- Return after fees
- 183 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
Knife and glove crafts
How to read the listThe second kind of contract: five Covert skins give a knife or gloves from the inputs’ collection. The float rule is the same, only the average is taken over five.
Covert can also be obtained by crafting. A chain from Classified needs 50 items, from Restricted — 500 (the “Steps” filter). Any other chain, even from Consumer, is calculated by the chain builder.
There are many outcomes: five knife models with thirteen finishes each. So look at the average over all outcomes; you cannot count on one particular knife.
Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.
Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.
Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.
Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.
Crafts calculated in total: 41 767.
- Any lot fits 44
- Need float picking 169
- Outcome above the Steam cap 7 949
15 186 of 15 870, selling at least once a day: 9 798
- Best outcome
- float up to 0.042162
- Return after fees
- 244 $
- Float
- 0.1500–0.2773 +1
- Lots that fit
- ≈21%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ Sawed-Off | The Kraken (Field-Tested): buy 0.1500–0.2773 (≈21% of this wear's listings); StatTrak™ Glock-18 | Bullet Queen (Field-Tested): buy 0.1500–0.2773 (55% of this wear's listings)
- Best outcome
- float up to 0.042162
- Return after fees
- 244 $
- Float
- 0.1500–0.2773 +1
- Lots that fit
- ≈21%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ Glock-18 | Bullet Queen (Field-Tested): buy 0.1500–0.2773 (55% of this wear's listings); StatTrak™ Sawed-Off | The Kraken (Field-Tested): buy 0.1500–0.2773 (≈21% of this wear's listings)
- Best outcome
- float up to 0.079999
- Return after fees
- 184 $
- Float
- 0.4500–0.9999 +1
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ Desert Eagle | Code Red (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings); StatTrak™ AK-47 | Nightwish (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings)
- Best outcome
- float up to 0.037200
- Return after fees
- 187 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.037200
- Return after fees
- 187 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Return after fees
- 170 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Return after fees
- 170 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.069999
- Return after fees
- 256 $
- Float
- 0.0000–0.0057 +2
- Lots that fit
- less than 1%
- Sales per week
- 0
- Ways to assemble
- 4
AK-47 | Wasteland Rebel (Minimal Wear): buy 0.0700–0.0765 (under 1% of this wear's listings); P2000 | Fire Elemental (Factory New): buy 0.0000–0.0057 (≈1% of this wear's listings); AWP | Chrome Cannon (Factory New): buy 0.0000–0.0057 (3% of this wear's listings)
- Best outcome
- float up to 0.069999
- Return after fees
- 256 $
- Float
- 0.0000–0.0057 +2
- Lots that fit
- less than 1%
- Sales per week
- 0
- Ways to assemble
- 4
AWP | Chrome Cannon (Factory New): buy 0.0000–0.0057 (3% of this wear's listings); AK-47 | Wasteland Rebel (Minimal Wear): buy 0.0700–0.0765 (under 1% of this wear's listings); P2000 | Fire Elemental (Factory New): buy 0.0000–0.0057 (≈1% of this wear's listings)
- Best outcome
- float up to 0.042162
- Return after fees
- 201 $
- Float
- 0.1500–0.3353 +1
- Lots that fit
- ≈63%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.3353 (≈63% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3353 (100% of this wear's listings)
- Best outcome
- float up to 0.042162
- Return after fees
- 201 $
- Float
- 0.1500–0.3353 +1
- Lots that fit
- ≈63%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3353 (100% of this wear's listings); StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.3353 (≈63% of this wear's listings)
- Best outcome
- float up to 0.035764
- Return after fees
- 249 $
- Float
- 0.1500–0.2980 +1
- Lots that fit
- ≈35%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.2980 (≈35% of this wear's listings); StatTrak™ MP9 | Starlight Protector (Field-Tested): buy 0.1500–0.2980 (≈35% of this wear's listings)
- Best outcome
- float up to 0.035764
- Return after fees
- 249 $
- Float
- 0.1500–0.2980 +1
- Lots that fit
- ≈35%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ MP9 | Starlight Protector (Field-Tested): buy 0.1500–0.2980 (≈35% of this wear's listings); StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.2980 (≈35% of this wear's listings)
- Best outcome
- float up to 0.079999
- Return after fees
- 190 $
- Float
- 0.4500–0.9999
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 1
StatTrak™ AK-47 | Nightwish (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings)
- Best outcome
- float up to 0.042162
- Return after fees
- 152 $
- Float
- 0.4500–0.5270
- Lots that fit
- 18%
- Sales per week
- 0
- Ways to assemble
- 1
StatTrak™ Desert Eagle | Code Red (Battle-Scarred): buy 0.4500–0.5270 (18% of this wear's listings)
- Best outcome
- float up to 0.005599
- Return after fees
- 134 $
- Float
- 0.0000–0.0110 +2
- Lots that fit
- 0%
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ Glock-18 | Bullet Queen (Minimal Wear): buy 0.0700–0.0825 (0% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Minimal Wear): buy 0.0700–0.0825 (≈2% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Factory New): buy 0.0000–0.0110 (0% of this wear's listings)
- Best outcome
- float up to 0.074285
- Return after fees
- 101 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.074285
- Return after fees
- 101 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.073500
- Return after fees
- 115 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.073500
- Return after fees
- 115 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.035999
- Return after fees
- 175 $
- Float
- 0.1500–0.1630 +1
- Lots that fit
- less than 1%
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ M4A4 | Bullet Rain (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); StatTrak™ Desert Eagle | Code Red (Battle-Scarred): buy 0.4500–0.4812 (9% of this wear's listings)
- Best outcome
- float up to 0.040171
- Return after fees
- 201 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.040171
- Return after fees
- 201 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.035764
- Return after fees
- 249 $
- Float
- 0.1500–0.3576 +1
- Lots that fit
- ≈79%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ M4A4 | Royal Paladin (Field-Tested): buy 0.1500–0.3576 (94% of this wear's listings); StatTrak™ MP9 | Starlight Protector (Field-Tested): buy 0.1500–0.3576 (≈79% of this wear's listings)
- Best outcome
- float up to 0.035764
- Return after fees
- 249 $
- Float
- 0.1500–0.3576 +1
- Lots that fit
- ≈79%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ MP9 | Starlight Protector (Field-Tested): buy 0.1500–0.3576 (≈79% of this wear's listings); StatTrak™ M4A4 | Royal Paladin (Field-Tested): buy 0.1500–0.3576 (94% of this wear's listings)
- Best outcome
- float up to 0.079999
- Return after fees
- 145 $
- Float
- 0.4500–0.6999 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ Desert Eagle | Ocean Drive (Battle-Scarred): buy 0.4500–0.9999; StatTrak™ AK-47 | Legion of Anubis (Battle-Scarred): buy 0.4500–0.6999 (100% of this wear's listings)
- Best outcome
- float up to 0.079999
- Return after fees
- 145 $
- Float
- 0.4500–0.6999 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ AK-47 | Legion of Anubis (Battle-Scarred): buy 0.4500–0.6999 (100% of this wear's listings); StatTrak™ Desert Eagle | Ocean Drive (Battle-Scarred): buy 0.4500–0.9999
- Return after fees
- 186 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Return after fees
- 186 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.111799
- Return after fees
- 107 $
- Float
- 0.0000–0.0064 +1
- Lots that fit
- 0%
- Sales per week
- 0
- Ways to assemble
- 1
StatTrak™ M4A4 | Desert-Strike (Minimal Wear): buy 0.0700–0.0773 (under 1% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Factory New): buy 0.0000–0.0064 (0% of this wear's listings)
- Best outcome
- float up to 0.069999
- Return after fees
- 256 $
- Float
- 0.0000–0.0084 +1
- Lots that fit
- ≈2%
- Sales per week
- 0
- Ways to assemble
- 4
Sawed-Off | The Kraken (Factory New): buy 0.0000–0.0084 (≈2% of this wear's listings); AWP | Chrome Cannon (Factory New): buy 0.0000–0.0084 (8% of this wear's listings)
- Best outcome
- float up to 0.069999
- Return after fees
- 256 $
- Float
- 0.0000–0.0084 +1
- Lots that fit
- ≈2%
- Sales per week
- 0
- Ways to assemble
- 4
AWP | Chrome Cannon (Factory New): buy 0.0000–0.0084 (8% of this wear's listings); Sawed-Off | The Kraken (Factory New): buy 0.0000–0.0084 (≈2% of this wear's listings)
- Return after fees
- 170 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Return after fees
- 170 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.035999
- Return after fees
- 249 $
- Float
- 0.1500–0.3214 +1
- Lots that fit
- ≈52%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.3214 (≈52% of this wear's listings); StatTrak™ Glock-18 | Bullet Queen (Field-Tested): buy 0.1500–0.3214 (83% of this wear's listings)
- Best outcome
- float up to 0.035999
- Return after fees
- 249 $
- Float
- 0.1500–0.3214 +1
- Lots that fit
- ≈52%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ Glock-18 | Bullet Queen (Field-Tested): buy 0.1500–0.3214 (83% of this wear's listings); StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.3214 (≈52% of this wear's listings)
- Return after fees
- 228 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Return after fees
- 228 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.009729
- Return after fees
- 201 $
- Float
- 0.0000–0.0036 +2
- Lots that fit
- less than 1%
- Sales per week
- 0
- Ways to assemble
- 1
StatTrak™ M4A4 | The Battlestar (Field-Tested): buy 0.1500–0.1619 (21% of this wear's listings); StatTrak™ M4A4 | The Battlestar (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); StatTrak™ PP-Bizon | Judgement of Anubis (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings)
- Best outcome
- float up to 0.069999
- Return after fees
- 328 $
- Float
- 0.0000–0.0044 +2
- Lots that fit
- less than 1%
- Sales per week
- 0
- Ways to assemble
- 4
M4A4 | The Battlestar (Factory New): buy 0.0000–0.0044 (2% of this wear's listings); AK-47 | Wasteland Rebel (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); P2000 | Fire Elemental (Factory New): buy 0.0000–0.0044 (≈1% of this wear's listings)
- Best outcome
- float up to 0.069999
- Return after fees
- 328 $
- Float
- 0.0000–0.0044 +2
- Lots that fit
- less than 1%
- Sales per week
- 0
- Ways to assemble
- 4
AK-47 | Wasteland Rebel (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); P2000 | Fire Elemental (Factory New): buy 0.0000–0.0044 (≈1% of this wear's listings); M4A4 | The Battlestar (Factory New): buy 0.0000–0.0044 (2% of this wear's listings)
- Best outcome
- float up to 0.069999
- Return after fees
- 461 $
- Float
- 0.0000–0.0078 +1
- Lots that fit
- less than 1%
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ M4A4 | Bullet Rain (Field-Tested): buy 0.1500–0.1756 (under 1% of this wear's listings); StatTrak™ Glock-18 | Wasteland Rebel (Factory New): buy 0.0000–0.0078 (≈2% of this wear's listings)
- Best outcome
- float up to 0.069999
- Return after fees
- 447 $
- Float
- 0.0700–0.0748 +2
- Lots that fit
- 0%
- Sales per week
- 0
- Ways to assemble
- 1
StatTrak™ AK-47 | Neon Revolution (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); StatTrak™ FAMAS | Roll Cage (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); StatTrak™ MP9 | Starlight Protector (Minimal Wear): buy 0.0700–0.0748 (0% of this wear's listings)
- Best outcome
- float up to 0.042162
- Return after fees
- 174 $
- Float
- 0.1500–0.1852 +2
- Lots that fit
- ≈5%
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ M4A4 | X-Ray (Field-Tested): buy 0.1500–0.1852 (≈5% of this wear's listings); StatTrak™ AWP | Neo-Noir (Well-Worn): buy 0.3800–0.3964 (20% of this wear's listings); StatTrak™ AWP | Neo-Noir (Field-Tested): buy 0.1500–0.2040 (27% of this wear's listings)
- Best outcome
- float up to 0.069999
- Return after fees
- 256 $
- Float
- 0.0000–0.0084 +1
- Lots that fit
- 0%
- Sales per week
- 0
- Ways to assemble
- 4
R8 Revolver | Fade (Factory New): buy 0.0000–0.0084 (0% of this wear's listings); AWP | Chrome Cannon (Factory New): buy 0.0000–0.0084 (8% of this wear's listings)
- Best outcome
- float up to 0.069999
- Return after fees
- 256 $
- Float
- 0.0000–0.0084 +1
- Lots that fit
- 0%
- Sales per week
- 0
- Ways to assemble
- 4
AWP | Chrome Cannon (Factory New): buy 0.0000–0.0084 (8% of this wear's listings); R8 Revolver | Fade (Factory New): buy 0.0000–0.0084 (0% of this wear's listings)
- Best outcome
- float up to 0.069999
- Return after fees
- 398 $
- Float
- 0.0000–0.0067 +1
- Lots that fit
- 0%
- Sales per week
- 0
- Ways to assemble
- 4
R8 Revolver | Fade (Factory New): buy 0.0000–0.0067 (0% of this wear's listings); MP9 | Starlight Protector (Factory New): buy 0.0000–0.0067 (2% of this wear's listings)
- Best outcome
- float up to 0.069999
- Return after fees
- 398 $
- Float
- 0.0000–0.0067 +1
- Lots that fit
- 0%
- Sales per week
- 0
- Ways to assemble
- 4
MP9 | Starlight Protector (Factory New): buy 0.0000–0.0067 (2% of this wear's listings); R8 Revolver | Fade (Factory New): buy 0.0000–0.0067 (0% of this wear's listings)
- Best outcome
- float up to 0.042162
- Return after fees
- 242 $
- Float
- 0.1500–0.3513 +1
- Lots that fit
- ≈74%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.3513 (≈74% of this wear's listings); StatTrak™ MP9 | Starlight Protector (Field-Tested): buy 0.1500–0.3513 (≈74% of this wear's listings)
| Collection · assemble | Invest | Returns | Profit | ROI | Chance of profit | Buy float | Made of | Steps | Ways | Liquidity sales / week |
|
|---|---|---|---|---|---|---|---|---|---|---|---|
|
The Huntsman Collection
+ The eSports 2014 Summer Collection
float doesn't matter
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
367.58 | 182.54 | −185.04 | −50.3% | 11% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Winter Offensive Collection
+ The Prisma 2 Collection
premium for float: 89 $ (18.6%)
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
429.43 | 244.30 | −185.13 | −43.1% | 16% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Prisma 2 Collection
+ The Winter Offensive Collection
premium for float: 89 $ (18.6%)
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
429.43 | 244.30 | −185.13 | −43.1% | 16% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Horizon Collection
+ The Dreams & Nightmares Collection
float doesn't matter
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
369.26 | 184.13 | −185.13 | −50.1% | 15% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Revolver Case Collection
+ The Kilowatt Collection
float doesn't matter
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
372.52 | 186.96 | −185.56 | −49.8% | 13% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Kilowatt Collection
+ The Revolver Case Collection
float doesn't matter
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
372.52 | 186.96 | −185.56 | −49.8% | 13% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Phoenix Collection
+ The Kilowatt Collection
float doesn't matter
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
355.51 | 169.50 | −186.00 | −52.3% | 11% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Kilowatt Collection
+ The Phoenix Collection
float doesn't matter
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
355.51 | 169.50 | −186.00 | −52.3% | 11% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Vanguard Collection
+ The Kilowatt Collection
float premium: at least 535 $
marketplace price
sells slowly 69% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
442.76 | 256.37 | −186.39 | −42.1% | 12% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Kilowatt Collection
+ The Vanguard Collection
float premium: at least 535 $
marketplace price
sells slowly 69% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
442.76 | 256.37 | −186.39 | −42.1% | 12% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Vanguard Collection
+ The Huntsman Collection
premium for float: 20 $ (5.0%)
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
386.99 | 200.52 | −186.47 | −48.2% | 11% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Huntsman Collection
+ The Vanguard Collection
premium for float: 20 $ (5.0%)
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
386.99 | 200.52 | −186.47 | −48.2% | 11% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Vanguard Collection
+ The Dreams & Nightmares Collection
premium for float: 46 $ (10.3%)
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
435.22 | 248.56 | −186.66 | −42.9% | 18% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Dreams & Nightmares Collection
+ The Vanguard Collection
premium for float: 46 $ (10.3%)
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
435.22 | 248.56 | −186.66 | −42.9% | 18% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Dreams & Nightmares Collection
float doesn't matter
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
376.97 | 190.29 | −186.68 | −49.5% | 17% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Horizon Collection
float premium: at least 445 $
marketplace price
sells slowly 88% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
338.44 | 151.72 | −186.72 | −55.2% | 10% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Prisma 2 Collection
+ The Huntsman Collection
float premium: at least 371 $
marketplace price
sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
321.42 | 134.00 | −187.43 | −58.3% | 5% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Fracture Collection
+ The Falchion Collection
float doesn't matter
marketplace price
sells slowly 88% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
289.09 | 101.26 | −187.83 | −65.0% | 2% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Falchion Collection
+ The Fracture Collection
float doesn't matter
marketplace price
sells slowly 88% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
289.09 | 101.26 | −187.83 | −65.0% | 2% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Wildfire Collection
+ The Horizon Collection
float doesn't matter
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
303.31 | 114.95 | −188.36 | −62.1% | 5% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Horizon Collection
+ The Wildfire Collection
float doesn't matter
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
303.31 | 114.95 | −188.36 | −62.1% | 5% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The eSports 2014 Summer Collection
+ The Horizon Collection
float premium: at least 443 $
marketplace price
sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
363.51 | 174.75 | −188.76 | −51.9% | 10% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Revolver Case Collection
+ The Huntsman Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
389.58 | 200.52 | −189.06 | −48.5% | 11% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Huntsman Collection
+ The Revolver Case Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
389.58 | 200.52 | −189.06 | −48.5% | 11% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Revolver Case Collection
+ The Dreams & Nightmares Collection
premium for float: 19 $ (4.4%)
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
437.81 | 248.56 | −189.25 | −43.2% | 18% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Dreams & Nightmares Collection
+ The Revolver Case Collection
premium for float: 19 $ (4.4%)
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
437.81 | 248.56 | −189.25 | −43.2% | 18% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Operation Riptide Collection
+ The Fracture Collection
float doesn't matter
marketplace price
sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
335.31 | 145.41 | −189.90 | −56.6% | 9% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Fracture Collection
+ The Operation Riptide Collection
float doesn't matter
marketplace price
sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
335.31 | 145.41 | −189.90 | −56.6% | 9% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The eSports 2014 Summer Collection
+ The Fracture Collection
float doesn't matter
marketplace price
sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
375.94 | 185.92 | −190.01 | −50.5% | 11% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Fracture Collection
+ The eSports 2014 Summer Collection
float doesn't matter
marketplace price
sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
375.94 | 185.92 | −190.01 | −50.5% | 11% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Huntsman Collection
float premium: at least 361 $
sells slowly
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
297.50 | 107.34 | −190.16 | −63.9% | 0% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Winter Offensive Collection
+ The Kilowatt Collection
float premium: at least 537 $
marketplace price
sells slowly 69% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
446.61 | 256.37 | −190.24 | −42.6% | 12% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Kilowatt Collection
+ The Winter Offensive Collection
float premium: at least 537 $
marketplace price
sells slowly 69% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
446.61 | 256.37 | −190.24 | −42.6% | 12% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Winter Offensive Collection
+ The Kilowatt Collection
float doesn't matter
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
359.95 | 169.50 | −190.44 | −52.9% | 11% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Kilowatt Collection
+ The Winter Offensive Collection
float doesn't matter
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
359.95 | 169.50 | −190.44 | −52.9% | 11% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Vanguard Collection
+ The Prisma 2 Collection
premium for float: 40 $ (8.9%)
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
439.92 | 249.00 | −190.92 | −43.4% | 16% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Prisma 2 Collection
+ The Vanguard Collection
premium for float: 40 $ (8.9%)
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
439.92 | 249.00 | −190.92 | −43.4% | 16% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Prisma Collection
+ The Phoenix Collection
float doesn't matter
marketplace price
sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
419.47 | 228.23 | −191.24 | −45.6% | 13% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Phoenix Collection
+ The Prisma Collection
float doesn't matter
marketplace price
sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
419.47 | 228.23 | −191.24 | −45.6% | 13% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Wildfire Collection
+ The Chroma 3 Collection
float premium: at least 460 $
marketplace price
sells slowly 93% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
392.94 | 200.76 | −192.19 | −48.9% | 15% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Wildfire Collection
+ The Vanguard Collection
float premium: at least 634 $
marketplace price
sells slowly 65% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
519.93 | 327.73 | −192.20 | −37.0% | 16% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Vanguard Collection
+ The Wildfire Collection
float premium: at least 634 $
marketplace price
sells slowly 65% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
519.93 | 327.73 | −192.20 | −37.0% | 16% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The eSports 2014 Summer Collection
+ The Gamma Collection
float premium: at least 800 $
marketplace price
sells slowly 76% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
652.88 | 460.57 | −192.32 | −29.5% | 27% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Gamma 2 Collection
+ The Dreams & Nightmares Collection
float premium: at least 760 $
marketplace price
sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
639.88 | 447.31 | −192.58 | −30.1% | 27% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The eSports 2013 Winter Collection
+ The Danger Zone Collection
float premium: at least 439 $
marketplace price
sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
366.17 | 173.54 | −192.63 | −52.6% | 11% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Revolver Case Collection
+ The Kilowatt Collection
float premium: at least 534 $
marketplace price
sells slowly 69% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
449.09 | 256.37 | −192.72 | −42.9% | 11% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Kilowatt Collection
+ The Revolver Case Collection
float premium: at least 534 $
marketplace price
sells slowly 69% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
449.09 | 256.37 | −192.72 | −42.9% | 11% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Revolver Case Collection
+ The Dreams & Nightmares Collection
float premium: at least 730 $
marketplace price
sells slowly 54% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
591.07 | 398.13 | −192.94 | −32.6% | 21% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Dreams & Nightmares Collection
+ The Revolver Case Collection
float premium: at least 730 $
marketplace price
sells slowly 54% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
591.07 | 398.13 | −192.94 | −32.6% | 21% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Vanguard Collection
+ The Dreams & Nightmares Collection
premium for float: 11 $ (2.4%)
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
435.22 | 241.88 | −193.33 | −44.4% | 18% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 |