- Returns, after the fee
- 11 731.88 ₴
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
Knife and glove crafts
How to read the listThe second kind of contract: five Covert skins give a knife or gloves from the inputs’ collection. The float rule is the same, only the average is taken over five.
Covert can be crafted too: a chain from Classified takes 50 items, from Restricted — 500 (the “Steps” filter). Any other — even from Consumer — is calculated by the chain builder.
The pool is large — five knife models with thirteen finishes each — so the point of the contract is the average over the whole pool, not “hitting the one you want”.
Craft (trade-up contract) — ten items of one rarity turn into one item of the next rarity from the same collections. Which one drops is chance, but the odds and the float of the outcome are computed exactly.
Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.
Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.
Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.
Calculated in total: 50 458 · the search went through 43 710 pairs in 2205 s.
- 1 The Clutch Collection продажа ненадёжна +4 +24 054 ₴+121.1%
- 2 The Recoil Collection продажа ненадёжна +4 +23 505 ₴+118.1%
- 3 The Dead Hand Collection продажа ненадёжна +4 +22 320 ₴+82.6%
- 4 The Clutch Collection продажа ненадёжна +5 +19 976 ₴+74.9%
- 5 The Danger Zone Collection продажа ненадёжна +5 +19 826 ₴+106.5%
- Any lot fits 0
- Need float picking 22
- Outcome above the Steam cap 1 634
15 134 of 15 870, liquid 9 859
- Returns, after the fee
- 11 731.88 ₴
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Returns, after the fee
- 13 589.19 ₴
- Buy float
- 0.1500–0.3499 +1
- Lots that fit
- 87%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ Glock-18 | Bullet Queen (Field-Tested): buy 0.1500–0.3499 (80% of this wear's listings); StatTrak™ AUG | Chameleon (Field-Tested): buy 0.1500–0.3499 (≈73% of this wear's listings)
- Returns, after the fee
- 13 589.19 ₴
- Buy float
- 0.1500–0.3499 +1
- Lots that fit
- 87%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ AUG | Chameleon (Field-Tested): buy 0.1500–0.3499 (≈73% of this wear's listings); StatTrak™ Glock-18 | Bullet Queen (Field-Tested): buy 0.1500–0.3499 (80% of this wear's listings)
- Returns, after the fee
- 17 456.64 ₴
- Buy float
- 0.0000–0.0074 +1
- Lots that fit
- 11%
- Sales per week
- 0
- Ways to assemble
- 4
FAMAS | Commemoration (Factory New): buy 0.0000–0.0074 (1% of this wear's listings); SSG 08 | Blood in the Water (Factory New): buy 0.0600–0.0610 (0% of this wear's listings)
- Returns, after the fee
- 9 497.32 ₴
- Buy float
- 0.1500–0.1963 +1
- Lots that fit
- 20%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ M4A4 | Royal Paladin (Field-Tested): buy 0.1500–0.1963 (≈4% of this wear's listings); StatTrak™ AK-47 | Legion of Anubis (Battle-Scarred): buy 0.4500–0.5003
- Returns, after the fee
- 9 497.32 ₴
- Buy float
- 0.1500–0.1963 +1
- Lots that fit
- 20%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ AK-47 | Legion of Anubis (Battle-Scarred): buy 0.4500–0.5003; StatTrak™ M4A4 | Royal Paladin (Field-Tested): buy 0.1500–0.1963 (≈4% of this wear's listings)
- Returns, after the fee
- 10 024.61 ₴
- Buy float
- 0.1500–0.1675 +2
- Lots that fit
- 8%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ M4A4 | Bullet Rain (Field-Tested): buy 0.1500–0.1675 (under 1% of this wear's listings); StatTrak™ AK-47 | Legion of Anubis (Battle-Scarred): buy 0.4500–0.4690; StatTrak™ AK-47 | Legion of Anubis (Field-Tested): buy 0.1500–0.1675 (under 1% of this wear's listings)
- Returns, after the fee
- 10 024.61 ₴
- Buy float
- 0.1500–0.1675 +2
- Lots that fit
- 8%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ AK-47 | Legion of Anubis (Battle-Scarred): buy 0.4500–0.4690; StatTrak™ AK-47 | Legion of Anubis (Field-Tested): buy 0.1500–0.1675 (under 1% of this wear's listings); StatTrak™ M4A4 | Bullet Rain (Field-Tested): buy 0.1500–0.1675 (under 1% of this wear's listings)
- Returns, after the fee
- 11 673.06 ₴
- Buy float
- 0.1500–0.3161 +1
- Lots that fit
- 72%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ AUG | Chameleon (Field-Tested): buy 0.1500–0.3161 (≈48% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3161 (≈48% of this wear's listings)
- Returns, after the fee
- 11 673.06 ₴
- Buy float
- 0.1500–0.3161 +1
- Lots that fit
- 72%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3161 (≈48% of this wear's listings); StatTrak™ AUG | Chameleon (Field-Tested): buy 0.1500–0.3161 (≈48% of this wear's listings)
- Returns, after the fee
- 11 920.70 ₴
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Returns, after the fee
- 11 920.70 ₴
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Returns, after the fee
- 12 084.79 ₴
- Buy float
- 0.1500–0.3659 +1
- Lots that fit
- 94%
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ M4A4 | Bullet Rain (Field-Tested): buy 0.1500–0.3659 (≈87% of this wear's listings); StatTrak™ Glock-18 | Bullet Queen (Field-Tested): buy 0.1500–0.3659 (92% of this wear's listings)
- Returns, after the fee
- 6 332.67 ₴
- Buy float
- 0.1500–0.2879
- Lots that fit
- 60%
- Sales per week
- 0
- Ways to assemble
- 1
StatTrak™ M4A4 | The Battlestar (Field-Tested): buy 0.1500–0.2879 (≈29% of this wear's listings)
- Returns, after the fee
- 6 421.49 ₴
- Buy float
- 0.1500–0.2727 +1
- Lots that fit
- 53%
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ M4A4 | The Battlestar (Field-Tested): buy 0.1500–0.2727 (≈18% of this wear's listings); StatTrak™ FAMAS | Commemoration (Field-Tested): buy 0.1500–0.2727 (≈18% of this wear's listings)
- Returns, after the fee
- 12 084.79 ₴
- Buy float
- 0.1500–0.3250 +2
- Lots that fit
- 76%
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ M4A4 | Royal Paladin (Field-Tested): buy 0.1500–0.3250 (≈55% of this wear's listings); StatTrak™ Glock-18 | Bullet Queen (Field-Tested): buy 0.1500–0.3250 (80% of this wear's listings); StatTrak™ Glock-18 | Bullet Queen (Battle-Scarred): buy 0.4500–0.8685
- Returns, after the fee
- 6 776.75 ₴
- Buy float
- 0.1500–0.2249
- Lots that fit
- 33%
- Sales per week
- 0
- Ways to assemble
- 1
StatTrak™ FAMAS | Commemoration (Field-Tested): buy 0.1500–0.2249 (≈6% of this wear's listings)
- Returns, after the fee
- 25 268.74 ₴
- Buy float
- 0.0000–0.0050 +1
- Lots that fit
- 7%
- Sales per week
- 0
- Ways to assemble
- 4
M4A4 | X-Ray (Factory New): buy 0.0000–0.0050 (0% of this wear's listings); Sawed-Off | The Kraken (Factory New): buy 0.0000–0.0050 (0% of this wear's listings)
- Returns, after the fee
- 10 247.82 ₴
- Buy float
- 0.1500–0.3315 +1
- Lots that fit
- 79%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ M4A4 | Royal Paladin (Field-Tested): buy 0.1500–0.3315 (≈60% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3315 (≈60% of this wear's listings)
- Returns, after the fee
- 10 247.82 ₴
- Buy float
- 0.1500–0.3315 +1
- Lots that fit
- 79%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3315 (≈60% of this wear's listings); StatTrak™ M4A4 | Royal Paladin (Field-Tested): buy 0.1500–0.3315 (≈60% of this wear's listings)
- Returns, after the fee
- 6 102.48 ₴
- Buy float
- 0.1500–0.2077 +1
- Lots that fit
- 25%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ AWP | Chrome Cannon (Battle-Scarred): buy 0.4500–0.5880; StatTrak™ FAMAS | Commemoration (Field-Tested): buy 0.1500–0.2077 (≈5% of this wear's listings)
- Returns, after the fee
- 10 247.82 ₴
- Buy float
- 0.1500–0.2423 +1
- Lots that fit
- 40%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ Sawed-Off | The Kraken (Field-Tested): buy 0.1500–0.2423 (≈8% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.2423 (≈8% of this wear's listings)
- Returns, after the fee
- 10 247.82 ₴
- Buy float
- 0.1500–0.2423 +1
- Lots that fit
- 40%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.2423 (≈8% of this wear's listings); StatTrak™ Sawed-Off | The Kraken (Field-Tested): buy 0.1500–0.2423 (≈8% of this wear's listings)
- Returns, after the fee
- 21 808.58 ₴
- Buy float
- 0.0000–0.0072 +1
- Lots that fit
- 10%
- Sales per week
- 0
- Ways to assemble
- 4
AUG | Chameleon (Factory New): buy 0.0000–0.0072 (1% of this wear's listings); Glock-18 | Gold Toof (Factory New): buy 0.0000–0.0072 (4% of this wear's listings)
- Returns, after the fee
- 10 024.61 ₴
- Buy float
- 0.0700–0.0746 +2
- Lots that fit
- 6%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ Sawed-Off | The Kraken (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings); StatTrak™ AK-47 | Legion of Anubis (Battle-Scarred): buy 0.4500–0.4644; StatTrak™ AK-47 | Legion of Anubis (Minimal Wear): buy 0.0700–0.0746 (7% of this wear's listings)
- Returns, after the fee
- 10 024.61 ₴
- Buy float
- 0.0700–0.0746 +2
- Lots that fit
- 6%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ AK-47 | Legion of Anubis (Battle-Scarred): buy 0.4500–0.4644; StatTrak™ AK-47 | Legion of Anubis (Minimal Wear): buy 0.0700–0.0746 (7% of this wear's listings); StatTrak™ Sawed-Off | The Kraken (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings)
- Returns, after the fee
- 8 423.79 ₴
- Buy float
- 0.1500–0.2249 +1
- Lots that fit
- 33%
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ AUG | Chameleon (Field-Tested): buy 0.1500–0.2249 (≈6% of this wear's listings); StatTrak™ FAMAS | Commemoration (Field-Tested): buy 0.1500–0.2249 (≈6% of this wear's listings)
- Returns, after the fee
- 10 341.14 ₴
- Buy float
- 0.0000–0.0064 +1
- Lots that fit
- 9%
- Sales per week
- 0
- Ways to assemble
- 1
StatTrak™ AK-47 | Legion of Anubis (Minimal Wear): buy 0.0700–0.0773 (9% of this wear's listings); StatTrak™ AK-47 | Legion of Anubis (Factory New): buy 0.0000–0.0064 (1% of this wear's listings)
- Returns, after the fee
- 11 567.22 ₴
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Returns, after the fee
- 11 567.22 ₴
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Returns, after the fee
- 25 268.74 ₴
- Buy float
- 0.0000–0.0077 +1
- Lots that fit
- 11%
- Sales per week
- 0
- Ways to assemble
- 4
M4A4 | X-Ray (Factory New): buy 0.0000–0.0077 (1% of this wear's listings); CZ75-Auto | Victoria (Factory New): buy 0.0000–0.0077 (0% of this wear's listings)
- Returns, after the fee
- 9 709.70 ₴
- Buy float
- 0.1500–0.3180 +1
- Lots that fit
- 73%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ AUG | Chameleon (Field-Tested): buy 0.1500–0.3180 (≈50% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3180 (≈50% of this wear's listings)
- Returns, after the fee
- 9 709.70 ₴
- Buy float
- 0.1500–0.3180 +1
- Lots that fit
- 73%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3180 (≈50% of this wear's listings); StatTrak™ AUG | Chameleon (Field-Tested): buy 0.1500–0.3180 (≈50% of this wear's listings)
- Returns, after the fee
- 12 348.61 ₴
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Returns, after the fee
- 12 348.61 ₴
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Returns, after the fee
- 22 122.85 ₴
- Buy float
- 0.0000–0.0088 +1
- Lots that fit
- 13%
- Sales per week
- 0
- Ways to assemble
- 4
P2000 | Fire Elemental (Factory New): buy 0.0000–0.0088 (3% of this wear's listings); FAMAS | Bad Trip (Factory New): buy 0.0000–0.0088 (4% of this wear's listings)
- Returns, after the fee
- 6 659.72 ₴
- Buy float
- 0.1500–0.2635
- Lots that fit
- 49%
- Sales per week
- 0
- Ways to assemble
- 1
StatTrak™ FAMAS | Commemoration (Field-Tested): buy 0.1500–0.2635 (≈13% of this wear's listings)
- Returns, after the fee
- 9 957.77 ₴
- Buy float
- 0.0000–0.0064 +2
- Lots that fit
- 9%
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ M4A4 | Desert-Strike (Factory New): buy 0.0000–0.0064 (3% of this wear's listings); StatTrak™ AK-47 | Legion of Anubis (Minimal Wear): buy 0.0700–0.0773 (9% of this wear's listings); StatTrak™ AK-47 | Legion of Anubis (Factory New): buy 0.0000–0.0064 (1% of this wear's listings)
- Returns, after the fee
- 12 327.87 ₴
- Buy float
- 0.1500–0.3224 +1
- Lots that fit
- 75%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ AUG | Chameleon (Field-Tested): buy 0.1500–0.3224 (≈53% of this wear's listings); StatTrak™ FAMAS | Bad Trip (Well-Worn): buy 0.3800–0.4324
- Returns, after the fee
- 12 327.87 ₴
- Buy float
- 0.1500–0.3224 +1
- Lots that fit
- 75%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ FAMAS | Bad Trip (Well-Worn): buy 0.3800–0.4324; StatTrak™ AUG | Chameleon (Field-Tested): buy 0.1500–0.3224 (≈53% of this wear's listings)
- Returns, after the fee
- 18 163.59 ₴
- Buy float
- 0.0000–0.0074 +1
- Lots that fit
- 11%
- Sales per week
- 0
- Ways to assemble
- 4
M4A4 | X-Ray (Factory New): buy 0.0000–0.0074 (1% of this wear's listings); M4A4 | Desert-Strike (Factory New): buy 0.0000–0.0074 (2% of this wear's listings)
- Returns, after the fee
- 135 480.11 ₴
- Buy float
- 0.0000–0.0049 +1
- Lots that fit
- 7%
- Sales per week
- 0
- Ways to assemble
- 1
- Steps
- 3
StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2571 (7% of this wear's listings); StatTrak™ CZ75-Auto | Pole Position (Factory New): buy 0.0000–0.0049 (≈1% of this wear's listings)
- Returns, after the fee
- 9 497.32 ₴
- Buy float
- 0.1500–0.1625 +1
- Lots that fit
- 5%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ M4A4 | Bullet Rain (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings); StatTrak™ AK-47 | Legion of Anubis (Battle-Scarred): buy 0.4500–0.4636
- Returns, after the fee
- 9 497.32 ₴
- Buy float
- 0.1500–0.1625 +1
- Lots that fit
- 5%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ AK-47 | Legion of Anubis (Battle-Scarred): buy 0.4500–0.4636; StatTrak™ M4A4 | Bullet Rain (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings)
- Returns, after the fee
- 13 589.81 ₴
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Returns, after the fee
- 13 589.81 ₴
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Returns, after the fee
- 8 048.03 ₴
- Buy float
- 0.1500–0.1768 +1
- Lots that fit
- 12%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ AUG | Chameleon (Field-Tested): buy 0.1500–0.1768 (under 1% of this wear's listings); StatTrak™ AWP | Chrome Cannon (Battle-Scarred): buy 0.4500–0.5142
- Returns, after the fee
- 8 048.03 ₴
- Buy float
- 0.1500–0.1768 +1
- Lots that fit
- 12%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ AWP | Chrome Cannon (Battle-Scarred): buy 0.4500–0.5142; StatTrak™ AUG | Chameleon (Field-Tested): buy 0.1500–0.1768 (under 1% of this wear's listings)
- Returns, after the fee
- 11 512.46 ₴
- Buy float
- 0.1500–0.3068 +1
- Lots that fit
- 68%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ M4A4 | The Battlestar (Field-Tested): buy 0.1500–0.3068 (≈41% of this wear's listings); StatTrak™ AUG | Chameleon (Field-Tested): buy 0.1500–0.3068 (≈41% of this wear's listings)
| Collection · buying | Invest | Returns | Profit | ROI | Chance of profit | Buy float | Made of | Steps | Ways | Liquidity sales / week |
|
|---|---|---|---|---|---|---|---|---|---|---|---|
|
The Phoenix Collection
+ The Danger Zone Collection
marketplace price
sells slowly 83% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day: slow to buy up, the price will move while you buy.
pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
≈ easy
≈ for 13 contracts
|
15 401.42 | 11 731.88 | -3 669.54 | -23.8% | 24% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Danger Zone Collection
+ The Phoenix Collection
marketplace price
sells slowly 83% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day: slow to buy up, the price will move while you buy.
pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
≈ easy
≈ for 13 contracts
|
15 401.42 | 11 731.88 | -3 669.54 | -23.8% | 24% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Prisma 2 Collection
+ The Phoenix Collection
marketplace price
sells slowly 83% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day: slow to buy up, the price will move while you buy.
pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
≈ easy
≈ for 6 contracts
|
17 268.19 | 13 589.19 | -3 679.00 | -21.3% | 26% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Phoenix Collection
+ The Prisma 2 Collection
marketplace price
sells slowly 83% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day: slow to buy up, the price will move while you buy.
pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
≈ easy
≈ for 6 contracts
|
17 268.19 | 13 589.19 | -3 679.00 | -21.3% | 26% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The CS20 Collection
+ The Arms Deal 2 Collection
marketplace price
sells slowly 72% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day: slow to buy up, the price will move while you buy.
pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
≈ hard
≈ for 0 contracts
|
21 144.31 | 17 456.64 | -3 687.67 | -17.4% | 20% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Revolver Case Collection
+ The Fracture Collection
marketplace price
sells slowly 87% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day: slow to buy up, the price will move while you buy.
pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
|
13 185.39 | 9 497.32 | -3 688.08 | -28.0% | 21% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Fracture Collection
+ The Revolver Case Collection
marketplace price
sells slowly 87% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day: slow to buy up, the price will move while you buy.
pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
|
13 185.39 | 9 497.32 | -3 688.08 | -28.0% | 21% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The eSports 2014 Summer Collection
+ The Fracture Collection
marketplace price
sells slowly 89% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day: slow to buy up, the price will move while you buy.
pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
|
13 731.47 | 10 024.61 | -3 706.85 | -27.0% | 22% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Fracture Collection
+ The eSports 2014 Summer Collection
marketplace price
sells slowly 89% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day: slow to buy up, the price will move while you buy.
pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
|
13 731.47 | 10 024.61 | -3 706.85 | -27.0% | 22% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Phoenix Collection
+ The Huntsman Collection
marketplace price
sells slowly 80% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day: slow to buy up, the price will move while you buy.
pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
≈ medium
≈ for 3 contracts
|
15 382.31 | 11 673.06 | -3 709.25 | -24.1% | 23% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Huntsman Collection
+ The Phoenix Collection
marketplace price
sells slowly 80% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day: slow to buy up, the price will move while you buy.
pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
≈ medium
≈ for 3 contracts
|
15 382.31 | 11 673.06 | -3 709.25 | -24.1% | 23% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Phoenix Collection
+ The CS20 Collection
marketplace price
sells slowly 83% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day: slow to buy up, the price will move while you buy.
pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
≈ easy
≈ for 8 contracts
|
15 637.51 | 11 920.70 | -3 716.81 | -23.8% | 22% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The CS20 Collection
+ The Phoenix Collection
marketplace price
sells slowly 83% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day: slow to buy up, the price will move while you buy.
pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
≈ easy
≈ for 8 contracts
|
15 637.51 | 11 920.70 | -3 716.81 | -23.8% | 22% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The eSports 2014 Summer Collection
+ The Prisma 2 Collection
marketplace price
sells slowly 89% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day: slow to buy up, the price will move while you buy.
pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
≈ easy
≈ for 5 contracts
|
15 812.06 | 12 084.79 | -3 727.27 | -23.6% | 27% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Wildfire Collection
sells slowly
rare inputs The rarest input sells 1 times a day: slow to buy up, the price will move while you buy.
pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
≈ hard
≈ for 0 contracts
|
10 066.05 | 6 332.67 | -3 733.38 | -37.1% | 15% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Wildfire Collection
+ The CS20 Collection
marketplace price
sells slowly 88% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day: slow to buy up, the price will move while you buy.
pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
≈ hard
≈ for 0 contracts
|
10 155.63 | 6 421.49 | -3 734.14 | -36.8% | 17% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Revolver Case Collection
+ The Prisma 2 Collection
marketplace price
sells slowly 89% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day: slow to buy up, the price will move while you buy.
pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
|
15 821.24 | 12 084.79 | -3 736.45 | -23.6% | 27% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The CS20 Collection
marketplace price
sells slowly 69% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day: slow to buy up, the price will move while you buy.
pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
≈ hard
≈ for 0 contracts
|
10 513.94 | 6 776.75 | -3 737.18 | -35.5% | 23% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The eSports 2013 Winter Collection
+ The Winter Offensive Collection
marketplace price
sells slowly 51% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day: slow to buy up, the price will move while you buy.
pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
≈ hard
≈ for 0 contracts
|
29 011.47 | 25 268.74 | -3 742.74 | -12.9% | 34% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Revolver Case Collection
+ The Huntsman Collection
marketplace price
sells slowly 84% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day: slow to buy up, the price will move while you buy.
pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
≈ medium
≈ for 3 contracts
|
13 997.76 | 10 247.82 | -3 749.95 | -26.8% | 25% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Huntsman Collection
+ The Revolver Case Collection
marketplace price
sells slowly 84% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day: slow to buy up, the price will move while you buy.
pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
≈ medium
≈ for 3 contracts
|
13 997.76 | 10 247.82 | -3 749.95 | -26.8% | 25% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Kilowatt Collection
+ The CS20 Collection
marketplace price
sells slowly 75% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day: slow to buy up, the price will move while you buy.
pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
|
9 856.53 | 6 102.48 | -3 754.05 | -38.1% | 25% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Winter Offensive Collection
+ The Huntsman Collection
marketplace price
sells slowly 84% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day: slow to buy up, the price will move while you buy.
pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
≈ hard
≈ for 0 contracts
|
14 006.77 | 10 247.82 | -3 758.95 | -26.8% | 25% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Huntsman Collection
+ The Winter Offensive Collection
marketplace price
sells slowly 84% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day: slow to buy up, the price will move while you buy.
pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
≈ hard
≈ for 0 contracts
|
14 006.77 | 10 247.82 | -3 758.95 | -26.8% | 25% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Phoenix Collection
+ The Gallery Collection
marketplace price
sells slowly 56% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day: slow to buy up, the price will move while you buy.
pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
≈ hard
≈ for 0 contracts
|
25 594.91 | 21 808.58 | -3 786.32 | -14.8% | 30% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Winter Offensive Collection
+ The Fracture Collection
marketplace price
sells slowly 89% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day: slow to buy up, the price will move while you buy.
pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
|
13 812.86 | 10 024.61 | -3 788.24 | -27.4% | 22% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Fracture Collection
+ The Winter Offensive Collection
marketplace price
sells slowly 89% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day: slow to buy up, the price will move while you buy.
pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
|
13 812.86 | 10 024.61 | -3 788.24 | -27.4% | 22% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Phoenix Collection
+ The CS20 Collection
marketplace price
sells slowly 70% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day: slow to buy up, the price will move while you buy.
pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
≈ hard
≈ for 0 contracts
|
12 221.80 | 8 423.79 | -3 798.00 | -31.1% | 21% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Fracture Collection
marketplace price
sells slowly 88% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 2 times a day: slow to buy up, the price will move while you buy.
pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
≈ hard
≈ for 0 contracts
|
14 140.39 | 10 341.14 | -3 799.25 | -26.9% | 23% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Phoenix Collection
+ The Huntsman Collection
marketplace price
sells slowly 80% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day: slow to buy up, the price will move while you buy.
pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
≈ easy
≈ for 7 contracts
|
15 382.31 | 11 567.22 | -3 815.09 | -24.8% | 22% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Huntsman Collection
+ The Phoenix Collection
marketplace price
sells slowly 80% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day: slow to buy up, the price will move while you buy.
pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
≈ easy
≈ for 7 contracts
|
15 382.31 | 11 567.22 | -3 815.09 | -24.8% | 22% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The eSports 2013 Winter Collection
+ The Arms Deal 3 Collection
marketplace price
sells slowly 51% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day: slow to buy up, the price will move while you buy.
pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
≈ hard
≈ for 0 contracts
|
29 104.74 | 25 268.74 | -3 836.01 | -13.2% | 34% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Phoenix Collection
+ The Huntsman Collection
marketplace price
sells slowly 82% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day: slow to buy up, the price will move while you buy.
pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
≈ medium
≈ for 2 contracts
|
13 546.85 | 9 709.70 | -3 837.15 | -28.3% | 23% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Huntsman Collection
+ The Phoenix Collection
marketplace price
sells slowly 82% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day: slow to buy up, the price will move while you buy.
pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
≈ medium
≈ for 2 contracts
|
13 546.85 | 9 709.70 | -3 837.15 | -28.3% | 23% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Phoenix Collection
+ The Fever Collection
marketplace price
sells slowly 83% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day: slow to buy up, the price will move while you buy.
pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
≈ easy
≈ for 9 contracts
|
16 190.34 | 12 348.61 | -3 841.72 | -23.7% | 23% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Fever Collection
+ The Phoenix Collection
marketplace price
sells slowly 83% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day: slow to buy up, the price will move while you buy.
pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
≈ easy
≈ for 9 contracts
|
16 190.34 | 12 348.61 | -3 841.72 | -23.7% | 23% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Vanguard Collection
+ The Fever Collection
marketplace price
sells slowly 49% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day: slow to buy up, the price will move while you buy.
pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
≈ hard
≈ for 0 contracts
|
25 968.94 | 22 122.85 | -3 846.09 | -14.8% | 29% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The CS20 Collection
marketplace price
sells slowly 69% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day: slow to buy up, the price will move while you buy.
pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
≈ hard
≈ for 0 contracts
|
10 513.94 | 6 659.72 | -3 854.22 | -36.7% | 23% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Huntsman Collection
+ The Fracture Collection
marketplace price
sells slowly 86% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day: slow to buy up, the price will move while you buy.
pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
≈ hard
≈ for 0 contracts
|
13 812.10 | 9 957.77 | -3 854.33 | -27.9% | 23% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Phoenix Collection
+ The Fever Collection
marketplace price
sells slowly 83% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day: slow to buy up, the price will move while you buy.
pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
|
16 190.34 | 12 327.87 | -3 862.46 | -23.9% | 24% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Fever Collection
+ The Phoenix Collection
marketplace price
sells slowly 83% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day: slow to buy up, the price will move while you buy.
pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
|
16 190.34 | 12 327.87 | -3 862.46 | -23.9% | 24% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The eSports 2013 Winter Collection
+ The Huntsman Collection
marketplace price
sells slowly 66% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day: slow to buy up, the price will move while you buy.
pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
≈ hard
≈ for 0 contracts
|
22 026.09 | 18 163.59 | -3 862.50 | -17.5% | 32% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Chroma 2 Collection
marketplace price
sells slowly 70% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day: slow to buy up, the price will move while you buy.
pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
≈ hard
≈ for 0 chains
|
139 367.70 | 135 480.11 | -3 887.59 | -2.8% | 0% |
no outcome price
|
Restricted
|
3 steps | 1 | 0 | |
|
The eSports 2014 Summer Collection
+ The Fracture Collection
marketplace price
sells slowly 87% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day: slow to buy up, the price will move while you buy.
pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
|
13 392.29 | 9 497.32 | -3 894.97 | -29.1% | 21% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Fracture Collection
+ The eSports 2014 Summer Collection
marketplace price
sells slowly 87% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day: slow to buy up, the price will move while you buy.
pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
|
13 392.29 | 9 497.32 | -3 894.97 | -29.1% | 21% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Prisma 2 Collection
+ The Phoenix Collection
marketplace price
sells slowly 82% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day: slow to buy up, the price will move while you buy.
pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
≈ easy
≈ for 5 contracts
|
17 493.44 | 13 589.81 | -3 903.62 | -22.3% | 25% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Phoenix Collection
+ The Prisma 2 Collection
marketplace price
sells slowly 82% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day: slow to buy up, the price will move while you buy.
pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
≈ easy
≈ for 5 contracts
|
17 493.44 | 13 589.81 | -3 903.62 | -22.3% | 25% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Phoenix Collection
+ The Kilowatt Collection
marketplace price
sells slowly 89% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day: slow to buy up, the price will move while you buy.
pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
|
11 957.45 | 8 048.03 | -3 909.42 | -32.7% | 17% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Kilowatt Collection
+ The Phoenix Collection
marketplace price
sells slowly 89% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day: slow to buy up, the price will move while you buy.
pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
|
11 957.45 | 8 048.03 | -3 909.42 | -32.7% | 17% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Wildfire Collection
+ The Phoenix Collection
marketplace price
sells slowly 80% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day: slow to buy up, the price will move while you buy.
pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
≈ medium
≈ for 3 contracts
|
15 458.36 | 11 512.46 | -3 945.90 | -25.5% | 23% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 |