Knives and gloves
₸≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 10.10: 1 ₽ = 5.3452 ₸. This is a conversion at the exchange rate; the regional price may differ.

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Knife and glove crafts

How to read the list

The second kind of contract: five Covert skins give a knife or gloves from the inputs’ collection. The float rule is the same, only the average is taken over five.

Covert can also be obtained by crafting. A chain from Classified needs 50 items, from Restricted — 500 (the “Steps” filter). Any other chain, even from Consumer, is calculated by the chain builder.

There are many outcomes: five knife models with thirteen finishes each. So look at the average over all outcomes; you cannot count on one particular knife.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 47 752.

The gain here is understated. Steam has a price ceiling, and expensive knives are not listed on the market at all. Such an outcome is counted at the cheapest listing on CSFloat or Market.CSGO minus their fee (the outcome says “sell on…”). Where there is no price there either, the outcome is counted as zero, so the true expected value can be higher than shown.
Profitable 1 113crafts of 8 604 in the recalculation
Best profit +232 949₸ The Revolution Collection · +118% marketplace price +3
Median ROI +17% half of the profitable crafts are above
No float picking 11 every outcome pays off: 0

The summary covers all crafts of the recalculation, risk-labelled ones included: 8 604. Shown in the list below: 3 229. Hidden: “profit on prices without sales” — 783. A craft can carry several labels.

Filters
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
chance 29%
5 items
The Glove Collection
Covert
+760 897 ₸ +89.5%
invest 849 998 ₸assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 29% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Hedge Maze (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 610 895 ₸
Float
0.0000–0.0067
Lots that fit
10%
Sales per week
0
Ways to assemble
1

SSG 08 | Dragonfire (Factory New): buy 0.0000–0.0067 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 29%
5 items+5 similar
The Operation Hydra Collection + The Glove Collection
Covert
+669 958 ₸ +71.2%
invest 940 937 ₸assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 29% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Hedge Maze (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 610 895 ₸
Float
0.0000–0.0075 +1
Lots that fit
11%
Sales per week
0
Ways to assemble
4

Five-SeveN | Hyper Beast (Factory New): buy 0.0000–0.0075 (≈2% of this wear's listings); SSG 08 | Dragonfire (Factory New): buy 0.0000–0.0075 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 29%
The Glove Collection + The Clutch Collection
Covert
+656 680 ₸ +91.4%
invest 718 109 ₸assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 38% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Hedge Maze (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 374 790 ₸
Float
0.0000–0.0070 +1
Lots that fit
10%
Sales per week
0
Ways to assemble
4

SSG 08 | Dragonfire (Factory New): buy 0.0000–0.0070 (1% of this wear's listings); MP7 | Bloodsport (Factory New): buy 0.0000–0.0070 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 0%
3 steps
The Horizon Collection
Restricted
+644 809 ₸ +54.7%
invest 1 179 122 ₸assemble: ≈ won't work
profit only from resale sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Talon Knife | Case Hardened (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 823 931 ₸
Float
0.0000–0.0039 +1
Lots that fit
6%
Sales per week
0
Ways to assemble
1
Steps
3

Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); AWP | PAW (Factory New): buy 0.0000–0.0039 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 27%
The eSports 2013 Winter Collection + The Glove Collection
Covert
+590 903 ₸ +79.2%
invest 745 875 ₸assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 34% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Hedge Maze (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 336 778 ₸
Float
0.0000–0.0059 +1
Lots that fit
9%
Sales per week
0
Ways to assemble
4

M4A4 | X-Ray (Factory New): buy 0.0000–0.0059 (0% of this wear's listings); SSG 08 | Dragonfire (Factory New): buy 0.0000–0.0059 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 23%
5 items+3 similar
The Shadow Collection + The Glove Collection
Covert
+497 871 ₸ +62.1%
invest 802 076 ₸assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 37% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Hedge Maze (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 299 947 ₸
Float
0.0000–0.0075 +1
Lots that fit
11%
Sales per week
0
Ways to assemble
4

USP-S | Kill Confirmed (Factory New): buy 0.0000–0.0075 (0% of this wear's listings); SSG 08 | Dragonfire (Factory New): buy 0.0000–0.0075 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 25%
2 steps
The Glove Collection
Classified
+442 659 ₸ +35.0%
invest 1 266 289 ₸assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 29% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Hedge Maze (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 708 947 ₸
Float
0.0000–0.0101
Lots that fit
14%
Sales per week
0
Ways to assemble
1
Steps
2

P90 | Shallow Grave (Factory New): buy 0.0000–0.0101 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 17%
3 steps
The Glove Collection
Restricted
+323 532 ₸ +17.4%
invest 1 863 565 ₸assemble: ≈ won't work
profit only from resale no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 29% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Hedge Maze (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 187 098 ₸
Float
0.0000–0.0040
Lots that fit
6%
Sales per week
0
Ways to assemble
1
Steps
3

Nova | Gila (Factory New): buy 0.0000–0.0040 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 0%
3 steps
The Phoenix Collection
Restricted
+318 485 ₸ +42.3%
invest 753 241 ₸assemble: ≈ won't work
profit only from resale marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Karambit | Slaughter (Factory New)
Best outcome
float up to 0.027499
Return after fees
1 071 726 ₸
Float
0.1500–0.1629
Lots that fit
6%
Sales per week
0
Ways to assemble
1
Steps
3

FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1629 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 21%
5 items
The Operation Hydra Collection
Covert
+306 202 ₸ +23.5%
invest 1 304 693 ₸assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 29% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Hedge Maze (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 610 895 ₸
Float
0.0000–0.0135
Lots that fit
19%
Sales per week
0
Ways to assemble
1

Five-SeveN | Hyper Beast (Factory New): buy 0.0000–0.0135 (≈3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 4%
3 steps
The Prisma Collection
Restricted
+300 150 ₸ +72.9%
invest 411 658 ₸assemble: ≈ won't work
profit only from resale marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 46% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Stiletto Knife | Ultraviolet (Factory New)
Best outcome
float up to 0.069999
Return after fees
711 808 ₸
Float
0.0000–0.0054
Lots that fit
8%
Sales per week
0
Ways to assemble
1
Steps
3

UMP-45 | Moonrise (Factory New): buy 0.0000–0.0054 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 22%
5 items+9 similar
The Operation Hydra Collection + The Clutch Collection
Covert
+292 925 ₸ +27.1%
invest 1 081 865 ₸assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 38% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Hedge Maze (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 374 790 ₸
Float
0.0000–0.0121 +1
Lots that fit
17%
Sales per week
0
Ways to assemble
4

Five-SeveN | Hyper Beast (Factory New): buy 0.0000–0.0121 (≈2% of this wear's listings); MP7 | Bloodsport (Factory New): buy 0.0000–0.0121 (5% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 20%
The Operation Hydra Collection + The Danger Zone Collection
Covert
+252 507 ₸ +23.6%
invest 1 070 629 ₸assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 37% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Hedge Maze (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 323 136 ₸
Float
0.0000–0.0112 +1
Lots that fit
16%
Sales per week
0
Ways to assemble
4

Five-SeveN | Hyper Beast (Factory New): buy 0.0000–0.0112 (≈2% of this wear's listings); AWP | Neo-Noir (Factory New): buy 0.0000–0.0112 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 13%
3 steps
The Gamma Collection
Restricted
+242 437 ₸ +42.6%
invest 568 501 ₸assemble: ≈ won't work
profit only from resale marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 77% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Karambit | Lore (Factory New)
Best outcome
float up to 0.045499
Return after fees
810 939 ₸
Float
0.0000–0.0058 +1
Lots that fit
8%
Sales per week
0
Ways to assemble
1
Steps
3

Sawed-Off | Limelight (Minimal Wear): buy 0.0700–0.0766 (under 1% of this wear's listings); P90 | Chopper (Factory New): buy 0.0000–0.0058 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 58%
2 steps
The Clutch Collection
Classified
+241 147 ₸ +113.5%
invest 212 436 ₸assemble: ≈ won't work
marketplace price sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Factory New)
Best outcome
float up to 0.069999
Return after fees
453 583 ₸
Float
0.0000–0.0042 +1
Lots that fit
6%
Sales per week
0
Ways to assemble
1
Steps
2

USP-S | Cortex (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); AUG | Stymphalian (Factory New): buy 0.0000–0.0042 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 67%
5 items
The Clutch Collection
Covert
+239 814 ₸ +125.9%
invest 190 555 ₸assemble: ≈ won't work
marketplace price sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Factory New)
Best outcome
float up to 0.069999
Return after fees
430 370 ₸
Float
0.0000–0.0087
Lots that fit
13%
Sales per week
0
Ways to assemble
1

MP7 | Bloodsport (Factory New): buy 0.0000–0.0087 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 62%
5 items+5 similar
The Revolution Collection + The Clutch Collection
Covert
+232 949 ₸ +118.0%
invest 197 421 ₸assemble: ≈ medium
marketplace price sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Factory New)
Best outcome
float up to 0.069999
Return after fees
430 370 ₸
Float
0.0000–0.0094 +1
Lots that fit
13%
Sales per week
0
Ways to assemble
4

AK-47 | Head Shot (Factory New): buy 0.0000–0.0094 (5% of this wear's listings); MP7 | Bloodsport (Factory New): buy 0.0000–0.0094 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 20%
The eSports 2013 Winter Collection + The Operation Hydra Collection
Covert
+227 147 ₸ +20.5%
invest 1 109 631 ₸assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 34% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Hedge Maze (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 336 778 ₸
Float
0.0000–0.0092 +1
Lots that fit
13%
Sales per week
0
Ways to assemble
4

M4A4 | X-Ray (Factory New): buy 0.0000–0.0092 (1% of this wear's listings); Five-SeveN | Hyper Beast (Factory New): buy 0.0000–0.0092 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 38%
3 steps
The Clutch Collection
Restricted
+217 852 ₸ +59.7%
invest 365 048 ₸assemble: ≈ won't work
marketplace price sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Factory New)
Best outcome
float up to 0.069999
Return after fees
582 900 ₸
Float
0.0000–0.0074
Lots that fit
11%
Sales per week
0
Ways to assemble
1
Steps
3

Negev | Lionfish (Factory New): buy 0.0000–0.0074 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 58%
5 items+1 similar
The Dead Hand Collection + The Clutch Collection
Covert
+217 611 ₸ +86.5%
invest 251 499 ₸assemble: ≈ medium
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 63% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Factory New)
Best outcome
float up to 0.069999
Return after fees
469 110 ₸
Float
0.0000–0.0094 +1
Lots that fit
13%
Sales per week
0
Ways to assemble
4

Glock-18 | Fully Tuned (Factory New): buy 0.0000–0.0094 (3% of this wear's listings); MP7 | Bloodsport (Factory New): buy 0.0000–0.0094 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 54%
5 items
The Revolution Collection
Covert
+205 485 ₸ +91.4%
invest 224 885 ₸assemble: ≈ medium
marketplace price sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Factory New)
Best outcome
float up to 0.069999
Return after fees
430 370 ₸
Float
0.0000–0.0135
Lots that fit
19%
Sales per week
0
Ways to assemble
1

AK-47 | Head Shot (Factory New): buy 0.0000–0.0135 (6% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 61%
5 items+3 similar
The Revolution Collection + The Recoil Collection
Covert
+204 225 ₸ +92.5%
invest 220 671 ₸assemble: ≈ medium
marketplace price sells slowly 68% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Factory New)
Best outcome
float up to 0.069999
Return after fees
424 895 ₸
Float
0.0000–0.0124 +1
Lots that fit
18%
Sales per week
0
Ways to assemble
4

AK-47 | Head Shot (Factory New): buy 0.0000–0.0124 (6% of this wear's listings); AWP | Chromatic Aberration (Factory New): buy 0.0000–0.0124 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
3 steps
The Revolution Collection
Restricted
+203 820 ₸ +84.2%
invest 242 104 ₸assemble: ≈ won't work
marketplace price sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Factory New)
Best outcome
float up to 0.069999
Return after fees
445 924 ₸
Float
0.0000–0.0036 +1
Lots that fit
5%
Sales per week
0
Ways to assemble
1
Steps
3

MAC-10 | Sakkaku (Field-Tested): buy 0.2100–0.2189 (3% of this wear's listings); P90 | Neoqueen (Factory New): buy 0.0000–0.0036 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 61%
The Danger Zone Collection + The Clutch Collection
Covert
+199 397 ₸ +111.2%
invest 179 319 ₸assemble: ≈ medium
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 70% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Factory New)
Best outcome
float up to 0.069999
Return after fees
378 716 ₸
Float
0.0000–0.0082 +1
Lots that fit
12%
Sales per week
0
Ways to assemble
4

AWP | Neo-Noir (Factory New): buy 0.0000–0.0082 (2% of this wear's listings); MP7 | Bloodsport (Factory New): buy 0.0000–0.0082 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 71%
5 items
The Recoil Collection
Covert
+199 184 ₸ +97.7%
invest 203 814 ₸assemble: ≈ won't work
marketplace price sells slowly 58% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Factory New)
Best outcome
float up to 0.069999
Return after fees
402 999 ₸
Float
0.0000–0.0094
Lots that fit
14%
Sales per week
0
Ways to assemble
1

AWP | Chromatic Aberration (Factory New): buy 0.0000–0.0094 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 20%
5 items+5 similar
The Operation Hydra Collection + The Gallery Collection
Covert
+194 073 ₸ +17.5%
invest 1 108 989 ₸assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 39% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Hedge Maze (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 303 062 ₸
Float
0.0000–0.0125 +1
Lots that fit
18%
Sales per week
0
Ways to assemble
2

Five-SeveN | Hyper Beast (Factory New): buy 0.0000–0.0125 (≈3% of this wear's listings); Glock-18 | Gold Toof (Factory New): buy 0.0000–0.0125 (9% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 57%
5 items+1 similar
The Clutch Collection + The Breakout Collection
Covert
+193 927 ₸ +74.8%
invest 259 347 ₸assemble: ≈ medium
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 60% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Factory New)
Best outcome
float up to 0.069999
Return after fees
453 275 ₸
Float
0.0000–0.0082 +1
Lots that fit
12%
Sales per week
0
Ways to assemble
4

MP7 | Bloodsport (Factory New): buy 0.0000–0.0082 (4% of this wear's listings); M4A1-S | Cyrex (Factory New): buy 0.0000–0.0082 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 71%
5 items+1 similar
The Snakebite Collection + The Recoil Collection
Covert
+190 254 ₸ +89.4%
invest 212 744 ₸assemble: ≈ won't work
marketplace price sells slowly 58% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Factory New)
Best outcome
float up to 0.069999
Return after fees
402 999 ₸
Float
0.0000–0.0096 +1
Lots that fit
14%
Sales per week
0
Ways to assemble
4

M4A4 | In Living Color (Factory New): buy 0.0000–0.0096 (4% of this wear's listings); AWP | Chromatic Aberration (Factory New): buy 0.0000–0.0096 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
5 items+1 similar
The Revolution Collection + The Dead Hand Collection
Covert
+190 147 ₸ +68.2%
invest 278 963 ₸assemble: ≈ medium
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 63% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Factory New)
Best outcome
float up to 0.069999
Return after fees
469 110 ₸
Float
0.0000–0.0135 +1
Lots that fit
19%
Sales per week
0
Ways to assemble
4

AK-47 | Head Shot (Factory New): buy 0.0000–0.0135 (6% of this wear's listings); Glock-18 | Fully Tuned (Factory New): buy 0.0000–0.0135 (6% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 71%
2 steps
The Recoil Collection
Classified
+189 789 ₸ +87.1%
invest 217 811 ₸assemble: ≈ won't work
marketplace price sells slowly 58% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 16 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Factory New)
Best outcome
float up to 0.069999
Return after fees
407 600 ₸
Float
0.0000–0.0046 +1
Lots that fit
7%
Sales per week
0
Ways to assemble
1
Steps
2

Sawed-Off | Kiss♥Love (Minimal Wear): buy 0.0700–0.0753 (0% of this wear's listings); P250 | Visions (Factory New): buy 0.0000–0.0046 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
2 steps
The Revolution Collection
Classified
+186 212 ₸ +76.3%
invest 244 158 ₸assemble: ≈ won't work
marketplace price sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Factory New)
Best outcome
float up to 0.069999
Return after fees
430 370 ₸
Float
0.0000–0.0037 +1
Lots that fit
5%
Sales per week
0
Ways to assemble
1
Steps
2

AWP | Duality (Minimal Wear): buy 0.0700–0.0742 (2% of this wear's listings); AWP | Duality (Factory New): buy 0.0000–0.0037 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 72%
5 items+1 similar
The Recoil Collection + The Dead Hand Collection
Covert
+185 107 ₸ +70.6%
invest 262 106 ₸assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 53% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Ultra Violent (Factory New)
Best outcome
float up to 0.069999
Return after fees
447 213 ₸
Float
0.0000–0.0100 +1
Lots that fit
14%
Sales per week
0
Ways to assemble
4

AWP | Chromatic Aberration (Factory New): buy 0.0000–0.0100 (under 1% of this wear's listings); Glock-18 | Fully Tuned (Factory New): buy 0.0000–0.0100 (6% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 56%
The Wildfire Collection + The Clutch Collection
Covert
+177 096 ₸ +91.5%
invest 193 458 ₸assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 69% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Factory New)
Best outcome
float up to 0.069999
Return after fees
370 554 ₸
Float
0.0000–0.0087 +1
Lots that fit
13%
Sales per week
0
Ways to assemble
4

M4A4 | The Battlestar (Factory New): buy 0.0000–0.0087 (0% of this wear's listings); MP7 | Bloodsport (Factory New): buy 0.0000–0.0087 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 53%
The Revolution Collection + The Danger Zone Collection
Covert
+171 933 ₸ +83.1%
invest 206 783 ₸assemble: ≈ medium
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 70% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Factory New)
Best outcome
float up to 0.069999
Return after fees
378 716 ₸
Float
0.0000–0.0112 +1
Lots that fit
16%
Sales per week
0
Ways to assemble
4

AK-47 | Head Shot (Factory New): buy 0.0000–0.0112 (6% of this wear's listings); AWP | Neo-Noir (Factory New): buy 0.0000–0.0112 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 20%
5 items+1 similar
The eSports 2014 Summer Collection + The Operation Hydra Collection
Covert
+169 016 ₸ +14.5%
invest 1 167 762 ₸assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 34% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Hedge Maze (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 336 778 ₸
Float
0.0000–0.0120 +1
Lots that fit
17%
Sales per week
0
Ways to assemble
4

M4A4 | Bullet Rain (Factory New): buy 0.0200–0.0285 (5% of this wear's listings); Five-SeveN | Hyper Beast (Factory New): buy 0.0000–0.0120 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 64%
The Recoil Collection + The Danger Zone Collection
Covert
+166 893 ₸ +87.9%
invest 189 926 ₸assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 60% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Factory New)
Best outcome
float up to 0.069999
Return after fees
356 819 ₸
Float
0.0000–0.0087 +1
Lots that fit
13%
Sales per week
0
Ways to assemble
4

AWP | Chromatic Aberration (Factory New): buy 0.0000–0.0087 (under 1% of this wear's listings); AWP | Neo-Noir (Factory New): buy 0.0000–0.0087 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 54%
5 items+1 similar
The Revolution Collection + The Breakout Collection
Covert
+166 463 ₸ +58.0%
invest 286 811 ₸assemble: ≈ medium
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 60% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Factory New)
Best outcome
float up to 0.069999
Return after fees
453 275 ₸
Float
0.0000–0.0112 +1
Lots that fit
16%
Sales per week
0
Ways to assemble
4

AK-47 | Head Shot (Factory New): buy 0.0000–0.0112 (6% of this wear's listings); M4A1-S | Cyrex (Factory New): buy 0.0000–0.0112 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 53%
5 items+3 similar
The Operation Broken Fang Collection + The Clutch Collection
Covert
+164 753 ₸ +63.3%
invest 260 142 ₸assemble: ≈ won't work
marketplace price sells slowly 68% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Factory New)
Best outcome
float up to 0.069999
Return after fees
424 895 ₸
Float
0.0000–0.0094 +1
Lots that fit
13%
Sales per week
0
Ways to assemble
3

Glock-18 | Neo-Noir (Factory New): buy 0.0000–0.0094 (6% of this wear's listings); MP7 | Bloodsport (Factory New): buy 0.0000–0.0094 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
5 items+1 similar
The Recoil Collection + The Breakout Collection
Covert
+161 423 ₸ +59.8%
invest 269 955 ₸assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Butterfly Knife | Crimson Web (Factory New)
Best outcome
float up to 0.069999
Return after fees
431 378 ₸
Float
0.0000–0.0087 +1
Lots that fit
13%
Sales per week
0
Ways to assemble
4

AWP | Chromatic Aberration (Factory New): buy 0.0000–0.0087 (under 1% of this wear's listings); M4A1-S | Cyrex (Factory New): buy 0.0000–0.0087 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 71%
5 items
The Snakebite Collection
Covert
+154 533 ₸ +62.2%
invest 248 466 ₸assemble: ≈ won't work
marketplace price sells slowly 58% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Factory New)
Best outcome
float up to 0.069999
Return after fees
402 999 ₸
Float
0.0000–0.0106
Lots that fit
15%
Sales per week
0
Ways to assemble
1

M4A4 | In Living Color (Factory New): buy 0.0000–0.0106 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Wildfire Collection + The Revolution Collection
Covert
+149 632 ₸ +67.7%
invest 220 922 ₸assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 69% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Factory New)
Best outcome
float up to 0.069999
Return after fees
370 554 ₸
Float
0.0000–0.0121 +1
Lots that fit
17%
Sales per week
0
Ways to assemble
4

M4A4 | The Battlestar (Factory New): buy 0.0000–0.0121 (0% of this wear's listings); AK-47 | Head Shot (Factory New): buy 0.0000–0.0121 (6% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
5 items+9 similar
The Wildfire Collection + The Recoil Collection
Covert
+144 592 ₸ +70.9%
invest 204 065 ₸assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 59% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Factory New)
Best outcome
float up to 0.069999
Return after fees
348 657 ₸
Float
0.0000–0.0092 +1
Lots that fit
13%
Sales per week
0
Ways to assemble
4

M4A4 | The Battlestar (Factory New): buy 0.0000–0.0092 (0% of this wear's listings); AWP | Chromatic Aberration (Factory New): buy 0.0000–0.0092 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 48%
5 items+3 similar
The Gallery Collection + The Clutch Collection
Covert
+140 963 ₸ +64.8%
invest 217 679 ₸assemble: ≈ medium
marketplace price sells slowly 72% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Factory New)
Best outcome
float up to 0.069999
Return after fees
358 642 ₸
Float
0.0000–0.0089 +1
Lots that fit
13%
Sales per week
0
Ways to assemble
2

Glock-18 | Gold Toof (Factory New): buy 0.0000–0.0089 (9% of this wear's listings); MP7 | Bloodsport (Factory New): buy 0.0000–0.0089 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 48%
5 items+9 similar
The Revolution Collection + The Operation Broken Fang Collection
Covert
+137 289 ₸ +47.7%
invest 287 606 ₸assemble: ≈ won't work
marketplace price sells slowly 68% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Factory New)
Best outcome
float up to 0.069999
Return after fees
424 895 ₸
Float
0.0000–0.0135 +1
Lots that fit
19%
Sales per week
0
Ways to assemble
3

AK-47 | Head Shot (Factory New): buy 0.0000–0.0135 (6% of this wear's listings); Glock-18 | Neo-Noir (Factory New): buy 0.0000–0.0135 (6% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 20%
5 items+1 similar
The Shadow Collection + The Operation Hydra Collection
Covert
+134 115 ₸ +11.5%
invest 1 165 832 ₸assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 37% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Hedge Maze (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 299 947 ₸
Float
0.0000–0.0135 +1
Lots that fit
19%
Sales per week
0
Ways to assemble
4

USP-S | Kill Confirmed (Factory New): buy 0.0000–0.0135 (5% of this wear's listings); Five-SeveN | Hyper Beast (Factory New): buy 0.0000–0.0135 (≈3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 61%
5 items+1 similar
The Recoil Collection + The Dreams & Nightmares Collection
Covert
+129 244 ₸ +58.0%
invest 222 929 ₸assemble: ≈ won't work
marketplace price sells slowly 57% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Factory New)
Best outcome
float up to 0.069999
Return after fees
352 172 ₸
Float
0.0000–0.0097 +1
Lots that fit
14%
Sales per week
0
Ways to assemble
2

AWP | Chromatic Aberration (Factory New): buy 0.0000–0.0097 (under 1% of this wear's listings); MP9 | Starlight Protector (Factory New): buy 0.0000–0.0097 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 0%
2 steps
The Operation Riptide Collection
Classified
+48 830 ₸ +6.8%
invest 718 751 ₸assemble: ≈ won't work
profit only from resale marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Butterfly Knife | Gamma Doppler (Factory New)
Best outcome
float up to 0.008615
Return after fees
767 581 ₸
Float
0.0700–0.0787 +1
Lots that fit
11%
Sales per week
4
Ways to assemble
1
Steps
2

Glock-18 | Snack Attack (Field-Tested): buy 0.1500–0.1751 (under 1% of this wear's listings); Glock-18 | Snack Attack (Minimal Wear): buy 0.0700–0.0787 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 27%
5 items+1 similar
The eSports 2013 Winter Collection + The CS20 Collection
Covert
−1 895 ₸ −1.1%
invest 178 219 ₸assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 72% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ M9 Bayonet | Crimson Web (Factory New)
Best outcome
float up to 0.069999
Return after fees
176 325 ₸
Float
0.0000–0.0059 +1
Lots that fit
9%
Sales per week
0
Ways to assemble
4

M4A4 | X-Ray (Factory New): buy 0.0000–0.0059 (0% of this wear's listings); FAMAS | Commemoration (Factory New): buy 0.0000–0.0059 (1% of this wear's listings)

chance 15%
2 steps
The CS20 Collection
Classified
−2 021 ₸ −0.8%
invest 260 518 ₸assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 77% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Classic Knife | Crimson Web (Factory New)
Best outcome
float up to 0.069999
Return after fees
258 497 ₸
Float
0.0000–0.0054
Lots that fit
8%
Sales per week
0
Ways to assemble
1
Steps
2

AUG | Death by Puppy (Factory New): buy 0.0000–0.0054 (0% of this wear's listings)

chance 39%
5 items+1 similar
The Danger Zone Collection + The Chroma 3 Collection
Covert
−2 192 ₸ −1.2%
invest 182 801 ₸assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 68% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Karambit | Doppler (Factory New)
Best outcome
float up to 0.001081
Return after fees
180 609 ₸
Float
0.0000–0.0067 +1
Lots that fit
10%
Sales per week
0
Ways to assemble
4

AWP | Neo-Noir (Factory New): buy 0.0000–0.0067 (1% of this wear's listings); PP-Bizon | Judgement of Anubis (Factory New): buy 0.0000–0.0067 (3% of this wear's listings)

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Made of Steps Ways Liquidity
sales / week
The Glove Collection
marketplace price sells slowly 29% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
849 997.91 1 610 894.76 +760 896.85 +89.5% 29%
no outcome price
Covert 5 items
→float up to 0.069999
1 1 0
The Operation Hydra Collection
+ The Glove Collection
marketplace price sells slowly 29% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
940 936.87 1 610 894.76 +669 957.89 +71.2% 29%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Glove Collection
+ The Clutch Collection
marketplace price sells slowly 38% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
718 109.36 1 374 789.73 +656 680.38 +91.4% 29%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Horizon Collection
profit only from resale sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 chains
1 179 122.22 1 823 931.16 +644 808.94 +54.7% 0%
≤ 0.0039+1
Restricted
→float up to 0.069999
3 steps 1 0
The eSports 2013 Winter Collection
+ The Glove Collection
marketplace price sells slowly 34% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
745 875.30 1 336 778.03 +590 902.73 +79.2% 27%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Shadow Collection
+ The Glove Collection
marketplace price sells slowly 37% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
802 075.82 1 299 947.00 +497 871.18 +62.1% 23%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Glove Collection
marketplace price sells slowly 29% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 chains
1 266 288.52 1 708 947.02 +442 658.50 +35.0% 25%
no outcome price
Classified
→float up to 0.069999
2 steps 1 0
The Glove Collection
profit only from resale marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 29% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 chains
1 863 565.37 2 187 097.63 +323 532.26 +17.4% 17%
no outcome price
Restricted
→float up to 0.069999
3 steps 1 0
The Phoenix Collection
profit only from resale marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 chains
753 240.78 1 071 725.91 +318 485.13 +42.3% 0%
≤ 0.1629
Restricted
→float up to 0.027499
3 steps 1 0
The Operation Hydra Collection
marketplace price sells slowly 29% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 304 692.73 1 610 894.76 +306 202.03 +23.5% 21%
no outcome price
Covert 5 items
→float up to 0.069999
1 1 0
The Prisma Collection
profit only from resale marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 46% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 chains
411 657.95 711 807.73 +300 149.77 +72.9% 4%
≤ 0.0054
Restricted
→float up to 0.069999
3 steps 1 0
The Operation Hydra Collection
+ The Clutch Collection
marketplace price sells slowly 38% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 081 865.22 1 374 789.73 +292 924.52 +27.1% 22%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Operation Hydra Collection
+ The Danger Zone Collection
marketplace price sells slowly 37% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 070 629.09 1 323 135.94 +252 506.85 +23.6% 20%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Gamma Collection
profit only from resale marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 77% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 chains
568 501.16 810 938.51 +242 437.35 +42.6% 13%
≤ 0.0058+1
Restricted
→float up to 0.045499
3 steps 1 0
The Clutch Collection
marketplace price sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 chains
212 436.40 453 583.12 +241 146.72 +113.5% 58%
≤ 0.0042+1
Classified
→float up to 0.069999
2 steps 1 0
The Clutch Collection
marketplace price sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
190 555.17 430 369.64 +239 814.48 +125.9% 67%
≤ 0.0087
Covert 5 items
→float up to 0.069999
1 1 0
The Revolution Collection
+ The Clutch Collection
marketplace price sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ medium ≈ for 1 contract
197 421.14 430 369.64 +232 948.51 +118.0% 62%
≤ 0.0094+1
Covert 5 items
→float up to 0.069999
1 4 0
The eSports 2013 Winter Collection
+ The Operation Hydra Collection
marketplace price sells slowly 34% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 109 631.16 1 336 778.03 +227 146.87 +20.5% 20%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Clutch Collection
marketplace price sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 chains
365 048.11 582 900.19 +217 852.08 +59.7% 38%
≤ 0.0074
Restricted
→float up to 0.069999
3 steps 1 0
The Dead Hand Collection
+ The Clutch Collection
marketplace price sells slowly 63% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ medium ≈ for 1 contract
251 498.88 469 110.17 +217 611.29 +86.5% 58%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Revolution Collection
marketplace price sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ medium ≈ for 1 contract
224 885.03 430 369.64 +205 484.62 +91.4% 54%
≤ 0.0135
Covert 5 items
→float up to 0.069999
1 1 0
The Revolution Collection
+ The Recoil Collection
marketplace price sells slowly 68% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ medium ≈ for 1 contract
220 670.85 424 895.43 +204 224.59 +92.5% 61%
≤ 0.0124+1
Covert 5 items
→float up to 0.069999
1 4 0
The Revolution Collection
marketplace price sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 chains
242 103.95 445 923.69 +203 819.75 +84.2% 50%
≤ 0.0036+1
Restricted
→float up to 0.069999
3 steps 1 0
The Danger Zone Collection
+ The Clutch Collection
marketplace price sells slowly 70% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ medium ≈ for 1 contract
179 319.04 378 715.85 +199 396.81 +111.2% 61%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Recoil Collection
marketplace price sells slowly 58% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
203 814.12 402 998.58 +199 184.47 +97.7% 71%
≤ 0.0094
Covert 5 items
→float up to 0.069999
1 1 0
The Operation Hydra Collection
+ The Gallery Collection
marketplace price sells slowly 39% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 108 988.78 1 303 062.01 +194 073.23 +17.5% 20%
no outcome price
Covert 5 items
→float up to 0.069999
1 2 0
The Clutch Collection
+ The Breakout Collection
marketplace price sells slowly 60% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ medium ≈ for 1 contract
259 347.45 453 274.76 +193 927.31 +74.8% 57%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Snakebite Collection
+ The Recoil Collection
marketplace price sells slowly 58% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
212 744.45 402 998.58 +190 254.14 +89.4% 71%
≤ 0.0096+1
Covert 5 items
→float up to 0.069999
1 4 0
The Revolution Collection
+ The Dead Hand Collection
marketplace price sells slowly 63% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ medium ≈ for 1 contract
278 962.77 469 110.17 +190 147.40 +68.2% 55%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Recoil Collection
marketplace price sells slowly 58% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 16 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 chains
217 810.70 407 600.11 +189 789.41 +87.1% 71%
≤ 0.0046+1
Classified
→float up to 0.069999
2 steps 1 0
The Revolution Collection
marketplace price sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 chains
244 157.83 430 369.64 +186 211.82 +76.3% 50%
≤ 0.0037+1
Classified
→float up to 0.069999
2 steps 1 0
The Recoil Collection
+ The Dead Hand Collection
marketplace price sells slowly 53% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
262 106.04 447 213.32 +185 107.28 +70.6% 72%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Wildfire Collection
+ The Clutch Collection
marketplace price sells slowly 69% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
193 457.91 370 554.23 +177 096.32 +91.5% 56%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Revolution Collection
+ The Danger Zone Collection
marketplace price sells slowly 70% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ medium ≈ for 1 contract
206 782.93 378 715.85 +171 932.92 +83.1% 53%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The eSports 2014 Summer Collection
+ The Operation Hydra Collection
marketplace price sells slowly 34% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 167 762.03 1 336 778.03 +169 016.00 +14.5% 20%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Recoil Collection
+ The Danger Zone Collection
marketplace price sells slowly 60% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
189 926.20 356 819.00 +166 892.80 +87.9% 64%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Revolution Collection
+ The Breakout Collection
marketplace price sells slowly 60% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ medium ≈ for 1 contract
286 811.34 453 274.76 +166 463.42 +58.0% 54%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Operation Broken Fang Collection
+ The Clutch Collection
marketplace price sells slowly 68% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
260 142.22 424 895.43 +164 753.21 +63.3% 53%
≤ 0.0094+1
Covert 5 items
→float up to 0.069999
1 3 0
The Recoil Collection
+ The Breakout Collection
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
269 954.61 431 377.91 +161 423.30 +59.8% 70%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Snakebite Collection
marketplace price sells slowly 58% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
248 465.76 402 998.58 +154 532.82 +62.2% 71%
≤ 0.0106
Covert 5 items
→float up to 0.069999
1 1 0
The Wildfire Collection
+ The Revolution Collection
marketplace price sells slowly 69% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
220 921.80 370 554.23 +149 632.43 +67.7% 50%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Wildfire Collection
+ The Recoil Collection
marketplace price sells slowly 59% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
204 065.07 348 657.38 +144 592.31 +70.9% 60%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Gallery Collection
+ The Clutch Collection
marketplace price sells slowly 72% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ medium ≈ for 1 contract
217 678.73 358 641.92 +140 963.19 +64.8% 48%
≤ 0.0089+1
Covert 5 items
→float up to 0.069999
1 2 0
The Revolution Collection
+ The Operation Broken Fang Collection
marketplace price sells slowly 68% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
287 606.11 424 895.43 +137 289.32 +47.7% 48%
≤ 0.0135+1
Covert 5 items
→float up to 0.069999
1 3 0
The Shadow Collection
+ The Operation Hydra Collection
marketplace price sells slowly 37% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 165 831.68 1 299 947.00 +134 115.32 +11.5% 20%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Recoil Collection
+ The Dreams & Nightmares Collection
marketplace price sells slowly 57% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
222 928.75 352 172.39 +129 243.64 +58.0% 61%
≤ 0.0097+1
Covert 5 items
→float up to 0.069999
1 2 0
The Operation Riptide Collection
profit only from resale marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 chains
718 751.37 767 581.04 +48 829.67 +6.8% 0%
≤ 0.0787+1
Classified
→float up to 0.008615
2 steps 1 4
The eSports 2013 Winter Collection
+ The CS20 Collection
marketplace price sells slowly 72% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
178 219.32 176 324.77 −1 894.55 −1.1% 27%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The CS20 Collection
marketplace price sells slowly 77% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 chains
260 518.04 258 496.94 −2 021.11 −0.8% 15%
no outcome price
Classified
→float up to 0.069999
2 steps 1 0
The Danger Zone Collection
+ The Chroma 3 Collection
marketplace price sells slowly 68% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
182 800.51 180 608.54 −2 191.97 −1.2% 39%
no outcome price
Covert 5 items
→float up to 0.001081
1 4 0
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