- Return after fees
- 20 585 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
Knife and glove crafts
How to read the listThe second kind of contract: five Covert skins give a knife or gloves from the inputs’ collection. The float rule is the same, only the average is taken over five.
Covert can also be obtained by crafting. A chain from Classified needs 50 items, from Restricted — 500 (the “Steps” filter). Any other chain, even from Consumer, is calculated by the chain builder.
There are many outcomes: five knife models with thirteen finishes each. So look at the average over all outcomes; you cannot count on one particular knife.
Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.
Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.
Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.
Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.
Crafts calculated in total: 48 148.
No profitable craft that can be assembled under these conditions: not enough market lots, or the profit rests on resale and no-deal prices. The full list is below.
- Any lot fits 0
- Need float picking 393
- Outcome above the Steam cap 7 734
15 182 of 15 870, selling at least once a day: 9 704
- Return after fees
- 20 585 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.065371
- Return after fees
- 20 172 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.065371
- Return after fees
- 20 172 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.065371
- Return after fees
- 20 172 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.065371
- Return after fees
- 20 172 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.079999
- Return after fees
- 18 212 ₽
- Float
- 0.4500–0.6999
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ M4A4 | Desert-Strike (Battle-Scarred): buy 0.4500–0.6999 (100% of this wear's listings)
- Best outcome
- float up to 0.079999
- Return after fees
- 18 212 ₽
- Float
- 0.4500–0.6999
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ M4A4 | Desert-Strike (Battle-Scarred): buy 0.4500–0.6999 (100% of this wear's listings)
- Best outcome
- float up to 0.072685
- Return after fees
- 19 329 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.072685
- Return after fees
- 19 329 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.001081
- Return after fees
- 28 573 ₽
- Float
- 0.0000–0.0099 +1
- Lots that fit
- 1%
- Sales per week
- 0
- Ways to assemble
- 1
M4A4 | Desert-Strike (Factory New): buy 0.0000–0.0106 (1% of this wear's listings); MP9 | Starlight Protector (Factory New): buy 0.0000–0.0099 (5% of this wear's listings)
- Best outcome
- float up to 0.001081
- Return after fees
- 28 573 ₽
- Float
- 0.0000–0.0099 +1
- Lots that fit
- 1%
- Sales per week
- 0
- Ways to assemble
- 1
MP9 | Starlight Protector (Factory New): buy 0.0000–0.0099 (5% of this wear's listings); M4A4 | Desert-Strike (Factory New): buy 0.0000–0.0106 (1% of this wear's listings)
- Best outcome
- float up to 0.071272
- Return after fees
- 18 503 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.071272
- Return after fees
- 18 503 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.075259
- Return after fees
- 18 212 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.075259
- Return after fees
- 18 212 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.072685
- Return after fees
- 19 329 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.072685
- Return after fees
- 19 329 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.072685
- Return after fees
- 19 329 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.072685
- Return after fees
- 19 329 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.069999
- Return after fees
- 27 217 ₽
- Float
- 0.0000–0.0115 +1
- Lots that fit
- 2%
- Sales per week
- 0
- Ways to assemble
- 1
Glock-18 | Bullet Queen (Factory New): buy 0.0000–0.0115 (21% of this wear's listings); M4A4 | Desert-Strike (Factory New): buy 0.0000–0.0115 (2% of this wear's listings)
- Best outcome
- float up to 0.069999
- Return after fees
- 27 217 ₽
- Float
- 0.0000–0.0115 +1
- Lots that fit
- 2%
- Sales per week
- 0
- Ways to assemble
- 1
M4A4 | Desert-Strike (Factory New): buy 0.0000–0.0115 (2% of this wear's listings); Glock-18 | Bullet Queen (Factory New): buy 0.0000–0.0115 (21% of this wear's listings)
- Best outcome
- float up to 0.079999
- Return after fees
- 14 894 ₽
- Float
- 0.4500–0.6999
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ M4A4 | Desert-Strike (Battle-Scarred): buy 0.4500–0.6999 (100% of this wear's listings)
- Best outcome
- float up to 0.079999
- Return after fees
- 14 894 ₽
- Float
- 0.4500–0.6999
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ M4A4 | Desert-Strike (Battle-Scarred): buy 0.4500–0.6999 (100% of this wear's listings)
- Best outcome
- float up to 0.071999
- Return after fees
- 18 503 ₽
- Float
- 0.1500–0.3705 +1
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3705 (100% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Battle-Scarred): buy 0.4500–0.6897 (100% of this wear's listings)
- Best outcome
- float up to 0.071999
- Return after fees
- 18 503 ₽
- Float
- 0.1500–0.3705 +1
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3705 (100% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Battle-Scarred): buy 0.4500–0.6897 (100% of this wear's listings)
- Best outcome
- float up to 0.237142
- Return after fees
- 9 845 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 1
- Best outcome
- float up to 0.071999
- Return after fees
- 18 503 ₽
- Float
- 0.1500–0.3705 +1
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3705 (100% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Battle-Scarred): buy 0.4500–0.6897 (100% of this wear's listings)
- Best outcome
- float up to 0.071999
- Return after fees
- 18 503 ₽
- Float
- 0.1500–0.3705 +1
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3705 (100% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Battle-Scarred): buy 0.4500–0.6897 (100% of this wear's listings)
- Best outcome
- float up to 0.006666
- Return after fees
- 32 348 ₽
- Float
- 0.0000–0.0101 +2
- Lots that fit
- 0%
- Sales per week
- 0
- Ways to assemble
- 1
StatTrak™ P250 | See Ya Later (Minimal Wear): buy 0.0700–0.0816 (22% of this wear's listings); StatTrak™ P250 | See Ya Later (Factory New): buy 0.0000–0.0101 (5% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Factory New): buy 0.0000–0.0365 (0% of this wear's listings)
- Best outcome
- float up to 0.071600
- Return after fees
- 22 337 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.071600
- Return after fees
- 22 337 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.072685
- Return after fees
- 22 291 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.072685
- Return after fees
- 22 291 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.071999
- Return after fees
- 22 803 ₽
- Float
- 0.1500–0.3499
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 1
StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3499 (100% of this wear's listings)
- Return after fees
- 20 585 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Return after fees
- 20 585 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.071600
- Return after fees
- 22 337 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.071600
- Return after fees
- 22 337 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.072685
- Return after fees
- 22 291 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.072685
- Return after fees
- 22 291 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.141756
- Return after fees
- 18 724 ₽
- Float
- 0.1500–0.2059 +1
- Lots that fit
- 29%
- Sales per week
- 0
- Ways to assemble
- 1
StatTrak™ P90 | Death by Kitty (Field-Tested): buy 0.1500–0.2902 (≈66% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.2059 (29% of this wear's listings)
- Best outcome
- float up to 0.141756
- Return after fees
- 18 724 ₽
- Float
- 0.1500–0.2059 +1
- Lots that fit
- 29%
- Sales per week
- 0
- Ways to assemble
- 1
StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.2059 (29% of this wear's listings); StatTrak™ P90 | Death by Kitty (Field-Tested): buy 0.1500–0.2902 (≈66% of this wear's listings)
- Best outcome
- float up to 0.069999
- Return after fees
- 138 784 ₽
- Float
- 0.0000–0.0081 +1
- Lots that fit
- 0%
- Sales per week
- 0
- Ways to assemble
- 4
M4A4 | Desert-Strike (Factory New): buy 0.0000–0.0081 (0% of this wear's listings); SSG 08 | Dragonfire (Factory New): buy 0.0000–0.0081 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
- Best outcome
- float up to 0.069999
- Return after fees
- 26 614 ₽
- Float
- 0.0000–0.0094 +1
- Lots that fit
- 1%
- Sales per week
- 0
- Ways to assemble
- 3
M4A4 | Desert-Strike (Factory New): buy 0.0000–0.0094 (1% of this wear's listings); AK-47 | Legion of Anubis (Factory New): buy 0.0000–0.0094 (1% of this wear's listings)
- Best outcome
- float up to 0.069999
- Return after fees
- 26 614 ₽
- Float
- 0.0000–0.0094 +1
- Lots that fit
- 1%
- Sales per week
- 0
- Ways to assemble
- 3
AK-47 | Legion of Anubis (Factory New): buy 0.0000–0.0094 (1% of this wear's listings); M4A4 | Desert-Strike (Factory New): buy 0.0000–0.0094 (1% of this wear's listings)
- Best outcome
- float up to 0.069999
- Return after fees
- 22 066 ₽
- Float
- 0.0000–0.0056 +1
- Lots that fit
- 0%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ M4A4 | Desert-Strike (Minimal Wear): buy 0.0700–0.0764 (under 1% of this wear's listings); StatTrak™ FAMAS | Commemoration (Factory New): buy 0.0000–0.0056 (0% of this wear's listings)
- Best outcome
- float up to 0.069999
- Return after fees
- 22 066 ₽
- Float
- 0.0000–0.0056 +1
- Lots that fit
- 0%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ FAMAS | Commemoration (Factory New): buy 0.0000–0.0056 (0% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Minimal Wear): buy 0.0700–0.0764 (under 1% of this wear's listings)
- Best outcome
- float up to 0.013513
- Return after fees
- 31 083 ₽
- Float
- 0.0000–0.0092 +1
- Lots that fit
- 1%
- Sales per week
- 0
- Ways to assemble
- 4
M4A4 | The Battlestar (Factory New): buy 0.0000–0.0092 (2% of this wear's listings); M4A4 | Desert-Strike (Factory New): buy 0.0000–0.0092 (1% of this wear's listings)
- Best outcome
- float up to 0.059499
- Return after fees
- 25 821 ₽
- Float
- 0.0000–0.0061 +2
- Lots that fit
- 0%
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ M4A4 | Desert-Strike (Minimal Wear): buy 0.0700–0.0769 (under 1% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Factory New): buy 0.0000–0.0061 (0% of this wear's listings); StatTrak™ Glock-18 | Wasteland Rebel (Factory New): buy 0.0000–0.0061 (≈2% of this wear's listings)
| Collection · assemble | Invest | Returns | Profit | ROI | Chance of profit | Buy float | Made of | Steps | Ways | Liquidity sales / week |
|
|---|---|---|---|---|---|---|---|---|---|---|---|
|
The Revolver Case Collection
+ The Huntsman Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
32 537.59 | 20 584.73 | −11 952.86 | −36.7% | 16% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Huntsman Collection
+ The Revolver Case Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
32 537.59 | 20 584.73 | −11 952.86 | −36.7% | 16% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Huntsman Collection
+ The Chroma 2 Collection
float doesn't matter
marketplace price
sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
33 559.39 | 20 171.98 | −13 387.41 | −39.9% | 13% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Chroma 2 Collection
+ The Huntsman Collection
float doesn't matter
marketplace price
sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
33 559.39 | 20 171.98 | −13 387.41 | −39.9% | 13% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Huntsman Collection
+ The Chroma Collection
float doesn't matter
marketplace price
sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 8 contracts
|
33 715.55 | 20 171.98 | −13 543.57 | −40.2% | 13% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Chroma Collection
+ The Huntsman Collection
float doesn't matter
marketplace price
sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 8 contracts
|
33 715.55 | 20 171.98 | −13 543.57 | −40.2% | 13% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Huntsman Collection
+ The Gamma 2 Collection
float doesn't matter
marketplace price
sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
32 054.67 | 18 212.11 | −13 842.56 | −43.2% | 13% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Gamma 2 Collection
+ The Huntsman Collection
float doesn't matter
marketplace price
sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
32 054.67 | 18 212.11 | −13 842.56 | −43.2% | 13% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Huntsman Collection
+ The Chroma 3 Collection
float doesn't matter
marketplace price
sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
33 274.30 | 19 329.18 | −13 945.12 | −41.9% | 12% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Chroma 3 Collection
+ The Huntsman Collection
float doesn't matter
marketplace price
sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
33 274.30 | 19 329.18 | −13 945.12 | −41.9% | 12% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Huntsman Collection
+ The Dreams & Nightmares Collection
float premium: at least 53 543 ₽
marketplace price
sells slowly 63% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
42 879.30 | 28 572.73 | −14 306.57 | −33.4% | 24% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Dreams & Nightmares Collection
+ The Huntsman Collection
float premium: at least 53 543 ₽
marketplace price
sells slowly 63% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
42 879.30 | 28 572.73 | −14 306.57 | −33.4% | 24% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Huntsman Collection
+ The Chroma 3 Collection
float doesn't matter
marketplace price
sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
32 833.97 | 18 502.58 | −14 331.39 | −43.6% | 12% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Chroma 3 Collection
+ The Huntsman Collection
float doesn't matter
marketplace price
sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
32 833.97 | 18 502.58 | −14 331.39 | −43.6% | 12% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Huntsman Collection
+ The Gamma Collection
float doesn't matter
marketplace price
sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
32 736.91 | 18 212.11 | −14 524.80 | −44.4% | 13% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Gamma Collection
+ The Huntsman Collection
float doesn't matter
marketplace price
sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
32 736.91 | 18 212.11 | −14 524.80 | −44.4% | 13% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Huntsman Collection
+ The Chroma 2 Collection
float doesn't matter
marketplace price
sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
33 932.80 | 19 329.18 | −14 603.62 | −43.0% | 12% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Chroma 2 Collection
+ The Huntsman Collection
float doesn't matter
marketplace price
sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
33 932.80 | 19 329.18 | −14 603.62 | −43.0% | 12% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Huntsman Collection
+ The Chroma Collection
float doesn't matter
marketplace price
sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 6 contracts
|
34 088.96 | 19 329.18 | −14 759.78 | −43.3% | 12% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Chroma Collection
+ The Huntsman Collection
float doesn't matter
marketplace price
sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 6 contracts
|
34 088.96 | 19 329.18 | −14 759.78 | −43.3% | 12% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Prisma 2 Collection
+ The Huntsman Collection
float premium: at least 50 143 ₽
marketplace price
sells slowly 56% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
42 325.05 | 27 216.71 | −15 108.34 | −35.7% | 21% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Huntsman Collection
+ The Prisma 2 Collection
float premium: at least 50 143 ₽
marketplace price
sells slowly 56% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
42 325.05 | 27 216.71 | −15 108.34 | −35.7% | 21% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Operation Riptide Collection
+ The Huntsman Collection
float doesn't matter
marketplace price
sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
30 213.78 | 14 894.09 | −15 319.69 | −50.7% | 10% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Huntsman Collection
+ The Operation Riptide Collection
float doesn't matter
marketplace price
sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
30 213.78 | 14 894.09 | −15 319.69 | −50.7% | 10% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Huntsman Collection
+ The Chroma 2 Collection
premium for float: 538 ₽ (1.5%)
marketplace price
sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
33 932.80 | 18 502.58 | −15 430.22 | −45.5% | 11% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Chroma 2 Collection
+ The Huntsman Collection
premium for float: 538 ₽ (1.5%)
marketplace price
sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
33 932.80 | 18 502.58 | −15 430.22 | −45.5% | 11% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Huntsman Collection
+ The Falchion Collection
float doesn't matter
marketplace price
sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
25 276.84 | 9 844.58 | −15 432.26 | −61.1% | 3% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Huntsman Collection
+ The Chroma Collection
premium for float: 538 ₽ (1.6%)
marketplace price
sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 6 contracts
|
34 088.96 | 18 502.58 | −15 586.38 | −45.7% | 11% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Chroma Collection
+ The Huntsman Collection
premium for float: 538 ₽ (1.6%)
marketplace price
sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 6 contracts
|
34 088.96 | 18 502.58 | −15 586.38 | −45.7% | 11% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Spectrum 2 Collection
+ The Huntsman Collection
float premium: at least 48 282 ₽
marketplace price
sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
48 061.27 | 32 347.75 | −15 713.52 | −32.7% | 19% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Huntsman Collection
+ The Gamma 2 Collection
float doesn't matter
marketplace price
sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
38 478.72 | 22 336.94 | −16 141.78 | −41.9% | 22% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Gamma 2 Collection
+ The Huntsman Collection
float doesn't matter
marketplace price
sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
38 478.72 | 22 336.94 | −16 141.78 | −41.9% | 22% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Huntsman Collection
+ The Gamma 2 Collection
float doesn't matter
marketplace price
sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
38 525.07 | 22 291.27 | −16 233.80 | −42.1% | 22% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Gamma 2 Collection
+ The Huntsman Collection
float doesn't matter
marketplace price
sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
38 525.07 | 22 291.27 | −16 233.80 | −42.1% | 22% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Spectrum 2 Collection
+ The Huntsman Collection
premium for float: 0 ₽ (0.0%)
marketplace price
sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
39 299.96 | 22 803.10 | −16 496.85 | −42.0% | 16% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Vanguard Collection
+ The Huntsman Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
37 431.83 | 20 584.73 | −16 847.10 | −45.0% | 14% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Huntsman Collection
+ The Vanguard Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
37 431.83 | 20 584.73 | −16 847.10 | −45.0% | 14% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Huntsman Collection
+ The Gamma Collection
float doesn't matter
marketplace price
sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
39 603.49 | 22 336.94 | −17 266.55 | −43.6% | 20% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Gamma Collection
+ The Huntsman Collection
float doesn't matter
marketplace price
sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
39 603.49 | 22 336.94 | −17 266.55 | −43.6% | 20% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Huntsman Collection
+ The Gamma Collection
float doesn't matter
marketplace price
sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
39 814.14 | 22 291.27 | −17 522.87 | −44.0% | 20% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Gamma Collection
+ The Huntsman Collection
float doesn't matter
marketplace price
sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
39 814.14 | 22 291.27 | −17 522.87 | −44.0% | 20% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The eSports 2013 Collection
+ The Huntsman Collection
float premium: at least 11 128 ₽
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
40 897.96 | 18 724.33 | −22 173.63 | −54.2% | 9% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Huntsman Collection
+ The eSports 2013 Collection
float premium: at least 11 128 ₽
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
40 897.96 | 18 724.33 | −22 173.63 | −54.2% | 9% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Huntsman Collection
+ The Glove Collection
float premium: at least 95 539 ₽
marketplace price
sells slowly 59% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard
≈ for 0 contracts
|
79 618.91 | 138 784.39 | +59 165.47 | +74.3% | 36% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Huntsman Collection
+ The Fracture Collection
float premium: at least 33 240 ₽
marketplace price
sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
27 129.96 | 26 614.10 | −515.86 | −1.9% | 38% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Fracture Collection
+ The Huntsman Collection
float premium: at least 33 240 ₽
marketplace price
sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
27 129.96 | 26 614.10 | −515.86 | −1.9% | 38% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Huntsman Collection
+ The CS20 Collection
float premium: at least 25 730 ₽
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
23 526.71 | 22 065.71 | −1 461.00 | −6.2% | 34% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The CS20 Collection
+ The Huntsman Collection
float premium: at least 25 730 ₽
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
23 526.71 | 22 065.71 | −1 461.00 | −6.2% | 34% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Wildfire Collection
+ The Huntsman Collection
float premium: at least 41 900 ₽
sells slowly
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
32 569.21 | 31 082.70 | −1 486.51 | −4.6% | 34% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Huntsman Collection
+ The Gamma Collection
float premium: at least 31 387 ₽
marketplace price
sells slowly 76% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
28 548.15 | 25 821.00 | −2 727.15 | −9.6% | 30% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 |