
- Return after fees
- 55 $
- Float
- 0.1500–0.1628 +1
- Lots that fit
- less than 1%
- Sales per week
- 4
- Ways to assemble
- 5
UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2555 (1% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
- Best outcome
- float up to 0.069999
- Return after fees
- 61 $
- Float
- 0.0000–0.0038 +1
- Lots that fit
- less than 1%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ UMP-45 | Oscillator (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings); StatTrak™ FAMAS | Doomkitty (Minimal Wear): buy 0.0800–0.0838 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
- Best outcome
- float up to 0.146874
- Return after fees
- 67 $
- Float
- 0.0000–0.0046 +1
- Lots that fit
- ≈1%
- Sales per week
- 0
- Ways to assemble
- 5
StatTrak™ CZ75-Auto | Tread Plate (Factory New): buy 0.0000–0.0046 (≈1% of this wear's listings); StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2566 (6% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
- Best outcome
- float up to 0.069999
- Return after fees
- 59 $
- Float
- 0.0700–0.0741 +1
- Lots that fit
- less than 1%
- Sales per week
- 2
- Ways to assemble
- 5
UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (1% of this wear's listings); UMP-45 | Gold Bismuth (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
- Best outcome
- float up to 0.146874
- Return after fees
- 48 $
- Float
- 0.0700–0.0744 +1
- Lots that fit
- less than 1%
- Sales per week
- 4
- Ways to assemble
- 5
USP-S | Royal Guard (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2555 (1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
- Best outcome
- float up to 0.146874
- Return after fees
- 50 $
- Float
- 0.2500–0.2562
- Lots that fit
- 1%
- Sales per week
- 4
- Ways to assemble
- 1
UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2562 (1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
- Best outcome
- float up to 0.149999
- Return after fees
- 40 $
- Float
- 0.1500–0.1662 +1
- Lots that fit
- less than 1%
- Sales per week
- 2
- Ways to assemble
- 5
UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2570 (1% of this wear's listings); Negev | Loudmouth (Field-Tested): buy 0.1500–0.1662 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
- Best outcome
- float up to 0.069999
- Return after fees
- 35 $
- Float
- 0.1500–0.1629 +1
- Lots that fit
- less than 1%
- Sales per week
- 2
- Ways to assemble
- 5
Negev | Loudmouth (Field-Tested): buy 0.1500–0.1629 (under 1% of this wear's listings); SSG 08 | Parallax (Field-Tested): buy 0.1500–0.1629 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
- Best outcome
- float up to 0.069999
- Return after fees
- 8 $
- Float
- 0.0000–0.0042 +1
- Lots that fit
- less than 1%
- Sales per week
- 1
- Ways to assemble
- 5
Souvenir M249 | Contrast Spray (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); Tec-9 | Army Mesh (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
- Best outcome
- float up to 0.069999
- Return after fees
- 387 $
- Float
- 0.0700–0.0745 +2
- Lots that fit
- 0%
- Sales per week
- 0
- Ways to assemble
- 5
StatTrak™ G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1629 (0% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1629 (11% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0745 (0% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
- Best outcome
- float up to 0.149999
- Return after fees
- 44 $
- Float
- 0.1500–0.1628 +1
- Lots that fit
- less than 1%
- Sales per week
- 4
- Ways to assemble
- 5
UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2555 (1% of this wear's listings); Desert Eagle | Naga (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
- Best outcome
- float up to 0.069999
- Return after fees
- 13 $
- Float
- 0.0700–0.0743 +1
- Lots that fit
- less than 1%
- Sales per week
- 26
- Ways to assemble
- 5
P250 | Exchanger (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); Negev | Man-o'-war (Minimal Wear): buy 0.1000–0.1027 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
- Best outcome
- float up to 0.069999
- Return after fees
- 18 $
- Float
- 0.0000–0.0039 +1
- Lots that fit
- less than 1%
- Sales per week
- 9
- Ways to assemble
- 5
Galil AR | Black Sand (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); SCAR-20 | Outbreak (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
- Best outcome
- float up to 0.055999
- Return after fees
- 141 $
- Float
- 0.1500–0.1623 +2
- Lots that fit
- 0%
- Sales per week
- 4
- Ways to assemble
- 5
UMP-45 | K.O. Factory (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1623 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2569 (1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
- Best outcome
- float up to 0.069999
- Return after fees
- 3 $
- Float
- 0.0000–0.0042 +1
- Lots that fit
- less than 1%
- Sales per week
- 14
- Ways to assemble
- 5
Tec-9 | Army Mesh (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings); Dual Berettas | Colony (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
- Best outcome
- float up to 0.069999
- Return after fees
- 13 $
- Float
- 0.1000–0.1029 +1
- Lots that fit
- less than 1%
- Sales per week
- 19
- Ways to assemble
- 5
Negev | Man-o'-war (Minimal Wear): buy 0.1000–0.1029 (under 1% of this wear's listings); Galil AR | Black Sand (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
- Best outcome
- float up to 0.069999
- Return after fees
- 3 $
- Float
- 0.0000–0.0042 +1
- Lots that fit
- less than 1%
- Sales per week
- 14
- Ways to assemble
- 5
G3SG1 | Jungle Dashed (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); Tec-9 | Army Mesh (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
- Best outcome
- float up to 0.069999
- Return after fees
- 2 $
- Float
- 0.0000–0.0042 +1
- Lots that fit
- less than 1%
- Sales per week
- 19
- Ways to assemble
- 5
AUG | Sweeper (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings); Dual Berettas | Colony (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
- Best outcome
- float up to 0.069999
- Return after fees
- 11 $
- Float
- 0.0600–0.0605 +1
- Lots that fit
- less than 1%
- Sales per week
- 1
- Ways to assemble
- 5
SG 553 | Waves Perforated (Factory New): buy 0.0600–0.0605 (≈1% of this wear's listings); Souvenir M249 | Contrast Spray (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
- Best outcome
- float up to 0.069999
- Return after fees
- 2 $
- Float
- 0.0000–0.0042 +1
- Lots that fit
- less than 1%
- Sales per week
- 17
- Ways to assemble
- 5
AUG | Sweeper (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings); G3SG1 | Jungle Dashed (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
- Best outcome
- float up to 0.069999
- Return after fees
- 2 $
- Float
- 0.0000–0.0042 +1
- Lots that fit
- less than 1%
- Sales per week
- 13
- Ways to assemble
- 5
AUG | Contractor (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); Tec-9 | Army Mesh (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
| Collection · assemble | Invest | Returns | Profit | ROI | Chance of profit | Buy float | Input | Steps | Ways | Liquidity sales / week |
|
|---|---|---|---|---|---|---|---|---|---|---|---|
|
The Kilowatt Collection
+ The Prisma 2 Collection
float doesn't matter
rare inputs
≈ hard
≈ for 0 contracts
|
7.98≈float | 7.39 | −0.58 | −7.3% | 33% |
any lot
|
Restricted
|
1 | 1 | 14 | |
|
The Fever Collection
+ The Recoil Collection
premium for float: 1 $ (0.8%)
rare inputs
≈ hard
≈ for 0 contracts
|
60.90≈float | 60.22 | −0.68 | −1.1% | 50% |
≤ 0.3534+2
|
Classified
|
1 | 5 | 38 | |
|
The 2018 Inferno Collection
+ The Safehouse Collection
premium for float: 1 $ (66.4%)
rare inputs
≈ hard
≈ for 0 contracts
|
1.28≈float | 0.51 | −0.77 | −60.3% | 0% |
≤ 0.4056+1
|
Industrial Grade
|
1 | 1 | 86 | |
|
The 2021 Dust 2 Collection
+ The Achroma Collection
premium for float: 1 $ (89.6%)
≈ hard
≈ for 0 contracts
|
1.56≈float | 0.65 | −0.91 | −58.2% | 0% |
≤ 0.0246+1
|
Consumer Grade
|
1 | 4 | 46 | |
|
The Dreams & Nightmares Collection
+ The Shadow Collection
float doesn't matter
rare inputs
≈ hard
≈ for 0 contracts
|
62.95≈float | 62.04 | −0.91 | −1.5% | 45% |
≤ 0.8999+1
|
Classified
|
1 | 1 | 43 | |
|
|
1.50≈float | 0.53 | −0.97 | −64.8% | 0% |
≤ 0.6333
|
Industrial Grade
|
1 | 1 | 86 | |
|
The Fever Collection
+ The Prisma 2 Collection
premium for float: 1 $ (0.8%)
rare inputs
≈ hard
≈ for 0 contracts
|
62.23≈float | 60.92 | −1.31 | −2.1% | 45% |
≤ 0.3534+2
|
Classified
|
1 | 5 | 12 | |
|
The Fever Collection
+ The Revolution Collection
premium for float: 1 $ (2.3%)
rare inputs
≈ hard
≈ for 0 contracts
|
57.41≈float | 55.83 | −1.58 | −2.7% | 40% |
≤ 0.3412+2
|
Classified
|
1 | 5 | 38 | |
|
The Fever Collection
+ The Snakebite Collection
premium for float: 3 $ (4.7%)
rare inputs
≈ hard
≈ for 0 contracts
|
61.45≈float | 59.41 | −2.04 | −3.3% | 45% |
≤ 0.3360+2
|
Classified
|
1 | 5 | 19 | |
|
|
64.43≈float | 62.07 | −2.37 | −3.7% | 50% |
≤ 0.3263+1
|
Classified
|
1 | 3 | 38 | |
|
The Fever Collection
+ The Fracture Collection
premium for float: 1 $ (1.3%)
rare inputs
≈ hard
≈ for 0 contracts
|
63.05≈float | 60.50 | −2.55 | −4.0% | 45% |
≤ 0.3363+2
|
Classified
|
1 | 5 | 38 | |
|
The Fever Collection
+ The Gamma Collection
premium for float: 1 $ (1.5%)
rare inputs
≈ hard
≈ for 0 contracts
|
68.37≈float | 65.70 | −2.68 | −3.9% | 55% |
≤ 0.3405+2
|
Classified
|
1 | 4 | 9 | |
|
The Clutch Collection
+ The Fever Collection
premium for float: 1 $ (1.6%)
rare inputs
≈ hard
≈ for 0 contracts
|
61.40≈float | 58.70 | −2.70 | −4.4% | 45% |
≤ 0.3405+2
|
Classified
|
1 | 3 | 38 | |
|
The Fever Collection
+ The Gallery Collection
premium for float: 1 $ (1.6%)
rare inputs
≈ hard
≈ for 0 contracts
|
65.06≈float | 62.03 | −3.03 | −4.7% | 50% |
≤ 0.3396+2
|
Classified
|
1 | 3 | 13 | |
|
The Dreams & Nightmares Collection
+ The Spectrum Collection
premium for float: 97 $ (138.0%)
rare inputs
≈ hard
≈ for 0 contracts
|
167.37≈float | 67.51 | −99.86 | −59.7% | 0% |
≤ 0.4034+1
|
Classified
|
1 | 1 | 2 | |
|
The Prisma Collection
+ The eSports 2014 Summer Collection
float premium: at least 148 $
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard
≈ for 0 contracts
|
268.77≈float | 336.81 | +68.04 | +25.3% | 65% |
≤ 0.1629+2
|
Classified
|
1 | 5 | 0 | |
|
The Chroma 2 Collection
+ The Prisma 2 Collection
float premium: at least 23 $
sells slowly
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard
≈ for 0 contracts
|
40.81≈float | 65.78 | +24.97 | +61.2% | 60% |
≤ 0.1618+1
|
Restricted
|
1 | 5 | 0 | |
|
The Chroma 2 Collection
+ The Phoenix Collection
float premium: at least 27 $
sells slowly
rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard
≈ for 0 contracts
|
49.76≈float | 74.25 | +24.49 | +49.2% | 33% |
≤ 0.1627+1
|
Restricted
|
1 | 5 | 1 | |
|
The Chroma 2 Collection
float premium: at least 28 $
sells slowly
rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard
≈ for 0 contracts
|
47.41≈float | 69.25 | +21.84 | +46.1% | 33% |
≤ 0.2562
|
Restricted
|
1 | 1 | 1 | |
|
The Overpass 2024 Collection
+ The Prisma Collection
float premium: at least 102 $
sells slowly
rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard
≈ for 0 contracts
|
185.72≈float | 207.41 | +21.69 | +11.7% | 65% |
≤ 0.1617+2
|
Classified
|
1 | 5 | 4 | |
|
The Falchion Collection
+ The eSports 2013 Collection
float premium: at least 38 $
marketplace price
sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard
≈ for 0 contracts
|
65.67≈float | 81.25 | +15.59 | +23.7% | 40% |
≤ 0.0036+1
|
Mil-Spec Grade
|
1 | 4 | 0 | |
|
The Chroma 2 Collection
+ The Horizon Collection
float premium: at least 24 $
sells slowly
profitable even in a bad week
≈ hard
≈ for 0 contracts
|
38.89≈float | 54.09 | +15.21 | +39.1% | 33% |
≤ 0.1618+1
|
Restricted
|
1 | 5 | 4 | |
|
The Chroma 2 Collection
+ The Shattered Web Collection
float premium: at least 26 $
sells slowly
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard
≈ for 0 contracts
|
47.65≈float | 62.25 | +14.60 | +30.6% | 37% |
≤ 0.1628+1
|
Restricted
|
1 | 5 | 0 | |
|
The Chroma 2 Collection
+ The Train 2025 Collection
float premium: at least 26 $
sells slowly
profitable even in a bad week
≈ hard
≈ for 0 contracts
|
44.35≈float | 58.49 | +14.13 | +31.9% | 47% |
≤ 0.1617+1
|
Restricted
|
1 | 5 | 4 | |
|
The Chroma 2 Collection
+ The Huntsman Collection
float premium: at least 32 $
sells slowly
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard
≈ for 0 contracts
|
59.25≈float | 72.38 | +13.13 | +22.2% | 40% |
≤ 0.0742+1
|
Restricted
|
1 | 5 | 0 | |
|
The Chroma 2 Collection
+ The Chroma 3 Collection
float premium: at least 23 $
sells slowly
rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard
≈ for 0 contracts
|
42.01≈float | 54.97 | +12.97 | +30.9% | 30% |
≤ 0.1628+1
|
Restricted
|
1 | 5 | 0 | |
|
The Gamma 2 Collection
+ The Horizon Collection
float premium: at least 23 $
sells slowly
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard
≈ for 0 contracts
|
41.19≈float | 54.13 | +12.94 | +31.4% | 13% |
≤ 0.0037+1
|
Restricted
|
1 | 5 | 6 | |
|
The Chroma 2 Collection
float premium: at least 28 $
sells slowly
rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard
≈ for 0 contracts
|
47.41≈float | 58.94 | +11.52 | +24.3% | 33% |
≤ 0.2566
|
Restricted
|
1 | 1 | 1 | |
|
The Chroma 2 Collection
+ The Horizon Collection
float premium: at least 24 $
sells slowly
profitable even in a bad week
≈ hard
≈ for 0 contracts
|
38.89≈float | 49.62 | +10.74 | +27.6% | 33% |
≤ 0.1628+1
|
Restricted
|
1 | 5 | 4 | |
|
The Chroma 2 Collection
+ The Train 2025 Collection
float premium: at least 26 $
sells slowly
profitable even in a bad week
≈ hard
≈ for 0 contracts
|
44.35≈float | 54.51 | +10.16 | +22.9% | 47% |
≤ 0.1628+1
|
Restricted
|
1 | 5 | 4 | |
|
The Snakebite Collection
+ The eSports 2013 Collection
float premium: at least 28 $
marketplace price
sells slowly 48% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard
≈ for 0 contracts
|
51.60≈float | 61.19 | +9.59 | +18.6% | 30% |
≤ 0.0038+1
|
Mil-Spec Grade
|
1 | 3 | 0 | |
|
The Arms Deal 3 Collection
+ The Chroma 2 Collection
float premium: at least 32 $
sells slowly
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard
≈ for 0 contracts
|
59.09≈float | 66.62 | +7.53 | +12.7% | 30% |
≤ 0.0046+1
|
Restricted
|
1 | 5 | 0 | |
|
The Chroma 2 Collection
+ The Operation Broken Fang Collection
float premium: at least 31 $
sells slowly
rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard
≈ for 0 contracts
|
53.11≈float | 59.04 | +5.93 | +11.2% | 40% |
≤ 0.0741+1
|
Restricted
|
1 | 5 | 2 | |
|
The Ascent Collection
+ The Chroma 2 Collection
float premium: at least 25 $
sells slowly
profitable even in a bad week
≈ hard
≈ for 0 contracts
|
42.32≈float | 47.64 | +5.31 | +12.6% | 30% |
≤ 0.0744+1
|
Restricted
|
1 | 5 | 4 | |
|
The Chroma 2 Collection
float premium: at least 29 $
sells slowly
profitable even in a bad week
≈ hard
≈ for 0 contracts
|
44.80≈float | 49.66 | +4.86 | +10.8% | 33% |
≤ 0.2562
|
Restricted
|
1 | 1 | 4 | |
|
The Chroma 2 Collection
+ The Falchion Collection
float premium: at least 22 $
sells slowly
profitable even in a bad week
≈ hard
≈ for 0 contracts
|
36.29≈float | 40.24 | +3.96 | +10.9% | 53% |
≤ 0.1662+1
|
Restricted
|
1 | 5 | 2 | |
|
The Falchion Collection
+ The Operation Broken Fang Collection
float premium: at least 17 $
sells slowly
rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard
≈ for 0 contracts
|
30.87≈float | 34.55 | +3.68 | +11.9% | 10% |
≤ 0.1629+1
|
Restricted
|
1 | 5 | 2 | |
|
The Overpass Collection
+ The Safehouse Collection
float premium: at least 3 $
outcome at usual price
sells slowly 58% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard
≈ for 0 contracts
|
4.88≈float | 8.24 | +3.36 | +68.9% | 50% |
≤ 0.0042+1
|
Consumer Grade
|
1 | 5 | 1 | |
|
The Revolver Case Collection
+ The eSports 2014 Summer Collection
float premium: at least 213 $
marketplace price
sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard
≈ for 0 contracts
|
383.68≈float | 386.68 | +3.01 | +0.8% | 25% |
≤ 0.0745+2
|
Classified
|
1 | 5 | 0 | |
|
The Chroma 2 Collection
+ The Chroma Collection
float premium: at least 25 $
sells slowly
profitable even in a bad week
≈ hard
≈ for 0 contracts
|
41.29≈float | 44.04 | +2.75 | +6.7% | 37% |
≤ 0.1628+1
|
Restricted
|
1 | 5 | 4 | |
|
The 2018 Nuke Collection
+ The Chroma 2 Collection
float premium: at least 6 $
profitable even in a bad week
≈ hard
≈ for 0 contracts
|
10.74≈float | 12.93 | +2.19 | +20.4% | 20% |
≤ 0.0743+1
|
Mil-Spec Grade
|
1 | 5 | 26 | |
|
The Glove Collection
+ The Revolver Case Collection
float premium: at least 9 $
sells slowly
rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard
≈ for 0 contracts
|
15.64≈float | 17.82 | +2.18 | +13.9% | 24% |
≤ 0.0039+1
|
Mil-Spec Grade
|
1 | 5 | 9 | |
|
The Fever Collection
+ The Prisma Collection
float premium: at least 75 $
sells slowly
rare inputs The rarest input sells 16 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard
≈ for 0 contracts
|
139.08≈float | 140.65 | +1.57 | +1.1% | 50% |
≤ 0.1623+2
|
Classified
|
1 | 5 | 4 | |
|
The Safehouse Collection
+ The Train Collection
float premium: at least 1 $
outcome at usual price
profitable even in a bad week
≈ hard
≈ for 0 contracts
|
1.43≈float | 2.92 | +1.49 | +104.5% | 33% |
≤ 0.0042+1
|
Consumer Grade
|
1 | 5 | 14 | |
|
The Chroma 2 Collection
+ The Glove Collection
float premium: at least 6 $
profitable even in a bad week
≈ hard
≈ for 0 contracts
|
11.36≈float | 12.78 | +1.42 | +12.5% | 18% |
≤ 0.1029+1
|
Mil-Spec Grade
|
1 | 5 | 19 | |
|
The Lake Collection
+ The Safehouse Collection
float premium: at least 1 $
outcome at usual price
profitable even in a bad week
≈ hard
≈ for 0 contracts
|
1.41≈float | 2.81 | +1.40 | +99.8% | 55% |
≤ 0.0042+1
|
Consumer Grade
|
1 | 5 | 14 | |
|
The 2018 Inferno Collection
+ The Train Collection
float premium: at least 1 $
profitable even in a bad week
≈ hard
≈ for 0 contracts
|
1.14≈float | 2.25 | +1.11 | +97.5% | 21% |
≤ 0.0042+1
|
Consumer Grade
|
1 | 5 | 19 | |
|
The Lake Collection
+ The Overpass Collection
float premium: at least 6 $
sells slowly
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard
≈ for 0 contracts
|
9.99≈float | 11.09 | +1.10 | +11.0% | 35% |
≤ 0.0605+1
|
Consumer Grade
|
1 | 5 | 1 | |
|
The 2018 Inferno Collection
+ The Lake Collection
float premium: at least 1 $
profitable even in a bad week
≈ hard
≈ for 0 contracts
|
1.12≈float | 2.14 | +1.02 | +91.5% | 42% |
≤ 0.0042+1
|
Consumer Grade
|
1 | 5 | 17 | |
|
The Italy Collection
+ The Safehouse Collection
float premium: at least 1 $
outcome at usual price
sells slowly 25% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
profitable even in a bad week
≈ hard
≈ for 0 contracts
|
1.46≈float | 2.40 | +0.94 | +64.5% | 42% |
≤ 0.0042+1
|
Consumer Grade
|
1 | 5 | 13 |