Crafts
prices updated 24.10 13:23 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 24.10: 1 ₽ = 0.0124 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 43 041.

Profitable 25 289crafts of 34 723 in the recalculation
Best profit +11$ The Danger Zone Collection · +16% rare inputs
Median ROI +12% half of the profitable crafts are above
No float picking 3 860 every outcome pays off: 891
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 34 723. Of them the site shows the best: 15 000. Shown in the list below: 9 614. Hidden: “profit on prices without sales” — 12 599, “profit only from resale” — 248, “outcome above the Steam cap” — 3 613. A craft can carry several labels.

Filters
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
Purchase at the cheapest listing of the wear — in practice it will cost more: listings with the needed float are pricier, and the profit below will be smaller or turn into a loss. Count by float
chance 100%
The Glove Collection + The Overpass 2024 Collection
Classified
+13 $ +9.1%
invest 145 $assemble: ≈ won't work
float premium: at least 205 $
rare inputs
→ Steam M4A4 | Buzz Kill (Minimal Wear)
Best outcome
float up to 0.131249
Return after fees
159 $
Float
0.0700–0.0746 +2
Lots that fit
less than 1%
Sales per week
11
Ways to assemble
3

FAMAS | Mecha Industries (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1632 (1% of this wear's listings); Zeus x27 | Dragon Snore (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings)

chance 55%
The Gamma 2 Collection + The Genesis Collection
Classified
+13 $ +17.5%
invest 75 $assemble: ≈ won't work
float premium: at least 104 $
rare inputs
→ Steam FAMAS | Roll Cage (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
89 $
Float
0.0700–0.0756 +2
Lots that fit
less than 1%
Sales per week
23
Ways to assemble
4

AUG | Syd Mead (Minimal Wear): buy 0.0700–0.0756 (under 1% of this wear's listings); Glock-18 | Mirror Mosaic (Field-Tested): buy 0.1500–0.1662 (under 1% of this wear's listings); Glock-18 | Mirror Mosaic (Minimal Wear): buy 0.0700–0.0756 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Chroma 2 Collection + The Recoil Collection
Classified
+13 $ +18.5%
invest 71 $assemble: ≈ won't work
float premium: at least 88 $
rare inputs
→ Steam MAC-10 | Neon Rider (Factory New)
Best outcome
float up to 0.037058
Return after fees
84 $
Float
0.0000–0.0042 +2
Lots that fit
less than 1%
Sales per week
33
Ways to assemble
5

FAMAS | Djinn (Field-Tested): buy 0.1500–0.1639 (under 1% of this wear's listings); P250 | Visions (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); P250 | Visions (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 35%
The CS20 Collection + The Gallery Collection
Classified
+13 $ +20.5%
invest 64 $assemble: ≈ won't work
float premium: at least 88 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.069999
Return after fees
77 $
Float
0.0000–0.0039 +1
Lots that fit
less than 1%
Sales per week
19
Ways to assemble
5

AUG | Death by Puppy (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings); UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1631 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Revolution Collection + The Revolver Case Collection
Classified
+13 $ +30.1%
invest 44 $assemble: ≈ won't work
float premium: at least 59 $
rare inputs pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam StatTrak™ R8 Revolver | Fade (Factory New)
Best outcome
float up to 0.069999
Return after fees
57 $
Float
0.1500–0.1660 +2
Lots that fit
0%
Sales per week
2
Ways to assemble
5

StatTrak™ UMP-45 | Wild Child (Well-Worn): buy 0.3800–0.3848 (1% of this wear's listings); StatTrak™ UMP-45 | Wild Child (Field-Tested): buy 0.1500–0.1660 (under 1% of this wear's listings); StatTrak™ G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1660 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Genesis Collection + The Train 2025 Collection
Classified
+13 $ +16.9%
invest 78 $assemble: ≈ won't work
float premium: at least 103 $
rare inputs
→ Steam AWP | LongDog (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
91 $
Float
0.0700–0.0763 +2
Lots that fit
less than 1%
Sales per week
14
Ways to assemble
5

Glock-18 | Mirror Mosaic (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); Glock-18 | Mirror Mosaic (Minimal Wear): buy 0.0700–0.0763 (under 1% of this wear's listings); MP9 | Latte Rush (Field-Tested): buy 0.1500–0.1683 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 93%
The Gamma 2 Collection + The Phoenix Collection
Restricted
+13 $ +73.6%
invest 18 $assemble: ≈ won't work
float premium: at least 23 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Redline (Minimal Wear)
Best outcome
float up to 0.141999
Return after fees
31 $
Float
0.0000–0.0036 +2
Lots that fit
less than 1%
Sales per week
6
Ways to assemble
5

Desert Eagle | Directive (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); SG 553 | Pulse (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 93%
The Shattered Web Collection + The Spectrum 2 Collection
Restricted
+13 $ +68.3%
invest 19 $assemble: ≈ won't work
float premium: at least 27 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Tec-9 | Decimator (Factory New)
Best outcome
float up to 0.044776
Return after fees
32 $
Float
0.0000–0.0049 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

PP-Bizon | Embargo (Field-Tested): buy 0.1500–0.1663 (under 1% of this wear's listings); XM1014 | Ziggy (Minimal Wear): buy 0.0700–0.0756 (under 1% of this wear's listings); UMP-45 | Exposure (Factory New): buy 0.0000–0.0049 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Overpass 2024 Collection + The Prisma Collection
Classified
+13 $ +17.7%
invest 74 $assemble: ≈ won't work
float premium: at least 97 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | B the Monster (Minimal Wear)
Best outcome
float up to 0.079999
Return after fees
87 $
Float
0.1500–0.1634 +3
Lots that fit
0%
Sales per week
12
Ways to assemble
5

Zeus x27 | Dragon Snore (Battle-Scarred): buy 0.4500–0.4705 (0% of this wear's listings); Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1634 (1% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1634 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2576 (1% of this wear's listings)

chance 47%
The 2021 Train Collection + The Chroma 3 Collection
Classified
+13 $ +7.7%
invest 169 $assemble: ≈ won't work
float premium: at least 230 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam M4A4 | The Coalition (Minimal Wear)
Best outcome
float up to 0.070706
Return after fees
182 $
Float
0.0000–0.0046 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
1

FAMAS | Meltdown (Minimal Wear): buy 0.0700–0.0752 (under 1% of this wear's listings); P250 | Asiimov (Field-Tested): buy 0.1500–0.1651 (under 1% of this wear's listings); UMP-45 | Primal Saber (Factory New): buy 0.0000–0.0046 (6% of this wear's listings)

chance 40%
The Harlequin Collection + The eSports 2013 Collection
Restricted
+13 $ +8.5%
invest 152 $assemble: ≈ won't work
float premium: at least 213 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Red Laminate (Factory New)
Best outcome
float up to 0.069999
Return after fees
165 $
Float
0.0000–0.0054 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

USP-S | Sleeping Potion (Factory New): buy 0.0000–0.0054 (≈1% of this wear's listings); Galil AR | Orange DDPAT (Minimal Wear): buy 0.0700–0.0762 (under 1% of this wear's listings)

chance 100%
The Revolution Collection + The Revolver Case Collection
Classified
+13 $ +30.9%
invest 41 $assemble: ≈ won't work
float premium: at least 61 $
rare inputs pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam R8 Revolver | Fade (Factory New)
Best outcome
float up to 0.059999
Return after fees
54 $
Float
0.1500–0.1630 +1
Lots that fit
less than 1%
Sales per week
11
Ways to assemble
5

P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Breakout Collection + The Genesis Collection
Classified
+13 $ +15.4%
invest 83 $assemble: ≈ won't work
float premium: at least 116 $
→ Steam P90 | Asiimov (Minimal Wear)
Best outcome
float up to 0.137999
Return after fees
96 $
Float
0.0000–0.0045 +1
Lots that fit
less than 1%
Sales per week
29
Ways to assemble
3

Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0045 (under 1% of this wear's listings); Glock-18 | Mirror Mosaic (Field-Tested): buy 0.1500–0.1649 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Breakout Collection + The Gamma 2 Collection
Restricted
+13 $ +68.0%
invest 19 $assemble: ≈ won't work
float premium: at least 23 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Five-SeveN | Fowl Play (Factory New)
Best outcome
float up to 0.069999
Return after fees
32 $
Float
0.0000–0.0035 +3
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

CZ75-Auto | Tigris (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings); CZ75-Auto | Tigris (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); Desert Eagle | Directive (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Recoil Collection + The Revolution Collection
Classified
+13 $ +33.7%
invest 38 $assemble: ≈ won't work
float premium: at least 55 $
rare inputs
→ Steam StatTrak™ M4A4 | Temukau (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
50 $
Float
0.1500–0.1655 +1
Lots that fit
less than 1%
Sales per week
30
Ways to assemble
5

StatTrak™ Sawed-Off | Kiss♥Love (Well-Worn): buy 0.3800–0.3847 (3% of this wear's listings); StatTrak™ UMP-45 | Wild Child (Field-Tested): buy 0.1500–0.1655 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The 2021 Vertigo Collection + The Fracture Collection
Classified
+13 $ +7.9%
invest 161 $assemble: ≈ won't work
float premium: at least 206 $
marketplace price rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Imminent Danger (Factory New)
Best outcome
float up to 0.069999
Return after fees
174 $
Float
0.0000–0.0071 +2
Lots that fit
less than 1%
Sales per week
65
Ways to assemble
2

Souvenir Five-SeveN | Fall Hazard (Field-Tested): buy 0.1500–0.1734 (under 1% of this wear's listings); XM1014 | Entombed (Minimal Wear): buy 0.0700–0.0781 (under 1% of this wear's listings); XM1014 | Entombed (Factory New): buy 0.0000–0.0071 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 62%
The Glove Collection + The Revolver Case Collection
Mil-Spec Grade
+13 $ +205.9%
invest 6 $assemble: ≈ won't work
float premium: at least 9 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Flashback (Factory New)
Best outcome
float up to 0.069999
Return after fees
19 $
Float
0.0000–0.0039 +1
Lots that fit
less than 1%
Sales per week
10
Ways to assemble
5

Galil AR | Black Sand (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); SCAR-20 | Outbreak (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Recoil Collection + The Spectrum 2 Collection
Classified
+13 $ +19.4%
invest 66 $assemble: ≈ won't work
float premium: at least 93 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | The Empress (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
78 $
Float
0.0700–0.0751 +2
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

StatTrak™ Sawed-Off | Kiss♥Love (Field-Tested): buy 0.1500–0.1646 (under 1% of this wear's listings); StatTrak™ P250 | Visions (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); StatTrak™ PP-Bizon | High Roller (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings)

chance 100%
The Falchion Collection + The Glove Collection
Restricted
+13 $ +95.7%
invest 13 $assemble: ≈ won't work
float premium: at least 20 $
sells slowly rare inputs The rarest input sells 16 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.034999
Return after fees
26 $
Float
0.1500–0.1662 +1
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

Negev | Loudmouth (Field-Tested): buy 0.1500–0.1662 (under 1% of this wear's listings); G3SG1 | Stinger (Field-Tested): buy 0.1500–0.1662 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Falchion Collection + The Overpass 2024 Collection
Restricted
+13 $ +111.0%
invest 11 $assemble: ≈ won't work
float premium: at least 17 $
sells slowly rare inputs The rarest input sells 19 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Crakow! (Factory New)
Best outcome
float up to 0.069999
Return after fees
24 $
Float
0.1500–0.1621 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

P2000 | Handgun (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings); Negev | Loudmouth (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings); AUG | Eye of Zapems (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The 2021 Mirage Collection + The Spectrum 2 Collection
Restricted
+13 $ +39.1%
invest 32 $assemble: ≈ won't work
float premium: at least 41 $
rare inputs
→ Steam Desert Eagle | Fennec Fox (Factory New)
Best outcome
float up to 0.069999
Return after fees
45 $
Float
0.0000–0.0047 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Souvenir XM1014 | Elegant Vines (Field-Tested): buy 0.1500–0.1649 (under 1% of this wear's listings); MP9 | Goo (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings); UMP-45 | Exposure (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The 2021 Mirage Collection + The Falchion Collection
Restricted
+13 $ +49.6%
invest 25 $assemble: ≈ won't work
float premium: at least 33 $
rare inputs
→ Steam Desert Eagle | Fennec Fox (Factory New)
Best outcome
float up to 0.069999
Return after fees
38 $
Float
0.1500–0.1638 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Souvenir XM1014 | Elegant Vines (Field-Tested): buy 0.1500–0.1638 (under 1% of this wear's listings); Negev | Loudmouth (Field-Tested): buy 0.1500–0.1644 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Danger Zone Collection + The Prisma 2 Collection
Classified
+13 $ +16.8%
invest 75 $assemble: ≈ won't work
float premium: at least 109 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Player Two (Factory New)
Best outcome
float up to 0.069999
Return after fees
87 $
Float
0.0700–0.0740 +2
Lots that fit
0%
Sales per week
5
Ways to assemble
4

UMP-45 | Momentum (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); MP5-SD | Phosphor (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); MAG-7 | Justice (Minimal Wear): buy 0.0700–0.0740 (0% of this wear's listings)

chance 100%
The Gamma 2 Collection + The Shattered Web Collection
Restricted
+13 $ +58.0%
invest 22 $assemble: ≈ won't work
float premium: at least 29 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Tec-9 | Decimator (Factory New)
Best outcome
float up to 0.016304
Return after fees
34 $
Float
0.0000–0.0037 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

SG 553 | Triarch (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings); PP-Bizon | Embargo (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Chroma 3 Collection + The Revolution Collection
Classified
+13 $ +27.4%
invest 46 $assemble: ≈ won't work
float premium: at least 64 $
rare inputs
→ Steam StatTrak™ M4A1-S | Chantico's Fire (Field-Tested)
Best outcome
float up to 0.185624
Return after fees
58 $
Float
0.1500–0.1820 +1
Lots that fit
≈1%
Sales per week
3
Ways to assemble
5

StatTrak™ UMP-45 | Primal Saber (Field-Tested): buy 0.1500–0.1820 (≈1% of this wear's listings); StatTrak™ UMP-45 | Wild Child (Field-Tested): buy 0.1500–0.1820 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The 2018 Inferno Collection + The Gamma 2 Collection
Restricted
+12 $ +73.2%
invest 17 $assemble: ≈ won't work
float premium: at least 22 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam SG 553 | Integrale (Factory New)
Best outcome
float up to 0.069999
Return after fees
30 $
Float
0.0000–0.0039 +2
Lots that fit
less than 1%
Sales per week
6
Ways to assemble
5

P250 | Vino Primo (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); Desert Eagle | Directive (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Falchion Collection + The Gamma Collection
Restricted
+12 $ +102.9%
invest 12 $assemble: ≈ won't work
float premium: at least 17 $
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Desolate Space (Factory New)
Best outcome
float up to 0.069999
Return after fees
25 $
Float
0.0700–0.0741 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

Negev | Loudmouth (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings); Sawed-Off | Limelight (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings); Sawed-Off | Limelight (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The 2021 Train Collection + The Gamma 2 Collection
Restricted
+12 $ +45.4%
invest 27 $assemble: ≈ won't work
float premium: at least 37 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam USP-S | Whiteout (Factory New)
Best outcome
float up to 0.069999
Return after fees
40 $
Float
0.0000–0.0058 +1
Lots that fit
1%
Sales per week
2
Ways to assemble
5

Nova | Red Quartz (Factory New): buy 0.0000–0.0058 (1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0058 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Gamma Collection + The Vanguard Collection
Restricted
+12 $ +62.8%
invest 20 $assemble: ≈ won't work
float premium: at least 28 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Desolate Space (Factory New)
Best outcome
float up to 0.069999
Return after fees
32 $
Float
0.0000–0.0058 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Sawed-Off | Limelight (Minimal Wear): buy 0.0700–0.0766 (under 1% of this wear's listings); P90 | Chopper (Factory New): buy 0.0000–0.0058 (≈2% of this wear's listings); Sawed-Off | Highwayman (Minimal Wear): buy 0.0700–0.0766 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Falchion Collection + The Recoil Collection
Classified
+12 $ +19.0%
invest 65 $assemble: ≈ won't work
float premium: at least 90 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Aquamarine Revenge (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
78 $
Float
0.0700–0.0763 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

StatTrak™ SG 553 | Cyrex (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Kiss♥Love (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Kiss♥Love (Minimal Wear): buy 0.0700–0.0763 (under 1% of this wear's listings)

chance 100%
The Gamma 2 Collection + The eSports 2014 Summer Collection
Restricted
+12 $ +66.1%
invest 19 $assemble: ≈ won't work
float premium: at least 25 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Corticera (Factory New)
Best outcome
float up to 0.069999
Return after fees
31 $
Float
0.0000–0.0037 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

Desert Eagle | Directive (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings); P90 | Virus (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Prisma 2 Collection + The Winter Offensive Collection
Classified
+12 $ +13.9%
invest 89 $assemble: ≈ won't work
float premium: at least 125 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Asiimov (Field-Tested)
Best outcome
float up to 0.248333
Return after fees
101 $
Float
0.0700–0.0744 +2
Lots that fit
0%
Sales per week
5
Ways to assemble
2

MAG-7 | Justice (Field-Tested): buy 0.1500–0.1629 (2% of this wear's listings); MAG-7 | Justice (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings); P250 | Mehndi (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings)

chance 100%
The Gamma 2 Collection
Restricted
+12 $ +74.7%
invest 16 $assemble: ≈ won't work
float premium: at least 23 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Tec-9 | Fuel Injector (Factory New)
Best outcome
float up to 0.069999
Return after fees
29 $
Float
0.0000–0.0041 +1
Lots that fit
less than 1%
Sales per week
6
Ways to assemble
1

Desert Eagle | Directive (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0041 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 93%
The Gamma 2 Collection + The Revolver Case Collection
Restricted
+12 $ +74.7%
invest 16 $assemble: ≈ won't work
float premium: at least 21 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Point Disarray (Factory New)
Best outcome
float up to 0.046899
Return after fees
29 $
Float
0.0000–0.0039 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

Desert Eagle | Directive (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings); PP-Bizon | Fuel Rod (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Recoil Collection + The Vanguard Collection
Classified
+12 $ +13.4%
invest 91 $assemble: ≈ won't work
float premium: at least 126 $
marketplace price rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
103 $
Float
0.0000–0.0048 +2
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

P250 | Visions (Minimal Wear): buy 0.0700–0.0755 (under 1% of this wear's listings); P250 | Visions (Factory New): buy 0.0000–0.0048 (≈1% of this wear's listings); SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0755 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 35%
The Arms Deal 3 Collection + The Phoenix Collection
Restricted
+12 $ +34.1%
invest 36 $assemble: ≈ won't work
float premium: at least 49 $
rare inputs
→ Steam AK-47 | Redline (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
48 $
Float
0.0000–0.0042 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
2

CZ75-Auto | Tread Plate (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings); SG 553 | Pulse (Field-Tested): buy 0.1500–0.1640 (under 1% of this wear's listings); FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1640 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The Fracture Collection + The eSports 2013 Collection
Restricted
+12 $ +24.1%
invest 51 $assemble: ≈ won't work
float premium: at least 66 $
outcome without sales marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | BOOM (Factory New)
Best outcome
float up to 0.069999
Return after fees
63 $
Float
0.0000–0.0043 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ MP5-SD | Kitbash (Minimal Wear): buy 0.0700–0.0749 (2% of this wear's listings); StatTrak™ MP5-SD | Kitbash (Factory New): buy 0.0000–0.0043 (10% of this wear's listings); StatTrak™ Galil AR | Orange DDPAT (Field-Tested): buy 0.1500–0.1642 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 27%
The Dust 2 Collection + The Phoenix Collection
Restricted
+12 $ +43.7%
invest 28 $assemble: ≈ won't work
float premium: at least 37 $
→ Steam AK-47 | Redline (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
40 $
Float
0.0000–0.0046 +2
Lots that fit
less than 1%
Sales per week
21
Ways to assemble
5

P2000 | Amber Fade (Factory New): buy 0.0000–0.0046 (≈1% of this wear's listings); SG 553 | Pulse (Field-Tested): buy 0.1500–0.1651 (under 1% of this wear's listings); FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1651 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Arabesque Collection + The Prisma Collection
Classified
+12 $ +16.4%
invest 74 $assemble: ≈ won't work
float premium: at least 105 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Consequence of the Jinn (Minimal Wear)
Best outcome
float up to 0.099999
Return after fees
87 $
Float
0.2500–0.2578 +2
Lots that fit
unknown
Sales per week
10
Ways to assemble
5

Desert Eagle | Eastern Enigma (Battle-Scarred): buy 0.4500–0.4833; R8 Revolver | Skull Crusher (Battle-Scarred): buy 0.4500–0.4711; R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2578 (1% of this wear's listings)

chance 95%
The Dead Hand Collection + The Operation Broken Fang Collection
Classified
+12 $ +13.6%
invest 90 $assemble: ≈ won't work
float premium: at least 120 $
rare inputs
→ Steam M4A1-S | Printstream (Minimal Wear)
Best outcome
float up to 0.119999
Return after fees
102 $
Float
0.0700–0.0762 +2
Lots that fit
less than 1%
Sales per week
28
Ways to assemble
2

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1680 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0762 (under 1% of this wear's listings); M4A4 | Cyber Security (Field-Tested): buy 0.1500–0.1680 (under 1% of this wear's listings)

chance 100%
The Operation Broken Fang Collection + The Spectrum 2 Collection
Restricted
+12 $ +62.3%
invest 20 $assemble: ≈ won't work
float premium: at least 27 $
sells slowly rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Cyber Security (Factory New)
Best outcome
float up to 0.058507
Return after fees
32 $
Float
0.0000–0.0044 +2
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

UMP-45 | Gold Bismuth (Field-Tested): buy 0.1500–0.1646 (under 1% of this wear's listings); XM1014 | Ziggy (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); UMP-45 | Exposure (Factory New): buy 0.0000–0.0044 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Spectrum Collection + The Train 2025 Collection
Classified
+12 $ +9.8%
invest 124 $assemble: ≈ won't work
float premium: at least 179 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Bloodsport (Factory New)
Best outcome
float up to 0.067499
Return after fees
136 $
Float
0.0000–0.0038 +2
Lots that fit
less than 1%
Sales per week
14
Ways to assemble
5

M4A1-S | Decimator (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings); AWP | Fever Dream (Factory New): buy 0.0000–0.0038 (under 1% of this wear's listings); MP9 | Latte Rush (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings)

chance 100%
The Chroma 3 Collection + The Revolution Collection
Classified
+12 $ +25.8%
invest 47 $assemble: ≈ won't work
float premium: at least 65 $
→ Steam M4A1-S | Chantico's Fire (Minimal Wear)
Best outcome
float up to 0.148499
Return after fees
59 $
Float
0.0700–0.0764 +2
Lots that fit
less than 1%
Sales per week
30
Ways to assemble
5

P250 | Asiimov (Field-Tested): buy 0.1500–0.1684 (under 1% of this wear's listings); P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1684 (under 1% of this wear's listings); UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0764 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
2 steps
The Revolution Collection
Restricted
+12 $ +17.5%
invest 69 $assemble: ≈ won't work
float premium: at least 123 $
→ Steam M4A4 | Temukau (Factory New)
Best outcome
float up to 0.069999
Return after fees
81 $
Float
0.1500–0.1736 +1
Lots that fit
less than 1%
Sales per week
52
Ways to assemble
1
Steps
2

R8 Revolver | Banana Cannon (Field-Tested): buy 0.1500–0.1736 (under 1% of this wear's listings); MAC-10 | Sakkaku (Field-Tested): buy 0.2100–0.2274 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Revolution Collection + The Train 2025 Collection
Classified
+12 $ +25.9%
invest 47 $assemble: ≈ won't work
float premium: at least 63 $
rare inputs
→ Steam AWP | LongDog (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
59 $
Float
0.0700–0.0746 +2
Lots that fit
unknown
Sales per week
14
Ways to assemble
5

P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1634 (under 1% of this wear's listings); UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); MP9 | Latte Rush (Well-Worn): buy 0.3800–0.3840

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma Collection + The Gamma 2 Collection
Restricted
+12 $ +67.6%
invest 18 $assemble: ≈ won't work
float premium: at least 24 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | 龍王 (Dragon King) (Factory New)
Best outcome
float up to 0.052499
Return after fees
30 $
Float
0.0000–0.0058 +2
Lots that fit
less than 1%
Sales per week
6
Ways to assemble
5

Desert Eagle | Naga (Field-Tested): buy 0.1500–0.1691 (under 1% of this wear's listings); Desert Eagle | Directive (Field-Tested): buy 0.1500–0.1691 (under 1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0058 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The 2021 Vertigo Collection + The Prisma 2 Collection
Classified
+12 $ +6.2%
invest 193 $assemble: ≈ won't work
float premium: at least 242 $
marketplace price sells slowly 45% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Imminent Danger (Factory New)
Best outcome
float up to 0.066666
Return after fees
205 $
Float
0.0000–0.0041 +2
Lots that fit
0%
Sales per week
5
Ways to assemble
1

Souvenir Five-SeveN | Fall Hazard (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings); MAG-7 | Justice (Minimal Wear): buy 0.0700–0.0747 (0% of this wear's listings); MAG-7 | Justice (Factory New): buy 0.0000–0.0041 (1% of this wear's listings)

chance 10%
The Ancient Collection + The Fracture Collection
Classified
+12 $ +6.9%
invest 174 $assemble: ≈ won't work
float premium: at least 231 $
marketplace price rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Welcome to the Jungle (Factory New)
Best outcome
float up to 0.069999
Return after fees
186 $
Float
0.0000–0.0053 +2
Lots that fit
unknown
Sales per week
65
Ways to assemble
2

Souvenir P90 | Run and Hide (Well-Worn): buy 0.3800–0.3853; M4A4 | Tooth Fairy (Field-Tested): buy 0.1500–0.1675 (under 1% of this wear's listings); XM1014 | Entombed (Factory New): buy 0.0000–0.0053 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Fracture Collection + The Gallery Collection
Classified
+12 $ +21.2%
invest 57 $assemble: ≈ won't work
float premium: at least 78 $
sells slowly
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.069999
Return after fees
68 $
Float
0.0000–0.0047 +2
Lots that fit
less than 1%
Sales per week
19
Ways to assemble
5

XM1014 | Entombed (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings); XM1014 | Entombed (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings); UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1654 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Gamma 2 Collection + The Shadow Collection
Restricted
+12 $ +71.7%
invest 17 $assemble: ≈ won't work
float premium: at least 21 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Tec-9 | Fuel Injector (Factory New)
Best outcome
float up to 0.069999
Return after fees
29 $
Float
0.0000–0.0039 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

Desert Eagle | Directive (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings); M249 | Nebula Crusader (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Glove Collection
+ The Overpass 2024 Collection
float premium: at least 205 $
rare inputs
≈ hard ≈ for 0 contracts
145.29 158.56 +13.27 +9.1% 100%
≤ 0.0746+2
Classified
→float up to 0.131249
1 3 11
The Gamma 2 Collection
+ The Genesis Collection
float premium: at least 104 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
75.40 88.61 +13.22 +17.5% 55%
≤ 0.0756+2
Classified
→float up to 0.149999
1 4 23
The Chroma 2 Collection
+ The Recoil Collection
float premium: at least 88 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
71.23 84.43 +13.20 +18.5% 55%
≤ 0.0042+2
Classified
→float up to 0.037058
1 5 33
The CS20 Collection
+ The Gallery Collection
float premium: at least 88 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
64.24 77.38 +13.14 +20.5% 35%
≤ 0.0039+1
Classified
→float up to 0.069999
1 5 19
The Revolution Collection
+ The Revolver Case Collection
float premium: at least 59 $
rare inputs pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
43.68 56.82 +13.13 +30.1% 55%
≤ 0.1660+2
Classified
→float up to 0.069999
1 5 2
The Genesis Collection
+ The Train 2025 Collection
float premium: at least 103 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
77.66 90.79 +13.13 +16.9% 55%
≤ 0.0763+2
Classified
→float up to 0.149999
1 5 14
The Gamma 2 Collection
+ The Phoenix Collection
float premium: at least 23 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
17.79 30.89 +13.09 +73.6% 93%
≤ 0.0036+2
Restricted
→float up to 0.141999
1 5 6
The Shattered Web Collection
+ The Spectrum 2 Collection
float premium: at least 27 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
19.15 32.23 +13.08 +68.3% 93%
≤ 0.0049+2
Restricted
→float up to 0.044776
1 5 1
The Overpass 2024 Collection
+ The Prisma Collection
float premium: at least 97 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
73.83 86.90 +13.06 +17.7% 60%
≤ 0.1634+3
Classified
→float up to 0.079999
1 5 12
The 2021 Train Collection
+ The Chroma 3 Collection
float premium: at least 230 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
168.69 181.75 +13.05 +7.7% 47%
≤ 0.0046+2
Classified
→float up to 0.070706
1 1 1
The Harlequin Collection
+ The eSports 2013 Collection
float premium: at least 213 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
151.67 164.61 +12.94 +8.5% 40%
≤ 0.0054+1
Restricted
→float up to 0.069999
1 5 1
The Revolution Collection
+ The Revolver Case Collection
float premium: at least 61 $
rare inputs pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
41.41 54.21 +12.80 +30.9% 100%
≤ 0.1630+1
Classified
→float up to 0.059999
1 5 11
The Breakout Collection
+ The Genesis Collection
float premium: at least 116 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
83.30 96.09 +12.79 +15.4% 55%
≤ 0.0045+1
Classified
→float up to 0.137999
1 3 29
The Breakout Collection
+ The Gamma 2 Collection
float premium: at least 23 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
18.78 31.56 +12.77 +68.0% 100%
≤ 0.0035+3
Restricted
→float up to 0.069999
1 5 0
The Recoil Collection
+ The Revolution Collection
float premium: at least 55 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
37.76 50.50 +12.74 +33.7% 50%
≤ 0.1655+1
Classified
→float up to 0.149999
1 5 30
The 2021 Vertigo Collection
+ The Fracture Collection
float premium: at least 206 $
marketplace price rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
161.09 173.81 +12.72 +7.9% 10%
≤ 0.0071+2
Classified
→float up to 0.069999
1 2 65
The Glove Collection
+ The Revolver Case Collection
float premium: at least 9 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.17 18.89 +12.71 +205.9% 62%
≤ 0.0039+1
Mil-Spec Grade
→float up to 0.069999
1 5 10
The Recoil Collection
+ The Spectrum 2 Collection
float premium: at least 93 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
65.52 78.21 +12.69 +19.4% 55%
≤ 0.0751+2
Classified
→float up to 0.149999
1 5 8
The Falchion Collection
+ The Glove Collection
float premium: at least 20 $
sells slowly rare inputs The rarest input sells 16 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
13.24 25.92 +12.68 +95.7% 100%
≤ 0.1662+1
Restricted
→float up to 0.034999
1 5 2
The Falchion Collection
+ The Overpass 2024 Collection
float premium: at least 17 $
sells slowly rare inputs The rarest input sells 19 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
11.42 24.09 +12.67 +111.0% 100%
≤ 0.1621+2
Restricted
→float up to 0.069999
1 5 3
The 2021 Mirage Collection
+ The Spectrum 2 Collection
float premium: at least 41 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
32.32 44.94 +12.63 +39.1% 40%
≤ 0.0047+2
Restricted
→float up to 0.069999
1 5 1
The 2021 Mirage Collection
+ The Falchion Collection
float premium: at least 33 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
25.39 37.98 +12.59 +49.6% 10%
≤ 0.1638+1
Restricted
→float up to 0.069999
1 5 1
The Danger Zone Collection
+ The Prisma 2 Collection
float premium: at least 109 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
74.87 87.44 +12.56 +16.8% 40%
≤ 0.0740+2
Classified
→float up to 0.069999
1 4 5
The Gamma 2 Collection
+ The Shattered Web Collection
float premium: at least 29 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
21.66 34.22 +12.56 +58.0% 100%
≤ 0.0037+2
Restricted
→float up to 0.016304
1 5 0
The Chroma 3 Collection
+ The Revolution Collection
float premium: at least 64 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
45.77 58.33 +12.56 +27.4% 55%
≤ 0.1820+1
Classified
→float up to 0.185624
1 5 3
The 2018 Inferno Collection
+ The Gamma 2 Collection
float premium: at least 22 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
17.04 29.51 +12.47 +73.2% 90%
≤ 0.0039+2
Restricted
→float up to 0.069999
1 5 6
The Falchion Collection
+ The Gamma Collection
float premium: at least 17 $
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
12.12 24.59 +12.47 +102.9% 100%
≤ 0.0741+2
Restricted
→float up to 0.069999
1 5 3
The 2021 Train Collection
+ The Gamma 2 Collection
float premium: at least 37 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
27.45 39.92 +12.47 +45.4% 40%
≤ 0.0058+1
Restricted
→float up to 0.069999
1 5 2
The Gamma Collection
+ The Vanguard Collection
float premium: at least 28 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
19.80 32.25 +12.44 +62.8% 70%
≤ 0.0058+2
Restricted
→float up to 0.069999
1 5 1
The Falchion Collection
+ The Recoil Collection
float premium: at least 90 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
65.29 77.68 +12.39 +19.0% 55%
≤ 0.0763+2
Classified
→float up to 0.149999
1 5 1
The Gamma 2 Collection
+ The eSports 2014 Summer Collection
float premium: at least 25 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
18.74 31.12 +12.39 +66.1% 100%
≤ 0.0037+2
Restricted
→float up to 0.069999
1 5 0
The Prisma 2 Collection
+ The Winter Offensive Collection
float premium: at least 125 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
88.84 101.19 +12.35 +13.9% 55%
≤ 0.0744+2
Classified
→float up to 0.248333
1 2 5
The Gamma 2 Collection
float premium: at least 23 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
16.50 28.82 +12.32 +74.7% 100%
≤ 0.0041+1
Restricted
→float up to 0.069999
1 1 6
The Gamma 2 Collection
+ The Revolver Case Collection
float premium: at least 21 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
16.41 28.68 +12.27 +74.7% 93%
≤ 0.0039+2
Restricted
→float up to 0.046899
1 5 2
The Recoil Collection
+ The Vanguard Collection
float premium: at least 126 $
marketplace price rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
91.12 103.37 +12.25 +13.4% 60%
≤ 0.0048+2
Classified
→float up to 0.069999
1 5 8
The Arms Deal 3 Collection
+ The Phoenix Collection
float premium: at least 49 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
35.72 47.91 +12.19 +34.1% 35%
≤ 0.0042+2
Restricted
→float up to 0.149999
1 2 2
The Fracture Collection
+ The eSports 2013 Collection
float premium: at least 66 $
outcome without sales marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
50.60 62.79 +12.19 +24.1% 10%
≤ 0.0043+2
Restricted
→float up to 0.069999
1 5 0
The Dust 2 Collection
+ The Phoenix Collection
float premium: at least 37 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
27.91 40.09 +12.19 +43.7% 27%
≤ 0.0046+2
Restricted
→float up to 0.149999
1 5 21
The Arabesque Collection
+ The Prisma Collection
float premium: at least 105 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
74.50 86.68 +12.18 +16.4% 55%
≤ 0.2578+2
Classified
→float up to 0.099999
1 5 10
The Dead Hand Collection
+ The Operation Broken Fang Collection
float premium: at least 120 $
rare inputs
≈ hard ≈ for 0 contracts
89.65 101.82 +12.17 +13.6% 95%
≤ 0.0762+2
Classified
→float up to 0.119999
1 2 28
The Operation Broken Fang Collection
+ The Spectrum 2 Collection
float premium: at least 27 $
sells slowly rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
19.52 31.68 +12.16 +62.3% 100%
≤ 0.0044+2
Restricted
→float up to 0.058507
1 5 4
The Spectrum Collection
+ The Train 2025 Collection
float premium: at least 179 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
123.93 136.08 +12.16 +9.8% 90%
≤ 0.0038+2
Classified
→float up to 0.067499
1 5 14
The Chroma 3 Collection
+ The Revolution Collection
float premium: at least 65 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
47.03 59.16 +12.13 +25.8% 100%
≤ 0.0764+2
Classified
→float up to 0.148499
1 5 30
The Revolution Collection
float premium: at least 123 $
profitable even in a bad week
≈ hard ≈ for 0 chains
69.05 81.16 +12.11 +17.5% 50%
≤ 0.1736+1
Restricted
→float up to 0.069999
2 steps 1 52
The Revolution Collection
+ The Train 2025 Collection
float premium: at least 63 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
46.60 58.68 +12.08 +25.9% 100%
≤ 0.0746+2
Classified
→float up to 0.149999
1 5 14
The Chroma Collection
+ The Gamma 2 Collection
float premium: at least 24 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
17.83 29.89 +12.06 +67.6% 100%
≤ 0.0058+2
Restricted
→float up to 0.052499
1 5 6
The 2021 Vertigo Collection
+ The Prisma 2 Collection
float premium: at least 242 $
marketplace price sells slowly 45% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
193.29 205.29 +12.00 +6.2% 10%
≤ 0.0041+2
Classified
→float up to 0.066666
1 1 5
The Ancient Collection
+ The Fracture Collection
float premium: at least 231 $
marketplace price rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
173.76 185.75 +11.99 +6.9% 10%
≤ 0.0053+2
Classified
→float up to 0.069999
1 2 65
The Fracture Collection
+ The Gallery Collection
float premium: at least 78 $
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
56.50 68.49 +11.99 +21.2% 30%
≤ 0.0047+2
Classified
→float up to 0.069999
1 5 19
The Gamma 2 Collection
+ The Shadow Collection
float premium: at least 21 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
16.71 28.69 +11.98 +71.7% 100%
≤ 0.0039+2
Restricted
→float up to 0.069999
1 5 0
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