- Best outcome
- float up to 0.071200
- Return after fees
- 191 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
Knife and glove crafts
How to read the listThe second kind of contract: five Covert skins give a knife or gloves from the inputs’ collection. The float rule is the same, only the average is taken over five.
Covert can also be obtained by crafting. A chain from Classified needs 50 items, from Restricted — 500 (the “Steps” filter). Any other chain, even from Consumer, is calculated by the chain builder.
There are many outcomes: five knife models with thirteen finishes each. So look at the average over all outcomes; you cannot count on one particular knife.
Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.
Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.
Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.
Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.
Crafts calculated in total: 47 555.
- Any lot fits 0
- Need float picking 331
- Outcome above the Steam cap 7 615
15 179 of 15 870, selling at least once a day: 9 660
- Best outcome
- float up to 0.006588
- Return after fees
- 498 $
- Float
- 0.0000–0.0037 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 1
StatTrak™ M4A1-S | Golden Coil (Well-Worn): buy 0.3800–0.3837; StatTrak™ Glock-18 | Wasteland Rebel (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings)
- Best outcome
- float up to 0.060945
- Return after fees
- 426 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.060945
- Return after fees
- 426 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.076800
- Return after fees
- 321 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.076800
- Return after fees
- 321 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.069999
- Return after fees
- 331 $
- Float
- 0.0000–0.0115 +1
- Lots that fit
- 2%
- Sales per week
- 0
- Ways to assemble
- 1
Glock-18 | Bullet Queen (Factory New): buy 0.0000–0.0115 (20% of this wear's listings); M4A4 | Desert-Strike (Factory New): buy 0.0000–0.0115 (2% of this wear's listings)
- Best outcome
- float up to 0.069999
- Return after fees
- 331 $
- Float
- 0.0000–0.0115 +1
- Lots that fit
- 2%
- Sales per week
- 0
- Ways to assemble
- 1
M4A4 | Desert-Strike (Factory New): buy 0.0000–0.0115 (2% of this wear's listings); Glock-18 | Bullet Queen (Factory New): buy 0.0000–0.0115 (20% of this wear's listings)
- Best outcome
- float up to 0.071600
- Return after fees
- 214 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.071600
- Return after fees
- 214 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.001081
- Return after fees
- 734 $
- Float
- 0.0000–0.0060 +1
- Lots that fit
- 1%
- Sales per week
- 0
- Ways to assemble
- 1
FAMAS | Roll Cage (Factory New): buy 0.0000–0.0144 (14% of this wear's listings); M4A1-S | Cyrex (Factory New): buy 0.0000–0.0060 (1% of this wear's listings)
- Best outcome
- float up to 0.001081
- Return after fees
- 734 $
- Float
- 0.0000–0.0060 +1
- Lots that fit
- 1%
- Sales per week
- 0
- Ways to assemble
- 1
M4A1-S | Cyrex (Factory New): buy 0.0000–0.0060 (1% of this wear's listings); FAMAS | Roll Cage (Factory New): buy 0.0000–0.0144 (14% of this wear's listings)
- Best outcome
- float up to 0.035764
- Return after fees
- 393 $
- Float
- 0.1500–0.3438 +1
- Lots that fit
- ≈69%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ AK-47 | Neon Revolution (Field-Tested): buy 0.1500–0.3438 (≈69% of this wear's listings); StatTrak™ CZ75-Auto | Victoria (Field-Tested): buy 0.1500–0.3438 (≈69% of this wear's listings)
- Best outcome
- float up to 0.035764
- Return after fees
- 393 $
- Float
- 0.1500–0.3438 +1
- Lots that fit
- ≈69%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ CZ75-Auto | Victoria (Field-Tested): buy 0.1500–0.3438 (≈69% of this wear's listings); StatTrak™ AK-47 | Neon Revolution (Field-Tested): buy 0.1500–0.3438 (≈69% of this wear's listings)
- Best outcome
- float up to 0.062400
- Return after fees
- 306 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.062400
- Return after fees
- 306 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.062400
- Return after fees
- 426 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.062400
- Return after fees
- 426 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.071200
- Return after fees
- 375 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.071200
- Return after fees
- 375 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.037813
- Return after fees
- 352 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.037813
- Return after fees
- 352 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.122499
- Return after fees
- 345 $
- Float
- 0.1500–0.2780 +1
- Lots that fit
- ≈22%
- Sales per week
- 0
- Ways to assemble
- 1
StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.2780 (≈22% of this wear's listings); StatTrak™ CZ75-Auto | Victoria (Field-Tested): buy 0.1500–0.3308 (≈60% of this wear's listings)
- Best outcome
- float up to 0.122499
- Return after fees
- 345 $
- Float
- 0.1500–0.2780 +1
- Lots that fit
- ≈22%
- Sales per week
- 0
- Ways to assemble
- 1
StatTrak™ CZ75-Auto | Victoria (Field-Tested): buy 0.1500–0.3308 (≈60% of this wear's listings); StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.2780 (≈22% of this wear's listings)
- Best outcome
- float up to 0.069672
- Return after fees
- 423 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.069672
- Return after fees
- 423 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.035999
- Return after fees
- 405 $
- Float
- 0.1500–0.1586 +2
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ M4A4 | X-Ray (Field-Tested): buy 0.1500–0.1586 (under 1% of this wear's listings); StatTrak™ M4A1-S | Mecha Industries (Battle-Scarred): buy 0.4500–0.4701; StatTrak™ Glock-18 | Wasteland Rebel (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings)
- Best outcome
- float up to 0.035999
- Return after fees
- 405 $
- Float
- 0.1500–0.1586 +2
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ M4A1-S | Mecha Industries (Battle-Scarred): buy 0.4500–0.4701; StatTrak™ Glock-18 | Wasteland Rebel (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings); StatTrak™ M4A4 | X-Ray (Field-Tested): buy 0.1500–0.1586 (under 1% of this wear's listings)
- Best outcome
- float up to 0.071999
- Return after fees
- 249 $
- Float
- 0.1500–0.3652
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ Glock-18 | Gold Toof (Field-Tested): buy 0.1500–0.3652 (100% of this wear's listings)
- Best outcome
- float up to 0.071999
- Return after fees
- 249 $
- Float
- 0.1500–0.3652
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ Glock-18 | Gold Toof (Field-Tested): buy 0.1500–0.3652 (100% of this wear's listings)
- Best outcome
- float up to 0.141756
- Return after fees
- 338 $
- Float
- 0.1500–0.2212 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ P90 | Death by Kitty (Field-Tested): buy 0.1500–0.2212 (≈9% of this wear's listings); StatTrak™ M4A4 | Royal Paladin (Well-Worn): buy 0.3800–0.4093
- Best outcome
- float up to 0.060945
- Return after fees
- 343 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.060945
- Return after fees
- 343 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.234456
- Return after fees
- 373 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.234456
- Return after fees
- 373 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.068072
- Return after fees
- 370 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.005599
- Return after fees
- 452 $
- Float
- 0.0000–0.0087 +2
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ AUG | Chameleon (Minimal Wear): buy 0.0700–0.0799 (5% of this wear's listings); StatTrak™ AUG | Chameleon (Factory New): buy 0.0000–0.0087 (0% of this wear's listings); StatTrak™ Galil AR | Chatterbox (Well-Worn): buy 0.3800–0.3887
- Best outcome
- float up to 0.005599
- Return after fees
- 452 $
- Float
- 0.0000–0.0087 +2
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ Galil AR | Chatterbox (Well-Worn): buy 0.3800–0.3887; StatTrak™ AUG | Chameleon (Minimal Wear): buy 0.0700–0.0799 (5% of this wear's listings); StatTrak™ AUG | Chameleon (Factory New): buy 0.0000–0.0087 (0% of this wear's listings)
- Best outcome
- float up to 0.071200
- Return after fees
- 262 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 1
- Best outcome
- float up to 0.077090
- Return after fees
- 225 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.074999
- Return after fees
- 374 $
- Float
- 0.4500–0.7166
- Lots that fit
- 84%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ MP9 | Starlight Protector (Battle-Scarred): buy 0.4500–0.7166 (84% of this wear's listings)
- Best outcome
- float up to 0.074999
- Return after fees
- 374 $
- Float
- 0.4500–0.7166
- Lots that fit
- 84%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ MP9 | Starlight Protector (Battle-Scarred): buy 0.4500–0.7166 (84% of this wear's listings)
- Best outcome
- float up to 0.069999
- Return after fees
- 555 $
- Float
- 0.0000–0.0115 +1
- Lots that fit
- 2%
- Sales per week
- 0
- Ways to assemble
- 2
AWP | Chromatic Aberration (Factory New): buy 0.0000–0.0115 (2% of this wear's listings); Desert Eagle | Code Red (Factory New): buy 0.0000–0.0115 (23% of this wear's listings)
- Best outcome
- float up to 0.069999
- Return after fees
- 555 $
- Float
- 0.0000–0.0115 +1
- Lots that fit
- 2%
- Sales per week
- 0
- Ways to assemble
- 2
Desert Eagle | Code Red (Factory New): buy 0.0000–0.0115 (23% of this wear's listings); AWP | Chromatic Aberration (Factory New): buy 0.0000–0.0115 (2% of this wear's listings)
- Return after fees
- 323 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.042162
- Return after fees
- 399 $
- Float
- 0.1500–0.1651 +2
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ M4A4 | X-Ray (Field-Tested): buy 0.1500–0.1651 (under 1% of this wear's listings); StatTrak™ M4A1-S | Mecha Industries (Battle-Scarred): buy 0.4500–0.4853; StatTrak™ Glock-18 | Wasteland Rebel (Field-Tested): buy 0.1500–0.1732 (under 1% of this wear's listings)
- Best outcome
- float up to 0.042162
- Return after fees
- 399 $
- Float
- 0.1500–0.1651 +2
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ M4A1-S | Mecha Industries (Battle-Scarred): buy 0.4500–0.4853; StatTrak™ Glock-18 | Wasteland Rebel (Field-Tested): buy 0.1500–0.1732 (under 1% of this wear's listings); StatTrak™ M4A4 | X-Ray (Field-Tested): buy 0.1500–0.1651 (under 1% of this wear's listings)
- Best outcome
- float up to 0.064872
- Return after fees
- 420 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 1
- Best outcome
- float up to 0.122499
- Return after fees
- 266 $
- Float
- 0.1500–0.1683 +2
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ M4A4 | X-Ray (Field-Tested): buy 0.1500–0.1683 (≈1% of this wear's listings); StatTrak™ MAC-10 | Stalker (Well-Worn): buy 0.3800–0.3885; StatTrak™ MAC-10 | Stalker (Field-Tested): buy 0.1500–0.1781 (≈1% of this wear's listings)
- Best outcome
- float up to 0.122499
- Return after fees
- 266 $
- Float
- 0.1500–0.1683 +2
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ MAC-10 | Stalker (Well-Worn): buy 0.3800–0.3885; StatTrak™ MAC-10 | Stalker (Field-Tested): buy 0.1500–0.1781 (≈1% of this wear's listings); StatTrak™ M4A4 | X-Ray (Field-Tested): buy 0.1500–0.1683 (≈1% of this wear's listings)
| Collection · assemble | Invest | Returns | Profit | ROI | Chance of profit | Buy float | Made of | Steps | Ways | Liquidity sales / week |
|
|---|---|---|---|---|---|---|---|---|---|---|---|
|
The Falchion Collection
+ The Spectrum 2 Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
426.43 | 191.02 | −235.41 | −55.2% | 8% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Shadow Collection
+ The Gamma Collection
float premium: at least 904 $
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
734.25 | 498.10 | −236.16 | −32.2% | 27% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Gamma Collection
+ The Chroma 3 Collection
float doesn't matter
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
662.63 | 426.46 | −236.17 | −35.6% | 21% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Chroma 3 Collection
+ The Gamma Collection
float doesn't matter
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
662.63 | 426.46 | −236.17 | −35.6% | 21% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Danger Zone Collection
+ The Chroma Collection
float doesn't matter
marketplace price
sells slowly 73% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 6 contracts
|
557.14 | 320.85 | −236.28 | −42.4% | 16% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Chroma Collection
+ The Danger Zone Collection
float doesn't matter
marketplace price
sells slowly 73% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 6 contracts
|
557.14 | 320.85 | −236.28 | −42.4% | 16% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Prisma 2 Collection
+ The Huntsman Collection
float premium: at least 692 $
marketplace price
sells slowly 56% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
567.43 | 330.83 | −236.60 | −41.7% | 13% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Huntsman Collection
+ The Prisma 2 Collection
float premium: at least 692 $
marketplace price
sells slowly 56% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
567.43 | 330.83 | −236.60 | −41.7% | 13% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Gamma 2 Collection
+ The Falchion Collection
float doesn't matter
marketplace price
sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
450.69 | 213.85 | −236.84 | −52.6% | 16% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Falchion Collection
+ The Gamma 2 Collection
float doesn't matter
marketplace price
sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
450.69 | 213.85 | −236.84 | −52.6% | 16% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Gamma 2 Collection
+ The Breakout Collection
float premium: at least 1 210 $
marketplace price
sells slowly 57% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
971.04 | 733.93 | −237.10 | −24.4% | 32% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Breakout Collection
+ The Gamma 2 Collection
float premium: at least 1 210 $
marketplace price
sells slowly 57% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
971.04 | 733.93 | −237.10 | −24.4% | 32% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Gamma 2 Collection
+ The Arms Deal 3 Collection
premium for float: 26 $ (4.1%)
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
629.93 | 392.76 | −237.17 | −37.7% | 24% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Arms Deal 3 Collection
+ The Gamma 2 Collection
premium for float: 26 $ (4.1%)
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
629.93 | 392.76 | −237.17 | −37.7% | 24% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Falchion Collection
+ The Chroma 2 Collection
float doesn't matter
marketplace price
sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 6 contracts
|
543.13 | 305.56 | −237.57 | −43.7% | 16% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Chroma 2 Collection
+ The Falchion Collection
float doesn't matter
marketplace price
sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 6 contracts
|
543.13 | 305.56 | −237.57 | −43.7% | 16% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Gamma 2 Collection
+ The Chroma 2 Collection
float doesn't matter
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
664.08 | 426.46 | −237.61 | −35.8% | 21% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Chroma 2 Collection
+ The Gamma 2 Collection
float doesn't matter
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
664.08 | 426.46 | −237.61 | −35.8% | 21% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Dreams & Nightmares Collection
+ The Breakout Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
613.53 | 375.48 | −238.04 | −38.8% | 21% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Breakout Collection
+ The Dreams & Nightmares Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
613.53 | 375.48 | −238.04 | −38.8% | 21% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Spectrum 2 Collection
+ The Arms Deal 3 Collection
float doesn't matter
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
590.10 | 351.52 | −238.58 | −40.4% | 17% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Arms Deal 3 Collection
+ The Spectrum 2 Collection
float doesn't matter
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
590.10 | 351.52 | −238.58 | −40.4% | 17% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Vanguard Collection
+ The Arms Deal 3 Collection
premium for float: 81 $ (13.7%)
marketplace price
sells slowly 72% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
584.06 | 345.41 | −238.65 | −40.9% | 18% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Arms Deal 3 Collection
+ The Vanguard Collection
premium for float: 81 $ (13.7%)
marketplace price
sells slowly 72% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
584.06 | 345.41 | −238.65 | −40.9% | 18% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Gamma Collection
+ The Chroma 3 Collection
float doesn't matter
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
662.79 | 423.43 | −239.36 | −36.1% | 19% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Chroma 3 Collection
+ The Gamma Collection
float doesn't matter
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
662.79 | 423.43 | −239.36 | −36.1% | 19% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The eSports 2013 Winter Collection
+ The Gamma Collection
float premium: at least 753 $
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
645.06 | 405.01 | −240.05 | −37.2% | 25% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Gamma Collection
+ The eSports 2013 Winter Collection
float premium: at least 753 $
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
645.06 | 405.01 | −240.05 | −37.2% | 25% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Gamma Collection
+ The Gallery Collection
premium for float: 0 $ (0.0%)
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
490.75 | 249.30 | −241.45 | −49.2% | 18% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Gallery Collection
+ The Gamma Collection
premium for float: 0 $ (0.0%)
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
490.75 | 249.30 | −241.45 | −49.2% | 18% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The eSports 2013 Collection
+ The Revolver Case Collection
premium for float: 593 $ (101.2%)
marketplace price
sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
580.15 | 337.60 | −242.55 | −41.8% | 18% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Operation Riptide Collection
+ The Chroma 3 Collection
float doesn't matter
marketplace price
sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
585.61 | 342.59 | −243.02 | −41.5% | 18% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Chroma 3 Collection
+ The Operation Riptide Collection
float doesn't matter
marketplace price
sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
585.61 | 342.59 | −243.02 | −41.5% | 18% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Horizon Collection
+ The Breakout Collection
float doesn't matter
marketplace price
sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
615.60 | 372.50 | −243.10 | −39.5% | 18% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Breakout Collection
+ The Horizon Collection
float doesn't matter
marketplace price
sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
615.60 | 372.50 | −243.10 | −39.5% | 18% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Winter Offensive Collection
+ The Chroma 3 Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
612.85 | 369.73 | −243.13 | −39.7% | 19% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Phoenix Collection
+ The Chroma Collection
float premium: at least 824 $
marketplace price
sells slowly 73% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
694.81 | 451.68 | −243.14 | −35.0% | 25% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Chroma Collection
+ The Phoenix Collection
float premium: at least 824 $
marketplace price
sells slowly 73% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
694.81 | 451.68 | −243.14 | −35.0% | 25% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Spectrum 2 Collection
+ The Gallery Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
505.04 | 261.90 | −243.15 | −48.1% | 13% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The eSports 2014 Summer Collection
+ The Operation Riptide Collection
float doesn't matter
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
468.57 | 225.30 | −243.27 | −51.9% | 15% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Dreams & Nightmares Collection
+ The Breakout Collection
premium for float: 1 $ (0.2%)
marketplace price
sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
617.03 | 373.71 | −243.32 | −39.4% | 21% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Breakout Collection
+ The Dreams & Nightmares Collection
premium for float: 1 $ (0.2%)
marketplace price
sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
617.03 | 373.71 | −243.32 | −39.4% | 21% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Recoil Collection
+ The Horizon Collection
float premium: at least 974 $
marketplace price
sells slowly 65% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
798.64 | 554.62 | −244.01 | −30.6% | 31% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Horizon Collection
+ The Recoil Collection
float premium: at least 974 $
marketplace price
sells slowly 65% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
798.64 | 554.62 | −244.01 | −30.6% | 31% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Revolver Case Collection
+ The Arms Deal 3 Collection
float doesn't matter
marketplace price
sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
567.16 | 322.64 | −244.52 | −43.1% | 17% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The eSports 2013 Winter Collection
+ The Gamma Collection
float premium: at least 753 $
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
644.35 | 399.28 | −245.07 | −38.0% | 25% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Gamma Collection
+ The eSports 2013 Winter Collection
float premium: at least 753 $
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
644.35 | 399.28 | −245.07 | −38.0% | 25% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Chroma 3 Collection
float doesn't matter
marketplace price
sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
665.50 | 420.40 | −245.10 | −36.8% | 23% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The eSports 2013 Winter Collection
+ The Shattered Web Collection
float premium: at least 628 $
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
510.91 | 265.74 | −245.16 | −48.0% | 15% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Shattered Web Collection
+ The eSports 2013 Winter Collection
float premium: at least 628 $
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
510.91 | 265.74 | −245.16 | −48.0% | 15% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 |