Crafts
prices updated 13.10 04:15 MSK
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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 48 005.

Profitable 35 895crafts of 39 210 in the recalculation
Best profit—nothing profitable to assemble
Median ROI +19% half of the profitable crafts are above
No float picking 208 every outcome pays off: 1 348
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 39 210. Shown in the list below: 5 685. Hidden: “profit on prices without sales” — 20 700, “profit only from resale” — 274, “outcome above the Steam cap” — 3 441. A craft can carry several labels. Your own conditions apply too.

Craft ROI all crafts of the recalculation: how many in each band
3 315
11 077
10 230
8 602
4 280
1 706
below 0% 0–10% 10–25% 25–50% 50–100% 100%+
Best right now can be assembled the whole list

No profitable craft that can be assembled under these conditions: not enough market lots, or the profit rests on resale and no-deal prices. The full list is below.

Filters1
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
chance 40%
The Gamma 2 Collection
Mil-Spec Grade
+1 512 ₽ +195.4%
invest 774 ₽assemble: ≈ won't work
sells slowly
→ Steam Desert Eagle | Directive (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 286 ₽
Float
0.0000–0.0053
Lots that fit
1%
Sales per week
3
Ways to assemble
1

XM1014 | Slipstream (Factory New): buy 0.0000–0.0053 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 44%
The Gamma 2 Collection + The eSports 2014 Summer Collection
Mil-Spec Grade
+1 463 ₽ +147.9%
invest 990 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam Desert Eagle | Crimson Web (Factory New)
Best outcome
float up to 0.067872
Return after fees
2 453 ₽
Float
0.0000–0.0052 +1
Lots that fit
1%
Sales per week
0
Ways to assemble
5

XM1014 | Slipstream (Factory New): buy 0.0000–0.0052 (1% of this wear's listings); XM1014 | Red Python (Minimal Wear): buy 0.0800–0.0852 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 46%
The Gamma 2 Collection + The Safehouse Collection
Mil-Spec Grade
+1 387 ₽ +183.2%
invest 757 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 18 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Desert Eagle | Directive (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 144 ₽
Float
0.0000–0.0051 +1
Lots that fit
1%
Sales per week
3
Ways to assemble
5

XM1014 | Slipstream (Factory New): buy 0.0000–0.0051 (1% of this wear's listings); Five-SeveN | Silver Quartz (Factory New): buy 0.0000–0.0051 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 42%
The Gamma 2 Collection + The Operation Riptide Collection
Mil-Spec Grade
+1 293 ₽ +135.8%
invest 952 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Desert Eagle | Directive (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 245 ₽
Float
0.0000–0.0055 +1
Lots that fit
1%
Sales per week
3
Ways to assemble
5

XM1014 | Slipstream (Factory New): buy 0.0000–0.0055 (1% of this wear's listings); AUG | Plague (Factory New): buy 0.0000–0.0055 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Falchion Collection + The Genesis Collection
Restricted
+1 106 ₽ +125.4%
invest 882 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Mirror Mosaic (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 988 ₽
Float
0.0700–0.0741 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

Negev | Loudmouth (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings); UMP-45 | Continuum (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings); Nova | Ocular (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Falchion Collection
Restricted
+1 095 ₽ +119.2%
invest 919 ₽assemble: ≈ won't work
sells slowly
→ Steam AK-47 | Crane Flight (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 014 ₽
Float
0.1500–0.1637 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

MP7 | Amberline (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings); Negev | Loudmouth (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Boreal Collection + The Falchion Collection
Restricted
+1 052 ₽ +109.8%
invest 958 ₽assemble: ≈ won't work
sells slowly
→ Steam AWP | Green Energy (Factory New)
Best outcome
float up to 0.052499
Return after fees
2 011 ₽
Float
0.0700–0.0742 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

Glock-18 | Glockingbird (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings); Glock-18 | Glockingbird (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); Negev | Loudmouth (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 87%
The Gallery Collection + The Revolution Collection
Restricted
+936 ₽ +96.0%
invest 974 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | The Outsiders (Factory New)
Best outcome
float up to 0.062999
Return after fees
1 910 ₽
Float
0.0700–0.0761 +1
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0761 (under 1% of this wear's listings); MAC-10 | Sakkaku (Field-Tested): buy 0.2100–0.2231 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 36%
The Gamma 2 Collection + The Glove Collection
Mil-Spec Grade
+888 ₽ +108.3%
invest 820 ₽assemble: ≈ won't work
→ Steam M4A1-S | Flashback (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 707 ₽
Float
0.0000–0.0039 +1
Lots that fit
less than 1%
Sales per week
14
Ways to assemble
5

XM1014 | Slipstream (Factory New): buy 0.0000–0.0039 (1% of this wear's listings); Galil AR | Black Sand (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 94%
The 2018 Nuke Collection + The Prisma Collection
Mil-Spec Grade
+834 ₽ +90.2%
invest 924 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.048999
Return after fees
1 758 ₽
Float
0.0000–0.0037 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

P90 | Facility Negative (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); MP5-SD | Co-Processor (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings); MP7 | Mischief (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 44%
The Glove Collection + The Snakebite Collection
Mil-Spec Grade
+814 ₽ +134.3%
invest 607 ₽assemble: ≈ won't work
→ Steam M4A1-S | Flashback (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 421 ₽
Float
0.0000–0.0039 +1
Lots that fit
less than 1%
Sales per week
26
Ways to assemble
5

Galil AR | Black Sand (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); UMP-45 | Oscillator (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 67%
The 2018 Nuke Collection
Mil-Spec Grade
+799 ₽ +96.7%
invest 826 ₽assemble: ≈ won't work
rare inputs
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 626 ₽
Float
0.0000–0.0073 +1
Lots that fit
less than 1%
Sales per week
42
Ways to assemble
1

P90 | Facility Negative (Minimal Wear): buy 0.0700–0.0784 (under 1% of this wear's listings); MP5-SD | Co-Processor (Factory New): buy 0.0000–0.0073 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 63%
The 2018 Nuke Collection + The Radiant Collection
Mil-Spec Grade
+788 ₽ +106.1%
invest 742 ₽assemble: ≈ won't work
rare inputs
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.065333
Return after fees
1 530 ₽
Float
0.0000–0.0042 +2
Lots that fit
less than 1%
Sales per week
42
Ways to assemble
5

P90 | Facility Negative (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); MP5-SD | Co-Processor (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings); M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The 2018 Nuke Collection + The Lake Collection
Mil-Spec Grade
+747 ₽ +81.0%
invest 922 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.048999
Return after fees
1 669 ₽
Float
0.0000–0.0044 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

P90 | Facility Negative (Minimal Wear): buy 0.0700–0.0750 (under 1% of this wear's listings); MP5-SD | Co-Processor (Factory New): buy 0.0000–0.0044 (≈1% of this wear's listings); SG 553 | Anodized Navy (Factory New): buy 0.0000–0.0044 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 63%
The 2018 Nuke Collection + The Train 2025 Collection
Mil-Spec Grade
+737 ₽ +91.5%
invest 806 ₽assemble: ≈ won't work
rare inputs
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.067021
Return after fees
1 543 ₽
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per week
42
Ways to assemble
5

P90 | Facility Negative (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); MP5-SD | Co-Processor (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); FAMAS | 2A2F (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 64%
The 2018 Nuke Collection + The Operation Riptide Collection
Mil-Spec Grade
+697 ₽ +82.3%
invest 847 ₽assemble: ≈ won't work
rare inputs
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 544 ₽
Float
0.0000–0.0043 +2
Lots that fit
less than 1%
Sales per week
26
Ways to assemble
5

P90 | Facility Negative (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); MP5-SD | Co-Processor (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings); MP7 | Guerrilla (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The 2018 Nuke Collection + The Dust 2 Collection
Mil-Spec Grade
+689 ₽ +69.3%
invest 995 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.048999
Return after fees
1 684 ₽
Float
0.0000–0.0058 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

P90 | Facility Negative (Minimal Wear): buy 0.0700–0.0767 (under 1% of this wear's listings); MP5-SD | Co-Processor (Factory New): buy 0.0000–0.0058 (≈2% of this wear's listings); SG 553 | Damascus Steel (Field-Tested): buy 0.1500–0.1692 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The 2018 Nuke Collection + The Bank Collection
Mil-Spec Grade
+688 ₽ +85.3%
invest 806 ₽assemble: ≈ won't work
rare inputs
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 494 ₽
Float
0.0000–0.0063 +2
Lots that fit
less than 1%
Sales per week
42
Ways to assemble
5

P90 | Facility Negative (Minimal Wear): buy 0.0700–0.0772 (under 1% of this wear's listings); MP5-SD | Co-Processor (Factory New): buy 0.0000–0.0063 (≈2% of this wear's listings); Desert Eagle | Meteorite (Factory New): buy 0.0000–0.0063 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 62%
The 2018 Nuke Collection + The Shadow Collection
Mil-Spec Grade
+662 ₽ +76.2%
invest 870 ₽assemble: ≈ won't work
rare inputs
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.054444
Return after fees
1 532 ₽
Float
0.0000–0.0036 +2
Lots that fit
less than 1%
Sales per week
30
Ways to assemble
5

P90 | Facility Negative (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); MP5-SD | Co-Processor (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); MAC-10 | Rangeen (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 44%
The Gamma 2 Collection + The Shattered Web Collection
Mil-Spec Grade
+615 ₽ +79.1%
invest 777 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Rat Rod (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 392 ₽
Float
0.0000–0.0035 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

XM1014 | Slipstream (Factory New): buy 0.0000–0.0035 (1% of this wear's listings); SCAR-20 | Torn (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 24%
The Dead Hand Collection + The Glove Collection
Mil-Spec Grade
+607 ₽ +79.0%
invest 768 ₽assemble: ≈ won't work
→ Steam M4A1-S | Flashback (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 375 ₽
Float
0.0000–0.0052 +1
Lots that fit
less than 1%
Sales per week
32
Ways to assemble
5

Sawed-Off | Fusion (Factory New): buy 0.0000–0.0052 (≈1% of this wear's listings); Galil AR | Black Sand (Field-Tested): buy 0.1500–0.1671 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 48%
The Chroma 2 Collection + The Glove Collection
Mil-Spec Grade
+606 ₽ +130.5%
invest 465 ₽assemble: ≈ won't work
→ Steam M4A1-S | Flashback (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 071 ₽
Float
0.1000–0.1029 +1
Lots that fit
less than 1%
Sales per week
28
Ways to assemble
5

Negev | Man-o'-war (Minimal Wear): buy 0.1000–0.1029 (under 1% of this wear's listings); Galil AR | Black Sand (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 36%
The Genesis Collection + The Glove Collection
Mil-Spec Grade
+601 ₽ +78.5%
invest 765 ₽assemble: ≈ won't work
→ Steam M4A1-S | Flashback (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 366 ₽
Float
0.0000–0.0052 +1
Lots that fit
less than 1%
Sales per week
19
Ways to assemble
5

MAG-7 | MAGnitude (Factory New): buy 0.0000–0.0052 (≈1% of this wear's listings); Galil AR | Black Sand (Field-Tested): buy 0.1500–0.1671 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dreams & Nightmares Collection + The Revolution Collection
Restricted
+598 ₽ +65.0%
invest 921 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ UMP-45 | Wild Child (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 519 ₽
Float
0.0000–0.0056 +1
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

StatTrak™ XM1014 | Zombie Offensive (Factory New): buy 0.0000–0.0056 (under 1% of this wear's listings); StatTrak™ R8 Revolver | Banana Cannon (Minimal Wear): buy 0.0700–0.0765 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Vanguard Collection
Mil-Spec Grade
+596 ₽ +114.4%
invest 521 ₽assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ M4A1-S | Basilisk (Factory New)
Best outcome
float up to 0.047599
Return after fees
1 117 ₽
Float
0.0000–0.0056 +1
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ M249 | Bock Blocks (Minimal Wear): buy 0.0700–0.0764 (0% of this wear's listings); StatTrak™ MP9 | Dart (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 98%
The Dead Hand Collection + The Gamma Collection
Mil-Spec Grade
+587 ₽ +144.7%
invest 406 ₽assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ M4A1-S | Electrum (Factory New)
Best outcome
float up to 0.069999
Return after fees
993 ₽
Float
0.0700–0.0741 +1
Lots that fit
0%
Sales per week
2
Ways to assemble
5

StatTrak™ M249 | Bock Blocks (Minimal Wear): buy 0.0700–0.0741 (0% of this wear's listings); StatTrak™ P250 | Iron Clad (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The 2018 Nuke Collection + The Fever Collection
Mil-Spec Grade
+582 ₽ +65.0%
invest 896 ₽assemble: ≈ won't work
rare inputs
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.051549
Return after fees
1 479 ₽
Float
0.0000–0.0048 +2
Lots that fit
less than 1%
Sales per week
42
Ways to assemble
5

P90 | Facility Negative (Minimal Wear): buy 0.0700–0.0755 (under 1% of this wear's listings); MP5-SD | Co-Processor (Factory New): buy 0.0000–0.0048 (≈1% of this wear's listings); P2000 | Sure Grip (Minimal Wear): buy 0.0700–0.0755 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The 2018 Nuke Collection + The Vertigo Collection
Mil-Spec Grade
+581 ₽ +58.2%
invest 999 ₽assemble: ≈ won't work
rare inputs
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 580 ₽
Float
0.0000–0.0074 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
3

P90 | Facility Negative (Minimal Wear): buy 0.0700–0.0785 (under 1% of this wear's listings); MP5-SD | Co-Processor (Factory New): buy 0.0000–0.0074 (≈2% of this wear's listings); Souvenir P90 | Glacier Mesh (Field-Tested): buy 0.1500–0.1745 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Clutch Collection + The Revolution Collection
Restricted
+580 ₽ +60.0%
invest 966 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ USP-S | Cortex (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 546 ₽
Float
0.0700–0.0740 +2
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

StatTrak™ Nova | Wild Six (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); StatTrak™ R8 Revolver | Banana Cannon (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); StatTrak™ MAC-10 | Sakkaku (Field-Tested): buy 0.2100–0.2186 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Revolution Collection
Restricted
+578 ₽ +60.8%
invest 951 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ UMP-45 | Wild Child (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 529 ₽
Float
0.0700–0.0755 +1
Lots that fit
less than 1%
Sales per week
14
Ways to assemble
1

StatTrak™ R8 Revolver | Banana Cannon (Minimal Wear): buy 0.0700–0.0755 (under 1% of this wear's listings); StatTrak™ MAC-10 | Sakkaku (Field-Tested): buy 0.2100–0.2217 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Genesis Collection + The Vanguard Collection
Mil-Spec Grade
+577 ₽ +97.4%
invest 592 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Basilisk (Factory New)
Best outcome
float up to 0.047599
Return after fees
1 168 ₽
Float
0.0000–0.0056 +1
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ P250 | Bullfrog (Minimal Wear): buy 0.0700–0.0764 (0% of this wear's listings); StatTrak™ MP9 | Dart (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 65%
The 2018 Inferno Collection + The Glove Collection
Mil-Spec Grade
+576 ₽ +83.5%
invest 690 ₽assemble: ≈ won't work
pricier variants exist
→ Steam M4A1-S | Flashback (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 266 ₽
Float
0.0000–0.0037 +1
Lots that fit
less than 1%
Sales per week
32
Ways to assemble
5

Sawed-Off | Brake Light (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings); Galil AR | Black Sand (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 2 Collection + The Dreams & Nightmares Collection
Restricted
+573 ₽ +58.2%
invest 985 ₽assemble: ≈ won't work
sells slowly
→ Steam StatTrak™ FAMAS | Djinn (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 558 ₽
Float
0.0700–0.0742 +1
Lots that fit
0%
Sales per week
3
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2553 (2% of this wear's listings); StatTrak™ G3SG1 | Dream Glade (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection
Mil-Spec Grade
+568 ₽ +123.4%
invest 460 ₽assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ M4A1-S | Electrum (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 028 ₽
Float
0.0000–0.0062 +1
Lots that fit
0%
Sales per week
24
Ways to assemble
1

StatTrak™ M249 | Bock Blocks (Minimal Wear): buy 0.0700–0.0770 (0% of this wear's listings); StatTrak™ Sawed-Off | Fusion (Factory New): buy 0.0000–0.0062 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 82%
The Dead Hand Collection + The Operation Riptide Collection
Mil-Spec Grade
+566 ₽ +89.1%
invest 636 ₽assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ M4A4 | Spider Lily (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 202 ₽
Float
0.0000–0.0045 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ M249 | Bock Blocks (Minimal Wear): buy 0.0700–0.0751 (0% of this wear's listings); StatTrak™ Sawed-Off | Fusion (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings); StatTrak™ MP7 | Guerrilla (Field-Tested): buy 0.1500–0.1648 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Genesis Collection
Mil-Spec Grade
+566 ₽ +120.9%
invest 468 ₽assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ M4A1-S | Liquidation (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 034 ₽
Float
0.0000–0.0062 +2
Lots that fit
0%
Sales per week
3
Ways to assemble
5

StatTrak™ M249 | Bock Blocks (Minimal Wear): buy 0.0700–0.0770 (0% of this wear's listings); StatTrak™ Sawed-Off | Fusion (Factory New): buy 0.0000–0.0062 (≈2% of this wear's listings); StatTrak™ P250 | Bullfrog (Minimal Wear): buy 0.0700–0.0770 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Ascent Collection + The Revolution Collection
Restricted
+563 ₽ +78.5%
invest 717 ₽assemble: ≈ won't work
→ Steam M4A1-S | Stratosphere (Factory New)
Best outcome
float up to 0.055999
Return after fees
1 280 ₽
Float
0.1500–0.1647 +1
Lots that fit
less than 1%
Sales per week
60
Ways to assemble
4

USP-S | Royal Guard (Field-Tested): buy 0.1500–0.1647 (under 1% of this wear's listings); MAC-10 | Sakkaku (Field-Tested): buy 0.2100–0.2209 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Clutch Collection + The Dreams & Nightmares Collection
Restricted
+561 ₽ +62.9%
invest 892 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ USP-S | Cortex (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 453 ₽
Float
0.0000–0.0041 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

StatTrak™ Nova | Wild Six (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); StatTrak™ G3SG1 | Dream Glade (Minimal Wear): buy 0.0700–0.0747 (0% of this wear's listings); StatTrak™ XM1014 | Zombie Offensive (Factory New): buy 0.0000–0.0041 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 92%
The Danger Zone Collection + The Genesis Collection
Mil-Spec Grade
+561 ₽ +124.2%
invest 451 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Liquidation (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 012 ₽
Float
0.0700–0.0747 +1
Lots that fit
0%
Sales per week
3
Ways to assemble
5

StatTrak™ Tec-9 | Fubar (Field-Tested): buy 0.1500–0.1635 (under 1% of this wear's listings); StatTrak™ P250 | Bullfrog (Minimal Wear): buy 0.0700–0.0747 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Dead Hand Collection + The Phoenix Collection
Mil-Spec Grade
+557 ₽ +85.1%
invest 654 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Electrum (Factory New)
Best outcome
float up to 0.055555
Return after fees
1 211 ₽
Float
0.0700–0.0751 +1
Lots that fit
0%
Sales per week
3
Ways to assemble
5

StatTrak™ M249 | Bock Blocks (Minimal Wear): buy 0.0700–0.0751 (0% of this wear's listings); StatTrak™ UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dreams & Nightmares Collection
Restricted
+554 ₽ +63.6%
invest 871 ₽assemble: ≈ won't work
sells slowly
→ Steam StatTrak™ Dual Berettas | Melondrama (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 426 ₽
Float
0.0000–0.0056 +1
Lots that fit
0%
Sales per week
7
Ways to assemble
1

StatTrak™ G3SG1 | Dream Glade (Minimal Wear): buy 0.0700–0.0765 (0% of this wear's listings); StatTrak™ XM1014 | Zombie Offensive (Factory New): buy 0.0000–0.0056 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 24%
The Glove Collection + The Spectrum Collection
Mil-Spec Grade
+552 ₽ +74.1%
invest 745 ₽assemble: ≈ won't work
→ Steam M4A1-S | Flashback (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 297 ₽
Float
0.0000–0.0039 +1
Lots that fit
less than 1%
Sales per week
22
Ways to assemble
5

Galil AR | Black Sand (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); P250 | Ripple (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 24%
The Fever Collection + The Glove Collection
Mil-Spec Grade
+552 ₽ +78.8%
invest 700 ₽assemble: ≈ won't work
rare inputs
→ Steam M4A1-S | Flashback (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 251 ₽
Float
0.0000–0.0052 +1
Lots that fit
less than 1%
Sales per week
32
Ways to assemble
5

MAG-7 | Resupply (Factory New): buy 0.0000–0.0052 (≈1% of this wear's listings); Galil AR | Black Sand (Field-Tested): buy 0.1500–0.1671 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Fever Collection + The Revolution Collection
Restricted
+551 ₽ +70.5%
invest 782 ₽assemble: ≈ won't work
→ Steam AK-47 | Searing Rage (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 334 ₽
Float
0.0700–0.0752 +2
Lots that fit
less than 1%
Sales per week
33
Ways to assemble
5

Zeus x27 | Tosai (Minimal Wear): buy 0.0700–0.0752 (under 1% of this wear's listings); P90 | Wave Breaker (Minimal Wear): buy 0.0700–0.0752 (under 1% of this wear's listings); MAC-10 | Sakkaku (Field-Tested): buy 0.2100–0.2211 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Danger Zone Collection + The Dreams & Nightmares Collection
Restricted
+551 ₽ +55.7%
invest 988 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Desert Eagle | Mecha Industries (Factory New)
Best outcome
float up to 0.041999
Return after fees
1 539 ₽
Float
0.0000–0.0043 +2
Lots that fit
0%
Sales per week
2
Ways to assemble
5

StatTrak™ MAC-10 | Pipe Down (Field-Tested): buy 0.1500–0.1643 (under 1% of this wear's listings); StatTrak™ G3SG1 | Dream Glade (Minimal Wear): buy 0.0700–0.0749 (0% of this wear's listings); StatTrak™ XM1014 | Zombie Offensive (Factory New): buy 0.0000–0.0043 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Phoenix Collection + The Shadow Collection
Mil-Spec Grade
+550 ₽ +65.1%
invest 846 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Galil AR | Stone Cold (Factory New)
Best outcome
float up to 0.049999
Return after fees
1 396 ₽
Float
0.0700–0.0749 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

StatTrak™ Tec-9 | Sandstorm (Field-Tested): buy 0.1500–0.1641 (under 1% of this wear's listings); StatTrak™ UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); StatTrak™ XM1014 | Scumbria (Field-Tested): buy 0.1500–0.1641 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 93%
The Phoenix Collection + The Revolver Case Collection
Mil-Spec Grade
+550 ₽ +67.0%
invest 820 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Negev | Power Loader (Factory New)
Best outcome
float up to 0.055555
Return after fees
1 370 ₽
Float
0.0700–0.0743 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

StatTrak™ UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); StatTrak™ R8 Revolver | Crimson Web (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 84%
The Gamma 2 Collection + The Spy Tech Collection
Mil-Spec Grade
+550 ₽ +71.7%
invest 767 ₽assemble: ≈ won't work
→ Steam Glock-18 | Weasel (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 317 ₽
Float
0.0000–0.0039 +2
Lots that fit
less than 1%
Sales per week
14
Ways to assemble
5

XM1014 | Slipstream (Factory New): buy 0.0000–0.0039 (1% of this wear's listings); AUG | Signal Scanner (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings); AUG | Signal Scanner (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 84%
The Genesis Collection + The Phoenix Collection
Mil-Spec Grade
+546 ₽ +69.5%
invest 786 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Liquidation (Factory New)
Best outcome
float up to 0.055555
Return after fees
1 333 ₽
Float
0.0700–0.0745 +2
Lots that fit
0%
Sales per week
3
Ways to assemble
5

StatTrak™ P250 | Bullfrog (Minimal Wear): buy 0.0700–0.0745 (0% of this wear's listings); StatTrak™ UMP-45 | Corporal (Field-Tested): buy 0.1500–0.1629 (under 1% of this wear's listings); StatTrak™ UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 67%
The Revolution Collection + The Spectrum 2 Collection
Restricted
+546 ₽ +56.4%
invest 967 ₽assemble: ≈ won't work
rare inputs
→ Steam M4A1-S | Leaded Glass (Factory New)
Best outcome
float up to 0.048999
Return after fees
1 513 ₽
Float
0.0700–0.0746 +2
Lots that fit
0%
Sales per week
11
Ways to assemble
5

MAC-10 | Sakkaku (Field-Tested): buy 0.2100–0.2199 (3% of this wear's listings); UMP-45 | Exposure (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); XM1014 | Ziggy (Minimal Wear): buy 0.0700–0.0746 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Gamma 2 Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
774.00 2 286.02 +1 512.02 +195.4% 40%
≤ 0.0053
Mil-Spec Grade
→float up to 0.069999
1 1 3
The Gamma 2 Collection
+ The eSports 2014 Summer Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
989.51 2 452.57 +1 463.06 +147.9% 44%
≤ 0.0052+1
Mil-Spec Grade
→float up to 0.067872
1 5 0
The Gamma 2 Collection
+ The Safehouse Collection
sells slowly rare inputs The rarest input sells 18 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
757.13 2 143.99 +1 386.86 +183.2% 46%
≤ 0.0051+1
Mil-Spec Grade
→float up to 0.069999
1 5 3
The Gamma 2 Collection
+ The Operation Riptide Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
952.21 2 244.95 +1 292.74 +135.8% 42%
≤ 0.0055+1
Mil-Spec Grade
→float up to 0.069999
1 5 3
The Falchion Collection
+ The Genesis Collection
sells slowly rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
881.95 1 988.22 +1 106.27 +125.4% 100%
≤ 0.0741+2
Restricted
→float up to 0.069999
1 5 3
The Dead Hand Collection
+ The Falchion Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
918.60 2 013.51 +1 094.91 +119.2% 100%
≤ 0.1637+1
Restricted
→float up to 0.069999
1 5 3
The Boreal Collection
+ The Falchion Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
958.43 2 010.70 +1 052.27 +109.8% 100%
≤ 0.0742+2
Restricted
→float up to 0.052499
1 5 3
The Gallery Collection
+ The Revolution Collection
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
974.36 1 909.96 +935.60 +96.0% 87%
≤ 0.0761+1
Restricted
→float up to 0.062999
1 5 4
The Gamma 2 Collection
+ The Glove Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
819.68 1 707.46 +887.78 +108.3% 36%
≤ 0.0039+1
Mil-Spec Grade
→float up to 0.069999
1 5 14
The 2018 Nuke Collection
+ The Prisma Collection
sells slowly rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
924.37 1 758.18 +833.81 +90.2% 94%
≤ 0.0037+2
Mil-Spec Grade
→float up to 0.048999
1 5 7
The Glove Collection
+ The Snakebite Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
606.56 1 420.99 +814.43 +134.3% 44%
≤ 0.0039+1
Mil-Spec Grade
→float up to 0.069999
1 5 26
The 2018 Nuke Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
826.42 1 625.53 +799.11 +96.7% 67%
≤ 0.0073+1
Mil-Spec Grade
→float up to 0.069999
1 1 42
The 2018 Nuke Collection
+ The Radiant Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
742.33 1 530.25 +787.92 +106.1% 63%
≤ 0.0042+2
Mil-Spec Grade
→float up to 0.065333
1 5 42
The 2018 Nuke Collection
+ The Lake Collection
sells slowly rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
922.35 1 669.34 +746.99 +81.0% 90%
≤ 0.0044+2
Mil-Spec Grade
→float up to 0.048999
1 5 7
The 2018 Nuke Collection
+ The Train 2025 Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
805.83 1 543.13 +737.30 +91.5% 63%
≤ 0.0035+2
Mil-Spec Grade
→float up to 0.067021
1 5 42
The 2018 Nuke Collection
+ The Operation Riptide Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
846.88 1 544.26 +697.38 +82.3% 64%
≤ 0.0043+2
Mil-Spec Grade
→float up to 0.069999
1 5 26
The 2018 Nuke Collection
+ The Dust 2 Collection
sells slowly rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
994.71 1 683.93 +689.22 +69.3% 60%
≤ 0.0058+2
Mil-Spec Grade
→float up to 0.048999
1 5 7
The 2018 Nuke Collection
+ The Bank Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
806.40 1 493.99 +687.59 +85.3% 60%
≤ 0.0063+2
Mil-Spec Grade
→float up to 0.069999
1 5 42
The 2018 Nuke Collection
+ The Shadow Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
869.72 1 532.21 +662.49 +76.2% 62%
≤ 0.0036+2
Mil-Spec Grade
→float up to 0.054444
1 5 30
The Gamma 2 Collection
+ The Shattered Web Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
776.84 1 391.61 +614.77 +79.1% 44%
≤ 0.0035+1
Mil-Spec Grade
→float up to 0.069999
1 5 3
The Dead Hand Collection
+ The Glove Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
768.14 1 374.67 +606.53 +79.0% 24%
≤ 0.0052+1
Mil-Spec Grade
→float up to 0.069999
1 5 32
The Chroma 2 Collection
+ The Glove Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
464.70 1 071.12 +606.42 +130.5% 48%
≤ 0.1029+1
Mil-Spec Grade
→float up to 0.069999
1 5 28
The Genesis Collection
+ The Glove Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
765.38 1 366.05 +600.67 +78.5% 36%
≤ 0.0052+1
Mil-Spec Grade
→float up to 0.069999
1 5 19
The Dreams & Nightmares Collection
+ The Revolution Collection
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
920.59 1 518.75 +598.16 +65.0% 100%
≤ 0.0056+1
Restricted
→float up to 0.069999
1 5 7
The Dead Hand Collection
+ The Vanguard Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
520.95 1 117.11 +596.16 +114.4% 100%
≤ 0.0056+1
Mil-Spec Grade
→float up to 0.047599
1 5 1
The Dead Hand Collection
+ The Gamma Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
405.87 992.98 +587.11 +144.7% 98%
≤ 0.0741+1
Mil-Spec Grade
→float up to 0.069999
1 5 2
The 2018 Nuke Collection
+ The Fever Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
896.34 1 478.78 +582.44 +65.0% 60%
≤ 0.0048+2
Mil-Spec Grade
→float up to 0.051549
1 5 42
The 2018 Nuke Collection
+ The Vertigo Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
999.25 1 580.48 +581.23 +58.2% 40%
≤ 0.0074+2
Mil-Spec Grade
→float up to 0.069999
1 3 5
The Clutch Collection
+ The Revolution Collection
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
966.26 1 546.37 +580.11 +60.0% 100%
≤ 0.0740+2
Restricted
→float up to 0.069999
1 5 8
The Revolution Collection
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
950.85 1 529.10 +578.25 +60.8% 100%
≤ 0.0755+1
Restricted
→float up to 0.069999
1 1 14
The Genesis Collection
+ The Vanguard Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
591.87 1 168.44 +576.57 +97.4% 100%
≤ 0.0056+1
Mil-Spec Grade
→float up to 0.047599
1 5 1
The 2018 Inferno Collection
+ The Glove Collection
pricier variants exist
profitable even in a bad week
≈ hard ≈ for 0 contracts
689.88 1 266.14 +576.26 +83.5% 65%
≤ 0.0037+1
Mil-Spec Grade
→float up to 0.069999
1 5 32
The Chroma 2 Collection
+ The Dreams & Nightmares Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
984.82 1 558.01 +573.19 +58.2% 100%
≤ 0.0742+1
Restricted
→float up to 0.069999
1 5 3
The Dead Hand Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
460.08 1 027.89 +567.81 +123.4% 100%
≤ 0.0062+1
Mil-Spec Grade
→float up to 0.069999
1 1 24
The Dead Hand Collection
+ The Operation Riptide Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
635.54 1 201.76 +566.22 +89.1% 82%
≤ 0.0045+2
Mil-Spec Grade
→float up to 0.069999
1 5 1
The Dead Hand Collection
+ The Genesis Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
467.96 1 033.59 +565.63 +120.9% 100%
≤ 0.0062+2
Mil-Spec Grade
→float up to 0.069999
1 5 3
The Ascent Collection
+ The Revolution Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
717.18 1 279.92 +562.74 +78.5% 100%
≤ 0.1647+1
Restricted
→float up to 0.055999
1 4 60
The Clutch Collection
+ The Dreams & Nightmares Collection
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
892.32 1 453.21 +560.89 +62.9% 100%
≤ 0.0041+2
Restricted
→float up to 0.069999
1 5 7
The Danger Zone Collection
+ The Genesis Collection
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
451.22 1 011.83 +560.61 +124.2% 92%
≤ 0.0747+1
Mil-Spec Grade
→float up to 0.069999
1 5 3
The Dead Hand Collection
+ The Phoenix Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
654.50 1 211.27 +556.77 +85.1% 90%
≤ 0.0751+1
Mil-Spec Grade
→float up to 0.055555
1 5 3
The Dreams & Nightmares Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
871.45 1 425.59 +554.14 +63.6% 100%
≤ 0.0056+1
Restricted
→float up to 0.069999
1 1 7
The Glove Collection
+ The Spectrum Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
744.98 1 297.16 +552.18 +74.1% 24%
≤ 0.0039+1
Mil-Spec Grade
→float up to 0.069999
1 5 22
The Fever Collection
+ The Glove Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
699.62 1 251.15 +551.53 +78.8% 24%
≤ 0.0052+1
Mil-Spec Grade
→float up to 0.069999
1 5 32
The Fever Collection
+ The Revolution Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
782.46 1 333.88 +551.42 +70.5% 100%
≤ 0.0752+2
Restricted
→float up to 0.069999
1 5 33
The Danger Zone Collection
+ The Dreams & Nightmares Collection
sells slowly rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
988.20 1 538.85 +550.65 +55.7% 100%
≤ 0.0043+2
Restricted
→float up to 0.041999
1 5 2
The Phoenix Collection
+ The Shadow Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
845.61 1 395.99 +550.38 +65.1% 100%
≤ 0.0749+2
Mil-Spec Grade
→float up to 0.049999
1 5 3
The Phoenix Collection
+ The Revolver Case Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
820.46 1 370.27 +549.81 +67.0% 93%
≤ 0.0743+1
Mil-Spec Grade
→float up to 0.055555
1 5 1
The Gamma 2 Collection
+ The Spy Tech Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
766.83 1 316.52 +549.69 +71.7% 84%
≤ 0.0039+2
Mil-Spec Grade
→float up to 0.069999
1 5 14
The Genesis Collection
+ The Phoenix Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
786.35 1 332.71 +546.36 +69.5% 84%
≤ 0.0745+2
Mil-Spec Grade
→float up to 0.055555
1 5 3
The Revolution Collection
+ The Spectrum 2 Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
966.83 1 512.59 +545.76 +56.4% 67%
≤ 0.0746+2
Restricted
→float up to 0.048999
1 5 11
Chains Pretty floats Interesting Cases Favorites From inventory Proven in practice How crafts work