Crafts
prices updated 19.10 01:47 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 18.10: 1 ₽ = 0.0120 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 48 141.

Profitable 207crafts of 39 773 in the recalculation
Best profit +1$ The Dreams & Nightmares Collection · +1% rare inputs
Median ROI +3% half of the profitable crafts are above
No float picking 881 every outcome pays off: 1 713
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 39 773. Of them the site shows the best: 15 000. Shown in the list below: 10 739. Hidden: “profit on prices without sales” — 20 395, “profit only from resale” — 266, “outcome above the Steam cap” — 3 646. A craft can carry several labels. Your own conditions apply too.

Filters1
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
chance 33%
2 steps
The Train 2025 Collection
Industrial Grade
at most +39 $ +91.5%
invest at least 42 $ with floatassemble: ≈ won't work
float premium: at least 24 $
sells slowly
→ Steam Tec-9 | Whiteout (Factory New)
Best outcome
float up to 0.069999
Return after fees
81 $
Float
0.0000–0.0037
Lots that fit
≈1%
Sales per week
1
Ways to assemble
1
Steps
2

P250 | Constructivist (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 63%
The Chroma 2 Collection + The Phoenix Collection
Restricted
at most +38 $ +73.7%
invest at least 52 $ with floatassemble: ≈ won't work
float premium: at least 32 $
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Redline (Minimal Wear)
Best outcome
float up to 0.137499
Return after fees
90 $
Float
0.1500–0.1627 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2555 (under 1% of this wear's listings); StatTrak™ SG 553 | Pulse (Field-Tested): buy 0.1500–0.1627 (5% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Chroma 2 Collection + The Fever Collection
Restricted
at most +27 $ +63.2%
invest at least 42 $ with floatassemble: ≈ won't work
float premium: at least 27 $
sells slowly
→ Steam StatTrak™ Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
69 $
Float
0.1500–0.1618 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (under 1% of this wear's listings); StatTrak™ Galil AR | Control (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Chroma 2 Collection + The Phoenix Collection
Restricted
at most +26 $ +50.3%
invest at least 52 $ with floatassemble: ≈ won't work
float premium: at least 32 $
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Redline (Minimal Wear)
Best outcome
float up to 0.139999
Return after fees
78 $
Float
0.1500–0.1637 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2559 (under 1% of this wear's listings); StatTrak™ SG 553 | Pulse (Field-Tested): buy 0.1500–0.1637 (6% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Chroma 2 Collection
Restricted
at most +23 $ +46.9%
invest at least 50 $ with floatassemble: ≈ won't work
float premium: at least 33 $
sells slowly
→ Steam StatTrak™ Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
73 $
Float
0.2500–0.2566
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
1

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2566 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 65%
The Overpass 2024 Collection + The Prisma Collection
Classified
at most +19 $ +10.3%
invest at least 187 $ with floatassemble: float cannot be reached
float premium: at least 107 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | B the Monster (Factory New)
Best outcome
float up to 0.069999
Return after fees
206 $
Float
0.1500–0.1617 +2
Lots that fit
0%
Sales per week
2
Ways to assemble
5

Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1617 (1% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1617 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2566 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 25%
The Revolver Case Collection + The eSports 2014 Summer Collection
Classified
at most +17 $ +4.4%
invest at least 391 $ with floatassemble: float cannot be reached
float premium: at least 219 $
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Best outcome
float up to 0.069999
Return after fees
408 $
Float
0.0700–0.0745 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1629 (0% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1629 (15% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0745 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 13%
The Dreams & Nightmares Collection + The Horizon Collection
Restricted
at most +15 $ +55.3%
invest at least 28 $ with floatassemble: ≈ won't work
float premium: at least 16 $
sells slowly
→ Steam M4A1-S | Nightmare (Factory New)
Best outcome
float up to 0.069999
Return after fees
43 $
Float
0.0000–0.0039 +1
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

XM1014 | Zombie Offensive (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings); CZ75-Auto | Eco (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Dreams & Nightmares Collection + The Operation Broken Fang Collection
Restricted
at most +14 $ +32.5%
invest at least 42 $ with floatassemble: ≈ won't work
float premium: at least 24 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Five-SeveN | Fairy Tale (Factory New)
Best outcome
float up to 0.069999
Return after fees
56 $
Float
0.0000–0.0049 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

XM1014 | Zombie Offensive (Factory New): buy 0.0000–0.0049 (≈1% of this wear's listings); Nova | Clear Polymer (Field-Tested): buy 0.1500–0.1662 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 35%
The 2018 Nuke Collection + The Chroma 2 Collection
Restricted
at most +10 $ +25.2%
invest at least 39 $ with floatassemble: ≈ won't work
float premium: at least 23 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Control Panel (Factory New)
Best outcome
float up to 0.062499
Return after fees
49 $
Float
0.1500–0.1618 +1
Lots that fit
0%
Sales per week
2
Ways to assemble
5

MAG-7 | Core Breach (Field-Tested): buy 0.1500–0.1618 (0% of this wear's listings); UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The 2018 Nuke Collection + The Falchion Collection
Restricted
at most +9 $ +32.6%
invest at least 28 $ with floatassemble: ≈ won't work
float premium: at least 16 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Control Panel (Factory New)
Best outcome
float up to 0.069999
Return after fees
37 $
Float
0.1500–0.1637 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

MAG-7 | Core Breach (Field-Tested): buy 0.1500–0.1637 (1% of this wear's listings); Negev | Loudmouth (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 20%
The Operation Broken Fang Collection + The Revolution Collection
Restricted
at most +9 $ +29.5%
invest at least 30 $ with floatassemble: ≈ won't work
float premium: at least 17 $
outcome without sales rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Five-SeveN | Fairy Tale (Factory New)
Best outcome
float up to 0.069999
Return after fees
39 $
Float
0.1500–0.1661 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

UMP-45 | Gold Bismuth (Field-Tested): buy 0.1500–0.1661 (under 1% of this wear's listings); Nova | Clear Polymer (Field-Tested): buy 0.1500–0.1661 (0% of this wear's listings); MAC-10 | Sakkaku (Field-Tested): buy 0.2100–0.2219 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 13%
The Gamma 2 Collection + The Horizon Collection
Restricted
at most +9 $ +20.3%
invest at least 43 $ with floatassemble: ≈ won't work
float premium: at least 25 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Nightmare (Factory New)
Best outcome
float up to 0.069999
Return after fees
52 $
Float
0.0000–0.0037 +1
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0037 (under 1% of this wear's listings); CZ75-Auto | Eco (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 13%
The Falchion Collection + The Horizon Collection
Restricted
at most +9 $ +34.0%
invest at least 25 $ with floatassemble: ≈ won't work
float premium: at least 14 $
sells slowly
→ Steam M4A1-S | Nightmare (Factory New)
Best outcome
float up to 0.069999
Return after fees
34 $
Float
0.1500–0.1637 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Negev | Loudmouth (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings); CZ75-Auto | Eco (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 47%
The Chroma 2 Collection + The Train 2025 Collection
Restricted
at most +8 $ +19.4%
invest at least 44 $ with floatassemble: ≈ won't work
float premium: at least 25 $
sells slowly
→ Steam M4A4 | Hellish (Factory New)
Best outcome
float up to 0.062499
Return after fees
52 $
Float
0.1500–0.1617 +1
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (1% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Boreal Collection + The Overpass Collection
Consumer Grade
at most +8 $ +162.4%
invest at least 5 $ with floatassemble: ≈ won't work
float premium: at least 3 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Night (Factory New)
Best outcome
float up to 0.069999
Return after fees
14 $
Float
0.0000–0.0035 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

G3SG1 | Green Cell (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); Souvenir M249 | Contrast Spray (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Revolution Collection + The Train 2025 Collection
Restricted
at most +8 $ +24.4%
invest at least 33 $ with floatassemble: ≈ won't work
float premium: at least 19 $
→ Steam M4A4 | Hellish (Factory New)
Best outcome
float up to 0.069999
Return after fees
42 $
Float
0.1500–0.1631 +2
Lots that fit
0%
Sales per week
14
Ways to assemble
5

MAC-10 | Sakkaku (Field-Tested): buy 0.2100–0.2197 (under 1% of this wear's listings); Zeus x27 | Charged Up (Field-Tested): buy 0.1500–0.1631 (0% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1631 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Italy Collection + The Overpass Collection
Consumer Grade
at most +7 $ +79.6%
invest at least 9 $ with floatassemble: ≈ won't work
float premium: at least 5 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Night (Factory New)
Best outcome
float up to 0.069999
Return after fees
16 $
Float
0.0600–0.0605 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

AUG | Contractor (Factory New): buy 0.0600–0.0605 (≈1% of this wear's listings); Souvenir M249 | Contrast Spray (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 65%
The Falchion Collection + The Prisma Collection
Classified
at most +6 $ +4.5%
invest at least 141 $ with floatassemble: float cannot be reached
float premium: at least 79 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | The Emperor (Factory New)
Best outcome
float up to 0.055999
Return after fees
147 $
Float
0.1500–0.1623 +2
Lots that fit
0%
Sales per week
5
Ways to assemble
5

SG 553 | Cyrex (Field-Tested): buy 0.1500–0.1623 (0% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1623 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2569 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Falchion Collection + The Train 2025 Collection
Restricted
at most +6 $ +17.3%
invest at least 35 $ with floatassemble: ≈ won't work
float premium: at least 20 $
sells slowly
→ Steam M4A4 | Hellish (Factory New)
Best outcome
float up to 0.069999
Return after fees
41 $
Float
0.1500–0.1631 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

Negev | Loudmouth (Field-Tested): buy 0.1500–0.1631 (under 1% of this wear's listings); Zeus x27 | Charged Up (Field-Tested): buy 0.1500–0.1631 (0% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1631 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 65%
The Dead Hand Collection + The Prisma Collection
Classified
at most +6 $ +3.8%
invest at least 146 $ with floatassemble: float cannot be reached
float premium: at least 81 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Queen's Gambit (Factory New)
Best outcome
float up to 0.069999
Return after fees
151 $
Float
0.1500–0.1623 +2
Lots that fit
0%
Sales per week
5
Ways to assemble
5

P90 | Deathgaze (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1623 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2569 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 37%
The Chroma 2 Collection + The Shattered Web Collection
Restricted
at most +5 $ +12.4%
invest at least 40 $ with floatassemble: ≈ won't work
float premium: at least 24 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Tec-9 | Decimator (Factory New)
Best outcome
float up to 0.046874
Return after fees
45 $
Float
0.1500–0.1618 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (2% of this wear's listings); PP-Bizon | Embargo (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Prisma Collection + The Shattered Web Collection
Classified
at most +5 $ +2.8%
invest at least 174 $ with floatassemble: float cannot be reached
float premium: at least 97 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Containment Breach (Factory New)
Best outcome
float up to 0.069999
Return after fees
179 $
Float
0.1500–0.1623 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1623 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2569 (1% of this wear's listings); SG 553 | Colony IV (Field-Tested): buy 0.1500–0.1623 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 47%
The Chroma 2 Collection + The Train 2025 Collection
Restricted
at most +5 $ +10.5%
invest at least 44 $ with floatassemble: ≈ won't work
float premium: at least 25 $
sells slowly
→ Steam M4A4 | Hellish (Factory New)
Best outcome
float up to 0.066666
Return after fees
48 $
Float
0.1500–0.1628 +1
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2555 (2% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Chroma 2 Collection + The Falchion Collection
Restricted
at most +4 $ +12.1%
invest at least 36 $ with floatassemble: ≈ won't work
float premium: at least 21 $
sells slowly
→ Steam Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.146874
Return after fees
41 $
Float
0.1500–0.1620 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

MAG-7 | Heat (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings); UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2552 (2% of this wear's listings); Negev | Loudmouth (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Chroma 2 Collection
Restricted
at most +4 $ +11.3%
invest at least 39 $ with floatassemble: ≈ won't work
float premium: at least 23 $
sells slowly
→ Steam Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.146874
Return after fees
43 $
Float
0.1500–0.1618 +1
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
1

MAG-7 | Heat (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The Falchion Collection + The Operation Broken Fang Collection
Restricted
at most +4 $ +12.5%
invest at least 30 $ with floatassemble: ≈ won't work
float premium: at least 17 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Five-SeveN | Fairy Tale (Factory New)
Best outcome
float up to 0.069999
Return after fees
34 $
Float
0.1500–0.1629 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

Negev | Loudmouth (Field-Tested): buy 0.1500–0.1629 (under 1% of this wear's listings); Nova | Clear Polymer (Field-Tested): buy 0.1500–0.1629 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 65%
The Genesis Collection + The Prisma Collection
Classified
at most +3 $ +2.0%
invest at least 149 $ with floatassemble: float cannot be reached
float premium: at least 83 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | The Oligarch (Factory New)
Best outcome
float up to 0.069999
Return after fees
152 $
Float
0.1500–0.1623 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

Glock-18 | Mirror Mosaic (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1623 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2569 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The 2018 Nuke Collection + The Chroma 2 Collection
Mil-Spec Grade
at most +3 $ +27.9%
invest at least 11 $ with floatassemble: ≈ won't work
float premium: at least 6 $
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.069999
Return after fees
14 $
Float
0.0700–0.0743 +1
Lots that fit
less than 1%
Sales per week
26
Ways to assemble
5

P90 | Facility Negative (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); Negev | Man-o'-war (Minimal Wear): buy 0.1000–0.1027 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Arabesque Collection + The Prisma Collection
Classified
at most +3 $ +1.6%
invest at least 175 $ with float
float premium: at least 97 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Consequence of the Jinn (Factory New)
Best outcome
float up to 0.069999
Return after fees
178 $
Float
0.1500–0.1633 +2
Lots that fit
unknown
Sales per week
1
Ways to assemble
5

Desert Eagle | Eastern Enigma (Well-Worn): buy 0.3800–0.3840; XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1633 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2575 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Chroma 2 Collection + The Vanguard Collection
Restricted
at most +3 $ +7.0%
invest at least 38 $ with floatassemble: ≈ won't work
float premium: at least 23 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.146874
Return after fees
41 $
Float
0.1500–0.1618 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (2% of this wear's listings); Sawed-Off | Highwayman (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 25%
The Gamma 2 Collection + The Train 2025 Collection
Restricted
at most +3 $ +4.7%
invest at least 56 $ with floatassemble: ≈ won't work
float premium: at least 32 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Hellish (Factory New)
Best outcome
float up to 0.069999
Return after fees
59 $
Float
0.0000–0.0039 +2
Lots that fit
0%
Sales per week
10
Ways to assemble
5

MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0039 (under 1% of this wear's listings); Zeus x27 | Charged Up (Field-Tested): buy 0.1500–0.1630 (0% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 24%
The Glove Collection + The Kilowatt Collection
Mil-Spec Grade
at most +3 $ +19.8%
invest at least 13 $ with floatassemble: ≈ won't work
float premium: at least 7 $
→ Steam M4A1-S | Flashback (Factory New)
Best outcome
float up to 0.069999
Return after fees
15 $
Float
0.0000–0.0046 +1
Lots that fit
less than 1%
Sales per week
25
Ways to assemble
5

Galil AR | Black Sand (Field-Tested): buy 0.1500–0.1651 (under 1% of this wear's listings); Dual Berettas | Hideout (Factory New): buy 0.0000–0.0046 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 20%
The Bank Collection + The Overpass Collection
Consumer Grade
at most +2 $ +99.5%
invest at least 2 $ with floatassemble: ≈ won't work
float premium: at least 1 $
rare inputs
→ Steam Glock-18 | Night (Factory New)
Best outcome
float up to 0.069999
Return after fees
5 $
Float
0.0000–0.0036 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Negev | Army Sheen (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); Souvenir M249 | Contrast Spray (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Anubis Collection + The Chroma 2 Collection
Restricted
at most +2 $ +4.4%
invest at least 50 $ with floatassemble: ≈ won't work
float premium: at least 29 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Waters of Nephthys (Factory New)
Best outcome
float up to 0.043749
Return after fees
52 $
Float
0.1500–0.1618 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

P90 | ScaraB Rush (Field-Tested): buy 0.1500–0.1618 (0% of this wear's listings); UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Dreams & Nightmares Collection + The Genesis Collection
Restricted
at most +2 $ +5.9%
invest at least 36 $ with floatassemble: ≈ won't work
float premium: at least 21 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ MP7 | Smoking Kills (Factory New)
Best outcome
float up to 0.069999
Return after fees
38 $
Float
0.0000–0.0039 +1
Lots that fit
1%
Sales per week
0
Ways to assemble
5

StatTrak™ XM1014 | Zombie Offensive (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings); StatTrak™ Dual Berettas | Angel Eyes (Field-Tested): buy 0.1500–0.1630 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The 2018 Nuke Collection + The Dreams & Nightmares Collection
Mil-Spec Grade
at most +2 $ +24.5%
invest at least 8 $ with floatassemble: ≈ won't work
float premium: at least 5 $
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.048999
Return after fees
10 $
Float
0.0000–0.0036 +2
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

P90 | Facility Negative (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); MP5-SD | Necro Jr. (Minimal Wear): брать 0.0700–0.0741 (меньше 1% лотов износа); SCAR-20 | Poultrygeist (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 65%
The Prisma Collection + The Shadow Collection
Classified
at most +2 $ +1.0%
invest at least 165 $ with floatassemble: float cannot be reached
float premium: at least 92 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam USP-S | Kill Confirmed (Factory New)
Best outcome
float up to 0.069999
Return after fees
166 $
Float
0.1500–0.1629 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1629 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2573 (1% of this wear's listings); G3SG1 | Flux (Field-Tested): buy 0.1500–0.1629 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Safehouse Collection + The Train Collection
Consumer Grade
at most +1 $ +110.2%
invest at least 1 $ with floatassemble: ≈ won't work
float premium: at least 1 $
→ Steam M4A4 | Urban DDPAT (Factory New)
Best outcome
float up to 0.069999
Return after fees
3 $
Float
0.0000–0.0042 +1
Lots that fit
less than 1%
Sales per week
14
Ways to assemble
5

Tec-9 | Army Mesh (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings); Dual Berettas | Colony (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Lake Collection + The Safehouse Collection
Consumer Grade
at most +1 $ +105.6%
invest at least 1 $ with floatassemble: ≈ won't work
float premium: at least 1 $
sells slowly
→ Steam AWP | Safari Mesh (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 $
Float
0.0000–0.0042 +1
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

G3SG1 | Jungle Dashed (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); Tec-9 | Army Mesh (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 20%
The 2018 Nuke Collection + The Fever Collection
Mil-Spec Grade
at most +1 $ +20.5%
invest at least 6 $ with floatassemble: ≈ won't work
float premium: at least 3 $
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.069999
Return after fees
7 $
Float
0.0700–0.0743 +2
Lots that fit
less than 1%
Sales per week
26
Ways to assemble
5

P90 | Facility Negative (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); P2000 | Sure Grip (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); MAG-7 | Resupply (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 65%
The Dust 2 Collection + The Safehouse Collection
Consumer Grade
at most +1 $ +103.1%
invest at least 1 $ with floatassemble: ≈ won't work
float premium: at least 1 $
→ Steam AK-47 | Safari Mesh (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 $
Float
0.0000–0.0042 +1
Lots that fit
less than 1%
Sales per week
15
Ways to assemble
5

MP9 | Sand Dashed (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); Tec-9 | Army Mesh (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 42%
The Italy Collection + The Safehouse Collection
Consumer Grade
at most +1 $ +91.8%
invest at least 1 $ with floatassemble: ≈ won't work
float premium: at least 1 $
sells slowly
→ Steam M4A1-S | Boreal Forest (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 $
Float
0.0000–0.0042 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

AUG | Contractor (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); Tec-9 | Army Mesh (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Anubis Collection + The Train 2025 Collection
Industrial Grade
at most +1 $ +32.1%
invest at least 3 $ with floatassemble: ≈ won't work
float premium: at least 2 $
→ Steam AWP | Black Nile (Factory New)
Best outcome
float up to 0.052499
Return after fees
4 $
Float
0.0000–0.0039 +2
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

MAC-10 | Echoing Sands (Field-Tested): buy 0.1500–0.1631 (under 1% of this wear's listings); CZ75-Auto | Copper Fiber (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); P250 | Constructivist (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The Boreal Collection + The Train Collection
Consumer Grade
at most +1 $ +106.7%
invest at least 1 $ with floatassemble: ≈ won't work
float premium: at least 0 $
→ Steam M4A4 | Urban DDPAT (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 $
Float
0.0000–0.0035 +1
Lots that fit
less than 1%
Sales per week
14
Ways to assemble
5

G3SG1 | Green Cell (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); Dual Berettas | Colony (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 68%
The Harlequin Collection + The Train 2025 Collection
Industrial Grade
at most +1 $ +39.4%
invest at least 2 $ with floatassemble: ≈ won't work
float premium: at least 1 $
→ Steam Glock-18 | Green Line (Factory New)
Best outcome
float up to 0.069999
Return after fees
3 $
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per week
52
Ways to assemble
5

XM1014 | XoooM (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); CZ75-Auto | Copper Fiber (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); P250 | Constructivist (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 36%
The Boreal Collection + The Lake Collection
Consumer Grade
at most +1 $ +99.5%
invest at least 1 $ with floatassemble: ≈ won't work
float premium: at least 0 $
→ Steam AWP | Safari Mesh (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 $
Float
0.0000–0.0035 +1
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

G3SG1 | Green Cell (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); G3SG1 | Jungle Dashed (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Safehouse Collection
Consumer Grade
at most +1 $ +85.4%
invest at least 1 $ with floatassemble: ≈ won't work
float premium: at least 1 $
→ Steam USP-S | Forest Leaves (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 $
Float
0.0000–0.0042 +1
Lots that fit
less than 1%
Sales per week
15
Ways to assemble
1

SCAR-20 | Contractor (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); Tec-9 | Army Mesh (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 32%
The 2021 Mirage Collection + The Train 2025 Collection
Industrial Grade
at most +1 $ +26.5%
invest at least 3 $ with floatassemble: ≈ medium
float premium: at least 2 $
→ Steam USP-S | Purple DDPAT (Factory New)
Best outcome
float up to 0.038499
Return after fees
4 $
Float
0.0000–0.0046 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

Souvenir Dual Berettas | Drift Wood (Field-Tested): buy 0.1500–0.1653 (under 1% of this wear's listings); AUG | Steel Sentinel (Field-Tested): buy 0.1500–0.1653 (under 1% of this wear's listings); P250 | Constructivist (Factory New): buy 0.0000–0.0046 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 48%
The 2018 Inferno Collection + The Safehouse Collection
Consumer Grade
at most +1 $ +82.0%
invest at least 1 $ with floatassemble: ≈ won't work
float premium: at least 0 $
→ Steam USP-S | Forest Leaves (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 $
Float
0.0000–0.0042 +2
Lots that fit
less than 1%
Sales per week
15
Ways to assemble
5

AUG | Sweeper (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings); SCAR-20 | Contractor (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); Tec-9 | Army Mesh (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Train 2025 Collection
float premium: at least 24 $
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 chains
42.29≈float 81.00 +38.71 +91.5% 33%
≤ 0.0037
Industrial Grade
→float up to 0.069999
2 steps 1 1
The Chroma 2 Collection
+ The Phoenix Collection
float premium: at least 32 $
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
51.80≈float 89.97 +38.18 +73.7% 63%
≤ 0.1627+1
Restricted
→float up to 0.137499
1 5 0
The Chroma 2 Collection
+ The Fever Collection
float premium: at least 27 $
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
42.33≈float 69.07 +26.73 +63.2% 30%
≤ 0.1618+1
Restricted
→float up to 0.149999
1 5 1
The Chroma 2 Collection
+ The Phoenix Collection
float premium: at least 32 $
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
51.80≈float 77.85 +26.06 +50.3% 33%
≤ 0.1637+1
Restricted
→float up to 0.139999
1 5 1
The Chroma 2 Collection
float premium: at least 33 $
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
49.84≈float 73.24 +23.40 +46.9% 33%
≤ 0.2566
Restricted
→float up to 0.149999
1 1 1
The Overpass 2024 Collection
+ The Prisma Collection
float premium: at least 107 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
186.51≈float 205.81 +19.30 +10.3% 65%
≤ 0.1617+2
Classified
→float up to 0.069999
1 5 2
The Revolver Case Collection
+ The eSports 2014 Summer Collection
float premium: at least 219 $
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
hard
390.88≈float 408.20 +17.32 +4.4% 25%
≤ 0.0745+2
Classified
→float up to 0.069999
1 5 0
The Dreams & Nightmares Collection
+ The Horizon Collection
float premium: at least 16 $
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
27.56≈float 42.81 +15.25 +55.3% 13%
≤ 0.0039+1
Restricted
→float up to 0.069999
1 5 8
The Dreams & Nightmares Collection
+ The Operation Broken Fang Collection
float premium: at least 24 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
42.19≈float 55.88 +13.70 +32.5% 30%
≤ 0.0049+1
Restricted
→float up to 0.069999
1 5 0
The 2018 Nuke Collection
+ The Chroma 2 Collection
float premium: at least 23 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
38.84≈float 48.62 +9.78 +25.2% 35%
≤ 0.1618+1
Restricted
→float up to 0.062499
1 5 2
The 2018 Nuke Collection
+ The Falchion Collection
float premium: at least 16 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
27.55≈float 36.54 +8.99 +32.6% 10%
≤ 0.1637+1
Restricted
→float up to 0.069999
1 5 1
The Operation Broken Fang Collection
+ The Revolution Collection
float premium: at least 17 $
outcome without sales rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
30.42≈float 39.39 +8.97 +29.5% 20%
≤ 0.1661+2
Restricted
→float up to 0.069999
1 5 0
The Gamma 2 Collection
+ The Horizon Collection
float premium: at least 25 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
43.40≈float 52.20 +8.80 +20.3% 13%
≤ 0.0037+1
Restricted
→float up to 0.069999
1 5 8
The Falchion Collection
+ The Horizon Collection
float premium: at least 14 $
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
25.37≈float 33.99 +8.62 +34.0% 13%
≤ 0.1637+1
Restricted
→float up to 0.069999
1 5 1
The Chroma 2 Collection
+ The Train 2025 Collection
float premium: at least 25 $
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
43.59≈float 52.03 +8.44 +19.4% 47%
≤ 0.1617+1
Restricted
→float up to 0.062499
1 5 2
The Boreal Collection
+ The Overpass Collection
float premium: at least 3 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.16≈float 13.53 +8.37 +162.4% 60%
≤ 0.0035+1
Consumer Grade
→float up to 0.069999
1 5 1
The Revolution Collection
+ The Train 2025 Collection
float premium: at least 19 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
33.46≈float 41.63 +8.17 +24.4% 40%
≤ 0.1631+2
Restricted
→float up to 0.069999
1 5 14
The Italy Collection
+ The Overpass Collection
float premium: at least 5 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
9.15≈float 16.44 +7.29 +79.6% 70%
≤ 0.0605+1
Consumer Grade
→float up to 0.069999
1 5 1
The Falchion Collection
+ The Prisma Collection
float premium: at least 79 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
140.87≈float 147.22 +6.35 +4.5% 65%
≤ 0.1623+2
Classified
→float up to 0.055999
1 5 5
The Falchion Collection
+ The Train 2025 Collection
float premium: at least 20 $
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
34.99≈float 41.03 +6.04 +17.3% 30%
≤ 0.1631+2
Restricted
→float up to 0.069999
1 5 1
The Dead Hand Collection
+ The Prisma Collection
float premium: at least 81 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
145.90≈float 151.41 +5.51 +3.8% 65%
≤ 0.1623+2
Classified
→float up to 0.069999
1 5 5
The Chroma 2 Collection
+ The Shattered Web Collection
float premium: at least 24 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
39.65≈float 44.57 +4.92 +12.4% 37%
≤ 0.1618+1
Restricted
→float up to 0.046874
1 5 0
The Prisma Collection
+ The Shattered Web Collection
float premium: at least 97 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
173.69≈float 178.57 +4.88 +2.8% 50%
≤ 0.1623+2
Classified
→float up to 0.069999
1 5 0
The Chroma 2 Collection
+ The Train 2025 Collection
float premium: at least 25 $
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
43.59≈float 48.16 +4.56 +10.5% 47%
≤ 0.1628+1
Restricted
→float up to 0.066666
1 5 2
The Chroma 2 Collection
+ The Falchion Collection
float premium: at least 21 $
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
36.32≈float 40.72 +4.41 +12.1% 30%
≤ 0.1620+2
Restricted
→float up to 0.146874
1 5 1
The Chroma 2 Collection
float premium: at least 23 $
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
38.59≈float 42.94 +4.35 +11.3% 33%
≤ 0.1618+1
Restricted
→float up to 0.146874
1 1 2
The Falchion Collection
+ The Operation Broken Fang Collection
float premium: at least 17 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
30.38≈float 34.18 +3.80 +12.5% 10%
≤ 0.1629+1
Restricted
→float up to 0.069999
1 5 0
The Genesis Collection
+ The Prisma Collection
float premium: at least 83 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
149.26≈float 152.30 +3.03 +2.0% 65%
≤ 0.1623+2
Classified
→float up to 0.069999
1 5 0
The 2018 Nuke Collection
+ The Chroma 2 Collection
float premium: at least 6 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
10.61≈float 13.57 +2.96 +27.9% 40%
≤ 0.0743+1
Mil-Spec Grade
→float up to 0.069999
1 5 26
The Arabesque Collection
+ The Prisma Collection
float premium: at least 97 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
175.50≈float 178.34 +2.85 +1.6% 55%
≤ 0.1633+2
Classified
→float up to 0.069999
1 5 1
The Chroma 2 Collection
+ The Vanguard Collection
float premium: at least 23 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
38.49≈float 41.18 +2.69 +7.0% 30%
≤ 0.1618+1
Restricted
→float up to 0.146874
1 5 1
The Gamma 2 Collection
+ The Train 2025 Collection
float premium: at least 32 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
56.05≈float 58.70 +2.65 +4.7% 25%
≤ 0.0039+2
Restricted
→float up to 0.069999
1 5 10
The Glove Collection
+ The Kilowatt Collection
float premium: at least 7 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
12.77≈float 15.30 +2.53 +19.8% 24%
≤ 0.0046+1
Mil-Spec Grade
→float up to 0.069999
1 5 25
The Bank Collection
+ The Overpass Collection
float premium: at least 1 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.30≈float 4.59 +2.29 +99.5% 20%
≤ 0.0036+1
Consumer Grade
→float up to 0.069999
1 5 1
The Anubis Collection
+ The Chroma 2 Collection
float premium: at least 29 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
49.67≈float 51.83 +2.16 +4.4% 40%
≤ 0.1618+1
Restricted
→float up to 0.043749
1 5 0
The Dreams & Nightmares Collection
+ The Genesis Collection
float premium: at least 21 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
36.05≈float 38.18 +2.13 +5.9% 40%
≤ 0.0039+1
Restricted
→float up to 0.069999
1 5 0
The 2018 Nuke Collection
+ The Dreams & Nightmares Collection
float premium: at least 5 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.38≈float 10.43 +2.05 +24.5% 40%
≤ 0.0036+2
Mil-Spec Grade
→float up to 0.048999
1 5 4
The Prisma Collection
+ The Shadow Collection
float premium: at least 92 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
164.65≈float 166.24 +1.59 +1.0% 65%
≤ 0.1629+2
Classified
→float up to 0.069999
1 5 1
The Safehouse Collection
+ The Train Collection
float premium: at least 1 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.20≈float 2.52 +1.32 +110.2% 33%
≤ 0.0042+1
Consumer Grade
→float up to 0.069999
1 5 14
The Lake Collection
+ The Safehouse Collection
float premium: at least 1 $
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.21≈float 2.48 +1.28 +105.6% 55%
≤ 0.0042+1
Consumer Grade
→float up to 0.069999
1 5 8
The 2018 Nuke Collection
+ The Fever Collection
float premium: at least 3 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.86≈float 7.06 +1.20 +20.5% 20%
≤ 0.0743+2
Mil-Spec Grade
→float up to 0.069999
1 5 26
The Dust 2 Collection
+ The Safehouse Collection
float premium: at least 1 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.09≈float 2.21 +1.12 +103.1% 65%
≤ 0.0042+1
Consumer Grade
→float up to 0.069999
1 5 15
The Italy Collection
+ The Safehouse Collection
float premium: at least 1 $
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.19≈float 2.28 +1.09 +91.8% 42%
≤ 0.0042+1
Consumer Grade
→float up to 0.069999
1 5 3
The Anubis Collection
+ The Train 2025 Collection
float premium: at least 2 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.37≈float 4.45 +1.08 +32.1% 40%
≤ 0.0039+2
Industrial Grade
→float up to 0.052499
1 5 8
The Boreal Collection
+ The Train Collection
float premium: at least 0 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
0.93≈float 1.92 +0.99 +106.7% 10%
≤ 0.0035+1
Consumer Grade
→float up to 0.069999
1 5 14
The Harlequin Collection
+ The Train 2025 Collection
float premium: at least 1 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.50≈float 3.48 +0.99 +39.4% 68%
≤ 0.0035+2
Industrial Grade
→float up to 0.069999
1 5 52
The Boreal Collection
+ The Lake Collection
float premium: at least 0 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
0.94≈float 1.88 +0.94 +99.5% 36%
≤ 0.0035+1
Consumer Grade
→float up to 0.069999
1 5 8
The Safehouse Collection
float premium: at least 1 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.08≈float 2.01 +0.92 +85.4% 50%
≤ 0.0042+1
Consumer Grade
→float up to 0.069999
1 1 15
The 2021 Mirage Collection
+ The Train 2025 Collection
float premium: at least 2 $
profitable even in a bad week
≈ medium ≈ for 2 contracts
3.44≈float 4.36 +0.91 +26.5% 32%
≤ 0.0046+2
Industrial Grade
→float up to 0.038499
1 5 3
The 2018 Inferno Collection
+ The Safehouse Collection
float premium: at least 0 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.03≈float 1.88 +0.84 +82.0% 48%
≤ 0.0042+2
Consumer Grade
→float up to 0.069999
1 5 15
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