- Best outcome
- float up to 0.064700
- Return after fees
- 14 827 ₽
- Lots that fit
- 100%
- Sales per day
- 0
- Ways to assemble
- 3
Knife and glove crafts
How to read the listThe second kind of contract: five Covert skins give a knife or gloves from the inputs’ collection. The float rule is the same, only the average is taken over five.
Covert can also be obtained by crafting. A chain from Classified needs 50 items, from Restricted — 500 (the “Steps” filter). Any other chain, even from Consumer, is calculated by the chain builder.
There are many outcomes: five knife models with thirteen finishes each. So look at the average over all outcomes; you cannot count on one particular knife.
Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.
Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.
Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.
Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.
Crafts calculated in total: 47 661.
No profitable craft that can be assembled under these conditions: not enough market lots, or the profit rests on resale and no-deal prices. The full list is below.
- Any lot fits 0
- Need float picking 450
- Outcome above the Steam cap 7 724
15 173 of 15 870, selling at least once a day: 9 768
- Best outcome
- float up to 0.074999
- Return after fees
- 21 945 ₽
- Float
- 0.3800–0.4493 +1
- Lots that fit
- unknown
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ AK-47 | Neon Revolution (Battle-Scarred): buy 0.4500–0.7966; StatTrak™ AWP | Neo-Noir (Well-Worn): buy 0.3800–0.4493
- Best outcome
- float up to 0.074999
- Return after fees
- 21 945 ₽
- Float
- 0.3800–0.4493 +1
- Lots that fit
- unknown
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ AWP | Neo-Noir (Well-Worn): buy 0.3800–0.4493; StatTrak™ AK-47 | Neon Revolution (Battle-Scarred): buy 0.4500–0.7966
- Best outcome
- float up to 0.042162
- Return after fees
- 14 516 ₽
- Float
- 0.1500–0.3541 +1
- Lots that fit
- ≈76%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.3541 (≈76% of this wear's listings); StatTrak™ Glock-18 | Gold Toof (Field-Tested): buy 0.1500–0.3541 (≈76% of this wear's listings)
- Best outcome
- float up to 0.042162
- Return after fees
- 14 516 ₽
- Float
- 0.1500–0.3541 +1
- Lots that fit
- ≈76%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ Glock-18 | Gold Toof (Field-Tested): buy 0.1500–0.3541 (≈76% of this wear's listings); StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.3541 (≈76% of this wear's listings)
- Best outcome
- float up to 0.079999
- Return after fees
- 18 824 ₽
- Float
- 0.4500–0.6999 +1
- Lots that fit
- unknown
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ M4A4 | Desert-Strike (Battle-Scarred): buy 0.4500–0.6999; StatTrak™ AK-47 | Neon Revolution (Battle-Scarred): buy 0.4500–0.7999
- Best outcome
- float up to 0.079999
- Return after fees
- 18 824 ₽
- Float
- 0.4500–0.6999 +1
- Lots that fit
- unknown
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ AK-47 | Neon Revolution (Battle-Scarred): buy 0.4500–0.7999; StatTrak™ M4A4 | Desert-Strike (Battle-Scarred): buy 0.4500–0.6999
- Best outcome
- float up to 0.062400
- Return after fees
- 26 583 ₽
- Lots that fit
- 100%
- Sales per day
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.062400
- Return after fees
- 26 583 ₽
- Lots that fit
- 100%
- Sales per day
- 0
- Ways to assemble
- 2
- Return after fees
- 21 320 ₽
- Float
- 0.4500–0.7499
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 1
- Steps
- 3
StatTrak™ M249 | Aztec (Battle-Scarred): buy 0.4500–0.7499
- Best outcome
- float up to 0.071200
- Return after fees
- 24 820 ₽
- Lots that fit
- 100%
- Sales per day
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.071200
- Return after fees
- 24 820 ₽
- Lots that fit
- 100%
- Sales per day
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.079999
- Return after fees
- 22 434 ₽
- Float
- 0.4500–0.9999 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ FAMAS | Bad Trip (Battle-Scarred): buy 0.4500–0.9999; StatTrak™ M4A1-S | Hyper Beast (Battle-Scarred): buy 0.4500–0.9999
- Best outcome
- float up to 0.079999
- Return after fees
- 22 434 ₽
- Float
- 0.4500–0.9999 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ M4A1-S | Hyper Beast (Battle-Scarred): buy 0.4500–0.9999; StatTrak™ FAMAS | Bad Trip (Battle-Scarred): buy 0.4500–0.9999
- Best outcome
- float up to 0.041866
- Return after fees
- 33 185 ₽
- Lots that fit
- 100%
- Sales per day
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.041866
- Return after fees
- 33 185 ₽
- Lots that fit
- 100%
- Sales per day
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.074999
- Return after fees
- 21 393 ₽
- Float
- 0.1500–0.3785 +2
- Lots that fit
- unknown
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ Glock-18 | Wasteland Rebel (Field-Tested): buy 0.1500–0.3785 (≈98% of this wear's listings); StatTrak™ M4A1-S | Mecha Industries (Battle-Scarred): buy 0.4500–0.7977; StatTrak™ FAMAS | Bad Trip (Battle-Scarred): buy 0.4500–0.9964
- Best outcome
- float up to 0.074999
- Return after fees
- 21 393 ₽
- Float
- 0.1500–0.3785 +2
- Lots that fit
- unknown
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ FAMAS | Bad Trip (Battle-Scarred): buy 0.4500–0.9964; StatTrak™ Glock-18 | Wasteland Rebel (Field-Tested): buy 0.1500–0.3785 (≈98% of this wear's listings); StatTrak™ M4A1-S | Mecha Industries (Battle-Scarred): buy 0.4500–0.7977
- Best outcome
- float up to 0.062400
- Return after fees
- 30 302 ₽
- Lots that fit
- 100%
- Sales per day
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.062400
- Return after fees
- 30 302 ₽
- Lots that fit
- 100%
- Sales per day
- 0
- Ways to assemble
- 2
- Return after fees
- 19 930 ₽
- Float
- 0.4500–0.6999 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ AK-47 | Wasteland Rebel (Battle-Scarred): buy 0.4500–0.6999; StatTrak™ AK-47 | Nightwish (Battle-Scarred): buy 0.4500–0.9999
- Return after fees
- 23 937 ₽
- Lots that fit
- 100%
- Sales per day
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.075259
- Return after fees
- 17 976 ₽
- Lots that fit
- 100%
- Sales per day
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.075259
- Return after fees
- 17 976 ₽
- Lots that fit
- 100%
- Sales per day
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.073000
- Return after fees
- 25 600 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.073000
- Return after fees
- 25 600 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.075259
- Return after fees
- 23 866 ₽
- Lots that fit
- 100%
- Sales per day
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.075259
- Return after fees
- 23 866 ₽
- Lots that fit
- 100%
- Sales per day
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.076800
- Return after fees
- 12 487 ₽
- Lots that fit
- 100%
- Sales per day
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.076800
- Return after fees
- 12 487 ₽
- Lots that fit
- 100%
- Sales per day
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.035573
- Return after fees
- 23 426 ₽
- Lots that fit
- 100%
- Sales per day
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.035573
- Return after fees
- 23 426 ₽
- Lots that fit
- 100%
- Sales per day
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.042162
- Return after fees
- 23 574 ₽
- Float
- 0.1500–0.3627 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ M4A4 | The Emperor (Well-Worn): buy 0.3800–0.4447; StatTrak™ CZ75-Auto | Victoria (Field-Tested): buy 0.1500–0.3627 (≈84% of this wear's listings)
- Best outcome
- float up to 0.042162
- Return after fees
- 23 574 ₽
- Float
- 0.1500–0.3627 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ CZ75-Auto | Victoria (Field-Tested): buy 0.1500–0.3627 (≈84% of this wear's listings); StatTrak™ M4A4 | The Emperor (Well-Worn): buy 0.3800–0.4447
- Best outcome
- float up to 0.035999
- Return after fees
- 23 326 ₽
- Float
- 0.1500–0.3058 +2
- Lots that fit
- unknown
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ AK-47 | Nightwish (Field-Tested): buy 0.1500–0.3058 (≈41% of this wear's listings); StatTrak™ AK-47 | Nightwish (Battle-Scarred): buy 0.4500–0.8226; StatTrak™ CZ75-Auto | Victoria (Field-Tested): buy 0.1500–0.3058 (≈41% of this wear's listings)
- Best outcome
- float up to 0.035999
- Return after fees
- 23 326 ₽
- Float
- 0.1500–0.3058 +2
- Lots that fit
- unknown
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ CZ75-Auto | Victoria (Field-Tested): buy 0.1500–0.3058 (≈41% of this wear's listings); StatTrak™ AK-47 | Nightwish (Field-Tested): buy 0.1500–0.3058 (≈41% of this wear's listings); StatTrak™ AK-47 | Nightwish (Battle-Scarred): buy 0.4500–0.8226
- Return after fees
- 23 517 ₽
- Lots that fit
- 100%
- Sales per day
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.074999
- Return after fees
- 24 558 ₽
- Float
- 0.1500–0.3782 +2
- Lots that fit
- unknown
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ M4A4 | The Emperor (Battle-Scarred): buy 0.4500–0.7973; StatTrak™ Glock-18 | Wasteland Rebel (Field-Tested): buy 0.1500–0.3782 (≈98% of this wear's listings); StatTrak™ M4A1-S | Mecha Industries (Battle-Scarred): buy 0.4500–0.7973
- Best outcome
- float up to 0.074999
- Return after fees
- 24 558 ₽
- Float
- 0.1500–0.3782 +2
- Lots that fit
- unknown
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ Glock-18 | Wasteland Rebel (Field-Tested): buy 0.1500–0.3782 (≈98% of this wear's listings); StatTrak™ M4A1-S | Mecha Industries (Battle-Scarred): buy 0.4500–0.7973; StatTrak™ M4A4 | The Emperor (Battle-Scarred): buy 0.4500–0.7973
- Best outcome
- float up to 0.042162
- Return after fees
- 26 951 ₽
- Float
- 0.1500–0.2702 +1
- Lots that fit
- ≈16%
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ M4A4 | Bullet Rain (Field-Tested): buy 0.1500–0.2702 (≈16% of this wear's listings); StatTrak™ CZ75-Auto | Victoria (Field-Tested): buy 0.1500–0.2702 (≈16% of this wear's listings)
- Best outcome
- float up to 0.062400
- Return after fees
- 23 936 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.062400
- Return after fees
- 23 936 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Return after fees
- 27 031 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.075200
- Return after fees
- 21 252 ₽
- Lots that fit
- 100%
- Sales per day
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.075200
- Return after fees
- 21 252 ₽
- Lots that fit
- 100%
- Sales per day
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.071999
- Return after fees
- 17 786 ₽
- Float
- 0.4500–0.8999 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ AK-47 | The Empress (Battle-Scarred): buy 0.4500–0.8999; StatTrak™ Desert Eagle | Code Red (Battle-Scarred): buy 0.4500–0.8999
- Best outcome
- float up to 0.070080
- Return after fees
- 20 249 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.070080
- Return after fees
- 20 249 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.072685
- Return after fees
- 18 668 ₽
- Lots that fit
- 100%
- Sales per day
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.072685
- Return after fees
- 18 668 ₽
- Lots that fit
- 100%
- Sales per day
- 0
- Ways to assemble
- 3
| Collection · assemble | Invest | Returns | Profit | ROI | Chance of profit | Buy float | Made of | Steps | Ways | Liquidity sales / week |
|
|---|---|---|---|---|---|---|---|---|---|---|---|
|
The Wildfire Collection
+ The Gamma 2 Collection
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
28 743.98 | 14 826.67 | −13 917.31 | −48.4% | 9% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Gamma 2 Collection
+ The Danger Zone Collection
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
35 900.00 | 21 944.74 | −13 955.26 | −38.9% | 22% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Danger Zone Collection
+ The Gamma 2 Collection
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
35 900.00 | 21 944.74 | −13 955.26 | −38.9% | 22% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Vanguard Collection
+ The Gallery Collection
marketplace price
sells slowly 88% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
28 487.82 | 14 516.18 | −13 971.64 | −49.0% | 14% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Gallery Collection
+ The Vanguard Collection
marketplace price
sells slowly 88% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
28 487.82 | 14 516.18 | −13 971.64 | −49.0% | 14% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Huntsman Collection
+ The Gamma 2 Collection
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
32 811.50 | 18 824.48 | −13 987.02 | −42.6% | 13% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Gamma 2 Collection
+ The Huntsman Collection
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
32 811.50 | 18 824.48 | −13 987.02 | −42.6% | 13% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Fracture Collection
+ The Chroma 2 Collection
marketplace price
sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 7 contracts
|
40 629.92 | 26 582.65 | −14 047.27 | −34.6% | 21% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0/day | |
|
The Chroma 2 Collection
+ The Fracture Collection
marketplace price
sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 7 contracts
|
40 629.92 | 26 582.65 | −14 047.27 | −34.6% | 21% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0/day | |
|
The CS20 Collection
sells slowly
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
35 435.00 | 21 320.03 | −14 114.97 | −39.8% | 0% |
no outcome price
|
Restricted
|
3 steps | 1 | 0 | |
|
The Prisma 2 Collection
+ The Chroma 2 Collection
marketplace price
sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
38 951.29 | 24 820.36 | −14 130.93 | −36.3% | 19% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Chroma 2 Collection
+ The Prisma 2 Collection
marketplace price
sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
38 951.29 | 24 820.36 | −14 130.93 | −36.3% | 19% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Fever Collection
+ The Chroma 2 Collection
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
36 635.12 | 22 434.35 | −14 200.77 | −38.8% | 18% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Chroma 2 Collection
+ The Fever Collection
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
36 635.12 | 22 434.35 | −14 200.77 | −38.8% | 18% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Vanguard Collection
+ The Gamma 2 Collection
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
47 400.00 | 33 184.69 | −14 215.31 | −30.0% | 29% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Gamma 2 Collection
+ The Vanguard Collection
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
47 400.00 | 33 184.69 | −14 215.31 | −30.0% | 29% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Gamma Collection
+ The Fever Collection
marketplace price
sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
35 630.69 | 21 392.76 | −14 237.92 | −40.0% | 21% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Fever Collection
+ The Gamma Collection
marketplace price
sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
35 630.69 | 21 392.76 | −14 237.92 | −40.0% | 21% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Prisma 2 Collection
+ The Chroma 2 Collection
marketplace price
sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
44 581.62 | 30 302.49 | −14 279.13 | −32.0% | 22% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0/day | |
|
The Chroma 2 Collection
+ The Prisma 2 Collection
marketplace price
sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
44 581.62 | 30 302.49 | −14 279.13 | −32.0% | 22% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0/day | |
|
The Vanguard Collection
+ The Dreams & Nightmares Collection
marketplace price
sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
34 217.18 | 19 930.28 | −14 286.90 | −41.8% | 19% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The eSports 2014 Summer Collection
+ The Shattered Web Collection
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
38 256.66 | 23 937.37 | −14 319.29 | −37.4% | 19% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0/day | |
|
The Gamma Collection
+ The Fracture Collection
marketplace price
sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 6 contracts
|
32 330.69 | 17 975.99 | −14 354.70 | −44.4% | 17% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Fracture Collection
+ The Gamma Collection
marketplace price
sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 6 contracts
|
32 330.69 | 17 975.99 | −14 354.70 | −44.4% | 17% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Prisma Collection
+ The Chroma 2 Collection
marketplace price
sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
39 959.83 | 25 599.75 | −14 360.08 | −35.9% | 21% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Chroma 2 Collection
+ The Prisma Collection
marketplace price
sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
39 959.83 | 25 599.75 | −14 360.08 | −35.9% | 21% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Prisma 2 Collection
+ The Gamma Collection
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
38 258.24 | 23 865.87 | −14 392.37 | −37.6% | 22% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Gamma Collection
+ The Prisma 2 Collection
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
38 258.24 | 23 865.87 | −14 392.37 | −37.6% | 22% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Falchion Collection
+ The Danger Zone Collection
marketplace price
sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
26 885.00 | 12 487.18 | −14 397.82 | −53.6% | 8% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0/day | |
|
The Danger Zone Collection
+ The Falchion Collection
marketplace price
sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
26 885.00 | 12 487.18 | −14 397.82 | −53.6% | 8% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0/day | |
|
The Dreams & Nightmares Collection
+ The Arms Deal 3 Collection
marketplace price
sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
37 827.44 | 23 425.51 | −14 401.93 | −38.1% | 22% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Arms Deal 3 Collection
+ The Dreams & Nightmares Collection
marketplace price
sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
37 827.44 | 23 425.51 | −14 401.93 | −38.1% | 22% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Prisma Collection
+ The Arms Deal 3 Collection
marketplace price
sells slowly 88% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
38 039.45 | 23 574.11 | −14 465.34 | −38.0% | 19% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Arms Deal 3 Collection
+ The Prisma Collection
marketplace price
sells slowly 88% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
38 039.45 | 23 574.11 | −14 465.34 | −38.0% | 19% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Dreams & Nightmares Collection
+ The Arms Deal 3 Collection
marketplace price
sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
37 877.44 | 23 326.21 | −14 551.23 | −38.4% | 22% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Arms Deal 3 Collection
+ The Dreams & Nightmares Collection
marketplace price
sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
37 877.44 | 23 326.21 | −14 551.23 | −38.4% | 22% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Phoenix Collection
+ The Falchion Collection
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
38 069.94 | 23 516.98 | −14 552.96 | −38.2% | 18% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0/day | |
|
The Prisma Collection
+ The Gamma Collection
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
39 112.34 | 24 558.16 | −14 554.18 | −37.2% | 23% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Gamma Collection
+ The Prisma Collection
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
39 112.34 | 24 558.16 | −14 554.18 | −37.2% | 23% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The eSports 2014 Summer Collection
+ The Arms Deal 3 Collection
marketplace price
sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
41 558.19 | 26 950.76 | −14 607.43 | −35.1% | 23% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Fever Collection
+ The Chroma Collection
marketplace price
sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
38 543.44 | 23 935.78 | −14 607.66 | −37.9% | 20% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Chroma Collection
+ The Fever Collection
marketplace price
sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
38 543.44 | 23 935.78 | −14 607.66 | −37.9% | 20% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The eSports 2014 Summer Collection
+ The Vanguard Collection
marketplace price
sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
41 647.40 | 27 030.70 | −14 616.70 | −35.1% | 22% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Gamma 2 Collection
+ The Danger Zone Collection
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
35 900.00 | 21 252.45 | −14 647.55 | −40.8% | 20% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Danger Zone Collection
+ The Gamma 2 Collection
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
35 900.00 | 21 252.45 | −14 647.55 | −40.8% | 20% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Spectrum 2 Collection
+ The Horizon Collection
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
32 489.65 | 17 786.00 | −14 703.65 | −45.3% | 14% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Spectrum 2 Collection
+ The Dreams & Nightmares Collection
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 6 contracts
|
34 975.39 | 20 248.66 | −14 726.73 | −42.1% | 19% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Dreams & Nightmares Collection
+ The Spectrum 2 Collection
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 6 contracts
|
34 975.39 | 20 248.66 | −14 726.73 | −42.1% | 19% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Gamma 2 Collection
+ The Fracture Collection
marketplace price
sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
33 414.36 | 18 668.27 | −14 746.09 | −44.1% | 17% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Fracture Collection
+ The Gamma 2 Collection
marketplace price
sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
33 414.36 | 18 668.27 | −14 746.09 | −44.1% | 17% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day |