The second kind of contract: five Covert skins give a knife or gloves from the inputs’ collection. The float rule is the same, only the average is taken over five.
Covert can also be obtained by crafting. A chain from Classified needs 50 items, from Restricted — 500 (the “Steps” filter). Any other chain, even from Consumer, is calculated by the chain builder.
There are many outcomes: five knife models with thirteen finishes each. So look at the average over all outcomes; you cannot count on one particular knife.
Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.
Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.
Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.
Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.
Crafts calculated in total: 41 767.
!
The gain is understated:7 949 of 8 162 crafts have an outcome above the Steam capThe gain here is understated.
Steam has a price ceiling, and expensive knives are not listed on the market at all. Such an outcome is counted at the cheapest listing on CSFloat or Market.CSGO minus their fee (the outcome says “sell on…”). Where there is no price there either, the outcome is counted as zero, so the true expected value can be higher than shown.
Profitable0craftsof 8 162 in the recalculation
Best profit—nothing profitable to assemble
Median ROI—half of the profitable crafts are above
The summary covers all crafts of the recalculation, risk-labelled ones included: 8 162.Of them the site shows the best: 5 000.Shown in the list below: 2 297.Hidden:“profit on prices without sales” — 394.
A craft can carry several labels.
Craft ROI all crafts of the recalculation: how many in each band
No profitable craft that can be assembled under these conditions: not enough market lots, or the profit rests on resale and no-deal prices. The full list is below.
invest at least 92 314 ₽with floatassemble: ≈ won't work
float premium: at least 52 237 ₽
no outcome pricemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
invest at least 92 314 ₽with floatassemble: ≈ won't work
float premium: at least 52 237 ₽
no outcome pricemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
invest at least 98 808 ₽with floatassemble: ≈ won't work
float premium: at least 51 744 ₽
no outcome pricemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
invest at least 98 808 ₽with floatassemble: ≈ won't work
float premium: at least 51 744 ₽
no outcome pricemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
invest at least 94 356 ₽with floatassemble: ≈ won't work
float premium: at least 47 368 ₽
no outcome pricemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly61% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
invest at least 94 356 ₽with floatassemble: ≈ won't work
float premium: at least 47 368 ₽
no outcome pricemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly61% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
invest at least 104 514 ₽with floatassemble: ≈ won't work
float premium: at least 54 223 ₽
no outcome pricemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
invest at least 104 514 ₽with floatassemble: ≈ won't work
float premium: at least 54 223 ₽
no outcome pricemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
invest at least 109 170 ₽with floatassemble: ≈ won't work
float premium: at least 56 413 ₽
no outcome pricemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
invest at least 111 547 ₽with floatassemble: ≈ won't work
float premium: at least 56 333 ₽
no outcome pricemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
invest at least 112 936 ₽with floatassemble: ≈ won't work
float premium: at least 63 320 ₽
no outcome pricemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly57% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
M4A4 | X-Ray (Factory New): buy 0.0000–0.0050 (≈1% of this wear's listings); Sawed-Off | The Kraken (Factory New): buy 0.0000–0.0050 (≈1% of this wear's listings)
invest at least 111 017 ₽with floatassemble: ≈ won't work
float premium: at least 56 099 ₽
no outcome pricemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
invest at least 111 017 ₽with floatassemble: ≈ won't work
float premium: at least 56 099 ₽
no outcome pricemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
invest at least 88 574 ₽with floatassemble: ≈ won't work
float premium: at least 48 188 ₽
no outcome pricemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→Steam★ Skeleton Knife | Crimson Web (Factory New)
Best outcome
float up to 0.069999
Return after fees
13 284 ₽
Float
0.0000–0.0101 +1
Lots that fit
2%
Sales per week
0
Ways to assemble
3
M4A4 | The Battlestar (Factory New): buy 0.0000–0.0101 (2% of this wear's listings); MAC-10 | Stalker (Factory New): buy 0.0000–0.0101 (6% of this wear's listings)
invest at least 88 574 ₽with floatassemble: ≈ won't work
float premium: at least 48 188 ₽
no outcome pricemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→Steam★ Skeleton Knife | Crimson Web (Factory New)
Best outcome
float up to 0.069999
Return after fees
13 284 ₽
Float
0.0000–0.0101 +1
Lots that fit
2%
Sales per week
0
Ways to assemble
3
MAC-10 | Stalker (Factory New): buy 0.0000–0.0101 (6% of this wear's listings); M4A4 | The Battlestar (Factory New): buy 0.0000–0.0101 (2% of this wear's listings)
invest at least 107 944 ₽with floatassemble: ≈ won't work
float premium: at least 59 517 ₽
no outcome pricemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly54% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
invest at least 107 944 ₽with floatassemble: ≈ won't work
float premium: at least 59 517 ₽
no outcome pricemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly54% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
invest at least 92 159 ₽with floatassemble: ≈ won't work
float premium: at least 50 745 ₽
no outcome pricemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
invest at least 92 159 ₽with floatassemble: ≈ won't work
float premium: at least 50 745 ₽
no outcome pricemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
invest at least 94 060 ₽with floatassemble: ≈ won't work
float premium: at least 53 318 ₽
no outcome pricemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→Steam★ Stiletto Knife | Crimson Web (Factory New)
Best outcome
float up to 0.069999
Return after fees
18 488 ₽
Float
0.0000–0.0075 +1
Lots that fit
≈2%
Sales per week
0
Ways to assemble
4
USP-S | Kill Confirmed (Factory New): buy 0.0000–0.0075 (2% of this wear's listings); AWP | Neo-Noir (Factory New): buy 0.0000–0.0075 (≈2% of this wear's listings)
invest at least 108 508 ₽with floatassemble: ≈ won't work
float premium: at least 59 498 ₽
no outcome pricemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly61% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
AUG | Chameleon (Factory New): buy 0.0000–0.0075 (1% of this wear's listings); AWP | Hyper Beast (Factory New): buy 0.0000–0.0075 (3% of this wear's listings)
invest at least 91 309 ₽with floatassemble: ≈ won't work
float premium: at least 46 647 ₽
no outcome pricemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly93% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→Steam★ StatTrak™ Talon Knife | Doppler (Factory New)
Best outcome
float up to 0.006666
Return after fees
15 514 ₽
Float
0.0700–0.0833 +1
Lots that fit
≈2%
Sales per week
0
Ways to assemble
3
StatTrak™ Glock-18 | Bullet Queen (Minimal Wear): buy 0.0700–0.0833 (5% of this wear's listings); StatTrak™ AWP | Hyper Beast (Minimal Wear): buy 0.0700–0.0833 (≈2% of this wear's listings)
invest at least 91 309 ₽with floatassemble: ≈ won't work
float premium: at least 46 647 ₽
no outcome pricemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly93% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→Steam★ StatTrak™ Talon Knife | Doppler (Factory New)
Best outcome
float up to 0.006666
Return after fees
15 514 ₽
Float
0.0700–0.0833 +1
Lots that fit
≈2%
Sales per week
0
Ways to assemble
3
StatTrak™ AWP | Hyper Beast (Minimal Wear): buy 0.0700–0.0833 (≈2% of this wear's listings); StatTrak™ Glock-18 | Bullet Queen (Minimal Wear): buy 0.0700–0.0833 (5% of this wear's listings)
invest at least 92 292 ₽with floatassemble: ≈ won't work
float premium: at least 50 751 ₽
no outcome pricemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
invest at least 92 292 ₽with floatassemble: ≈ won't work
float premium: at least 50 751 ₽
no outcome pricemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
invest at least 99 279 ₽with floatassemble: ≈ won't work
float premium: at least 48 789 ₽
no outcome pricemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
invest at least 103 529 ₽with floatassemble: ≈ won't work
float premium: at least 52 915 ₽
no outcome pricemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
invest at least 102 382 ₽with floatassemble: ≈ won't work
float premium: at least 51 703 ₽
no outcome pricemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly60% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
StatTrak™ AUG | Chameleon (Minimal Wear): buy 0.0700–0.0759 (5% of this wear's listings); StatTrak™ AUG | Chameleon (Factory New): buy 0.0000–0.0051 (0% of this wear's listings); StatTrak™ FAMAS | Roll Cage (Field-Tested): buy 0.1500–0.1670 (under 1% of this wear's listings)
invest at least 93 166 ₽with floatassemble: ≈ won't work
float premium: at least 50 568 ₽
no outcome pricemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
invest at least 93 166 ₽with floatassemble: ≈ won't work
float premium: at least 50 568 ₽
no outcome pricemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
invest at least 89 700 ₽with floatassemble: ≈ won't work
float premium: at least 46 699 ₽
no outcome pricemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly67% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
invest at least 89 700 ₽with floatassemble: ≈ won't work
float premium: at least 46 699 ₽
no outcome pricemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly67% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
invest at least 93 113 ₽with floatassemble: ≈ won't work
float premium: at least 51 022 ₽
no outcome pricemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
invest at least 93 113 ₽with floatassemble: ≈ won't work
float premium: at least 51 022 ₽
no outcome pricemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
invest at least 113 892 ₽with floatassemble: ≈ won't work
float premium: at least 63 506 ₽
no outcome pricemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly57% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
invest at least 92 956 ₽with floatassemble: ≈ won't work
float premium: at least 50 866 ₽
no outcome pricemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
invest at least 92 956 ₽with floatassemble: ≈ won't work
float premium: at least 50 866 ₽
no outcome pricemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
invest at least 172 805 ₽with floatassemble: ≈ won't work
float premium: at least 92 747 ₽
no outcome pricemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly59% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
M4A4 | In Living Color (Factory New): buy 0.0000–0.0111 (1% of this wear's listings); Five-SeveN | Hyper Beast (Factory New): buy 0.0000–0.0111 (≈2% of this wear's listings)
invest at least 104 060 ₽with floatassemble: ≈ won't work
float premium: at least 53 672 ₽
no outcome pricemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
invest at least 104 060 ₽with floatassemble: ≈ won't work
float premium: at least 53 672 ₽
no outcome pricemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
invest at least 104 060 ₽with floatassemble: ≈ won't work
float premium: at least 53 672 ₽
no outcome pricemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
invest at least 104 060 ₽with floatassemble: ≈ won't work
float premium: at least 53 672 ₽
no outcome pricemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
invest at least 88 744 ₽with floatassemble: ≈ won't work
float premium: at least 43 189 ₽
no outcome pricemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly67% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
invest at least 119 695 ₽with floatassemble: ≈ won't work
float premium: at least 64 479 ₽
no outcome pricemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly69% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
M4A4 | In Living Color (Factory New): buy 0.0000–0.0111 (1% of this wear's listings); USP-S | Kill Confirmed (Factory New): buy 0.0000–0.0111 (7% of this wear's listings)
invest at least 99 490 ₽with floatassemble: ≈ won't work
float premium: at least 51 444 ₽
no outcome pricemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly58% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
StatTrak™ Sawed-Off | The Kraken (Factory New): buy 0.0000–0.0063 (≈2% of this wear's listings); StatTrak™ AUG | Chameleon (Minimal Wear): buy 0.0700–0.0772 (5% of this wear's listings); StatTrak™ AUG | Chameleon (Factory New): buy 0.0000–0.0063 (0% of this wear's listings)
invest at least 95 184 ₽with floatassemble: ≈ won't work
float premium: at least 47 217 ₽
no outcome pricemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
invest at least 97 692 ₽with floatassemble: ≈ won't work
float premium: at least 51 215 ₽
no outcome pricemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly65% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
invest at least 97 692 ₽with floatassemble: ≈ won't work
float premium: at least 51 215 ₽
no outcome pricemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly65% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
invest at least 98 597 ₽with floatassemble: ≈ won't work
float premium: at least 53 317 ₽
no outcome pricemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
invest at least 98 597 ₽with floatassemble: ≈ won't work
float premium: at least 53 317 ₽
no outcome pricemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
marketplace pricesells slowly79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
marketplace pricesells slowly79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
marketplace pricesells slowly83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
marketplace pricesells slowly83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
marketplace pricesells slowly61% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
marketplace pricesells slowly61% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
marketplace pricesells slowly78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
marketplace pricesells slowly78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
marketplace pricesells slowly81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
marketplace pricesells slowly80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
marketplace pricesells slowly57% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
marketplace pricesells slowly75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
marketplace pricesells slowly75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
marketplace pricesells slowly78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
marketplace pricesells slowly78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
marketplace pricesells slowly54% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
marketplace pricesells slowly54% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
marketplace pricesells slowly84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
marketplace pricesells slowly84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
marketplace pricesells slowly71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
marketplace pricesells slowly61% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
marketplace pricesells slowly93% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
marketplace pricesells slowly93% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
marketplace pricesells slowly84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
marketplace pricesells slowly84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
marketplace pricesells slowly80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
marketplace pricesells slowly87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
marketplace pricesells slowly60% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
marketplace pricesells slowly86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
marketplace pricesells slowly86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
marketplace pricesells slowly67% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
marketplace pricesells slowly67% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
marketplace pricesells slowly85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
marketplace pricesells slowly85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
marketplace pricesells slowly57% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
marketplace pricesells slowly85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
marketplace pricesells slowly85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
marketplace pricesells slowly59% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
marketplace pricesells slowly71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
marketplace pricesells slowly71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
marketplace pricesells slowly83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
marketplace pricesells slowly83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
marketplace pricesells slowly67% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
marketplace pricesells slowly69% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
marketplace pricesells slowly58% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
marketplace pricesells slowly79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
marketplace pricesells slowly65% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
marketplace pricesells slowly65% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
marketplace pricesells slowly90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
marketplace pricesells slowly90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.