- Best outcome
- float up to 0.069999
- Return after fees
- 464 $
- Float
- 0.0000–0.0040
- Lots that fit
- ≈1%
- Sales per week
- 0
- Ways to assemble
- 1
M4A4 | X-Ray (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings)
The second kind of contract: five Covert skins give a knife or gloves from the inputs’ collection. The float rule is the same, only the average is taken over five.
Covert can also be obtained by crafting. A chain from Classified needs 50 items, from Restricted — 500 (the “Steps” filter). Any other chain, even from Consumer, is calculated by the chain builder.
There are many outcomes: five knife models with thirteen finishes each. So look at the average over all outcomes; you cannot count on one particular knife.
Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.
Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.
Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.
Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.
Crafts calculated in total: 42 357.
No profitable craft that can be assembled under these conditions: not enough market lots, or the profit rests on resale and no-deal prices. The full list is below.
M4A4 | X-Ray (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings)
StatTrak™ P90 | Death by Kitty (Field-Tested): buy 0.1500–0.1644 (under 1% of this wear's listings); StatTrak™ M4A4 | Royal Paladin (Field-Tested): buy 0.1500–0.1695 (5% of this wear's listings); StatTrak™ R8 Revolver | Fade (Factory New): buy 0.0000–0.0059 (≈2% of this wear's listings)
StatTrak™ M4A4 | Royal Paladin (Field-Tested): buy 0.1500–0.1878 (11% of this wear's listings); StatTrak™ R8 Revolver | Fade (Factory New): buy 0.0000–0.0115 (≈2% of this wear's listings)
StatTrak™ P250 | See Ya Later (Minimal Wear): buy 0.0700–0.0849 (≈3% of this wear's listings); StatTrak™ PP-Bizon | Judgement of Anubis (Factory New): buy 0.0000–0.0131 (≈3% of this wear's listings)
StatTrak™ PP-Bizon | Judgement of Anubis (Factory New): buy 0.0000–0.0131 (≈3% of this wear's listings); StatTrak™ P250 | See Ya Later (Minimal Wear): buy 0.0700–0.0849 (≈3% of this wear's listings)
StatTrak™ M4A4 | X-Ray (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); StatTrak™ M4A1-S | Chantico's Fire (Battle-Scarred): buy 0.4500–0.4971
StatTrak™ M4A1-S | Chantico's Fire (Battle-Scarred): buy 0.4500–0.4971; StatTrak™ M4A4 | X-Ray (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings)
StatTrak™ M4A4 | X-Ray (Field-Tested): buy 0.1500–0.1737 (≈2% of this wear's listings); StatTrak™ M4A4 | X-Ray (Minimal Wear): buy 0.0700–0.0826 (≈2% of this wear's listings); StatTrak™ M4A1-S | Chantico's Fire (Battle-Scarred): buy 0.4500–0.5354
StatTrak™ M4A1-S | Golden Coil (Field-Tested): buy 0.1500–0.1711 (under 1% of this wear's listings); StatTrak™ Glock-18 | Wasteland Rebel (Minimal Wear): buy 0.0700–0.0773 (7% of this wear's listings); StatTrak™ Glock-18 | Wasteland Rebel (Factory New): buy 0.0000–0.0064 (≈2% of this wear's listings)
AK-47 | Wasteland Rebel (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings); P2000 | Fire Elemental (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings); Desert Eagle | Ocean Drive (Factory New): buy 0.0000–0.0047 (0% of this wear's listings)
StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.1712 (under 1% of this wear's listings); StatTrak™ R8 Revolver | Fade (Factory New): buy 0.0000–0.0064 (≈2% of this wear's listings)
StatTrak™ AK-47 | Neon Revolution (Field-Tested): buy 0.1500–0.1647 (under 1% of this wear's listings); StatTrak™ AK-47 | Neon Revolution (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); StatTrak™ PP-Bizon | Judgement of Anubis (Factory New): buy 0.0000–0.0044 (≈1% of this wear's listings)
StatTrak™ PP-Bizon | Judgement of Anubis (Factory New): buy 0.0000–0.0044 (≈1% of this wear's listings); StatTrak™ AK-47 | Neon Revolution (Field-Tested): buy 0.1500–0.1647 (under 1% of this wear's listings); StatTrak™ AK-47 | Neon Revolution (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings)
StatTrak™ P250 | See Ya Later (Minimal Wear): buy 0.0700–0.0775 (under 1% of this wear's listings); StatTrak™ P250 | See Ya Later (Factory New): buy 0.0000–0.0065 (0% of this wear's listings); StatTrak™ Desert Eagle | Ocean Drive (Field-Tested): buy 0.1500–0.1715 (under 1% of this wear's listings)
StatTrak™ Sawed-Off | The Kraken (Factory New): buy 0.0000–0.0074 (≈2% of this wear's listings); StatTrak™ USP-S | Neo-Noir (Field-Tested): buy 0.1500–0.1743 (under 1% of this wear's listings); StatTrak™ USP-S | Neo-Noir (Minimal Wear): buy 0.0700–0.0784 (under 1% of this wear's listings)
StatTrak™ USP-S | Neo-Noir (Field-Tested): buy 0.1500–0.1743 (under 1% of this wear's listings); StatTrak™ USP-S | Neo-Noir (Minimal Wear): buy 0.0700–0.0784 (under 1% of this wear's listings); StatTrak™ Sawed-Off | The Kraken (Factory New): buy 0.0000–0.0074 (≈2% of this wear's listings)
M4A4 | Bullet Rain (Factory New): buy 0.0200–0.0241 (0% of this wear's listings); Sawed-Off | The Kraken (Factory New): buy 0.0000–0.0058 (≈1% of this wear's listings)
StatTrak™ M4A4 | X-Ray (Field-Tested): buy 0.1500–0.1635 (under 1% of this wear's listings); StatTrak™ M4A1-S | Hyper Beast (Battle-Scarred): buy 0.4500–0.4997 (10% of this wear's listings)
StatTrak™ M4A1-S | Hyper Beast (Battle-Scarred): buy 0.4500–0.4997 (10% of this wear's listings); StatTrak™ M4A4 | X-Ray (Field-Tested): buy 0.1500–0.1635 (under 1% of this wear's listings)
StatTrak™ M4A4 | Bullet Rain (Minimal Wear): buy 0.0700–0.0781 (under 1% of this wear's listings); StatTrak™ Five-SeveN | Angry Mob (Factory New): buy 0.0000–0.0071 (0% of this wear's listings)
StatTrak™ Five-SeveN | Angry Mob (Factory New): buy 0.0000–0.0071 (0% of this wear's listings); StatTrak™ M4A4 | Bullet Rain (Minimal Wear): buy 0.0700–0.0781 (under 1% of this wear's listings)
StatTrak™ M4A4 | X-Ray (Field-Tested): buy 0.1500–0.1709 (≈1% of this wear's listings); StatTrak™ M4A4 | X-Ray (Minimal Wear): buy 0.0700–0.0811 (≈1% of this wear's listings)
AK-47 | Legion of Anubis (Factory New): buy 0.0000–0.0065 (≈2% of this wear's listings); MAC-10 | Neon Rider (Factory New): buy 0.0000–0.0065 (3% of this wear's listings)
Glock-18 | Bullet Queen (Factory New): buy 0.0000–0.0119 (21% of this wear's listings); CZ75-Auto | Victoria (Factory New): buy 0.0000–0.0119 (≈2% of this wear's listings)
CZ75-Auto | Victoria (Factory New): buy 0.0000–0.0119 (≈2% of this wear's listings); Glock-18 | Bullet Queen (Factory New): buy 0.0000–0.0119 (21% of this wear's listings)
StatTrak™ AWP | Hyper Beast (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); StatTrak™ PP-Bizon | Judgement of Anubis (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)
StatTrak™ PP-Bizon | Judgement of Anubis (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings); StatTrak™ AWP | Hyper Beast (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings)
StatTrak™ R8 Revolver | Fade (Factory New): buy 0.0000–0.0064 (≈2% of this wear's listings); StatTrak™ Glock-18 | Wasteland Rebel (Factory New): buy 0.0000–0.0064 (≈2% of this wear's listings)
StatTrak™ Glock-18 | Wasteland Rebel (Factory New): buy 0.0000–0.0064 (≈2% of this wear's listings); StatTrak™ R8 Revolver | Fade (Factory New): buy 0.0000–0.0064 (≈2% of this wear's listings)
M4A4 | Bullet Rain (Factory New): buy 0.0200–0.0241 (0% of this wear's listings); R8 Revolver | Fade (Factory New): buy 0.0000–0.0058 (0% of this wear's listings)
StatTrak™ M4A4 | X-Ray (Field-Tested): buy 0.1500–0.1605 (under 1% of this wear's listings); StatTrak™ AK-47 | Neon Revolution (Minimal Wear): buy 0.0700–0.0756 (under 1% of this wear's listings)
StatTrak™ AWP | Hyper Beast (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings); StatTrak™ AWP | Man-o'-war (Minimal Wear): buy 0.1000–0.1029 (3% of this wear's listings)
StatTrak™ AWP | Man-o'-war (Minimal Wear): buy 0.1000–0.1029 (3% of this wear's listings); StatTrak™ AWP | Hyper Beast (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings)
StatTrak™ FAMAS | Bad Trip (Minimal Wear): buy 0.0700–0.0814 (2% of this wear's listings); StatTrak™ FAMAS | Bad Trip (Factory New): buy 0.0000–0.0100 (≈2% of this wear's listings); StatTrak™ P90 | Asiimov (Minimal Wear): buy 0.0700–0.0814 (≈1% of this wear's listings)
StatTrak™ P90 | Asiimov (Minimal Wear): buy 0.0700–0.0814 (≈1% of this wear's listings); StatTrak™ FAMAS | Bad Trip (Minimal Wear): buy 0.0700–0.0814 (2% of this wear's listings); StatTrak™ FAMAS | Bad Trip (Factory New): buy 0.0000–0.0100 (≈2% of this wear's listings)
StatTrak™ USP-S | Neo-Noir (Minimal Wear): buy 0.0700–0.0763 (under 1% of this wear's listings); StatTrak™ USP-S | Neo-Noir (Factory New): buy 0.0000–0.0055 (0% of this wear's listings); StatTrak™ AK-47 | Nightwish (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings)
StatTrak™ P90 | Shapewood (Well-Worn): buy 0.3800–0.3888 (0% of this wear's listings); StatTrak™ G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1789 (3% of this wear's listings)
StatTrak™ M4A4 | X-Ray (Minimal Wear): buy 0.0700–0.0818 (≈1% of this wear's listings); StatTrak™ Glock-18 | Wasteland Rebel (Factory New): buy 0.0000–0.0104 (≈2% of this wear's listings)
StatTrak™ M4A4 | X-Ray (Field-Tested): buy 0.1500–0.1855 (≈5% of this wear's listings); StatTrak™ Galil AR | Chatterbox (Battle-Scarred): buy 0.4500–0.5448 (16% of this wear's listings)
StatTrak™ Galil AR | Chatterbox (Battle-Scarred): buy 0.4500–0.5448 (16% of this wear's listings); StatTrak™ M4A4 | X-Ray (Field-Tested): buy 0.1500–0.1855 (≈5% of this wear's listings)
StatTrak™ AK-47 | Neon Revolution (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings); StatTrak™ AWP | Man-o'-war (Minimal Wear): buy 0.1000–0.1034 (3% of this wear's listings)
SSG 08 | Dragonfire (Factory New): buy 0.0000–0.0067 (under 1% of this wear's listings)
P250 | See Ya Later (Factory New): buy 0.0000–0.0097 (5% of this wear's listings); CZ75-Auto | Victoria (Factory New): buy 0.0000–0.0097 (≈2% of this wear's listings)
CZ75-Auto | Victoria (Factory New): buy 0.0000–0.0097 (≈2% of this wear's listings); P250 | See Ya Later (Factory New): buy 0.0000–0.0097 (5% of this wear's listings)
StatTrak™ R8 Revolver | Fade (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); StatTrak™ M4A1-S | Hyper Beast (Field-Tested): buy 0.1500–0.1616 (0% of this wear's listings)
StatTrak™ M4A1-S | Hyper Beast (Field-Tested): buy 0.1500–0.1616 (0% of this wear's listings); StatTrak™ R8 Revolver | Fade (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)
StatTrak™ AK-47 | Neon Revolution (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings); StatTrak™ FAMAS | Roll Cage (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings); StatTrak™ MAC-10 | Neon Rider (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings)
StatTrak™ P2000 | Fire Elemental (Minimal Wear): buy 0.0700–0.0788 (under 1% of this wear's listings); StatTrak™ Five-SeveN | Angry Mob (Factory New): buy 0.0000–0.0077 (0% of this wear's listings)
StatTrak™ Five-SeveN | Angry Mob (Factory New): buy 0.0000–0.0077 (0% of this wear's listings); StatTrak™ P2000 | Fire Elemental (Minimal Wear): buy 0.0700–0.0788 (under 1% of this wear's listings)
AK-47 | Wasteland Rebel (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings); P2000 | Fire Elemental (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings); USP-S | Kill Confirmed (Factory New): buy 0.0000–0.0047 (2% of this wear's listings)
| Collection · assemble | Invest | Returns | Profit | ROI | Chance of profit | Buy float | Made of | Steps | Ways | Liquidity sales / week |
|
|---|---|---|---|---|---|---|---|---|---|---|---|
|
The eSports 2013 Winter Collection
float premium: at least 834 $
marketplace price
sells slowly 57% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 597.91≈float | 463.60 | −1 134.32 | −71.0% | 3% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The eSports 2013 Collection
+ The Revolver Case Collection
float premium: at least 711 $
marketplace price
sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 481.48≈float | 344.73 | −1 136.75 | −76.7% | 2% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Revolver Case Collection
float premium: at least 589 $
marketplace price
sells slowly 58% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 409.80≈float | 270.44 | −1 139.36 | −80.8% | 2% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Spectrum 2 Collection
+ The Chroma 3 Collection
float premium: at least 773 $
marketplace price
sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 504.50≈float | 364.20 | −1 140.30 | −75.8% | 2% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Chroma 3 Collection
+ The Spectrum 2 Collection
float premium: at least 773 $
marketplace price
sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 504.50≈float | 364.20 | −1 140.30 | −75.8% | 2% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The eSports 2013 Winter Collection
+ The Chroma 3 Collection
float premium: at least 795 $
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 445.29≈float | 302.54 | −1 142.76 | −79.1% | 1% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Chroma 3 Collection
+ The eSports 2013 Winter Collection
float premium: at least 795 $
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 445.29≈float | 302.54 | −1 142.76 | −79.1% | 1% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The eSports 2013 Winter Collection
+ The Chroma 3 Collection
float premium: at least 752 $
marketplace price
sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 434.26≈float | 291.11 | −1 143.14 | −79.7% | 1% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Shadow Collection
+ The Gamma Collection
float premium: at least 809 $
marketplace price
sells slowly 74% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 554.24≈float | 410.88 | −1 143.36 | −73.6% | 5% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Vanguard Collection
+ The Operation Riptide Collection
float premium: at least 861 $
marketplace price
sells slowly 56% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 575.13≈float | 430.73 | −1 144.40 | −72.7% | 3% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Vanguard Collection
+ The Revolver Case Collection
float premium: at least 585 $
marketplace price
sells slowly 58% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 416.19≈float | 270.44 | −1 145.75 | −80.9% | 2% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Gamma 2 Collection
+ The Chroma 3 Collection
float premium: at least 840 $
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 597.83≈float | 449.91 | −1 147.93 | −71.8% | 4% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Chroma 3 Collection
+ The Gamma 2 Collection
float premium: at least 840 $
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 597.83≈float | 449.91 | −1 147.93 | −71.8% | 4% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Spectrum 2 Collection
+ The Operation Riptide Collection
float premium: at least 768 $
marketplace price
sells slowly 88% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 473.59≈float | 324.70 | −1 148.89 | −78.0% | 3% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Winter Offensive Collection
+ The Spectrum Collection
float premium: at least 786 $
marketplace price
sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 489.21≈float | 340.24 | −1 148.97 | −77.2% | 2% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Spectrum Collection
+ The Winter Offensive Collection
float premium: at least 786 $
marketplace price
sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 489.21≈float | 340.24 | −1 148.97 | −77.2% | 2% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The eSports 2014 Summer Collection
+ The Winter Offensive Collection
float premium: at least 898 $
marketplace price
sells slowly 57% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 612.71≈float | 463.60 | −1 149.11 | −71.3% | 3% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The eSports 2013 Winter Collection
+ The Chroma 2 Collection
float premium: at least 769 $
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 453.98≈float | 302.54 | −1 151.44 | −79.2% | 1% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Chroma 2 Collection
+ The eSports 2013 Winter Collection
float premium: at least 769 $
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 453.98≈float | 302.54 | −1 151.44 | −79.2% | 1% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The eSports 2014 Summer Collection
+ The Prisma Collection
float premium: at least 797 $
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 455.69≈float | 302.91 | −1 152.78 | −79.2% | 1% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Prisma Collection
+ The eSports 2014 Summer Collection
float premium: at least 797 $
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 455.69≈float | 302.91 | −1 152.78 | −79.2% | 1% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The eSports 2013 Winter Collection
float premium: at least 773 $
marketplace price
sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 426.98≈float | 273.79 | −1 153.19 | −80.8% | 2% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Fracture Collection
+ The Chroma 2 Collection
float premium: at least 799 $
marketplace price
sells slowly 72% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 542.43≈float | 386.92 | −1 155.51 | −74.9% | 3% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Prisma 2 Collection
+ The Arms Deal 3 Collection
float premium: at least 782 $
marketplace price
sells slowly 53% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 495.75≈float | 337.85 | −1 157.89 | −77.4% | 1% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Arms Deal 3 Collection
+ The Prisma 2 Collection
float premium: at least 782 $
marketplace price
sells slowly 53% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 495.75≈float | 337.85 | −1 157.89 | −77.4% | 1% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Falchion Collection
+ The Chroma 3 Collection
float premium: at least 752 $
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 445.37≈float | 287.47 | −1 157.90 | −80.1% | 0% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Chroma 3 Collection
+ The Falchion Collection
float premium: at least 752 $
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 445.37≈float | 287.47 | −1 157.90 | −80.1% | 0% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Revolver Case Collection
+ The Gamma Collection
float premium: at least 722 $
marketplace price
sells slowly 53% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 508.03≈float | 348.79 | −1 159.24 | −76.9% | 5% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Gamma Collection
+ The Revolver Case Collection
float premium: at least 722 $
marketplace price
sells slowly 53% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 508.03≈float | 348.79 | −1 159.24 | −76.9% | 5% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The eSports 2014 Summer Collection
+ The Revolver Case Collection
float premium: at least 900 $
marketplace price
sells slowly 57% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 624.44≈float | 463.60 | −1 160.84 | −71.5% | 3% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The eSports 2013 Winter Collection
+ The Gamma 2 Collection
float premium: at least 816 $
marketplace price
sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 457.19≈float | 293.30 | −1 163.88 | −79.9% | 2% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Falchion Collection
+ The Chroma Collection
float premium: at least 801 $
marketplace price
sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 457.19≈float | 292.01 | −1 165.18 | −80.0% | 0% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Chroma Collection
+ The Falchion Collection
float premium: at least 801 $
marketplace price
sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 457.19≈float | 292.01 | −1 165.18 | −80.0% | 0% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Fever Collection
+ The Breakout Collection
float premium: at least 853 $
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 566.12≈float | 400.74 | −1 165.38 | −74.4% | 3% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Breakout Collection
+ The Fever Collection
float premium: at least 853 $
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 566.12≈float | 400.74 | −1 165.38 | −74.4% | 3% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Spectrum Collection
+ The Dreams & Nightmares Collection
float premium: at least 830 $
marketplace price
sells slowly 88% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 491.69≈float | 324.70 | −1 166.99 | −78.2% | 3% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Revolver Case Collection
float premium: at least 955 $
marketplace price
sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 chains
|
1 512.33≈float | 344.73 | −1 167.59 | −77.2% | 2% |
no outcome price
|
Classified
|
2 steps | 1 | 0 | |
|
The eSports 2013 Winter Collection
+ The Gamma Collection
float premium: at least 843 $
marketplace price
sells slowly 70% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 613.64≈float | 445.98 | −1 167.66 | −72.4% | 5% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The eSports 2013 Winter Collection
+ The Chroma Collection
float premium: at least 810 $
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 476.35≈float | 302.54 | −1 173.81 | −79.5% | 1% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Chroma Collection
+ The eSports 2013 Winter Collection
float premium: at least 810 $
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 476.35≈float | 302.54 | −1 173.81 | −79.5% | 1% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Gamma 2 Collection
+ The Chroma Collection
float premium: at least 872 $
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 637.30≈float | 463.13 | −1 174.17 | −71.7% | 5% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Glove Collection
float premium: at least 2 713 $
marketplace price
sells slowly 29% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
4 631.34≈float | 3 456.93 | −1 174.41 | −25.4% | 17% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Spectrum 2 Collection
+ The Arms Deal 3 Collection
float premium: at least 834 $
marketplace price
sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 581.08≈float | 405.46 | −1 175.62 | −74.4% | 5% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Arms Deal 3 Collection
+ The Spectrum 2 Collection
float premium: at least 834 $
marketplace price
sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 581.08≈float | 405.46 | −1 175.62 | −74.4% | 5% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Revolver Case Collection
+ The Chroma 2 Collection
float premium: at least 708 $
marketplace price
sells slowly 70% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 502.31≈float | 326.36 | −1 175.95 | −78.3% | 1% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Chroma 2 Collection
+ The Revolver Case Collection
float premium: at least 708 $
marketplace price
sells slowly 70% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 502.31≈float | 326.36 | −1 175.95 | −78.3% | 1% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Gamma 2 Collection
+ The Chroma 2 Collection
float premium: at least 887 $
marketplace price
sells slowly 76% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 656.94≈float | 473.94 | −1 183.00 | −71.4% | 3% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Vanguard Collection
+ The Prisma Collection
float premium: at least 887 $
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 486.42≈float | 302.91 | −1 183.51 | −79.6% | 1% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Prisma Collection
+ The Vanguard Collection
float premium: at least 887 $
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 486.42≈float | 302.91 | −1 183.51 | −79.6% | 1% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Vanguard Collection
+ The Shadow Collection
float premium: at least 860 $
marketplace price
sells slowly 61% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
1 571.45≈float | 387.48 | −1 183.97 | −75.3% | 2% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 |