Crafts
prices updated 14.10 01:39 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 13.10: 1 ₽ = 0.0119 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 49 656.

Profitable 36 756crafts of 40 370 in the recalculation
Best profit +134$ The Arabesque Collection · +104% sells slowly
Median ROI +19% half of the profitable crafts are above
No float picking 294 every outcome pays off: 1 359
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 40 370. Of them the site shows the best: 15 000. Shown in the list below: 8 237. Hidden: “profit on prices without sales” — 21 761, “profit only from resale” — 285, “outcome above the Steam cap” — 3 740. A craft can carry several labels.

Filters
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
chance 65%
The Gallery Collection + The Revolution Collection
Classified
+24 $ +38.8%
invest 63 $assemble: ≈ won't work
rare inputs
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.052265
Return after fees
87 $
Float
0.0700–0.0748 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1639 (0% of this wear's listings); P250 | Epicenter (Minimal Wear): buy 0.0700–0.0748 (1% of this wear's listings); P2000 | Wicked Sick (Minimal Wear): buy 0.0700–0.0748 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Spectrum 2 Collection
Classified
+24 $ +24.1%
invest 101 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | The Empress (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
125 $
Float
0.0700–0.0763 +1
Lots that fit
0%
Sales per week
7
Ways to assemble
5

StatTrak™ P250 | Kintsugi (Field-Tested): buy 0.1500–0.1683 (0% of this wear's listings); StatTrak™ PP-Bizon | High Roller (Minimal Wear): buy 0.0700–0.0763 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The CS20 Collection
Classified
+24 $ +32.4%
invest 75 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Wildfire (Factory New)
Best outcome
float up to 0.069999
Return after fees
99 $
Float
0.0000–0.0060 +1
Lots that fit
0%
Sales per week
10
Ways to assemble
1

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0768 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0060 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
2 steps
The Fever Collection
Restricted
+24 $ +22.5%
invest 108 $assemble: ≈ won't work
sells slowly
→ Steam AWP | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
132 $
Float
0.0000–0.0088 +1
Lots that fit
less than 1%
Sales per week
14
Ways to assemble
1
Steps
2

P90 | Wave Breaker (Minimal Wear): buy 0.0700–0.0801 (under 1% of this wear's listings); Zeus x27 | Tosai (Factory New): buy 0.0000–0.0088 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Falchion Collection + The Shadow Collection
Restricted
+24 $ +80.1%
invest 30 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Frontside Misty (Factory New)
Best outcome
float up to 0.069999
Return after fees
55 $
Float
0.0000–0.0044 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

Negev | Loudmouth (Field-Tested): buy 0.1500–0.1646 (under 1% of this wear's listings); M249 | Nebula Crusader (Minimal Wear): buy 0.0700–0.0750 (0% of this wear's listings); MP7 | Special Delivery (Factory New): buy 0.0000–0.0044 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The 2021 Mirage Collection + The Chroma 3 Collection
Classified
+24 $ +8.4%
invest 288 $assemble: ≈ won't work
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Desert Hydra (Factory New)
Best outcome
float up to 0.042424
Return after fees
312 $
Float
0.0000–0.0041 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
1

Souvenir MP5-SD | Oxide Oasis (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); P250 | Asiimov (Field-Tested): buy 0.1500–0.1636 (1% of this wear's listings); UMP-45 | Primal Saber (Factory New): buy 0.0000–0.0041 (6% of this wear's listings)

chance 50%
The CS20 Collection + The Revolution Collection
Classified
+24 $ +33.1%
invest 73 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Wildfire (Factory New)
Best outcome
float up to 0.069999
Return after fees
97 $
Float
0.0000–0.0045 +2
Lots that fit
0%
Sales per week
10
Ways to assemble
5

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0751 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0045 (0% of this wear's listings); P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1648 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Gallery Collection + The Spy Tech Collection
Classified
+24 $ +20.8%
invest 115 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Ghost Protocol (Minimal Wear)
Best outcome
float up to 0.086242
Return after fees
139 $
Float
0.0700–0.0740 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
4

P250 | Epicenter (Minimal Wear): buy 0.0700–0.0740 (1% of this wear's listings); UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0740 (0% of this wear's listings); USP-S | Spiral Glitch (Field-Tested): buy 0.1500–0.1617 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Danger Zone Collection + The Gallery Collection
Classified
+24 $ +26.2%
invest 91 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.057238
Return after fees
115 $
Float
0.0000–0.0047 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

UMP-45 | Momentum (Factory New): buy 0.0000–0.0047 (1% of this wear's listings); UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1654 (0% of this wear's listings); UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0753 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Horizon Collection + The Kilowatt Collection
Classified
+24 $ +17.9%
invest 133 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Inheritance (Factory New)
Best outcome
float up to 0.069999
Return after fees
157 $
Float
0.0000–0.0036 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
4

StatTrak™ Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0741 (0% of this wear's listings); StatTrak™ Zeus x27 | Olympus (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); StatTrak™ Zeus x27 | Olympus (Factory New): buy 0.0000–0.0036 (2% of this wear's listings)

chance 55%
The CS20 Collection + The Spy Tech Collection
Classified
+24 $ +25.0%
invest 95 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Ghost Protocol (Minimal Wear)
Best outcome
float up to 0.078260
Return after fees
119 $
Float
0.0000–0.0045 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0751 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0045 (0% of this wear's listings); USP-S | Spiral Glitch (Field-Tested): buy 0.1500–0.1648 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma Collection + The Revolution Collection
Classified
+24 $ +29.0%
invest 82 $assemble: ≈ won't work
rare inputs
→ Steam Galil AR | Chatterbox (Field-Tested)
Best outcome
float up to 0.379999
Return after fees
106 $
Float
0.0000–0.0050 +2
Lots that fit
0%
Sales per day
1
Ways to assemble
5

P250 | Muertos (Minimal Wear): buy 0.0700–0.0757 (3% of this wear's listings); P2000 | Wicked Sick (Minimal Wear): buy 0.0700–0.0757 (0% of this wear's listings); AWP | Duality (Factory New): buy 0.0000–0.0050 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 75%
The Clutch Collection + The Gallery Collection
Classified
+24 $ +30.9%
invest 77 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.046458
Return after fees
100 $
Float
0.0000–0.0040 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

AUG | Stymphalian (Factory New): buy 0.0000–0.0040 (0% of this wear's listings); UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1631 (0% of this wear's listings); P250 | Epicenter (Minimal Wear): buy 0.0700–0.0745 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Clutch Collection + The Kilowatt Collection
Classified
+24 $ +20.4%
invest 116 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Inheritance (Factory New)
Best outcome
float up to 0.069999
Return after fees
140 $
Float
0.0000–0.0047 +2
Lots that fit
0%
Sales per week
8
Ways to assemble
5

StatTrak™ AUG | Stymphalian (Factory New): buy 0.0000–0.0047 (0% of this wear's listings); StatTrak™ Zeus x27 | Olympus (Minimal Wear): buy 0.0700–0.0753 (1% of this wear's listings); StatTrak™ USP-S | Jawbreaker (Minimal Wear): buy 0.0700–0.0753 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Revolution Collection + The Winter Offensive Collection
Classified
+24 $ +31.1%
invest 76 $assemble: ≈ won't work
rare inputs
→ Steam M4A4 | Asiimov (Field-Tested)
Best outcome
float up to 0.237399
Return after fees
99 $
Float
0.0000–0.0043 +2
Lots that fit
0%
Sales per week
5
Ways to assemble
2

P2000 | Wicked Sick (Minimal Wear): buy 0.0700–0.0749 (0% of this wear's listings); AWP | Duality (Factory New): buy 0.0000–0.0043 (2% of this wear's listings); P250 | Mehndi (Field-Tested): buy 0.1500–0.1643 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Revolution Collection + The Shadow Collection
Restricted
+24 $ +113.6%
invest 21 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Frontside Misty (Factory New)
Best outcome
float up to 0.069999
Return after fees
44 $
Float
0.0700–0.0754 +1
Lots that fit
0%
Sales per day
0
Ways to assemble
5

MAC-10 | Sakkaku (Field-Tested): buy 0.2100–0.2216 (4% of this wear's listings); M249 | Nebula Crusader (Minimal Wear): buy 0.0700–0.0754 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Shadow Collection
Restricted
+23 $ +67.3%
invest 35 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Frontside Misty (Factory New)
Best outcome
float up to 0.069999
Return after fees
58 $
Float
0.0000–0.0076 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
1

M249 | Nebula Crusader (Minimal Wear): buy 0.0700–0.0787 (0% of this wear's listings); MP7 | Special Delivery (Factory New): buy 0.0000–0.0076 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Horizon Collection + The Shadow Collection
Classified
+23 $ +22.0%
invest 106 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Neon Rider (Factory New)
Best outcome
float up to 0.069999
Return after fees
130 $
Float
0.0000–0.0069 +2
Lots that fit
3%
Sales per day
2
Ways to assemble
3

Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0779 (3% of this wear's listings); Sawed-Off | Devourer (Factory New): buy 0.0000–0.0069 (4% of this wear's listings); G3SG1 | Flux (Minimal Wear): buy 0.0700–0.0779 (5% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The CS20 Collection + The Fracture Collection
Classified
+23 $ +32.2%
invest 72 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Wildfire (Factory New)
Best outcome
float up to 0.069999
Return after fees
96 $
Float
0.0000–0.0061 +2
Lots that fit
0%
Sales per week
10
Ways to assemble
5

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0770 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0061 (0% of this wear's listings); XM1014 | Entombed (Factory New): buy 0.0000–0.0061 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Dead Hand Collection + The Shattered Web Collection
Classified
+23 $ +30.2%
invest 77 $assemble: ≈ won't work
rare inputs
→ Steam AWP | Containment Breach (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
101 $
Float
0.0700–0.0763 +2
Lots that fit
0%
Sales per week
8
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings); SG 553 | Colony IV (Field-Tested): buy 0.1500–0.1683 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Arabesque Collection + The Shadow Collection
Restricted
+23 $ +60.2%
invest 39 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Falak (Factory New)
Best outcome
float up to 0.058823
Return after fees
62 $
Float
0.0000–0.0057 +2
Lots that fit
0%
Sales per day
0
Ways to assemble
5

Glock-18 | Ifrit Lattice (Field-Tested): buy 0.1500–0.1687 (5% of this wear's listings); M249 | Nebula Crusader (Minimal Wear): buy 0.0700–0.0765 (0% of this wear's listings); MP7 | Special Delivery (Factory New): buy 0.0000–0.0057 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Chroma 2 Collection + The Operation Hydra Collection
Restricted
+23 $ +67.9%
invest 34 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Hellfire (Factory New)
Best outcome
float up to 0.033333
Return after fees
57 $
Float
0.1500–0.1628 +1
Lots that fit
1%
Sales per week
1
Ways to assemble
3

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2555 (1% of this wear's listings); P250 | Red Rock (Field-Tested): buy 0.1500–0.1628 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Arms Deal 2 Collection + The Chroma 3 Collection
Classified
+23 $ +12.9%
invest 178 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Chantico's Fire (Factory New)
Best outcome
float up to 0.069999
Return after fees
202 $
Float
0.0000–0.0045 +1
Lots that fit
1%
Sales per week
1
Ways to assemble
1

P90 | Cold Blooded (Factory New): buy 0.0000–0.0045 (7% of this wear's listings); P250 | Asiimov (Field-Tested): buy 0.1500–0.1650 (1% of this wear's listings)

chance 10%
The 2021 Vertigo Collection + The Revolution Collection
Classified
+23 $ +13.8%
invest 164 $assemble: ≈ won't work
marketplace price rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Imminent Danger (Factory New)
Best outcome
float up to 0.069999
Return after fees
187 $
Float
0.0000–0.0065 +2
Lots that fit
0%
Sales per week
73
Ways to assemble
2

Souvenir Five-SeveN | Fall Hazard (Field-Tested): buy 0.1500–0.1714 (under 1% of this wear's listings); P2000 | Wicked Sick (Minimal Wear): buy 0.0700–0.0774 (0% of this wear's listings); AWP | Duality (Factory New): buy 0.0000–0.0065 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Arms Deal 3 Collection + The Chroma 2 Collection
Restricted
+23 $ +104.7%
invest 22 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
44 $
Float
0.0000–0.0036 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
3

CZ75-Auto | Tread Plate (Factory New): buy 0.0000–0.0036 (0% of this wear's listings); CZ75-Auto | Pole Position (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings); UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2552 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The 2021 Vertigo Collection + The Horizon Collection
Classified
+22 $ +10.2%
invest 220 $assemble: ≈ won't work
marketplace price sells slowly 45% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Imminent Danger (Factory New)
Best outcome
float up to 0.069999
Return after fees
242 $
Float
0.0000–0.0040 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
1

Souvenir Five-SeveN | Fall Hazard (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings); Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0745 (3% of this wear's listings); Sawed-Off | Devourer (Factory New): buy 0.0000–0.0040 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 52%
The Operation Broken Fang Collection + The Train 2025 Collection
Restricted
+22 $ +37.8%
invest 59 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Cyber Security (Factory New)
Best outcome
float up to 0.068599
Return after fees
82 $
Float
0.0000–0.0048 +2
Lots that fit
0%
Sales per week
3
Ways to assemble
5

UMP-45 | Gold Bismuth (Minimal Wear): buy 0.0700–0.0755 (0% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1660 (11% of this wear's listings); MAC-10 | Derailment (Factory New): buy 0.0000–0.0048 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Arms Deal 3 Collection + The Fever Collection
Classified
+22 $ +23.6%
invest 95 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
118 $
Float
0.0000–0.0054 +1
Lots that fit
0%
Sales per week
1
Ways to assemble
1

CZ75-Auto | The Fuschia Is Now (Factory New): buy 0.0000–0.0054 (0% of this wear's listings); UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0762 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Horizon Collection + The Revolver Case Collection
Classified
+22 $ +24.4%
invest 92 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam StatTrak™ AK-47 | Neon Rider (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
114 $
Float
0.1500–0.1636 +1
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ Sawed-Off | Devourer (Field-Tested): buy 0.1500–0.1636 (0% of this wear's listings); StatTrak™ G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1636 (0% of this wear's listings)

chance 50%
The CS20 Collection + The Clutch Collection
Classified
+22 $ +31.5%
invest 71 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Wildfire (Factory New)
Best outcome
float up to 0.063666
Return after fees
93 $
Float
0.0000–0.0035 +2
Lots that fit
0%
Sales per week
10
Ways to assemble
5

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0740 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0035 (0% of this wear's listings); AUG | Stymphalian (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Arabesque Collection + The Fracture Collection
Restricted
+22 $ +34.4%
invest 65 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Falak (Factory New)
Best outcome
float up to 0.069999
Return after fees
87 $
Float
0.0000–0.0060 +1
Lots that fit
0%
Sales per day
1
Ways to assemble
5

Glock-18 | Ifrit Lattice (Minimal Wear): buy 0.0700–0.0769 (0% of this wear's listings); MP5-SD | Kitbash (Factory New): buy 0.0000–0.0060 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Spectrum 2 Collection + The eSports 2013 Winter Collection
Classified
+22 $ +14.3%
invest 155 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | The Empress (Factory New)
Best outcome
float up to 0.069999
Return after fees
177 $
Float
0.0000–0.0051 +2
Lots that fit
1%
Sales per week
10
Ways to assemble
1

R8 Revolver | Llama Cannon (Minimal Wear): buy 0.0700–0.0758 (1% of this wear's listings); PP-Bizon | High Roller (Factory New): buy 0.0000–0.0051 (11% of this wear's listings); FAMAS | Afterimage (Minimal Wear): buy 0.0700–0.0758 (9% of this wear's listings)

chance 100%
The Breakout Collection + The Dead Hand Collection
Classified
+22 $ +24.6%
invest 89 $assemble: ≈ won't work
→ Steam M4A1-S | Cyrex (Factory New)
Best outcome
float up to 0.069999
Return after fees
111 $
Float
0.0000–0.0042 +2
Lots that fit
0%
Sales per week
33
Ways to assemble
5

Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0042 (under 1% of this wear's listings); P250 | Kintsugi (Field-Tested): buy 0.1500–0.1638 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0748 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Glove Collection
Classified
+22 $ +21.9%
invest 100 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ SSG 08 | Dragonfire (Minimal Wear)
Best outcome
float up to 0.074999
Return after fees
122 $
Float
0.0000–0.0048 +1
Lots that fit
0%
Sales per week
5
Ways to assemble
4

StatTrak™ P250 | Kintsugi (Field-Tested): buy 0.1500–0.1658 (0% of this wear's listings); StatTrak™ Sawed-Off | Wasteland Princess (Factory New): buy 0.0000–0.0048 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Achroma Collection + The Shadow Collection
Restricted
+22 $ +62.9%
invest 35 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Frontside Misty (Factory New)
Best outcome
float up to 0.069999
Return after fees
57 $
Float
0.0000–0.0077 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

Glock-18 | Trace Lock (Factory New): buy 0.0000–0.0077 (≈2% of this wear's listings); M249 | Nebula Crusader (Minimal Wear): buy 0.0700–0.0788 (0% of this wear's listings); MP7 | Special Delivery (Factory New): buy 0.0000–0.0077 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Gallery Collection + The Overpass 2024 Collection
Classified
+22 $ +21.3%
invest 102 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | B the Monster (Minimal Wear)
Best outcome
float up to 0.076660
Return after fees
124 $
Float
0.0700–0.0741 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
2

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1620 (0% of this wear's listings); UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0741 (0% of this wear's listings); Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings)

chance 100%
The Dead Hand Collection
Classified
+22 $ +21.9%
invest 99 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Queen's Gambit (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
121 $
Float
0.0700–0.0763 +1
Lots that fit
0%
Sales per week
8
Ways to assemble
1

StatTrak™ P250 | Kintsugi (Field-Tested): buy 0.1500–0.1683 (0% of this wear's listings); StatTrak™ P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings)

chance 45%
The CS20 Collection + The Clutch Collection
Classified
+22 $ +29.4%
invest 73 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Wildfire (Factory New)
Best outcome
float up to 0.069999
Return after fees
95 $
Float
0.0000–0.0045 +2
Lots that fit
0%
Sales per week
10
Ways to assemble
5

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0751 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0045 (0% of this wear's listings); USP-S | Cortex (Field-Tested): buy 0.1500–0.1648 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Kilowatt Collection
Classified
+22 $ +15.7%
invest 137 $assemble: hard
sells slowly цена ненадёжна Первые пять годных лотов отличаются в разы: дешёвый может оказаться единственным. rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Inheritance (Factory New)
Best outcome
float up to 0.069999
Return after fees
159 $
Float
0.0000–0.0089 +1
Lots that fit
1%
Sales per week
8
Ways to assemble
1

StatTrak™ Zeus x27 | Olympus (Minimal Wear): buy 0.0700–0.0802 (5% of this wear's listings); StatTrak™ Zeus x27 | Olympus (Factory New): buy 0.0000–0.0089 (2% of this wear's listings)

chance 95%
The Gallery Collection + The Wildfire Collection
Classified
+21 $ +20.9%
invest 102 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Fuel Injector (Minimal Wear)
Best outcome
float up to 0.095825
Return after fees
123 $
Float
0.0700–0.0740 +2
Lots that fit
0%
Sales per day
0
Ways to assemble
3

P250 | Epicenter (Minimal Wear): buy 0.0700–0.0740 (1% of this wear's listings); UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0740 (0% of this wear's listings); AWP | Elite Build (Field-Tested): buy 0.1500–0.1617 (2% of this wear's listings)

chance 95%
The Dreams & Nightmares Collection + The Kilowatt Collection
Classified
+21 $ +27.1%
invest 79 $assemble: ≈ won't work
→ Steam AK-47 | Nightwish (Factory New)
Best outcome
float up to 0.069999
Return after fees
100 $
Float
0.0000–0.0059 +1
Lots that fit
less than 1%
Sales per week
26
Ways to assemble
5

Dual Berettas | Melondrama (Minimal Wear): buy 0.0700–0.0767 (0% of this wear's listings); Zeus x27 | Olympus (Factory New): buy 0.0000–0.0059 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 35%
The Overpass 2024 Collection + The Shadow Collection
Restricted
+21 $ +58.7%
invest 36 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Frontside Misty (Factory New)
Best outcome
float up to 0.069999
Return after fees
58 $
Float
0.0000–0.0056 +2
Lots that fit
0%
Sales per day
0
Ways to assemble
5

XM1014 | Monster Melt (Minimal Wear): buy 0.0700–0.0764 (under 1% of this wear's listings); M249 | Nebula Crusader (Minimal Wear): buy 0.0700–0.0764 (0% of this wear's listings); MP7 | Special Delivery (Factory New): buy 0.0000–0.0056 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Arabesque Collection + The CS20 Collection
Classified
+21 $ +23.5%
invest 90 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Consequence of the Jinn (Minimal Wear)
Best outcome
float up to 0.086956
Return after fees
111 $
Float
0.0000–0.0045 +2
Lots that fit
0%
Sales per week
10
Ways to assemble
5

Desert Eagle | Eastern Enigma (Field-Tested): buy 0.1500–0.1648 (1% of this wear's listings); P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0751 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0045 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Horizon Collection + The Winter Offensive Collection
Classified
+21 $ +18.5%
invest 113 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Neon Rider (Factory New)
Best outcome
float up to 0.069999
Return after fees
134 $
Float
0.0000–0.0063 +1
Lots that fit
0%
Sales per week
5
Ways to assemble
3

Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0772 (3% of this wear's listings); P250 | Mehndi (Factory New): buy 0.0000–0.0063 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Dreams & Nightmares Collection + The Fracture Collection
Classified
+21 $ +22.4%
invest 93 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Desert Eagle | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
114 $
Float
0.0000–0.0051 +2
Lots that fit
0%
Sales per week
10
Ways to assemble
5

StatTrak™ MP7 | Abyssal Apparition (Minimal Wear): buy 0.0700–0.0758 (0% of this wear's listings); StatTrak™ XM1014 | Entombed (Minimal Wear): buy 0.0700–0.0758 (9% of this wear's listings); StatTrak™ XM1014 | Entombed (Factory New): buy 0.0000–0.0051 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Genesis Collection + The Kilowatt Collection
Classified
+21 $ +14.8%
invest 141 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Inheritance (Factory New)
Best outcome
float up to 0.069999
Return after fees
162 $
Float
0.0000–0.0056 +2
Lots that fit
0%
Sales per week
3
Ways to assemble
3

StatTrak™ Glock-18 | Mirror Mosaic (Field-Tested): buy 0.1500–0.1684 (0% of this wear's listings); StatTrak™ Zeus x27 | Olympus (Minimal Wear): buy 0.0700–0.0764 (1% of this wear's listings); StatTrak™ Zeus x27 | Olympus (Factory New): buy 0.0000–0.0056 (2% of this wear's listings)

chance 50%
The CS20 Collection + The Kilowatt Collection
Classified
+21 $ +29.9%
invest 70 $assemble: hard
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Wildfire (Factory New)
Best outcome
float up to 0.058299
Return after fees
91 $
Float
0.0000–0.0049 +1
Lots that fit
0%
Sales per week
10
Ways to assemble
5

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0756 (0% of this wear's listings); Zeus x27 | Olympus (Factory New): buy 0.0000–0.0049 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Bravo Collection + The Chroma 2 Collection
Restricted
+21 $ +63.0%
invest 33 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam P2000 | Ocean Foam (Factory New)
Best outcome
float up to 0.007999
Return after fees
54 $
Float
0.1500–0.1634 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
2

MAC-10 | Graven (Field-Tested): buy 0.1500–0.1634 (0% of this wear's listings); UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2558 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Anubis Collection + The Arabesque Collection
Restricted
+21 $ +26.2%
invest 79 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Waters of Nephthys (Factory New)
Best outcome
float up to 0.048999
Return after fees
100 $
Float
0.0000–0.0062 +1
Lots that fit
0%
Sales per day
0
Ways to assemble
5

Nova | Sobek's Bite (Factory New): buy 0.0000–0.0062 (≈2% of this wear's listings); Glock-18 | Ifrit Lattice (Minimal Wear): buy 0.0700–0.0770 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The CS20 Collection + The Huntsman Collection
Classified
+21 $ +20.7%
invest 100 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Vulcan (Factory New)
Best outcome
float up to 0.069999
Return after fees
120 $
Float
0.0000–0.0049 +2
Lots that fit
0%
Sales per week
3
Ways to assemble
5

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0756 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0049 (0% of this wear's listings); M4A1-S | Atomic Alloy (Field-Tested): buy 0.1500–0.1662 (7% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Gallery Collection
+ The Revolution Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
62.71 87.06 +24.36 +38.8% 65%
≤ 0.0748+2
Classified
→float up to 0.052265
1 5 7
The Dead Hand Collection
+ The Spectrum 2 Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
100.80 125.12 +24.33 +24.1% 100%
≤ 0.0763+1
Classified
→float up to 0.149999
1 5 7
The CS20 Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
75.11 99.40 +24.30 +32.4% 50%
≤ 0.0060+1
Classified
→float up to 0.069999
1 1 10
The Fever Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 chains
108.16 132.45 +24.29 +22.5% 50%
≤ 0.0088+1
Restricted
→float up to 0.069999
2 steps 1 14
The Falchion Collection
+ The Shadow Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
30.32 54.59 +24.27 +80.1% 60%
≤ 0.0044+2
Restricted
→float up to 0.069999
1 5 0
The 2021 Mirage Collection
+ The Chroma 3 Collection
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
287.58 311.78 +24.20 +8.4% 10%
≤ 0.0041+2
Classified
→float up to 0.042424
1 1 5
The CS20 Collection
+ The Revolution Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
72.66 96.69 +24.02 +33.1% 50%
≤ 0.0045+2
Classified
→float up to 0.069999
1 5 10
The Gallery Collection
+ The Spy Tech Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
115.18 139.09 +23.91 +20.8% 100%
≤ 0.0740+2
Classified
→float up to 0.086242
1 4 1
The Danger Zone Collection
+ The Gallery Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
91.07 114.91 +23.84 +26.2% 90%
≤ 0.0047+2
Classified
→float up to 0.057238
1 5 7
The Horizon Collection
+ The Kilowatt Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
133.02 156.86 +23.83 +17.9% 50%
≤ 0.0036+2
Classified
→float up to 0.069999
1 4 1
The CS20 Collection
+ The Spy Tech Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
95.20 119.03 +23.83 +25.0% 55%
≤ 0.0045+2
Classified
→float up to 0.078260
1 5 1
The Chroma Collection
+ The Revolution Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
81.94 105.74 +23.80 +29.0% 100%
≤ 0.0050+2
Classified
→float up to 0.379999
1 5 1/day
The Clutch Collection
+ The Gallery Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
76.69 100.41 +23.72 +30.9% 75%
≤ 0.0040+2
Classified
→float up to 0.046458
1 5 7
The Clutch Collection
+ The Kilowatt Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
116.04 139.72 +23.68 +20.4% 40%
≤ 0.0047+2
Classified
→float up to 0.069999
1 5 8
The Revolution Collection
+ The Winter Offensive Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
75.79 99.38 +23.59 +31.1% 100%
≤ 0.0043+2
Classified
→float up to 0.237399
1 2 5
The Revolution Collection
+ The Shadow Collection
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
20.73 44.29 +23.56 +113.6% 70%
≤ 0.0754+1
Restricted
→float up to 0.069999
1 5 0/day
The Shadow Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
34.79 58.21 +23.42 +67.3% 33%
≤ 0.0076+1
Restricted
→float up to 0.069999
1 1 0
The Horizon Collection
+ The Shadow Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
106.21 129.57 +23.37 +22.0% 45%
≤ 0.0069+2
Classified
→float up to 0.069999
1 3 2/day
The CS20 Collection
+ The Fracture Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
72.47 95.83 +23.36 +32.2% 45%
≤ 0.0061+2
Classified
→float up to 0.069999
1 5 10
The Dead Hand Collection
+ The Shattered Web Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
77.27 100.60 +23.33 +30.2% 95%
≤ 0.0763+2
Classified
→float up to 0.149999
1 5 8
The Arabesque Collection
+ The Shadow Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
38.69 61.99 +23.30 +60.2% 40%
≤ 0.0057+2
Restricted
→float up to 0.058823
1 5 0/day
The Chroma 2 Collection
+ The Operation Hydra Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
34.14 57.32 +23.17 +67.9% 70%
≤ 0.1628+1
Restricted
→float up to 0.033333
1 3 1
The Arms Deal 2 Collection
+ The Chroma 3 Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
178.49 201.59 +23.10 +12.9% 45%
≤ 0.0045+1
Classified
→float up to 0.069999
1 1 1
The 2021 Vertigo Collection
+ The Revolution Collection
marketplace price rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
163.94 186.54 +22.60 +13.8% 10%
≤ 0.0065+2
Classified
→float up to 0.069999
1 2 73
The Arms Deal 3 Collection
+ The Chroma 2 Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
21.56 44.14 +22.58 +104.7% 70%
≤ 0.0036+2
Restricted
→float up to 0.149999
1 3 1
The 2021 Vertigo Collection
+ The Horizon Collection
marketplace price sells slowly 45% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
219.65 242.13 +22.48 +10.2% 10%
≤ 0.0040+2
Classified
→float up to 0.069999
1 1 7
The Operation Broken Fang Collection
+ The Train 2025 Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
59.41 81.87 +22.46 +37.8% 52%
≤ 0.0048+2
Restricted
→float up to 0.068599
1 5 3
The Arms Deal 3 Collection
+ The Fever Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
95.06 117.51 +22.44 +23.6% 55%
≤ 0.0054+1
Classified
→float up to 0.069999
1 1 1
The Horizon Collection
+ The Revolver Case Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
hard
91.87 114.29 +22.42 +24.4% 55%
≤ 0.1636+1
Classified
→float up to 0.149999
1 5 1
The CS20 Collection
+ The Clutch Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
70.97 93.32 +22.35 +31.5% 50%
≤ 0.0035+2
Classified
→float up to 0.063666
1 5 10
The Arabesque Collection
+ The Fracture Collection
sells slowly rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
64.95 87.28 +22.34 +34.4% 45%
≤ 0.0060+1
Restricted
→float up to 0.069999
1 5 1/day
The Spectrum 2 Collection
+ The eSports 2013 Winter Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
155.08 177.32 +22.24 +14.3% 45%
≤ 0.0051+2
Classified
→float up to 0.069999
1 1 10
The Breakout Collection
+ The Dead Hand Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
89.41 111.41 +22.00 +24.6% 100%
≤ 0.0042+2
Classified
→float up to 0.069999
1 5 33
The Dead Hand Collection
+ The Glove Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
100.44 122.43 +21.99 +21.9% 100%
≤ 0.0048+1
Classified
→float up to 0.074999
1 4 5
The Achroma Collection
+ The Shadow Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
34.70 56.53 +21.83 +62.9% 70%
≤ 0.0077+2
Restricted
→float up to 0.069999
1 5 0
The Gallery Collection
+ The Overpass 2024 Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
101.98 123.74 +21.75 +21.3% 100%
≤ 0.0741+2
Classified
→float up to 0.076660
1 2 7
The Dead Hand Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
99.43 121.16 +21.73 +21.9% 100%
≤ 0.0763+1
Classified
→float up to 0.149999
1 1 8
The CS20 Collection
+ The Clutch Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
73.48 95.09 +21.61 +29.4% 45%
≤ 0.0045+2
Classified
→float up to 0.069999
1 5 10
The Kilowatt Collection
sells slowly цена ненадёжна Первые пять годных лотов отличаются в разы: дешёвый может оказаться единственным. rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
hard лотов на 0 контрактов
136.99 158.56 +21.57 +15.7% 50%
≤ 0.0089+1
Classified
→float up to 0.069999
1 1 8
The Gallery Collection
+ The Wildfire Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
102.14 123.50 +21.36 +20.9% 95%
≤ 0.0740+2
Classified
→float up to 0.095825
1 3 0/day
The Dreams & Nightmares Collection
+ The Kilowatt Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
78.74 100.06 +21.32 +27.1% 95%
≤ 0.0059+1
Classified
→float up to 0.069999
1 5 26
The Overpass 2024 Collection
+ The Shadow Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
36.32 57.62 +21.31 +58.7% 35%
≤ 0.0056+2
Restricted
→float up to 0.069999
1 5 0/day
The Arabesque Collection
+ The CS20 Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
89.57 110.62 +21.06 +23.5% 55%
≤ 0.0045+2
Classified
→float up to 0.086956
1 5 10
The Horizon Collection
+ The Winter Offensive Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
113.27 134.24 +20.98 +18.5% 50%
≤ 0.0063+1
Classified
→float up to 0.069999
1 3 5
The Dreams & Nightmares Collection
+ The Fracture Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
93.28 114.20 +20.92 +22.4% 50%
≤ 0.0051+2
Classified
→float up to 0.069999
1 5 10
The Genesis Collection
+ The Kilowatt Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
141.42 162.32 +20.90 +14.8% 55%
≤ 0.0056+2
Classified
→float up to 0.069999
1 3 3
The CS20 Collection
+ The Kilowatt Collection
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard лотов на 0 контрактов
69.80 90.67 +20.88 +29.9% 50%
≤ 0.0049+1
Classified
→float up to 0.058299
1 5 10
The Bravo Collection
+ The Chroma 2 Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
33.10 53.95 +20.85 +63.0% 70%
≤ 0.1634+1
Restricted
→float up to 0.007999
1 2 0
The Anubis Collection
+ The Arabesque Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
79.36 100.19 +20.83 +26.2% 55%
≤ 0.0062+1
Restricted
→float up to 0.048999
1 5 0/day
The CS20 Collection
+ The Huntsman Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
99.51 120.13 +20.62 +20.7% 50%
≤ 0.0049+2
Classified
→float up to 0.069999
1 5 3
Chains Pretty floats Interesting Cases Favorites From inventory Proven in practice How crafts work