- Best outcome
- float up to 0.062400
- Return after fees
- 24 692 ₽
- Lots that fit
- 100%
- Sales per day
- 0
- Ways to assemble
- 3
Knife and glove crafts
How to read the listThe second kind of contract: five Covert skins give a knife or gloves from the inputs’ collection. The float rule is the same, only the average is taken over five.
Covert can also be obtained by crafting. A chain from Classified needs 50 items, from Restricted — 500 (the “Steps” filter). Any other chain, even from Consumer, is calculated by the chain builder.
There are many outcomes: five knife models with thirteen finishes each. So look at the average over all outcomes; you cannot count on one particular knife.
Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.
Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.
Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.
Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.
Crafts calculated in total: 47 661.
- 1 The Clutch Collection sale unreliable +4 +42 832 ₽+120.7%
- 2 The Recoil Collection sale unreliable +5 +41 293 ₽+54.6%
- 3 The Revolution Collection sale unreliable +4 +40 980 ₽+109.7%
- 4 The Clutch Collection sale unreliable +5 +37 559 ₽+80.5%
- 5 The Dead Hand Collection no outcome price +4 +36 974 ₽+43.0%
- Any lot fits 0
- Need float picking 450
- Outcome above the Steam cap 7 724
15 173 of 15 870, selling at least once a day: 9 768
- Best outcome
- float up to 0.063520
- Return after fees
- 23 936 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.063520
- Return after fees
- 23 936 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.069999
- Return after fees
- 20 912 ₽
- Float
- 0.0000–0.0039 +1
- Lots that fit
- less than 1%
- Sales per day
- 0
- Ways to assemble
- 4
StatTrak™ MAC-10 | Stalker (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); StatTrak™ AWP | Neo-Noir (Factory New): buy 0.0000–0.0039 (1% of this wear's listings)
- Best outcome
- float up to 0.069999
- Return after fees
- 20 912 ₽
- Float
- 0.0000–0.0039 +1
- Lots that fit
- less than 1%
- Sales per day
- 0
- Ways to assemble
- 4
StatTrak™ AWP | Neo-Noir (Factory New): buy 0.0000–0.0039 (1% of this wear's listings); StatTrak™ MAC-10 | Stalker (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings)
- Best outcome
- float up to 0.035764
- Return after fees
- 33 502 ₽
- Float
- 0.1500–0.3155 +1
- Lots that fit
- ≈48%
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.3155 (≈48% of this wear's listings); StatTrak™ M4A1-S | Mecha Industries (Field-Tested): buy 0.1500–0.3155 (≈48% of this wear's listings)
- Best outcome
- float up to 0.035764
- Return after fees
- 33 502 ₽
- Float
- 0.1500–0.3155 +1
- Lots that fit
- ≈48%
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ M4A1-S | Mecha Industries (Field-Tested): buy 0.1500–0.3155 (≈48% of this wear's listings); StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.3155 (≈48% of this wear's listings)
- Best outcome
- float up to 0.063901
- Return after fees
- 32 649 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.063901
- Return after fees
- 32 649 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.075259
- Return after fees
- 23 866 ₽
- Lots that fit
- 100%
- Sales per day
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.075259
- Return after fees
- 23 866 ₽
- Lots that fit
- 100%
- Sales per day
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.069999
- Return after fees
- 21 449 ₽
- Float
- 0.0000–0.0066 +1
- Lots that fit
- less than 1%
- Sales per day
- 0
- Ways to assemble
- 1
StatTrak™ AWP | Neo-Noir (Minimal Wear): buy 0.0700–0.0775 (under 1% of this wear's listings); StatTrak™ AWP | Neo-Noir (Factory New): buy 0.0000–0.0066 (3% of this wear's listings)
- Best outcome
- float up to 0.005599
- Return after fees
- 21 925 ₽
- Float
- 0.0000–0.0114 +1
- Lots that fit
- 0%
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ M4A4 | The Battlestar (Factory New): buy 0.0000–0.0114 (≈2% of this wear's listings); StatTrak™ Glock-18 | Bullet Queen (Minimal Wear): buy 0.0700–0.0830 (0% of this wear's listings)
- Best outcome
- float up to 0.037813
- Return after fees
- 14 516 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.037813
- Return after fees
- 14 516 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.068480
- Return after fees
- 32 649 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.068480
- Return after fees
- 32 649 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.042162
- Return after fees
- 29 296 ₽
- Float
- 0.1500–0.2020 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.2020 (≈4% of this wear's listings); StatTrak™ AK-47 | The Empress (Battle-Scarred): buy 0.4500–0.5745
- Best outcome
- float up to 0.027499
- Return after fees
- 34 074 ₽
- Float
- 0.0000–0.0098 +1
- Lots that fit
- 0%
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ M4A4 | X-Ray (Minimal Wear): buy 0.0700–0.0812 (≈1% of this wear's listings); StatTrak™ AUG | Chameleon (Factory New): buy 0.0000–0.0098 (0% of this wear's listings)
- Best outcome
- float up to 0.062400
- Return after fees
- 24 328 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.062400
- Return after fees
- 24 328 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.069999
- Return after fees
- 32 649 ₽
- Float
- 0.1500–0.1912 +1
- Lots that fit
- ≈66%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ R8 Revolver | Fade (Field-Tested): buy 0.1500–0.3399 (≈66% of this wear's listings); StatTrak™ AWP | Man-o'-war (Field-Tested): buy 0.1500–0.1912 (≈66% of this wear's listings)
- Best outcome
- float up to 0.069999
- Return after fees
- 32 649 ₽
- Float
- 0.1500–0.1912 +1
- Lots that fit
- ≈66%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ AWP | Man-o'-war (Field-Tested): buy 0.1500–0.1912 (≈66% of this wear's listings); StatTrak™ R8 Revolver | Fade (Field-Tested): buy 0.1500–0.3399 (≈66% of this wear's listings)
- Best outcome
- float up to 0.069999
- Return after fees
- 83 694 ₽
- Float
- 0.0000–0.0041 +1
- Lots that fit
- 0%
- Sales per day
- 0
- Ways to assemble
- 1
- Steps
- 3
StatTrak™ Five-SeveN | Hybrid (Minimal Wear): buy 0.0700–0.0747 (0% of this wear's listings); StatTrak™ Sawed-Off | Analog Input (Factory New): buy 0.0000–0.0041 (5% of this wear's listings)
- Best outcome
- float up to 0.035999
- Return after fees
- 33 320 ₽
- Float
- 0.1500–0.3176 +1
- Lots that fit
- ≈49%
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.3176 (≈49% of this wear's listings); StatTrak™ M4A1-S | Mecha Industries (Field-Tested): buy 0.1500–0.3176 (≈49% of this wear's listings)
- Best outcome
- float up to 0.035999
- Return after fees
- 33 320 ₽
- Float
- 0.1500–0.3176 +1
- Lots that fit
- ≈49%
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ M4A1-S | Mecha Industries (Field-Tested): buy 0.1500–0.3176 (≈49% of this wear's listings); StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.3176 (≈49% of this wear's listings)
- Best outcome
- float up to 0.035999
- Return after fees
- 23 536 ₽
- Float
- 0.1500–0.1615 +2
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ M4A4 | X-Ray (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings); StatTrak™ M4A4 | The Emperor (Well-Worn): buy 0.3800–0.3853; StatTrak™ M4A4 | The Emperor (Field-Tested): buy 0.1500–0.1676 (under 1% of this wear's listings)
- Best outcome
- float up to 0.035999
- Return after fees
- 23 536 ₽
- Float
- 0.1500–0.1615 +2
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ M4A4 | The Emperor (Well-Worn): buy 0.3800–0.3853; StatTrak™ M4A4 | The Emperor (Field-Tested): buy 0.1500–0.1676 (under 1% of this wear's listings); StatTrak™ M4A4 | X-Ray (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings)
- Best outcome
- float up to 0.074999
- Return after fees
- 21 393 ₽
- Float
- 0.4500–0.7566 +1
- Lots that fit
- unknown
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ AK-47 | Neon Revolution (Battle-Scarred): buy 0.4500–0.7566; StatTrak™ FAMAS | Bad Trip (Battle-Scarred): buy 0.4500–0.9319
- Best outcome
- float up to 0.074999
- Return after fees
- 21 393 ₽
- Float
- 0.4500–0.7566 +1
- Lots that fit
- unknown
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ FAMAS | Bad Trip (Battle-Scarred): buy 0.4500–0.9319; StatTrak™ AK-47 | Neon Revolution (Battle-Scarred): buy 0.4500–0.7566
- Best outcome
- float up to 0.042162
- Return after fees
- 17 393 ₽
- Float
- 0.1500–0.2172 +1
- Lots that fit
- ≈10%
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ M4A4 | X-Ray (Field-Tested): buy 0.1500–0.2172 (≈10% of this wear's listings); StatTrak™ M4A4 | The Battlestar (Field-Tested): buy 0.1500–0.2531 (≈10% of this wear's listings)
- Best outcome
- float up to 0.042162
- Return after fees
- 17 393 ₽
- Float
- 0.1500–0.2172 +1
- Lots that fit
- ≈10%
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ M4A4 | The Battlestar (Field-Tested): buy 0.1500–0.2531 (≈10% of this wear's listings); StatTrak™ M4A4 | X-Ray (Field-Tested): buy 0.1500–0.2172 (≈10% of this wear's listings)
- Best outcome
- float up to 0.069999
- Return after fees
- 30 654 ₽
- Float
- 0.0000–0.0092 +1
- Lots that fit
- 0%
- Sales per week
- 0
- Ways to assemble
- 4
M4A4 | The Battlestar (Factory New): buy 0.0000–0.0092 (0% of this wear's listings); SSG 08 | Blood in the Water (Factory New): buy 0.0600–0.0613 (0% of this wear's listings)
- Best outcome
- float up to 0.079999
- Return after fees
- 16 457 ₽
- Float
- 0.4500–0.9999 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ AWP | Chrome Cannon (Battle-Scarred): buy 0.4500–0.9999; StatTrak™ M4A1-S | Hyper Beast (Battle-Scarred): buy 0.4500–0.9999
- Best outcome
- float up to 0.079999
- Return after fees
- 16 457 ₽
- Float
- 0.4500–0.9999 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ M4A1-S | Hyper Beast (Battle-Scarred): buy 0.4500–0.9999; StatTrak™ AWP | Chrome Cannon (Battle-Scarred): buy 0.4500–0.9999
- Best outcome
- float up to 0.070518
- Return after fees
- 23 618 ₽
- Lots that fit
- 100%
- Sales per day
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.070518
- Return after fees
- 23 618 ₽
- Lots that fit
- 100%
- Sales per day
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.042162
- Return after fees
- 52 096 ₽
- Float
- 0.1500–0.1825 +2
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.1825 (≈1% of this wear's listings); StatTrak™ M4A1-S | Cyrex (Battle-Scarred): buy 0.4500–0.4570; StatTrak™ P90 | Asiimov (Field-Tested): buy 0.1500–0.1825 (≈1% of this wear's listings)
- Best outcome
- float up to 0.042162
- Return after fees
- 52 096 ₽
- Float
- 0.1500–0.1825 +2
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ M4A1-S | Cyrex (Battle-Scarred): buy 0.4500–0.4570; StatTrak™ P90 | Asiimov (Field-Tested): buy 0.1500–0.1825 (≈1% of this wear's listings); StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.1825 (≈1% of this wear's listings)
- Best outcome
- float up to 0.073454
- Return after fees
- 25 791 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Return after fees
- 25 597 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 1
- Best outcome
- float up to 0.074999
- Return after fees
- 15 416 ₽
- Float
- 0.1500–0.3785 +2
- Lots that fit
- unknown
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ AWP | Chrome Cannon (Battle-Scarred): buy 0.4500–0.9964; StatTrak™ Glock-18 | Wasteland Rebel (Field-Tested): buy 0.1500–0.3785 (≈98% of this wear's listings); StatTrak™ M4A1-S | Mecha Industries (Battle-Scarred): buy 0.4500–0.7977
- Best outcome
- float up to 0.074999
- Return after fees
- 15 416 ₽
- Float
- 0.1500–0.3785 +2
- Lots that fit
- unknown
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ Glock-18 | Wasteland Rebel (Field-Tested): buy 0.1500–0.3785 (≈98% of this wear's listings); StatTrak™ M4A1-S | Mecha Industries (Battle-Scarred): buy 0.4500–0.7977; StatTrak™ AWP | Chrome Cannon (Battle-Scarred): buy 0.4500–0.9964
- Return after fees
- 23 028 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Return after fees
- 23 028 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.074999
- Return after fees
- 24 723 ₽
- Float
- 0.4500–0.9374 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ AK-47 | Nightwish (Battle-Scarred): buy 0.4500–0.9374; StatTrak™ M4A1-S | Hyper Beast (Battle-Scarred): buy 0.4500–0.9374
- Best outcome
- float up to 0.074999
- Return after fees
- 24 723 ₽
- Float
- 0.4500–0.9374 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ M4A1-S | Hyper Beast (Battle-Scarred): buy 0.4500–0.9374; StatTrak™ AK-47 | Nightwish (Battle-Scarred): buy 0.4500–0.9374
- Best outcome
- float up to 0.079999
- Return after fees
- 17 976 ₽
- Float
- 0.4500–0.6999 +1
- Lots that fit
- unknown
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ AK-47 | Neon Revolution (Battle-Scarred): buy 0.4500–0.7999; StatTrak™ AK-47 | Legion of Anubis (Battle-Scarred): buy 0.4500–0.6999
- Best outcome
- float up to 0.079999
- Return after fees
- 17 976 ₽
- Float
- 0.4500–0.6999 +1
- Lots that fit
- unknown
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ AK-47 | Legion of Anubis (Battle-Scarred): buy 0.4500–0.6999; StatTrak™ AK-47 | Neon Revolution (Battle-Scarred): buy 0.4500–0.7999
- Best outcome
- float up to 0.232500
- Return after fees
- 31 190 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
| Collection · assemble | Invest | Returns | Profit | ROI | Chance of profit | Buy float | Made of | Steps | Ways | Liquidity sales / week |
|
|---|---|---|---|---|---|---|---|---|---|---|---|
|
The Chroma 2 Collection
+ The Horizon Collection
marketplace price
sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
39 847.98 | 24 691.65 | −15 156.33 | −38.0% | 18% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Fever Collection
+ The Chroma 3 Collection
marketplace price
sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
39 134.09 | 23 935.78 | −15 198.31 | −38.8% | 20% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Chroma 3 Collection
+ The Fever Collection
marketplace price
sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
39 134.09 | 23 935.78 | −15 198.31 | −38.8% | 20% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Shattered Web Collection
+ The Danger Zone Collection
marketplace price
sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
36 126.02 | 20 912.08 | −15 213.94 | −42.1% | 16% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0/day | |
|
The Danger Zone Collection
+ The Shattered Web Collection
marketplace price
sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
36 126.02 | 20 912.08 | −15 213.94 | −42.1% | 16% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0/day | |
|
The Vanguard Collection
+ The Gamma Collection
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
48 720.84 | 33 501.90 | −15 218.94 | −31.2% | 29% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Gamma Collection
+ The Vanguard Collection
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
48 720.84 | 33 501.90 | −15 218.94 | −31.2% | 29% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Revolver Case Collection
+ The Chroma 3 Collection
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
47 875.73 | 32 649.04 | −15 226.69 | −31.8% | 20% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Chroma 3 Collection
+ The Revolver Case Collection
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
47 875.73 | 32 649.04 | −15 226.69 | −31.8% | 20% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Prisma Collection
+ The Gamma Collection
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
39 112.34 | 23 865.87 | −15 246.47 | −39.0% | 22% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Gamma Collection
+ The Prisma Collection
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
39 112.34 | 23 865.87 | −15 246.47 | −39.0% | 22% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Danger Zone Collection
sells slowly
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
36 696.32 | 21 449.20 | −15 247.12 | −41.5% | 17% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0/day | |
|
The Wildfire Collection
+ The Prisma 2 Collection
marketplace price
sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
37 178.96 | 21 924.57 | −15 254.39 | −41.0% | 19% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Kilowatt Collection
+ The Arms Deal 3 Collection
marketplace price
sells slowly 88% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
29 780.60 | 14 516.18 | −15 264.42 | −51.3% | 13% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Arms Deal 3 Collection
+ The Kilowatt Collection
marketplace price
sells slowly 88% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
29 780.60 | 14 516.18 | −15 264.42 | −51.3% | 13% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Phoenix Collection
+ The Chroma Collection
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
47 934.17 | 32 649.04 | −15 285.13 | −31.9% | 20% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Chroma Collection
+ The Phoenix Collection
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
47 934.17 | 32 649.04 | −15 285.13 | −31.9% | 20% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Vanguard Collection
+ The Spectrum 2 Collection
marketplace price
sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
44 601.96 | 29 296.13 | −15 305.83 | −34.3% | 20% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The eSports 2013 Winter Collection
+ The Phoenix Collection
marketplace price
sells slowly 65% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
49 420.90 | 34 074.10 | −15 346.80 | −31.1% | 25% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Kilowatt Collection
+ The Chroma 2 Collection
marketplace price
sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 7 contracts
|
39 677.46 | 24 327.55 | −15 349.91 | −38.7% | 20% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Chroma 2 Collection
+ The Kilowatt Collection
marketplace price
sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 7 contracts
|
39 677.46 | 24 327.55 | −15 349.91 | −38.7% | 20% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Revolver Case Collection
+ The Chroma Collection
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
47 999.87 | 32 649.04 | −15 350.83 | −32.0% | 20% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Chroma Collection
+ The Revolver Case Collection
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
47 999.87 | 32 649.04 | −15 350.83 | −32.0% | 20% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Kilowatt Collection
sells slowly
rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 chains
|
99 061.50 | 83 693.84 | −15 367.66 | −15.5% | 8% |
no outcome price
|
Restricted
|
3 steps | 1 | 0/day | |
|
The Vanguard Collection
+ The Gamma Collection
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
48 720.84 | 33 319.61 | −15 401.23 | −31.6% | 29% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Gamma Collection
+ The Vanguard Collection
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
48 720.84 | 33 319.61 | −15 401.23 | −31.6% | 29% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The eSports 2013 Winter Collection
+ The Prisma Collection
marketplace price
sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
38 941.50 | 23 536.47 | −15 405.03 | −39.6% | 19% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Prisma Collection
+ The eSports 2013 Winter Collection
marketplace price
sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
38 941.50 | 23 536.47 | −15 405.03 | −39.6% | 19% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Gamma 2 Collection
+ The Fever Collection
marketplace price
sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
36 800.00 | 21 392.76 | −15 407.24 | −41.9% | 21% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Fever Collection
+ The Gamma 2 Collection
marketplace price
sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
36 800.00 | 21 392.76 | −15 407.24 | −41.9% | 21% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The eSports 2013 Winter Collection
+ The Wildfire Collection
marketplace price
sells slowly 88% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
32 821.16 | 17 392.75 | −15 428.41 | −47.0% | 12% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Wildfire Collection
+ The eSports 2013 Winter Collection
marketplace price
sells slowly 88% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
32 821.16 | 17 392.75 | −15 428.41 | −47.0% | 12% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Wildfire Collection
+ The Arms Deal 2 Collection
marketplace price
sells slowly 65% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
46 085.81 | 30 654.49 | −15 431.32 | −33.5% | 20% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Kilowatt Collection
+ The Chroma 2 Collection
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
31 906.43 | 16 457.42 | −15 449.01 | −48.4% | 16% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Chroma 2 Collection
+ The Kilowatt Collection
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
31 906.43 | 16 457.42 | −15 449.01 | −48.4% | 16% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Huntsman Collection
+ The Gamma Collection
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
39 071.69 | 23 618.23 | −15 453.46 | −39.6% | 22% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0/day | |
|
The Gamma Collection
+ The Huntsman Collection
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
39 071.69 | 23 618.23 | −15 453.46 | −39.6% | 22% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0/day | |
|
The Vanguard Collection
+ The Breakout Collection
marketplace price
sells slowly 61% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
67 556.53 | 52 096.48 | −15 460.05 | −22.9% | 28% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Breakout Collection
+ The Vanguard Collection
marketplace price
sells slowly 61% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
67 556.53 | 52 096.48 | −15 460.05 | −22.9% | 28% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The eSports 2014 Summer Collection
+ The Spectrum 2 Collection
marketplace price
sells slowly 77% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
41 255.05 | 25 790.71 | −15 464.34 | −37.5% | 20% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Phoenix Collection
+ The Operation Riptide Collection
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
41 074.56 | 25 596.68 | −15 477.88 | −37.7% | 21% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Kilowatt Collection
+ The Gamma Collection
marketplace price
sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
30 902.00 | 15 415.84 | −15 486.16 | −50.1% | 15% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Gamma Collection
+ The Kilowatt Collection
marketplace price
sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
30 902.00 | 15 415.84 | −15 486.16 | −50.1% | 15% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Winter Offensive Collection
+ The Danger Zone Collection
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
38 517.44 | 23 028.35 | −15 489.09 | −40.2% | 17% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Danger Zone Collection
+ The Winter Offensive Collection
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
38 517.44 | 23 028.35 | −15 489.09 | −40.2% | 17% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Dreams & Nightmares Collection
+ The Chroma 2 Collection
marketplace price
sells slowly 76% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
40 235.12 | 24 723.01 | −15 512.11 | −38.6% | 24% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Chroma 2 Collection
+ The Dreams & Nightmares Collection
marketplace price
sells slowly 76% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
40 235.12 | 24 723.01 | −15 512.11 | −38.6% | 24% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Gamma 2 Collection
+ The Fracture Collection
marketplace price
sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
33 500.00 | 17 975.99 | −15 524.01 | −46.3% | 16% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Fracture Collection
+ The Gamma 2 Collection
marketplace price
sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
33 500.00 | 17 975.99 | −15 524.01 | −46.3% | 16% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Fever Collection
+ The Breakout Collection
marketplace price
sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
46 715.43 | 31 189.85 | −15 525.58 | −33.2% | 21% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 |