Crafts
prices updated 18.10 13:47 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 18.10: 1 ₽ = 0.0120 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 46 914.

Profitable 35 334crafts of 38 904 in the recalculation
Best profit +21$ The Gamma Collection · +31% outcome without sales +1
Median ROI +15% half of the profitable crafts are above
No float picking 535 every outcome pays off: 1 657
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 38 904. Of them the site shows the best: 15 000. Shown in the list below: 10 909. Hidden: “profit on prices without sales” — 19 199, “profit only from resale” — 265, “outcome above the Steam cap” — 3 656. A craft can carry several labels.

Filters
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
Purchase at the cheapest listing of the wear — in practice it will cost more: listings with the needed float are pricier, and the profit below will be smaller or turn into a loss. Count by float
chance 100%
The Operation Broken Fang Collection + The eSports 2014 Summer Collection
Classified
+321 $ +112.1%
invest 286 $assemble: float cannot be reached
float premium: at least 299 $
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Printstream (Factory New)
Best outcome
float up to 0.055999
Return after fees
607 $
Float
0.0700–0.0742 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ M4A4 | Cyber Security (Field-Tested): buy 0.1500–0.1622 (0% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Vanguard Collection
Classified
+316 $ +68.6%
invest 461 $assemble: not enough lots
float premium: at least 679 $
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
777 $
Float
0.0000–0.0093 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
1

StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0807 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0093 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The eSports 2014 Summer Collection
Classified
+305 $ +112.6%
invest 271 $assemble: float cannot be reached
float premium: at least 280 $
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Best outcome
float up to 0.069999
Return after fees
576 $
Float
0.0700–0.0749 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
1

StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1641 (15% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0749 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Genesis Collection + The Vanguard Collection
Classified
+301 $ +65.3%
invest 461 $assemble: not enough lots
float premium: at least 674 $
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
762 $
Float
0.0000–0.0093 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ Glock-18 | Mirror Mosaic (Minimal Wear): buy 0.0700–0.0807 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0807 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0093 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Operation Broken Fang Collection + The Vanguard Collection
Classified
+294 $ +59.4%
invest 494 $assemble: not enough lots
float premium: at least 687 $
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Printstream (Factory New)
Best outcome
float up to 0.024615
Return after fees
788 $
Float
0.0000–0.0038 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ Five-SeveN | Fairy Tale (Minimal Wear): buy 0.0700–0.0743 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0743 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Horizon Collection + The eSports 2014 Summer Collection
Classified
+290 $ +110.9%
invest 261 $assemble: float cannot be reached
float premium: at least 301 $
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Best outcome
float up to 0.069999
Return after fees
551 $
Float
0.0700–0.0740 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0740 (0% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1617 (15% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0740 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Danger Zone Collection + The Vanguard Collection
Classified
+288 $ +134.7%
invest 214 $assemble: float cannot be reached
float premium: at least 289 $
marketplace price sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
502 $
Float
0.0000–0.0056 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | Momentum (Factory New): buy 0.0000–0.0056 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0764 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Shadow Collection + The eSports 2014 Summer Collection
Classified
+288 $ +100.1%
invest 288 $assemble: float cannot be reached
float premium: at least 300 $
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ USP-S | Kill Confirmed (Factory New)
Best outcome
float up to 0.069999
Return after fees
575 $
Float
0.0700–0.0742 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ AK-47 | Frontside Misty (Field-Tested): buy 0.1500–0.1620 (1% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Spectrum Collection + The eSports 2014 Summer Collection
Classified
+280 $ +104.5%
invest 268 $assemble: float cannot be reached
float premium: at least 321 $
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Best outcome
float up to 0.069999
Return after fees
548 $
Float
0.0000–0.0037 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ AWP | Fever Dream (Factory New): buy 0.0000–0.0037 (0% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1623 (15% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Operation Riptide Collection + The eSports 2014 Summer Collection
Classified
+277 $ +98.8%
invest 280 $assemble: float cannot be reached
float premium: at least 340 $
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 60% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Best outcome
float up to 0.069999
Return after fees
557 $
Float
0.0700–0.0741 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ MAC-10 | Toybox (Minimal Wear): buy 0.0700–0.0741 (0% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1620 (15% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0741 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Arms Deal 2 Collection + The Vanguard Collection
Classified
+262 $ +52.2%
invest 502 $assemble: not enough lots
float premium: at least 673 $
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
764 $
Float
0.0000–0.0072 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ USP-S | Serum (Factory New): buy 0.0000–0.0072 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0783 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0072 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Huntsman Collection + The eSports 2014 Summer Collection
Classified
+257 $ +80.4%
invest 320 $assemble: float cannot be reached
float premium: at least 370 $
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Vulcan (Factory New)
Best outcome
float up to 0.062999
Return after fees
578 $
Float
0.0700–0.0749 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ M4A1-S | Atomic Alloy (Field-Tested): buy 0.1500–0.1641 (0% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0749 (0% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The eSports 2013 Winter Collection + The eSports 2014 Summer Collection
Classified
+256 $ +91.4%
invest 280 $assemble: float cannot be reached
float premium: at least 285 $
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Best outcome
float up to 0.069999
Return after fees
536 $
Float
0.0700–0.0748 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
4

StatTrak™ FAMAS | Afterimage (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0748 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Vanguard Collection + The Winter Offensive Collection
Classified
+255 $ +52.8%
invest 484 $assemble: not enough lots
float premium: at least 700 $
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
739 $
Float
0.0000–0.0093 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
4

StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0807 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0093 (≈2% of this wear's listings); StatTrak™ P250 | Mehndi (Minimal Wear): buy 0.0700–0.0807 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Arms Deal 2 Collection + The eSports 2014 Summer Collection
Classified
+253 $ +76.6%
invest 330 $assemble: float cannot be reached
float premium: at least 372 $
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Best outcome
float up to 0.069999
Return after fees
582 $
Float
0.0000–0.0035 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ USP-S | Serum (Factory New): buy 0.0000–0.0035 (0% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1617 (15% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0740 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Vanguard Collection + The eSports 2014 Summer Collection
Classified
+251 $ +58.9%
invest 426 $assemble: not enough lots
float premium: at least 543 $
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
676 $
Float
0.0000–0.0038 +3
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0743 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0743 (0% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Chroma Collection + The Vanguard Collection
Classified
+242 $ +62.0%
invest 391 $assemble: float cannot be reached
float premium: at least 454 $
marketplace price sells slowly 70% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
634 $
Float
0.0000–0.0074 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ P250 | Muertos (Factory New): buy 0.0000–0.0074 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0785 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0074 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Arms Deal 3 Collection + The eSports 2014 Summer Collection
Classified
+242 $ +81.1%
invest 298 $assemble: float cannot be reached
float premium: at least 334 $
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Best outcome
float up to 0.069999
Return after fees
540 $
Float
0.0000–0.0051 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ P250 | Undertow (Factory New): buy 0.0000–0.0051 (0% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1669 (15% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0758 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 75%
The Revolver Case Collection + The eSports 2014 Summer Collection
Classified
+227 $ +134.5%
invest 169 $assemble: float cannot be reached
float premium: at least 212 $
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Best outcome
float up to 0.069999
Return after fees
397 $
Float
0.0700–0.0745 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1629 (0% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1629 (15% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0745 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Operation Hydra Collection + The Vanguard Collection
Classified
+214 $ +36.5%
invest 587 $assemble: not enough lots
float premium: at least 887 $
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
801 $
Float
0.0000–0.0039 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
2

StatTrak™ Dual Berettas | Cobra Strike (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Operation Hydra Collection + The eSports 2014 Summer Collection
Classified
+211 $ +51.5%
invest 409 $assemble: float cannot be reached
float premium: at least 498 $
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Oni Taiji (Factory New)
Best outcome
float up to 0.034999
Return after fees
620 $
Float
0.0700–0.0747 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
2

StatTrak™ Dual Berettas | Cobra Strike (Field-Tested): buy 0.1500–0.1635 (under 1% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0747 (0% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Chroma 2 Collection + The eSports 2014 Summer Collection
Classified
+208 $ +102.1%
invest 204 $assemble: float cannot be reached
float premium: at least 277 $
marketplace price sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Best outcome
float up to 0.069999
Return after fees
412 $
Float
0.0700–0.0741 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1619 (7% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0741 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Bravo Collection + The Vanguard Collection
Classified
+208 $ +27.7%
invest 750 $assemble: not enough lots
float premium: at least 928 $
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Fire Serpent (Factory New)
Best outcome
float up to 0.069999
Return after fees
958 $
Float
0.0000–0.0041 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
4

StatTrak™ P2000 | Ocean Foam (Factory New): buy 0.0000–0.0041 (≈1% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0747 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0041 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Snakebite Collection + The eSports 2014 Summer Collection
Classified
+178 $ +98.9%
invest 180 $assemble: float cannot be reached
float premium: at least 223 $
marketplace price sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Best outcome
float up to 0.069999
Return after fees
357 $
Float
0.0700–0.0746 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ XM1014 | XOXO (Minimal Wear): buy 0.0700–0.0746 (3% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0746 (0% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 65%
The CS20 Collection + The Vanguard Collection
Classified
+174 $ +90.6%
invest 192 $assemble: float cannot be reached
float premium: at least 275 $
marketplace price sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
366 $
Float
0.0000–0.0046 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ AUG | Death by Puppy (Factory New): buy 0.0000–0.0046 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0753 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Bravo Collection + The Vanguard Collection
Classified
+168 $ +24.3%
invest 694 $assemble: not enough lots
float premium: at least 807 $
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Fire Serpent (Minimal Wear)
Best outcome
float up to 0.081538
Return after fees
862 $
Float
0.0000–0.0055 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
2

StatTrak™ P2000 | Ocean Foam (Factory New): buy 0.0000–0.0055 (≈1% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0762 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0055 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 20%
The Phoenix Collection + The Vanguard Collection
Classified
+160 $ +60.7%
invest 263 $assemble: float cannot be reached
float premium: at least 329 $
marketplace price sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
422 $
Float
0.0000–0.0072 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ P90 | Trigon (Minimal Wear): buy 0.0800–0.0872 (5% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0783 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0072 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 20%
The Revolution Collection + The Vanguard Collection
Classified
+139 $ +54.5%
invest 255 $assemble: float cannot be reached
float premium: at least 330 $
marketplace price sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
394 $
Float
0.0000–0.0093 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ P2000 | Wicked Sick (Factory New): buy 0.0000–0.0093 (5% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0807 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0093 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Revolver Case Collection + The Shadow Collection
Classified
+137 $ +118.3%
invest 116 $assemble: float cannot be reached
float premium: at least 170 $
sale unreliable sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam StatTrak™ USP-S | Kill Confirmed (Factory New)
Best outcome
float up to 0.069999
Return after fees
253 $
Float
0.1500–0.1616 +1
Lots that fit
unknown
Sales per week
0
Ways to assemble
5

StatTrak™ G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1616 (0% of this wear's listings); StatTrak™ G3SG1 | Flux (Well-Worn): buy 0.3800–0.3835

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Horizon Collection + The Revolver Case Collection
Classified
+135 $ +127.4%
invest 106 $assemble: float cannot be reached
float premium: at least 154 $
sale unreliable sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam StatTrak™ AK-47 | Neon Rider (Factory New)
Best outcome
float up to 0.055999
Return after fees
240 $
Float
0.1500–0.1633 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ FAMAS | Eye of Athena (Field-Tested): buy 0.1500–0.1633 (6% of this wear's listings); StatTrak™ Sawed-Off | Devourer (Field-Tested): buy 0.1500–0.1633 (0% of this wear's listings); StatTrak™ G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1633 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 65%
The Revolution Collection + The eSports 2014 Summer Collection
Classified
+134 $ +98.4%
invest 136 $assemble: float cannot be reached
float premium: at least 175 $
marketplace price sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Best outcome
float up to 0.069999
Return after fees
269 $
Float
0.0700–0.0743 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0743 (0% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0743 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Prisma Collection + The Train 2025 Collection
Classified
+130 $ +158.9%
invest 82 $assemble: float cannot be reached
float premium: at least 105 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | LongDog (Factory New)
Best outcome
float up to 0.069999
Return after fees
211 $
Float
0.1500–0.1623 +2
Lots that fit
0%
Sales per week
3
Ways to assemble
5

XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1623 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2569 (1% of this wear's listings); MP9 | Latte Rush (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Overpass 2024 Collection + The Prisma Collection
Classified
+128 $ +160.3%
invest 80 $assemble: float cannot be reached
float premium: at least 108 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | B the Monster (Factory New)
Best outcome
float up to 0.069999
Return after fees
207 $
Float
0.1500–0.1617 +2
Lots that fit
0%
Sales per week
2
Ways to assemble
5

Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1617 (1% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1617 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2566 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Anubis Collection + The Prisma Collection
Classified
+126 $ +136.5%
invest 93 $assemble: float cannot be reached
float premium: at least 115 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Eye of Horus (Factory New)
Best outcome
float up to 0.061249
Return after fees
219 $
Float
0.1500–0.1627 +2
Lots that fit
unknown
Sales per week
0
Ways to assemble
5

Souvenir FAMAS | Waters of Nephthys (Battle-Scarred): buy 0.4500–0.4638; XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1627 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2572 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma Collection + The Revolver Case Collection
Classified
+123 $ +107.0%
invest 115 $assemble: float cannot be reached
float premium: at least 168 $
sale unreliable sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam StatTrak™ Galil AR | Chatterbox (Field-Tested)
Best outcome
float up to 0.379999
Return after fees
238 $
Float
0.1500–0.1655 +1
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ P250 | Muertos (Field-Tested): buy 0.1500–0.1655 (7% of this wear's listings); StatTrak™ G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1655 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
2 steps
The Kilowatt Collection
Restricted
+123 $ +73.6%
invest 167 $assemble: float cannot be reached
float premium: at least 304 $
sells slowly цена ненадёжна Первые пять годных лотов отличаются в разы: дешёвый может оказаться единственным. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Inheritance (Factory New)
Best outcome
float up to 0.055814
Return after fees
290 $
Float
0.0000–0.0058 +1
Lots that fit
0%
Sales per week
7
Ways to assemble
1
Steps
2

StatTrak™ Five-SeveN | Hybrid (Minimal Wear): buy 0.0700–0.0767 (0% of this wear's listings); StatTrak™ Sawed-Off | Analog Input (Factory New): buy 0.0000–0.0058 (6% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Gamma Collection + The Train 2025 Collection
Classified
+122 $ +92.4%
invest 132 $assemble: float cannot be reached
float premium: at least 190 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | LongDog (Factory New)
Best outcome
float up to 0.069999
Return after fees
255 $
Float
0.0000–0.0037 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0037 (1% of this wear's listings); MP9 | Latte Rush (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Revolver Case Collection + The Vanguard Collection
Classified
+121 $ +79.1%
invest 153 $assemble: float cannot be reached
float premium: at least 205 $
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 95% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
274 $
Float
0.0000–0.0042 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1639 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 65%
The Revolver Case Collection + The Train 2025 Collection
Classified
+119 $ +108.9%
invest 109 $assemble: float cannot be reached
float premium: at least 161 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam AWP | LongDog (Factory New)
Best outcome
float up to 0.069999
Return after fees
228 $
Float
0.1500–0.1617 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1617 (1% of this wear's listings); MP9 | Latte Rush (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Operation Riptide Collection + The Revolver Case Collection
Classified
+111 $ +98.8%
invest 112 $assemble: float cannot be reached
float premium: at least 159 $
sale unreliable sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam StatTrak™ AK-47 | Leet Museo (Factory New)
Best outcome
float up to 0.056874
Return after fees
223 $
Float
0.1500–0.1684 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ MAC-10 | Toybox (Field-Tested): buy 0.1500–0.1684 (0% of this wear's listings); StatTrak™ P90 | Shapewood (Well-Worn): buy 0.3800–0.3856 (0% of this wear's listings); StatTrak™ G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1684 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Revolver Case Collection
Classified
+111 $ +103.4%
invest 107 $assemble: float cannot be reached
float premium: at least 160 $
sale unreliable sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam StatTrak™ M4A4 | Royal Paladin (Factory New)
Best outcome
float up to 0.069999
Return after fees
218 $
Float
0.1500–0.1783 +1
Lots that fit
0%
Sales per week
1
Ways to assemble
1

StatTrak™ P90 | Shapewood (Well-Worn): buy 0.3800–0.3886 (0% of this wear's listings); StatTrak™ G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1783 (6% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Prisma 2 Collection + The Revolver Case Collection
Classified
+110 $ +110.1%
invest 100 $assemble: float cannot be reached
float premium: at least 143 $
sale unreliable sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam StatTrak™ M4A4 | Royal Paladin (Factory New)
Best outcome
float up to 0.055999
Return after fees
210 $
Float
0.1500–0.1617 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ MAG-7 | Justice (Field-Tested): buy 0.1500–0.1617 (0% of this wear's listings); StatTrak™ G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1617 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Revolver Case Collection + The Shadow Collection
Classified
+109 $ +95.3%
invest 115 $assemble: float cannot be reached
float premium: at least 168 $
sale unreliable sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam StatTrak™ USP-S | Kill Confirmed (Minimal Wear)
Best outcome
float up to 0.087499
Return after fees
224 $
Float
0.1500–0.1667 +1
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1667 (0% of this wear's listings); StatTrak™ G3SG1 | Flux (Battle-Scarred): buy 0.4500–0.4827 (7% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Prisma Collection + The Shattered Web Collection
Classified
+108 $ +144.7%
invest 74 $assemble: float cannot be reached
float premium: at least 91 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Containment Breach (Factory New)
Best outcome
float up to 0.069999
Return after fees
182 $
Float
0.1500–0.1623 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1623 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2569 (1% of this wear's listings); SG 553 | Colony IV (Field-Tested): buy 0.1500–0.1623 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Gamma Collection + The Revolver Case Collection
Classified
+107 $ +97.9%
invest 109 $assemble: ≈ won't work
float premium: at least 157 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam StatTrak™ M4A4 | Royal Paladin (Factory New)
Best outcome
float up to 0.069999
Return after fees
216 $
Float
0.1500–0.1640 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ P2000 | Imperial Dragon (Field-Tested): buy 0.1500–0.1640 (2% of this wear's listings); StatTrak™ G3SG1 | The Executioner (Well-Worn): buy 0.3800–0.3842 (0% of this wear's listings); StatTrak™ G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1640 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Kilowatt Collection + The Train 2025 Collection
Classified
+105 $ +110.5%
invest 95 $assemble: hard
float premium: at least 137 $
sells slowly цена ненадёжна Первые пять годных лотов отличаются в разы: дешёвый может оказаться единственным. rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | LongDog (Factory New)
Best outcome
float up to 0.069999
Return after fees
200 $
Float
0.0000–0.0045 +1
Lots that fit
1%
Sales per week
3
Ways to assemble
5

Zeus x27 | Olympus (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings); MP9 | Latte Rush (Field-Tested): buy 0.1500–0.1648 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Kilowatt Collection + The Revolver Case Collection
Classified
+104 $ +101.9%
invest 102 $assemble: float cannot be reached
float premium: at least 143 $
sale unreliable sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam StatTrak™ M4A4 | Royal Paladin (Factory New)
Best outcome
float up to 0.055999
Return after fees
206 $
Float
0.0700–0.0747 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ Zeus x27 | Olympus (Field-Tested): buy 0.1500–0.1636 (3% of this wear's listings); StatTrak™ Zeus x27 | Olympus (Minimal Wear): buy 0.0700–0.0747 (1% of this wear's listings); StatTrak™ G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1636 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Graphic Design Collection + The Prisma Collection
Classified
+101 $ +120.6%
invest 84 $assemble: float cannot be reached
float premium: at least 110 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | CMYK (Factory New)
Best outcome
float up to 0.069999
Return after fees
185 $
Float
0.1500–0.1616 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

AUG | Lil' Pig (Battle-Scarred): buy 0.4500–0.4677 (0% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1616 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2565 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Ancient Collection + The Prisma Collection
Classified
+99 $ +57.5%
invest 172 $assemble: float cannot be reached
float premium: at least 211 $
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Welcome to the Jungle (Factory New)
Best outcome
float up to 0.069999
Return after fees
270 $
Float
0.1500–0.1633 +2
Lots that fit
unknown
Sales per week
7
Ways to assemble
4

Souvenir AK-47 | Panthera onca (Well-Worn): buy 0.3800–0.3840; XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1633 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2575 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Clutch Collection + The Revolver Case Collection
Classified
+98 $ +102.3%
invest 96 $assemble: float cannot be reached
float premium: at least 143 $
sale unreliable sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam StatTrak™ M4A4 | Royal Paladin (Factory New)
Best outcome
float up to 0.062222
Return after fees
194 $
Float
0.1500–0.1630 +1
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ AUG | Stymphalian (Field-Tested): buy 0.1500–0.1630 (4% of this wear's listings); StatTrak™ G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1630 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Operation Broken Fang Collection
+ The eSports 2014 Summer Collection
float premium: at least 299 $
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
286.06 606.68 +320.62 +112.1% 100%
≤ 0.0742+1
Classified
→float up to 0.055999
1 5 0
The Vanguard Collection
float premium: at least 679 $
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard not enough lots
460.99 777.10 +316.10 +68.6% 50%
≤ 0.0093+1
Classified
→float up to 0.069999
1 1 0
The eSports 2014 Summer Collection
float premium: at least 280 $
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
270.68 575.57 +304.90 +112.6% 100%
≤ 0.0749+1
Classified
→float up to 0.069999
1 1 0
The Genesis Collection
+ The Vanguard Collection
float premium: at least 674 $
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard not enough lots
461.12 762.26 +301.15 +65.3% 55%
≤ 0.0093+2
Classified
→float up to 0.069999
1 5 0
The Operation Broken Fang Collection
+ The Vanguard Collection
float premium: at least 687 $
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard not enough lots
494.39 788.05 +293.66 +59.4% 50%
≤ 0.0038+2
Classified
→float up to 0.024615
1 5 0
The Horizon Collection
+ The eSports 2014 Summer Collection
float premium: at least 301 $
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
261.38 551.15 +289.76 +110.9% 95%
≤ 0.0740+2
Classified
→float up to 0.069999
1 5 0
The Danger Zone Collection
+ The Vanguard Collection
float premium: at least 289 $
marketplace price sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
213.86 501.86 +288.00 +134.7% 50%
≤ 0.0056+1
Classified
→float up to 0.069999
1 5 0
The Shadow Collection
+ The eSports 2014 Summer Collection
float premium: at least 300 $
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
287.57 575.47 +287.90 +100.1% 100%
≤ 0.0742+1
Classified
→float up to 0.069999
1 5 0
The Spectrum Collection
+ The eSports 2014 Summer Collection
float premium: at least 321 $
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
267.77 547.63 +279.86 +104.5% 95%
≤ 0.0037+2
Classified
→float up to 0.069999
1 5 0
The Operation Riptide Collection
+ The eSports 2014 Summer Collection
float premium: at least 340 $
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 60% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
280.07 556.81 +276.74 +98.8% 100%
≤ 0.0741+2
Classified
→float up to 0.069999
1 5 0
The Arms Deal 2 Collection
+ The Vanguard Collection
float premium: at least 673 $
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard not enough lots
501.58 763.65 +262.07 +52.2% 55%
≤ 0.0072+2
Classified
→float up to 0.069999
1 5 0
The Huntsman Collection
+ The eSports 2014 Summer Collection
float premium: at least 370 $
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
320.30 577.70 +257.40 +80.4% 50%
≤ 0.0749+2
Classified
→float up to 0.062999
1 5 0
The eSports 2013 Winter Collection
+ The eSports 2014 Summer Collection
float premium: at least 285 $
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
279.80 535.52 +255.72 +91.4% 90%
≤ 0.0748+1
Classified
→float up to 0.069999
1 4 0
The Vanguard Collection
+ The Winter Offensive Collection
float premium: at least 700 $
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard not enough lots
483.59 738.87 +255.28 +52.8% 50%
≤ 0.0093+2
Classified
→float up to 0.069999
1 4 0
The Arms Deal 2 Collection
+ The eSports 2014 Summer Collection
float premium: at least 372 $
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
329.64 582.28 +252.64 +76.6% 55%
≤ 0.0035+2
Classified
→float up to 0.069999
1 5 0
The Vanguard Collection
+ The eSports 2014 Summer Collection
float premium: at least 543 $
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard not enough lots
425.63 676.34 +250.71 +58.9% 50%
≤ 0.0038+3
Classified
→float up to 0.069999
1 5 0
The Chroma Collection
+ The Vanguard Collection
float premium: at least 454 $
marketplace price sells slowly 70% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
391.09 633.57 +242.48 +62.0% 50%
≤ 0.0074+2
Classified
→float up to 0.069999
1 5 0
The Arms Deal 3 Collection
+ The eSports 2014 Summer Collection
float premium: at least 334 $
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
297.86 539.52 +241.66 +81.1% 90%
≤ 0.0051+2
Classified
→float up to 0.069999
1 5 0
The Revolver Case Collection
+ The eSports 2014 Summer Collection
float premium: at least 212 $
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
hard
169.14 396.64 +227.50 +134.5% 75%
≤ 0.0745+2
Classified
→float up to 0.069999
1 5 0
The Operation Hydra Collection
+ The Vanguard Collection
float premium: at least 887 $
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard not enough lots
586.63 801.02 +214.39 +36.5% 55%
≤ 0.0039+1
Classified
→float up to 0.069999
1 2 0
The Operation Hydra Collection
+ The eSports 2014 Summer Collection
float premium: at least 498 $
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
408.89 619.65 +210.76 +51.5% 55%
≤ 0.0747+2
Classified
→float up to 0.034999
1 2 0
The Chroma 2 Collection
+ The eSports 2014 Summer Collection
float premium: at least 277 $
marketplace price sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
203.99 412.27 +208.28 +102.1% 70%
≤ 0.0741+1
Classified
→float up to 0.069999
1 5 0
The Bravo Collection
+ The Vanguard Collection
float premium: at least 928 $
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard not enough lots
750.41 958.09 +207.68 +27.7% 50%
≤ 0.0041+2
Classified
→float up to 0.069999
1 4 0
The Snakebite Collection
+ The eSports 2014 Summer Collection
float premium: at least 223 $
marketplace price sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
179.58 357.13 +177.55 +98.9% 70%
≤ 0.0746+2
Classified
→float up to 0.069999
1 5 0
The CS20 Collection
+ The Vanguard Collection
float premium: at least 275 $
marketplace price sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
192.17 366.23 +174.06 +90.6% 65%
≤ 0.0046+1
Classified
→float up to 0.069999
1 5 0
The Bravo Collection
+ The Vanguard Collection
float premium: at least 807 $
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard not enough lots
693.96 862.45 +168.49 +24.3% 50%
≤ 0.0055+2
Classified
→float up to 0.081538
1 2 0
The Phoenix Collection
+ The Vanguard Collection
float premium: at least 329 $
marketplace price sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
262.81 422.38 +159.57 +60.7% 20%
≤ 0.0072+2
Classified
→float up to 0.069999
1 5 0
The Revolution Collection
+ The Vanguard Collection
float premium: at least 330 $
marketplace price sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
254.87 393.75 +138.87 +54.5% 20%
≤ 0.0093+2
Classified
→float up to 0.069999
1 5 0
The Revolver Case Collection
+ The Shadow Collection
float premium: at least 170 $
sale unreliable sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
hard
116.08 253.38 +137.31 +118.3% 100%
≤ 0.1616+1
Classified
→float up to 0.069999
1 5 0
The Horizon Collection
+ The Revolver Case Collection
float premium: at least 154 $
sale unreliable sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
hard
105.72 240.42 +134.70 +127.4% 100%
≤ 0.1633+2
Classified
→float up to 0.055999
1 5 0
The Revolution Collection
+ The eSports 2014 Summer Collection
float premium: at least 175 $
marketplace price sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
135.81 269.40 +133.59 +98.4% 65%
≤ 0.0743+1
Classified
→float up to 0.069999
1 5 0
The Prisma Collection
+ The Train 2025 Collection
float premium: at least 105 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
81.60 211.26 +129.66 +158.9% 100%
≤ 0.1623+2
Classified
→float up to 0.069999
1 5 3
The Overpass 2024 Collection
+ The Prisma Collection
float premium: at least 108 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
79.67 207.35 +127.68 +160.3% 100%
≤ 0.1617+2
Classified
→float up to 0.069999
1 5 2
The Anubis Collection
+ The Prisma Collection
float premium: at least 115 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
92.62 219.03 +126.40 +136.5% 55%
≤ 0.1627+2
Classified
→float up to 0.061249
1 5 0
The Chroma Collection
+ The Revolver Case Collection
float premium: at least 168 $
sale unreliable sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
hard
114.88 237.76 +122.88 +107.0% 100%
≤ 0.1655+1
Classified
→float up to 0.379999
1 5 1
The Kilowatt Collection
float premium: at least 304 $
sells slowly цена ненадёжна Первые пять годных лотов отличаются в разы: дешёвый может оказаться единственным. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
166.86 289.71 +122.85 +73.6% 50%
≤ 0.0058+1
Restricted
→float up to 0.055814
2 steps 1 7
The Gamma Collection
+ The Train 2025 Collection
float premium: at least 190 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
132.49 254.84 +122.35 +92.4% 70%
≤ 0.0037+1
Classified
→float up to 0.069999
1 5 0
The Revolver Case Collection
+ The Vanguard Collection
float premium: at least 205 $
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 95% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
hard
152.74 273.64 +120.90 +79.1% 55%
≤ 0.0042+1
Classified
→float up to 0.069999
1 5 0
The Revolver Case Collection
+ The Train 2025 Collection
float premium: at least 161 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
hard
109.23 228.17 +118.94 +108.9% 65%
≤ 0.1617+1
Classified
→float up to 0.069999
1 5 1
The Operation Riptide Collection
+ The Revolver Case Collection
float premium: at least 159 $
sale unreliable sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
hard
112.13 222.88 +110.75 +98.8% 100%
≤ 0.1684+2
Classified
→float up to 0.056874
1 5 0
The Revolver Case Collection
float premium: at least 160 $
sale unreliable sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
hard
107.03 217.70 +110.67 +103.4% 100%
≤ 0.1783+1
Classified
→float up to 0.069999
1 1 1
The Prisma 2 Collection
+ The Revolver Case Collection
float premium: at least 143 $
sale unreliable sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
hard
99.75 209.61 +109.86 +110.1% 100%
≤ 0.1617+1
Classified
→float up to 0.055999
1 5 0
The Revolver Case Collection
+ The Shadow Collection
float premium: at least 168 $
sale unreliable sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
hard
114.69 224.04 +109.35 +95.3% 100%
≤ 0.1667+1
Classified
→float up to 0.087499
1 5 1
The Prisma Collection
+ The Shattered Web Collection
float premium: at least 91 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
74.38 182.01 +107.62 +144.7% 100%
≤ 0.1623+2
Classified
→float up to 0.069999
1 5 0
The Gamma Collection
+ The Revolver Case Collection
float premium: at least 157 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
108.94 215.57 +106.63 +97.9% 100%
≤ 0.1640+2
Classified
→float up to 0.069999
1 5 0
The Kilowatt Collection
+ The Train 2025 Collection
float premium: at least 137 $
sells slowly цена ненадёжна Первые пять годных лотов отличаются в разы: дешёвый может оказаться единственным. rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard лотов на 0 контрактов
95.11 200.20 +105.10 +110.5% 40%
≤ 0.0045+1
Classified
→float up to 0.069999
1 5 3
The Kilowatt Collection
+ The Revolver Case Collection
float premium: at least 143 $
sale unreliable sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
hard
102.02 205.97 +103.95 +101.9% 100%
≤ 0.0747+2
Classified
→float up to 0.055999
1 5 1
The Graphic Design Collection
+ The Prisma Collection
float premium: at least 110 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
83.81 184.93 +101.11 +120.6% 100%
≤ 0.1616+2
Classified
→float up to 0.069999
1 5 0
The Ancient Collection
+ The Prisma Collection
float premium: at least 211 $
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
171.66 270.35 +98.69 +57.5% 55%
≤ 0.1633+2
Classified
→float up to 0.069999
1 4 7
The Clutch Collection
+ The Revolver Case Collection
float premium: at least 143 $
sale unreliable sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
hard
95.94 194.06 +98.12 +102.3% 90%
≤ 0.1630+1
Classified
→float up to 0.062222
1 5 1
Chains Pretty floats Interesting Cases Favorites From inventory Proven in practice How crafts work