Knives and gloves
prices updated 17.10 01:46 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 16.10: 1 ₽ = 0.0120 $. This is a conversion at the exchange rate; the regional price may differ.

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Knife and glove crafts

How to read the list

The second kind of contract: five Covert skins give a knife or gloves from the inputs’ collection. The float rule is the same, only the average is taken over five.

Covert can also be obtained by crafting. A chain from Classified needs 50 items, from Restricted — 500 (the “Steps” filter). Any other chain, even from Consumer, is calculated by the chain builder.

There are many outcomes: five knife models with thirteen finishes each. So look at the average over all outcomes; you cannot count on one particular knife.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 47 327.

The gain is understated: 7 618 of 7 973 crafts have an outcome above the Steam cap The gain here is understated. Steam has a price ceiling, and expensive knives are not listed on the market at all. Such an outcome is counted at the cheapest listing on CSFloat or Market.CSGO minus their fee (the outcome says “sell on…”). Where there is no price there either, the outcome is counted as zero, so the true expected value can be higher than shown.
Profitable 0crafts of 7 973 in the recalculation
Best profit—nothing profitable to assemble
Median ROI — half of the profitable crafts are above
No float picking 0 every outcome pays off: 0
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 7 973. Of them the site shows the best: 5 000. Shown in the list below: 49. Your own conditions apply too.

Craft ROI all crafts of the recalculation: how many in each band
7 972
1
0
0
0
0
below 0% 0–10% 10–25% 25–50% 50–100% 100%+
Best right now can be assembled the whole list

No profitable craft that can be assembled under these conditions: not enough market lots, or the profit rests on resale and no-deal prices. The full list is below.

Filters1
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
49 of 47 327 by 1 condition at once: collection: The Recoil Collection remove all
chance 28%
5 items+1 similar
The Recoil Collection + The Clutch Collection
Covert
at most −72 $ −7.2%
invest at least 999 $ with floatassemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 69% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Factory New)
Best outcome
float up to 0.069999
Return after fees
927 $
Float
0.0000–0.0089 +1
Lots that fit
1%
Sales per week
0
Ways to assemble
4

AWP | Chromatic Aberration (Factory New): buy 0.0000–0.0089 (1% of this wear's listings); MP7 | Bloodsport (Factory New): buy 0.0000–0.0089 (4% of this wear's listings)

chance 22%
5 items
The Revolution Collection + The Recoil Collection
Covert
at most −174 $ −16.2%
invest at least 1 073 $ with floatassemble: hard
sale unreliable no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 68% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Factory New)
Best outcome
float up to 0.069999
Return after fees
899 $
Float
0.0000–0.0115 +1
Lots that fit
2%
Sales per week
0
Ways to assemble
4

AK-47 | Head Shot (Factory New): buy 0.0000–0.0115 (6% of this wear's listings); AWP | Chromatic Aberration (Factory New): buy 0.0000–0.0115 (2% of this wear's listings)

chance 22%
5 items
The Recoil Collection + The Revolution Collection
Covert
at most −174 $ −16.2%
invest at least 1 073 $ with floatassemble: ≈ medium
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 68% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Factory New)
Best outcome
float up to 0.069999
Return after fees
899 $
Float
0.0000–0.0115 +1
Lots that fit
2%
Sales per week
0
Ways to assemble
4

AWP | Chromatic Aberration (Factory New): buy 0.0000–0.0115 (2% of this wear's listings); AK-47 | Head Shot (Factory New): buy 0.0000–0.0115 (6% of this wear's listings)

chance 21%
5 items
The Snakebite Collection + The Recoil Collection
Covert
at most −219 $ −21.2%
invest at least 1 036 $ with floatassemble: ≈ won't work
profit on prices without salesat least −23 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Factory New)
Best outcome
float up to 0.069999
Return after fees
817 $
Float
0.0000–0.0099 +1
Lots that fit
1%
Sales per week
0
Ways to assemble
4

M4A4 | In Living Color (Factory New): buy 0.0000–0.0099 (3% of this wear's listings); AWP | Chromatic Aberration (Factory New): buy 0.0000–0.0099 (1% of this wear's listings)

chance 21%
5 items
The Recoil Collection + The Snakebite Collection
Covert
at most −219 $ −21.2%
invest at least 1 036 $ with floatassemble: ≈ won't work
profit on prices without salesat least −23 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Factory New)
Best outcome
float up to 0.069999
Return after fees
817 $
Float
0.0000–0.0099 +1
Lots that fit
1%
Sales per week
0
Ways to assemble
4

AWP | Chromatic Aberration (Factory New): buy 0.0000–0.0099 (1% of this wear's listings); M4A4 | In Living Color (Factory New): buy 0.0000–0.0099 (3% of this wear's listings)

chance 32%
5 items+3 similar
The Recoil Collection + The Danger Zone Collection
Covert
at most −221 $ −25.7%
invest at least 861 $ with floatassemble: hard
profit on prices without salesat least −86 $ sale unreliable Четверть исходов и больше сейчас дешевле, чем в расчёте, или их почти нет на витрине: выручка может оказаться ниже. no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Factory New)
Best outcome
float up to 0.069999
Return after fees
639 $
Float
0.0000–0.0081 +1
Lots that fit
1%
Sales per week
0
Ways to assemble
4

AWP | Chromatic Aberration (Factory New): buy 0.0000–0.0081 (1% of this wear's listings); AWP | Neo-Noir (Factory New): buy 0.0000–0.0081 (2% of this wear's listings)

chance 12%
5 items
The Snakebite Collection + The Recoil Collection
Covert
at most −229 $ −47.1%
invest at least 487 $ with floatassemble: ≈ won't work
profit on prices without salesat least −123 $ rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
258 $
Float
0.0700–0.0745 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
4

M4A4 | In Living Color (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); M4A4 | In Living Color (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); AWP | Chromatic Aberration (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings)

chance 12%
5 items
The Recoil Collection + The Snakebite Collection
Covert
at most −229 $ −47.1%
invest at least 487 $ with floatassemble: ≈ won't work
profit on prices without salesat least −123 $ rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
258 $
Float
0.0700–0.0745 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
4

AWP | Chromatic Aberration (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); M4A4 | In Living Color (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); M4A4 | In Living Color (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings)

chance 16%
5 items+1 similar
The Recoil Collection + The Dead Hand Collection
Covert
at most −238 $ −43.5%
invest at least 548 $ with floatassemble: ≈ won't work
profit on prices without salesat least −119 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Ultra Violent (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
310 $
Float
0.0700–0.0767 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
4

AWP | Chromatic Aberration (Minimal Wear): buy 0.0700–0.0767 (under 1% of this wear's listings); AWP | Queen's Gambit (Field-Tested): buy 0.1500–0.1694 (under 1% of this wear's listings)

chance 12%
5 items+5 similar
The Recoil Collection + The Clutch Collection
Covert
at most −240 $ −48.4%
invest at least 495 $ with floatassemble: ≈ won't work
profit on prices without salesat least −119 $ rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
255 $
Float
0.0700–0.0746 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
4

AWP | Chromatic Aberration (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); M4A4 | Neo-Noir (Field-Tested): buy 0.1500–0.1633 (under 1% of this wear's listings)

chance 8%
5 items
The Recoil Collection + The Huntsman Collection
Covert
at most −260 $ −55.2%
invest at least 472 $ with floatassemble: ≈ medium
profit on prices without salesat least −129 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
211 $
Float
0.0700–0.0851 +1
Lots that fit
≈3%
Sales per week
0
Ways to assemble
2

AWP | Chromatic Aberration (Minimal Wear): buy 0.0700–0.0851 (≈3% of this wear's listings); M4A4 | Desert-Strike (Minimal Wear): buy 0.0700–0.0851 (≈3% of this wear's listings)

chance 8%
5 items
The Huntsman Collection + The Recoil Collection
Covert
at most −260 $ −55.2%
invest at least 472 $ with floatassemble: ≈ medium
profit on prices without salesat least −129 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
211 $
Float
0.0700–0.0851 +1
Lots that fit
≈3%
Sales per week
0
Ways to assemble
2

M4A4 | Desert-Strike (Minimal Wear): buy 0.0700–0.0851 (≈3% of this wear's listings); AWP | Chromatic Aberration (Minimal Wear): buy 0.0700–0.0851 (≈3% of this wear's listings)

chance 11%
5 items
The Recoil Collection + The Danger Zone Collection
Covert
at most −264 $ −52.1%
invest at least 506 $ with floatassemble: ≈ won't work
profit on prices without salesat least −151 $ rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
242 $
Float
0.0000–0.0052 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
2

AWP | Chromatic Aberration (Field-Tested): buy 0.1500–0.1673 (under 1% of this wear's listings); AWP | Chromatic Aberration (Minimal Wear): buy 0.0700–0.0760 (under 1% of this wear's listings); AWP | Neo-Noir (Factory New): buy 0.0000–0.0052 (under 1% of this wear's listings)

chance 11%
5 items
The Danger Zone Collection + The Recoil Collection
Covert
at most −264 $ −52.1%
invest at least 506 $ with floatassemble: ≈ won't work
profit on prices without salesat least −151 $ rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
242 $
Float
0.0000–0.0052 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
2

AWP | Neo-Noir (Factory New): buy 0.0000–0.0052 (under 1% of this wear's listings); AWP | Chromatic Aberration (Field-Tested): buy 0.1500–0.1673 (under 1% of this wear's listings); AWP | Chromatic Aberration (Minimal Wear): buy 0.0700–0.0760 (under 1% of this wear's listings)

chance 12%
5 items+1 similar
The Recoil Collection + The Dead Hand Collection
Covert
at most −264 $ −55.8%
invest at least 474 $ with float
profit on prices without salesat least −115 $ rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Ultra Violent (Field-Tested)
Best outcome
float up to 0.379999
Return after fees
209 $
Float
0.1500–0.1634 +1
Lots that fit
unknown
Sales per week
7
Ways to assemble
1

AWP | Chromatic Aberration (Field-Tested): buy 0.1500–0.1634 (under 1% of this wear's listings); Glock-18 | Fully Tuned (Battle-Scarred): buy 0.4500–0.4821

chance 10%
5 items+3 similar
The Recoil Collection + The Falchion Collection
Covert
at most −269 $ −53.7%
invest at least 501 $ with floatassemble: ≈ won't work
profit on prices without salesat least −121 $ rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
232 $
Float
0.0700–0.0767 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1

AWP | Chromatic Aberration (Minimal Wear): buy 0.0700–0.0767 (under 1% of this wear's listings); AWP | Hyper Beast (Field-Tested): buy 0.1500–0.1694 (under 1% of this wear's listings)

chance 10%
5 items+1 similar
The Recoil Collection + The Kilowatt Collection
Covert
at most −270 $ −54.8%
invest at least 493 $ with floatassemble: ≈ won't work
profit on prices without salesat least −119 $ rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
223 $
Float
0.0700–0.0767 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1

AWP | Chromatic Aberration (Minimal Wear): buy 0.0700–0.0767 (under 1% of this wear's listings); AWP | Chrome Cannon (Field-Tested): buy 0.1500–0.1694 (under 1% of this wear's listings)

chance 11%
5 items+3 similar
The Recoil Collection + The Fever Collection
Covert
at most −270 $ −52.9%
invest at least 511 $ with floatassemble: ≈ won't work
profit on prices without salesat least −120 $ rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
240 $
Float
0.0700–0.0771 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
1

USP-S | Printstream (Field-Tested): buy 0.1500–0.1704 (under 1% of this wear's listings); AWP | Chromatic Aberration (Minimal Wear): buy 0.0700–0.0771 (under 1% of this wear's listings); FAMAS | Bad Trip (Minimal Wear): buy 0.0700–0.0771 (0% of this wear's listings)

chance 10%
5 items+1 similar
The Recoil Collection + The Gallery Collection
Covert
at most −280 $ −55.7%
invest at least 503 $ with floatassemble: ≈ medium
profit on prices without salesat least −123 $ rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
223 $
Float
0.0700–0.0858 +1
Lots that fit
≈3%
Sales per week
0
Ways to assemble
1

AWP | Chromatic Aberration (Minimal Wear): buy 0.0700–0.0858 (≈3% of this wear's listings); Glock-18 | Gold Toof (Minimal Wear): buy 0.0700–0.0858 (25% of this wear's listings)

chance 12%
5 items+3 similar
The Recoil Collection + The Horizon Collection
Covert
at most −282 $ −53.0%
invest at least 531 $ with floatassemble: ≈ won't work
profit on prices without salesat least −141 $ rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
250 $
Float
0.0700–0.0767 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1

AWP | Chromatic Aberration (Minimal Wear): buy 0.0700–0.0767 (under 1% of this wear's listings); Desert Eagle | Code Red (Field-Tested): buy 0.1500–0.1694 (under 1% of this wear's listings)

chance 13%
5 items+1 similar
The Recoil Collection + The Danger Zone Collection
Covert
at most −289 $ −52.3%
invest at least 553 $ with floatassemble: ≈ won't work
profit on prices without salesat least −173 $ rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Talon Knife | Case Hardened (Factory New)
Best outcome
float up to 0.069999
Return after fees
264 $
Float
0.0000–0.0056 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
3

AWP | Chromatic Aberration (Minimal Wear): buy 0.0700–0.0764 (under 1% of this wear's listings); AWP | Neo-Noir (Factory New): buy 0.0000–0.0056 (under 1% of this wear's listings)

chance 12%
5 items
The Recoil Collection
Covert
at most −293 $ −53.2%
invest at least 551 $ with floatassemble: ≈ medium
profit on prices without salesat least −125 $ rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
258 $
Float
0.0700–0.0851
Lots that fit
≈3%
Sales per week
0
Ways to assemble
1

AWP | Chromatic Aberration (Minimal Wear): buy 0.0700–0.0851 (≈3% of this wear's listings)

chance 17%
5 items
The Recoil Collection
Covert
at most −295 $ −26.5%
invest at least 1 112 $ with floatassemble: float cannot be reached
profit on prices without salesat least −11 $ sale unreliable Четверть исходов и больше сейчас дешевле, чем в расчёте, или их почти нет на витрине: выручка может оказаться ниже. no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Factory New)
Best outcome
float up to 0.069999
Return after fees
817 $
Float
0.0000–0.0094
Lots that fit
1%
Sales per week
0
Ways to assemble
1

AWP | Chromatic Aberration (Factory New): buy 0.0000–0.0094 (1% of this wear's listings)

chance 16%
The Winter Offensive Collection + The Recoil Collection
Covert
at most −309 $ −28.8%
invest at least 1 072 $ with floatassemble: ≈ won't work
profit on prices without salesat least −42 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ M9 Bayonet | Crimson Web (Factory New)
Best outcome
float up to 0.069999
Return after fees
763 $
Float
0.0000–0.0082 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
4

Sawed-Off | The Kraken (Factory New): buy 0.0000–0.0082 (0% of this wear's listings); AWP | Chromatic Aberration (Factory New): buy 0.0000–0.0082 (1% of this wear's listings)

chance 15%
5 items+1 similar
The Winter Offensive Collection + The Recoil Collection
Covert
at most −316 $ −52.6%
invest at least 600 $ with floatassemble: ≈ won't work
profit on prices without salesat least −167 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Karambit | Fade (Factory New)
Best outcome
float up to 0.009729
Return after fees
284 $
Float
0.0000–0.0077 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
1

Sawed-Off | The Kraken (Factory New): buy 0.0000–0.0077 (0% of this wear's listings); AWP | Chromatic Aberration (Field-Tested): buy 0.1500–0.1754 (under 1% of this wear's listings); AWP | Chromatic Aberration (Minimal Wear): buy 0.0700–0.0788 (under 1% of this wear's listings)

chance 11%
5 items+1 similar
The Recoil Collection + The Prisma Collection
Covert
at most −321 $ −56.0%
invest at least 573 $ with floatassemble: ≈ medium
profit on prices without salesat least −134 $ rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
252 $
Float
0.0700–0.0851 +1
Lots that fit
≈3%
Sales per week
0
Ways to assemble
1

AWP | Chromatic Aberration (Minimal Wear): buy 0.0700–0.0851 (≈3% of this wear's listings); Five-SeveN | Angry Mob (Minimal Wear): buy 0.0700–0.0851 (10% of this wear's listings)

chance 12%
5 items+1 similar
The Recoil Collection + The Glove Collection
Covert
at most −321 $ −19.0%
invest at least 1 687 $ with floatassemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 57% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Hedge Maze (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 366 $
Float
0.0000–0.0087 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
4

AWP | Chromatic Aberration (Factory New): buy 0.0000–0.0087 (1% of this wear's listings); SSG 08 | Dragonfire (Factory New): buy 0.0000–0.0087 (under 1% of this wear's listings)

chance 14%
5 items+1 similar
The Recoil Collection + The Dreams & Nightmares Collection
Covert
at most −322 $ −55.6%
invest at least 580 $ with floatassemble: ≈ won't work
profit on prices without salesat least −143 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Butterfly Knife | Gamma Doppler (Factory New)
Best outcome
float up to 0.009729
Return after fees
257 $
Float
0.0700–0.0767 +1
Lots that fit
less than 1%
Sales per day
0
Ways to assemble
1

AWP | Chromatic Aberration (Minimal Wear): buy 0.0700–0.0767 (under 1% of this wear's listings); AK-47 | Nightwish (Field-Tested): buy 0.1500–0.1694 (under 1% of this wear's listings)

chance 15%
5 items+1 similar
The eSports 2013 Collection + The Recoil Collection
Covert
at most −326 $ −53.4%
invest at least 610 $ with floatassemble: ≈ won't work
profit on prices without salesat least −172 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Karambit | Fade (Factory New)
Best outcome
float up to 0.009729
Return after fees
284 $
Float
0.0700–0.0777 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1

P90 | Death by Kitty (Minimal Wear): buy 0.0800–0.0868 (under 1% of this wear's listings); AWP | Chromatic Aberration (Field-Tested): buy 0.1500–0.1724 (under 1% of this wear's listings); AWP | Chromatic Aberration (Minimal Wear): buy 0.0700–0.0777 (under 1% of this wear's listings)

chance 15%
5 items+1 similar
The Revolver Case Collection + The Recoil Collection
Covert
at most −331 $ −53.8%
invest at least 615 $ with floatassemble: ≈ won't work
profit on prices without salesat least −174 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Karambit | Fade (Factory New)
Best outcome
float up to 0.009729
Return after fees
284 $
Float
0.0700–0.0749 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1

M4A4 | Royal Paladin (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); USP-S | Printstream (Field-Tested): buy 0.1500–0.1642 (under 1% of this wear's listings); AWP | Chromatic Aberration (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings)

chance 15%
5 items+3 similar
The Vanguard Collection + The Recoil Collection
Covert
at most −333 $ −53.9%
invest at least 617 $ with floatassemble: ≈ won't work
profit on prices without salesat least −164 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Karambit | Fade (Factory New)
Best outcome
float up to 0.009729
Return after fees
284 $
Float
0.0700–0.0753 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1

AK-47 | Wasteland Rebel (Field-Tested): buy 0.1500–0.1653 (under 1% of this wear's listings); AWP | Chromatic Aberration (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings)

chance 15%
5 items+1 similar
The Recoil Collection + The Arms Deal 2 Collection
Covert
at most −337 $ −54.3%
invest at least 621 $ with floatassemble: ≈ won't work
profit on prices without salesat least −177 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Karambit | Fade (Factory New)
Best outcome
float up to 0.009729
Return after fees
284 $
Float
0.0700–0.0740 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1

USP-S | Printstream (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings); AWP | Chromatic Aberration (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); SSG 08 | Blood in the Water (Minimal Wear): buy 0.0700–0.0740 (7% of this wear's listings)

chance 15%
5 items+3 similar
The Recoil Collection + The Phoenix Collection
Covert
at most −340 $ −54.5%
invest at least 625 $ with floatassemble: ≈ won't work
profit on prices without salesat least −168 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Karambit | Fade (Factory New)
Best outcome
float up to 0.009729
Return after fees
284 $
Float
0.0700–0.0788 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1

AWP | Chromatic Aberration (Minimal Wear): buy 0.0700–0.0788 (under 1% of this wear's listings); AUG | Chameleon (Minimal Wear): buy 0.0700–0.0788 (under 1% of this wear's listings)

chance 15%
5 items+1 similar
The eSports 2014 Summer Collection + The Recoil Collection
Covert
at most −351 $ −55.3%
invest at least 635 $ with floatassemble: ≈ won't work
profit on prices without salesat least −173 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Karambit | Fade (Factory New)
Best outcome
float up to 0.009729
Return after fees
284 $
Float
0.0700–0.0767 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1

AK-47 | Jaguar (Field-Tested): buy 0.1500–0.1694 (under 1% of this wear's listings); AWP | Chromatic Aberration (Minimal Wear): buy 0.0700–0.0767 (under 1% of this wear's listings)

chance 15%
The Recoil Collection + The Arms Deal 3 Collection
Covert
at most −376 $ −33.0%
invest at least 1 139 $ with floatassemble: ≈ won't work
profit on prices without salesat least −73 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ M9 Bayonet | Crimson Web (Factory New)
Best outcome
float up to 0.069999
Return after fees
763 $
Float
0.0000–0.0095 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
4

AWP | Chromatic Aberration (Factory New): buy 0.0000–0.0095 (1% of this wear's listings); CZ75-Auto | Victoria (Factory New): buy 0.0000–0.0095 (0% of this wear's listings)

chance 15%
The Recoil Collection + The Dreams & Nightmares Collection
Covert
at most −391 $ −35.2%
invest at least 1 111 $ with floatassemble: ≈ won't work
profit on prices without salesat least −92 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Factory New)
Best outcome
float up to 0.069999
Return after fees
720 $
Float
0.0000–0.0097 +1
Lots that fit
1%
Sales per day
0
Ways to assemble
2

AWP | Chromatic Aberration (Factory New): buy 0.0000–0.0097 (1% of this wear's listings); MP9 | Starlight Protector (Factory New): buy 0.0000–0.0097 (5% of this wear's listings)

chance 21%
5 items+1 similar
The Recoil Collection + The Dead Hand Collection
Covert
at most −408 $ −29.8%
invest at least 1 368 $ with floatassemble: hard
profit on prices without salesat least −25 $ sale unreliable Четверть исходов и больше сейчас дешевле, чем в расчёте, или их почти нет на витрине: выручка может оказаться ниже. no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Specialist Gloves | Pillow Punchers (Factory New)
Best outcome
float up to 0.069999
Return after fees
960 $
Float
0.0000–0.0100 +1
Lots that fit
1%
Sales per week
0
Ways to assemble
4

AWP | Chromatic Aberration (Factory New): buy 0.0000–0.0100 (1% of this wear's listings); Glock-18 | Fully Tuned (Factory New): buy 0.0000–0.0100 (6% of this wear's listings)

chance 16%
5 items+3 similar
The Recoil Collection + The Breakout Collection
Covert
at most −440 $ −32.6%
invest at least 1 349 $ with floatassemble: hard
profit on prices without salesat least −22 $ sale unreliable Четверть исходов и больше сейчас дешевле, чем в расчёте, или их почти нет на витрине: выручка может оказаться ниже. no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Butterfly Knife | Crimson Web (Factory New)
Best outcome
float up to 0.069999
Return after fees
910 $
Float
0.0000–0.0087 +1
Lots that fit
1%
Sales per week
0
Ways to assemble
4

AWP | Chromatic Aberration (Factory New): buy 0.0000–0.0087 (1% of this wear's listings); M4A1-S | Cyrex (Factory New): buy 0.0000–0.0087 (1% of this wear's listings)

chance 8%
2 steps
The Recoil Collection
Classified
at most −461 $ −62.8%
invest at least 734 $ with floatassemble: ≈ won't work
profit on prices without salesat least −140 $ pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
273 $
Float
0.0700–0.0767 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1
Steps
2

Sawed-Off | Kiss♥Love (Field-Tested): buy 0.1500–0.1694 (under 1% of this wear's listings); P250 | Visions (Minimal Wear): buy 0.0700–0.0767 (2% of this wear's listings)

chance 13%
5 items+1 similar
The Recoil Collection + The Breakout Collection
Covert
at most −461 $ −54.0%
invest at least 855 $ with floatassemble: ≈ won't work
profit on prices without salesat least −238 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Butterfly Knife | Fade (Factory New)
Best outcome
float up to 0.009729
Return after fees
393 $
Float
0.0700–0.0750 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1

AWP | Chromatic Aberration (Minimal Wear): buy 0.0700–0.0750 (under 1% of this wear's listings); P90 | Asiimov (Field-Tested): buy 0.1500–0.1646 (under 1% of this wear's listings)

chance 11%
5 items+3 similar
The Recoil Collection + The Chroma 2 Collection
Covert
at most −531 $ −41.4%
invest at least 1 284 $ with floatassemble: ≈ won't work
profit on prices without salesat least −167 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Factory New)
Best outcome
float up to 0.069999
Return after fees
753 $
Float
0.0000–0.0085 +1
Lots that fit
1%
Sales per week
0
Ways to assemble
2

AWP | Chromatic Aberration (Factory New): buy 0.0000–0.0085 (1% of this wear's listings); MAC-10 | Neon Rider (Factory New): buy 0.0000–0.0085 (3% of this wear's listings)

chance 8%
5 items+1 similar
The Recoil Collection + The Operation Hydra Collection
Covert
at most −557 $ −28.9%
invest at least 1 922 $ with floatassemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 57% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Hedge Maze (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 366 $
Float
0.0000–0.0100 +1
Lots that fit
1%
Sales per week
0
Ways to assemble
4

AWP | Chromatic Aberration (Factory New): buy 0.0000–0.0100 (1% of this wear's listings); Five-SeveN | Hyper Beast (Factory New): buy 0.0000–0.0100 (≈2% of this wear's listings)

chance 9%
5 items+1 similar
The Recoil Collection + The Glove Collection
Covert
at most −559 $ −54.4%
invest at least 1 029 $ with floatassemble: ≈ won't work
profit on prices without salesat least −228 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Hedge Maze (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
469 $
Float
0.0700–0.0788 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1

AWP | Chromatic Aberration (Minimal Wear): buy 0.0700–0.0788 (under 1% of this wear's listings); SSG 08 | Dragonfire (Minimal Wear): buy 0.0700–0.0788 (under 1% of this wear's listings)

chance 10%
5 items+1 similar
The Recoil Collection + The Falchion Collection
Covert
at most −604 $ −46.4%
invest at least 1 301 $ with floatassemble: ≈ won't work
profit on prices without salesat least −204 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Factory New)
Best outcome
float up to 0.069999
Return after fees
697 $
Float
0.0000–0.0100 +1
Lots that fit
1%
Sales per week
0
Ways to assemble
4

AWP | Chromatic Aberration (Factory New): buy 0.0000–0.0100 (1% of this wear's listings); AWP | Hyper Beast (Factory New): buy 0.0000–0.0100 (4% of this wear's listings)

chance 12%
2 steps
The Recoil Collection
Classified
at most −606 $ −41.7%
invest at least 1 453 $ with floatassemble: float cannot be reached
profit on prices without salesat least −37 $ sale unreliable Четверть исходов и больше сейчас дешевле, чем в расчёте, или их почти нет на витрине: выручка может оказаться ниже. no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Factory New)
Best outcome
float up to 0.069999
Return after fees
847 $
Float
0.0000–0.0046 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
1
Steps
2

Sawed-Off | Kiss♥Love (Minimal Wear): buy 0.0700–0.0753 (0% of this wear's listings); P250 | Visions (Factory New): buy 0.0000–0.0046 (under 1% of this wear's listings)

chance 11%
5 items+3 similar
The eSports 2014 Summer Collection + The Recoil Collection
Covert
at most −614 $ −44.6%
invest at least 1 377 $ with floatassemble: ≈ won't work
profit on prices without salesat least −183 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ M9 Bayonet | Crimson Web (Factory New)
Best outcome
float up to 0.069999
Return after fees
763 $
Float
0.0000–0.0092 +1
Lots that fit
1%
Sales per week
0
Ways to assemble
4

M4A4 | Bullet Rain (Factory New): buy 0.0200–0.0265 (5% of this wear's listings); AWP | Chromatic Aberration (Factory New): buy 0.0000–0.0092 (1% of this wear's listings)

chance 11%
5 items+1 similar
The Recoil Collection + The Operation Riptide Collection
Covert
at most −747 $ −50.9%
invest at least 1 467 $ with floatassemble: ≈ won't work
profit on prices without salesat least −257 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Factory New)
Best outcome
float up to 0.069999
Return after fees
720 $
Float
0.0000–0.0100 +1
Lots that fit
1%
Sales per day
0
Ways to assemble
1

AWP | Chromatic Aberration (Factory New): buy 0.0000–0.0100 (1% of this wear's listings); Desert Eagle | Ocean Drive (Factory New): buy 0.0000–0.0100 (5% of this wear's listings)

chance 10%
5 items+1 similar
The Shadow Collection + The Recoil Collection
Covert
at most −780 $ −53.5%
invest at least 1 458 $ with floatassemble: ≈ won't work
profit on prices without salesat least −284 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Factory New)
Best outcome
float up to 0.069999
Return after fees
678 $
Float
0.0000–0.0100 +1
Lots that fit
1%
Sales per week
0
Ways to assemble
4

USP-S | Kill Confirmed (Factory New): buy 0.0000–0.0100 (5% of this wear's listings); AWP | Chromatic Aberration (Factory New): buy 0.0000–0.0100 (1% of this wear's listings)

chance 4%
3 steps
The Recoil Collection
Restricted
at most −1 103 $ −54.1%
invest at least 2 038 $ with floatassemble: ≈ won't work
profit on prices without salesat least −182 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Factory New)
Best outcome
float up to 0.069999
Return after fees
935 $
Float
0.0000–0.0043 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1
Steps
3

Dual Berettas | Flora Carnivora (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); M249 | Downtown (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings)

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Made of Steps Ways Liquidity
sales / week
The Recoil Collection
+ The Clutch Collection
marketplace price sells slowly 69% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
998.60 926.99 −71.61 −7.2% 28%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Revolution Collection
+ The Recoil Collection
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 68% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
hard лотов на 0 контрактов
1 073.15 899.45 −173.70 −16.2% 22%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Recoil Collection
+ The Revolution Collection
marketplace price sells slowly 68% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 1 contract
1 073.15 899.45 −173.70 −16.2% 22%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Snakebite Collection
+ The Recoil Collection
profit on prices without sales at least −23 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
1 035.94 816.83 −219.11 −21.2% 21%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Recoil Collection
+ The Snakebite Collection
profit on prices without sales at least −23 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
1 035.94 816.83 −219.11 −21.2% 21%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Recoil Collection
+ The Danger Zone Collection
profit on prices without sales at least −86 $ sale unreliable Четверть исходов и больше сейчас дешевле, чем в расчёте, или их почти нет на витрине: выручка может оказаться ниже. marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
hard лотов на 0 контрактов
860.75 639.44 −221.31 −25.7% 32%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Snakebite Collection
+ The Recoil Collection
profit on prices without sales at least −123 $ rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
486.84 257.68 −229.17 −47.1% 12%
≤ 0.0745+2
Covert 5 items
→float up to 0.149999
1 4 0
The Recoil Collection
+ The Snakebite Collection
profit on prices without sales at least −123 $ rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
486.84 257.68 −229.17 −47.1% 12%
≤ 0.0745+2
Covert 5 items
→float up to 0.149999
1 4 0
The Recoil Collection
+ The Dead Hand Collection
profit on prices without sales at least −119 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
548.14 309.76 −238.38 −43.5% 16%
≤ 0.0767+1
Covert 5 items
→float up to 0.149999
1 4 0
The Recoil Collection
+ The Clutch Collection
profit on prices without sales at least −119 $ rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
495.12 255.31 −239.81 −48.4% 12%
≤ 0.0746+1
Covert 5 items
→float up to 0.149999
1 4 0
The Recoil Collection
+ The Huntsman Collection
profit on prices without sales at least −129 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 1 contract
471.57 211.47 −260.10 −55.2% 8%
≤ 0.0851+1
Covert 5 items
→float up to 0.149999
1 2 0
The Huntsman Collection
+ The Recoil Collection
profit on prices without sales at least −129 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 1 contract
471.57 211.47 −260.10 −55.2% 8%
≤ 0.0851+1
Covert 5 items
→float up to 0.149999
1 2 0
The Recoil Collection
+ The Danger Zone Collection
profit on prices without sales at least −151 $ rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
505.87 242.30 −263.57 −52.1% 11%
≤ 0.0052+2
Covert 5 items
→float up to 0.149999
1 2 0
The Danger Zone Collection
+ The Recoil Collection
profit on prices without sales at least −151 $ rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
505.87 242.30 −263.57 −52.1% 11%
≤ 0.0052+2
Covert 5 items
→float up to 0.149999
1 2 0
The Recoil Collection
+ The Dead Hand Collection
profit on prices without sales at least −115 $ rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
473.83 209.38 −264.45 −55.8% 12%
≤ 0.1634+1
Covert 5 items
→float up to 0.379999
1 1 7
The Recoil Collection
+ The Falchion Collection
profit on prices without sales at least −121 $ rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
501.33 232.05 −269.28 −53.7% 10%
≤ 0.0767+1
Covert 5 items
→float up to 0.149999
1 1 0
The Recoil Collection
+ The Kilowatt Collection
profit on prices without sales at least −119 $ rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
493.20 222.77 −270.43 −54.8% 10%
≤ 0.0767+1
Covert 5 items
→float up to 0.149999
1 1 0
The Recoil Collection
+ The Fever Collection
profit on prices without sales at least −120 $ rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
510.95 240.45 −270.50 −52.9% 11%
≤ 0.0771+2
Covert 5 items
→float up to 0.149999
1 1 0
The Recoil Collection
+ The Gallery Collection
profit on prices without sales at least −123 $ rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 1 contract
502.92 222.77 −280.14 −55.7% 10%
≤ 0.0858+1
Covert 5 items
→float up to 0.149999
1 1 0
The Recoil Collection
+ The Horizon Collection
profit on prices without sales at least −141 $ rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
531.49 249.99 −281.50 −53.0% 12%
≤ 0.0767+1
Covert 5 items
→float up to 0.149999
1 1 0
The Recoil Collection
+ The Danger Zone Collection
profit on prices without sales at least −173 $ rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
552.87 263.79 −289.08 −52.3% 13%
≤ 0.0056+1
Covert 5 items
→float up to 0.069999
1 3 0
The Recoil Collection
profit on prices without sales at least −125 $ rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 1 contract
550.81 257.68 −293.13 −53.2% 12%
≤ 0.0851
Covert 5 items
→float up to 0.149999
1 1 0
The Recoil Collection
profit on prices without sales at least −11 $ sale unreliable Четверть исходов и больше сейчас дешевле, чем в расчёте, или их почти нет на витрине: выручка может оказаться ниже. marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
hard
1 111.63 816.83 −294.80 −26.5% 17%
no outcome price
Covert 5 items
→float up to 0.069999
1 1 0
The Winter Offensive Collection
+ The Recoil Collection
profit on prices without sales at least −42 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
1 071.64 763.07 −308.57 −28.8% 16%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Winter Offensive Collection
+ The Recoil Collection
profit on prices without sales at least −167 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
600.26 284.29 −315.97 −52.6% 15%
≤ 0.0077+2
Covert 5 items
→float up to 0.009729
1 1 0
The Recoil Collection
+ The Prisma Collection
profit on prices without sales at least −134 $ rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 1 contract
572.77 251.89 −320.88 −56.0% 11%
≤ 0.0851+1
Covert 5 items
→float up to 0.149999
1 1 0
The Recoil Collection
+ The Glove Collection
marketplace price sells slowly 57% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
1 687.22 1 365.87 −321.36 −19.0% 12%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Recoil Collection
+ The Dreams & Nightmares Collection
profit on prices without sales at least −143 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
579.71 257.32 −322.39 −55.6% 14%
≤ 0.0767+1
Covert 5 items
→float up to 0.009729
1 1 0/day
The eSports 2013 Collection
+ The Recoil Collection
profit on prices without sales at least −172 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
610.10 284.29 −325.80 −53.4% 15%
≤ 0.0777+2
Covert 5 items
→float up to 0.009729
1 1 0
The Revolver Case Collection
+ The Recoil Collection
profit on prices without sales at least −174 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
615.12 284.29 −330.82 −53.8% 15%
≤ 0.0749+2
Covert 5 items
→float up to 0.009729
1 1 0
The Vanguard Collection
+ The Recoil Collection
profit on prices without sales at least −164 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
617.31 284.29 −333.02 −53.9% 15%
≤ 0.0753+1
Covert 5 items
→float up to 0.009729
1 1 0
The Recoil Collection
+ The Arms Deal 2 Collection
profit on prices without sales at least −177 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
621.44 284.29 −337.15 −54.3% 15%
≤ 0.0740+2
Covert 5 items
→float up to 0.009729
1 1 0
The Recoil Collection
+ The Phoenix Collection
profit on prices without sales at least −168 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
624.58 284.29 −340.29 −54.5% 15%
≤ 0.0788+1
Covert 5 items
→float up to 0.009729
1 1 0
The eSports 2014 Summer Collection
+ The Recoil Collection
profit on prices without sales at least −173 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
635.43 284.29 −351.14 −55.3% 15%
≤ 0.0767+1
Covert 5 items
→float up to 0.009729
1 1 0
The Recoil Collection
+ The Arms Deal 3 Collection
profit on prices without sales at least −73 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
1 138.80 763.07 −375.73 −33.0% 15%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Recoil Collection
+ The Dreams & Nightmares Collection
profit on prices without sales at least −92 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
1 110.73 719.94 −390.79 −35.2% 15%
no outcome price
Covert 5 items
→float up to 0.069999
1 2 0/day
The Recoil Collection
+ The Dead Hand Collection
profit on prices without sales at least −25 $ sale unreliable Четверть исходов и больше сейчас дешевле, чем в расчёте, или их почти нет на витрине: выручка может оказаться ниже. marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
hard лотов на 0 контрактов
1 368.30 960.15 −408.15 −29.8% 21%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Recoil Collection
+ The Breakout Collection
profit on prices without sales at least −22 $ sale unreliable Четверть исходов и больше сейчас дешевле, чем в расчёте, или их почти нет на витрине: выручка может оказаться ниже. marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
hard лотов на 0 контрактов
1 349.22 909.58 −439.63 −32.6% 16%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Recoil Collection
profit on prices without sales at least −140 $ pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 chains
733.69 273.06 −460.64 −62.8% 8%
≤ 0.0767+1
Classified
→float up to 0.149999
2 steps 1 0
The Recoil Collection
+ The Breakout Collection
profit on prices without sales at least −238 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
854.58 393.28 −461.30 −54.0% 13%
≤ 0.0750+1
Covert 5 items
→float up to 0.009729
1 1 0
The Recoil Collection
+ The Chroma 2 Collection
profit on prices without sales at least −167 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
1 283.51 752.56 −530.95 −41.4% 11%
no outcome price
Covert 5 items
→float up to 0.069999
1 2 0
The Recoil Collection
+ The Operation Hydra Collection
marketplace price sells slowly 57% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
1 922.39 1 365.87 −556.52 −28.9% 8%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Recoil Collection
+ The Glove Collection
profit on prices without sales at least −228 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
1 028.81 469.35 −559.46 −54.4% 9%
≤ 0.0788+1
Covert 5 items
→float up to 0.149999
1 1 0
The Recoil Collection
+ The Falchion Collection
profit on prices without sales at least −204 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
1 300.73 696.92 −603.81 −46.4% 10%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Recoil Collection
profit on prices without sales at least −37 $ sale unreliable Четверть исходов и больше сейчас дешевле, чем в расчёте, или их почти нет на витрине: выручка может оказаться ниже. marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
hard
1 453.05 846.68 −606.37 −41.7% 12%
no outcome price
Classified
→float up to 0.069999
2 steps 1 0
The eSports 2014 Summer Collection
+ The Recoil Collection
profit on prices without sales at least −183 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
1 377.01 763.07 −613.94 −44.6% 11%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Recoil Collection
+ The Operation Riptide Collection
profit on prices without sales at least −257 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
1 467.11 719.94 −747.16 −50.9% 11%
no outcome price
Covert 5 items
→float up to 0.069999
1 1 0/day
The Shadow Collection
+ The Recoil Collection
profit on prices without sales at least −284 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
1 458.32 677.99 −780.33 −53.5% 10%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Recoil Collection
profit on prices without sales at least −182 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 chains
2 038.46 935.21 −1 103.25 −54.1% 4%
no outcome price
Restricted
→float up to 0.069999
3 steps 1 0
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