- Best outcome
- float up to 0.062400
- Return after fees
- 228 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
Knife and glove crafts
How to read the listThe second kind of contract: five Covert skins give a knife or gloves from the inputs’ collection. The float rule is the same, only the average is taken over five.
Covert can also be obtained by crafting. A chain from Classified needs 50 items, from Restricted — 500 (the “Steps” filter). Any other chain, even from Consumer, is calculated by the chain builder.
There are many outcomes: five knife models with thirteen finishes each. So look at the average over all outcomes; you cannot count on one particular knife.
Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.
Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.
Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.
Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.
Crafts calculated in total: 42 935.
No profitable craft that can be assembled under these conditions: not enough market lots, or the profit rests on resale and no-deal prices. The full list is below.
- Any lot fits 52
- Need float picking 153
- Outcome above the Steam cap 8 515
15 191 of 15 870, selling at least once a day: 9 744
- Best outcome
- float up to 0.062400
- Return after fees
- 228 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.042162
- Return after fees
- 259 $
- Float
- 0.1500–0.3162
- Lots that fit
- ≈48%
- Sales per week
- 0
- Ways to assemble
- 1
StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.3162 (≈48% of this wear's listings)
- Best outcome
- float up to 0.074999
- Return after fees
- 247 $
- Float
- 0.1500–0.3656 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ Sawed-Off | The Kraken (Field-Tested): buy 0.1500–0.3656 (≈86% of this wear's listings); StatTrak™ AK-47 | Neon Revolution (Battle-Scarred): buy 0.4500–0.7781
- Best outcome
- float up to 0.074999
- Return after fees
- 247 $
- Float
- 0.1500–0.3656 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ AK-47 | Neon Revolution (Battle-Scarred): buy 0.4500–0.7781; StatTrak™ Sawed-Off | The Kraken (Field-Tested): buy 0.1500–0.3656 (≈86% of this wear's listings)
- Return after fees
- 179 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Return after fees
- 179 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.079999
- Return after fees
- 251 $
- Float
- 0.1500–0.1999 +1
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ Glock-18 | Bullet Queen (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings); StatTrak™ AWP | Man-o'-war (Field-Tested): buy 0.1500–0.1999 (≈100% of this wear's listings)
- Best outcome
- float up to 0.079999
- Return after fees
- 251 $
- Float
- 0.1500–0.1999 +1
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ AWP | Man-o'-war (Field-Tested): buy 0.1500–0.1999 (≈100% of this wear's listings); StatTrak™ Glock-18 | Bullet Queen (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings)
- Best outcome
- float up to 0.071999
- Return after fees
- 215 $
- Float
- 0.4500–0.5173 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ Desert Eagle | Code Red (Battle-Scarred): buy 0.4500–0.8613 (72% of this wear's listings); StatTrak™ Glock-18 | Wasteland Rebel (Battle-Scarred): buy 0.4500–0.5173
- Best outcome
- float up to 0.071999
- Return after fees
- 215 $
- Float
- 0.4500–0.5173 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ Glock-18 | Wasteland Rebel (Battle-Scarred): buy 0.4500–0.5173; StatTrak™ Desert Eagle | Code Red (Battle-Scarred): buy 0.4500–0.8613 (72% of this wear's listings)
- Best outcome
- float up to 0.074999
- Return after fees
- 137 $
- Float
- 0.4500–0.9374 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ M4A1-S | Golden Coil (Battle-Scarred): buy 0.4500–0.9374; StatTrak™ Desert Eagle | Ocean Drive (Battle-Scarred): buy 0.4500–0.9374
- Best outcome
- float up to 0.074999
- Return after fees
- 137 $
- Float
- 0.4500–0.9374 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ Desert Eagle | Ocean Drive (Battle-Scarred): buy 0.4500–0.9374; StatTrak™ M4A1-S | Golden Coil (Battle-Scarred): buy 0.4500–0.9374
- Best outcome
- float up to 0.071999
- Return after fees
- 239 $
- Float
- 0.1500–0.3557 +1
- Lots that fit
- ≈78%
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ R8 Revolver | Fade (Field-Tested): buy 0.1500–0.3557 (≈78% of this wear's listings); StatTrak™ M4A1-S | Hyper Beast (Battle-Scarred): buy 0.4500–0.9421 (100% of this wear's listings)
- Best outcome
- float up to 0.069999
- Return after fees
- 235 $
- Float
- 0.1500–0.2639 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ M4A4 | X-Ray (Field-Tested): buy 0.1500–0.2639 (≈55% of this wear's listings); StatTrak™ Desert Eagle | Ocean Drive (Battle-Scarred): buy 0.4500–0.8677
- Best outcome
- float up to 0.069999
- Return after fees
- 235 $
- Float
- 0.1500–0.2639 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ Desert Eagle | Ocean Drive (Battle-Scarred): buy 0.4500–0.8677; StatTrak™ M4A4 | X-Ray (Field-Tested): buy 0.1500–0.2639 (≈55% of this wear's listings)
- Best outcome
- float up to 0.074133
- Return after fees
- 287 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.071999
- Return after fees
- 211 $
- Float
- 0.1500–0.1929 +1
- Lots that fit
- ≈72%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ AWP | Neo-Noir (Well-Worn): buy 0.3800–0.4401 (93% of this wear's listings); StatTrak™ AWP | Man-o'-war (Field-Tested): buy 0.1500–0.1929 (≈72% of this wear's listings)
- Best outcome
- float up to 0.071999
- Return after fees
- 211 $
- Float
- 0.1500–0.1929 +1
- Lots that fit
- ≈72%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ AWP | Man-o'-war (Field-Tested): buy 0.1500–0.1929 (≈72% of this wear's listings); StatTrak™ AWP | Neo-Noir (Well-Worn): buy 0.3800–0.4401 (93% of this wear's listings)
- Best outcome
- float up to 0.072960
- Return after fees
- 256 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.072960
- Return after fees
- 256 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.062400
- Return after fees
- 228 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.062400
- Return after fees
- 228 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.062400
- Return after fees
- 225 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.062400
- Return after fees
- 225 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Return after fees
- 160 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Return after fees
- 160 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.035999
- Return after fees
- 207 $
- Float
- 0.1500–0.2819 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.2819 (≈25% of this wear's listings); StatTrak™ AWP | Hyper Beast (Well-Worn): buy 0.3800–0.4201
- Best outcome
- float up to 0.035999
- Return after fees
- 207 $
- Float
- 0.1500–0.2819 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ AWP | Hyper Beast (Well-Worn): buy 0.3800–0.4201; StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.2819 (≈25% of this wear's listings)
- Best outcome
- float up to 0.065371
- Return after fees
- 272 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.065371
- Return after fees
- 272 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.072323
- Return after fees
- 166 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.072323
- Return after fees
- 166 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.042162
- Return after fees
- 429 $
- Float
- 0.1500–0.3293 +1
- Lots that fit
- ≈58%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ M4A1-S | Cyrex (Field-Tested): buy 0.1500–0.3293 (≈58% of this wear's listings); StatTrak™ CZ75-Auto | Victoria (Field-Tested): buy 0.1500–0.3293 (≈58% of this wear's listings)
- Best outcome
- float up to 0.042162
- Return after fees
- 429 $
- Float
- 0.1500–0.3293 +1
- Lots that fit
- ≈58%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ CZ75-Auto | Victoria (Field-Tested): buy 0.1500–0.3293 (≈58% of this wear's listings); StatTrak™ M4A1-S | Cyrex (Field-Tested): buy 0.1500–0.3293 (≈58% of this wear's listings)
- Best outcome
- float up to 0.077600
- Return after fees
- 241 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.077600
- Return after fees
- 241 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.071999
- Return after fees
- 248 $
- Float
- 0.1500–0.3743 +2
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 1
StatTrak™ USP-S | Neo-Noir (Field-Tested): buy 0.1500–0.3743 (≈94% of this wear's listings); StatTrak™ USP-S | Neo-Noir (Battle-Scarred): buy 0.4500–0.6939; StatTrak™ AK-47 | Legion of Anubis (Battle-Scarred): buy 0.4500–0.6939 (88% of this wear's listings)
- Best outcome
- float up to 0.069999
- Return after fees
- 246 $
- Float
- 0.4500–0.8749 +1
- Lots that fit
- 81%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ Desert Eagle | Code Red (Battle-Scarred): buy 0.4500–0.8749 (81% of this wear's listings); StatTrak™ M4A1-S | Hyper Beast (Battle-Scarred): buy 0.4500–0.8749 (90% of this wear's listings)
- Best outcome
- float up to 0.069999
- Return after fees
- 246 $
- Float
- 0.4500–0.8749 +1
- Lots that fit
- 81%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ M4A1-S | Hyper Beast (Battle-Scarred): buy 0.4500–0.8749 (90% of this wear's listings); StatTrak™ Desert Eagle | Code Red (Battle-Scarred): buy 0.4500–0.8749 (81% of this wear's listings)
- Best outcome
- float up to 0.074999
- Return after fees
- 292 $
- Float
- 0.4500–0.6598 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ P250 | See Ya Later (Battle-Scarred): buy 0.4500–0.6598; StatTrak™ AK-47 | Neon Revolution (Battle-Scarred): buy 0.4500–0.7438
- Best outcome
- float up to 0.074999
- Return after fees
- 292 $
- Float
- 0.4500–0.6598 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ AK-47 | Neon Revolution (Battle-Scarred): buy 0.4500–0.7438; StatTrak™ P250 | See Ya Later (Battle-Scarred): buy 0.4500–0.6598
- Return after fees
- 226 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Return after fees
- 226 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.069999
- Return after fees
- 246 $
- Float
- 0.4500–0.8666 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ Desert Eagle | Code Red (Battle-Scarred): buy 0.4500–0.8743 (81% of this wear's listings); StatTrak™ M4A1-S | Chantico's Fire (Battle-Scarred): buy 0.4500–0.8666
- Best outcome
- float up to 0.069999
- Return after fees
- 246 $
- Float
- 0.4500–0.8666 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ M4A1-S | Chantico's Fire (Battle-Scarred): buy 0.4500–0.8666; StatTrak™ Desert Eagle | Code Red (Battle-Scarred): buy 0.4500–0.8743 (81% of this wear's listings)
- Best outcome
- float up to 0.071999
- Return after fees
- 291 $
- Float
- 0.4500–0.6383 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ P250 | See Ya Later (Battle-Scarred): buy 0.4500–0.6383; StatTrak™ AK-47 | Neon Revolution (Battle-Scarred): buy 0.4500–0.7136
- Best outcome
- float up to 0.071999
- Return after fees
- 291 $
- Float
- 0.4500–0.6383 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ AK-47 | Neon Revolution (Battle-Scarred): buy 0.4500–0.7136; StatTrak™ P250 | See Ya Later (Battle-Scarred): buy 0.4500–0.6383
- Best outcome
- float up to 0.074999
- Return after fees
- 196 $
- Float
- 0.1500–0.3017 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ P90 | Death by Kitty (Field-Tested): buy 0.1500–0.3017 (≈77% of this wear's listings); StatTrak™ Desert Eagle | Ocean Drive (Battle-Scarred): buy 0.4500–0.9409
- Best outcome
- float up to 0.062400
- Return after fees
- 225 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
| Collection · assemble | Invest | Returns | Profit | ROI | Chance of profit | Buy float | Made of | Steps | Ways | Liquidity sales / week |
|
|---|---|---|---|---|---|---|---|---|---|---|---|
|
The Shattered Web Collection
+ The Chroma 2 Collection
float doesn't matter
marketplace price
sells slowly 92% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
564.43≈float | 227.67 | −336.76 | −59.7% | 10% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Chroma 2 Collection
+ The Shattered Web Collection
float doesn't matter
marketplace price
sells slowly 92% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
564.43≈float | 227.67 | −336.76 | −59.7% | 10% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Vanguard Collection
premium for float: 0 $ (0.0%)
marketplace price
sells slowly 72% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
596.60≈float | 259.07 | −337.53 | −56.6% | 11% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Winter Offensive Collection
+ The Gamma 2 Collection
premium for float: 0 $ (0.0%)
marketplace price
sells slowly 69% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
584.73≈float | 247.04 | −337.69 | −57.8% | 11% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Gamma 2 Collection
+ The Winter Offensive Collection
premium for float: 0 $ (0.0%)
marketplace price
sells slowly 69% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
584.73≈float | 247.04 | −337.69 | −57.8% | 11% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Vanguard Collection
+ The Huntsman Collection
float doesn't matter
marketplace price
sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
517.18≈float | 179.28 | −337.90 | −65.3% | 7% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Huntsman Collection
+ The Vanguard Collection
float doesn't matter
marketplace price
sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
517.18≈float | 179.28 | −337.90 | −65.3% | 7% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Prisma 2 Collection
+ The Chroma Collection
float doesn't matter
marketplace price
sells slowly 74% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
590.10≈float | 251.22 | −338.89 | −57.4% | 10% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Chroma Collection
+ The Prisma 2 Collection
float doesn't matter
marketplace price
sells slowly 74% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
590.10≈float | 251.22 | −338.89 | −57.4% | 10% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Horizon Collection
+ The Gamma Collection
premium for float: 2 $ (0.4%)
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
554.92≈float | 215.10 | −339.82 | −61.2% | 5% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Gamma Collection
+ The Horizon Collection
premium for float: 2 $ (0.4%)
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
554.92≈float | 215.10 | −339.82 | −61.2% | 5% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Shadow Collection
+ The Operation Riptide Collection
premium for float: 10 $ (2.2%)
marketplace price
sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
477.19≈float | 137.34 | −339.85 | −71.2% | 10% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Operation Riptide Collection
+ The Shadow Collection
premium for float: 10 $ (2.2%)
marketplace price
sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
477.19≈float | 137.34 | −339.85 | −71.2% | 10% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Revolver Case Collection
+ The Chroma 2 Collection
premium for float: 11 $ (1.9%)
marketplace price
sells slowly 67% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
578.61≈float | 238.56 | −340.05 | −58.8% | 13% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The eSports 2013 Winter Collection
+ The Operation Riptide Collection
premium for float: 46 $ (8.8%)
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
574.89≈float | 234.73 | −340.16 | −59.2% | 11% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Operation Riptide Collection
+ The eSports 2013 Winter Collection
premium for float: 46 $ (8.8%)
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
574.89≈float | 234.73 | −340.16 | −59.2% | 11% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Vanguard Collection
+ The Spectrum 2 Collection
float doesn't matter
marketplace price
sells slowly 73% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
627.00≈float | 286.74 | −340.25 | −54.3% | 10% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Danger Zone Collection
+ The Chroma Collection
premium for float: 7 $ (1.3%)
marketplace price
sells slowly 74% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
551.56≈float | 211.04 | −340.52 | −61.7% | 6% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Chroma Collection
+ The Danger Zone Collection
premium for float: 7 $ (1.3%)
marketplace price
sells slowly 74% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
551.56≈float | 211.04 | −340.52 | −61.7% | 6% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Phoenix Collection
+ The Chroma 2 Collection
float doesn't matter
marketplace price
sells slowly 65% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
596.46≈float | 255.78 | −340.68 | −57.1% | 11% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Chroma 2 Collection
+ The Phoenix Collection
float doesn't matter
marketplace price
sells slowly 65% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
596.46≈float | 255.78 | −340.68 | −57.1% | 11% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Shattered Web Collection
+ The Chroma 3 Collection
float doesn't matter
marketplace price
sells slowly 92% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
569.91≈float | 227.67 | −342.24 | −60.1% | 10% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Chroma 3 Collection
+ The Shattered Web Collection
float doesn't matter
marketplace price
sells slowly 92% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
569.91≈float | 227.67 | −342.24 | −60.1% | 10% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Falchion Collection
+ The Chroma 2 Collection
float doesn't matter
marketplace price
sells slowly 92% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
567.56≈float | 225.29 | −342.27 | −60.3% | 10% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Chroma 2 Collection
+ The Falchion Collection
float doesn't matter
marketplace price
sells slowly 92% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
567.56≈float | 225.29 | −342.27 | −60.3% | 10% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Fracture Collection
+ The Arms Deal 3 Collection
float doesn't matter
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
502.62≈float | 159.95 | −342.67 | −68.2% | 6% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Arms Deal 3 Collection
+ The Fracture Collection
float doesn't matter
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
502.62≈float | 159.95 | −342.67 | −68.2% | 6% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Vanguard Collection
+ The Falchion Collection
premium for float: 98 $ (21.6%)
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
549.78≈float | 207.00 | −342.78 | −62.3% | 8% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Falchion Collection
+ The Vanguard Collection
premium for float: 98 $ (21.6%)
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
549.78≈float | 207.00 | −342.78 | −62.3% | 8% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The eSports 2013 Winter Collection
+ The Spectrum Collection
float doesn't matter
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
614.31≈float | 271.53 | −342.78 | −55.8% | 10% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Spectrum Collection
+ The eSports 2013 Winter Collection
float doesn't matter
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
614.31≈float | 271.53 | −342.78 | −55.8% | 10% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Gallery Collection
+ The Chroma Collection
float doesn't matter
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
508.50≈float | 165.53 | −342.97 | −67.4% | 5% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Chroma Collection
+ The Gallery Collection
float doesn't matter
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
508.50≈float | 165.53 | −342.97 | −67.4% | 5% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Breakout Collection
+ The Arms Deal 3 Collection
premium for float: 0 $ (0.0%)
marketplace price
sells slowly 68% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
772.90≈float | 429.40 | −343.51 | −44.4% | 14% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Arms Deal 3 Collection
+ The Breakout Collection
premium for float: 0 $ (0.0%)
marketplace price
sells slowly 68% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
772.90≈float | 429.40 | −343.51 | −44.4% | 14% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Winter Offensive Collection
+ The Gamma 2 Collection
float doesn't matter
marketplace price
sells slowly 68% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
584.73≈float | 240.59 | −344.14 | −58.9% | 11% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Gamma 2 Collection
+ The Winter Offensive Collection
float doesn't matter
marketplace price
sells slowly 68% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
584.73≈float | 240.59 | −344.14 | −58.9% | 11% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Spectrum Collection
+ The Fracture Collection
premium for float: 0 $ (0.0%)
marketplace price
sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
592.61≈float | 248.30 | −344.31 | −58.1% | 8% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Horizon Collection
+ The Chroma 2 Collection
premium for float: 23 $ (4.0%)
marketplace price
sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
591.69≈float | 245.87 | −345.82 | −58.4% | 9% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Chroma 2 Collection
+ The Horizon Collection
premium for float: 23 $ (4.0%)
marketplace price
sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
591.69≈float | 245.87 | −345.82 | −58.4% | 9% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Spectrum 2 Collection
+ The Gamma 2 Collection
premium for float: 0 $ (0.0%)
marketplace price
sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
638.17≈float | 292.24 | −345.93 | −54.2% | 9% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Gamma 2 Collection
+ The Spectrum 2 Collection
premium for float: 0 $ (0.0%)
marketplace price
sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
638.17≈float | 292.24 | −345.93 | −54.2% | 9% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The eSports 2013 Winter Collection
+ The Winter Offensive Collection
float doesn't matter
marketplace price
sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
572.96≈float | 226.47 | −346.49 | −60.5% | 12% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Winter Offensive Collection
+ The eSports 2013 Winter Collection
float doesn't matter
marketplace price
sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
572.96≈float | 226.47 | −346.49 | −60.5% | 12% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Horizon Collection
+ The Chroma 3 Collection
premium for float: 19 $ (3.2%)
marketplace price
sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
592.86≈float | 245.87 | −346.99 | −58.5% | 9% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Chroma 3 Collection
+ The Horizon Collection
premium for float: 19 $ (3.2%)
marketplace price
sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
592.86≈float | 245.87 | −346.99 | −58.5% | 9% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Spectrum 2 Collection
+ The Gamma 2 Collection
premium for float: 0 $ (0.0%)
marketplace price
sells slowly 73% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
638.17≈float | 290.83 | −347.34 | −54.4% | 8% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Gamma 2 Collection
+ The Spectrum 2 Collection
premium for float: 0 $ (0.0%)
marketplace price
sells slowly 73% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
638.17≈float | 290.83 | −347.34 | −54.4% | 8% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The eSports 2013 Collection
+ The Operation Riptide Collection
premium for float: 1 $ (0.2%)
marketplace price
sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
543.96≈float | 196.37 | −347.58 | −63.9% | 8% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Falchion Collection
+ The Chroma 3 Collection
float doesn't matter
marketplace price
sells slowly 92% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
573.04≈float | 225.29 | −347.74 | −60.7% | 10% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 |