- Best outcome
- float up to 0.075200
- Return after fees
- 290 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
Knife and glove crafts
How to read the listThe second kind of contract: five Covert skins give a knife or gloves from the inputs’ collection. The float rule is the same, only the average is taken over five.
Covert can also be obtained by crafting. A chain from Classified needs 50 items, from Restricted — 500 (the “Steps” filter). Any other chain, even from Consumer, is calculated by the chain builder.
There are many outcomes: five knife models with thirteen finishes each. So look at the average over all outcomes; you cannot count on one particular knife.
Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.
Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.
Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.
Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.
Crafts calculated in total: 47 285.
- Any lot fits 0
- Need float picking 328
- Outcome above the Steam cap 7 511
15 182 of 15 870, selling at least once a day: 9 637
- Return after fees
- 378 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.069999
- Return after fees
- 421 $
- Float
- 0.1500–0.2999
- Lots that fit
- ≈37%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ M4A1-S | Mecha Industries (Field-Tested): buy 0.1500–0.2999 (≈37% of this wear's listings)
- Best outcome
- float up to 0.069999
- Return after fees
- 421 $
- Float
- 0.1500–0.2999
- Lots that fit
- ≈37%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ M4A1-S | Mecha Industries (Field-Tested): buy 0.1500–0.2999 (≈37% of this wear's listings)
- Best outcome
- float up to 0.071600
- Return after fees
- 362 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 1
- Return after fees
- 249 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Return after fees
- 249 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Return after fees
- 324 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Return after fees
- 324 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.062400
- Return after fees
- 347 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.062400
- Return after fees
- 347 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.141756
- Return after fees
- 187 $
- Float
- 0.1500–0.1552 +2
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 1
StatTrak™ FAMAS | Commemoration (Battle-Scarred): buy 0.4500–0.4552; StatTrak™ FAMAS | Commemoration (Field-Tested): buy 0.1500–0.1740 (12% of this wear's listings); StatTrak™ SSG 08 | Blood in the Water (Field-Tested): buy 0.1500–0.1552 (under 1% of this wear's listings)
- Best outcome
- float up to 0.070800
- Return after fees
- 355 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.122499
- Return after fees
- 356 $
- Float
- 0.1500–0.1633 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 1
- Steps
- 2
StatTrak™ SCAR-20 | Cardiac (Battle-Scarred): buy 0.4500–0.4818; StatTrak™ SCAR-20 | Cardiac (Field-Tested): buy 0.1500–0.1633 (0% of this wear's listings)
- Best outcome
- float up to 0.071200
- Return after fees
- 223 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.071200
- Return after fees
- 223 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.069999
- Return after fees
- 384 $
- Float
- 0.1500–0.2697 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ M4A4 | X-Ray (Field-Tested): buy 0.1500–0.2697 (≈62% of this wear's listings); StatTrak™ Galil AR | Chatterbox (Battle-Scarred): buy 0.4500–0.7693
- Best outcome
- float up to 0.069999
- Return after fees
- 384 $
- Float
- 0.1500–0.2697 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ Galil AR | Chatterbox (Battle-Scarred): buy 0.4500–0.7693; StatTrak™ M4A4 | X-Ray (Field-Tested): buy 0.1500–0.2697 (≈62% of this wear's listings)
- Best outcome
- float up to 0.074999
- Return after fees
- 362 $
- Float
- 0.4500–0.7499
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 1
StatTrak™ AK-47 | Neon Revolution (Battle-Scarred): buy 0.4500–0.7499
- Best outcome
- float up to 0.079999
- Return after fees
- 327 $
- Float
- 0.1500–0.2999 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ M4A4 | X-Ray (Field-Tested): buy 0.1500–0.2999 (≈100% of this wear's listings); StatTrak™ AK-47 | The Empress (Battle-Scarred): buy 0.4500–0.9999
- Best outcome
- float up to 0.079999
- Return after fees
- 327 $
- Float
- 0.1500–0.2999 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ AK-47 | The Empress (Battle-Scarred): buy 0.4500–0.9999; StatTrak™ M4A4 | X-Ray (Field-Tested): buy 0.1500–0.2999 (≈100% of this wear's listings)
- Best outcome
- float up to 0.035999
- Return after fees
- 159 $
- Float
- 0.1500–0.1783 +2
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ M4A1-S | Golden Coil (Battle-Scarred): buy 0.4500–0.5179; StatTrak™ Desert Eagle | Code Red (Battle-Scarred): buy 0.4500–0.5179 (18% of this wear's listings); StatTrak™ Desert Eagle | Code Red (Field-Tested): buy 0.1500–0.1783 (7% of this wear's listings)
- Best outcome
- float up to 0.035999
- Return after fees
- 159 $
- Float
- 0.1500–0.1783 +2
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ Desert Eagle | Code Red (Battle-Scarred): buy 0.4500–0.5179 (18% of this wear's listings); StatTrak™ Desert Eagle | Code Red (Field-Tested): buy 0.1500–0.1783 (7% of this wear's listings); StatTrak™ M4A1-S | Golden Coil (Battle-Scarred): buy 0.4500–0.5179
- Best outcome
- float up to 0.062545
- Return after fees
- 420 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.062545
- Return after fees
- 420 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Return after fees
- 324 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.071200
- Return after fees
- 271 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.071200
- Return after fees
- 271 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Return after fees
- 324 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.062400
- Return after fees
- 420 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 1
- Best outcome
- float up to 0.079999
- Return after fees
- 218 $
- Float
- 0.4500–0.7999 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ MAC-10 | Stalker (Battle-Scarred): buy 0.4500–0.9999; StatTrak™ AK-47 | Neon Revolution (Battle-Scarred): buy 0.4500–0.7999
- Best outcome
- float up to 0.079999
- Return after fees
- 218 $
- Float
- 0.4500–0.7999 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ AK-47 | Neon Revolution (Battle-Scarred): buy 0.4500–0.7999; StatTrak™ MAC-10 | Stalker (Battle-Scarred): buy 0.4500–0.9999
- Best outcome
- float up to 0.073600
- Return after fees
- 386 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.068000
- Return after fees
- 296 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.068000
- Return after fees
- 296 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.071272
- Return after fees
- 318 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Return after fees
- 275 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 1
- Best outcome
- float up to 0.074999
- Return after fees
- 339 $
- Float
- 0.1500–0.3583
- Lots that fit
- ≈80%
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ Sawed-Off | The Kraken (Field-Tested): buy 0.1500–0.3583 (≈80% of this wear's listings)
- Best outcome
- float up to 0.074999
- Return after fees
- 339 $
- Float
- 0.1500–0.3583
- Lots that fit
- ≈80%
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ Sawed-Off | The Kraken (Field-Tested): buy 0.1500–0.3583 (≈80% of this wear's listings)
- Best outcome
- float up to 0.242142
- Return after fees
- 434 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.242142
- Return after fees
- 434 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.079999
- Return after fees
- 356 $
- Float
- 0.4500–0.8499 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ AK-47 | The Empress (Battle-Scarred): buy 0.4500–0.9999; StatTrak™ Galil AR | Chatterbox (Battle-Scarred): buy 0.4500–0.8499
- Best outcome
- float up to 0.079999
- Return after fees
- 356 $
- Float
- 0.4500–0.8499 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ Galil AR | Chatterbox (Battle-Scarred): buy 0.4500–0.8499; StatTrak™ AK-47 | The Empress (Battle-Scarred): buy 0.4500–0.9999
- Best outcome
- float up to 0.079999
- Return after fees
- 335 $
- Float
- 0.4500–0.7999 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ AK-47 | The Empress (Battle-Scarred): buy 0.4500–0.9999; StatTrak™ M4A1-S | Mecha Industries (Battle-Scarred): buy 0.4500–0.7999
- Best outcome
- float up to 0.079999
- Return after fees
- 335 $
- Float
- 0.4500–0.7999 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ M4A1-S | Mecha Industries (Battle-Scarred): buy 0.4500–0.7999; StatTrak™ AK-47 | The Empress (Battle-Scarred): buy 0.4500–0.9999
- Return after fees
- 234 $
- Float
- 0.1500–0.3792 +1
- Lots that fit
- ≈99%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ FAMAS | Bad Trip (Battle-Scarred): buy 0.4500–0.9981 (100% of this wear's listings); StatTrak™ CZ75-Auto | Victoria (Field-Tested): buy 0.1500–0.3792 (≈99% of this wear's listings)
- Return after fees
- 234 $
- Float
- 0.1500–0.3792 +1
- Lots that fit
- ≈99%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ CZ75-Auto | Victoria (Field-Tested): buy 0.1500–0.3792 (≈99% of this wear's listings); StatTrak™ FAMAS | Bad Trip (Battle-Scarred): buy 0.4500–0.9981 (100% of this wear's listings)
- Return after fees
- 249 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Return after fees
- 249 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.062400
- Return after fees
- 420 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
| Collection · assemble | Invest | Returns | Profit | ROI | Chance of profit | Buy float | Made of | Steps | Ways | Liquidity sales / week |
|
|---|---|---|---|---|---|---|---|---|---|---|---|
|
The Chroma 3 Collection
+ The Shattered Web Collection
float doesn't matter
marketplace price
sells slowly 72% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
559.11 | 289.80 | −269.31 | −48.2% | 15% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Chroma 3 Collection
+ The Arms Deal 3 Collection
float doesn't matter
marketplace price
sells slowly 63% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
647.48 | 378.05 | −269.43 | −41.6% | 21% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Gamma Collection
+ The Chroma Collection
premium for float: 2 $ (0.3%)
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 6 contracts
|
690.62 | 421.01 | −269.61 | −39.0% | 21% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Chroma Collection
+ The Gamma Collection
premium for float: 2 $ (0.3%)
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 6 contracts
|
690.62 | 421.01 | −269.61 | −39.0% | 21% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Gamma 2 Collection
float doesn't matter
marketplace price
sells slowly 70% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
632.21 | 362.26 | −269.95 | −42.7% | 20% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Winter Offensive Collection
+ The Shattered Web Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
519.62 | 249.36 | −270.26 | −52.0% | 12% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Shattered Web Collection
+ The Winter Offensive Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
519.62 | 249.36 | −270.26 | −52.0% | 12% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Winter Offensive Collection
+ The Vanguard Collection
float doesn't matter
marketplace price
sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
594.41 | 324.13 | −270.28 | −45.5% | 17% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Vanguard Collection
+ The Winter Offensive Collection
float doesn't matter
marketplace price
sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
594.41 | 324.13 | −270.28 | −45.5% | 17% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Operation Riptide Collection
+ The Chroma Collection
float doesn't matter
marketplace price
sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
617.26 | 346.72 | −270.54 | −43.8% | 19% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Chroma Collection
+ The Operation Riptide Collection
float doesn't matter
marketplace price
sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
617.26 | 346.72 | −270.54 | −43.8% | 19% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The CS20 Collection
+ The Arms Deal 2 Collection
float premium: at least 527 $
marketplace price
sells slowly 76% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
458.19 | 187.26 | −270.93 | −59.1% | 11% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Winter Offensive Collection
+ The Gamma 2 Collection
float doesn't matter
marketplace price
sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
625.57 | 354.64 | −270.93 | −43.3% | 19% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Vanguard Collection
float premium: at least 1 097 $
marketplace price
sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
628.02 | 356.38 | −271.64 | −43.3% | 18% |
no outcome price
|
Classified
|
2 steps | 1 | 0 | |
|
The Shattered Web Collection
+ The Chroma 3 Collection
float doesn't matter
marketplace price
sells slowly 76% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
494.83 | 223.11 | −271.72 | −54.9% | 13% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Chroma 3 Collection
+ The Shattered Web Collection
float doesn't matter
marketplace price
sells slowly 76% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
494.83 | 223.11 | −271.72 | −54.9% | 13% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The eSports 2013 Winter Collection
+ The Chroma Collection
premium for float: 24 $ (3.6%)
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
655.77 | 384.00 | −271.76 | −41.4% | 19% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Chroma Collection
+ The eSports 2013 Winter Collection
premium for float: 24 $ (3.6%)
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
655.77 | 384.00 | −271.76 | −41.4% | 19% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Gamma 2 Collection
premium for float: 0 $ (0.0%)
marketplace price
sells slowly 63% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
634.06 | 361.55 | −272.52 | −43.0% | 20% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The eSports 2013 Winter Collection
+ The Spectrum 2 Collection
float doesn't matter
marketplace price
sells slowly 76% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
599.89 | 327.26 | −272.64 | −45.4% | 15% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Spectrum 2 Collection
+ The eSports 2013 Winter Collection
float doesn't matter
marketplace price
sells slowly 76% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
599.89 | 327.26 | −272.64 | −45.4% | 15% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Shadow Collection
+ The Horizon Collection
float premium: at least 495 $
marketplace price
sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
431.61 | 158.68 | −272.93 | −63.2% | 7% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Horizon Collection
+ The Shadow Collection
float premium: at least 495 $
marketplace price
sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
431.61 | 158.68 | −272.93 | −63.2% | 7% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Chroma Collection
+ The Chroma 3 Collection
float doesn't matter
marketplace price
sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
693.65 | 420.39 | −273.26 | −39.4% | 23% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Chroma 3 Collection
+ The Chroma Collection
float doesn't matter
marketplace price
sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
693.65 | 420.39 | −273.26 | −39.4% | 23% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The eSports 2013 Collection
+ The Revolver Case Collection
float doesn't matter
marketplace price
sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
597.75 | 324.13 | −273.62 | −45.8% | 17% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Spectrum 2 Collection
+ The Operation Riptide Collection
float doesn't matter
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
544.43 | 270.81 | −273.62 | −50.3% | 15% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Operation Riptide Collection
+ The Spectrum 2 Collection
float doesn't matter
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
544.43 | 270.81 | −273.62 | −50.3% | 15% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The eSports 2013 Collection
+ The Phoenix Collection
float doesn't matter
marketplace price
sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
598.20 | 324.13 | −274.07 | −45.8% | 17% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Chroma 2 Collection
float doesn't matter
marketplace price
sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
694.53 | 420.39 | −274.14 | −39.5% | 23% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Shattered Web Collection
+ The Gamma 2 Collection
float doesn't matter
marketplace price
sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
492.28 | 217.67 | −274.62 | −55.8% | 13% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Gamma 2 Collection
+ The Shattered Web Collection
float doesn't matter
marketplace price
sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
492.28 | 217.67 | −274.62 | −55.8% | 13% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Gamma 2 Collection
+ The Chroma 3 Collection
float doesn't matter
marketplace price
sells slowly 61% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
660.15 | 385.53 | −274.62 | −41.6% | 21% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Operation Riptide Collection
+ The Chroma 3 Collection
float doesn't matter
marketplace price
sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
570.86 | 296.04 | −274.82 | −48.1% | 17% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Chroma 3 Collection
+ The Operation Riptide Collection
float doesn't matter
marketplace price
sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
570.86 | 296.04 | −274.82 | −48.1% | 17% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Spectrum 2 Collection
+ The Chroma 3 Collection
float doesn't matter
marketplace price
sells slowly 72% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
592.68 | 317.80 | −274.88 | −46.4% | 12% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Vanguard Collection
+ The Gallery Collection
float doesn't matter
marketplace price
sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
549.87 | 274.85 | −275.03 | −50.0% | 14% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Winter Offensive Collection
+ The Gamma 2 Collection
premium for float: 0 $ (0.0%)
marketplace price
sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
614.14 | 339.09 | −275.04 | −44.8% | 19% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Gamma 2 Collection
+ The Winter Offensive Collection
premium for float: 0 $ (0.0%)
marketplace price
sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
614.14 | 339.09 | −275.04 | −44.8% | 19% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Fracture Collection
+ The Breakout Collection
float doesn't matter
marketplace price
sells slowly 73% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
709.12 | 433.80 | −275.32 | −38.8% | 18% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Breakout Collection
+ The Fracture Collection
float doesn't matter
marketplace price
sells slowly 73% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
709.12 | 433.80 | −275.32 | −38.8% | 18% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Spectrum 2 Collection
+ The Chroma Collection
float doesn't matter
marketplace price
sells slowly 70% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
631.38 | 355.78 | −275.59 | −43.6% | 17% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Chroma Collection
+ The Spectrum 2 Collection
float doesn't matter
marketplace price
sells slowly 70% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
631.38 | 355.78 | −275.59 | −43.6% | 17% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Spectrum 2 Collection
+ The Gamma Collection
float doesn't matter
marketplace price
sells slowly 70% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
610.17 | 334.51 | −275.65 | −45.2% | 16% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Gamma Collection
+ The Spectrum 2 Collection
float doesn't matter
marketplace price
sells slowly 70% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
610.17 | 334.51 | −275.65 | −45.2% | 16% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Fever Collection
+ The Arms Deal 3 Collection
premium for float: 5 $ (0.9%)
marketplace price
sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
510.27 | 234.35 | −275.92 | −54.1% | 10% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Arms Deal 3 Collection
+ The Fever Collection
premium for float: 5 $ (0.9%)
marketplace price
sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
510.27 | 234.35 | −275.92 | −54.1% | 10% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Vanguard Collection
+ The Shattered Web Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
525.46 | 249.36 | −276.10 | −52.5% | 12% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Shattered Web Collection
+ The Vanguard Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
525.46 | 249.36 | −276.10 | −52.5% | 12% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Chroma Collection
+ The Chroma 2 Collection
float doesn't matter
marketplace price
sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 6 contracts
|
696.63 | 420.39 | −276.24 | −39.7% | 20% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 |