Knives and gloves
prices updated 18.10 13:47 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 18.10: 1 ₽ = 0.0120 $. This is a conversion at the exchange rate; the regional price may differ.

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Knife and glove crafts

How to read the list

The second kind of contract: five Covert skins give a knife or gloves from the inputs’ collection. The float rule is the same, only the average is taken over five.

Covert can also be obtained by crafting. A chain from Classified needs 50 items, from Restricted — 500 (the “Steps” filter). Any other chain, even from Consumer, is calculated by the chain builder.

There are many outcomes: five knife models with thirteen finishes each. So look at the average over all outcomes; you cannot count on one particular knife.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 46 914.

The gain is understated: 7 646 of 8 010 crafts have an outcome above the Steam cap The gain here is understated. Steam has a price ceiling, and expensive knives are not listed on the market at all. Such an outcome is counted at the cheapest listing on CSFloat or Market.CSGO minus their fee (the outcome says “sell on…”). Where there is no price there either, the outcome is counted as zero, so the true expected value can be higher than shown.
Profitable 924crafts of 8 010 in the recalculation
Best profit +457$ The Revolution Collection · +76% no outcome price +4
Median ROI +26% half of the profitable crafts are above
No float picking 0 every outcome pays off: 0
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 8 010. Of them the site shows the best: 5 000. Shown in the list below: 2 500. Hidden: “profit only from resale” — 59. A craft can carry several labels.

Filters
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
Purchase at the cheapest listing of the wear — in practice it will cost more: listings with the needed float are pricier, and the profit below will be smaller or turn into a loss. Count by float
chance 51%
5 items+3 similar
The Dead Hand Collection + The Danger Zone Collection
Covert
+92 $ +30.9%
invest 298 $assemble: ≈ medium
float premium: at least 338 $
profit on prices without salesat least −182 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Ultra Violent (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
391 $
Float
0.0000–0.0114 +1
Lots that fit
≈2%
Sales per week
0
Ways to assemble
4

Glock-18 | Fully Tuned (Field-Tested): buy 0.1500–0.1874 (≈2% of this wear's listings); AWP | Neo-Noir (Factory New): buy 0.0000–0.0114 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 43%
5 items+7 similar
The Phoenix Collection + The Danger Zone Collection
Covert
+87 $ +26.2%
invest 330 $assemble: ≈ won't work
float premium: at least 393 $
profit on prices without salesat least −212 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ M9 Bayonet | Crimson Web (Factory New)
Best outcome
float up to 0.069999
Return after fees
417 $
Float
0.0000–0.0067 +1
Lots that fit
1%
Sales per week
0
Ways to assemble
4

AUG | Chameleon (Factory New): buy 0.0000–0.0067 (1% of this wear's listings); AWP | Neo-Noir (Factory New): buy 0.0000–0.0067 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 54%
5 items+1 similar
The Snakebite Collection + The Operation Riptide Collection
Covert
+80 $ +12.5%
invest 640 $assemble: ≈ won't work
float premium: at least 740 $
profit on prices without salesat least −261 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Factory New)
Best outcome
float up to 0.069999
Return after fees
720 $
Float
0.0000–0.0111 +1
Lots that fit
3%
Sales per week
0
Ways to assemble
1

M4A4 | In Living Color (Factory New): buy 0.0000–0.0111 (3% of this wear's listings); Desert Eagle | Ocean Drive (Factory New): buy 0.0000–0.0111 (11% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
2 steps
The Dead Hand Collection
Classified
+78 $ +18.3%
invest 427 $assemble: ≈ won't work
float premium: at least 730 $
profit on prices without salesat least −262 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.
→ Steam ★ Sport Gloves | Ultra Violent (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
505 $
Float
0.0700–0.0759 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
1
Steps
2

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1672 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0759 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 41%
5 items+3 similar
The Revolver Case Collection + The Danger Zone Collection
Covert
+77 $ +22.7%
invest 340 $assemble: ≈ won't work
float premium: at least 407 $
profit on prices without salesat least −221 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ M9 Bayonet | Crimson Web (Factory New)
Best outcome
float up to 0.069999
Return after fees
417 $
Float
0.0000–0.0064 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
4

R8 Revolver | Fade (Factory New): buy 0.0000–0.0064 (0% of this wear's listings); AWP | Neo-Noir (Factory New): buy 0.0000–0.0064 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 44%
5 items
The Fracture Collection + The Dead Hand Collection
Covert
+76 $ +26.9%
invest 283 $assemble: ≈ won't work
float premium: at least 322 $
profit on prices without salesat least −144 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Ultra Violent (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
359 $
Float
0.0000–0.0044 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
3

AK-47 | Legion of Anubis (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); AK-47 | Legion of Anubis (Factory New): buy 0.0000–0.0044 (under 1% of this wear's listings); Glock-18 | Fully Tuned (Field-Tested): buy 0.1500–0.1647 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 44%
5 items
The Dead Hand Collection + The Fracture Collection
Covert
+76 $ +26.9%
invest 283 $assemble: ≈ won't work
float premium: at least 322 $
profit on prices without salesat least −144 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Ultra Violent (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
359 $
Float
0.0000–0.0044 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
3

Glock-18 | Fully Tuned (Field-Tested): buy 0.1500–0.1647 (under 1% of this wear's listings); AK-47 | Legion of Anubis (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); AK-47 | Legion of Anubis (Factory New): buy 0.0000–0.0044 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 47%
5 items+3 similar
The Phoenix Collection + The Dead Hand Collection
Covert
+75 $ +18.2%
invest 412 $assemble: ≈ won't work
float premium: at least 478 $
profit on prices without salesat least −265 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Karambit | Fade (Factory New)
Best outcome
float up to 0.009729
Return after fees
487 $
Float
0.0000–0.0067 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
3

AUG | Chameleon (Factory New): buy 0.0000–0.0067 (1% of this wear's listings); Glock-18 | Fully Tuned (Field-Tested): buy 0.1500–0.1722 (under 1% of this wear's listings); AWP | Queen's Gambit (Minimal Wear): buy 0.0700–0.0777 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 38%
5 items
The Kilowatt Collection + The Dead Hand Collection
Covert
+74 $ +11.7%
invest 630 $assemble: ≈ medium
float premium: at least 724 $
profit on prices without salesat least −149 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Specialist Gloves | Pillow Punchers (Factory New)
Best outcome
float up to 0.069999
Return after fees
703 $
Float
0.0000–0.0135 +1
Lots that fit
9%
Sales per week
0
Ways to assemble
3

AWP | Chrome Cannon (Factory New): buy 0.0000–0.0135 (18% of this wear's listings); Glock-18 | Fully Tuned (Factory New): buy 0.0000–0.0135 (9% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 38%
5 items
The Dead Hand Collection + The Kilowatt Collection
Covert
+74 $ +11.7%
invest 630 $assemble: ≈ medium
float premium: at least 724 $
profit on prices without salesat least −149 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Specialist Gloves | Pillow Punchers (Factory New)
Best outcome
float up to 0.069999
Return after fees
703 $
Float
0.0000–0.0135 +1
Lots that fit
9%
Sales per week
0
Ways to assemble
3

Glock-18 | Fully Tuned (Factory New): buy 0.0000–0.0135 (9% of this wear's listings); AWP | Chrome Cannon (Factory New): buy 0.0000–0.0135 (18% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 42%
5 items+1 similar
The Fracture Collection + The Danger Zone Collection
Covert
+69 $ +25.0%
invest 274 $assemble: ≈ medium
float premium: at least 309 $
profit on prices without salesat least −196 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Talon Knife | Case Hardened (Factory New)
Best outcome
float up to 0.013513
Return after fees
343 $
Float
0.0000–0.0076 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
4

AK-47 | Legion of Anubis (Factory New): buy 0.0000–0.0076 (under 1% of this wear's listings); AWP | Neo-Noir (Factory New): buy 0.0000–0.0076 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 42%
5 items+1 similar
The Snakebite Collection + The Dead Hand Collection
Covert
+68 $ +29.2%
invest 234 $assemble: ≈ won't work
float premium: at least 269 $
profit on prices without salesat least −158 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Ultra Violent (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
303 $
Float
0.0700–0.0744 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
4

USP-S | The Traitor (Field-Tested): buy 0.1500–0.1627 (under 1% of this wear's listings); M4A4 | In Living Color (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); Glock-18 | Fully Tuned (Field-Tested): buy 0.1500–0.1627 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 46%
5 items+7 similar
The Dead Hand Collection + The Breakout Collection
Covert
+66 $ +12.6%
invest 523 $assemble: ≈ won't work
float premium: at least 600 $
profit on prices without salesat least −318 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Butterfly Knife | Fade (Factory New)
Best outcome
float up to 0.009729
Return after fees
588 $
Float
0.0000–0.0067 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
2

Glock-18 | Fully Tuned (Field-Tested): buy 0.1500–0.1722 (under 1% of this wear's listings); AWP | Queen's Gambit (Minimal Wear): buy 0.0700–0.0777 (under 1% of this wear's listings); M4A1-S | Cyrex (Factory New): buy 0.0000–0.0067 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 53%
5 items+1 similar
The Shadow Collection + The Recoil Collection
Covert
+64 $ +10.3%
invest 622 $assemble: ≈ won't work
float premium: at least 766 $
profit on prices without salesat least −276 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Factory New)
Best outcome
float up to 0.069999
Return after fees
686 $
Float
0.0000–0.0100 +1
Lots that fit
1%
Sales per week
0
Ways to assemble
4

M4A1-S | Golden Coil (Factory New): buy 0.0000–0.0100 (3% of this wear's listings); AWP | Chromatic Aberration (Factory New): buy 0.0000–0.0100 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 19%
5 items+1 similar
The Operation Hydra Collection + The Operation Broken Fang Collection
Covert
+62 $ +4.7%
invest 1 298 $assemble: ≈ won't work
float premium: at least 1 667 $
profit on prices without salesat least −332 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Hedge Maze (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 359 $
Float
0.0000–0.0135 +1
Lots that fit
≈3%
Sales per week
0
Ways to assemble
4

Five-SeveN | Hyper Beast (Factory New): buy 0.0000–0.0135 (≈3% of this wear's listings); Glock-18 | Neo-Noir (Factory New): buy 0.0000–0.0135 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 14%
5 items
The eSports 2014 Summer Collection + The Operation Hydra Collection
Covert
+61 $ +3.6%
invest 1 689 $assemble: ≈ won't work
float premium: at least 1 974 $
profit on prices without salesat least −252 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Hedge Maze (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 750 $
Float
0.0000–0.0098 +1
Lots that fit
≈2%
Sales per week
0
Ways to assemble
4

M4A4 | Bullet Rain (Factory New): buy 0.0200–0.0270 (5% of this wear's listings); Five-SeveN | Hyper Beast (Factory New): buy 0.0000–0.0098 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 14%
5 items
The Operation Hydra Collection + The eSports 2014 Summer Collection
Covert
+61 $ +3.6%
invest 1 689 $assemble: ≈ won't work
float premium: at least 1 974 $
profit on prices without salesat least −252 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Hedge Maze (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 750 $
Float
0.0000–0.0098 +1
Lots that fit
≈2%
Sales per week
0
Ways to assemble
4

Five-SeveN | Hyper Beast (Factory New): buy 0.0000–0.0098 (≈2% of this wear's listings); M4A4 | Bullet Rain (Factory New): buy 0.0200–0.0270 (5% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
5 items+5 similar
The Danger Zone Collection + The Breakout Collection
Covert
+60 $ +13.6%
invest 441 $assemble: ≈ won't work
float premium: at least 515 $
profit on prices without salesat least −224 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Butterfly Knife | Fade (Factory New)
Best outcome
float up to 0.001081
Return after fees
501 $
Float
0.0000–0.0067 +1
Lots that fit
1%
Sales per week
0
Ways to assemble
4

AWP | Neo-Noir (Factory New): buy 0.0000–0.0067 (1% of this wear's listings); M4A1-S | Cyrex (Factory New): buy 0.0000–0.0067 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
5 items
The Dead Hand Collection + The Clutch Collection
Covert
+58 $ +20.5%
invest 285 $assemble: ≈ won't work
float premium: at least 331 $
profit on prices without salesat least −130 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Ultra Violent (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
343 $
Float
0.0700–0.0747 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
4

Glock-18 | Fully Tuned (Field-Tested): buy 0.1500–0.1635 (under 1% of this wear's listings); MP7 | Bloodsport (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); M4A4 | Neo-Noir (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
5 items
The Clutch Collection + The Dead Hand Collection
Covert
+58 $ +20.5%
invest 285 $assemble: ≈ won't work
float premium: at least 331 $
profit on prices without salesat least −130 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Ultra Violent (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
343 $
Float
0.0700–0.0747 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
4

MP7 | Bloodsport (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); M4A4 | Neo-Noir (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); Glock-18 | Fully Tuned (Field-Tested): buy 0.1500–0.1635 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 42%
5 items+3 similar
The Wildfire Collection + The Danger Zone Collection
Covert
+58 $ +18.7%
invest 309 $assemble: ≈ won't work
float premium: at least 370 $
profit on prices without salesat least −246 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Talon Knife | Case Hardened (Factory New)
Best outcome
float up to 0.013513
Return after fees
367 $
Float
0.0000–0.0070 +1
Lots that fit
1%
Sales per week
0
Ways to assemble
4

M4A4 | The Battlestar (Factory New): buy 0.0000–0.0070 (2% of this wear's listings); AWP | Neo-Noir (Factory New): buy 0.0000–0.0070 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 42%
5 items+1 similar
The Recoil Collection + The Dead Hand Collection
Covert
+56 $ +22.6%
invest 247 $assemble: ≈ won't work
float premium: at least 331 $
profit on prices without salesat least −171 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Ultra Violent (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
303 $
Float
0.0700–0.0767 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
4

AWP | Chromatic Aberration (Minimal Wear): buy 0.0700–0.0767 (under 1% of this wear's listings); Glock-18 | Fully Tuned (Field-Tested): buy 0.1500–0.1694 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 47%
5 items+3 similar
The Dead Hand Collection + The Chroma 2 Collection
Covert
+53 $ +12.1%
invest 438 $assemble: ≈ won't work
float premium: at least 494 $
profit on prices without salesat least −279 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Karambit | Doppler (Factory New)
Best outcome
float up to 0.009729
Return after fees
492 $
Float
0.0000–0.0066 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
2

Glock-18 | Fully Tuned (Field-Tested): buy 0.1500–0.1718 (under 1% of this wear's listings); AWP | Queen's Gambit (Minimal Wear): buy 0.0700–0.0776 (under 1% of this wear's listings); MAC-10 | Neon Rider (Factory New): buy 0.0000–0.0066 (3% of this wear's listings)

chance 22%
5 items+1 similar
The Operation Hydra Collection + The Arms Deal 3 Collection
Covert
+47 $ +4.2%
invest 1 113 $assemble: ≈ won't work
float premium: at least 1 456 $
profit on prices without salesat least −244 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Hedge Maze (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 160 $
Float
0.0000–0.0106 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
4

Five-SeveN | Hyper Beast (Factory New): buy 0.0000–0.0106 (≈2% of this wear's listings); CZ75-Auto | Victoria (Factory New): buy 0.0000–0.0106 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
5 items+3 similar
The Operation Broken Fang Collection + The Danger Zone Collection
Covert
+47 $ +11.3%
invest 419 $assemble: ≈ won't work
float premium: at least 498 $
profit on prices without salesat least −277 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Factory New)
Best outcome
float up to 0.069999
Return after fees
467 $
Float
0.0000–0.0075 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
4

Glock-18 | Neo-Noir (Factory New): buy 0.0000–0.0075 (0% of this wear's listings); AWP | Neo-Noir (Factory New): buy 0.0000–0.0075 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 47%
5 items+1 similar
The eSports 2013 Winter Collection + The Dead Hand Collection
Covert
+47 $ +10.6%
invest 440 $assemble: ≈ won't work
float premium: at least 512 $
profit on prices without salesat least −293 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Karambit | Fade (Factory New)
Best outcome
float up to 0.009729
Return after fees
487 $
Float
0.0000–0.0061 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1

M4A4 | X-Ray (Factory New): buy 0.0000–0.0061 (1% of this wear's listings); Glock-18 | Fully Tuned (Field-Tested): buy 0.1500–0.1701 (under 1% of this wear's listings); AWP | Queen's Gambit (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings)

chance 45%
5 items
The Dead Hand Collection
Covert
+45 $ +9.8%
invest 460 $assemble: ≈ won't work
float premium: at least 559 $
profit on prices without salesat least −295 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam ★ Sport Gloves | Ultra Violent (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
505 $
Float
0.0700–0.0812 +1
Lots that fit
≈1%
Sales per week
0
Ways to assemble
1

Glock-18 | Fully Tuned (Field-Tested): buy 0.1500–0.1822 (≈1% of this wear's listings); AWP | Queen's Gambit (Minimal Wear): buy 0.0700–0.0812 (≈1% of this wear's listings)

chance 42%
5 items
The Snakebite Collection
Covert
+44 $ +21.3%
invest 208 $assemble: ≈ won't work
float premium: at least 245 $
profit on prices without salesat least −154 $ rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
252 $
Float
0.0700–0.0744 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1

USP-S | The Traitor (Field-Tested): buy 0.1500–0.1627 (under 1% of this wear's listings); M4A4 | In Living Color (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
5 items+1 similar
The Snakebite Collection + The Shadow Collection
Covert
+44 $ +6.8%
invest 643 $assemble: ≈ won't work
float premium: at least 754 $
profit on prices without salesat least −296 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Factory New)
Best outcome
float up to 0.069999
Return after fees
686 $
Float
0.0000–0.0111 +1
Lots that fit
3%
Sales per week
0
Ways to assemble
4

M4A4 | In Living Color (Factory New): buy 0.0000–0.0111 (3% of this wear's listings); M4A1-S | Golden Coil (Factory New): buy 0.0000–0.0111 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 31%
5 items+1 similar
The Wildfire Collection + The Danger Zone Collection
Covert
+42 $ +17.8%
invest 235 $assemble: ≈ medium
float premium: at least 262 $
profit on prices without salesat least −198 $ rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Talon Knife | Case Hardened (Factory New)
Best outcome
float up to 0.069999
Return after fees
277 $
Float
0.0000–0.0137 +1
Lots that fit
≈3%
Sales per week
0
Ways to assemble
3

M4A4 | The Battlestar (Minimal Wear): buy 0.0700–0.0856 (≈3% of this wear's listings); AWP | Neo-Noir (Factory New): buy 0.0000–0.0137 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 38%
5 items+3 similar
The Snakebite Collection + The Operation Broken Fang Collection
Covert
+42 $ +19.9%
invest 210 $assemble: ≈ won't work
float premium: at least 244 $
profit on prices without salesat least −157 $ rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
252 $
Float
0.0700–0.0744 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
4

USP-S | The Traitor (Field-Tested): buy 0.1500–0.1627 (under 1% of this wear's listings); M4A4 | In Living Color (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); Glock-18 | Neo-Noir (Field-Tested): buy 0.1500–0.1627 (under 1% of this wear's listings)

chance 40%
5 items+1 similar
The Danger Zone Collection + The Arms Deal 2 Collection
Covert
+40 $ +10.6%
invest 377 $assemble: ≈ won't work
float premium: at least 440 $
profit on prices without salesat least −258 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ M9 Bayonet | Crimson Web (Factory New)
Best outcome
float up to 0.069999
Return after fees
417 $
Float
0.0000–0.0074 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
4

AWP | Neo-Noir (Factory New): buy 0.0000–0.0074 (1% of this wear's listings); SSG 08 | Blood in the Water (Factory New): buy 0.0600–0.0610 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 38%
5 items+1 similar
The Kilowatt Collection + The Danger Zone Collection
Covert
+40 $ +13.4%
invest 296 $assemble: ≈ won't work
float premium: at least 358 $
profit on prices without salesat least −226 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Talon Knife | Case Hardened (Factory New)
Best outcome
float up to 0.013513
Return after fees
335 $
Float
0.0000–0.0075 +1
Lots that fit
1%
Sales per week
0
Ways to assemble
2

AWP | Chrome Cannon (Factory New): buy 0.0000–0.0075 (6% of this wear's listings); AWP | Neo-Noir (Factory New): buy 0.0000–0.0075 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 43%
5 items+1 similar
The eSports 2014 Summer Collection + The Dead Hand Collection
Covert
+39 $ +8.7%
invest 448 $assemble: ≈ won't work
float premium: at least 525 $
profit on prices without salesat least −301 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Karambit | Fade (Factory New)
Best outcome
float up to 0.009729
Return after fees
487 $
Float
0.0700–0.0754 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1

M4A4 | Bullet Rain (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings); Glock-18 | Fully Tuned (Field-Tested): buy 0.1500–0.1656 (under 1% of this wear's listings); AWP | Queen's Gambit (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings)

chance 38%
5 items
The Wildfire Collection + The Dead Hand Collection
Covert
+37 $ +11.6%
invest 314 $assemble: ≈ won't work
float premium: at least 364 $
profit on prices without salesat least −197 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Ultra Violent (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
351 $
Float
0.0000–0.0036 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
2

M4A4 | The Battlestar (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); M4A4 | The Battlestar (Factory New): buy 0.0000–0.0036 (2% of this wear's listings); Glock-18 | Fully Tuned (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings)

chance 38%
5 items
The Dead Hand Collection + The Wildfire Collection
Covert
+37 $ +11.6%
invest 314 $assemble: ≈ won't work
float premium: at least 364 $
profit on prices without salesat least −197 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Ultra Violent (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
351 $
Float
0.0000–0.0036 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
2

Glock-18 | Fully Tuned (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings); M4A4 | The Battlestar (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); M4A4 | The Battlestar (Factory New): buy 0.0000–0.0036 (2% of this wear's listings)

chance 40%
5 items+1 similar
The Snakebite Collection + The Danger Zone Collection
Covert
+36 $ +17.4%
invest 209 $assemble: ≈ won't work
float premium: at least 238 $
profit on prices without salesat least −157 $ rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
245 $
Float
0.0000–0.0052 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
3

USP-S | The Traitor (Field-Tested): buy 0.1500–0.1671 (under 1% of this wear's listings); M4A4 | In Living Color (Minimal Wear): buy 0.0700–0.0759 (under 1% of this wear's listings); AWP | Neo-Noir (Factory New): buy 0.0000–0.0052 (under 1% of this wear's listings)

chance 38%
5 items+1 similar
The Snakebite Collection + The Recoil Collection
Covert
+36 $ +16.7%
invest 216 $assemble: ≈ won't work
float premium: at least 259 $
profit on prices without salesat least −162 $ rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
252 $
Float
0.0700–0.0745 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
4

M4A4 | In Living Color (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); M4A4 | In Living Color (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); AWP | Chromatic Aberration (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings)

chance 44%
5 items+3 similar
The Gamma Collection + The Dead Hand Collection
Covert
+35 $ +7.6%
invest 460 $assemble: ≈ won't work
float premium: at least 550 $
profit on prices without salesat least −278 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Karambit | Gamma Doppler (Factory New)
Best outcome
float up to 0.009729
Return after fees
495 $
Float
0.0000–0.0068 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
2

Glock-18 | Wasteland Rebel (Factory New): buy 0.0000–0.0068 (4% of this wear's listings); Glock-18 | Fully Tuned (Field-Tested): buy 0.1500–0.1725 (under 1% of this wear's listings); AWP | Queen's Gambit (Minimal Wear): buy 0.0700–0.0778 (under 1% of this wear's listings)

chance 40%
5 items+5 similar
The Prisma Collection + The Danger Zone Collection
Covert
+35 $ +10.8%
invest 320 $assemble: ≈ won't work
float premium: at least 396 $
profit on prices without salesat least −230 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Talon Knife | Case Hardened (Factory New)
Best outcome
float up to 0.013513
Return after fees
355 $
Float
0.0000–0.0071 +1
Lots that fit
1%
Sales per week
0
Ways to assemble
2

Five-SeveN | Angry Mob (Factory New): buy 0.0000–0.0071 (8% of this wear's listings); AWP | Neo-Noir (Factory New): buy 0.0000–0.0071 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 27%
5 items+1 similar
The Snakebite Collection + The Glove Collection
Covert
+34 $ +8.0%
invest 430 $assemble: ≈ won't work
float premium: at least 524 $
profit on prices without salesat least −228 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Hedge Maze (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
464 $
Float
0.0700–0.0742 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1

M4A4 | In Living Color (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); M4A4 | Buzz Kill (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings)

chance 43%
5 items+3 similar
The Dead Hand Collection + The Arms Deal 3 Collection
Covert
+33 $ +7.4%
invest 453 $assemble: ≈ won't work
float premium: at least 518 $
profit on prices without salesat least −306 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Karambit | Fade (Factory New)
Best outcome
float up to 0.009729
Return after fees
487 $
Float
0.0700–0.0782 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
2

Glock-18 | Fully Tuned (Field-Tested): buy 0.1500–0.1736 (under 1% of this wear's listings); AWP | Queen's Gambit (Minimal Wear): buy 0.0700–0.0782 (under 1% of this wear's listings); CZ75-Auto | Victoria (Minimal Wear): buy 0.0700–0.0782 (under 1% of this wear's listings)

chance 22%
5 items+1 similar
The Operation Hydra Collection + The Arms Deal 2 Collection
Covert
+33 $ +2.9%
invest 1 127 $assemble: ≈ won't work
float premium: at least 1 358 $
profit on prices without salesat least −258 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Hedge Maze (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 160 $
Float
0.0000–0.0132 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
4

Five-SeveN | Hyper Beast (Factory New): buy 0.0000–0.0132 (≈3% of this wear's listings); SSG 08 | Blood in the Water (Factory New): buy 0.0600–0.0618 (0% of this wear's listings)

chance 15%
5 items+1 similar
The Operation Hydra Collection + The Kilowatt Collection
Covert
+32 $ +3.9%
invest 802 $assemble: ≈ won't work
float premium: at least 995 $
profit on prices without salesat least −127 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Hedge Maze (Factory New)
Best outcome
float up to 0.069999
Return after fees
834 $
Float
0.0000–0.0135 +1
Lots that fit
≈3%
Sales per week
0
Ways to assemble
4

Five-SeveN | Hyper Beast (Factory New): buy 0.0000–0.0135 (≈3% of this wear's listings); AWP | Chrome Cannon (Factory New): buy 0.0000–0.0135 (18% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
5 items
The Prisma Collection + The Dead Hand Collection
Covert
+31 $ +8.7%
invest 360 $assemble: ≈ won't work
float premium: at least 434 $
profit on prices without salesat least −206 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Ultra Violent (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
392 $
Float
0.0000–0.0044 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
2

Five-SeveN | Angry Mob (Minimal Wear): buy 0.0700–0.0751 (0% of this wear's listings); Five-SeveN | Angry Mob (Factory New): buy 0.0000–0.0044 (8% of this wear's listings); Glock-18 | Fully Tuned (Field-Tested): buy 0.1500–0.1647 (under 1% of this wear's listings)

chance 40%
5 items
The Dead Hand Collection + The Prisma Collection
Covert
+31 $ +8.7%
invest 360 $assemble: ≈ won't work
float premium: at least 434 $
profit on prices without salesat least −206 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Ultra Violent (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
392 $
Float
0.0000–0.0044 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
2

Glock-18 | Fully Tuned (Field-Tested): buy 0.1500–0.1647 (under 1% of this wear's listings); Five-SeveN | Angry Mob (Minimal Wear): buy 0.0700–0.0751 (0% of this wear's listings); Five-SeveN | Angry Mob (Factory New): buy 0.0000–0.0044 (8% of this wear's listings)

chance 40%
5 items+1 similar
The Fever Collection + The Danger Zone Collection
Covert
+31 $ +10.0%
invest 311 $assemble: ≈ won't work
float premium: at least 370 $
profit on prices without salesat least −224 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Talon Knife | Case Hardened (Factory New)
Best outcome
float up to 0.013513
Return after fees
342 $
Float
0.0000–0.0075 +1
Lots that fit
1%
Sales per week
0
Ways to assemble
2

FAMAS | Bad Trip (Factory New): buy 0.0000–0.0075 (5% of this wear's listings); AWP | Neo-Noir (Factory New): buy 0.0000–0.0075 (1% of this wear's listings)

chance 43%
5 items+1 similar
The Gamma 2 Collection + The Danger Zone Collection
Covert
+31 $ +8.1%
invest 380 $assemble: ≈ won't work
float premium: at least 442 $
profit on prices without salesat least −258 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Talon Knife | Case Hardened (Factory New)
Best outcome
float up to 0.013513
Return after fees
410 $
Float
0.0000–0.0075 +1
Lots that fit
1%
Sales per week
0
Ways to assemble
2

FAMAS | Roll Cage (Factory New): buy 0.0000–0.0075 (4% of this wear's listings); AWP | Neo-Noir (Factory New): buy 0.0000–0.0075 (1% of this wear's listings)

chance 44%
5 items+1 similar
The Spectrum 2 Collection + The Dead Hand Collection
Covert
+30 $ +6.7%
invest 440 $assemble: ≈ won't work
float premium: at least 507 $
profit on prices without salesat least −262 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Butterfly Knife | Doppler (Factory New)
Best outcome
float up to 0.009729
Return after fees
470 $
Float
0.0000–0.0070 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1

P250 | See Ya Later (Factory New): buy 0.0000–0.0070 (2% of this wear's listings); Glock-18 | Fully Tuned (Field-Tested): buy 0.1500–0.1732 (under 1% of this wear's listings); AWP | Queen's Gambit (Minimal Wear): buy 0.0700–0.0781 (under 1% of this wear's listings)

chance 41%
5 items
The Gallery Collection + The Dead Hand Collection
Covert
+29 $ +9.5%
invest 307 $assemble: ≈ won't work
float premium: at least 353 $
profit on prices without salesat least −175 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Ultra Violent (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
337 $
Float
0.0700–0.0748 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
2

Glock-18 | Gold Toof (Minimal Wear): buy 0.0700–0.0748 (11% of this wear's listings); Glock-18 | Fully Tuned (Field-Tested): buy 0.1500–0.1640 (under 1% of this wear's listings); AWP | Queen's Gambit (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings)

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Made of Steps Ways Liquidity
sales / week
The Dead Hand Collection
+ The Danger Zone Collection
float premium: at least 338 $
profit on prices without sales at least −182 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ medium ≈ for 1 contract
298.43 390.79 +92.36 +30.9% 51%
≤ 0.0114+1
Covert 5 items
→float up to 0.149999
1 4 0
The Phoenix Collection
+ The Danger Zone Collection
float premium: at least 393 $
profit on prices without sales at least −212 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
330.27 416.92 +86.65 +26.2% 43%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Snakebite Collection
+ The Operation Riptide Collection
float premium: at least 740 $
profit on prices without sales at least −261 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
639.97 719.98 +80.01 +12.5% 54%
no outcome price
Covert 5 items
→float up to 0.069999
1 1 0
The Dead Hand Collection
float premium: at least 730 $
profit on prices without sales at least −262 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.
profitable even in a bad week
≈ hard ≈ for 0 chains
427.20 505.45 +78.25 +18.3% 50%
≤ 0.0759+1
Classified
→float up to 0.149999
2 steps 1 0
The Revolver Case Collection
+ The Danger Zone Collection
float premium: at least 407 $
profit on prices without sales at least −221 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
339.77 416.92 +77.16 +22.7% 41%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Fracture Collection
+ The Dead Hand Collection
float premium: at least 322 $
profit on prices without sales at least −144 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
282.74 358.92 +76.18 +26.9% 44%
≤ 0.0044+2
Covert 5 items
→float up to 0.149999
1 3 0
The Dead Hand Collection
+ The Fracture Collection
float premium: at least 322 $
profit on prices without sales at least −144 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
282.74 358.92 +76.18 +26.9% 44%
≤ 0.0044+2
Covert 5 items
→float up to 0.149999
1 3 0
The Phoenix Collection
+ The Dead Hand Collection
float premium: at least 478 $
profit on prices without sales at least −265 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
411.67 486.76 +75.09 +18.2% 47%
≤ 0.0067+2
Covert 5 items
→float up to 0.009729
1 3 0
The Kilowatt Collection
+ The Dead Hand Collection
float premium: at least 724 $
profit on prices without sales at least −149 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ medium ≈ for 1 contract
629.65 703.45 +73.80 +11.7% 38%
no outcome price
Covert 5 items
→float up to 0.069999
1 3 0
The Dead Hand Collection
+ The Kilowatt Collection
float premium: at least 724 $
profit on prices without sales at least −149 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ medium ≈ for 1 contract
629.65 703.45 +73.80 +11.7% 38%
no outcome price
Covert 5 items
→float up to 0.069999
1 3 0
The Fracture Collection
+ The Danger Zone Collection
float premium: at least 309 $
profit on prices without sales at least −196 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ medium ≈ for 1 contract
274.33 342.86 +68.53 +25.0% 42%
no outcome price
Covert 5 items
→float up to 0.013513
1 4 0
The Snakebite Collection
+ The Dead Hand Collection
float premium: at least 269 $
profit on prices without sales at least −158 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
234.31 302.71 +68.40 +29.2% 42%
≤ 0.0744+2
Covert 5 items
→float up to 0.149999
1 4 0
The Dead Hand Collection
+ The Breakout Collection
float premium: at least 600 $
profit on prices without sales at least −318 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
522.67 588.43 +65.76 +12.6% 46%
≤ 0.0067+2
Covert 5 items
→float up to 0.009729
1 2 0
The Shadow Collection
+ The Recoil Collection
float premium: at least 766 $
profit on prices without sales at least −276 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
622.40 686.28 +63.88 +10.3% 53%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Operation Hydra Collection
+ The Operation Broken Fang Collection
float premium: at least 1 667 $
profit on prices without sales at least −332 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 297.51 1 359.10 +61.59 +4.7% 19%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The eSports 2014 Summer Collection
+ The Operation Hydra Collection
float premium: at least 1 974 $
profit on prices without sales at least −252 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 689.28 1 750.44 +61.16 +3.6% 14%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Operation Hydra Collection
+ The eSports 2014 Summer Collection
float premium: at least 1 974 $
profit on prices without sales at least −252 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 689.28 1 750.44 +61.16 +3.6% 14%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Danger Zone Collection
+ The Breakout Collection
float premium: at least 515 $
profit on prices without sales at least −224 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
441.28 501.08 +59.81 +13.6% 45%
no outcome price
Covert 5 items
→float up to 0.001081
1 4 0
The Dead Hand Collection
+ The Clutch Collection
float premium: at least 331 $
profit on prices without sales at least −130 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
284.50 342.71 +58.21 +20.5% 45%
≤ 0.0747+2
Covert 5 items
→float up to 0.149999
1 4 0
The Clutch Collection
+ The Dead Hand Collection
float premium: at least 331 $
profit on prices without sales at least −130 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
284.50 342.71 +58.21 +20.5% 45%
≤ 0.0747+2
Covert 5 items
→float up to 0.149999
1 4 0
The Wildfire Collection
+ The Danger Zone Collection
float premium: at least 370 $
profit on prices without sales at least −246 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
308.93 366.67 +57.74 +18.7% 42%
no outcome price
Covert 5 items
→float up to 0.013513
1 4 0
The Recoil Collection
+ The Dead Hand Collection
float premium: at least 331 $
profit on prices without sales at least −171 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
246.99 302.71 +55.71 +22.6% 42%
≤ 0.0767+1
Covert 5 items
→float up to 0.149999
1 4 0
The Dead Hand Collection
+ The Chroma 2 Collection
float premium: at least 494 $
profit on prices without sales at least −279 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
438.33 491.57 +53.24 +12.1% 47%
≤ 0.0066+2
Covert 5 items
→float up to 0.009729
1 2 0
The Operation Hydra Collection
+ The Arms Deal 3 Collection
float premium: at least 1 456 $
profit on prices without sales at least −244 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 113.01 1 160.30 +47.29 +4.2% 22%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Operation Broken Fang Collection
+ The Danger Zone Collection
float premium: at least 498 $
profit on prices without sales at least −277 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
419.42 466.63 +47.20 +11.3% 45%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The eSports 2013 Winter Collection
+ The Dead Hand Collection
float premium: at least 512 $
profit on prices without sales at least −293 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
439.99 486.76 +46.77 +10.6% 47%
≤ 0.0061+2
Covert 5 items
→float up to 0.009729
1 1 0
The Dead Hand Collection
float premium: at least 559 $
profit on prices without sales at least −295 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
460.38 505.45 +45.07 +9.8% 45%
≤ 0.0812+1
Covert 5 items
→float up to 0.149999
1 1 0
The Snakebite Collection
float premium: at least 245 $
profit on prices without sales at least −154 $ rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
207.78 252.02 +44.25 +21.3% 42%
≤ 0.0744+1
Covert 5 items
→float up to 0.149999
1 1 0
The Snakebite Collection
+ The Shadow Collection
float premium: at least 754 $
profit on prices without sales at least −296 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
642.66 686.28 +43.62 +6.8% 50%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Wildfire Collection
+ The Danger Zone Collection
float premium: at least 262 $
profit on prices without sales at least −198 $ rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ medium ≈ for 1 contract
235.32 277.16 +41.83 +17.8% 31%
≤ 0.0137+1
Covert 5 items
→float up to 0.069999
1 3 0
The Snakebite Collection
+ The Operation Broken Fang Collection
float premium: at least 244 $
profit on prices without sales at least −157 $ rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
210.22 252.02 +41.80 +19.9% 38%
≤ 0.0744+2
Covert 5 items
→float up to 0.149999
1 4 0
The Danger Zone Collection
+ The Arms Deal 2 Collection
float premium: at least 440 $
profit on prices without sales at least −258 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
376.84 416.92 +40.09 +10.6% 40%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Kilowatt Collection
+ The Danger Zone Collection
float premium: at least 358 $
profit on prices without sales at least −226 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
295.58 335.30 +39.72 +13.4% 38%
no outcome price
Covert 5 items
→float up to 0.013513
1 2 0
The eSports 2014 Summer Collection
+ The Dead Hand Collection
float premium: at least 525 $
profit on prices without sales at least −301 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
447.92 486.76 +38.84 +8.7% 43%
≤ 0.0754+2
Covert 5 items
→float up to 0.009729
1 1 0
The Wildfire Collection
+ The Dead Hand Collection
float premium: at least 364 $
profit on prices without sales at least −197 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
314.39 350.98 +36.59 +11.6% 38%
≤ 0.0036+2
Covert 5 items
→float up to 0.149999
1 2 0
The Dead Hand Collection
+ The Wildfire Collection
float premium: at least 364 $
profit on prices without sales at least −197 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
314.39 350.98 +36.59 +11.6% 38%
≤ 0.0036+2
Covert 5 items
→float up to 0.149999
1 2 0
The Snakebite Collection
+ The Danger Zone Collection
float premium: at least 238 $
profit on prices without sales at least −157 $ rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
209.04 245.38 +36.34 +17.4% 40%
≤ 0.0052+2
Covert 5 items
→float up to 0.149999
1 3 0
The Snakebite Collection
+ The Recoil Collection
float premium: at least 259 $
profit on prices without sales at least −162 $ rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
215.96 252.02 +36.06 +16.7% 38%
≤ 0.0745+2
Covert 5 items
→float up to 0.149999
1 4 0
The Gamma Collection
+ The Dead Hand Collection
float premium: at least 550 $
profit on prices without sales at least −278 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
460.01 494.94 +34.93 +7.6% 44%
≤ 0.0068+2
Covert 5 items
→float up to 0.009729
1 2 0
The Prisma Collection
+ The Danger Zone Collection
float premium: at least 396 $
profit on prices without sales at least −230 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
320.17 354.82 +34.65 +10.8% 40%
no outcome price
Covert 5 items
→float up to 0.013513
1 2 0
The Snakebite Collection
+ The Glove Collection
float premium: at least 524 $
profit on prices without sales at least −228 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
429.88 464.18 +34.30 +8.0% 27%
≤ 0.0742+1
Covert 5 items
→float up to 0.149999
1 1 0
The Dead Hand Collection
+ The Arms Deal 3 Collection
float premium: at least 518 $
profit on prices without sales at least −306 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
453.28 486.76 +33.47 +7.4% 43%
≤ 0.0782+2
Covert 5 items
→float up to 0.009729
1 2 0
The Operation Hydra Collection
+ The Arms Deal 2 Collection
float premium: at least 1 358 $
profit on prices without sales at least −258 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
1 127.16 1 160.30 +33.13 +2.9% 22%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Operation Hydra Collection
+ The Kilowatt Collection
float premium: at least 995 $
profit on prices without sales at least −127 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
802.13 833.80 +31.67 +3.9% 15%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Prisma Collection
+ The Dead Hand Collection
float premium: at least 434 $
profit on prices without sales at least −206 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
360.11 391.54 +31.44 +8.7% 40%
≤ 0.0044+2
Covert 5 items
→float up to 0.149999
1 2 0
The Dead Hand Collection
+ The Prisma Collection
float premium: at least 434 $
profit on prices without sales at least −206 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
360.11 391.54 +31.44 +8.7% 40%
≤ 0.0044+2
Covert 5 items
→float up to 0.149999
1 2 0
The Fever Collection
+ The Danger Zone Collection
float premium: at least 370 $
profit on prices without sales at least −224 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
311.01 342.15 +31.13 +10.0% 40%
no outcome price
Covert 5 items
→float up to 0.013513
1 2 0
The Gamma 2 Collection
+ The Danger Zone Collection
float premium: at least 442 $
profit on prices without sales at least −258 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
379.74 410.43 +30.70 +8.1% 43%
no outcome price
Covert 5 items
→float up to 0.013513
1 2 0
The Spectrum 2 Collection
+ The Dead Hand Collection
float premium: at least 507 $
profit on prices without sales at least −262 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
440.21 469.89 +29.68 +6.7% 44%
≤ 0.0070+2
Covert 5 items
→float up to 0.009729
1 1 0
The Gallery Collection
+ The Dead Hand Collection
float premium: at least 353 $
profit on prices without sales at least −175 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
307.45 336.71 +29.27 +9.5% 41%
≤ 0.0748+2
Covert 5 items
→float up to 0.149999
1 2 0
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