- Best outcome
- float up to 0.042162
- Return after fees
- 261 $
- Float
- 0.1500–0.3162
- Lots that fit
- ≈48%
- Sales per week
- 0
- Ways to assemble
- 1
StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.3162 (≈48% of this wear's listings)
The second kind of contract: five Covert skins give a knife or gloves from the inputs’ collection. The float rule is the same, only the average is taken over five.
Covert can also be obtained by crafting. A chain from Classified needs 50 items, from Restricted — 500 (the “Steps” filter). Any other chain, even from Consumer, is calculated by the chain builder.
There are many outcomes: five knife models with thirteen finishes each. So look at the average over all outcomes; you cannot count on one particular knife.
Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.
Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.
Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.
Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.
Crafts calculated in total: 41 767.
StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.3162 (≈48% of this wear's listings)
StatTrak™ Sawed-Off | The Kraken (Field-Tested): buy 0.1500–0.3011 (≈38% of this wear's listings); StatTrak™ AK-47 | Neon Revolution (Field-Tested): buy 0.1500–0.3011 (≈38% of this wear's listings)
StatTrak™ AK-47 | Neon Revolution (Field-Tested): buy 0.1500–0.3011 (≈38% of this wear's listings); StatTrak™ Sawed-Off | The Kraken (Field-Tested): buy 0.1500–0.3011 (≈38% of this wear's listings)
StatTrak™ P250 | See Ya Later (Minimal Wear): buy 0.0700–0.0825 (≈2% of this wear's listings); StatTrak™ P250 | See Ya Later (Factory New): buy 0.0000–0.0109 (5% of this wear's listings); StatTrak™ Glock-18 | Bullet Queen (Minimal Wear): buy 0.0700–0.0825 (0% of this wear's listings)
StatTrak™ Glock-18 | Bullet Queen (Minimal Wear): buy 0.0700–0.0825 (0% of this wear's listings); StatTrak™ P250 | See Ya Later (Minimal Wear): buy 0.0700–0.0825 (≈2% of this wear's listings); StatTrak™ P250 | See Ya Later (Factory New): buy 0.0000–0.0109 (5% of this wear's listings)
StatTrak™ M4A4 | X-Ray (Field-Tested): buy 0.1500–0.1991 (≈6% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.2253 (35% of this wear's listings)
StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.2253 (35% of this wear's listings); StatTrak™ M4A4 | X-Ray (Field-Tested): buy 0.1500–0.1991 (≈6% of this wear's listings)
StatTrak™ Desert Eagle | Code Red (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings); StatTrak™ AK-47 | Neon Revolution (Battle-Scarred): buy 0.4500–0.7999
StatTrak™ AK-47 | Neon Revolution (Battle-Scarred): buy 0.4500–0.7999; StatTrak™ Desert Eagle | Code Red (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings)
Sawed-Off | The Kraken (Factory New): buy 0.0000–0.0061 (≈2% of this wear's listings); Desert Eagle | Code Red (Factory New): buy 0.0000–0.0061 (5% of this wear's listings)
StatTrak™ M4A4 | X-Ray (Field-Tested): buy 0.1500–0.1760 (≈3% of this wear's listings); StatTrak™ MP9 | Starlight Protector (Field-Tested): buy 0.1500–0.1899 (≈3% of this wear's listings)
StatTrak™ MP9 | Starlight Protector (Field-Tested): buy 0.1500–0.1899 (≈3% of this wear's listings); StatTrak™ M4A4 | X-Ray (Field-Tested): buy 0.1500–0.1760 (≈3% of this wear's listings)
StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.3673 (≈88% of this wear's listings); StatTrak™ AK-47 | Wasteland Rebel (Battle-Scarred): buy 0.4500–0.6862; StatTrak™ AK-47 | Nightwish (Battle-Scarred): buy 0.4500–0.9696 (93% of this wear's listings)
StatTrak™ AK-47 | Nightwish (Battle-Scarred): buy 0.4500–0.9696 (93% of this wear's listings); StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.3673 (≈88% of this wear's listings); StatTrak™ AK-47 | Wasteland Rebel (Battle-Scarred): buy 0.4500–0.6862
StatTrak™ Sawed-Off | The Kraken (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings); StatTrak™ AK-47 | Neon Revolution (Minimal Wear): buy 0.0700–0.0752 (under 1% of this wear's listings); StatTrak™ FAMAS | Roll Cage (Minimal Wear): buy 0.0700–0.0752 (under 1% of this wear's listings)
StatTrak™ M4A1-S | Golden Coil (Battle-Scarred): buy 0.4500–0.4930; StatTrak™ Desert Eagle | Code Red (Battle-Scarred): buy 0.4500–0.4930 (18% of this wear's listings); StatTrak™ Desert Eagle | Code Red (Well-Worn): buy 0.3800–0.3854
StatTrak™ M4A1-S | Mecha Industries (Battle-Scarred): buy 0.4500–0.7999; StatTrak™ Glock-18 | Gold Toof (Battle-Scarred): buy 0.4500–0.7304 (100% of this wear's listings)
StatTrak™ Glock-18 | Gold Toof (Battle-Scarred): buy 0.4500–0.7304 (100% of this wear's listings); StatTrak™ M4A1-S | Mecha Industries (Battle-Scarred): buy 0.4500–0.7999
M4A4 | The Battlestar (Factory New): buy 0.0000–0.0091 (2% of this wear's listings); Five-SeveN | Angry Mob (Factory New): buy 0.0000–0.0091 (9% of this wear's listings)
Five-SeveN | Angry Mob (Factory New): buy 0.0000–0.0091 (9% of this wear's listings); M4A4 | The Battlestar (Factory New): buy 0.0000–0.0091 (2% of this wear's listings)
StatTrak™ Desert Eagle | Code Red (Battle-Scarred): buy 0.4500–0.9319 (100% of this wear's listings); StatTrak™ M4A1-S | Mecha Industries (Battle-Scarred): buy 0.4500–0.7566
StatTrak™ M4A1-S | Mecha Industries (Battle-Scarred): buy 0.4500–0.7566; StatTrak™ Desert Eagle | Code Red (Battle-Scarred): buy 0.4500–0.9319 (100% of this wear's listings)
StatTrak™ M4A4 | Bullet Rain (Field-Tested): buy 0.1500–0.2038 (≈4% of this wear's listings); StatTrak™ M4A1-S | Golden Coil (Battle-Scarred): buy 0.4500–0.5787
StatTrak™ MP9 | Starlight Protector (Factory New): buy 0.0000–0.0087 (11% of this wear's listings); StatTrak™ FAMAS | Commemoration (Factory New): buy 0.0000–0.0087 (0% of this wear's listings)
StatTrak™ FAMAS | Commemoration (Factory New): buy 0.0000–0.0087 (0% of this wear's listings); StatTrak™ MP9 | Starlight Protector (Factory New): buy 0.0000–0.0087 (11% of this wear's listings)
StatTrak™ M4A4 | X-Ray (Field-Tested): buy 0.1500–0.1598 (under 1% of this wear's listings); StatTrak™ FAMAS | Bad Trip (Battle-Scarred): buy 0.4500–0.4861 (8% of this wear's listings); StatTrak™ FAMAS | Bad Trip (Field-Tested): buy 0.1500–0.1651 (under 1% of this wear's listings)
StatTrak™ FAMAS | Bad Trip (Battle-Scarred): buy 0.4500–0.4861 (8% of this wear's listings); StatTrak™ FAMAS | Bad Trip (Field-Tested): buy 0.1500–0.1651 (under 1% of this wear's listings); StatTrak™ M4A4 | X-Ray (Field-Tested): buy 0.1500–0.1598 (under 1% of this wear's listings)
StatTrak™ M4A4 | X-Ray (Field-Tested): buy 0.1500–0.1683 (≈1% of this wear's listings); StatTrak™ AWP | Chrome Cannon (Well-Worn): buy 0.3800–0.3885 (0% of this wear's listings); StatTrak™ AWP | Chrome Cannon (Field-Tested): buy 0.1500–0.1781 (5% of this wear's listings)
StatTrak™ AWP | Chrome Cannon (Well-Worn): buy 0.3800–0.3885 (0% of this wear's listings); StatTrak™ AWP | Chrome Cannon (Field-Tested): buy 0.1500–0.1781 (5% of this wear's listings); StatTrak™ M4A4 | X-Ray (Field-Tested): buy 0.1500–0.1683 (≈1% of this wear's listings)
StatTrak™ M4A4 | Bullet Rain (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Factory New): buy 0.0000–0.0041 (0% of this wear's listings)
| Collection · assemble | Invest | Returns | Profit | ROI | Chance of profit | Buy float | Made of | Steps | Ways | Liquidity sales / week |
|
|---|---|---|---|---|---|---|---|---|---|---|---|
|
The Vanguard Collection
premium for float: 0 $ (0.0%)
marketplace price
sells slowly 74% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
510.10 | 260.82 | −249.27 | −48.9% | 14% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Winter Offensive Collection
+ The Gamma 2 Collection
premium for float: 55 $ (9.4%)
marketplace price
sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
566.06 | 316.77 | −249.29 | −44.0% | 16% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Gamma 2 Collection
+ The Winter Offensive Collection
premium for float: 55 $ (9.4%)
marketplace price
sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
566.06 | 316.77 | −249.29 | −44.0% | 16% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Huntsman Collection
+ The Chroma 3 Collection
float doesn't matter
marketplace price
sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
494.95 | 245.50 | −249.45 | −50.4% | 14% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Chroma 3 Collection
+ The Huntsman Collection
float doesn't matter
marketplace price
sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
494.95 | 245.50 | −249.45 | −50.4% | 14% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Huntsman Collection
+ The Chroma 2 Collection
float doesn't matter
marketplace price
sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
495.09 | 245.50 | −249.59 | −50.4% | 14% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Chroma 2 Collection
+ The Huntsman Collection
float doesn't matter
marketplace price
sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
495.09 | 245.50 | −249.59 | −50.4% | 14% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The eSports 2014 Summer Collection
+ The Operation Riptide Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
467.08 | 217.39 | −249.69 | −53.5% | 14% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Operation Riptide Collection
+ The eSports 2014 Summer Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
467.08 | 217.39 | −249.69 | −53.5% | 14% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Spectrum 2 Collection
+ The Prisma 2 Collection
float premium: at least 607 $
marketplace price
sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
547.15 | 297.44 | −249.71 | −45.6% | 15% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Prisma 2 Collection
+ The Spectrum 2 Collection
float premium: at least 607 $
marketplace price
sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
547.15 | 297.44 | −249.71 | −45.6% | 15% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The eSports 2013 Winter Collection
+ The Huntsman Collection
premium for float: 550 $ (120.9%)
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
450.62 | 200.52 | −250.10 | −55.5% | 9% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Huntsman Collection
+ The eSports 2013 Winter Collection
premium for float: 550 $ (120.9%)
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
450.62 | 200.52 | −250.10 | −55.5% | 9% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Horizon Collection
+ The Gamma 2 Collection
float doesn't matter
marketplace price
sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
459.64 | 209.49 | −250.15 | −54.4% | 10% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Gamma 2 Collection
+ The Horizon Collection
float doesn't matter
marketplace price
sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
459.64 | 209.49 | −250.15 | −54.4% | 10% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Winter Offensive Collection
+ The Horizon Collection
float premium: at least 865 $
marketplace price
sells slowly 59% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
674.08 | 423.90 | −250.18 | −37.1% | 18% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The eSports 2013 Winter Collection
+ The Dreams & Nightmares Collection
float premium: at least 612 $
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
498.85 | 248.56 | −250.29 | −50.2% | 16% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Dreams & Nightmares Collection
+ The eSports 2013 Winter Collection
float premium: at least 612 $
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
498.85 | 248.56 | −250.29 | −50.2% | 16% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Prisma 2 Collection
+ The Chroma 2 Collection
float doesn't matter
marketplace price
sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
540.17 | 289.61 | −250.56 | −46.4% | 17% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Chroma 2 Collection
+ The Prisma 2 Collection
float doesn't matter
marketplace price
sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
540.17 | 289.61 | −250.56 | −46.4% | 17% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Vanguard Collection
+ The Dreams & Nightmares Collection
premium for float: 4 $ (0.9%)
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
460.32 | 209.64 | −250.67 | −54.5% | 15% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Dreams & Nightmares Collection
+ The Vanguard Collection
premium for float: 4 $ (0.9%)
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
460.32 | 209.64 | −250.67 | −54.5% | 15% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Prisma 2 Collection
+ The Gamma Collection
float doesn't matter
marketplace price
sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
520.69 | 269.82 | −250.87 | −48.2% | 13% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Gamma Collection
+ The Prisma 2 Collection
float doesn't matter
marketplace price
sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
520.69 | 269.82 | −250.87 | −48.2% | 13% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Shattered Web Collection
+ The Phoenix Collection
float doesn't matter
marketplace price
sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
436.89 | 185.92 | −250.97 | −57.4% | 8% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Phoenix Collection
+ The Shattered Web Collection
float doesn't matter
marketplace price
sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
436.89 | 185.92 | −250.97 | −57.4% | 8% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Operation Riptide Collection
+ The Falchion Collection
float doesn't matter
marketplace price
sells slowly 88% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
383.96 | 132.72 | −251.24 | −65.4% | 7% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Falchion Collection
+ The Operation Riptide Collection
float doesn't matter
marketplace price
sells slowly 88% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
383.96 | 132.72 | −251.24 | −65.4% | 7% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Winter Offensive Collection
+ The Gamma 2 Collection
float premium: at least 837 $
marketplace price
sells slowly 65% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
705.15 | 453.91 | −251.24 | −35.6% | 21% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Shadow Collection
+ The Horizon Collection
float premium: at least 445 $
marketplace price
sells slowly 92% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
385.87 | 134.40 | −251.47 | −65.2% | 5% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Huntsman Collection
+ The Gamma Collection
float doesn't matter
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
475.61 | 224.14 | −251.48 | −52.9% | 14% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Gamma Collection
+ The Huntsman Collection
float doesn't matter
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
475.61 | 224.14 | −251.48 | −52.9% | 14% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Gamma Collection
+ The Gallery Collection
float doesn't matter
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
410.01 | 158.45 | −251.56 | −61.4% | 11% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Gallery Collection
+ The Gamma Collection
float doesn't matter
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
410.01 | 158.45 | −251.56 | −61.4% | 11% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Wildfire Collection
+ The Prisma Collection
float premium: at least 554 $
marketplace price
sells slowly 59% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
452.91 | 201.35 | −251.57 | −55.5% | 11% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Prisma Collection
+ The Wildfire Collection
float premium: at least 554 $
marketplace price
sells slowly 59% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
452.91 | 201.35 | −251.57 | −55.5% | 11% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Horizon Collection
+ The Gamma Collection
premium for float: 0 $ (0.0%)
marketplace price
sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
467.66 | 216.08 | −251.58 | −53.8% | 12% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Gamma Collection
+ The Horizon Collection
premium for float: 0 $ (0.0%)
marketplace price
sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
467.66 | 216.08 | −251.58 | −53.8% | 12% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The eSports 2014 Summer Collection
+ The Shadow Collection
float premium: at least 626 $
marketplace price
sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
479.89 | 228.30 | −251.59 | −52.4% | 11% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Dreams & Nightmares Collection
+ The CS20 Collection
float premium: at least 643 $
marketplace price
sells slowly 74% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
517.64 | 266.00 | −251.64 | −48.6% | 12% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The CS20 Collection
+ The Dreams & Nightmares Collection
float premium: at least 643 $
marketplace price
sells slowly 74% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
517.64 | 266.00 | −251.64 | −48.6% | 12% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The eSports 2013 Winter Collection
+ The Fever Collection
float premium: at least 600 $
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
477.87 | 226.06 | −251.81 | −52.7% | 10% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Fever Collection
+ The eSports 2013 Winter Collection
float premium: at least 600 $
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
477.87 | 226.06 | −251.81 | −52.7% | 10% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The eSports 2013 Winter Collection
+ The Kilowatt Collection
float premium: at least 547 $
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
444.13 | 192.03 | −252.10 | −56.8% | 10% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Kilowatt Collection
+ The eSports 2013 Winter Collection
float premium: at least 547 $
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
444.13 | 192.03 | −252.10 | −56.8% | 10% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The eSports 2013 Winter Collection
+ The Dreams & Nightmares Collection
float doesn't matter
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
461.82 | 209.64 | −252.18 | −54.6% | 15% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Dreams & Nightmares Collection
+ The eSports 2013 Winter Collection
float doesn't matter
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
461.82 | 209.64 | −252.18 | −54.6% | 15% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Gallery Collection
+ The Chroma 2 Collection
float doesn't matter
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
425.04 | 172.86 | −252.18 | −59.3% | 11% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Chroma 2 Collection
+ The Gallery Collection
float doesn't matter
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
425.04 | 172.86 | −252.18 | −59.3% | 11% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The eSports 2014 Summer Collection
+ The Huntsman Collection
float premium: at least 467 $
marketplace price
sells slowly 73% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
394.46 | 142.13 | −252.33 | −64.0% | 6% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 |