- Best outcome
- float up to 0.037813
- Return after fees
- 23 782 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
Knife and glove crafts
How to read the listThe second kind of contract: five Covert skins give a knife or gloves from the inputs’ collection. The float rule is the same, only the average is taken over five.
Covert can also be obtained by crafting. A chain from Classified needs 50 items, from Restricted — 500 (the “Steps” filter). Any other chain, even from Consumer, is calculated by the chain builder.
There are many outcomes: five knife models with thirteen finishes each. So look at the average over all outcomes; you cannot count on one particular knife.
Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.
Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.
Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.
Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.
Crafts calculated in total: 49 656.
- 1 The Recoil Collection sale unreliable +4 +47 362 ₽+63.2%
- 2 The Clutch Collection sale unreliable +4 +44 406 ₽+127.6%
- 3 The Revolution Collection sale unreliable +4 +42 626 ₽+116.5%
- 4 The Dead Hand Collection no outcome price +4 +38 975 ₽+44.0%
- 5 The Danger Zone Collection sale unreliable +5 +37 375 ₽+112.7%
- Any lot fits 0
- Need float picking 430
- Outcome above the Steam cap 8 856
15 172 of 15 870, selling at least once a day: 9 714
- Best outcome
- float up to 0.037813
- Return after fees
- 23 782 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.079999
- Return after fees
- 16 491 ₽
- Float
- 0.4500–0.6999 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ AK-47 | The Empress (Battle-Scarred): buy 0.4500–0.9999; StatTrak™ M4A4 | Desert-Strike (Battle-Scarred): buy 0.4500–0.6999
- Best outcome
- float up to 0.079999
- Return after fees
- 16 491 ₽
- Float
- 0.4500–0.6999 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ M4A4 | Desert-Strike (Battle-Scarred): buy 0.4500–0.6999; StatTrak™ AK-47 | The Empress (Battle-Scarred): buy 0.4500–0.9999
- Best outcome
- float up to 0.059499
- Return after fees
- 44 739 ₽
- Float
- 0.0000–0.0080 +2
- Lots that fit
- less than 1%
- Sales per week
- 0
- Ways to assemble
- 1
StatTrak™ Glock-18 | Wasteland Rebel (Minimal Wear): buy 0.0700–0.0792 (under 1% of this wear's listings); StatTrak™ Glock-18 | Wasteland Rebel (Factory New): buy 0.0000–0.0080 (≈2% of this wear's listings); StatTrak™ FAMAS | Commemoration (Minimal Wear): buy 0.0700–0.0792 (under 1% of this wear's listings)
- Best outcome
- float up to 0.013513
- Return after fees
- 26 328 ₽
- Float
- 0.0000–0.0086
- Lots that fit
- 0%
- Sales per week
- 0
- Ways to assemble
- 1
M4A4 | The Battlestar (Factory New): buy 0.0000–0.0086 (0% of this wear's listings)
- Best outcome
- float up to 0.059499
- Return after fees
- 46 723 ₽
- Float
- 0.0000–0.0045 +2
- Lots that fit
- 0%
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ R8 Revolver | Fade (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings); StatTrak™ AK-47 | Neon Revolution (Minimal Wear): buy 0.0700–0.0752 (10% of this wear's listings); StatTrak™ FAMAS | Roll Cage (Minimal Wear): buy 0.0700–0.0752 (0% of this wear's listings)
- Best outcome
- float up to 0.069999
- Return after fees
- 18 933 ₽
- Float
- 0.1500–0.2652 +1
- Lots that fit
- unknown
- Sales per day
- 0
- Ways to assemble
- 4
StatTrak™ M4A4 | X-Ray (Field-Tested): buy 0.1500–0.2652 (≈56% of this wear's listings); StatTrak™ Desert Eagle | Code Red (Battle-Scarred): buy 0.4500–0.8726
- Best outcome
- float up to 0.069999
- Return after fees
- 42 239 ₽
- Float
- 0.0000–0.0100 +1
- Lots that fit
- 0%
- Sales per week
- 0
- Ways to assemble
- 4
Glock-18 | Gold Toof (Factory New): buy 0.0000–0.0100 (10% of this wear's listings); CZ75-Auto | Victoria (Factory New): buy 0.0000–0.0100 (0% of this wear's listings)
- Best outcome
- float up to 0.042162
- Return after fees
- 14 649 ₽
- Float
- 0.1500–0.2893 +1
- Lots that fit
- ≈30%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ R8 Revolver | Fade (Field-Tested): buy 0.1500–0.2893 (≈30% of this wear's listings); StatTrak™ Glock-18 | Gold Toof (Field-Tested): buy 0.1500–0.2893 (≈30% of this wear's listings)
- Best outcome
- float up to 0.042162
- Return after fees
- 14 649 ₽
- Float
- 0.1500–0.2893 +1
- Lots that fit
- ≈30%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ Glock-18 | Gold Toof (Field-Tested): buy 0.1500–0.2893 (≈30% of this wear's listings); StatTrak™ R8 Revolver | Fade (Field-Tested): buy 0.1500–0.2893 (≈30% of this wear's listings)
- Best outcome
- float up to 0.035999
- Return after fees
- 29 662 ₽
- Float
- 0.1500–0.2432 +1
- Lots that fit
- ≈8%
- Sales per day
- 0
- Ways to assemble
- 2
StatTrak™ AUG | Chameleon (Field-Tested): buy 0.1500–0.2432 (≈8% of this wear's listings); StatTrak™ AK-47 | Neon Revolution (Field-Tested): buy 0.1500–0.2432 (≈8% of this wear's listings)
- Best outcome
- float up to 0.035999
- Return after fees
- 28 007 ₽
- Float
- 0.1500–0.1799
- Lots that fit
- ≈1%
- Sales per week
- 0
- Ways to assemble
- 1
StatTrak™ R8 Revolver | Fade (Field-Tested): buy 0.1500–0.1799 (≈1% of this wear's listings)
- Best outcome
- float up to 0.071200
- Return after fees
- 21 434 ₽
- Lots that fit
- 100%
- Sales per day
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.071200
- Return after fees
- 21 434 ₽
- Lots that fit
- 100%
- Sales per day
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.069999
- Return after fees
- 42 239 ₽
- Float
- 0.0000–0.0047 +1
- Lots that fit
- 0%
- Sales per week
- 0
- Ways to assemble
- 4
M4A4 | X-Ray (Factory New): buy 0.0000–0.0047 (0% of this wear's listings); AWP | Chrome Cannon (Factory New): buy 0.0000–0.0047 (2% of this wear's listings)
- Best outcome
- float up to 0.035999
- Return after fees
- 18 161 ₽
- Float
- 0.1500–0.1632 +2
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ M4A4 | X-Ray (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings); StatTrak™ AK-47 | Legion of Anubis (Battle-Scarred): buy 0.4500–0.4721; StatTrak™ AK-47 | Legion of Anubis (Field-Tested): buy 0.1500–0.1703 (under 1% of this wear's listings)
- Best outcome
- float up to 0.035999
- Return after fees
- 18 161 ₽
- Float
- 0.1500–0.1632 +2
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ AK-47 | Legion of Anubis (Battle-Scarred): buy 0.4500–0.4721; StatTrak™ AK-47 | Legion of Anubis (Field-Tested): buy 0.1500–0.1703 (under 1% of this wear's listings); StatTrak™ M4A4 | X-Ray (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings)
- Best outcome
- float up to 0.042162
- Return after fees
- 14 649 ₽
- Float
- 0.1500–0.2247 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.2247 (≈6% of this wear's listings); StatTrak™ AWP | Chrome Cannon (Battle-Scarred): buy 0.4500–0.6286
- Best outcome
- float up to 0.042162
- Return after fees
- 14 649 ₽
- Float
- 0.1500–0.2247 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ AWP | Chrome Cannon (Battle-Scarred): buy 0.4500–0.6286; StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.2247 (≈6% of this wear's listings)
- Best outcome
- float up to 0.035999
- Return after fees
- 26 592 ₽
- Float
- 0.1500–0.1859 +1
- Lots that fit
- unknown
- Sales per day
- 0
- Ways to assemble
- 2
StatTrak™ R8 Revolver | Fade (Field-Tested): buy 0.1500–0.1859 (≈2% of this wear's listings); StatTrak™ Desert Eagle | Ocean Drive (Well-Worn): buy 0.3800–0.3909
- Best outcome
- float up to 0.069999
- Return after fees
- 17 787 ₽
- Float
- 0.0000–0.0039 +1
- Lots that fit
- less than 1%
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ AWP | Chrome Cannon (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); StatTrak™ AWP | Neo-Noir (Factory New): buy 0.0000–0.0039 (1% of this wear's listings)
- Best outcome
- float up to 0.069999
- Return after fees
- 17 787 ₽
- Float
- 0.0000–0.0039 +1
- Lots that fit
- less than 1%
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ AWP | Neo-Noir (Factory New): buy 0.0000–0.0039 (1% of this wear's listings); StatTrak™ AWP | Chrome Cannon (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings)
- Best outcome
- float up to 0.037813
- Return after fees
- 20 388 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.037813
- Return after fees
- 20 388 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.069999
- Return after fees
- 36 791 ₽
- Float
- 0.0000–0.0093 +1
- Lots that fit
- 0%
- Sales per week
- 0
- Ways to assemble
- 3
M4A4 | The Battlestar (Factory New): buy 0.0000–0.0093 (0% of this wear's listings); Glock-18 | Neo-Noir (Factory New): buy 0.0000–0.0093 (6% of this wear's listings)
- Best outcome
- float up to 0.069999
- Return after fees
- 23 927 ₽
- Float
- 0.4500–0.5687
- Lots that fit
- unknown
- Sales per day
- 0
- Ways to assemble
- 1
- Steps
- 3
StatTrak™ G3SG1 | Scavenger (Battle-Scarred): buy 0.4500–0.5687
- Best outcome
- float up to 0.035999
- Return after fees
- 30 222 ₽
- Float
- 0.1500–0.2407 +1
- Lots that fit
- ≈8%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ M4A4 | Bullet Rain (Field-Tested): buy 0.1500–0.2407 (≈8% of this wear's listings); StatTrak™ M4A1-S | Chantico's Fire (Field-Tested): buy 0.1500–0.2407 (≈8% of this wear's listings)
- Best outcome
- float up to 0.071600
- Return after fees
- 19 282 ₽
- Lots that fit
- 100%
- Sales per day
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.071600
- Return after fees
- 19 282 ₽
- Lots that fit
- 100%
- Sales per day
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.042162
- Return after fees
- 17 712 ₽
- Float
- 0.1500–0.1599 +2
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ M4A4 | X-Ray (Field-Tested): buy 0.1500–0.1599 (under 1% of this wear's listings); StatTrak™ AK-47 | Legion of Anubis (Battle-Scarred): buy 0.4500–0.4665; StatTrak™ AK-47 | Legion of Anubis (Field-Tested): buy 0.1500–0.1652 (under 1% of this wear's listings)
- Best outcome
- float up to 0.042162
- Return after fees
- 17 712 ₽
- Float
- 0.1500–0.1599 +2
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ AK-47 | Legion of Anubis (Battle-Scarred): buy 0.4500–0.4665; StatTrak™ AK-47 | Legion of Anubis (Field-Tested): buy 0.1500–0.1652 (under 1% of this wear's listings); StatTrak™ M4A4 | X-Ray (Field-Tested): buy 0.1500–0.1599 (under 1% of this wear's listings)
- Return after fees
- 13 892 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.009729
- Return after fees
- 22 434 ₽
- Float
- 0.0000–0.0035 +2
- Lots that fit
- 0%
- Sales per day
- 0
- Ways to assemble
- 1
StatTrak™ M4A4 | The Battlestar (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings); StatTrak™ M4A4 | The Battlestar (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); StatTrak™ MAC-10 | Neon Rider (Factory New): buy 0.0000–0.0035 (0% of this wear's listings)
- Best outcome
- float up to 0.005599
- Return after fees
- 19 279 ₽
- Float
- 0.0000–0.0064 +2
- Lots that fit
- 0%
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ USP-S | Neo-Noir (Minimal Wear): buy 0.0700–0.0773 (7% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Minimal Wear): buy 0.0700–0.0773 (under 1% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Factory New): buy 0.0000–0.0064 (0% of this wear's listings)
- Return after fees
- 13 124 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.079999
- Return after fees
- 12 830 ₽
- Float
- 0.4500–0.9999 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ AK-47 | The Empress (Battle-Scarred): buy 0.4500–0.9999; StatTrak™ AWP | Chrome Cannon (Battle-Scarred): buy 0.4500–0.9999
- Best outcome
- float up to 0.079999
- Return after fees
- 12 830 ₽
- Float
- 0.4500–0.9999 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ AWP | Chrome Cannon (Battle-Scarred): buy 0.4500–0.9999; StatTrak™ AK-47 | The Empress (Battle-Scarred): buy 0.4500–0.9999
- Best outcome
- float up to 0.035999
- Return after fees
- 21 605 ₽
- Float
- 0.1500–0.1821 +2
- Lots that fit
- unknown
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.1821 (≈1% of this wear's listings); StatTrak™ AWP | Neo-Noir (Battle-Scarred): buy 0.4500–0.4569; StatTrak™ AWP | Neo-Noir (Field-Tested): buy 0.1500–0.1821 (≈1% of this wear's listings)
- Best outcome
- float up to 0.035999
- Return after fees
- 21 605 ₽
- Float
- 0.1500–0.1821 +2
- Lots that fit
- unknown
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ AWP | Neo-Noir (Battle-Scarred): buy 0.4500–0.4569; StatTrak™ AWP | Neo-Noir (Field-Tested): buy 0.1500–0.1821 (≈1% of this wear's listings); StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.1821 (≈1% of this wear's listings)
- Best outcome
- float up to 0.074999
- Return after fees
- 18 304 ₽
- Float
- 0.4500–0.4835 +1
- Lots that fit
- unknown
- Sales per day
- 0
- Ways to assemble
- 4
StatTrak™ FAMAS | Roll Cage (Battle-Scarred): buy 0.4500–0.8190; StatTrak™ AWP | Neo-Noir (Battle-Scarred): buy 0.4500–0.4835
- Best outcome
- float up to 0.069999
- Return after fees
- 29 308 ₽
- Float
- 0.0000–0.0092 +1
- Lots that fit
- 1%
- Sales per day
- 0
- Ways to assemble
- 4
M4A4 | Bullet Rain (Factory New): buy 0.0200–0.0265 (5% of this wear's listings); AK-47 | Legion of Anubis (Factory New): buy 0.0000–0.0092 (1% of this wear's listings)
- Best outcome
- float up to 0.069999
- Return after fees
- 36 717 ₽
- Float
- 0.0000–0.0067
- Lots that fit
- 0%
- Sales per week
- 0
- Ways to assemble
- 1
- Steps
- 2
StatTrak™ XM1014 | Entombed (Factory New): buy 0.0000–0.0067 (0% of this wear's listings)
- Best outcome
- float up to 0.069999
- Return after fees
- 22 788 ₽
- Float
- 0.0000–0.0062 +2
- Lots that fit
- 0%
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ Glock-18 | Bullet Queen (Field-Tested): buy 0.1500–0.1705 (under 1% of this wear's listings); StatTrak™ Glock-18 | Bullet Queen (Minimal Wear): buy 0.0700–0.0771 (0% of this wear's listings); StatTrak™ AWP | Neo-Noir (Factory New): buy 0.0000–0.0062 (1% of this wear's listings)
- Best outcome
- float up to 0.069999
- Return after fees
- 22 788 ₽
- Float
- 0.0000–0.0062 +2
- Lots that fit
- 0%
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ AWP | Neo-Noir (Factory New): buy 0.0000–0.0062 (1% of this wear's listings); StatTrak™ Glock-18 | Bullet Queen (Field-Tested): buy 0.1500–0.1705 (under 1% of this wear's listings); StatTrak™ Glock-18 | Bullet Queen (Minimal Wear): buy 0.0700–0.0771 (0% of this wear's listings)
- Best outcome
- float up to 0.035999
- Return after fees
- 16 145 ₽
- Float
- 0.1500–0.2005 +1
- Lots that fit
- ≈6%
- Sales per day
- 0
- Ways to assemble
- 4
StatTrak™ P90 | Death by Kitty (Field-Tested): buy 0.1500–0.2005 (≈6% of this wear's listings); StatTrak™ FAMAS | Commemoration (Field-Tested): buy 0.1500–0.2184 (≈6% of this wear's listings)
- Best outcome
- float up to 0.009729
- Return after fees
- 22 085 ₽
- Float
- 0.0000–0.0070 +2
- Lots that fit
- less than 1%
- Sales per day
- 0
- Ways to assemble
- 2
StatTrak™ M4A4 | The Battlestar (Minimal Wear): buy 0.0700–0.0780 (under 1% of this wear's listings); StatTrak™ M4A4 | The Battlestar (Factory New): buy 0.0000–0.0070 (≈2% of this wear's listings); StatTrak™ CZ75-Auto | Victoria (Field-Tested): buy 0.1500–0.1732 (under 1% of this wear's listings)
- Best outcome
- float up to 0.044799
- Return after fees
- 24 263 ₽
- Float
- 0.1500–0.1699 +1
- Lots that fit
- unknown
- Sales per day
- 0
- Ways to assemble
- 1
- Steps
- 3
StatTrak™ G3SG1 | Scavenger (Battle-Scarred): buy 0.4500–0.4673; StatTrak™ MAC-10 | Pipe Down (Field-Tested): buy 0.1500–0.1699 (under 1% of this wear's listings)
- Best outcome
- float up to 0.035999
- Return after fees
- 18 161 ₽
- Float
- 0.1500–0.1738 +2
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ AK-47 | Legion of Anubis (Battle-Scarred): buy 0.4500–0.4759; StatTrak™ AK-47 | Legion of Anubis (Well-Worn): buy 0.3800–0.3872; StatTrak™ CZ75-Auto | Victoria (Field-Tested): buy 0.1500–0.1738 (under 1% of this wear's listings)
- Best outcome
- float up to 0.035999
- Return after fees
- 18 161 ₽
- Float
- 0.1500–0.1738 +2
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ CZ75-Auto | Victoria (Field-Tested): buy 0.1500–0.1738 (under 1% of this wear's listings); StatTrak™ AK-47 | Legion of Anubis (Battle-Scarred): buy 0.4500–0.4759; StatTrak™ AK-47 | Legion of Anubis (Well-Worn): buy 0.3800–0.3872
| Collection · assemble | Invest | Returns | Profit | ROI | Chance of profit | Buy float | Made of | Steps | Ways | Liquidity sales / week |
|
|---|---|---|---|---|---|---|---|---|---|---|---|
|
The Prisma 2 Collection
+ The Arms Deal 3 Collection
marketplace price
sells slowly 88% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
36 787.32 | 23 781.82 | −13 005.50 | −35.4% | 19% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Arms Deal 3 Collection
+ The Prisma 2 Collection
marketplace price
sells slowly 88% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
36 787.32 | 23 781.82 | −13 005.50 | −35.4% | 19% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Spectrum 2 Collection
+ The Huntsman Collection
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
29 503.00 | 16 491.21 | −13 011.79 | −44.1% | 11% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Huntsman Collection
+ The Spectrum 2 Collection
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
29 503.00 | 16 491.21 | −13 011.79 | −44.1% | 11% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Gamma Collection
+ The CS20 Collection
marketplace price
sells slowly 73% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
57 763.50 | 44 738.95 | −13 024.55 | −22.5% | 28% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Wildfire Collection
marketplace price
sells slowly 69% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
39 357.70 | 26 328.33 | −13 029.37 | −33.1% | 15% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Revolver Case Collection
+ The Gamma 2 Collection
marketplace price
sells slowly 66% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
59 755.52 | 46 722.50 | −13 033.02 | −21.8% | 31% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The eSports 2013 Winter Collection
+ The Horizon Collection
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
32 000.26 | 18 932.82 | −13 067.44 | −40.8% | 19% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0/day | |
|
The Gallery Collection
+ The Arms Deal 3 Collection
marketplace price
sells slowly 56% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
55 312.02 | 42 238.89 | −13 073.13 | −23.6% | 30% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Revolver Case Collection
+ The Gallery Collection
marketplace price
sells slowly 88% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
27 773.42 | 14 649.49 | −13 123.93 | −47.3% | 14% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Gallery Collection
+ The Revolver Case Collection
marketplace price
sells slowly 88% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
27 773.42 | 14 649.49 | −13 123.93 | −47.3% | 14% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Phoenix Collection
+ The Gamma 2 Collection
marketplace price
sells slowly 77% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
42 801.04 | 29 661.61 | −13 139.43 | −30.7% | 23% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0/day | |
|
The Revolver Case Collection
marketplace price
sells slowly 74% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
41 168.30 | 28 007.30 | −13 161.00 | −32.0% | 23% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Spectrum 2 Collection
+ The Prisma 2 Collection
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
34 597.16 | 21 434.18 | −13 162.98 | −38.0% | 15% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Prisma 2 Collection
+ The Spectrum 2 Collection
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
34 597.16 | 21 434.18 | −13 162.98 | −38.0% | 15% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The eSports 2013 Winter Collection
+ The Kilowatt Collection
marketplace price
sells slowly 56% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
55 414.24 | 42 238.89 | −13 175.35 | −23.8% | 30% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The eSports 2013 Winter Collection
+ The Fracture Collection
marketplace price
sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
31 348.06 | 18 160.70 | −13 187.36 | −42.1% | 17% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Fracture Collection
+ The eSports 2013 Winter Collection
marketplace price
sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
31 348.06 | 18 160.70 | −13 187.36 | −42.1% | 17% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Vanguard Collection
+ The Kilowatt Collection
marketplace price
sells slowly 88% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
27 846.35 | 14 649.49 | −13 196.86 | −47.4% | 14% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Kilowatt Collection
+ The Vanguard Collection
marketplace price
sells slowly 88% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
27 846.35 | 14 649.49 | −13 196.86 | −47.4% | 14% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Revolver Case Collection
+ The Operation Riptide Collection
marketplace price
sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
39 800.92 | 26 592.21 | −13 208.71 | −33.2% | 25% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0/day | |
|
The Kilowatt Collection
+ The Danger Zone Collection
marketplace price
sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
30 996.44 | 17 786.88 | −13 209.56 | −42.6% | 17% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Danger Zone Collection
+ The Kilowatt Collection
marketplace price
sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
30 996.44 | 17 786.88 | −13 209.56 | −42.6% | 17% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Fever Collection
+ The Arms Deal 3 Collection
marketplace price
sells slowly 88% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
33 606.81 | 20 387.58 | −13 219.23 | −39.3% | 17% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Arms Deal 3 Collection
+ The Fever Collection
marketplace price
sells slowly 88% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
33 606.81 | 20 387.58 | −13 219.23 | −39.3% | 17% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Wildfire Collection
+ The Operation Broken Fang Collection
marketplace price
sells slowly 69% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
50 011.09 | 36 791.06 | −13 220.03 | −26.4% | 26% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Danger Zone Collection
marketplace price
sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
37 190.00 | 23 926.76 | −13 263.24 | −35.7% | 12% |
no outcome price
|
Restricted
|
3 steps | 1 | 0/day | |
|
The eSports 2014 Summer Collection
+ The Chroma 3 Collection
marketplace price
sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
43 489.62 | 30 222.28 | −13 267.34 | −30.5% | 23% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Huntsman Collection
+ The Gamma Collection
marketplace price
sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
32 557.33 | 19 281.97 | −13 275.36 | −40.8% | 16% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Gamma Collection
+ The Huntsman Collection
marketplace price
sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
32 557.33 | 19 281.97 | −13 275.36 | −40.8% | 16% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The eSports 2013 Winter Collection
+ The Fracture Collection
marketplace price
sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
30 988.62 | 17 711.85 | −13 276.77 | −42.8% | 16% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Fracture Collection
+ The eSports 2013 Winter Collection
marketplace price
sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
30 988.62 | 17 711.85 | −13 276.77 | −42.8% | 16% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Vanguard Collection
+ The CS20 Collection
marketplace price
sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
27 170.34 | 13 892.28 | −13 278.06 | −48.9% | 13% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Wildfire Collection
+ The Chroma 2 Collection
marketplace price
sells slowly 93% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
35 721.71 | 22 433.81 | −13 287.90 | −37.2% | 15% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0/day | |
|
The Spectrum Collection
+ The Huntsman Collection
marketplace price
sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
32 597.64 | 19 278.52 | −13 319.12 | −40.9% | 17% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The eSports 2014 Summer Collection
+ The Wildfire Collection
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
26 468.45 | 13 124.33 | −13 344.12 | −50.4% | 7% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Spectrum 2 Collection
+ The Kilowatt Collection
marketplace price
sells slowly 88% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
26 187.67 | 12 829.97 | −13 357.70 | −51.0% | 11% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Kilowatt Collection
+ The Spectrum 2 Collection
marketplace price
sells slowly 88% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
26 187.67 | 12 829.97 | −13 357.70 | −51.0% | 11% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Vanguard Collection
+ The Danger Zone Collection
marketplace price
sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
34 972.33 | 21 604.96 | −13 367.37 | −38.2% | 20% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Danger Zone Collection
+ The Vanguard Collection
marketplace price
sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
34 972.33 | 21 604.96 | −13 367.37 | −38.2% | 20% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Gamma 2 Collection
+ The Danger Zone Collection
marketplace price
sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
31 678.66 | 18 304.15 | −13 374.50 | −42.2% | 18% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0/day | |
|
The eSports 2014 Summer Collection
+ The Fracture Collection
marketplace price
sells slowly 76% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
42 683.88 | 29 308.05 | −13 375.83 | −31.3% | 18% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0/day | |
|
The Fracture Collection
marketplace price
sells slowly 40% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 chains
|
50 125.50 | 36 716.96 | −13 408.54 | −26.7% | 10% |
no outcome price
|
Classified
|
2 steps | 1 | 0 | |
|
The Prisma 2 Collection
+ The Danger Zone Collection
marketplace price
sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
36 201.04 | 22 787.81 | −13 413.23 | −37.1% | 19% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Danger Zone Collection
+ The Prisma 2 Collection
marketplace price
sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
36 201.04 | 22 787.81 | −13 413.23 | −37.1% | 19% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The eSports 2013 Collection
+ The CS20 Collection
marketplace price
sells slowly 76% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
29 568.58 | 16 144.89 | −13 423.69 | −45.4% | 14% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0/day | |
|
The Wildfire Collection
+ The Arms Deal 3 Collection
marketplace price
sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
35 521.81 | 22 085.08 | −13 436.73 | −37.8% | 15% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0/day | |
|
The Danger Zone Collection
marketplace price
sells slowly 88% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
37 733.00 | 24 263.13 | −13 469.87 | −35.7% | 10% |
no outcome price
|
Restricted
|
3 steps | 1 | 0/day | |
|
The Fracture Collection
+ The Arms Deal 3 Collection
marketplace price
sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
31 635.92 | 18 160.70 | −13 475.22 | −42.6% | 17% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Arms Deal 3 Collection
+ The Fracture Collection
marketplace price
sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
31 635.92 | 18 160.70 | −13 475.22 | −42.6% | 17% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 |