Knives and gloves
prices from 24.10 13:23 MSK, older than a day
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 24.10: 1 ₽ = 0.0124 $. This is a conversion at the exchange rate; the regional price may differ.

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Knife and glove crafts

How to read the list

The second kind of contract: five Covert skins give a knife or gloves from the inputs’ collection. The float rule is the same, only the average is taken over five.

Covert can also be obtained by crafting. A chain from Classified needs 50 items, from Restricted — 500 (the “Steps” filter). Any other chain, even from Consumer, is calculated by the chain builder.

There are many outcomes: five knife models with thirteen finishes each. So look at the average over all outcomes; you cannot count on one particular knife.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 43 041.

The gain is understated: 8 163 of 8 318 crafts have an outcome above the Steam cap The gain here is understated. Steam has a price ceiling, and expensive knives are not listed on the market at all. Such an outcome is counted at the cheapest listing on CSFloat or Market.CSGO minus their fee (the outcome says “sell on…”). Where there is no price there either, the outcome is counted as zero, so the true expected value can be higher than shown.
Profitable 0crafts of 8 318 in the recalculation
Best profit—nothing profitable to assemble
Median ROI — half of the profitable crafts are above
No float picking 38 every outcome pays off: 0
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 8 318. Of them the site shows the best: 5 000. Shown in the list below: 2 086. Hidden: “profit only from resale” — 37. A craft can carry several labels.

Craft ROI all crafts of the recalculation: how many in each band
8 318
0
0
0
0
0
below 0% 0–10% 10–25% 25–50% 50–100% 100%+
Best right now can be assembled the whole list

No profitable craft that can be assembled under these conditions: not enough market lots, or the profit rests on resale and no-deal prices. The full list is below.

Filters
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
chance 10%
5 items+1 similar
The Recoil Collection + The CS20 Collection
Covert
at most −283 $ −56.0%
invest at least 504 $ with floatassemble: ≈ won't work
float premium: at least 280 $
profit on prices without salesat least −146 $ rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
222 $
Float
0.0700–0.0788 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1

AWP | Chromatic Aberration (Minimal Wear): buy 0.0700–0.0788 (under 1% of this wear's listings); FAMAS | Commemoration (Minimal Wear): buy 0.0700–0.0788 (under 1% of this wear's listings)

chance 20%
The Prisma Collection + The Clutch Collection
Covert
at most −285 $ −28.7%
invest at least 991 $ with floatassemble: ≈ won't work
float premium: at least 559 $
marketplace price sells slowly 66% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Factory New)
Best outcome
float up to 0.069999
Return after fees
706 $
Float
0.0000–0.0089 +1
Lots that fit
4%
Sales per week
0
Ways to assemble
3

Five-SeveN | Angry Mob (Factory New): buy 0.0000–0.0089 (9% of this wear's listings); MP7 | Bloodsport (Factory New): buy 0.0000–0.0089 (4% of this wear's listings)

chance 11%
5 items+1 similar
The Recoil Collection + The Danger Zone Collection
Covert
at most −286 $ −55.0%
invest at least 519 $ with floatassemble: ≈ won't work
float premium: at least 292 $
profit on prices without salesat least −148 $ pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
234 $
Float
0.0700–0.0753 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1

AWP | Chromatic Aberration (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings); AK-47 | Asiimov (Field-Tested): buy 0.1500–0.1653 (under 1% of this wear's listings)

chance 10%
2 steps+1 similar
The Gamma 2 Collection
Classified
at most −287 $ −49.1%
invest at least 584 $ with floatassemble: ≈ won't work
float premium: at least 6 $
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 73% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.071999
Return after fees
297 $
Float
0.3800–0.4476 +1
Lots that fit
unknown
Sales per week
0
Ways to assemble
1
Steps
2

StatTrak™ AUG | Syd Mead (Well-Worn): buy 0.3800–0.4476; StatTrak™ AUG | Syd Mead (Battle-Scarred): buy 0.4500–0.7880

chance 10%
5 items+1 similar
The Shattered Web Collection + The Recoil Collection
Covert
at most −288 $ −56.5%
invest at least 510 $ with floatassemble: ≈ won't work
float premium: at least 288 $
profit on prices without salesat least −145 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
222 $
Float
0.0700–0.0767 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1

MAC-10 | Stalker (Field-Tested): buy 0.1500–0.1694 (under 1% of this wear's listings); AWP | Chromatic Aberration (Minimal Wear): buy 0.0700–0.0767 (under 1% of this wear's listings)

chance 10%
5 items+1 similar
The Recoil Collection + The Fracture Collection
Covert
at most −292 $ −56.9%
invest at least 514 $ with floatassemble: ≈ won't work
float premium: at least 295 $
profit on prices without salesat least −146 $ pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
222 $
Float
0.0700–0.0851 +1
Lots that fit
≈3%
Sales per week
0
Ways to assemble
1

AWP | Chromatic Aberration (Minimal Wear): buy 0.0700–0.0851 (≈3% of this wear's listings); AK-47 | Legion of Anubis (Minimal Wear): buy 0.0700–0.0851 (≈3% of this wear's listings)

chance 0%
2 steps
The CS20 Collection
Classified
at most −294 $ −59.4%
invest at least 495 $ with floatassemble: ≈ won't work
float premium: at least 99 $
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 77% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Classic Knife | Fade (Factory New)
Best outcome
float up to 0.042162
Return after fees
201 $
Float
0.1500–0.3004
Lots that fit
≈37%
Sales per week
0
Ways to assemble
1
Steps
2

StatTrak™ P90 | Nostalgia (Field-Tested): buy 0.1500–0.3004 (≈37% of this wear's listings)

chance 0%
3 steps
The CS20 Collection
Restricted
at most −297 $ −62.8%
invest at least 474 $ with floatassemble: ≈ won't work
float doesn't matter
no outcome price sells slowly 92% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Classic Knife
Return after fees
176 $
Float
0.4500–0.7499
Lots that fit
100%
Sales per week
0
Ways to assemble
1
Steps
3

StatTrak™ M249 | Aztec (Battle-Scarred): buy 0.4500–0.7499 (100% of this wear's listings)

chance 12%
5 items
The Recoil Collection
Covert
at most −301 $ −55.2%
invest at least 545 $ with floatassemble: ≈ won't work
float premium: at least 321 $
profit on prices without salesat least −146 $ pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
244 $
Float
0.0700–0.0851
Lots that fit
≈3%
Sales per week
0
Ways to assemble
1

AWP | Chromatic Aberration (Minimal Wear): buy 0.0700–0.0851 (≈3% of this wear's listings)

chance 10%
2 steps
The Gamma 2 Collection
Classified
at most −301 $ −51.8%
invest at least 581 $ with floatassemble: ≈ won't work
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 63% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.076500
Return after fees
280 $
Lots that fit
100%
Sales per week
0
Ways to assemble
1
Steps
2
chance 10%
2 steps
The Spectrum 2 Collection
Classified
at most −303 $ −51.9%
invest at least 584 $ with floatassemble: ≈ won't work
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 73% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Butterfly Knife | Doppler (Minimal Wear)
Best outcome
float up to 0.071200
Return after fees
281 $
Lots that fit
100%
Sales per week
0
Ways to assemble
1
Steps
2
chance 23%
5 items+1 similar
The Dead Hand Collection + The Clutch Collection
Covert
at most −306 $ −24.8%
invest at least 1 230 $ with floatassemble: ≈ won't work
float premium: at least 685 $
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 62% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Factory New)
Best outcome
float up to 0.069999
Return after fees
924 $
Float
0.0000–0.0094 +1
Lots that fit
4%
Sales per week
0
Ways to assemble
4

Glock-18 | Fully Tuned (Factory New): buy 0.0000–0.0094 (≈2% of this wear's listings); MP7 | Bloodsport (Factory New): buy 0.0000–0.0094 (4% of this wear's listings)

chance 7%
2 steps
The Gamma Collection
Classified
at most −312 $ −51.2%
invest at least 609 $ with floatassemble: ≈ won't work
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 73% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.070857
Return after fees
297 $
Lots that fit
100%
Sales per week
0
Ways to assemble
1
Steps
2
chance 21%
5 items
The Snakebite Collection + The Recoil Collection
Covert
at most −321 $ −32.8%
invest at least 978 $ with floatassemble: ≈ won't work
float premium: at least 519 $
profit on prices without salesat least −83 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Factory New)
Best outcome
float up to 0.069999
Return after fees
657 $
Float
0.0000–0.0099 +1
Lots that fit
1%
Sales per week
0
Ways to assemble
4

M4A4 | In Living Color (Factory New): buy 0.0000–0.0099 (1% of this wear's listings); AWP | Chromatic Aberration (Factory New): buy 0.0000–0.0099 (≈2% of this wear's listings)

chance 21%
5 items
The Recoil Collection + The Snakebite Collection
Covert
at most −321 $ −32.8%
invest at least 978 $ with floatassemble: ≈ won't work
float premium: at least 519 $
profit on prices without salesat least −83 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Factory New)
Best outcome
float up to 0.069999
Return after fees
657 $
Float
0.0000–0.0099 +1
Lots that fit
1%
Sales per week
0
Ways to assemble
4

AWP | Chromatic Aberration (Factory New): buy 0.0000–0.0099 (≈2% of this wear's listings); M4A4 | In Living Color (Factory New): buy 0.0000–0.0099 (1% of this wear's listings)

chance 1%
5 items
The Fracture Collection + The CS20 Collection
Covert
at most −322 $ −73.6%
invest at least 438 $ with floatassemble: ≈ won't work
float premium: at least 239 $
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Skeleton Knife | Fade (Factory New)
Best outcome
float up to 0.035999
Return after fees
115 $
Float
0.1500–0.2105 +2
Lots that fit
unknown
Sales per week
0
Ways to assemble
3

StatTrak™ AK-47 | Legion of Anubis (Field-Tested): buy 0.1500–0.2105 (19% of this wear's listings); StatTrak™ FAMAS | Commemoration (Battle-Scarred): buy 0.4500–0.4631; StatTrak™ FAMAS | Commemoration (Field-Tested): buy 0.1500–0.2105 (25% of this wear's listings)

chance 1%
5 items
The CS20 Collection + The Fracture Collection
Covert
at most −322 $ −73.6%
invest at least 438 $ with floatassemble: ≈ won't work
float premium: at least 239 $
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Skeleton Knife | Fade (Factory New)
Best outcome
float up to 0.035999
Return after fees
115 $
Float
0.1500–0.2105 +2
Lots that fit
unknown
Sales per week
0
Ways to assemble
3

StatTrak™ FAMAS | Commemoration (Battle-Scarred): buy 0.4500–0.4631; StatTrak™ FAMAS | Commemoration (Field-Tested): buy 0.1500–0.2105 (25% of this wear's listings); StatTrak™ AK-47 | Legion of Anubis (Field-Tested): buy 0.1500–0.2105 (19% of this wear's listings)

chance 10%
3 steps
The Chroma 3 Collection
Restricted
at most −326 $ −51.0%
invest at least 639 $ with floatassemble: ≈ won't work
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 57% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Minimal Wear)
Best outcome
float up to 0.079999
Return after fees
313 $
Float
0.4500–0.9999
Lots that fit
100%
Sales per week
0
Ways to assemble
1
Steps
3

StatTrak™ CZ75-Auto | Red Astor (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings)

chance 17%
5 items+3 similar
The Recoil Collection + The Danger Zone Collection
Covert
at most −328 $ −39.6%
invest at least 828 $ with floatassemble: ≈ won't work
float premium: at least 433 $
profit on prices without salesat least −116 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Factory New)
Best outcome
float up to 0.069999
Return after fees
500 $
Float
0.0000–0.0081 +1
Lots that fit
1%
Sales per week
0
Ways to assemble
4

AWP | Chromatic Aberration (Factory New): buy 0.0000–0.0081 (≈2% of this wear's listings); AWP | Neo-Noir (Factory New): buy 0.0000–0.0081 (≈2% of this wear's listings)

chance 10%
2 steps
The Chroma 3 Collection
Classified
at most −332 $ −51.5%
invest at least 646 $ with floatassemble: ≈ won't work
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 57% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Minimal Wear)
Best outcome
float up to 0.079999
Return after fees
313 $
Float
0.4500–0.9999
Lots that fit
unknown
Sales per week
0
Ways to assemble
1
Steps
2

StatTrak™ AUG | Fleet Flock (Battle-Scarred): buy 0.4500–0.9999

chance 7%
3 steps
The Gamma 2 Collection
Restricted
at most −338 $ −53.2%
invest at least 635 $ with floatassemble: ≈ won't work
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 73% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.071200
Return after fees
297 $
Lots that fit
100%
Sales per week
0
Ways to assemble
1
Steps
3
chance 0%
5 items
The Huntsman Collection + The CS20 Collection
Covert
at most −342 $ −76.0%
invest at least 450 $ with floatassemble: ≈ won't work
float premium: at least 248 $
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Classic Knife | Fade (Factory New)
Best outcome
float up to 0.035999
Return after fees
108 $
Float
0.1500–0.2105 +2
Lots that fit
unknown
Sales per week
0
Ways to assemble
3

StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.2105 (24% of this wear's listings); StatTrak™ FAMAS | Commemoration (Battle-Scarred): buy 0.4500–0.4631; StatTrak™ FAMAS | Commemoration (Field-Tested): buy 0.1500–0.2105 (25% of this wear's listings)

chance 0%
5 items
The CS20 Collection + The Huntsman Collection
Covert
at most −342 $ −76.0%
invest at least 450 $ with floatassemble: ≈ won't work
float premium: at least 248 $
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Classic Knife | Fade (Factory New)
Best outcome
float up to 0.035999
Return after fees
108 $
Float
0.1500–0.2105 +2
Lots that fit
unknown
Sales per week
0
Ways to assemble
3

StatTrak™ FAMAS | Commemoration (Battle-Scarred): buy 0.4500–0.4631; StatTrak™ FAMAS | Commemoration (Field-Tested): buy 0.1500–0.2105 (25% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.2105 (24% of this wear's listings)

chance 0%
2 steps
The CS20 Collection
Classified
at most −342 $ −71.1%
invest at least 481 $ with floatassemble: ≈ won't work
float doesn't matter
no outcome price sells slowly 92% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Classic Knife
Return after fees
139 $
Lots that fit
100%
Sales per week
0
Ways to assemble
1
Steps
2
chance 7%
3 steps
The Gamma 2 Collection
Restricted
at most −344 $ −53.7%
invest at least 640 $ with floatassemble: ≈ won't work
float premium: at least 3 $
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 67% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.074999
Return after fees
296 $
Float
0.3800–0.4489 +1
Lots that fit
unknown
Sales per week
0
Ways to assemble
1
Steps
3

StatTrak™ SG 553 | Triarch (Well-Worn): buy 0.3800–0.4489; StatTrak™ SG 553 | Triarch (Battle-Scarred): buy 0.4500–0.9917 (100% of this wear's listings)

chance 7%
2 steps
The Gamma Collection
Classified
at most −351 $ −55.7%
invest at least 631 $ with floatassemble: ≈ won't work
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 63% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.075428
Return after fees
280 $
Lots that fit
100%
Sales per week
0
Ways to assemble
1
Steps
2
chance 10%
2 steps
The Chroma 2 Collection
Classified
at most −352 $ −53.2%
invest at least 662 $ with floatassemble: ≈ won't work
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Factory New)
Best outcome
float up to 0.062400
Return after fees
310 $
Lots that fit
100%
Sales per week
0
Ways to assemble
1
Steps
2
chance 10%
2 steps
The Chroma 2 Collection
Classified
at most −354 $ −53.0%
invest at least 667 $ with floatassemble: ≈ won't work
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 57% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Minimal Wear)
Best outcome
float up to 0.075600
Return after fees
313 $
Lots that fit
100%
Sales per week
0
Ways to assemble
1
Steps
2
chance 7%
3 steps
The Gamma 2 Collection
Restricted
at most −357 $ −56.0%
invest at least 637 $ with floatassemble: ≈ won't work
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 63% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.075600
Return after fees
280 $
Lots that fit
100%
Sales per week
0
Ways to assemble
1
Steps
3
chance 21%
5 items
The Recoil Collection
Covert
at most −366 $ −35.8%
invest at least 1 023 $ with floatassemble: ≈ won't work
float premium: at least 578 $
profit on prices without salesat least −60 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Factory New)
Best outcome
float up to 0.069999
Return after fees
657 $
Float
0.0000–0.0094
Lots that fit
1%
Sales per week
0
Ways to assemble
1

AWP | Chromatic Aberration (Factory New): buy 0.0000–0.0094 (≈2% of this wear's listings)

chance 7%
2 steps
The Gamma Collection
Classified
at most −366 $ −55.3%
invest at least 662 $ with floatassemble: ≈ won't work
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 67% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.073142
Return after fees
296 $
Lots that fit
100%
Sales per week
0
Ways to assemble
1
Steps
2
chance 10%
5 items
The Dead Hand Collection + The Danger Zone Collection
Covert
at most −368 $ −54.2%
invest at least 679 $ with floatassemble: ≈ won't work
float premium: at least 351 $
profit on prices without salesat least −187 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Ultra Violent (Minimal Wear)
Best outcome
float up to 0.111799
Return after fees
310 $
Float
0.0000–0.0039 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1

AWP | Queen's Gambit (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); AWP | Neo-Noir (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

chance 10%
5 items
The Danger Zone Collection + The Dead Hand Collection
Covert
at most −368 $ −54.2%
invest at least 679 $ with floatassemble: ≈ won't work
float premium: at least 351 $
profit on prices without salesat least −187 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Ultra Violent (Minimal Wear)
Best outcome
float up to 0.111799
Return after fees
310 $
Float
0.0000–0.0039 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1

AWP | Neo-Noir (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings); AWP | Queen's Gambit (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings)

chance 10%
3 steps
The Chroma 2 Collection
Restricted
at most −372 $ −54.3%
invest at least 685 $ with floatassemble: ≈ won't work
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 57% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Minimal Wear)
Best outcome
float up to 0.079999
Return after fees
313 $
Float
0.4500–0.6999
Lots that fit
100%
Sales per week
0
Ways to assemble
1
Steps
3

StatTrak™ CZ75-Auto | Pole Position (Battle-Scarred): buy 0.4500–0.6999 (100% of this wear's listings)

chance 18%
5 items
The Revolution Collection + The CS20 Collection
Covert
at most −376 $ −39.8%
invest at least 944 $ with floatassemble: ≈ won't work
float premium: at least 504 $
profit on prices without salesat least −43 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Factory New)
Best outcome
float up to 0.069999
Return after fees
568 $
Float
0.0000–0.0096 +1
Lots that fit
1%
Sales per week
0
Ways to assemble
4

AK-47 | Head Shot (Factory New): buy 0.0000–0.0096 (6% of this wear's listings); FAMAS | Commemoration (Factory New): buy 0.0000–0.0096 (1% of this wear's listings)

chance 18%
5 items
The CS20 Collection + The Revolution Collection
Covert
at most −376 $ −39.8%
invest at least 944 $ with floatassemble: ≈ won't work
float premium: at least 504 $
profit on prices without salesat least −43 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Factory New)
Best outcome
float up to 0.069999
Return after fees
568 $
Float
0.0000–0.0096 +1
Lots that fit
1%
Sales per week
0
Ways to assemble
4

FAMAS | Commemoration (Factory New): buy 0.0000–0.0096 (1% of this wear's listings); AK-47 | Head Shot (Factory New): buy 0.0000–0.0096 (6% of this wear's listings)

chance 13%
5 items+1 similar
The Recoil Collection + The Glove Collection
Covert
at most −379 $ −23.7%
invest at least 1 599 $ with floatassemble: ≈ won't work
float premium: at least 865 $
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 62% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Hedge Maze (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 220 $
Float
0.0000–0.0087 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
4

AWP | Chromatic Aberration (Factory New): buy 0.0000–0.0087 (≈2% of this wear's listings); SSG 08 | Dragonfire (Factory New): buy 0.0000–0.0087 (≈2% of this wear's listings)

chance 18%
5 items+1 similar
The Clutch Collection + The Breakout Collection
Covert
at most −380 $ −29.5%
invest at least 1 289 $ with floatassemble: ≈ won't work
float premium: at least 719 $
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 61% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Factory New)
Best outcome
float up to 0.069999
Return after fees
908 $
Float
0.0000–0.0082 +1
Lots that fit
1%
Sales per week
0
Ways to assemble
4

MP7 | Bloodsport (Factory New): buy 0.0000–0.0082 (4% of this wear's listings); M4A1-S | Cyrex (Factory New): buy 0.0000–0.0082 (≈2% of this wear's listings)

chance 20%
The Recoil Collection + The Huntsman Collection
Covert
at most −385 $ −40.6%
invest at least 949 $ with floatassemble: ≈ won't work
float premium: at least 518 $
profit on prices without salesat least −123 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Nocts (Factory New)
Best outcome
float up to 0.069999
Return after fees
564 $
Float
0.0000–0.0094 +1
Lots that fit
1%
Sales per week
0
Ways to assemble
4

AWP | Chromatic Aberration (Factory New): buy 0.0000–0.0094 (≈2% of this wear's listings); M4A4 | Desert-Strike (Factory New): buy 0.0000–0.0094 (1% of this wear's listings)

chance 0%
5 items
The Gallery Collection + The CS20 Collection
Covert
at most −388 $ −80.8%
invest at least 481 $ with floatassemble: ≈ won't work
float premium: at least 265 $
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Classic Knife | Fade (Factory New)
Best outcome
float up to 0.042162
Return after fees
92 $
Float
0.1500–0.1721 +2
Lots that fit
unknown
Sales per week
0
Ways to assemble
3

StatTrak™ Glock-18 | Gold Toof (Field-Tested): buy 0.1500–0.1721 (0% of this wear's listings); StatTrak™ FAMAS | Commemoration (Battle-Scarred): buy 0.4500–0.4548; StatTrak™ FAMAS | Commemoration (Field-Tested): buy 0.1500–0.1721 (6% of this wear's listings)

chance 0%
5 items
The CS20 Collection + The Gallery Collection
Covert
at most −388 $ −80.8%
invest at least 481 $ with floatassemble: ≈ won't work
float premium: at least 265 $
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Classic Knife | Fade (Factory New)
Best outcome
float up to 0.042162
Return after fees
92 $
Float
0.1500–0.1721 +2
Lots that fit
unknown
Sales per week
0
Ways to assemble
3

StatTrak™ FAMAS | Commemoration (Battle-Scarred): buy 0.4500–0.4548; StatTrak™ FAMAS | Commemoration (Field-Tested): buy 0.1500–0.1721 (6% of this wear's listings); StatTrak™ Glock-18 | Gold Toof (Field-Tested): buy 0.1500–0.1721 (0% of this wear's listings)

chance 10%
3 steps
The Chroma 3 Collection
Restricted
at most −388 $ −57.4%
invest at least 677 $ with floatassemble: ≈ won't work
float premium: at least 38 $
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Minimal Wear)
Best outcome
float up to 0.071999
Return after fees
289 $
Float
0.4500–0.8999
Lots that fit
94%
Sales per week
0
Ways to assemble
1
Steps
3

StatTrak™ CZ75-Auto | Red Astor (Battle-Scarred): buy 0.4500–0.8999 (94% of this wear's listings)

chance 0%
2 steps
The Falchion Collection
Classified
at most −389 $ −80.9%
invest at least 481 $ with floatassemble: ≈ won't work
float doesn't matter
no outcome price sells slowly 92% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Falchion Knife | Slaughter (Field-Tested)
Best outcome
float up to 0.232500
Return after fees
92 $
Lots that fit
100%
Sales per week
0
Ways to assemble
1
Steps
2
chance 19%
5 items+9 similar
The Revolver Case Collection + The Recoil Collection
Covert
at most −390 $ −38.7%
invest at least 1 010 $ with floatassemble: ≈ won't work
float premium: at least 539 $
profit on prices without salesat least −95 $ no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ M9 Bayonet | Crimson Web (Factory New)
Best outcome
float up to 0.069999
Return after fees
619 $
Float
0.0000–0.0082 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
4

R8 Revolver | Fade (Factory New): buy 0.0000–0.0082 (0% of this wear's listings); AWP | Chromatic Aberration (Factory New): buy 0.0000–0.0082 (≈2% of this wear's listings)

chance 10%
3 steps
The Chroma 3 Collection
Restricted
at most −391 $ −56.4%
invest at least 694 $ with floatassemble: ≈ won't work
float premium: at least 55 $
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Factory New)
Best outcome
float up to 0.069999
Return after fees
303 $
Float
0.4500–0.8749
Lots that fit
94%
Sales per week
0
Ways to assemble
1
Steps
3

StatTrak™ CZ75-Auto | Red Astor (Battle-Scarred): buy 0.4500–0.8749 (94% of this wear's listings)

chance 10%
2 steps
The Chroma 2 Collection
Classified
at most −395 $ −57.8%
invest at least 683 $ with floatassemble: ≈ won't work
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Minimal Wear)
Best outcome
float up to 0.071200
Return after fees
289 $
Lots that fit
100%
Sales per week
0
Ways to assemble
1
Steps
2
chance 17%
5 items+3 similar
The Gallery Collection + The Clutch Collection
Covert
at most −395 $ −36.7%
invest at least 1 075 $ with floatassemble: ≈ won't work
float premium: at least 603 $
marketplace price sells slowly 72% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Factory New)
Best outcome
float up to 0.069999
Return after fees
680 $
Float
0.0000–0.0089 +1
Lots that fit
4%
Sales per week
0
Ways to assemble
2

Glock-18 | Gold Toof (Factory New): buy 0.0000–0.0089 (5% of this wear's listings); MP7 | Bloodsport (Factory New): buy 0.0000–0.0089 (4% of this wear's listings)

chance 10%
2 steps
The Chroma 3 Collection
Classified
at most −396 $ −57.8%
invest at least 684 $ with floatassemble: ≈ won't work
float premium: at least 39 $
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Minimal Wear)
Best outcome
float up to 0.071999
Return after fees
289 $
Float
0.4500–0.8999
Lots that fit
unknown
Sales per week
0
Ways to assemble
1
Steps
2

StatTrak™ AUG | Fleet Flock (Battle-Scarred): buy 0.4500–0.8999

chance 10%
2 steps
The Chroma 3 Collection
Classified
at most −399 $ −56.9%
invest at least 702 $ with floatassemble: ≈ won't work
float premium: at least 56 $
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Factory New)
Best outcome
float up to 0.069999
Return after fees
303 $
Float
0.4500–0.8749
Lots that fit
unknown
Sales per week
0
Ways to assemble
1
Steps
2

StatTrak™ AUG | Fleet Flock (Battle-Scarred): buy 0.4500–0.8749

chance 17%
5 items+1 similar
The Revolution Collection + The Glove Collection
Covert
at most −403 $ −23.0%
invest at least 1 753 $ with floatassemble: ≈ won't work
float premium: at least 954 $
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 62% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Hedge Maze (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 350 $
Float
0.0000–0.0112 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
4

AK-47 | Head Shot (Factory New): buy 0.0000–0.0112 (8% of this wear's listings); SSG 08 | Dragonfire (Factory New): buy 0.0000–0.0112 (≈2% of this wear's listings)

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Made of Steps Ways Liquidity
sales / week
The Recoil Collection
+ The CS20 Collection
float premium: at least 280 $
profit on prices without sales at least −146 $ rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
504.42≈float 221.74 −282.68 −56.0% 10%
≤ 0.0788+1
Covert 5 items
→float up to 0.149999
1 1 0
The Prisma Collection
+ The Clutch Collection
float premium: at least 559 $
marketplace price sells slowly 66% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
991.15≈float 706.32 −284.83 −28.7% 20%
≤ 0.0089+1
Covert 5 items
→float up to 0.069999
1 3 0
The Recoil Collection
+ The Danger Zone Collection
float premium: at least 292 $
profit on prices without sales at least −148 $ pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
519.05≈float 233.53 −285.51 −55.0% 11%
≤ 0.0753+1
Covert 5 items
→float up to 0.149999
1 1 0
The Gamma 2 Collection
float premium: at least 6 $
marketplace price sells slowly 73% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 chains
584.13≈float 297.12 −287.02 −49.1% 10%
no outcome price
Classified
→float up to 0.071999
2 steps 1 0
The Shattered Web Collection
+ The Recoil Collection
float premium: at least 288 $
profit on prices without sales at least −145 $ rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
509.90≈float 221.80 −288.10 −56.5% 10%
≤ 0.0767+1
Covert 5 items
→float up to 0.149999
1 1 0
The Recoil Collection
+ The Fracture Collection
float premium: at least 295 $
profit on prices without sales at least −146 $ pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
514.10≈float 221.80 −292.30 −56.9% 10%
≤ 0.0851+1
Covert 5 items
→float up to 0.149999
1 1 0
The CS20 Collection
float premium: at least 99 $
marketplace price sells slowly 77% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 chains
495.37≈float 201.36 −294.01 −59.4% 0%
no outcome price
Classified
→float up to 0.042162
2 steps 1 0
The CS20 Collection
float doesn't matter
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 chains
473.80≈float 176.32 −297.47 −62.8% 0%
no outcome price
Restricted
→
3 steps 1 0
The Recoil Collection
float premium: at least 321 $
profit on prices without sales at least −146 $ pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
544.81≈float 244.25 −300.56 −55.2% 12%
≤ 0.0851
Covert 5 items
→float up to 0.149999
1 1 0
The Gamma 2 Collection
float doesn't matter
marketplace price sells slowly 63% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 chains
580.80≈float 279.90 −300.90 −51.8% 10%
no outcome price
Classified
→float up to 0.076500
2 steps 1 0
The Spectrum 2 Collection
float doesn't matter
marketplace price sells slowly 73% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 chains
583.88≈float 280.87 −303.01 −51.9% 10%
no outcome price
Classified
→float up to 0.071200
2 steps 1 0
The Dead Hand Collection
+ The Clutch Collection
float premium: at least 685 $
marketplace price sells slowly 62% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
1 230.08≈float 924.48 −305.60 −24.8% 23%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Gamma Collection
float doesn't matter
marketplace price sells slowly 73% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 chains
609.45≈float 297.12 −312.34 −51.2% 7%
no outcome price
Classified
→float up to 0.070857
2 steps 1 0
The Snakebite Collection
+ The Recoil Collection
float premium: at least 519 $
profit on prices without sales at least −83 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
977.80≈float 657.08 −320.72 −32.8% 21%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Recoil Collection
+ The Snakebite Collection
float premium: at least 519 $
profit on prices without sales at least −83 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
977.80≈float 657.08 −320.72 −32.8% 21%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Fracture Collection
+ The CS20 Collection
float premium: at least 239 $
marketplace price sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
437.73≈float 115.43 −322.30 −73.6% 1%
no outcome price
Covert 5 items
→float up to 0.035999
1 3 0
The CS20 Collection
+ The Fracture Collection
float premium: at least 239 $
marketplace price sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
437.73≈float 115.43 −322.30 −73.6% 1%
no outcome price
Covert 5 items
→float up to 0.035999
1 3 0
The Chroma 3 Collection
float doesn't matter
marketplace price sells slowly 57% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 chains
638.67≈float 313.16 −325.51 −51.0% 10%
no outcome price
Restricted
→float up to 0.079999
3 steps 1 0
The Recoil Collection
+ The Danger Zone Collection
float premium: at least 433 $
profit on prices without sales at least −116 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
828.03≈float 499.79 −328.24 −39.6% 17%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Chroma 3 Collection
float doesn't matter
marketplace price sells slowly 57% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 chains
645.59≈float 313.16 −332.43 −51.5% 10%
no outcome price
Classified
→float up to 0.079999
2 steps 1 0
The Gamma 2 Collection
float doesn't matter
marketplace price sells slowly 73% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 chains
634.74≈float 297.12 −337.63 −53.2% 7%
no outcome price
Restricted
→float up to 0.071200
3 steps 1 0
The Huntsman Collection
+ The CS20 Collection
float premium: at least 248 $
marketplace price sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
450.03≈float 108.08 −341.95 −76.0% 0%
no outcome price
Covert 5 items
→float up to 0.035999
1 3 0
The CS20 Collection
+ The Huntsman Collection
float premium: at least 248 $
marketplace price sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
450.03≈float 108.08 −341.95 −76.0% 0%
no outcome price
Covert 5 items
→float up to 0.035999
1 3 0
The CS20 Collection
float doesn't matter
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 chains
481.11≈float 138.94 −342.16 −71.1% 0%
no outcome price
Classified
→
2 steps 1 0
The Gamma 2 Collection
float premium: at least 3 $
marketplace price sells slowly 67% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 chains
639.65≈float 296.03 −343.62 −53.7% 7%
no outcome price
Restricted
→float up to 0.074999
3 steps 1 0
The Gamma Collection
float doesn't matter
marketplace price sells slowly 63% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 chains
631.15≈float 279.90 −351.25 −55.7% 7%
no outcome price
Classified
→float up to 0.075428
2 steps 1 0
The Chroma 2 Collection
float doesn't matter
marketplace price sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 chains
661.81≈float 309.66 −352.14 −53.2% 10%
no outcome price
Classified
→float up to 0.062400
2 steps 1 0
The Chroma 2 Collection
float doesn't matter
marketplace price sells slowly 57% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 chains
666.67≈float 313.16 −353.51 −53.0% 10%
no outcome price
Classified
→float up to 0.075600
2 steps 1 0
The Gamma 2 Collection
float doesn't matter
marketplace price sells slowly 63% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 chains
636.51≈float 279.90 −356.61 −56.0% 7%
no outcome price
Restricted
→float up to 0.075600
3 steps 1 0
The Recoil Collection
float premium: at least 578 $
profit on prices without sales at least −60 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
1 022.77≈float 657.08 −365.69 −35.8% 21%
no outcome price
Covert 5 items
→float up to 0.069999
1 1 0
The Gamma Collection
float doesn't matter
marketplace price sells slowly 67% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 chains
662.19≈float 296.03 −366.16 −55.3% 7%
no outcome price
Classified
→float up to 0.073142
2 steps 1 0
The Dead Hand Collection
+ The Danger Zone Collection
float premium: at least 351 $
profit on prices without sales at least −187 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
678.56≈float 310.47 −368.09 −54.2% 10%
≤ 0.0039+1
Covert 5 items
→float up to 0.111799
1 1 0
The Danger Zone Collection
+ The Dead Hand Collection
float premium: at least 351 $
profit on prices without sales at least −187 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
678.56≈float 310.47 −368.09 −54.2% 10%
≤ 0.0039+1
Covert 5 items
→float up to 0.111799
1 1 0
The Chroma 2 Collection
float doesn't matter
marketplace price sells slowly 57% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 chains
684.76≈float 313.16 −371.60 −54.3% 10%
no outcome price
Restricted
→float up to 0.079999
3 steps 1 0
The Revolution Collection
+ The CS20 Collection
float premium: at least 504 $
profit on prices without sales at least −43 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
944.25≈float 568.15 −376.09 −39.8% 18%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The CS20 Collection
+ The Revolution Collection
float premium: at least 504 $
profit on prices without sales at least −43 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
944.25≈float 568.15 −376.09 −39.8% 18%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Recoil Collection
+ The Glove Collection
float premium: at least 865 $
marketplace price sells slowly 62% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
1 598.66≈float 1 219.57 −379.09 −23.7% 13%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Clutch Collection
+ The Breakout Collection
float premium: at least 719 $
marketplace price sells slowly 61% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
1 288.79≈float 908.49 −380.31 −29.5% 18%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Recoil Collection
+ The Huntsman Collection
float premium: at least 518 $
profit on prices without sales at least −123 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
949.17≈float 563.72 −385.45 −40.6% 20%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Gallery Collection
+ The CS20 Collection
float premium: at least 265 $
marketplace price sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
480.52≈float 92.23 −388.29 −80.8% 0%
no outcome price
Covert 5 items
→float up to 0.042162
1 3 0
The CS20 Collection
+ The Gallery Collection
float premium: at least 265 $
marketplace price sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
480.52≈float 92.23 −388.29 −80.8% 0%
no outcome price
Covert 5 items
→float up to 0.042162
1 3 0
The Chroma 3 Collection
float premium: at least 38 $
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 chains
677.01≈float 288.62 −388.39 −57.4% 10%
no outcome price
Restricted
→float up to 0.071999
3 steps 1 0
The Falchion Collection
float doesn't matter
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 chains
481.27≈float 92.06 −389.20 −80.9% 0%
no outcome price
Classified
→float up to 0.232500
2 steps 1 0
The Revolver Case Collection
+ The Recoil Collection
float premium: at least 539 $
profit on prices without sales at least −95 $ marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
1 009.62≈float 619.13 −390.49 −38.7% 19%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
The Chroma 3 Collection
float premium: at least 55 $
marketplace price sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 chains
693.99≈float 302.58 −391.41 −56.4% 10%
no outcome price
Restricted
→float up to 0.069999
3 steps 1 0
The Chroma 2 Collection
float doesn't matter
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 chains
683.38≈float 288.62 −394.76 −57.8% 10%
no outcome price
Classified
→float up to 0.071200
2 steps 1 0
The Gallery Collection
+ The Clutch Collection
float premium: at least 603 $
marketplace price sells slowly 72% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
1 075.13≈float 680.32 −394.81 −36.7% 17%
≤ 0.0089+1
Covert 5 items
→float up to 0.069999
1 2 0
The Chroma 3 Collection
float premium: at least 39 $
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 chains
684.34≈float 288.62 −395.73 −57.8% 10%
no outcome price
Classified
→float up to 0.071999
2 steps 1 0
The Chroma 3 Collection
float premium: at least 56 $
marketplace price sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 chains
701.51≈float 302.58 −398.93 −56.9% 10%
no outcome price
Classified
→float up to 0.069999
2 steps 1 0
The Revolution Collection
+ The Glove Collection
float premium: at least 954 $
marketplace price sells slowly 62% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
1 752.83≈float 1 349.53 −403.30 −23.0% 17%
no outcome price
Covert 5 items
→float up to 0.069999
1 4 0
Chains Pretty floats Interesting Cases Favorites From inventory Proven in practice How crafts work