Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.
Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.
Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.
Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.
Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.
The summary covers all crafts of the recalculation, risk-labelled ones included: 39 609.Of them the site shows the best: 15 000.Shown in the list below: 420.Hidden:“profit on prices without sales” — 21 434,
“profit only from resale” — 261,
“outcome above the Steam cap” — 3 556.
A craft can carry several labels.Your own conditions apply too.
Craft ROI all crafts of the recalculation: how many in each band
StatTrak™ Zeus x27 | Olympus (Field-Tested): buy 0.1500–0.1619 (2% of this wear's listings); StatTrak™ Zeus x27 | Olympus (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)
CZ75-Auto | Pole Position (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings); UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2552 (2% of this wear's listings)
UMP-45 | Continuum (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); Nova | Ocular (Minimal Wear): buy 0.0700–0.0763 (under 1% of this wear's listings)
invest at least 748 $with floatassemble:float cannot be reached
float premium: at least 375 $
sale unreliablemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.float cannot be reachedThere are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
UMP-45 | Late Night Transit (Minimal Wear): buy 0.0700–0.0768 (under 1% of this wear's listings); XM1014 | Run Run Run (Factory New): buy 0.0000–0.0060 (≈2% of this wear's listings)
Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1683 (2% of this wear's listings); Zeus x27 | Dragon Snore (Minimal Wear): buy 0.0700–0.0763 (2% of this wear's listings)
Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings); Five-SeveN | Monkey Business (Minimal Wear): buy 0.1000–0.1025 (3% of this wear's listings)
Zeus x27 | Dragon Snore (Minimal Wear): buy 0.0700–0.0770 (2% of this wear's listings); Zeus x27 | Dragon Snore (Factory New): buy 0.0000–0.0062 (3% of this wear's listings)
Nova | Ocular (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings); Nova | Ocular (Factory New): buy 0.0000–0.0062 (≈2% of this wear's listings)
invest at least 1 153 $with floatassemble:not enough lots
float premium: at least 677 $
marketplace pricesells slowly50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
sale unreliablemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.float cannot be reachedThere are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
marketplace pricesells slowly50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.