Knives and gloves
prices updated 12.10 06:08 MSK
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Knife and glove crafts

How to read the list

The second kind of contract: five Covert skins give a knife or gloves from the inputs’ collection. The float rule is the same, only the average is taken over five.

Covert can also be obtained by crafting. A chain from Classified needs 50 items, from Restricted — 500 (the “Steps” filter). Any other chain, even from Consumer, is calculated by the chain builder.

There are many outcomes: five knife models with thirteen finishes each. So look at the average over all outcomes; you cannot count on one particular knife.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 49 308.

The gain is understated: 8 269 of 8 717 crafts have an outcome above the Steam cap The gain here is understated. Steam has a price ceiling, and expensive knives are not listed on the market at all. Such an outcome is counted at the cheapest listing on CSFloat or Market.CSGO minus their fee (the outcome says “sell on…”). Where there is no price there either, the outcome is counted as zero, so the true expected value can be higher than shown.
Profitable 952crafts of 8 717 in the recalculation
Best profit +43 156₽ The Revolution Collection · +114% marketplace price +3
Median ROI +19% half of the profitable crafts are above
No float picking 0 every outcome pays off: 0
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 8 717. Shown in the list below: 3 180. Hidden: “profit on prices without sales” — 705. A craft can carry several labels.

Filters
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
chance 25%
5 items
The Glove Collection
Covert
+110 750 ₽ +69.5%
invest 159 274 ₽assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 29% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Hedge Maze (Factory New)
Best outcome
float up to 0.069999
Return after fees
270 023 ₽
Float
0.0000–0.0067
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1

SSG 08 | Dragonfire (Factory New): buy 0.0000–0.0067 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 26%
The Glove Collection + The Clutch Collection
Covert
+97 435 ₽ +72.3%
invest 134 789 ₽assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 38% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Hedge Maze (Factory New)
Best outcome
float up to 0.069999
Return after fees
232 225 ₽
Float
0.0000–0.0070 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
4

SSG 08 | Dragonfire (Factory New): buy 0.0000–0.0070 (under 1% of this wear's listings); MP7 | Bloodsport (Factory New): buy 0.0000–0.0070 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 21%
5 items+1 similar
The Operation Hydra Collection + The Glove Collection
Covert
+94 037 ₽ +53.4%
invest 175 987 ₽assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 29% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Hedge Maze (Factory New)
Best outcome
float up to 0.069999
Return after fees
270 023 ₽
Float
0.0000–0.0075 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
4

Five-SeveN | Hyper Beast (Factory New): buy 0.0000–0.0075 (≈2% of this wear's listings); SSG 08 | Dragonfire (Factory New): buy 0.0000–0.0075 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 23%
The Huntsman Collection + The Glove Collection
Covert
+87 672 ₽ +65.2%
invest 134 546 ₽assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 37% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Hedge Maze (Factory New)
Best outcome
float up to 0.069999
Return after fees
222 218 ₽
Float
0.0000–0.0071 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
4

M4A4 | Desert-Strike (Factory New): buy 0.0000–0.0071 (2% of this wear's listings); SSG 08 | Dragonfire (Factory New): buy 0.0000–0.0071 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 23%
5 items+7 similar
The Glove Collection + The Gallery Collection
Covert
+78 298 ₽ +55.7%
invest 140 474 ₽assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 39% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Hedge Maze (Factory New)
Best outcome
float up to 0.069999
Return after fees
218 772 ₽
Float
0.0000–0.0072 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
3

SSG 08 | Dragonfire (Factory New): buy 0.0000–0.0072 (under 1% of this wear's listings); Glock-18 | Gold Toof (Factory New): buy 0.0000–0.0072 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 12%
2 steps
The Glove Collection
Classified
+73 370 ₽ +30.3%
invest 241 997 ₽assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 29% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Hedge Maze (Factory New)
Best outcome
float up to 0.069999
Return after fees
315 367 ₽
Float
0.0000–0.0101
Lots that fit
0%
Sales per week
0
Ways to assemble
1
Steps
2

P90 | Shallow Grave (Factory New): buy 0.0000–0.0101 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 20%
5 items+3 similar
The Shadow Collection + The Glove Collection
Covert
+67 721 ₽ +45.0%
invest 150 416 ₽assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 37% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Hedge Maze (Factory New)
Best outcome
float up to 0.069999
Return after fees
218 137 ₽
Float
0.0000–0.0075 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
4

USP-S | Kill Confirmed (Factory New): buy 0.0000–0.0075 (0% of this wear's listings); SSG 08 | Dragonfire (Factory New): buy 0.0000–0.0075 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 67%
5 items
The Clutch Collection
Covert
+44 178 ₽ +119.9%
invest 36 852 ₽assemble: ≈ won't work
marketplace price sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Factory New)
Best outcome
float up to 0.069999
Return after fees
81 030 ₽
Float
0.0000–0.0087
Lots that fit
3%
Sales per week
0
Ways to assemble
1

MP7 | Bloodsport (Factory New): buy 0.0000–0.0087 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 68%
5 items+5 similar
The Recoil Collection + The Clutch Collection
Covert
+44 164 ₽ +121.7%
invest 36 280 ₽assemble: ≈ won't work
marketplace price sells slowly 70% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Factory New)
Best outcome
float up to 0.069999
Return after fees
80 444 ₽
Float
0.0000–0.0089 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
4

AWP | Chromatic Aberration (Factory New): buy 0.0000–0.0089 (under 1% of this wear's listings); MP7 | Bloodsport (Factory New): buy 0.0000–0.0089 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 71%
5 items
The Recoil Collection
Covert
+44 109 ₽ +129.8%
invest 33 991 ₽assemble: ≈ won't work
marketplace price sells slowly 67% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Factory New)
Best outcome
float up to 0.069999
Return after fees
78 100 ₽
Float
0.0000–0.0094
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1

AWP | Chromatic Aberration (Factory New): buy 0.0000–0.0094 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
5 items+3 similar
The Revolution Collection + The Recoil Collection
Covert
+43 101 ₽ +121.1%
invest 35 585 ₽assemble: ≈ won't work
marketplace price sells slowly 68% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Factory New)
Best outcome
float up to 0.069999
Return after fees
78 686 ₽
Float
0.0000–0.0100 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
4

AK-47 | Head Shot (Factory New): buy 0.0000–0.0100 (5% of this wear's listings); AWP | Chromatic Aberration (Factory New): buy 0.0000–0.0100 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 54%
3 steps
The Revolution Collection
Restricted
+41 833 ₽ +90.1%
invest 46 436 ₽assemble: ≈ won't work
marketplace price sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Factory New)
Best outcome
float up to 0.069999
Return after fees
88 269 ₽
Float
0.0000–0.0037 +1
Lots that fit
≈1%
Sales per week
0
Ways to assemble
1
Steps
3

MAC-10 | Sakkaku (Field-Tested): buy 0.2100–0.2190 (3% of this wear's listings); Glock-18 | Umbral Rabbit (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 71%
2 steps
The Recoil Collection
Classified
+41 106 ₽ +103.1%
invest 39 855 ₽assemble: ≈ won't work
marketplace price sells slowly 67% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Factory New)
Best outcome
float up to 0.069999
Return after fees
80 960 ₽
Float
0.0000–0.0046 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
1
Steps
2

Sawed-Off | Kiss♥Love (Minimal Wear): buy 0.0700–0.0753 (0% of this wear's listings); P250 | Visions (Factory New): buy 0.0000–0.0046 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 38%
5 items+1 similar
The Operation Hydra Collection + The Clutch Collection
Covert
+40 779 ₽ +52.2%
invest 78 050 ₽assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 62% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Hedge Maze (Factory New)
Best outcome
float up to 0.069999
Return after fees
118 829 ₽
Float
0.0000–0.0094 +1
Lots that fit
≈2%
Sales per week
0
Ways to assemble
4

Five-SeveN | Hyper Beast (Factory New): buy 0.0000–0.0094 (≈2% of this wear's listings); MP7 | Bloodsport (Factory New): buy 0.0000–0.0094 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 42%
5 items+1 similar
The Recoil Collection + The Operation Hydra Collection
Covert
+40 724 ₽ +53.8%
invest 75 761 ₽assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 59% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Hedge Maze (Factory New)
Best outcome
float up to 0.069999
Return after fees
116 485 ₽
Float
0.0000–0.0100 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
4

AWP | Chromatic Aberration (Factory New): buy 0.0000–0.0100 (under 1% of this wear's listings); Five-SeveN | Hyper Beast (Factory New): buy 0.0000–0.0100 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 62%
5 items+3 similar
The Dead Hand Collection + The Clutch Collection
Covert
+40 642 ₽ +85.9%
invest 47 310 ₽assemble: ≈ medium
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 63% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Factory New)
Best outcome
float up to 0.069999
Return after fees
87 952 ₽
Float
0.0000–0.0094 +1
Lots that fit
3%
Sales per week
0
Ways to assemble
4

Glock-18 | Fully Tuned (Factory New): buy 0.0000–0.0094 (3% of this wear's listings); MP7 | Bloodsport (Factory New): buy 0.0000–0.0094 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 75%
5 items+3 similar
The Recoil Collection + The Dead Hand Collection
Covert
+40 586 ₽ +90.1%
invest 45 021 ₽assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 60% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Ultra Violent (Factory New)
Best outcome
float up to 0.069999
Return after fees
85 608 ₽
Float
0.0000–0.0100 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
4

AWP | Chromatic Aberration (Factory New): buy 0.0000–0.0100 (under 1% of this wear's listings); Glock-18 | Fully Tuned (Factory New): buy 0.0000–0.0100 (6% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 58%
5 items
The Revolution Collection
Covert
+39 069 ₽ +93.1%
invest 41 961 ₽assemble: ≈ medium
marketplace price sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Factory New)
Best outcome
float up to 0.069999
Return after fees
81 030 ₽
Float
0.0000–0.0135
Lots that fit
6%
Sales per week
0
Ways to assemble
1

AK-47 | Head Shot (Factory New): buy 0.0000–0.0135 (6% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 61%
5 items+1 similar
The Snakebite Collection + The Revolution Collection
Covert
+37 675 ₽ +88.1%
invest 42 769 ₽assemble: ≈ medium
marketplace price sells slowly 70% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Factory New)
Best outcome
float up to 0.069999
Return after fees
80 444 ₽
Float
0.0000–0.0128 +1
Lots that fit
5%
Sales per week
0
Ways to assemble
4

M4A4 | In Living Color (Factory New): buy 0.0000–0.0128 (5% of this wear's listings); AK-47 | Head Shot (Factory New): buy 0.0000–0.0128 (6% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 58%
2 steps
The Revolution Collection
Classified
+36 828 ₽ +83.3%
invest 44 203 ₽assemble: ≈ won't work
marketplace price sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Factory New)
Best outcome
float up to 0.069999
Return after fees
81 030 ₽
Float
0.0000–0.0037 +1
Lots that fit
2%
Sales per week
0
Ways to assemble
1
Steps
2

AWP | Duality (Minimal Wear): buy 0.0700–0.0742 (2% of this wear's listings); AWP | Duality (Factory New): buy 0.0000–0.0037 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 54%
2 steps
The Clutch Collection
Classified
+36 813 ₽ +79.8%
invest 46 114 ₽assemble: ≈ won't work
marketplace price sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Factory New)
Best outcome
float up to 0.069999
Return after fees
82 927 ₽
Float
0.0000–0.0042 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
1
Steps
2

USP-S | Cortex (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); AUG | Stymphalian (Factory New): buy 0.0000–0.0042 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 38%
5 items+1 similar
The Revolution Collection + The Operation Hydra Collection
Covert
+36 692 ₽ +44.7%
invest 82 137 ₽assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 62% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Hedge Maze (Factory New)
Best outcome
float up to 0.069999
Return after fees
118 829 ₽
Float
0.0000–0.0135 +1
Lots that fit
≈3%
Sales per week
0
Ways to assemble
4

AK-47 | Head Shot (Factory New): buy 0.0000–0.0135 (6% of this wear's listings); Five-SeveN | Hyper Beast (Factory New): buy 0.0000–0.0135 (≈3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
5 items+3 similar
The Revolution Collection + The Dead Hand Collection
Covert
+36 555 ₽ +71.1%
invest 51 397 ₽assemble: ≈ medium
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 63% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Factory New)
Best outcome
float up to 0.069999
Return after fees
87 952 ₽
Float
0.0000–0.0135 +1
Lots that fit
6%
Sales per week
0
Ways to assemble
4

AK-47 | Head Shot (Factory New): buy 0.0000–0.0135 (6% of this wear's listings); Glock-18 | Fully Tuned (Factory New): buy 0.0000–0.0135 (6% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 61%
The Danger Zone Collection + The Clutch Collection
Covert
+36 337 ₽ +104.1%
invest 34 914 ₽assemble: ≈ medium
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 70% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Factory New)
Best outcome
float up to 0.069999
Return after fees
71 251 ₽
Float
0.0000–0.0082 +1
Lots that fit
2%
Sales per week
0
Ways to assemble
4

AWP | Neo-Noir (Factory New): buy 0.0000–0.0082 (2% of this wear's listings); MP7 | Bloodsport (Factory New): buy 0.0000–0.0082 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 64%
The Recoil Collection + The Danger Zone Collection
Covert
+36 282 ₽ +111.2%
invest 32 625 ₽assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 66% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Factory New)
Best outcome
float up to 0.069999
Return after fees
68 907 ₽
Float
0.0000–0.0087 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
4

AWP | Chromatic Aberration (Factory New): buy 0.0000–0.0087 (under 1% of this wear's listings); AWP | Neo-Noir (Factory New): buy 0.0000–0.0087 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 38%
3 steps
The Clutch Collection
Restricted
+35 756 ₽ +54.1%
invest 66 075 ₽assemble: ≈ won't work
marketplace price sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Factory New)
Best outcome
float up to 0.069999
Return after fees
101 831 ₽
Float
0.0000–0.0074
Lots that fit
2%
Sales per week
0
Ways to assemble
1
Steps
3

Negev | Lionfish (Factory New): buy 0.0000–0.0074 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 53%
The Wildfire Collection + The Clutch Collection
Covert
+32 698 ₽ +87.3%
invest 37 464 ₽assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Factory New)
Best outcome
float up to 0.069999
Return after fees
70 162 ₽
Float
0.0000–0.0087 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
4

M4A4 | The Battlestar (Factory New): buy 0.0000–0.0087 (0% of this wear's listings); MP7 | Bloodsport (Factory New): buy 0.0000–0.0087 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
5 items+9 similar
The Wildfire Collection + The Recoil Collection
Covert
+32 642 ₽ +92.8%
invest 35 175 ₽assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 67% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Factory New)
Best outcome
float up to 0.069999
Return after fees
67 817 ₽
Float
0.0000–0.0092 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
4

M4A4 | The Battlestar (Factory New): buy 0.0000–0.0092 (0% of this wear's listings); AWP | Chromatic Aberration (Factory New): buy 0.0000–0.0092 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 56%
The Revolution Collection + The Danger Zone Collection
Covert
+32 250 ₽ +82.7%
invest 39 001 ₽assemble: ≈ medium
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 70% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Factory New)
Best outcome
float up to 0.069999
Return after fees
71 251 ₽
Float
0.0000–0.0112 +1
Lots that fit
2%
Sales per week
0
Ways to assemble
4

AK-47 | Head Shot (Factory New): buy 0.0000–0.0112 (6% of this wear's listings); AWP | Neo-Noir (Factory New): buy 0.0000–0.0112 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 57%
5 items+3 similar
The Operation Broken Fang Collection + The Clutch Collection
Covert
+30 814 ₽ +62.1%
invest 49 631 ₽assemble: ≈ medium
marketplace price sells slowly 70% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Factory New)
Best outcome
float up to 0.069999
Return after fees
80 444 ₽
Float
0.0000–0.0094 +1
Lots that fit
4%
Sales per week
0
Ways to assemble
3

Glock-18 | Neo-Noir (Factory New): buy 0.0000–0.0094 (6% of this wear's listings); MP7 | Bloodsport (Factory New): buy 0.0000–0.0094 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Wildfire Collection + The Revolution Collection
Covert
+28 611 ₽ +68.9%
invest 41 551 ₽assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Factory New)
Best outcome
float up to 0.069999
Return after fees
70 162 ₽
Float
0.0000–0.0121 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
4

M4A4 | The Battlestar (Factory New): buy 0.0000–0.0121 (0% of this wear's listings); AK-47 | Head Shot (Factory New): buy 0.0000–0.0121 (6% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 12%
5 items
The Operation Hydra Collection
Covert
+27 185 ₽ +11.2%
invest 242 838 ₽assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 29% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Hedge Maze (Factory New)
Best outcome
float up to 0.069999
Return after fees
270 023 ₽
Float
0.0000–0.0135
Lots that fit
≈3%
Sales per week
0
Ways to assemble
1

Five-SeveN | Hyper Beast (Factory New): buy 0.0000–0.0135 (≈3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 47%
5 items+3 similar
The Spectrum Collection + The Revolution Collection
Covert
+25 481 ₽ +55.0%
invest 46 305 ₽assemble: ≈ won't work
marketplace price sells slowly 68% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Factory New)
Best outcome
float up to 0.069999
Return after fees
71 785 ₽
Float
0.0000–0.0124 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
2

USP-S | Neo-Noir (Factory New): buy 0.0000–0.0124 (under 1% of this wear's listings); AK-47 | Head Shot (Factory New): buy 0.0000–0.0124 (6% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 48%
5 items+3 similar
The Gallery Collection + The Clutch Collection
Covert
+25 041 ₽ +58.9%
invest 42 537 ₽assemble: ≈ medium
marketplace price sells slowly 72% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Factory New)
Best outcome
float up to 0.069999
Return after fees
67 578 ₽
Float
0.0000–0.0089 +1
Lots that fit
3%
Sales per week
0
Ways to assemble
2

Glock-18 | Gold Toof (Factory New): buy 0.0000–0.0089 (9% of this wear's listings); MP7 | Bloodsport (Factory New): buy 0.0000–0.0089 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 37%
5 items+1 similar
The Danger Zone Collection + The Arms Deal 2 Collection
Covert
−111 ₽ −0.3%
invest 35 210 ₽assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 62% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ M9 Bayonet | Crimson Web (Factory New)
Best outcome
float up to 0.069999
Return after fees
35 099 ₽
Float
0.0000–0.0074 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
4

AWP | Neo-Noir (Factory New): buy 0.0000–0.0074 (1% of this wear's listings); SSG 08 | Blood in the Water (Factory New): buy 0.0600–0.0610 (0% of this wear's listings)

chance 32%
5 items+3 similar
The Phoenix Collection + The Fracture Collection
Covert
−175 ₽ −0.4%
invest 42 648 ₽assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 57% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ M9 Bayonet | Crimson Web (Factory New)
Best outcome
float up to 0.069999
Return after fees
42 473 ₽
Float
0.0000–0.0071 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
4

AUG | Chameleon (Factory New): buy 0.0000–0.0071 (1% of this wear's listings); AK-47 | Legion of Anubis (Factory New): buy 0.0000–0.0071 (under 1% of this wear's listings)

chance 37%
5 items+1 similar
The Danger Zone Collection + The Chroma Collection
Covert
−453 ₽ −1.3%
invest 34 474 ₽assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 66% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Karambit | Doppler (Factory New)
Best outcome
float up to 0.001081
Return after fees
34 021 ₽
Float
0.0000–0.0044 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
4

AWP | Neo-Noir (Factory New): buy 0.0000–0.0044 (under 1% of this wear's listings); AWP | Man-o'-war (Minimal Wear): buy 0.1000–0.1031 (2% of this wear's listings)

chance 35%
5 items
The Winter Offensive Collection
Covert
−481 ₽ −1.0%
invest 47 442 ₽assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 51% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ M9 Bayonet | Crimson Web (Factory New)
Best outcome
float up to 0.069999
Return after fees
46 962 ₽
Float
0.0000–0.0054
Lots that fit
0%
Sales per week
0
Ways to assemble
1

Sawed-Off | The Kraken (Factory New): buy 0.0000–0.0054 (0% of this wear's listings)

chance 31%
5 items+1 similar
The Winter Offensive Collection + The CS20 Collection
Covert
−506 ₽ −1.2%
invest 43 643 ₽assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 54% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ M9 Bayonet | Crimson Web (Factory New)
Best outcome
float up to 0.069999
Return after fees
43 137 ₽
Float
0.0000–0.0056 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
4

Sawed-Off | The Kraken (Factory New): buy 0.0000–0.0056 (0% of this wear's listings); FAMAS | Commemoration (Factory New): buy 0.0000–0.0056 (1% of this wear's listings)

chance 35%
5 items+1 similar
The Dreams & Nightmares Collection + The Danger Zone Collection
Covert
−507 ₽ −1.6%
invest 31 916 ₽assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 62% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Butterfly Knife | Lore (Factory New)
Best outcome
float up to 0.013513
Return after fees
31 410 ₽
Float
0.0000–0.0073 +1
Lots that fit
1%
Sales per week
0
Ways to assemble
2

MP9 | Starlight Protector (Factory New): buy 0.0000–0.0073 (2% of this wear's listings); AWP | Neo-Noir (Factory New): buy 0.0000–0.0073 (1% of this wear's listings)

chance 34%
5 items+1 similar
The Operation Broken Fang Collection + The Danger Zone Collection
Covert
−549 ₽ −1.3%
invest 41 876 ₽assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 66% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Factory New)
Best outcome
float up to 0.069999
Return after fees
41 327 ₽
Float
0.0000–0.0075 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
2

Glock-18 | Neo-Noir (Factory New): buy 0.0000–0.0075 (0% of this wear's listings); AWP | Neo-Noir (Factory New): buy 0.0000–0.0075 (1% of this wear's listings)

chance 15%
5 items
The CS20 Collection
Covert
−610 ₽ −2.1%
invest 28 446 ₽assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 69% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Classic Knife | Crimson Web (Factory New)
Best outcome
float up to 0.069999
Return after fees
27 836 ₽
Float
0.0000–0.0067
Lots that fit
1%
Sales per week
0
Ways to assemble
1

FAMAS | Commemoration (Factory New): buy 0.0000–0.0067 (1% of this wear's listings)

chance 33%
5 items+1 similar
The Phoenix Collection + The Huntsman Collection
Covert
−657 ₽ −1.5%
invest 44 426 ₽assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 54% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ M9 Bayonet | Crimson Web (Factory New)
Best outcome
float up to 0.069999
Return after fees
43 769 ₽
Float
0.0000–0.0071 +1
Lots that fit
1%
Sales per week
0
Ways to assemble
4

AUG | Chameleon (Factory New): buy 0.0000–0.0071 (1% of this wear's listings); M4A4 | Desert-Strike (Factory New): buy 0.0000–0.0071 (2% of this wear's listings)

chance 36%
5 items+3 similar
The Gamma 2 Collection + The Danger Zone Collection
Covert
−676 ₽ −1.9%
invest 35 914 ₽assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 68% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Talon Knife | Case Hardened (Factory New)
Best outcome
float up to 0.013513
Return after fees
35 238 ₽
Float
0.0000–0.0075 +1
Lots that fit
1%
Sales per week
0
Ways to assemble
2

FAMAS | Roll Cage (Factory New): buy 0.0000–0.0075 (5% of this wear's listings); AWP | Neo-Noir (Factory New): buy 0.0000–0.0075 (1% of this wear's listings)

chance 35%
5 items+1 similar
The Revolver Case Collection + The Phoenix Collection
Covert
−782 ₽ −1.6%
invest 47 744 ₽assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 51% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ M9 Bayonet | Crimson Web (Factory New)
Best outcome
float up to 0.069999
Return after fees
46 962 ₽
Float
0.0000–0.0064 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
4

R8 Revolver | Fade (Factory New): buy 0.0000–0.0064 (0% of this wear's listings); AUG | Chameleon (Factory New): buy 0.0000–0.0064 (1% of this wear's listings)

chance 31%
5 items+3 similar
The Winter Offensive Collection + The Fracture Collection
Covert
−830 ₽ −1.9%
invest 43 303 ₽assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 57% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ M9 Bayonet | Crimson Web (Factory New)
Best outcome
float up to 0.069999
Return after fees
42 473 ₽
Float
0.0000–0.0059 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
4

Sawed-Off | The Kraken (Factory New): buy 0.0000–0.0059 (0% of this wear's listings); AK-47 | Legion of Anubis (Factory New): buy 0.0000–0.0059 (under 1% of this wear's listings)

chance 17%
5 items+1 similar
The Operation Riptide Collection + The Operation Hydra Collection
Covert
−880 ₽ −0.4%
invest 222 602 ₽assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 33% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Hedge Maze (Factory New)
Best outcome
float up to 0.069999
Return after fees
221 721 ₽
Float
0.0000–0.0135 +1
Lots that fit
≈3%
Sales per week
0
Ways to assemble
2

Desert Eagle | Ocean Drive (Factory New): buy 0.0000–0.0135 (20% of this wear's listings); Five-SeveN | Hyper Beast (Factory New): buy 0.0000–0.0135 (≈3% of this wear's listings)

chance 34%
5 items+1 similar
The Spectrum 2 Collection + The Danger Zone Collection
Covert
−887 ₽ −2.6%
invest 33 555 ₽assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 64% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Butterfly Knife | Ultraviolet (Factory New)
Best outcome
float up to 0.069999
Return after fees
32 668 ₽
Float
0.0000–0.0071 +1
Lots that fit
1%
Sales per week
0
Ways to assemble
2

P250 | See Ya Later (Factory New): buy 0.0000–0.0071 (3% of this wear's listings); AWP | Neo-Noir (Factory New): buy 0.0000–0.0071 (1% of this wear's listings)

chance 17%
5 items+3 similar
The Fracture Collection + The CS20 Collection
Covert
−933 ₽ −3.3%
invest 28 106 ₽assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 72% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Classic Knife | Crimson Web (Factory New)
Best outcome
float up to 0.069999
Return after fees
27 173 ₽
Float
0.0000–0.0071 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
3

AK-47 | Legion of Anubis (Factory New): buy 0.0000–0.0071 (under 1% of this wear's listings); FAMAS | Commemoration (Factory New): buy 0.0000–0.0071 (1% of this wear's listings)

chance 35%
5 items+3 similar
The Shattered Web Collection + The Danger Zone Collection
Covert
−1 170 ₽ −3.7%
invest 31 781 ₽assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 69% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Talon Knife | Case Hardened (Factory New)
Best outcome
float up to 0.013513
Return after fees
30 611 ₽
Float
0.0000–0.0075 +1
Lots that fit
1%
Sales per week
0
Ways to assemble
2

MAC-10 | Stalker (Factory New): buy 0.0000–0.0075 (10% of this wear's listings); AWP | Neo-Noir (Factory New): buy 0.0000–0.0075 (1% of this wear's listings)

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Made of Steps Ways Liquidity
sales / week
The Glove Collection
marketplace price sells slowly 29% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
159 273.70 270 023.30 +110 749.60 +69.5% 25%
no outcome price
Covert 5 items
→float up to 0.069999
1 1 0
The Glove Collection
+ The Clutch Collection
marketplace price sells slowly 38% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
134 789.45 232 224.70 +97 435.25 +72.3% 26%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Operation Hydra Collection
+ The Glove Collection
marketplace price sells slowly 29% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
175 986.60 270 023.30 +94 036.70 +53.4% 21%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Huntsman Collection
+ The Glove Collection
marketplace price sells slowly 37% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
134 546.17 222 217.91 +87 671.74 +65.2% 23%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Glove Collection
+ The Gallery Collection
marketplace price sells slowly 39% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
140 473.78 218 772.09 +78 298.31 +55.7% 23%
no outcome price
Covert 5 items
→float up to 0.069999
1 3 0
The Glove Collection
marketplace price sells slowly 29% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 chains
241 997.00 315 366.84 +73 369.84 +30.3% 12%
no outcome price
Classified
→float up to 0.069999
2 steps 1 0
The Shadow Collection
+ The Glove Collection
marketplace price sells slowly 37% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
150 415.79 218 137.07 +67 721.28 +45.0% 20%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Clutch Collection
marketplace price sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
36 852.45 81 030.29 +44 177.84 +119.9% 67%
≤ 0.0087
Covert 5 items
→float up to 0.069999
1 1 0
The Recoil Collection
+ The Clutch Collection
marketplace price sells slowly 70% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
36 280.22 80 444.20 +44 163.98 +121.7% 68%
≤ 0.0089+1
Covert 5 items
→float up to 0.069999
1 4 0
The Recoil Collection
marketplace price sells slowly 67% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
33 991.30 78 099.83 +44 108.53 +129.8% 71%
≤ 0.0094
Covert 5 items
→float up to 0.069999
1 1 0
The Revolution Collection
+ The Recoil Collection
marketplace price sells slowly 68% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
35 585.29 78 685.92 +43 100.63 +121.1% 70%
≤ 0.0100+1
Covert 5 items
→float up to 0.069999
1 4 0
The Revolution Collection
marketplace price sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 chains
46 436.00 88 269.12 +41 833.12 +90.1% 54%
≤ 0.0037+1
Restricted
→float up to 0.069999
3 steps 1 0
The Recoil Collection
marketplace price sells slowly 67% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 chains
39 854.65 80 960.42 +41 105.77 +103.1% 71%
≤ 0.0046+1
Classified
→float up to 0.069999
2 steps 1 0
The Operation Hydra Collection
+ The Clutch Collection
marketplace price sells slowly 62% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
78 049.60 118 828.90 +40 779.30 +52.2% 38%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Recoil Collection
+ The Operation Hydra Collection
marketplace price sells slowly 59% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
75 760.68 116 484.52 +40 723.84 +53.8% 42%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Dead Hand Collection
+ The Clutch Collection
marketplace price sells slowly 63% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ medium ≈ for 1 contract
47 310.18 87 952.04 +40 641.86 +85.9% 62%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Recoil Collection
+ The Dead Hand Collection
marketplace price sells slowly 60% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
45 021.26 85 607.67 +40 586.41 +90.1% 75%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Revolution Collection
marketplace price sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ medium ≈ for 1 contract
41 961.25 81 030.29 +39 069.04 +93.1% 58%
≤ 0.0135
Covert 5 items
→float up to 0.069999
1 1 0
The Snakebite Collection
+ The Revolution Collection
marketplace price sells slowly 70% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ medium ≈ for 1 contract
42 769.00 80 444.20 +37 675.20 +88.1% 61%
≤ 0.0128+1
Covert 5 items
→float up to 0.069999
1 4 0
The Revolution Collection
marketplace price sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 chains
44 202.75 81 030.29 +36 827.54 +83.3% 58%
≤ 0.0037+1
Classified
→float up to 0.069999
2 steps 1 0
The Clutch Collection
marketplace price sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 chains
46 113.95 82 926.63 +36 812.68 +79.8% 54%
≤ 0.0042+1
Classified
→float up to 0.069999
2 steps 1 0
The Revolution Collection
+ The Operation Hydra Collection
marketplace price sells slowly 62% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
82 136.64 118 828.90 +36 692.26 +44.7% 38%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Revolution Collection
+ The Dead Hand Collection
marketplace price sells slowly 63% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ medium ≈ for 1 contract
51 397.22 87 952.04 +36 554.82 +71.1% 55%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Danger Zone Collection
+ The Clutch Collection
marketplace price sells slowly 70% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ medium ≈ for 1 contract
34 913.69 71 250.95 +36 337.26 +104.1% 61%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Recoil Collection
+ The Danger Zone Collection
marketplace price sells slowly 66% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
32 624.77 68 906.58 +36 281.81 +111.2% 64%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Clutch Collection
marketplace price sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 chains
66 075.00 101 830.55 +35 755.55 +54.1% 38%
≤ 0.0074
Restricted
→float up to 0.069999
3 steps 1 0
The Wildfire Collection
+ The Clutch Collection
marketplace price sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
37 463.66 70 161.55 +32 697.89 +87.3% 53%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Wildfire Collection
+ The Recoil Collection
marketplace price sells slowly 67% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
35 174.74 67 817.18 +32 642.44 +92.8% 60%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Revolution Collection
+ The Danger Zone Collection
marketplace price sells slowly 70% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ medium ≈ for 1 contract
39 000.73 71 250.95 +32 250.22 +82.7% 56%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Operation Broken Fang Collection
+ The Clutch Collection
marketplace price sells slowly 70% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ medium ≈ for 1 contract
49 630.65 80 444.20 +30 813.55 +62.1% 57%
≤ 0.0094+1
Covert 5 items
→float up to 0.069999
1 3 0
The Wildfire Collection
+ The Revolution Collection
marketplace price sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
41 550.70 70 161.55 +28 610.85 +68.9% 50%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Operation Hydra Collection
marketplace price sells slowly 29% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
242 838.20 270 023.30 +27 185.10 +11.2% 12%
no outcome price
Covert 5 items
→float up to 0.069999
1 1 0
The Spectrum Collection
+ The Revolution Collection
marketplace price sells slowly 68% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
46 304.56 71 785.49 +25 480.93 +55.0% 47%
≤ 0.0124+1
Covert 5 items
→float up to 0.069999
1 2 0
The Gallery Collection
+ The Clutch Collection
marketplace price sells slowly 72% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ medium ≈ for 1 contract
42 536.78 67 577.68 +25 040.90 +58.9% 48%
≤ 0.0089+1
Covert 5 items
→float up to 0.069999
1 2 0
The Danger Zone Collection
+ The Arms Deal 2 Collection
marketplace price sells slowly 62% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
35 209.80 35 099.20 −110.60 −0.3% 37%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Phoenix Collection
+ The Fracture Collection
marketplace price sells slowly 57% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
42 648.31 42 473.15 −175.16 −0.4% 32%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Danger Zone Collection
+ The Chroma Collection
marketplace price sells slowly 66% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
34 473.69 34 021.06 −452.63 −1.3% 37%
no outcome price
Covert 5 items
→float up to 0.001081
1 4 0
The Winter Offensive Collection
marketplace price sells slowly 51% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
47 442.35 46 961.73 −480.62 −1.0% 35%
no outcome price
Covert 5 items
→float up to 0.069999
1 1 0
The Winter Offensive Collection
+ The CS20 Collection
marketplace price sells slowly 54% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
43 643.09 43 136.68 −506.41 −1.2% 31%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Dreams & Nightmares Collection
+ The Danger Zone Collection
marketplace price sells slowly 62% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
31 916.15 31 409.63 −506.52 −1.6% 35%
no outcome price
Covert 5 items
→float up to 0.013513
1 2 0
The Operation Broken Fang Collection
+ The Danger Zone Collection
marketplace price sells slowly 66% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
41 875.61 41 326.82 −548.79 −1.3% 34%
no outcome price
Covert 5 items
→float up to 0.069999
1 2 0
The CS20 Collection
marketplace price sells slowly 69% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
28 446.05 27 836.47 −609.58 −2.1% 15%
no outcome price
Covert 5 items
→float up to 0.069999
1 1 0
The Phoenix Collection
+ The Huntsman Collection
marketplace price sells slowly 54% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
44 426.09 43 768.65 −657.44 −1.5% 33%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Gamma 2 Collection
+ The Danger Zone Collection
marketplace price sells slowly 68% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
35 913.95 35 237.50 −676.45 −1.9% 36%
no outcome price
Covert 5 items
→float up to 0.013513
1 2 0
The Revolver Case Collection
+ The Phoenix Collection
marketplace price sells slowly 51% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
47 743.75 46 961.73 −782.02 −1.6% 35%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Winter Offensive Collection
+ The Fracture Collection
marketplace price sells slowly 57% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
43 303.31 42 473.15 −830.16 −1.9% 31%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Operation Riptide Collection
+ The Operation Hydra Collection
marketplace price sells slowly 33% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
222 601.73 221 721.41 −880.32 −0.4% 17%
no outcome price
Covert 5 items
→float up to 0.069999
1 2 0
The Spectrum 2 Collection
+ The Danger Zone Collection
marketplace price sells slowly 64% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
33 555.37 32 668.11 −887.26 −2.6% 34%
no outcome price
Covert 5 items
→float up to 0.069999
1 2 0
The Fracture Collection
+ The CS20 Collection
marketplace price sells slowly 72% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
28 106.27 27 172.94 −933.33 −3.3% 17%
no outcome price
Covert 5 items
→float up to 0.069999
1 3 0
The Shattered Web Collection
+ The Danger Zone Collection
marketplace price sells slowly 69% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
31 780.65 30 610.62 −1 170.03 −3.7% 35%
no outcome price
Covert 5 items
→float up to 0.013513
1 2 0
Chains Pretty floats Interesting Cases Favorites From inventory Proven in practice How crafts work