Knives and gloves
prices updated 21.10 01:28 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 20.10: 1 ₽ = 0.0121 $. This is a conversion at the exchange rate; the regional price may differ.

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Knife and glove crafts

How to read the list

The second kind of contract: five Covert skins give a knife or gloves from the inputs’ collection. The float rule is the same, only the average is taken over five.

Covert can also be obtained by crafting. A chain from Classified needs 50 items, from Restricted — 500 (the “Steps” filter). Any other chain, even from Consumer, is calculated by the chain builder.

There are many outcomes: five knife models with thirteen finishes each. So look at the average over all outcomes; you cannot count on one particular knife.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 49 290.

The gain is understated: 7 813 of 8 132 crafts have an outcome above the Steam cap The gain here is understated. Steam has a price ceiling, and expensive knives are not listed on the market at all. Such an outcome is counted at the cheapest listing on CSFloat or Market.CSGO minus their fee (the outcome says “sell on…”). Where there is no price there either, the outcome is counted as zero, so the true expected value can be higher than shown.
Profitable 883crafts of 8 132 in the recalculation
Best profit +700$ The Glove Collection · +92% no outcome price +4
Median ROI +23% half of the profitable crafts are above
No float picking 0 every outcome pays off: 0
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 8 132. Of them the site shows the best: 5 000. Shown in the list below: 2 479. Hidden: “profit on prices without sales” — 663, “profit only from resale” — 64. A craft can carry several labels. Your own conditions apply too.

Filters1
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
Purchase at the cheapest listing of the wear — in practice it will cost more: listings with the needed float are pricier, and the profit below will be smaller or turn into a loss. Count by float
chance 18%
5 items
The Phoenix Collection + The Fever Collection
Covert
−146 $ −36.2%
invest 404 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit
Return after fees
258 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 18%
5 items
The Fever Collection + The Phoenix Collection
Covert
−146 $ −36.2%
invest 404 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit
Return after fees
258 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 17%
5 items
The Revolver Case Collection + The Danger Zone Collection
Covert
−147 $ −38.0%
invest 385 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit
Return after fees
239 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 17%
5 items
The Danger Zone Collection + The Revolver Case Collection
Covert
−147 $ −38.0%
invest 385 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit
Return after fees
239 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 25%
5 items
The Revolver Case Collection + The Gamma Collection
Covert
−147 $ −27.6%
invest 532 $assemble: ≈ easy
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ M9 Bayonet | Gamma Doppler (Factory New)
Best outcome
float up to 0.038000
Return after fees
385 $
Lots that fit
100%
Sales per week
0
Ways to assemble
4
chance 25%
5 items
The Gamma Collection + The Revolver Case Collection
Covert
−147 $ −27.6%
invest 532 $assemble: ≈ easy
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ M9 Bayonet | Gamma Doppler (Factory New)
Best outcome
float up to 0.038000
Return after fees
385 $
Lots that fit
100%
Sales per week
0
Ways to assemble
4
chance 9%
5 items
The Wildfire Collection + The Horizon Collection
Covert
−147 $ −47.8%
invest 307 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Talon Knife | Fade (Minimal Wear)
Best outcome
float up to 0.073500
Return after fees
161 $
Lots that fit
100%
Sales per week
0
Ways to assemble
4
chance 9%
5 items
The Horizon Collection + The Wildfire Collection
Covert
−147 $ −47.8%
invest 307 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Talon Knife | Fade (Minimal Wear)
Best outcome
float up to 0.073500
Return after fees
161 $
Lots that fit
100%
Sales per week
0
Ways to assemble
4
chance 27%
5 items
The Revolver Case Collection + The Gamma 2 Collection
Covert
−147 $ −26.6%
invest 552 $assemble: ≈ easy
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ M9 Bayonet | Gamma Doppler (Factory New)
Best outcome
float up to 0.038000
Return after fees
405 $
Lots that fit
100%
Sales per week
0
Ways to assemble
4
chance 27%
5 items
The Gamma 2 Collection + The Revolver Case Collection
Covert
−147 $ −26.6%
invest 552 $assemble: ≈ easy
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ M9 Bayonet | Gamma Doppler (Factory New)
Best outcome
float up to 0.038000
Return after fees
405 $
Lots that fit
100%
Sales per week
0
Ways to assemble
4
chance 15%
5 items+3 similar
The Fracture Collection + The Chroma Collection
Covert
−147 $ −45.0%
invest 327 $assemble: ≈ medium
premium for float: 14 $ (4.4%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Minimal Wear)
Best outcome
float up to 0.071999
Return after fees
180 $
Float
0.1500–0.3658 +1
Lots that fit
88%
Sales per week
0
Ways to assemble
4

StatTrak™ AK-47 | Legion of Anubis (Field-Tested): buy 0.1500–0.3658 (98% of this wear's listings); StatTrak™ AK-47 | Legion of Anubis (Battle-Scarred): buy 0.4500–0.6947 (88% of this wear's listings)

chance 9%
5 items+7 similar
The Winter Offensive Collection + The Wildfire Collection
Covert
−147 $ −48.0%
invest 307 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Fade (Factory New)
Best outcome
float up to 0.053200
Return after fees
160 $
Lots that fit
100%
Sales per week
0
Ways to assemble
4
chance 24%
The CS20 Collection + The Arms Deal 3 Collection
Covert
−147 $ −31.6%
invest 465 $assemble: ≈ medium
premium for float: 0 $ (0.0%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 76% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Slaughter (Minimal Wear)
Best outcome
float up to 0.122499
Return after fees
318 $
Float
0.0700–0.1341 +1
Lots that fit
≈55%
Sales per week
0
Ways to assemble
4

StatTrak™ CZ75-Auto | Victoria (Minimal Wear): buy 0.0700–0.1341 (≈55% of this wear's listings); StatTrak™ CZ75-Auto | Victoria (Field-Tested): buy 0.1500–0.3345 (≈62% of this wear's listings)

chance 4%
5 items+1 similar
The Wildfire Collection + The Operation Riptide Collection
Covert
−147 $ −51.9%
invest 284 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Butterfly Knife | Gamma Doppler (Factory New)
Best outcome
float up to 0.050580
Return after fees
136 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 22%
5 items+5 similar
The Winter Offensive Collection + The Revolver Case Collection
Covert
−148 $ −30.0%
invest 492 $assemble: ≈ medium
premium for float: 1 $ (0.1%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Slaughter (Minimal Wear)
Best outcome
float up to 0.141756
Return after fees
345 $
Float
0.1500–0.3513 +1
Lots that fit
≈74%
Sales per week
0
Ways to assemble
2

StatTrak™ Sawed-Off | The Kraken (Field-Tested): buy 0.1500–0.3513 (≈74% of this wear's listings); StatTrak™ M4A4 | Royal Paladin (Field-Tested): buy 0.1500–0.3513 (88% of this wear's listings)

chance 19%
5 items
The Prisma Collection + The Phoenix Collection
Covert
−148 $ −34.1%
invest 434 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit
Return after fees
286 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 19%
5 items
The Phoenix Collection + The Prisma Collection
Covert
−148 $ −34.1%
invest 434 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit
Return after fees
286 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 22%
5 items+3 similar
The eSports 2014 Summer Collection + The Shadow Collection
Covert
−148 $ −32.6%
invest 454 $
float premium: at least 531 $
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Slaughter (Minimal Wear)
Best outcome
float up to 0.122499
Return after fees
306 $
Float
0.1500–0.2038 +1
Lots that fit
unknown
Sales per week
0
Ways to assemble
4

StatTrak™ M4A4 | Bullet Rain (Field-Tested): buy 0.1500–0.2038 (≈4% of this wear's listings); StatTrak™ M4A1-S | Golden Coil (Battle-Scarred): buy 0.4500–0.5787

chance 19%
5 items
The Vanguard Collection + The Gallery Collection
Covert
−150 $ −37.7%
invest 398 $assemble: ≈ won't work
premium for float: 62 $ (15.0%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Slaughter (Minimal Wear)
Best outcome
float up to 0.122499
Return after fees
248 $
Float
0.1500–0.2733 +1
Lots that fit
30%
Sales per week
0
Ways to assemble
1

StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.3003 (≈37% of this wear's listings); StatTrak™ Glock-18 | Gold Toof (Field-Tested): buy 0.1500–0.2733 (30% of this wear's listings)

chance 19%
5 items
The Gallery Collection + The Vanguard Collection
Covert
−150 $ −37.7%
invest 398 $assemble: ≈ won't work
premium for float: 62 $ (15.0%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Slaughter (Minimal Wear)
Best outcome
float up to 0.122499
Return after fees
248 $
Float
0.1500–0.2733 +1
Lots that fit
30%
Sales per week
0
Ways to assemble
1

StatTrak™ Glock-18 | Gold Toof (Field-Tested): buy 0.1500–0.2733 (30% of this wear's listings); StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.3003 (≈37% of this wear's listings)

chance 24%
5 items
The Wildfire Collection + The Gamma 2 Collection
Covert
−150 $ −32.3%
invest 464 $assemble: ≈ medium
premium for float: 31 $ (6.4%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ M9 Bayonet | Gamma Doppler (Factory New)
Best outcome
float up to 0.042352
Return after fees
314 $
Float
0.1500–0.2856 +1
Lots that fit
≈38%
Sales per week
0
Ways to assemble
4

StatTrak™ M4A4 | The Battlestar (Field-Tested): buy 0.1500–0.2856 (100% of this wear's listings); StatTrak™ AK-47 | Neon Revolution (Field-Tested): buy 0.1500–0.3018 (≈38% of this wear's listings)

chance 24%
5 items
The Gamma 2 Collection + The Wildfire Collection
Covert
−150 $ −32.3%
invest 464 $assemble: ≈ medium
premium for float: 31 $ (6.4%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ M9 Bayonet | Gamma Doppler (Factory New)
Best outcome
float up to 0.042352
Return after fees
314 $
Float
0.1500–0.2856 +1
Lots that fit
≈38%
Sales per week
0
Ways to assemble
4

StatTrak™ AK-47 | Neon Revolution (Field-Tested): buy 0.1500–0.3018 (≈38% of this wear's listings); StatTrak™ M4A4 | The Battlestar (Field-Tested): buy 0.1500–0.2856 (100% of this wear's listings)

chance 19%
5 items
The Prisma 2 Collection + The Phoenix Collection
Covert
−150 $ −34.5%
invest 435 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit
Return after fees
285 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 19%
5 items
The Phoenix Collection + The Prisma 2 Collection
Covert
−150 $ −34.5%
invest 435 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit
Return after fees
285 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 16%
5 items
The Revolver Case Collection + The Huntsman Collection
Covert
−151 $ −38.1%
invest 395 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit
Return after fees
245 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 16%
5 items
The Huntsman Collection + The Revolver Case Collection
Covert
−151 $ −38.1%
invest 395 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit
Return after fees
245 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 3%
5 items
The Wildfire Collection + The Gallery Collection
Covert
−151 $ −62.5%
invest 241 $assemble: ≈ easy
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Bowie Knife | Fade (Factory New)
Best outcome
float up to 0.051646
Return after fees
90 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 3%
5 items
The Gallery Collection + The Wildfire Collection
Covert
−151 $ −62.5%
invest 241 $assemble: ≈ easy
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Bowie Knife | Fade (Factory New)
Best outcome
float up to 0.051646
Return after fees
90 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 24%
5 items
The Revolver Case Collection + The Chroma 2 Collection
Covert
−151 $ −27.5%
invest 548 $assemble: ≈ easy
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Slaughter (Minimal Wear)
Best outcome
float up to 0.126250
Return after fees
397 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 24%
5 items
The Chroma 2 Collection + The Revolver Case Collection
Covert
−151 $ −27.5%
invest 548 $assemble: ≈ easy
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Slaughter (Minimal Wear)
Best outcome
float up to 0.126250
Return after fees
397 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 20%
5 items
The Revolver Case Collection + The Kilowatt Collection
Covert
−151 $ −41.3%
invest 366 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit
Return after fees
215 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 20%
5 items
The Kilowatt Collection + The Revolver Case Collection
Covert
−151 $ −41.3%
invest 366 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit
Return after fees
215 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 27%
5 items
The Vanguard Collection + The Gamma Collection
Covert
−151 $ −27.3%
invest 553 $assemble: ≈ won't work
premium for float: 49 $ (8.6%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ M9 Bayonet | Gamma Doppler (Factory New)
Best outcome
float up to 0.035764
Return after fees
402 $
Float
0.1500–0.2934 +1
Lots that fit
≈32%
Sales per week
0
Ways to assemble
1

StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.3003 (≈37% of this wear's listings); StatTrak™ M4A1-S | Mecha Industries (Field-Tested): buy 0.1500–0.2934 (≈32% of this wear's listings)

chance 27%
5 items
The Gamma Collection + The Vanguard Collection
Covert
−151 $ −27.3%
invest 553 $assemble: ≈ won't work
premium for float: 49 $ (8.6%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ M9 Bayonet | Gamma Doppler (Factory New)
Best outcome
float up to 0.035764
Return after fees
402 $
Float
0.1500–0.2934 +1
Lots that fit
≈32%
Sales per week
0
Ways to assemble
1

StatTrak™ M4A1-S | Mecha Industries (Field-Tested): buy 0.1500–0.2934 (≈32% of this wear's listings); StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.3003 (≈37% of this wear's listings)

chance 31%
5 items
The eSports 2014 Summer Collection + The Breakout Collection
Covert
−151 $ −22.5%
invest 672 $
premium for float: 224 $ (31.6%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 64% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Butterfly Knife | Fade (Factory New)
Best outcome
float up to 0.042162
Return after fees
521 $
Float
0.1500–0.2733 +1
Lots that fit
unknown
Sales per week
0
Ways to assemble
2

StatTrak™ M4A4 | Bullet Rain (Field-Tested): buy 0.1500–0.2733 (≈19% of this wear's listings); StatTrak™ P90 | Asiimov (Well-Worn): buy 0.3800–0.4175

chance 31%
5 items
The Breakout Collection + The eSports 2014 Summer Collection
Covert
−151 $ −22.5%
invest 672 $
premium for float: 224 $ (31.6%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 64% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Butterfly Knife | Fade (Factory New)
Best outcome
float up to 0.042162
Return after fees
521 $
Float
0.1500–0.2733 +1
Lots that fit
unknown
Sales per week
0
Ways to assemble
2

StatTrak™ P90 | Asiimov (Well-Worn): buy 0.3800–0.4175; StatTrak™ M4A4 | Bullet Rain (Field-Tested): buy 0.1500–0.2733 (≈19% of this wear's listings)

chance 16%
5 items+9 similar
The Danger Zone Collection + The Chroma 3 Collection
Covert
−152 $ −39.1%
invest 388 $assemble: ≈ medium
premium for float: 42 $ (11.1%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Factory New)
Best outcome
float up to 0.069999
Return after fees
236 $
Float
0.3800–0.4218
Lots that fit
66%
Sales per week
0
Ways to assemble
4

StatTrak™ AWP | Neo-Noir (Well-Worn): buy 0.3800–0.4218 (66% of this wear's listings)

chance 17%
5 items+1 similar
The CS20 Collection + The Breakout Collection
Covert
−152 $ −41.8%
invest 364 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Butterfly Knife | Slaughter (Field-Tested)
Best outcome
float up to 0.234456
Return after fees
212 $
Lots that fit
100%
Sales per week
0
Ways to assemble
4
chance 23%
5 items+9 similar
The Phoenix Collection + The Chroma Collection
Covert
−152 $ −29.1%
invest 523 $assemble: ≈ easy
premium for float: 0 $ (0.0%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 77% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Slaughter (Minimal Wear)
Best outcome
float up to 0.141756
Return after fees
371 $
Float
0.0700–0.1478 +1
Lots that fit
100%
Sales per week
0
Ways to assemble
2

StatTrak™ AUG | Chameleon (Minimal Wear): buy 0.0700–0.1478 (100% of this wear's listings); StatTrak™ AUG | Chameleon (Field-Tested): buy 0.1500–0.3739 (100% of this wear's listings)

chance 19%
5 items
The Revolver Case Collection + The Prisma 2 Collection
Covert
−152 $ −34.7%
invest 438 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit
Return after fees
286 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 19%
5 items
The Prisma 2 Collection + The Revolver Case Collection
Covert
−152 $ −34.7%
invest 438 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit
Return after fees
286 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 26%
5 items
The Wildfire Collection + The Gamma Collection
Covert
−152 $ −31.9%
invest 477 $assemble: ≈ easy
premium for float: 0 $ (0.0%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ M9 Bayonet | Gamma Doppler (Factory New)
Best outcome
float up to 0.044799
Return after fees
325 $
Float
0.1500–0.3744 +2
Lots that fit
≈94%
Sales per week
0
Ways to assemble
3

StatTrak™ M4A4 | The Battlestar (Field-Tested): buy 0.1500–0.3744 (100% of this wear's listings); StatTrak™ M4A1-S | Mecha Industries (Field-Tested): buy 0.1500–0.3744 (≈94% of this wear's listings); StatTrak™ Glock-18 | Wasteland Rebel (Field-Tested): buy 0.1500–0.3744 (≈94% of this wear's listings)

chance 26%
5 items
The Gamma Collection + The Wildfire Collection
Covert
−152 $ −31.9%
invest 477 $assemble: ≈ easy
premium for float: 0 $ (0.0%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ M9 Bayonet | Gamma Doppler (Factory New)
Best outcome
float up to 0.044799
Return after fees
325 $
Float
0.1500–0.3744 +2
Lots that fit
≈94%
Sales per week
0
Ways to assemble
3

StatTrak™ M4A1-S | Mecha Industries (Field-Tested): buy 0.1500–0.3744 (≈94% of this wear's listings); StatTrak™ Glock-18 | Wasteland Rebel (Field-Tested): buy 0.1500–0.3744 (≈94% of this wear's listings); StatTrak™ M4A4 | The Battlestar (Field-Tested): buy 0.1500–0.3744 (100% of this wear's listings)

chance 21%
5 items
The Spectrum 2 Collection + The Revolver Case Collection
Covert
−153 $ −30.3%
invest 503 $assemble: ≈ easy
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Butterfly Knife | Doppler (Factory New)
Best outcome
float up to 0.040171
Return after fees
350 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 21%
5 items
The Revolver Case Collection + The Spectrum 2 Collection
Covert
−153 $ −30.3%
invest 503 $assemble: ≈ easy
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Butterfly Knife | Doppler (Factory New)
Best outcome
float up to 0.040171
Return after fees
350 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 15%
5 items
The Horizon Collection + The Dreams & Nightmares Collection
Covert
−153 $ −43.2%
invest 354 $assemble: ≈ easy
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Butterfly Knife | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.079999
Return after fees
201 $
Float
0.4500–0.9999 +1
Lots that fit
100%
Sales per week
0
Ways to assemble
2

StatTrak™ Desert Eagle | Code Red (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings); StatTrak™ AK-47 | Nightwish (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings)

chance 15%
5 items
The Dreams & Nightmares Collection + The Horizon Collection
Covert
−153 $ −43.2%
invest 354 $assemble: ≈ easy
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Butterfly Knife | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.079999
Return after fees
201 $
Float
0.4500–0.9999 +1
Lots that fit
100%
Sales per week
0
Ways to assemble
2

StatTrak™ AK-47 | Nightwish (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings); StatTrak™ Desert Eagle | Code Red (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings)

chance 15%
5 items
The Wildfire Collection + The Spectrum 2 Collection
Covert
−153 $ −32.1%
invest 478 $assemble: ≈ medium
float premium: at least 571 $
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Butterfly Knife | Doppler (Factory New)
Best outcome
float up to 0.009729
Return after fees
325 $
Float
0.0700–0.0820 +1
Lots that fit
12%
Sales per week
0
Ways to assemble
1

StatTrak™ M4A4 | The Battlestar (Minimal Wear): buy 0.0700–0.0820 (12% of this wear's listings); StatTrak™ P250 | See Ya Later (Minimal Wear): buy 0.0700–0.0820 (22% of this wear's listings)

chance 15%
5 items
The Spectrum 2 Collection + The Wildfire Collection
Covert
−153 $ −32.1%
invest 478 $assemble: ≈ medium
float premium: at least 571 $
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Butterfly Knife | Doppler (Factory New)
Best outcome
float up to 0.009729
Return after fees
325 $
Float
0.0700–0.0820 +1
Lots that fit
12%
Sales per week
0
Ways to assemble
1

StatTrak™ P250 | See Ya Later (Minimal Wear): buy 0.0700–0.0820 (22% of this wear's listings); StatTrak™ M4A4 | The Battlestar (Minimal Wear): buy 0.0700–0.0820 (12% of this wear's listings)

chance 15%
5 items
The Phoenix Collection + The Fever Collection
Covert
−153 $ −37.3%
invest 411 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit
Return after fees
258 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Made of Steps Ways Liquidity
sales / week
The Phoenix Collection
+ The Fever Collection
float doesn't matter
marketplace price sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 4 contracts
404.29 257.82 −146.46 −36.2% 18%
no outcome price
Covert 5 items
→
1 2 0
The Fever Collection
+ The Phoenix Collection
float doesn't matter
marketplace price sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 4 contracts
404.29 257.82 −146.46 −36.2% 18%
no outcome price
Covert 5 items
→
1 2 0
The Revolver Case Collection
+ The Danger Zone Collection
float doesn't matter
marketplace price sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 4 contracts
385.47 238.92 −146.55 −38.0% 17%
no outcome price
Covert 5 items
→
1 3 0
The Danger Zone Collection
+ The Revolver Case Collection
float doesn't matter
marketplace price sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 4 contracts
385.47 238.92 −146.55 −38.0% 17%
no outcome price
Covert 5 items
→
1 3 0
The Revolver Case Collection
+ The Gamma Collection
float doesn't matter
marketplace price sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 5 contracts
531.63 384.95 −146.68 −27.6% 25%
no outcome price
Covert 5 items
→float up to 0.038000
1 4 0
The Gamma Collection
+ The Revolver Case Collection
float doesn't matter
marketplace price sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 5 contracts
531.63 384.95 −146.68 −27.6% 25%
no outcome price
Covert 5 items
→float up to 0.038000
1 4 0
The Wildfire Collection
+ The Horizon Collection
float doesn't matter
marketplace price sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 3 contracts
307.37 160.55 −146.82 −47.8% 9%
no outcome price
Covert 5 items
→float up to 0.073500
1 4 0
The Horizon Collection
+ The Wildfire Collection
float doesn't matter
marketplace price sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 3 contracts
307.37 160.55 −146.82 −47.8% 9%
no outcome price
Covert 5 items
→float up to 0.073500
1 4 0
The Revolver Case Collection
+ The Gamma 2 Collection
float doesn't matter
marketplace price sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 8 contracts
552.10 405.12 −146.98 −26.6% 27%
no outcome price
Covert 5 items
→float up to 0.038000
1 4 0
The Gamma 2 Collection
+ The Revolver Case Collection
float doesn't matter
marketplace price sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 8 contracts
552.10 405.12 −146.98 −26.6% 27%
no outcome price
Covert 5 items
→float up to 0.038000
1 4 0
The Fracture Collection
+ The Chroma Collection
premium for float: 14 $ (4.4%)
marketplace price sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 4 contracts
327.02 179.93 −147.09 −45.0% 15%
no outcome price
Covert 5 items
→float up to 0.071999
1 4 0
The Winter Offensive Collection
+ The Wildfire Collection
float doesn't matter
marketplace price sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 3 contracts
306.76 159.62 −147.14 −48.0% 9%
no outcome price
Covert 5 items
→float up to 0.053200
1 4 0
The CS20 Collection
+ The Arms Deal 3 Collection
premium for float: 0 $ (0.0%)
marketplace price sells slowly 76% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 1 contract
465.46 318.32 −147.14 −31.6% 24%
no outcome price
Covert 5 items
→float up to 0.122499
1 4 0
The Wildfire Collection
+ The Operation Riptide Collection
float doesn't matter
marketplace price sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 4 contracts
283.65 136.47 −147.18 −51.9% 4%
no outcome price
Covert 5 items
→float up to 0.050580
1 3 0
The Winter Offensive Collection
+ The Revolver Case Collection
premium for float: 1 $ (0.1%)
marketplace price sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 2 contracts
492.20 344.60 −147.60 −30.0% 22%
no outcome price
Covert 5 items
→float up to 0.141756
1 2 0
The Prisma Collection
+ The Phoenix Collection
float doesn't matter
marketplace price sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 4 contracts
433.60 285.93 −147.67 −34.1% 19%
no outcome price
Covert 5 items
→
1 2 0
The Phoenix Collection
+ The Prisma Collection
float doesn't matter
marketplace price sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 4 contracts
433.60 285.93 −147.67 −34.1% 19%
no outcome price
Covert 5 items
→
1 2 0
The eSports 2014 Summer Collection
+ The Shadow Collection
float premium: at least 531 $
marketplace price sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
454.26 306.31 −147.95 −32.6% 22%
no outcome price
Covert 5 items
→float up to 0.122499
1 4 0
The Vanguard Collection
+ The Gallery Collection
premium for float: 62 $ (15.0%)
marketplace price sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
397.71 247.73 −149.98 −37.7% 19%
no outcome price
Covert 5 items
→float up to 0.122499
1 1 0
The Gallery Collection
+ The Vanguard Collection
premium for float: 62 $ (15.0%)
marketplace price sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
397.71 247.73 −149.98 −37.7% 19%
no outcome price
Covert 5 items
→float up to 0.122499
1 1 0
The Wildfire Collection
+ The Gamma 2 Collection
premium for float: 31 $ (6.4%)
marketplace price sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 4 contracts
464.15 314.11 −150.03 −32.3% 24%
no outcome price
Covert 5 items
→float up to 0.042352
1 4 0
The Gamma 2 Collection
+ The Wildfire Collection
premium for float: 31 $ (6.4%)
marketplace price sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 4 contracts
464.15 314.11 −150.03 −32.3% 24%
no outcome price
Covert 5 items
→float up to 0.042352
1 4 0
The Prisma 2 Collection
+ The Phoenix Collection
float doesn't matter
marketplace price sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 2 contracts
435.16 284.96 −150.21 −34.5% 19%
no outcome price
Covert 5 items
→
1 2 0
The Phoenix Collection
+ The Prisma 2 Collection
float doesn't matter
marketplace price sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 2 contracts
435.16 284.96 −150.21 −34.5% 19%
no outcome price
Covert 5 items
→
1 2 0
The Revolver Case Collection
+ The Huntsman Collection
float doesn't matter
marketplace price sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 1 contract
395.28 244.62 −150.66 −38.1% 16%
no outcome price
Covert 5 items
→
1 2 0
The Huntsman Collection
+ The Revolver Case Collection
float doesn't matter
marketplace price sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 1 contract
395.28 244.62 −150.66 −38.1% 16%
no outcome price
Covert 5 items
→
1 2 0
The Wildfire Collection
+ The Gallery Collection
float doesn't matter
marketplace price sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 6 contracts
241.21 90.46 −150.75 −62.5% 3%
no outcome price
Covert 5 items
→float up to 0.051646
1 3 0
The Gallery Collection
+ The Wildfire Collection
float doesn't matter
marketplace price sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 6 contracts
241.21 90.46 −150.75 −62.5% 3%
no outcome price
Covert 5 items
→float up to 0.051646
1 3 0
The Revolver Case Collection
+ The Chroma 2 Collection
float doesn't matter
marketplace price sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 5 contracts
547.56 396.71 −150.85 −27.5% 24%
no outcome price
Covert 5 items
→float up to 0.126250
1 2 0
The Chroma 2 Collection
+ The Revolver Case Collection
float doesn't matter
marketplace price sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 5 contracts
547.56 396.71 −150.85 −27.5% 24%
no outcome price
Covert 5 items
→float up to 0.126250
1 2 0
The Revolver Case Collection
+ The Kilowatt Collection
float doesn't matter
marketplace price sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 1 contract
366.09 215.05 −151.05 −41.3% 20%
no outcome price
Covert 5 items
→
1 2 0
The Kilowatt Collection
+ The Revolver Case Collection
float doesn't matter
marketplace price sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 1 contract
366.09 215.05 −151.05 −41.3% 20%
no outcome price
Covert 5 items
→
1 2 0
The Vanguard Collection
+ The Gamma Collection
premium for float: 49 $ (8.6%)
marketplace price sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
553.27 402.17 −151.10 −27.3% 27%
no outcome price
Covert 5 items
→float up to 0.035764
1 1 0
The Gamma Collection
+ The Vanguard Collection
premium for float: 49 $ (8.6%)
marketplace price sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
553.27 402.17 −151.10 −27.3% 27%
no outcome price
Covert 5 items
→float up to 0.035764
1 1 0
The eSports 2014 Summer Collection
+ The Breakout Collection
premium for float: 224 $ (31.6%)
marketplace price sells slowly 64% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
672.45 521.15 −151.29 −22.5% 31%
no outcome price
Covert 5 items
→float up to 0.042162
1 2 0
The Breakout Collection
+ The eSports 2014 Summer Collection
premium for float: 224 $ (31.6%)
marketplace price sells slowly 64% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
672.45 521.15 −151.29 −22.5% 31%
no outcome price
Covert 5 items
→float up to 0.042162
1 2 0
The Danger Zone Collection
+ The Chroma 3 Collection
premium for float: 42 $ (11.1%)
marketplace price sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 2 contracts
388.22 236.36 −151.86 −39.1% 16%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The CS20 Collection
+ The Breakout Collection
float doesn't matter
marketplace price sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 1 contract
363.64 211.72 −151.92 −41.8% 17%
no outcome price
Covert 5 items
→float up to 0.234456
1 4 0
The Phoenix Collection
+ The Chroma Collection
premium for float: 0 $ (0.0%)
marketplace price sells slowly 77% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 6 contracts
522.74 370.66 −152.08 −29.1% 23%
no outcome price
Covert 5 items
→float up to 0.141756
1 2 0
The Revolver Case Collection
+ The Prisma 2 Collection
float doesn't matter
marketplace price sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 1 contract
438.05 285.93 −152.12 −34.7% 19%
no outcome price
Covert 5 items
→
1 2 0
The Prisma 2 Collection
+ The Revolver Case Collection
float doesn't matter
marketplace price sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 1 contract
438.05 285.93 −152.12 −34.7% 19%
no outcome price
Covert 5 items
→
1 2 0
The Wildfire Collection
+ The Gamma Collection
premium for float: 0 $ (0.0%)
marketplace price sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 7 contracts
477.21 324.90 −152.31 −31.9% 26%
no outcome price
Covert 5 items
→float up to 0.044799
1 3 0
The Gamma Collection
+ The Wildfire Collection
premium for float: 0 $ (0.0%)
marketplace price sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 7 contracts
477.21 324.90 −152.31 −31.9% 26%
no outcome price
Covert 5 items
→float up to 0.044799
1 3 0
The Spectrum 2 Collection
+ The Revolver Case Collection
float doesn't matter
marketplace price sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 5 contracts
503.03 350.41 −152.62 −30.3% 21%
no outcome price
Covert 5 items
→float up to 0.040171
1 2 0
The Revolver Case Collection
+ The Spectrum 2 Collection
float doesn't matter
marketplace price sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 5 contracts
503.03 350.41 −152.62 −30.3% 21%
no outcome price
Covert 5 items
→float up to 0.040171
1 2 0
The Horizon Collection
+ The Dreams & Nightmares Collection
float doesn't matter
marketplace price sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 5 contracts
353.90 201.11 −152.79 −43.2% 15%
no outcome price
Covert 5 items
→float up to 0.079999
1 2 0
The Dreams & Nightmares Collection
+ The Horizon Collection
float doesn't matter
marketplace price sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 5 contracts
353.90 201.11 −152.79 −43.2% 15%
no outcome price
Covert 5 items
→float up to 0.079999
1 2 0
The Wildfire Collection
+ The Spectrum 2 Collection
float premium: at least 571 $
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 1 contract
478.47 325.08 −153.40 −32.1% 15%
no outcome price
Covert 5 items
→float up to 0.009729
1 1 0
The Spectrum 2 Collection
+ The Wildfire Collection
float premium: at least 571 $
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 1 contract
478.47 325.08 −153.40 −32.1% 15%
no outcome price
Covert 5 items
→float up to 0.009729
1 1 0
The Phoenix Collection
+ The Fever Collection
float doesn't matter
marketplace price sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 2 contracts
411.26 257.82 −153.44 −37.3% 15%
no outcome price
Covert 5 items
→
1 2 0
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