- Best outcome
- float up to 0.052820
- Return after fees
- 69 798 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
Knife and glove crafts
How to read the listThe second kind of contract: five Covert skins give a knife or gloves from the inputs’ collection. The float rule is the same, only the average is taken over five.
Covert can also be obtained by crafting. A chain from Classified needs 50 items, from Restricted — 500 (the “Steps” filter). Any other chain, even from Consumer, is calculated by the chain builder.
There are many outcomes: five knife models with thirteen finishes each. So look at the average over all outcomes; you cannot count on one particular knife.
Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.
Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.
Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.
Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.
Crafts calculated in total: 46 914.
No profitable craft that can be assembled under these conditions: not enough market lots, or the profit rests on resale and no-deal prices. The full list is below.
- Any lot fits 0
- Need float picking 364
- Outcome above the Steam cap 7 646
15 192 of 15 870, selling at least once a day: 9 905
- Best outcome
- float up to 0.052820
- Return after fees
- 69 798 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.070720
- Return after fees
- 65 522 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.070300
- Return after fees
- 69 967 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.070300
- Return after fees
- 69 967 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.072960
- Return after fees
- 123 230 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.072960
- Return after fees
- 123 230 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.071360
- Return after fees
- 105 563 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.070720
- Return after fees
- 123 198 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.070720
- Return after fees
- 123 198 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.141756
- Return after fees
- 116 861 ₸
- Float
- 0.1500–0.3100 +1
- Lots that fit
- 60%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ M4A4 | Royal Paladin (Field-Tested): buy 0.1500–0.3100 (60% of this wear's listings); StatTrak™ AWP | Neo-Noir (Field-Tested): buy 0.1500–0.3100 (84% of this wear's listings)
- Best outcome
- float up to 0.141756
- Return after fees
- 116 861 ₸
- Float
- 0.1500–0.3100 +1
- Lots that fit
- 60%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ AWP | Neo-Noir (Field-Tested): buy 0.1500–0.3100 (84% of this wear's listings); StatTrak™ M4A4 | Royal Paladin (Field-Tested): buy 0.1500–0.3100 (60% of this wear's listings)
- Best outcome
- float up to 0.075200
- Return after fees
- 119 023 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.075200
- Return after fees
- 119 023 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.076160
- Return after fees
- 92 784 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 1
- Return after fees
- 133 702 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 1
- Best outcome
- float up to 0.122499
- Return after fees
- 131 128 ₸
- Float
- 0.1500–0.2903 +1
- Lots that fit
- 60%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ M4A4 | Royal Paladin (Field-Tested): buy 0.1500–0.2903 (60% of this wear's listings); StatTrak™ AWP | Neo-Noir (Field-Tested): buy 0.1500–0.2903 (79% of this wear's listings)
- Best outcome
- float up to 0.122499
- Return after fees
- 131 128 ₸
- Float
- 0.1500–0.2903 +1
- Lots that fit
- 60%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ AWP | Neo-Noir (Field-Tested): buy 0.1500–0.2903 (79% of this wear's listings); StatTrak™ M4A4 | Royal Paladin (Field-Tested): buy 0.1500–0.2903 (60% of this wear's listings)
- Best outcome
- float up to 0.061920
- Return after fees
- 129 656 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.061920
- Return after fees
- 129 656 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.072960
- Return after fees
- 123 230 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.072960
- Return after fees
- 123 230 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.070720
- Return after fees
- 123 198 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.070720
- Return after fees
- 123 198 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.061992
- Return after fees
- 129 656 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.061992
- Return after fees
- 129 656 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Return after fees
- 133 702 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 1
- Best outcome
- float up to 0.072320
- Return after fees
- 68 427 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.072320
- Return after fees
- 68 427 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.075200
- Return after fees
- 119 023 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.075200
- Return after fees
- 119 023 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.035999
- Return after fees
- 67 636 ₸
- Float
- 0.1500–0.2727 +1
- Lots that fit
- 79%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ M4A4 | The Battlestar (Field-Tested): buy 0.1500–0.2727 (94% of this wear's listings); StatTrak™ AWP | Neo-Noir (Field-Tested): buy 0.1500–0.2727 (79% of this wear's listings)
- Best outcome
- float up to 0.072960
- Return after fees
- 126 559 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.072960
- Return after fees
- 126 559 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.141756
- Return after fees
- 129 519 ₸
- Float
- 0.1500–0.2927 +1
- Lots that fit
- ≈32%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.2927 (≈32% of this wear's listings); StatTrak™ AWP | Neo-Noir (Field-Tested): buy 0.1500–0.2927 (79% of this wear's listings)
- Best outcome
- float up to 0.141756
- Return after fees
- 129 519 ₸
- Float
- 0.1500–0.2927 +1
- Lots that fit
- ≈32%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ AWP | Neo-Noir (Field-Tested): buy 0.1500–0.2927 (79% of this wear's listings); StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.2927 (≈32% of this wear's listings)
- Best outcome
- float up to 0.068480
- Return after fees
- 129 656 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.068480
- Return after fees
- 129 656 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.072960
- Return after fees
- 126 559 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.072960
- Return after fees
- 126 559 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.072960
- Return after fees
- 126 559 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.072960
- Return after fees
- 126 559 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.042162
- Return after fees
- 74 096 ₸
- Float
- 0.1500–0.2635 +1
- Lots that fit
- 69%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ AWP | Neo-Noir (Field-Tested): buy 0.1500–0.2635 (76% of this wear's listings); StatTrak™ FAMAS | Commemoration (Field-Tested): buy 0.1500–0.2635 (69% of this wear's listings)
- Best outcome
- float up to 0.071085
- Return after fees
- 104 166 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.071085
- Return after fees
- 104 166 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.141756
- Return after fees
- 116 861 ₸
- Float
- 0.1500–0.3040 +1
- Lots that fit
- ≈39%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ AWP | Neo-Noir (Field-Tested): buy 0.1500–0.3040 (82% of this wear's listings); StatTrak™ CZ75-Auto | Victoria (Field-Tested): buy 0.1500–0.3040 (≈39% of this wear's listings)
- Best outcome
- float up to 0.141756
- Return after fees
- 116 861 ₸
- Float
- 0.1500–0.3040 +1
- Lots that fit
- ≈39%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ CZ75-Auto | Victoria (Field-Tested): buy 0.1500–0.3040 (≈39% of this wear's listings); StatTrak™ AWP | Neo-Noir (Field-Tested): buy 0.1500–0.3040 (82% of this wear's listings)
- Return after fees
- 133 702 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 1
- Best outcome
- float up to 0.070720
- Return after fees
- 104 166 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.070720
- Return after fees
- 104 166 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
| Collection · assemble | Invest | Returns | Profit | ROI | Chance of profit | Buy float | Made of | Steps | Ways | Liquidity sales / week |
|
|---|---|---|---|---|---|---|---|---|---|---|---|
|
The Wildfire Collection
+ The Danger Zone Collection
float doesn't matter
sale unreliable
marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
easy
лотов на ≥5 контрактов
|
115 109.92checked | 69 798.18 | −37 167.87 | −32.3% | 12% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Danger Zone Collection
+ The Wildfire Collection
float doesn't matter
sale unreliable
marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
easy
лотов на ≥5 контрактов
|
115 109.92checked | 69 798.18 | −37 167.87 | −32.3% | 12% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Danger Zone Collection
+ The CS20 Collection
float doesn't matter
marketplace price
sells slowly 92% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
117 291.26≈float | 65 522.12 | −51 769.14 | −44.1% | 12% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Wildfire Collection
+ The Danger Zone Collection
float doesn't matter
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
124 226.54≈float | 69 966.79 | −54 259.75 | −43.7% | 11% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Danger Zone Collection
+ The Wildfire Collection
float doesn't matter
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
124 226.54≈float | 69 966.79 | −54 259.75 | −43.7% | 11% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Gamma 2 Collection
+ The Danger Zone Collection
float doesn't matter
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
184 210.91≈float | 123 229.83 | −60 981.09 | −33.1% | 22% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Danger Zone Collection
+ The Gamma 2 Collection
float doesn't matter
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
184 210.91≈float | 123 229.83 | −60 981.09 | −33.1% | 22% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Danger Zone Collection
+ The Chroma 3 Collection
float doesn't matter
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
166 711.24≈float | 105 562.52 | −61 148.72 | −36.7% | 19% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Gamma 2 Collection
+ The Danger Zone Collection
float doesn't matter
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
185 398.48≈float | 123 198.13 | −62 200.35 | −33.5% | 22% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Danger Zone Collection
+ The Gamma 2 Collection
float doesn't matter
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
185 398.48≈float | 123 198.13 | −62 200.35 | −33.5% | 22% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Revolver Case Collection
+ The Danger Zone Collection
premium for float: 6 471 ₸ (3.7%)
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 6 contracts
|
181 021.58≈float | 116 860.60 | −64 160.98 | −35.4% | 20% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Danger Zone Collection
+ The Revolver Case Collection
premium for float: 6 471 ₸ (3.7%)
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 6 contracts
|
181 021.58≈float | 116 860.60 | −64 160.98 | −35.4% | 20% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Gamma 2 Collection
+ The Danger Zone Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
184 513.43≈float | 119 023.42 | −65 490.01 | −35.5% | 20% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Danger Zone Collection
+ The Gamma 2 Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
184 513.43≈float | 119 023.42 | −65 490.01 | −35.5% | 20% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Dreams & Nightmares Collection
+ The Danger Zone Collection
float doesn't matter
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 17 contracts
|
161 581.04≈float | 92 783.98 | −68 797.06 | −42.6% | 16% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The eSports 2014 Summer Collection
+ The Danger Zone Collection
float doesn't matter
marketplace price
sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
203 705.12≈float | 133 702.33 | −70 002.79 | −34.4% | 18% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Revolver Case Collection
+ The Danger Zone Collection
premium for float: 10 036 ₸ (5.2%)
marketplace price
sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
203 776.80≈float | 131 128.42 | −72 648.37 | −35.7% | 18% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Danger Zone Collection
+ The Revolver Case Collection
premium for float: 10 036 ₸ (5.2%)
marketplace price
sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
203 776.80≈float | 131 128.42 | −72 648.37 | −35.7% | 18% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Danger Zone Collection
+ The Chroma 2 Collection
float doesn't matter
marketplace price
sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 6 contracts
|
202 852.30≈float | 129 655.78 | −73 196.53 | −36.1% | 17% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Chroma 2 Collection
+ The Danger Zone Collection
float doesn't matter
marketplace price
sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 6 contracts
|
202 852.30≈float | 129 655.78 | −73 196.53 | −36.1% | 17% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Gamma Collection
+ The Danger Zone Collection
float doesn't matter
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
201 241.88≈float | 123 229.83 | −78 012.06 | −38.8% | 18% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Danger Zone Collection
+ The Gamma Collection
float doesn't matter
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
201 241.88≈float | 123 229.83 | −78 012.06 | −38.8% | 18% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Gamma Collection
+ The Danger Zone Collection
float doesn't matter
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
202 429.45≈float | 123 198.13 | −79 231.32 | −39.1% | 18% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Danger Zone Collection
+ The Gamma Collection
float doesn't matter
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
202 429.45≈float | 123 198.13 | −79 231.32 | −39.1% | 18% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Danger Zone Collection
+ The Chroma 3 Collection
float doesn't matter
marketplace price
sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 7 contracts
|
210 015.24≈float | 129 655.78 | −80 359.46 | −38.3% | 17% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Chroma 3 Collection
+ The Danger Zone Collection
float doesn't matter
marketplace price
sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 7 contracts
|
210 015.24≈float | 129 655.78 | −80 359.46 | −38.3% | 17% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Revolver Case Collection
+ The Danger Zone Collection
float doesn't matter
marketplace price
sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
214 332.22≈float | 133 702.33 | −80 629.89 | −37.6% | 17% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Falchion Collection
+ The Danger Zone Collection
float doesn't matter
marketplace price
sells slowly 92% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 6 contracts
|
150 276.80≈float | 68 426.59 | −81 850.20 | −54.5% | 6% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Danger Zone Collection
+ The Falchion Collection
float doesn't matter
marketplace price
sells slowly 92% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 6 contracts
|
150 276.80≈float | 68 426.59 | −81 850.20 | −54.5% | 6% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Gamma Collection
+ The Danger Zone Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
201 544.40≈float | 119 023.42 | −82 520.98 | −40.9% | 17% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Danger Zone Collection
+ The Gamma Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
201 544.40≈float | 119 023.42 | −82 520.98 | −40.9% | 17% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Wildfire Collection
+ The Danger Zone Collection
premium for float: 44 121 ₸ (40.9%)
marketplace price
sells slowly 92% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
151 990.20≈float | 67 635.94 | −84 354.27 | −55.5% | 3% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Danger Zone Collection
+ The Chroma 3 Collection
float doesn't matter
marketplace price
sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
212 016.88≈float | 126 558.59 | −85 458.30 | −40.3% | 15% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Chroma 3 Collection
+ The Danger Zone Collection
float doesn't matter
marketplace price
sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
212 016.88≈float | 126 558.59 | −85 458.30 | −40.3% | 15% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Vanguard Collection
+ The Danger Zone Collection
premium for float: 22 515 ₸ (11.5%)
marketplace price
sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
217 461.02≈float | 129 518.64 | −87 942.38 | −40.4% | 14% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Danger Zone Collection
+ The Vanguard Collection
premium for float: 22 515 ₸ (11.5%)
marketplace price
sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
217 461.02≈float | 129 518.64 | −87 942.38 | −40.4% | 14% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Danger Zone Collection
+ The Chroma Collection
float doesn't matter
marketplace price
sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 9 contracts
|
219 769.18≈float | 129 655.78 | −90 113.40 | −41.0% | 17% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Chroma Collection
+ The Danger Zone Collection
float doesn't matter
marketplace price
sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 9 contracts
|
219 769.18≈float | 129 655.78 | −90 113.40 | −41.0% | 17% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Danger Zone Collection
+ The Chroma Collection
float doesn't matter
marketplace price
sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 7 contracts
|
216 861.71≈float | 126 558.59 | −90 303.12 | −41.6% | 15% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Chroma Collection
+ The Danger Zone Collection
float doesn't matter
marketplace price
sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 7 contracts
|
216 861.71≈float | 126 558.59 | −90 303.12 | −41.6% | 15% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Danger Zone Collection
+ The Chroma 2 Collection
float doesn't matter
marketplace price
sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
219 597.46≈float | 126 558.59 | −93 038.88 | −42.4% | 15% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Chroma 2 Collection
+ The Danger Zone Collection
float doesn't matter
marketplace price
sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
219 597.46≈float | 126 558.59 | −93 038.88 | −42.4% | 15% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Danger Zone Collection
+ The CS20 Collection
premium for float: 62 066 ₸ (58.5%)
marketplace price
sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
168 203.45≈float | 74 096.02 | −94 107.43 | −55.9% | 9% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Spectrum Collection
+ The Danger Zone Collection
float doesn't matter
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
198 485.94≈float | 104 165.86 | −94 320.09 | −47.5% | 10% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Danger Zone Collection
+ The Spectrum Collection
float doesn't matter
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
198 485.94≈float | 104 165.86 | −94 320.09 | −47.5% | 10% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Danger Zone Collection
+ The Arms Deal 3 Collection
premium for float: 19 812 ₸ (10.3%)
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
212 890.50≈float | 116 860.60 | −96 029.90 | −45.1% | 13% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Arms Deal 3 Collection
+ The Danger Zone Collection
premium for float: 19 812 ₸ (10.3%)
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
212 890.50≈float | 116 860.60 | −96 029.90 | −45.1% | 13% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Phoenix Collection
+ The Danger Zone Collection
float doesn't matter
marketplace price
sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
230 990.79≈float | 133 702.33 | −97 288.46 | −42.1% | 15% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Spectrum 2 Collection
+ The Danger Zone Collection
float doesn't matter
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 6 contracts
|
203 652.17≈float | 104 165.86 | −99 486.31 | −48.9% | 10% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Danger Zone Collection
+ The Spectrum 2 Collection
float doesn't matter
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 6 contracts
|
203 652.17≈float | 104 165.86 | −99 486.31 | −48.9% | 10% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 |