Knives and gloves
prices updated 19.10 01:47 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 18.10: 1 ₽ = 0.0120 $. This is a conversion at the exchange rate; the regional price may differ.

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Knife and glove crafts

How to read the list

The second kind of contract: five Covert skins give a knife or gloves from the inputs’ collection. The float rule is the same, only the average is taken over five.

Covert can also be obtained by crafting. A chain from Classified needs 50 items, from Restricted — 500 (the “Steps” filter). Any other chain, even from Consumer, is calculated by the chain builder.

There are many outcomes: five knife models with thirteen finishes each. So look at the average over all outcomes; you cannot count on one particular knife.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 48 141.

The gain is understated: 8 092 of 8 368 crafts have an outcome above the Steam cap The gain here is understated. Steam has a price ceiling, and expensive knives are not listed on the market at all. Such an outcome is counted at the cheapest listing on CSFloat or Market.CSGO minus their fee (the outcome says “sell on…”). Where there is no price there either, the outcome is counted as zero, so the true expected value can be higher than shown.
Profitable 817crafts of 8 368 in the recalculation
Best profit +499$ The Recoil Collection · +130% no outcome price +4
Median ROI +35% half of the profitable crafts are above
No float picking 0 every outcome pays off: 0
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 8 368. Of them the site shows the best: 5 000. Shown in the list below: 2 550. Hidden: “profit only from resale” — 57. A craft can carry several labels.

Filters
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
Purchase at the cheapest listing of the wear — in practice it will cost more: listings with the needed float are pricier, and the profit below will be smaller or turn into a loss. Count by float
chance 40%
5 items+1 similar
The Huntsman Collection + The Fracture Collection
Covert
+6 $ +1.8%
invest 324 $assemble: ≈ won't work
float premium: at least 396 $
profit on prices without salesat least −272 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Skeleton Knife | Crimson Web (Factory New)
Best outcome
float up to 0.069999
Return after fees
330 $
Float
0.0000–0.0094 +1
Lots that fit
1%
Sales per week
0
Ways to assemble
4

M4A4 | Desert-Strike (Factory New): buy 0.0000–0.0094 (1% of this wear's listings); AK-47 | Legion of Anubis (Factory New): buy 0.0000–0.0094 (1% of this wear's listings)

chance 33%
5 items+1 similar
The Snakebite Collection + The Fracture Collection
Covert
+6 $ +2.7%
invest 216 $assemble: ≈ won't work
float premium: at least 259 $
profit on prices without salesat least −148 $ rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
221 $
Float
0.0000–0.0054 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1

USP-S | The Traitor (Field-Tested): buy 0.1500–0.1679 (under 1% of this wear's listings); M4A4 | In Living Color (Minimal Wear): buy 0.0700–0.0762 (under 1% of this wear's listings); AK-47 | Legion of Anubis (Factory New): buy 0.0000–0.0054 (under 1% of this wear's listings)

chance 34%
5 items+1 similar
The Kilowatt Collection + The Danger Zone Collection
Covert
+6 $ +1.7%
invest 328 $assemble: ≈ won't work
float premium: at least 426 $
profit on prices without salesat least −239 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Talon Knife | Case Hardened (Factory New)
Best outcome
float up to 0.013513
Return after fees
333 $
Float
0.0000–0.0075 +1
Lots that fit
1%
Sales per week
0
Ways to assemble
2

AWP | Chrome Cannon (Factory New): buy 0.0000–0.0075 (6% of this wear's listings); AWP | Neo-Noir (Factory New): buy 0.0000–0.0075 (1% of this wear's listings)

chance 41%
5 items
The Dead Hand Collection + The Breakout Collection
Covert
+6 $ +0.7%
invest 784 $assemble: ≈ won't work
float premium: at least 968 $
profit on prices without salesat least −419 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Butterfly Knife | Fade (Factory New)
Best outcome
float up to 0.005599
Return after fees
789 $
Float
0.0000–0.0039 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1

Glock-18 | Fully Tuned (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); M4A1-S | Cyrex (Factory New): buy 0.0000–0.0039 (under 1% of this wear's listings)

chance 41%
5 items
The Breakout Collection + The Dead Hand Collection
Covert
+6 $ +0.7%
invest 784 $assemble: ≈ won't work
float premium: at least 968 $
profit on prices without salesat least −419 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Butterfly Knife | Fade (Factory New)
Best outcome
float up to 0.005599
Return after fees
789 $
Float
0.0000–0.0039 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1

M4A1-S | Cyrex (Factory New): buy 0.0000–0.0039 (under 1% of this wear's listings); Glock-18 | Fully Tuned (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings)

chance 39%
5 items+1 similar
The Danger Zone Collection + The Chroma Collection
Covert
+6 $ +1.4%
invest 403 $assemble: ≈ won't work
float premium: at least 517 $
profit on prices without salesat least −275 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Karambit | Doppler (Factory New)
Best outcome
float up to 0.001081
Return after fees
408 $
Float
0.0000–0.0044 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
2

AWP | Neo-Noir (Factory New): buy 0.0000–0.0044 (under 1% of this wear's listings); AWP | Man-o'-war (Minimal Wear): buy 0.1000–0.1031 (1% of this wear's listings)

chance 27%
5 items+1 similar
The Snakebite Collection + The Dreams & Nightmares Collection
Covert
+6 $ +2.3%
invest 242 $assemble: ≈ won't work
float premium: at least 280 $
profit on prices without salesat least −155 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Butterfly Knife | Gamma Doppler (Factory New)
Best outcome
float up to 0.009729
Return after fees
247 $
Float
0.0700–0.0765 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1

USP-S | The Traitor (Field-Tested): buy 0.1500–0.1688 (under 1% of this wear's listings); M4A4 | In Living Color (Minimal Wear): buy 0.0700–0.0765 (under 1% of this wear's listings); AK-47 | Nightwish (Minimal Wear): buy 0.0700–0.0765 (under 1% of this wear's listings)

chance 33%
5 items+1 similar
The Snakebite Collection + The Phoenix Collection
Covert
+5 $ +2.0%
invest 270 $assemble: ≈ won't work
float premium: at least 320 $
profit on prices without salesat least −202 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Karambit | Fade (Factory New)
Best outcome
float up to 0.009729
Return after fees
276 $
Float
0.0000–0.0052 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1

USP-S | The Traitor (Field-Tested): buy 0.1500–0.1671 (under 1% of this wear's listings); M4A4 | In Living Color (Minimal Wear): buy 0.0700–0.0759 (under 1% of this wear's listings); AUG | Chameleon (Factory New): buy 0.0000–0.0052 (1% of this wear's listings)

chance 34%
5 items
The Gamma 2 Collection + The Dead Hand Collection
Covert
+5 $ +1.1%
invest 500 $assemble: ≈ won't work
float premium: at least 596 $
profit on prices without salesat least −307 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ M9 Bayonet | Gamma Doppler (Factory New)
Best outcome
float up to 0.008615
Return after fees
506 $
Float
0.0000–0.0074 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1

FAMAS | Roll Cage (Factory New): buy 0.0000–0.0074 (4% of this wear's listings); Glock-18 | Fully Tuned (Field-Tested): buy 0.1500–0.1745 (under 1% of this wear's listings)

chance 34%
5 items
The Dead Hand Collection + The Gamma 2 Collection
Covert
+5 $ +1.1%
invest 500 $assemble: ≈ won't work
float premium: at least 596 $
profit on prices without salesat least −307 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ M9 Bayonet | Gamma Doppler (Factory New)
Best outcome
float up to 0.008615
Return after fees
506 $
Float
0.0000–0.0074 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1

Glock-18 | Fully Tuned (Field-Tested): buy 0.1500–0.1745 (under 1% of this wear's listings); FAMAS | Roll Cage (Factory New): buy 0.0000–0.0074 (4% of this wear's listings)

chance 34%
5 items
The Gamma Collection + The Dead Hand Collection
Covert
+5 $ +1.0%
invest 501 $assemble: ≈ won't work
float premium: at least 607 $
profit on prices without salesat least −308 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ M9 Bayonet | Gamma Doppler (Factory New)
Best outcome
float up to 0.008615
Return after fees
506 $
Float
0.0000–0.0065 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1

Glock-18 | Wasteland Rebel (Factory New): buy 0.0000–0.0065 (4% of this wear's listings); Glock-18 | Fully Tuned (Field-Tested): buy 0.1500–0.1714 (under 1% of this wear's listings)

chance 34%
5 items
The Dead Hand Collection + The Gamma Collection
Covert
+5 $ +1.0%
invest 501 $assemble: ≈ won't work
float premium: at least 607 $
profit on prices without salesat least −308 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ M9 Bayonet | Gamma Doppler (Factory New)
Best outcome
float up to 0.008615
Return after fees
506 $
Float
0.0000–0.0065 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1

Glock-18 | Fully Tuned (Field-Tested): buy 0.1500–0.1714 (under 1% of this wear's listings); Glock-18 | Wasteland Rebel (Factory New): buy 0.0000–0.0065 (4% of this wear's listings)

chance 28%
5 items+3 similar
The Snakebite Collection + The Dead Hand Collection
Covert
+5 $ +2.5%
invest 206 $
float premium: at least 271 $
profit on prices without salesat least −47 $ rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Ultra Violent (Field-Tested)
Best outcome
float up to 0.379999
Return after fees
211 $
Float
0.1500–0.1659 +1
Lots that fit
unknown
Sales per week
5
Ways to assemble
1

M4A4 | In Living Color (Field-Tested): buy 0.1500–0.1659 (under 1% of this wear's listings); AWP | Queen's Gambit (Battle-Scarred): buy 0.4500–0.4880

chance 39%
5 items+1 similar
The Revolver Case Collection + The Huntsman Collection
Covert
+5 $ +1.2%
invest 427 $assemble: ≈ won't work
float premium: at least 543 $
profit on prices without salesat least −360 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ M9 Bayonet | Crimson Web (Factory New)
Best outcome
float up to 0.069999
Return after fees
432 $
Float
0.0000–0.0082 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
4

R8 Revolver | Fade (Factory New): buy 0.0000–0.0082 (0% of this wear's listings); M4A4 | Desert-Strike (Factory New): buy 0.0000–0.0082 (under 1% of this wear's listings)

chance 31%
5 items+3 similar
The Snakebite Collection + The Prisma 2 Collection
Covert
+5 $ +2.1%
invest 234 $assemble: ≈ won't work
float premium: at least 279 $
profit on prices without salesat least −145 $ rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
239 $
Float
0.0700–0.0765 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1

USP-S | The Traitor (Field-Tested): buy 0.1500–0.1688 (under 1% of this wear's listings); M4A4 | In Living Color (Minimal Wear): buy 0.0700–0.0765 (under 1% of this wear's listings); Glock-18 | Bullet Queen (Minimal Wear): buy 0.0700–0.0765 (1% of this wear's listings)

chance 30%
5 items+1 similar
The Wildfire Collection + The Snakebite Collection
Covert
+5 $ +2.2%
invest 213 $assemble: ≈ won't work
float premium: at least 262 $
profit on prices without salesat least −157 $ rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
218 $
Float
0.0700–0.0747 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1

M4A4 | The Battlestar (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); M4A4 | In Living Color (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings); M4A4 | In Living Color (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings)

chance 32%
5 items
The Snakebite Collection + The Huntsman Collection
Covert
+4 $ +2.0%
invest 204 $assemble: ≈ won't work
float premium: at least 243 $
profit on prices without salesat least −161 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
208 $
Float
0.0700–0.0745 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
2

M4A4 | In Living Color (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); M4A4 | In Living Color (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); M4A4 | Desert-Strike (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings)

chance 32%
5 items
The Huntsman Collection + The Snakebite Collection
Covert
+4 $ +2.0%
invest 204 $assemble: ≈ won't work
float premium: at least 243 $
profit on prices without salesat least −161 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
208 $
Float
0.0700–0.0745 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
2

M4A4 | Desert-Strike (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); M4A4 | In Living Color (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); M4A4 | In Living Color (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings)

chance 38%
5 items+1 similar
The Danger Zone Collection + The Arms Deal 3 Collection
Covert
+4 $ +1.0%
invest 409 $assemble: ≈ won't work
float premium: at least 521 $
profit on prices without salesat least −272 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ M9 Bayonet | Crimson Web (Factory New)
Best outcome
float up to 0.069999
Return after fees
413 $
Float
0.0000–0.0072 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
4

AWP | Neo-Noir (Factory New): buy 0.0000–0.0072 (1% of this wear's listings); CZ75-Auto | Victoria (Factory New): buy 0.0000–0.0072 (0% of this wear's listings)

chance 33%
5 items+1 similar
The Glove Collection + The Dead Hand Collection
Covert
+4 $ +0.6%
invest 676 $assemble: ≈ medium
float premium: at least 821 $
profit on prices without salesat least −375 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Hedge Maze (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
680 $
Float
0.0700–0.0837 +2
Lots that fit
≈2%
Sales per week
0
Ways to assemble
2

SSG 08 | Dragonfire (Minimal Wear): buy 0.0700–0.0837 (≈2% of this wear's listings); Glock-18 | Fully Tuned (Field-Tested): buy 0.1500–0.1894 (≈3% of this wear's listings); AWP | Queen's Gambit (Minimal Wear): buy 0.0700–0.0837 (≈2% of this wear's listings)

chance 31%
5 items
The Recoil Collection + The Clutch Collection
Covert
+4 $ +1.6%
invest 240 $assemble: ≈ won't work
float premium: at least 298 $
profit on prices without salesat least −160 $ rare inputs The rarest input sells 18 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
243 $
Float
0.0700–0.0774 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
2

AWP | Chromatic Aberration (Minimal Wear): buy 0.0700–0.0774 (under 1% of this wear's listings); M4A4 | Neo-Noir (Field-Tested): buy 0.1500–0.1713 (under 1% of this wear's listings); M4A4 | Neo-Noir (Minimal Wear): buy 0.0700–0.0774 (under 1% of this wear's listings)

chance 31%
5 items
The Clutch Collection + The Recoil Collection
Covert
+4 $ +1.6%
invest 240 $assemble: ≈ won't work
float premium: at least 298 $
profit on prices without salesat least −160 $ rare inputs The rarest input sells 18 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
243 $
Float
0.0700–0.0774 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
2

M4A4 | Neo-Noir (Field-Tested): buy 0.1500–0.1713 (under 1% of this wear's listings); M4A4 | Neo-Noir (Minimal Wear): buy 0.0700–0.0774 (under 1% of this wear's listings); AWP | Chromatic Aberration (Minimal Wear): buy 0.0700–0.0774 (under 1% of this wear's listings)

chance 33%
5 items
The Revolution Collection
Covert
+4 $ +1.5%
invest 240 $assemble: ≈ won't work
float premium: at least 287 $
profit on prices without salesat least −139 $ pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
244 $
Float
0.0700–0.0748 +1
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
1

AK-47 | Head Shot (Field-Tested): buy 0.1500–0.1638 (under 1% of this wear's listings); M4A4 | Temukau (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings)

chance 31%
5 items+1 similar
The Revolution Collection + The Huntsman Collection
Covert
+3 $ +1.6%
invest 222 $assemble: ≈ won't work
float premium: at least 260 $
profit on prices without salesat least −139 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
226 $
Float
0.0700–0.0774 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1

AK-47 | Head Shot (Field-Tested): buy 0.1500–0.1713 (under 1% of this wear's listings); AK-47 | Head Shot (Minimal Wear): buy 0.0700–0.0774 (under 1% of this wear's listings); M4A4 | Desert-Strike (Minimal Wear): buy 0.0700–0.0774 (under 1% of this wear's listings)

chance 30%
5 items+1 similar
The Snakebite Collection + The Kilowatt Collection
Covert
+3 $ +1.7%
invest 208 $assemble: ≈ won't work
float premium: at least 248 $
profit on prices without salesat least −140 $ rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
211 $
Float
0.0700–0.0765 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1

USP-S | The Traitor (Field-Tested): buy 0.1500–0.1688 (under 1% of this wear's listings); M4A4 | In Living Color (Minimal Wear): buy 0.0700–0.0765 (under 1% of this wear's listings); AWP | Chrome Cannon (Minimal Wear): buy 0.0700–0.0765 (under 1% of this wear's listings)

chance 29%
5 items
The Recoil Collection
Covert
+3 $ +1.3%
invest 240 $assemble: ≈ won't work
float premium: at least 353 $
profit on prices without salesat least −175 $ pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
243 $
Float
0.0700–0.0851
Lots that fit
≈3%
Sales per week
0
Ways to assemble
1

AWP | Chromatic Aberration (Minimal Wear): buy 0.0700–0.0851 (≈3% of this wear's listings)

chance 35%
5 items+1 similar
The Phoenix Collection + The Huntsman Collection
Covert
+2 $ +0.9%
invest 285 $assemble: ≈ won't work
float premium: at least 361 $
profit on prices without salesat least −252 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ M9 Bayonet | Slaughter (Factory New)
Best outcome
float up to 0.040405
Return after fees
288 $
Float
0.0700–0.0788 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1

StatTrak™ AUG | Chameleon (Minimal Wear): buy 0.0700–0.0788 (5% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Minimal Wear): buy 0.0700–0.0788 (under 1% of this wear's listings)

chance 30%
5 items+3 similar
The Revolution Collection + The Fracture Collection
Covert
+2 $ +1.1%
invest 219 $assemble: ≈ won't work
float premium: at least 255 $
profit on prices without salesat least −123 $ rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
222 $
Float
0.0000–0.0055 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
1

AK-47 | Head Shot (Field-Tested): buy 0.1500–0.1682 (under 1% of this wear's listings); M4A4 | Temukau (Minimal Wear): buy 0.0700–0.0763 (under 1% of this wear's listings); AK-47 | Legion of Anubis (Factory New): buy 0.0000–0.0055 (under 1% of this wear's listings)

chance 27%
5 items+1 similar
The Dead Hand Collection + The CS20 Collection
Covert
+2 $ +1.1%
invest 208 $
float premium: at least 273 $
profit on prices without salesat least −67 $ rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Ultra Violent (Field-Tested)
Best outcome
float up to 0.379999
Return after fees
211 $
Float
0.0700–0.0775 +1
Lots that fit
unknown
Sales per week
2
Ways to assemble
1

AWP | Queen's Gambit (Battle-Scarred): buy 0.4500–0.5017; FAMAS | Commemoration (Minimal Wear): buy 0.0700–0.0775 (9% of this wear's listings)

chance 39%
5 items+1 similar
The Winter Offensive Collection + The Huntsman Collection
Covert
+2 $ +0.5%
invest 430 $assemble: ≈ won't work
float premium: at least 547 $
profit on prices without salesat least −363 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ M9 Bayonet | Crimson Web (Factory New)
Best outcome
float up to 0.069999
Return after fees
432 $
Float
0.0000–0.0082 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
4

Sawed-Off | The Kraken (Factory New): buy 0.0000–0.0082 (0% of this wear's listings); M4A4 | Desert-Strike (Factory New): buy 0.0000–0.0082 (under 1% of this wear's listings)

chance 40%
5 items
The Revolver Case Collection + The Dead Hand Collection
Covert
+2 $ +0.5%
invest 480 $assemble: ≈ won't work
float premium: at least 592 $
profit on prices without salesat least −334 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ M9 Bayonet | Case Hardened (Factory New)
Best outcome
float up to 0.069999
Return after fees
482 $
Float
0.0000–0.0035 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
1

R8 Revolver | Fade (Factory New): buy 0.0000–0.0035 (0% of this wear's listings); Glock-18 | Fully Tuned (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings)

chance 40%
5 items
The Dead Hand Collection + The Revolver Case Collection
Covert
+2 $ +0.5%
invest 480 $assemble: ≈ won't work
float premium: at least 592 $
profit on prices without salesat least −334 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ M9 Bayonet | Case Hardened (Factory New)
Best outcome
float up to 0.069999
Return after fees
482 $
Float
0.0000–0.0035 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
1

Glock-18 | Fully Tuned (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings); R8 Revolver | Fade (Factory New): buy 0.0000–0.0035 (0% of this wear's listings)

chance 33%
5 items+1 similar
The Revolution Collection + The Phoenix Collection
Covert
+2 $ +0.8%
invest 274 $assemble: ≈ won't work
float premium: at least 316 $
profit on prices without salesat least −177 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
276 $
Float
0.0000–0.0053 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1

AK-47 | Head Shot (Field-Tested): buy 0.1500–0.1674 (under 1% of this wear's listings); M4A4 | Temukau (Minimal Wear): buy 0.0700–0.0760 (under 1% of this wear's listings); AUG | Chameleon (Factory New): buy 0.0000–0.0053 (1% of this wear's listings)

chance 30%
5 items+1 similar
The Horizon Collection + The Dead Hand Collection
Covert
+2 $ +1.0%
invest 219 $
float premium: at least 278 $
profit on prices without salesat least −64 $ rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Talon Knife | Fade (Factory New)
Best outcome
float up to 0.034594
Return after fees
221 $
Float
0.1500–0.1661 +1
Lots that fit
unknown
Sales per week
1
Ways to assemble
1

AK-47 | Neon Rider (Field-Tested): buy 0.1500–0.1661 (under 1% of this wear's listings); AWP | Queen's Gambit (Battle-Scarred): buy 0.4500–0.4886

chance 39%
5 items+1 similar
The Danger Zone Collection + The Chroma 2 Collection
Covert
+2 $ +0.5%
invest 407 $assemble: ≈ won't work
float premium: at least 503 $
profit on prices without salesat least −279 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Karambit | Doppler (Factory New)
Best outcome
float up to 0.001081
Return after fees
408 $
Float
0.0000–0.0066 +1
Lots that fit
1%
Sales per week
0
Ways to assemble
2

AWP | Neo-Noir (Factory New): buy 0.0000–0.0066 (1% of this wear's listings); MAC-10 | Neon Rider (Factory New): buy 0.0000–0.0066 (3% of this wear's listings)

chance 29%
5 items+1 similar
The Phoenix Collection + The Fracture Collection
Covert
+2 $ +0.6%
invest 339 $assemble: ≈ won't work
float premium: at least 439 $
profit on prices without salesat least −216 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ M9 Bayonet | Crimson Web (Factory New)
Best outcome
float up to 0.069999
Return after fees
341 $
Float
0.0000–0.0087 +1
Lots that fit
1%
Sales per week
0
Ways to assemble
4

AUG | Chameleon (Factory New): buy 0.0000–0.0087 (2% of this wear's listings); AK-47 | Legion of Anubis (Factory New): buy 0.0000–0.0087 (1% of this wear's listings)

chance 27%
5 items
The Falchion Collection + The Dead Hand Collection
Covert
+2 $ +0.7%
invest 285 $assemble: ≈ won't work
float premium: at least 345 $
profit on prices without salesat least −183 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Ultra Violent (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
287 $
Float
0.0700–0.0812 +1
Lots that fit
≈1%
Sales per week
0
Ways to assemble
3

AWP | Hyper Beast (Minimal Wear): buy 0.0700–0.0812 (≈1% of this wear's listings); Glock-18 | Fully Tuned (Field-Tested): buy 0.1500–0.1822 (≈1% of this wear's listings)

chance 27%
5 items
The Dead Hand Collection + The Falchion Collection
Covert
+2 $ +0.7%
invest 285 $assemble: ≈ won't work
float premium: at least 345 $
profit on prices without salesat least −183 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Ultra Violent (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
287 $
Float
0.0700–0.0812 +1
Lots that fit
≈1%
Sales per week
0
Ways to assemble
3

Glock-18 | Fully Tuned (Field-Tested): buy 0.1500–0.1822 (≈1% of this wear's listings); AWP | Hyper Beast (Minimal Wear): buy 0.0700–0.0812 (≈1% of this wear's listings)

chance 16%
5 items+1 similar
The Shattered Web Collection + The Operation Hydra Collection
Covert
+2 $ +0.2%
invest 936 $assemble: ≈ won't work
float premium: at least 1 099 $
profit on prices without salesat least −244 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Hedge Maze (Factory New)
Best outcome
float up to 0.069999
Return after fees
938 $
Float
0.0000–0.0135 +1
Lots that fit
≈3%
Sales per week
0
Ways to assemble
4

MAC-10 | Stalker (Factory New): buy 0.0000–0.0135 (14% of this wear's listings); Five-SeveN | Hyper Beast (Factory New): buy 0.0000–0.0135 (≈3% of this wear's listings)

chance 32%
5 items
The Dead Hand Collection
Covert
+1 $ +0.6%
invest 232 $
float premium: at least 300 $
profit on prices without salesat least −62 $ rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam ★ Sport Gloves | Ultra Violent (Field-Tested)
Best outcome
float up to 0.379999
Return after fees
233 $
Float
0.1500–0.1700 +1
Lots that fit
unknown
Sales per week
5
Ways to assemble
1

AWP | Queen's Gambit (Battle-Scarred): buy 0.4500–0.4980; Glock-18 | Fully Tuned (Field-Tested): buy 0.1500–0.1700 (under 1% of this wear's listings)

chance 29%
5 items
The Recoil Collection + The Operation Broken Fang Collection
Covert
+1 $ +0.5%
invest 242 $assemble: ≈ won't work
float premium: at least 279 $
profit on prices without salesat least −177 $ rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
243 $
Float
0.0000–0.0044 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
2

AWP | Chromatic Aberration (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); AWP | Chromatic Aberration (Factory New): buy 0.0000–0.0044 (under 1% of this wear's listings); Glock-18 | Neo-Noir (Field-Tested): buy 0.1500–0.1647 (under 1% of this wear's listings)

chance 29%
5 items
The Operation Broken Fang Collection + The Recoil Collection
Covert
+1 $ +0.5%
invest 242 $assemble: ≈ won't work
float premium: at least 279 $
profit on prices without salesat least −177 $ rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
243 $
Float
0.0000–0.0044 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
2

Glock-18 | Neo-Noir (Field-Tested): buy 0.1500–0.1647 (under 1% of this wear's listings); AWP | Chromatic Aberration (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); AWP | Chromatic Aberration (Factory New): buy 0.0000–0.0044 (under 1% of this wear's listings)

chance 32%
5 items
The Dead Hand Collection
Covert
+1 $ +0.5%
invest 215 $
float premium: at least 308 $
profit on prices without salesat least −189 $ rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam ★ Sport Gloves | Ultra Violent (Well-Worn)
Best outcome
float up to 0.449999
Return after fees
216 $
Float
0.4500–0.5270
Lots that fit
unknown
Sales per week
0
Ways to assemble
1

AWP | Queen's Gambit (Battle-Scarred): buy 0.4500–0.5270

chance 30%
5 items+1 similar
The Snakebite Collection + The Falchion Collection
Covert
+1 $ +0.3%
invest 220 $assemble: ≈ won't work
float premium: at least 272 $
profit on prices without salesat least −159 $ rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
221 $
Float
0.0700–0.0744 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1

USP-S | The Traitor (Field-Tested): buy 0.1500–0.1627 (under 1% of this wear's listings); M4A4 | In Living Color (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); AWP | Hyper Beast (Field-Tested): buy 0.1500–0.1627 (under 1% of this wear's listings)

chance 33%
5 items+1 similar
The Vanguard Collection + The Snakebite Collection
Covert
+1 $ +0.2%
invest 275 $assemble: ≈ won't work
float premium: at least 326 $
profit on prices without salesat least −207 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Karambit | Fade (Factory New)
Best outcome
float up to 0.009729
Return after fees
276 $
Float
0.0000–0.0053 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1

P2000 | Fire Elemental (Factory New): buy 0.0000–0.0053 (3% of this wear's listings); USP-S | The Traitor (Field-Tested): buy 0.1500–0.1676 (under 1% of this wear's listings); M4A4 | In Living Color (Minimal Wear): buy 0.0700–0.0761 (under 1% of this wear's listings)

chance 38%
5 items+1 similar
The Danger Zone Collection + The Arms Deal 2 Collection
Covert
+1 $ +0.1%
invest 413 $assemble: ≈ won't work
float premium: at least 525 $
profit on prices without salesat least −276 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ M9 Bayonet | Crimson Web (Factory New)
Best outcome
float up to 0.069999
Return after fees
413 $
Float
0.0000–0.0074 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
4

AWP | Neo-Noir (Factory New): buy 0.0000–0.0074 (1% of this wear's listings); SSG 08 | Blood in the Water (Factory New): buy 0.0600–0.0610 (0% of this wear's listings)

chance 30%
5 items+1 similar
The Dead Hand Collection + The Danger Zone Collection
Covert
+0 $ +0.2%
invest 221 $
float premium: at least 286 $
profit on prices without salesat least −65 $ rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Talon Knife | Fade (Factory New)
Best outcome
float up to 0.034594
Return after fees
221 $
Float
0.1500–0.1687 +1
Lots that fit
unknown
Sales per week
1
Ways to assemble
1

AWP | Queen's Gambit (Battle-Scarred): buy 0.4500–0.4948; AK-47 | Asiimov (Field-Tested): buy 0.1500–0.1687 (under 1% of this wear's listings)

chance 26%
5 items+1 similar
The Recoil Collection + The Glove Collection
Covert
+0 $ +0.1%
invest 460 $assemble: ≈ won't work
float premium: at least 572 $
profit on prices without salesat least −251 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Hedge Maze (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
460 $
Float
0.0700–0.0788 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1

AWP | Chromatic Aberration (Minimal Wear): buy 0.0700–0.0788 (under 1% of this wear's listings); SSG 08 | Dragonfire (Minimal Wear): buy 0.0700–0.0788 (under 1% of this wear's listings)

chance 27%
5 items+1 similar
The Huntsman Collection + The Dead Hand Collection
Covert
+0 $ +0.0%
invest 208 $
float premium: at least 273 $
profit on prices without salesat least −59 $ rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Ultra Violent (Field-Tested)
Best outcome
float up to 0.379999
Return after fees
208 $
Float
0.1500–0.1634 +1
Lots that fit
unknown
Sales per week
1
Ways to assemble
1

M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.1634 (under 1% of this wear's listings); AWP | Queen's Gambit (Battle-Scarred): buy 0.4500–0.4821

chance 35%
5 items+1 similar
The Prisma Collection + The Danger Zone Collection
Covert
−0 $ −0.1%
invest 353 $assemble: ≈ won't work
float premium: at least 453 $
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 60% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Talon Knife | Case Hardened (Factory New)
Best outcome
float up to 0.013513
Return after fees
353 $
Float
0.0000–0.0071 +1
Lots that fit
1%
Sales per week
0
Ways to assemble
2

Five-SeveN | Angry Mob (Factory New): buy 0.0000–0.0071 (8% of this wear's listings); AWP | Neo-Noir (Factory New): buy 0.0000–0.0071 (1% of this wear's listings)

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Made of Steps Ways Liquidity
sales / week
The Huntsman Collection
+ The Fracture Collection
float premium: at least 396 $
profit on prices without sales at least −272 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
324.08 329.93 +5.85 +1.8% 40%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Snakebite Collection
+ The Fracture Collection
float premium: at least 259 $
profit on prices without sales at least −148 $ rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
215.65 221.39 +5.74 +2.7% 33%
≤ 0.0054+2
Covert 5 items
→float up to 0.149999
1 1 0
The Kilowatt Collection
+ The Danger Zone Collection
float premium: at least 426 $
profit on prices without sales at least −239 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
327.81 333.50 +5.69 +1.7% 34%
no outcome price
Covert 5 items
→float up to 0.013513
1 2 0
The Dead Hand Collection
+ The Breakout Collection
float premium: at least 968 $
profit on prices without sales at least −419 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
783.80 789.39 +5.59 +0.7% 41%
≤ 0.0039+1
Covert 5 items
→float up to 0.005599
1 1 0
The Breakout Collection
+ The Dead Hand Collection
float premium: at least 968 $
profit on prices without sales at least −419 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
783.80 789.39 +5.59 +0.7% 41%
≤ 0.0039+1
Covert 5 items
→float up to 0.005599
1 1 0
The Danger Zone Collection
+ The Chroma Collection
float premium: at least 517 $
profit on prices without sales at least −275 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
402.90 408.45 +5.54 +1.4% 39%
no outcome price
Covert 5 items
→float up to 0.001081
1 2 0
The Snakebite Collection
+ The Dreams & Nightmares Collection
float premium: at least 280 $
profit on prices without sales at least −155 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
241.55 247.08 +5.53 +2.3% 27%
≤ 0.0765+2
Covert 5 items
→float up to 0.009729
1 1 0
The Snakebite Collection
+ The Phoenix Collection
float premium: at least 320 $
profit on prices without sales at least −202 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
270.05 275.52 +5.48 +2.0% 33%
≤ 0.0052+2
Covert 5 items
→float up to 0.009729
1 1 0
The Gamma 2 Collection
+ The Dead Hand Collection
float premium: at least 596 $
profit on prices without sales at least −307 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
500.30 505.65 +5.35 +1.1% 34%
≤ 0.0074+1
Covert 5 items
→float up to 0.008615
1 1 0
The Dead Hand Collection
+ The Gamma 2 Collection
float premium: at least 596 $
profit on prices without sales at least −307 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
500.30 505.65 +5.35 +1.1% 34%
≤ 0.0074+1
Covert 5 items
→float up to 0.008615
1 1 0
The Gamma Collection
+ The Dead Hand Collection
float premium: at least 607 $
profit on prices without sales at least −308 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
500.52 505.65 +5.13 +1.0% 34%
≤ 0.0065+1
Covert 5 items
→float up to 0.008615
1 1 0
The Dead Hand Collection
+ The Gamma Collection
float premium: at least 607 $
profit on prices without sales at least −308 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
500.52 505.65 +5.13 +1.0% 34%
≤ 0.0065+1
Covert 5 items
→float up to 0.008615
1 1 0
The Snakebite Collection
+ The Dead Hand Collection
float premium: at least 271 $
profit on prices without sales at least −47 $ rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
206.29 211.35 +5.06 +2.5% 28%
≤ 0.1659+1
Covert 5 items
→float up to 0.379999
1 1 5
The Revolver Case Collection
+ The Huntsman Collection
float premium: at least 543 $
profit on prices without sales at least −360 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
427.00 432.04 +5.04 +1.2% 39%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Snakebite Collection
+ The Prisma 2 Collection
float premium: at least 279 $
profit on prices without sales at least −145 $ rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
234.13 239.08 +4.94 +2.1% 31%
≤ 0.0765+2
Covert 5 items
→float up to 0.149999
1 1 0
The Wildfire Collection
+ The Snakebite Collection
float premium: at least 262 $
profit on prices without sales at least −157 $ rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
213.37 218.08 +4.71 +2.2% 30%
≤ 0.0747+2
Covert 5 items
→float up to 0.149999
1 1 0
The Snakebite Collection
+ The Huntsman Collection
float premium: at least 243 $
profit on prices without sales at least −161 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
203.83 207.91 +4.08 +2.0% 32%
≤ 0.0745+2
Covert 5 items
→float up to 0.149999
1 2 0
The Huntsman Collection
+ The Snakebite Collection
float premium: at least 243 $
profit on prices without sales at least −161 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
203.83 207.91 +4.08 +2.0% 32%
≤ 0.0745+2
Covert 5 items
→float up to 0.149999
1 2 0
The Danger Zone Collection
+ The Arms Deal 3 Collection
float premium: at least 521 $
profit on prices without sales at least −272 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
409.17 413.22 +4.04 +1.0% 38%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Glove Collection
+ The Dead Hand Collection
float premium: at least 821 $
profit on prices without sales at least −375 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 1 contract
676.32 680.24 +3.92 +0.6% 33%
≤ 0.0837+2
Covert 5 items
→float up to 0.149999
1 2 0
The Recoil Collection
+ The Clutch Collection
float premium: at least 298 $
profit on prices without sales at least −160 $ rare inputs The rarest input sells 18 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
239.64 243.38 +3.74 +1.6% 31%
≤ 0.0774+2
Covert 5 items
→float up to 0.149999
1 2 0
The Clutch Collection
+ The Recoil Collection
float premium: at least 298 $
profit on prices without sales at least −160 $ rare inputs The rarest input sells 18 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
239.64 243.38 +3.74 +1.6% 31%
≤ 0.0774+2
Covert 5 items
→float up to 0.149999
1 2 0
The Revolution Collection
float premium: at least 287 $
profit on prices without sales at least −139 $ pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
240.11 243.62 +3.51 +1.5% 33%
≤ 0.0748+1
Covert 5 items
→float up to 0.149999
1 1 2
The Revolution Collection
+ The Huntsman Collection
float premium: at least 260 $
profit on prices without sales at least −139 $ rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
222.39 225.88 +3.50 +1.6% 31%
≤ 0.0774+2
Covert 5 items
→float up to 0.149999
1 1 0
The Snakebite Collection
+ The Kilowatt Collection
float premium: at least 248 $
profit on prices without sales at least −140 $ rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
207.76 211.23 +3.47 +1.7% 30%
≤ 0.0765+2
Covert 5 items
→float up to 0.149999
1 1 0
The Recoil Collection
float premium: at least 353 $
profit on prices without sales at least −175 $ pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
240.06 243.22 +3.16 +1.3% 29%
≤ 0.0851
Covert 5 items
→float up to 0.149999
1 1 0
The Phoenix Collection
+ The Huntsman Collection
float premium: at least 361 $
profit on prices without sales at least −252 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
285.11 287.58 +2.47 +0.9% 35%
no outcome price
Covert 5 items
→float up to 0.040405
1 1 0
The Revolution Collection
+ The Fracture Collection
float premium: at least 255 $
profit on prices without sales at least −123 $ rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
219.30 221.71 +2.41 +1.1% 30%
≤ 0.0055+2
Covert 5 items
→float up to 0.149999
1 1 1
The Dead Hand Collection
+ The CS20 Collection
float premium: at least 273 $
profit on prices without sales at least −67 $ rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
208.24 210.59 +2.36 +1.1% 27%
≤ 0.0775+1
Covert 5 items
→float up to 0.379999
1 1 2
The Winter Offensive Collection
+ The Huntsman Collection
float premium: at least 547 $
profit on prices without sales at least −363 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
429.76 432.04 +2.28 +0.5% 39%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Revolver Case Collection
+ The Dead Hand Collection
float premium: at least 592 $
profit on prices without sales at least −334 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
479.68 481.93 +2.25 +0.5% 40%
≤ 0.0035+1
Covert 5 items
→float up to 0.069999
1 1 0
The Dead Hand Collection
+ The Revolver Case Collection
float premium: at least 592 $
profit on prices without sales at least −334 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
479.68 481.93 +2.25 +0.5% 40%
≤ 0.0035+1
Covert 5 items
→float up to 0.069999
1 1 0
The Revolution Collection
+ The Phoenix Collection
float premium: at least 316 $
profit on prices without sales at least −177 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
273.70 275.84 +2.15 +0.8% 33%
≤ 0.0053+2
Covert 5 items
→float up to 0.149999
1 1 0
The Horizon Collection
+ The Dead Hand Collection
float premium: at least 278 $
profit on prices without sales at least −64 $ rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
218.93 221.01 +2.08 +1.0% 30%
≤ 0.1661+1
Covert 5 items
→float up to 0.034594
1 1 1
The Danger Zone Collection
+ The Chroma 2 Collection
float premium: at least 503 $
profit on prices without sales at least −279 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
406.55 408.45 +1.90 +0.5% 39%
no outcome price
Covert 5 items
→float up to 0.001081
1 2 0
The Phoenix Collection
+ The Fracture Collection
float premium: at least 439 $
profit on prices without sales at least −216 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
338.71 340.61 +1.90 +0.6% 29%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Falchion Collection
+ The Dead Hand Collection
float premium: at least 345 $
profit on prices without sales at least −183 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
285.01 286.91 +1.90 +0.7% 27%
≤ 0.0812+1
Covert 5 items
→float up to 0.149999
1 3 0
The Dead Hand Collection
+ The Falchion Collection
float premium: at least 345 $
profit on prices without sales at least −183 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
285.01 286.91 +1.90 +0.7% 27%
≤ 0.0812+1
Covert 5 items
→float up to 0.149999
1 3 0
The Shattered Web Collection
+ The Operation Hydra Collection
float premium: at least 1 099 $
profit on prices without sales at least −244 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
935.82 937.53 +1.71 +0.2% 16%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Dead Hand Collection
float premium: at least 300 $
profit on prices without sales at least −62 $ rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
232.09 233.37 +1.28 +0.6% 32%
≤ 0.1700+1
Covert 5 items
→float up to 0.379999
1 1 5
The Recoil Collection
+ The Operation Broken Fang Collection
float premium: at least 279 $
profit on prices without sales at least −177 $ rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
242.09 243.22 +1.13 +0.5% 29%
≤ 0.0044+2
Covert 5 items
→float up to 0.149999
1 2 0
The Operation Broken Fang Collection
+ The Recoil Collection
float premium: at least 279 $
profit on prices without sales at least −177 $ rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
242.09 243.22 +1.13 +0.5% 29%
≤ 0.0044+2
Covert 5 items
→float up to 0.149999
1 2 0
The Dead Hand Collection
float premium: at least 308 $
profit on prices without sales at least −189 $ rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
215.34 216.39 +1.05 +0.5% 32%
≤ 0.5270
Covert 5 items
→float up to 0.449999
1 1 0
The Snakebite Collection
+ The Falchion Collection
float premium: at least 272 $
profit on prices without sales at least −159 $ rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
220.45 221.08 +0.63 +0.3% 30%
≤ 0.0744+2
Covert 5 items
→float up to 0.149999
1 1 0
The Vanguard Collection
+ The Snakebite Collection
float premium: at least 326 $
profit on prices without sales at least −207 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
274.94 275.52 +0.58 +0.2% 33%
≤ 0.0053+2
Covert 5 items
→float up to 0.009729
1 1 0
The Danger Zone Collection
+ The Arms Deal 2 Collection
float premium: at least 525 $
profit on prices without sales at least −276 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
412.71 413.22 +0.50 +0.1% 38%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Dead Hand Collection
+ The Danger Zone Collection
float premium: at least 286 $
profit on prices without sales at least −65 $ rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
220.58 221.01 +0.43 +0.2% 30%
≤ 0.1687+1
Covert 5 items
→float up to 0.034594
1 1 1
The Recoil Collection
+ The Glove Collection
float premium: at least 572 $
profit on prices without sales at least −251 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
459.63 459.99 +0.37 +0.1% 26%
≤ 0.0788+1
Covert 5 items
→float up to 0.149999
1 1 0
The Huntsman Collection
+ The Dead Hand Collection
float premium: at least 273 $
profit on prices without sales at least −59 $ rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
207.92 207.95 +0.03 +0.0% 27%
≤ 0.1634+1
Covert 5 items
→float up to 0.379999
1 1 1
The Prisma Collection
+ The Danger Zone Collection
float premium: at least 453 $
marketplace price sells slowly 60% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
352.90 352.68 −0.23 −0.1% 35%
no outcome price
Covert 5 items
→float up to 0.013513
1 2 0
Chains Pretty floats Interesting Cases Favorites From inventory Proven in practice How crafts work