- Best outcome
- float up to 0.013513
- Return after fees
- 108 $
- Float
- 0.0000–0.0067
- Lots that fit
- 0%
- Sales per week
- 0
- Ways to assemble
- 1
StatTrak™ FAMAS | Commemoration (Factory New): buy 0.0000–0.0067 (0% of this wear's listings)
The second kind of contract: five Covert skins give a knife or gloves from the inputs’ collection. The float rule is the same, only the average is taken over five.
Covert can also be obtained by crafting. A chain from Classified needs 50 items, from Restricted — 500 (the “Steps” filter). Any other chain, even from Consumer, is calculated by the chain builder.
There are many outcomes: five knife models with thirteen finishes each. So look at the average over all outcomes; you cannot count on one particular knife.
Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.
Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.
Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.
Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.
Crafts calculated in total: 43 041.
No profitable craft that can be assembled under these conditions: not enough market lots, or the profit rests on resale and no-deal prices. The full list is below.
StatTrak™ FAMAS | Commemoration (Factory New): buy 0.0000–0.0067 (0% of this wear's listings)
Sawed-Off | The Kraken (Factory New): buy 0.0000–0.0063 (≈2% of this wear's listings); M4A4 | The Battlestar (Factory New): buy 0.0000–0.0063 (2% of this wear's listings)
M4A4 | The Battlestar (Factory New): buy 0.0000–0.0063 (2% of this wear's listings); Sawed-Off | The Kraken (Factory New): buy 0.0000–0.0063 (≈2% of this wear's listings)
M4A4 | Bullet Rain (Factory New): buy 0.0200–0.0250 (0% of this wear's listings); FAMAS | Commemoration (Factory New): buy 0.0000–0.0070 (1% of this wear's listings)
StatTrak™ M4A4 | X-Ray (Factory New): buy 0.0000–0.0088 (≈2% of this wear's listings); StatTrak™ Glock-18 | Bullet Queen (Minimal Wear): buy 0.0700–0.0801 (0% of this wear's listings)
StatTrak™ Five-SeveN | Angry Mob (Factory New): buy 0.0000–0.0107 (0% of this wear's listings); StatTrak™ AWP | Hyper Beast (Field-Tested): buy 0.1500–0.1853 (≈2% of this wear's listings)
StatTrak™ AWP | Hyper Beast (Field-Tested): buy 0.1500–0.1853 (≈2% of this wear's listings); StatTrak™ Five-SeveN | Angry Mob (Factory New): buy 0.0000–0.0107 (0% of this wear's listings)
StatTrak™ Glock-18 | Bullet Queen (Field-Tested): buy 0.1500–0.1635 (0% of this wear's listings); StatTrak™ Glock-18 | Wasteland Rebel (Factory New): buy 0.0000–0.0041 (≈1% of this wear's listings)
StatTrak™ Glock-18 | Wasteland Rebel (Factory New): buy 0.0000–0.0041 (≈1% of this wear's listings); StatTrak™ Glock-18 | Bullet Queen (Field-Tested): buy 0.1500–0.1635 (0% of this wear's listings)
StatTrak™ M4A4 | X-Ray (Field-Tested): buy 0.1500–0.1714 (≈2% of this wear's listings); StatTrak™ Glock-18 | Gold Toof (Battle-Scarred): buy 0.4500–0.4900 (30% of this wear's listings); StatTrak™ Glock-18 | Gold Toof (Field-Tested): buy 0.1500–0.1828 (6% of this wear's listings)
StatTrak™ Glock-18 | Gold Toof (Battle-Scarred): buy 0.4500–0.4900 (30% of this wear's listings); StatTrak™ Glock-18 | Gold Toof (Field-Tested): buy 0.1500–0.1828 (6% of this wear's listings); StatTrak™ M4A4 | X-Ray (Field-Tested): buy 0.1500–0.1714 (≈2% of this wear's listings)
StatTrak™ M4A4 | X-Ray (Field-Tested): buy 0.1500–0.1635 (under 1% of this wear's listings); StatTrak™ FAMAS | Bad Trip (Battle-Scarred): buy 0.4500–0.4997 (16% of this wear's listings)
StatTrak™ FAMAS | Bad Trip (Battle-Scarred): buy 0.4500–0.4997 (16% of this wear's listings); StatTrak™ M4A4 | X-Ray (Field-Tested): buy 0.1500–0.1635 (under 1% of this wear's listings)
AWP | Chrome Cannon (Factory New): buy 0.0000–0.0134 (17% of this wear's listings); SSG 08 | Blood in the Water (Factory New): buy 0.0600–0.0619 (≈3% of this wear's listings)
StatTrak™ Sawed-Off | The Kraken (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings); StatTrak™ AK-47 | Nightwish (Field-Tested): buy 0.1500–0.1686 (0% of this wear's listings); StatTrak™ AK-47 | Nightwish (Minimal Wear): buy 0.0700–0.0764 (0% of this wear's listings)
StatTrak™ AK-47 | Nightwish (Field-Tested): buy 0.1500–0.1686 (0% of this wear's listings); StatTrak™ AK-47 | Nightwish (Minimal Wear): buy 0.0700–0.0764 (0% of this wear's listings); StatTrak™ Sawed-Off | The Kraken (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings)
StatTrak™ M4A4 | X-Ray (Factory New): buy 0.0000–0.0051 (≈1% of this wear's listings); StatTrak™ Five-SeveN | Angry Mob (Minimal Wear): buy 0.0700–0.0759 (15% of this wear's listings); StatTrak™ Five-SeveN | Angry Mob (Factory New): buy 0.0000–0.0051 (0% of this wear's listings)
StatTrak™ Glock-18 | Bullet Queen (Minimal Wear): buy 0.0700–0.0748 (0% of this wear's listings); StatTrak™ AK-47 | Neon Revolution (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); StatTrak™ FAMAS | Roll Cage (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings)
StatTrak™ AK-47 | Neon Revolution (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); StatTrak™ FAMAS | Roll Cage (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); StatTrak™ Glock-18 | Bullet Queen (Minimal Wear): buy 0.0700–0.0748 (0% of this wear's listings)
StatTrak™ M4A4 | The Emperor (Field-Tested): buy 0.1500–0.1681 (0% of this wear's listings); StatTrak™ Five-SeveN | Angry Mob (Minimal Wear): buy 0.0700–0.0763 (15% of this wear's listings); StatTrak™ Glock-18 | Wasteland Rebel (Factory New): buy 0.0000–0.0055 (≈1% of this wear's listings)
StatTrak™ Glock-18 | Wasteland Rebel (Factory New): buy 0.0000–0.0055 (≈1% of this wear's listings); StatTrak™ M4A4 | The Emperor (Field-Tested): buy 0.1500–0.1681 (0% of this wear's listings); StatTrak™ Five-SeveN | Angry Mob (Minimal Wear): buy 0.0700–0.0763 (15% of this wear's listings)
R8 Revolver | Fade (Factory New): buy 0.0000–0.0056 (0% of this wear's listings); M4A1-S | Cyrex (Factory New): buy 0.0000–0.0056 (1% of this wear's listings)
Five-SeveN | Angry Mob (Factory New): buy 0.0000–0.0095 (9% of this wear's listings); CZ75-Auto | Victoria (Factory New): buy 0.0000–0.0095 (≈2% of this wear's listings)
AUG | Chameleon (Factory New): buy 0.0000–0.0079 (1% of this wear's listings); MP9 | Starlight Protector (Factory New): buy 0.0000–0.0079 (3% of this wear's listings)
MP9 | Starlight Protector (Factory New): buy 0.0000–0.0079 (3% of this wear's listings); AUG | Chameleon (Factory New): buy 0.0000–0.0079 (1% of this wear's listings)
StatTrak™ M4A4 | The Battlestar (Minimal Wear): buy 0.0700–0.0793 (under 1% of this wear's listings); StatTrak™ M4A4 | The Battlestar (Factory New): buy 0.0000–0.0081 (≈2% of this wear's listings); StatTrak™ Galil AR | Chatterbox (Well-Worn): buy 0.3800–0.3881
P2000 | Fire Elemental (Factory New): buy 0.0000–0.0090 (≈2% of this wear's listings); MP9 | Starlight Protector (Factory New): buy 0.0000–0.0090 (4% of this wear's listings)
MP9 | Starlight Protector (Factory New): buy 0.0000–0.0090 (4% of this wear's listings); P2000 | Fire Elemental (Factory New): buy 0.0000–0.0090 (≈2% of this wear's listings)
MAC-10 | Stalker (Factory New): buy 0.0000–0.0084 (6% of this wear's listings); AUG | Chameleon (Factory New): buy 0.0000–0.0084 (1% of this wear's listings)
AUG | Chameleon (Factory New): buy 0.0000–0.0084 (1% of this wear's listings); MAC-10 | Stalker (Factory New): buy 0.0000–0.0084 (6% of this wear's listings)
StatTrak™ M4A4 | Bullet Rain (Minimal Wear): buy 0.0700–0.0825 (≈2% of this wear's listings); StatTrak™ FAMAS | Commemoration (Factory New): buy 0.0000–0.0109 (0% of this wear's listings)
StatTrak™ FAMAS | Commemoration (Factory New): buy 0.0000–0.0109 (0% of this wear's listings); StatTrak™ M4A4 | Bullet Rain (Minimal Wear): buy 0.0700–0.0825 (≈2% of this wear's listings)
StatTrak™ M4A4 | X-Ray (Field-Tested): buy 0.1500–0.1635 (under 1% of this wear's listings); StatTrak™ Glock-18 | Bullet Queen (Battle-Scarred): buy 0.4500–0.4997 (10% of this wear's listings)
StatTrak™ Glock-18 | Bullet Queen (Battle-Scarred): buy 0.4500–0.4997 (10% of this wear's listings); StatTrak™ M4A4 | X-Ray (Field-Tested): buy 0.1500–0.1635 (under 1% of this wear's listings)
StatTrak™ FAMAS | Bad Trip (Factory New): buy 0.0000–0.0096 (≈2% of this wear's listings); StatTrak™ AWP | Neo-Noir (Factory New): buy 0.0000–0.0096 (4% of this wear's listings)
StatTrak™ AWP | Neo-Noir (Factory New): buy 0.0000–0.0096 (4% of this wear's listings); StatTrak™ FAMAS | Bad Trip (Factory New): buy 0.0000–0.0096 (≈2% of this wear's listings)
P2000 | Fire Elemental (Factory New): buy 0.0000–0.0096 (≈2% of this wear's listings); MAC-10 | Stalker (Factory New): buy 0.0000–0.0096 (6% of this wear's listings)
MAC-10 | Stalker (Factory New): buy 0.0000–0.0096 (6% of this wear's listings); P2000 | Fire Elemental (Factory New): buy 0.0000–0.0096 (≈2% of this wear's listings)
P250 | See Ya Later (Factory New): buy 0.0000–0.0059 (2% of this wear's listings); R8 Revolver | Fade (Factory New): buy 0.0000–0.0059 (0% of this wear's listings)
StatTrak™ M4A1-S | Mecha Industries (Field-Tested): buy 0.1500–0.1861 (≈2% of this wear's listings); StatTrak™ Glock-18 | Wasteland Rebel (Factory New): buy 0.0000–0.0110 (≈2% of this wear's listings); StatTrak™ AK-47 | Legion of Anubis (Minimal Wear): buy 0.0700–0.0825 (≈2% of this wear's listings)
StatTrak™ M4A4 | Bullet Rain (Field-Tested): buy 0.1500–0.2179 (≈6% of this wear's listings)
AUG | Chameleon (Factory New): buy 0.0000–0.0077 (1% of this wear's listings); CZ75-Auto | Victoria (Factory New): buy 0.0000–0.0077 (≈2% of this wear's listings)
CZ75-Auto | Victoria (Factory New): buy 0.0000–0.0077 (≈2% of this wear's listings); AUG | Chameleon (Factory New): buy 0.0000–0.0077 (1% of this wear's listings)
Desert Eagle | Ocean Drive (Factory New): buy 0.0000–0.0075 (0% of this wear's listings); AWP | Neo-Noir (Factory New): buy 0.0000–0.0075 (≈2% of this wear's listings)
StatTrak™ M4A4 | The Battlestar (Factory New): buy 0.0000–0.0092 (≈2% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Factory New): buy 0.0000–0.0092 (0% of this wear's listings)
Glock-18 | Neo-Noir (Factory New): buy 0.0000–0.0100 (4% of this wear's listings); M4A4 | Desert-Strike (Factory New): buy 0.0000–0.0100 (1% of this wear's listings)
StatTrak™ FAMAS | Roll Cage (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings); StatTrak™ AK-47 | Legion of Anubis (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings); StatTrak™ AK-47 | Legion of Anubis (Factory New): buy 0.0000–0.0061 (0% of this wear's listings)
StatTrak™ AK-47 | Legion of Anubis (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings); StatTrak™ AK-47 | Legion of Anubis (Factory New): buy 0.0000–0.0061 (0% of this wear's listings); StatTrak™ FAMAS | Roll Cage (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings)
R8 Revolver | Fade (Factory New): buy 0.0000–0.0059 (0% of this wear's listings); Glock-18 | Gold Toof (Factory New): buy 0.0000–0.0059 (5% of this wear's listings)
P2000 | Fire Elemental (Factory New): buy 0.0000–0.0088 (≈2% of this wear's listings); CZ75-Auto | Victoria (Factory New): buy 0.0000–0.0088 (≈2% of this wear's listings)
| Collection · assemble | Invest | Returns | Profit | ROI | Chance of profit | Buy float | Made of | Steps | Ways | Liquidity sales / week |
|
|---|---|---|---|---|---|---|---|---|---|---|---|
|
The CS20 Collection
float premium: at least 487 $
sells slowly
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
951.32≈float | 108.39 | −842.93 | −88.6% | 0% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Winter Offensive Collection
+ The Wildfire Collection
float premium: at least 637 $
marketplace price
sells slowly 64% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 174.41≈float | 328.70 | −845.71 | −72.0% | 4% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Wildfire Collection
+ The Winter Offensive Collection
float premium: at least 637 $
marketplace price
sells slowly 64% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 174.41≈float | 328.70 | −845.71 | −72.0% | 4% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The eSports 2014 Summer Collection
+ The CS20 Collection
float premium: at least 577 $
marketplace price
sells slowly 66% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 092.56≈float | 246.35 | −846.21 | −77.5% | 2% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The eSports 2013 Winter Collection
+ The Prisma 2 Collection
float premium: at least 565 $
marketplace price
sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 096.26≈float | 248.71 | −847.55 | −77.3% | 1% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Prisma Collection
+ The Falchion Collection
float premium: at least 562 $
marketplace price
sells slowly 93% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 042.97≈float | 191.46 | −851.51 | −81.6% | 0% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Falchion Collection
+ The Prisma Collection
float premium: at least 562 $
marketplace price
sells slowly 93% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 042.97≈float | 191.46 | −851.51 | −81.6% | 0% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Prisma 2 Collection
+ The Gamma Collection
float premium: at least 655 $
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 244.14≈float | 390.35 | −853.79 | −68.6% | 6% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Gamma Collection
+ The Prisma 2 Collection
float premium: at least 655 $
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 244.14≈float | 390.35 | −853.79 | −68.6% | 6% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The eSports 2013 Winter Collection
+ The Gallery Collection
float premium: at least 576 $
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 044.49≈float | 190.08 | −854.40 | −81.8% | 1% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Gallery Collection
+ The eSports 2013 Winter Collection
float premium: at least 576 $
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 044.49≈float | 190.08 | −854.40 | −81.8% | 1% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The eSports 2013 Winter Collection
+ The Fever Collection
float premium: at least 599 $
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 082.66≈float | 226.78 | −855.87 | −79.1% | 1% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Fever Collection
+ The eSports 2013 Winter Collection
float premium: at least 599 $
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 082.66≈float | 226.78 | −855.87 | −79.1% | 1% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Kilowatt Collection
+ The Arms Deal 2 Collection
float premium: at least 563 $
marketplace price
sells slowly 73% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 048.28≈float | 192.27 | −856.01 | −81.7% | 2% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Winter Offensive Collection
+ The Dreams & Nightmares Collection
float premium: at least 654 $
marketplace price
sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 178.46≈float | 320.57 | −857.89 | −72.8% | 7% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Dreams & Nightmares Collection
+ The Winter Offensive Collection
float premium: at least 654 $
marketplace price
sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 178.46≈float | 320.57 | −857.89 | −72.8% | 7% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The eSports 2013 Winter Collection
+ The Prisma Collection
float premium: at least 564 $
marketplace price
sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 106.61≈float | 248.71 | −857.90 | −77.5% | 1% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Prisma 2 Collection
+ The Gamma 2 Collection
float premium: at least 664 $
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 240.72≈float | 382.37 | −858.35 | −69.2% | 6% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Gamma 2 Collection
+ The Prisma 2 Collection
float premium: at least 664 $
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 240.72≈float | 382.37 | −858.35 | −69.2% | 6% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Prisma Collection
+ The Gamma Collection
float premium: at least 659 $
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 248.82≈float | 390.35 | −858.47 | −68.7% | 6% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Gamma Collection
+ The Prisma Collection
float premium: at least 659 $
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 248.82≈float | 390.35 | −858.47 | −68.7% | 6% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Revolver Case Collection
+ The Breakout Collection
float premium: at least 779 $
marketplace price
sells slowly 49% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 487.50≈float | 626.74 | −860.76 | −57.9% | 6% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Prisma Collection
+ The Arms Deal 3 Collection
float premium: at least 621 $
marketplace price
sells slowly 48% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 158.06≈float | 296.27 | −861.79 | −74.4% | 1% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Phoenix Collection
+ The Dreams & Nightmares Collection
float premium: at least 697 $
marketplace price
sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 264.73≈float | 402.12 | −862.61 | −68.2% | 6% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Dreams & Nightmares Collection
+ The Phoenix Collection
float premium: at least 697 $
marketplace price
sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 264.73≈float | 402.12 | −862.61 | −68.2% | 6% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Wildfire Collection
+ The Chroma Collection
float premium: at least 518 $
marketplace price
sells slowly 72% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 010.14≈float | 146.59 | −863.55 | −85.5% | 1% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Vanguard Collection
+ The Dreams & Nightmares Collection
float premium: at least 689 $
marketplace price
sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 267.79≈float | 402.12 | −865.67 | −68.3% | 6% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Dreams & Nightmares Collection
+ The Vanguard Collection
float premium: at least 689 $
marketplace price
sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 267.79≈float | 402.12 | −865.67 | −68.3% | 6% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Shattered Web Collection
+ The Phoenix Collection
float premium: at least 677 $
marketplace price
sells slowly 65% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 234.54≈float | 367.68 | −866.86 | −70.2% | 4% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Phoenix Collection
+ The Shattered Web Collection
float premium: at least 677 $
marketplace price
sells slowly 65% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 234.54≈float | 367.68 | −866.86 | −70.2% | 4% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The eSports 2014 Summer Collection
+ The CS20 Collection
float premium: at least 525 $
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 074.89≈float | 207.87 | −867.02 | −80.7% | 1% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The CS20 Collection
+ The eSports 2014 Summer Collection
float premium: at least 525 $
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 074.89≈float | 207.87 | −867.02 | −80.7% | 1% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The eSports 2013 Winter Collection
+ The Prisma 2 Collection
float premium: at least 593 $
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 115.21≈float | 247.87 | −867.34 | −77.8% | 1% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Prisma 2 Collection
+ The eSports 2013 Winter Collection
float premium: at least 593 $
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 115.21≈float | 247.87 | −867.34 | −77.8% | 1% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Fever Collection
+ The Danger Zone Collection
float premium: at least 517 $
marketplace price
sells slowly 67% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 038.13≈float | 169.45 | −868.68 | −83.7% | 2% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Danger Zone Collection
+ The Fever Collection
float premium: at least 517 $
marketplace price
sells slowly 67% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 038.13≈float | 169.45 | −868.68 | −83.7% | 2% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Vanguard Collection
+ The Shattered Web Collection
float premium: at least 668 $
marketplace price
sells slowly 65% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 237.59≈float | 367.68 | −869.92 | −70.3% | 4% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Shattered Web Collection
+ The Vanguard Collection
float premium: at least 668 $
marketplace price
sells slowly 65% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 237.59≈float | 367.68 | −869.92 | −70.3% | 4% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Spectrum 2 Collection
+ The Revolver Case Collection
float premium: at least 704 $
marketplace price
sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 317.16≈float | 447.06 | −870.10 | −66.1% | 7% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Gamma Collection
+ The Fracture Collection
float premium: at least 659 $
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 281.44≈float | 409.48 | −871.96 | −68.0% | 8% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The eSports 2014 Summer Collection
float premium: at least 671 $
marketplace price
sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 145.80≈float | 273.72 | −872.08 | −76.1% | 2% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Phoenix Collection
+ The Arms Deal 3 Collection
float premium: at least 691 $
marketplace price
sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 340.42≈float | 467.34 | −873.09 | −65.1% | 6% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Arms Deal 3 Collection
+ The Phoenix Collection
float premium: at least 691 $
marketplace price
sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 340.42≈float | 467.34 | −873.09 | −65.1% | 6% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Operation Riptide Collection
+ The Danger Zone Collection
float premium: at least 609 $
marketplace price
sells slowly 65% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 145.71≈float | 271.95 | −873.76 | −76.3% | 4% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Wildfire Collection
+ The Huntsman Collection
float premium: at least 508 $
outcome without sales
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
919.61≈float | 45.58 | −874.03 | −95.0% | 0% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Operation Broken Fang Collection
+ The Huntsman Collection
float premium: at least 634 $
marketplace price
sells slowly 76% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 157.97≈float | 283.64 | −874.33 | −75.5% | 2% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Gamma 2 Collection
+ The Fracture Collection
float premium: at least 659 $
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 231.17≈float | 356.79 | −874.38 | −71.0% | 6% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Fracture Collection
+ The Gamma 2 Collection
float premium: at least 659 $
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 231.17≈float | 356.79 | −874.38 | −71.0% | 6% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Revolver Case Collection
+ The Gallery Collection
float premium: at least 663 $
marketplace price
sells slowly 60% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 273.84≈float | 398.57 | −875.27 | −68.7% | 5% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Vanguard Collection
+ The Arms Deal 3 Collection
float premium: at least 682 $
marketplace price
sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 343.48≈float | 467.34 | −876.14 | −65.2% | 6% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 |