- Best outcome
- float up to 0.056571
- Return after fees
- 72 378 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 1
Knife and glove crafts
How to read the listThe second kind of contract: five Covert skins give a knife or gloves from the inputs’ collection. The float rule is the same, only the average is taken over five.
Covert can also be obtained by crafting. A chain from Classified needs 50 items, from Restricted — 500 (the “Steps” filter). Any other chain, even from Consumer, is calculated by the chain builder.
There are many outcomes: five knife models with thirteen finishes each. So look at the average over all outcomes; you cannot count on one particular knife.
Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.
Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.
Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.
Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.
Crafts calculated in total: 49 054.
No profitable craft that can be assembled under these conditions: not enough market lots, or the profit rests on resale and no-deal prices. The full list is below.
- Any lot fits 0
- Need float picking 478
- Outcome above the Steam cap 9 328
15 188 of 15 870, selling at least once a day: 9 808
- Best outcome
- float up to 0.063333
- Return after fees
- 72 343 ₸
- Float
- 0.1500–0.3745 +2
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 1
StatTrak™ Desert Eagle | Ocean Drive (Well-Worn): buy 0.3800–0.4483; StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3745 (≈95% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Battle-Scarred): buy 0.4500–0.6941
- Best outcome
- float up to 0.071200
- Return after fees
- 71 856 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 1
- Return after fees
- 144 613 ₸
- Float
- 0.1500–0.3721 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 1
StatTrak™ AUG | Chameleon (Field-Tested): buy 0.1500–0.3721 (≈92% of this wear's listings); StatTrak™ Desert Eagle | Ocean Drive (Battle-Scarred): buy 0.4500–0.9812
- Best outcome
- float up to 0.042352
- Return after fees
- 72 669 ₸
- Float
- 0.1500–0.3097 +2
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 1
StatTrak™ Desert Eagle | Ocean Drive (Well-Worn): buy 0.3800–0.4286; StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3097 (≈43% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Battle-Scarred): buy 0.4500–0.6236
- Best outcome
- float up to 0.072685
- Return after fees
- 71 911 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 1
- Best outcome
- float up to 0.044799
- Return after fees
- 66 530 ₸
- Float
- 0.1500–0.3761 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 1
StatTrak™ M4A4 | The Battlestar (Field-Tested): buy 0.1500–0.3761 (≈96% of this wear's listings); StatTrak™ Desert Eagle | Ocean Drive (Well-Worn): buy 0.3800–0.4488
- Best outcome
- float up to 0.079999
- Return after fees
- 70 008 ₸
- Float
- 0.4500–0.6999 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ Desert Eagle | Ocean Drive (Battle-Scarred): buy 0.4500–0.9999; StatTrak™ M4A4 | Desert-Strike (Battle-Scarred): buy 0.4500–0.6999
- Best outcome
- float up to 0.045200
- Return after fees
- 64 545 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 1
- Best outcome
- float up to 0.079999
- Return after fees
- 94 456 ₸
- Float
- 0.4500–0.7999 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ Desert Eagle | Ocean Drive (Battle-Scarred): buy 0.4500–0.9999; StatTrak™ MP9 | Starlight Protector (Battle-Scarred): buy 0.4500–0.7999
- Best outcome
- float up to 0.046950
- Return after fees
- 64 545 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 1
- Return after fees
- 144 759 ₸
- Float
- 0.1500–0.3117 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 1
StatTrak™ AUG | Chameleon (Field-Tested): buy 0.1500–0.3117 (≈45% of this wear's listings); StatTrak™ Desert Eagle | Ocean Drive (Well-Worn): buy 0.3800–0.4292
- Best outcome
- float up to 0.055750
- Return after fees
- 64 435 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 1
- Best outcome
- float up to 0.072320
- Return after fees
- 63 976 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 1
- Best outcome
- float up to 0.042162
- Return after fees
- 82 177 ₸
- Float
- 0.1500–0.2975 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ Desert Eagle | Ocean Drive (Well-Worn): buy 0.3800–0.4249; StatTrak™ FAMAS | Commemoration (Field-Tested): buy 0.1500–0.2975 (≈35% of this wear's listings)
- Best outcome
- float up to 0.042162
- Return after fees
- 82 177 ₸
- Float
- 0.1500–0.2975 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ FAMAS | Commemoration (Field-Tested): buy 0.1500–0.2975 (≈35% of this wear's listings); StatTrak™ Desert Eagle | Ocean Drive (Well-Worn): buy 0.3800–0.4249
- Best outcome
- float up to 0.035764
- Return after fees
- 69 743 ₸
- Float
- 0.1500–0.2900 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 1
StatTrak™ M4A4 | The Battlestar (Field-Tested): buy 0.1500–0.2900 (≈30% of this wear's listings); StatTrak™ Desert Eagle | Ocean Drive (Well-Worn): buy 0.3800–0.4226
- Best outcome
- float up to 0.076160
- Return after fees
- 62 073 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Return after fees
- 123 211 ₸
- Float
- 0.1500–0.3321 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ AUG | Chameleon (Field-Tested): buy 0.1500–0.3321 (≈61% of this wear's listings); StatTrak™ Desert Eagle | Ocean Drive (Well-Worn): buy 0.3800–0.4354
- Return after fees
- 123 211 ₸
- Float
- 0.1500–0.3321 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ Desert Eagle | Ocean Drive (Well-Worn): buy 0.3800–0.4354; StatTrak™ AUG | Chameleon (Field-Tested): buy 0.1500–0.3321 (≈61% of this wear's listings)
- Return after fees
- 144 613 ₸
- Float
- 0.1500–0.3526 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 1
StatTrak™ M4A4 | Bullet Rain (Field-Tested): buy 0.1500–0.3526 (≈75% of this wear's listings); StatTrak™ Desert Eagle | Ocean Drive (Battle-Scarred): buy 0.4500–0.9345
- Best outcome
- float up to 0.063333
- Return after fees
- 64 400 ₸
- Float
- 0.1500–0.3517 +2
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 1
StatTrak™ M4A4 | The Battlestar (Field-Tested): buy 0.1500–0.3517 (≈75% of this wear's listings); StatTrak™ M4A4 | The Battlestar (Battle-Scarred): buy 0.4500–0.6166; StatTrak™ Desert Eagle | Ocean Drive (Battle-Scarred): buy 0.4500–0.9323
- Return after fees
- 131 242 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.073500
- Return after fees
- 63 968 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 1
- Return after fees
- 123 211 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Return after fees
- 123 211 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Return after fees
- 144 759 ₸
- Float
- 0.1500–0.3713 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 1
StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.3713 (≈92% of this wear's listings); StatTrak™ Desert Eagle | Ocean Drive (Well-Worn): buy 0.3800–0.4473
- Best outcome
- float up to 0.075250
- Return after fees
- 62 064 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Return after fees
- 144 648 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 1
- Return after fees
- 124 315 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Return after fees
- 124 315 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Return after fees
- 129 338 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Return after fees
- 123 211 ₸
- Float
- 0.1500–0.3156 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ M4A4 | Bullet Rain (Field-Tested): buy 0.1500–0.3156 (≈48% of this wear's listings); StatTrak™ Desert Eagle | Ocean Drive (Well-Worn): buy 0.3800–0.4304
- Return after fees
- 123 211 ₸
- Float
- 0.1500–0.3156 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ Desert Eagle | Ocean Drive (Well-Worn): buy 0.3800–0.4304; StatTrak™ M4A4 | Bullet Rain (Field-Tested): buy 0.1500–0.3156 (≈48% of this wear's listings)
- Return after fees
- 144 759 ₸
- Float
- 0.1500–0.2948 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 1
StatTrak™ M4A4 | Bullet Rain (Field-Tested): buy 0.1500–0.2948 (≈33% of this wear's listings); StatTrak™ Desert Eagle | Ocean Drive (Well-Worn): buy 0.3800–0.4240
- Return after fees
- 131 242 ₸
- Float
- 0.1500–0.3709 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ R8 Revolver | Fade (Field-Tested): buy 0.1500–0.3709 (≈91% of this wear's listings); StatTrak™ Desert Eagle | Ocean Drive (Battle-Scarred): buy 0.4500–0.9782
- Return after fees
- 144 613 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 1
- Return after fees
- 129 077 ₸
- Float
- 0.1500–0.2901 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.2901 (≈30% of this wear's listings); StatTrak™ Desert Eagle | Ocean Drive (Well-Worn): buy 0.3800–0.4226
- Return after fees
- 129 077 ₸
- Float
- 0.1500–0.2901 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ Desert Eagle | Ocean Drive (Well-Worn): buy 0.3800–0.4226; StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.2901 (≈30% of this wear's listings)
- Return after fees
- 123 211 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Return after fees
- 123 211 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Return after fees
- 129 077 ₸
- Float
- 0.1500–0.3442 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ Desert Eagle | Ocean Drive (Well-Worn): buy 0.3800–0.4391; StatTrak™ CZ75-Auto | Victoria (Field-Tested): buy 0.1500–0.3442 (≈69% of this wear's listings)
- Return after fees
- 129 077 ₸
- Float
- 0.1500–0.3442 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ CZ75-Auto | Victoria (Field-Tested): buy 0.1500–0.3442 (≈69% of this wear's listings); StatTrak™ Desert Eagle | Ocean Drive (Well-Worn): buy 0.3800–0.4391
- Best outcome
- float up to 0.079999
- Return after fees
- 87 672 ₸
- Float
- 0.4500–0.6999 +1
- Lots that fit
- unknown
- Sales per day
- 0
- Ways to assemble
- 1
StatTrak™ Desert Eagle | Ocean Drive (Battle-Scarred): buy 0.4500–0.9999; StatTrak™ AK-47 | Legion of Anubis (Battle-Scarred): buy 0.4500–0.6999
- Best outcome
- float up to 0.062400
- Return after fees
- 153 817 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.062400
- Return after fees
- 153 817 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.071200
- Return after fees
- 60 771 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 1
- Return after fees
- 123 211 ₸
- Float
- 0.1500–0.2760 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ R8 Revolver | Fade (Field-Tested): buy 0.1500–0.2760 (≈21% of this wear's listings); StatTrak™ Desert Eagle | Ocean Drive (Well-Worn): buy 0.3800–0.4183
- Return after fees
- 123 211 ₸
- Float
- 0.1500–0.2760 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ Desert Eagle | Ocean Drive (Well-Worn): buy 0.3800–0.4183; StatTrak™ R8 Revolver | Fade (Field-Tested): buy 0.1500–0.2760 (≈21% of this wear's listings)
- Return after fees
- 123 211 ₸
- Float
- 0.1500–0.2760 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ Sawed-Off | The Kraken (Field-Tested): buy 0.1500–0.2760 (≈21% of this wear's listings); StatTrak™ Desert Eagle | Ocean Drive (Well-Worn): buy 0.3800–0.4183
| Collection · assemble | Invest | Returns | Profit | ROI | Chance of profit | Buy float | Made of | Steps | Ways | Liquidity sales / week |
|
|---|---|---|---|---|---|---|---|---|---|---|---|
|
The Operation Riptide Collection
+ The Huntsman Collection
marketplace price
sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
114 402.36 | 72 378.43 | −42 023.94 | −36.7% | 11% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Operation Riptide Collection
+ The Huntsman Collection
marketplace price
sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
116 625.68 | 72 343.04 | −44 282.64 | −38.0% | 11% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Operation Riptide Collection
+ The Huntsman Collection
marketplace price
sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
118 258.24 | 71 856.12 | −46 402.12 | −39.2% | 11% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Phoenix Collection
+ The Operation Riptide Collection
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
193 902.57 | 144 612.92 | −49 289.65 | −25.4% | 25% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Operation Riptide Collection
+ The Huntsman Collection
marketplace price
sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
122 688.22 | 72 668.75 | −50 019.48 | −40.8% | 11% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Operation Riptide Collection
+ The Huntsman Collection
marketplace price
sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
122 151.53 | 71 911.36 | −50 240.17 | −41.1% | 11% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Wildfire Collection
+ The Operation Riptide Collection
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
120 435.99 | 66 529.75 | −53 906.24 | −44.8% | 17% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Operation Riptide Collection
+ The Huntsman Collection
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
124 271.62 | 70 007.69 | −54 263.92 | −43.7% | 10% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Wildfire Collection
+ The Operation Riptide Collection
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
119 965.46 | 64 545.39 | −55 420.07 | −46.2% | 11% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Operation Riptide Collection
+ The Dreams & Nightmares Collection
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
151 531.08 | 94 456.42 | −57 074.65 | −37.7% | 17% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Wildfire Collection
+ The Operation Riptide Collection
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
123 240.08 | 64 545.39 | −58 694.69 | −47.6% | 5% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Phoenix Collection
+ The Operation Riptide Collection
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
206 419.24 | 144 758.59 | −61 660.65 | −29.9% | 22% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Wildfire Collection
+ The Operation Riptide Collection
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
129 253.46 | 64 435.11 | −64 818.35 | −50.1% | 5% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Operation Riptide Collection
+ The CS20 Collection
marketplace price
sells slowly 92% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
129 729.55 | 63 976.46 | −65 753.09 | −50.7% | 4% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Operation Riptide Collection
+ The CS20 Collection
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
148 781.08 | 82 177.22 | −66 603.86 | −44.8% | 13% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The CS20 Collection
+ The Operation Riptide Collection
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
148 781.08 | 82 177.22 | −66 603.86 | −44.8% | 13% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Wildfire Collection
+ The Operation Riptide Collection
marketplace price
sells slowly 93% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
137 843.04 | 69 743.48 | −68 099.56 | −49.4% | 4% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Operation Riptide Collection
+ The CS20 Collection
marketplace price
sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
134 070.27 | 62 072.79 | −71 997.48 | −53.7% | 3% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Phoenix Collection
+ The Operation Riptide Collection
marketplace price
sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
196 529.27 | 123 211.15 | −73 318.12 | −37.3% | 22% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Operation Riptide Collection
+ The Phoenix Collection
marketplace price
sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
196 529.27 | 123 211.15 | −73 318.12 | −37.3% | 22% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The eSports 2014 Summer Collection
+ The Operation Riptide Collection
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
220 765.91 | 144 612.92 | −76 152.99 | −34.5% | 20% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Wildfire Collection
+ The Operation Riptide Collection
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
140 716.02 | 64 399.72 | −76 316.30 | −54.2% | 4% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Phoenix Collection
+ The Operation Riptide Collection
marketplace price
sells slowly 77% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
209 646.02 | 131 242.16 | −78 403.86 | −37.4% | 20% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Wildfire Collection
+ The Operation Riptide Collection
marketplace price
sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
145 336.19 | 63 968.05 | −81 368.14 | −56.0% | 4% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Vanguard Collection
+ The Operation Riptide Collection
marketplace price
sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
206 973.60 | 123 211.15 | −83 762.45 | −40.5% | 22% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Operation Riptide Collection
+ The Vanguard Collection
marketplace price
sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
206 973.60 | 123 211.15 | −83 762.45 | −40.5% | 22% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Vanguard Collection
+ The Operation Riptide Collection
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
230 164.01 | 144 758.59 | −85 405.43 | −37.1% | 19% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Wildfire Collection
+ The Operation Riptide Collection
marketplace price
sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
149 222.68 | 62 064.38 | −87 158.30 | −58.4% | 3% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Vanguard Collection
+ The Operation Riptide Collection
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
233 813.44 | 144 648.31 | −89 165.13 | −38.1% | 19% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The eSports 2014 Summer Collection
+ The Operation Riptide Collection
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
214 264.25 | 124 314.82 | −89 949.43 | −42.0% | 20% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Operation Riptide Collection
+ The eSports 2014 Summer Collection
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
214 264.25 | 124 314.82 | −89 949.43 | −42.0% | 20% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Phoenix Collection
+ The Operation Riptide Collection
marketplace price
sells slowly 76% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
219 612.23 | 129 338.49 | −90 273.74 | −41.1% | 19% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The eSports 2014 Summer Collection
+ The Operation Riptide Collection
marketplace price
sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
216 377.26 | 123 211.15 | −93 166.11 | −43.1% | 21% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Operation Riptide Collection
+ The eSports 2014 Summer Collection
marketplace price
sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
216 377.26 | 123 211.15 | −93 166.11 | −43.1% | 21% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The eSports 2014 Summer Collection
+ The Operation Riptide Collection
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
239 135.35 | 144 758.59 | −94 376.76 | −39.5% | 18% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Revolver Case Collection
+ The Operation Riptide Collection
marketplace price
sells slowly 77% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
226 751.13 | 131 242.16 | −95 508.97 | −42.1% | 18% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Vanguard Collection
+ The Operation Riptide Collection
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
245 370.10 | 144 612.92 | −100 757.17 | −41.1% | 17% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Vanguard Collection
+ The Operation Riptide Collection
marketplace price
sells slowly 88% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
231 572.56 | 129 076.77 | −102 495.79 | −44.3% | 21% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Operation Riptide Collection
+ The Vanguard Collection
marketplace price
sells slowly 88% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
231 572.56 | 129 076.77 | −102 495.79 | −44.3% | 21% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Operation Riptide Collection
+ The Arms Deal 3 Collection
marketplace price
sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
226 699.51 | 123 211.15 | −103 488.36 | −45.6% | 21% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Arms Deal 3 Collection
+ The Operation Riptide Collection
marketplace price
sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
226 699.51 | 123 211.15 | −103 488.36 | −45.6% | 21% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Operation Riptide Collection
+ The Arms Deal 3 Collection
marketplace price
sells slowly 88% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
234 990.37 | 129 076.77 | −105 913.60 | −45.1% | 21% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Arms Deal 3 Collection
+ The Operation Riptide Collection
marketplace price
sells slowly 88% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
234 990.37 | 129 076.77 | −105 913.60 | −45.1% | 21% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Operation Riptide Collection
+ The Fracture Collection
marketplace price
sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
193 631.08 | 87 671.95 | −105 959.13 | −54.7% | 14% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0/day | |
|
The Operation Riptide Collection
+ The Chroma 2 Collection
marketplace price
sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
261 879.13 | 153 816.85 | −108 062.29 | −41.3% | 21% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Chroma 2 Collection
+ The Operation Riptide Collection
marketplace price
sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
261 879.13 | 153 816.85 | −108 062.29 | −41.3% | 21% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Operation Riptide Collection
+ The Falchion Collection
marketplace price
sells slowly 93% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
170 717.36 | 60 771.23 | −109 946.13 | −64.4% | 4% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Revolver Case Collection
+ The Operation Riptide Collection
marketplace price
sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
270 542.84 | 123 211.15 | −147 331.69 | −54.5% | 15% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Operation Riptide Collection
+ The Revolver Case Collection
marketplace price
sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
270 542.84 | 123 211.15 | −147 331.69 | −54.5% | 15% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Winter Offensive Collection
+ The Operation Riptide Collection
marketplace price
sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
295 923.43 | 123 211.15 | −172 712.28 | −58.4% | 12% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 |