- Best outcome
- float up to 0.034960
- Return after fees
- 112 073 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
Knife and glove crafts
How to read the listThe second kind of contract: five Covert skins give a knife or gloves from the inputs’ collection. The float rule is the same, only the average is taken over five.
Covert can also be obtained by crafting. A chain from Classified needs 50 items, from Restricted — 500 (the “Steps” filter). Any other chain, even from Consumer, is calculated by the chain builder.
There are many outcomes: five knife models with thirteen finishes each. So look at the average over all outcomes; you cannot count on one particular knife.
Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.
Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.
Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.
Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.
Crafts calculated in total: 41 767.
No profitable craft that can be assembled under these conditions: not enough market lots, or the profit rests on resale and no-deal prices. The full list is below.
- Any lot fits 44
- Need float picking 169
- Outcome above the Steam cap 7 949
15 186 of 15 870, selling at least once a day: 9 798
- Best outcome
- float up to 0.054000
- Return after fees
- 62 140 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.079999
- Return after fees
- 64 791 ₸
- Float
- 0.4500–0.7304 +1
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ Glock-18 | Gold Toof (Battle-Scarred): buy 0.4500–0.7304 (100% of this wear's listings); StatTrak™ AK-47 | Nightwish (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings)
- Best outcome
- float up to 0.079999
- Return after fees
- 64 791 ₸
- Float
- 0.4500–0.7304 +1
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ AK-47 | Nightwish (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings); StatTrak™ Glock-18 | Gold Toof (Battle-Scarred): buy 0.4500–0.7304 (100% of this wear's listings)
- Best outcome
- float up to 0.079999
- Return after fees
- 82 876 ₸
- Float
- 0.4500–0.9999 +1
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ Desert Eagle | Code Red (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings); StatTrak™ AK-47 | Nightwish (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings)
- Return after fees
- 102 723 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Return after fees
- 102 723 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Return after fees
- 82 160 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Return after fees
- 82 160 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.073500
- Return after fees
- 35 451 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.073500
- Return after fees
- 35 451 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.079999
- Return after fees
- 85 647 ₸
- Float
- 0.4500–0.9999
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 1
StatTrak™ AK-47 | Nightwish (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings)
- Best outcome
- float up to 0.079999
- Return after fees
- 65 449 ₸
- Float
- 0.4500–0.6999 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ Desert Eagle | Ocean Drive (Battle-Scarred): buy 0.4500–0.9999; StatTrak™ AK-47 | Legion of Anubis (Battle-Scarred): buy 0.4500–0.6999 (100% of this wear's listings)
- Best outcome
- float up to 0.079999
- Return after fees
- 65 449 ₸
- Float
- 0.4500–0.6999 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ AK-47 | Legion of Anubis (Battle-Scarred): buy 0.4500–0.6999 (100% of this wear's listings); StatTrak™ Desert Eagle | Ocean Drive (Battle-Scarred): buy 0.4500–0.9999
- Return after fees
- 102 723 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Return after fees
- 102 723 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.073500
- Return after fees
- 51 737 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.073500
- Return after fees
- 51 737 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.035999
- Return after fees
- 86 432 ₸
- Float
- 0.1500–0.3627 +1
- Lots that fit
- 90%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ M4A4 | Royal Paladin (Field-Tested): buy 0.1500–0.3627 (100% of this wear's listings); StatTrak™ AWP | Chrome Cannon (Well-Worn): buy 0.3800–0.4447 (90% of this wear's listings)
- Best outcome
- float up to 0.035999
- Return after fees
- 86 432 ₸
- Float
- 0.1500–0.3627 +1
- Lots that fit
- 90%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ AWP | Chrome Cannon (Well-Worn): buy 0.3800–0.4447 (90% of this wear's listings); StatTrak™ M4A4 | Royal Paladin (Field-Tested): buy 0.1500–0.3627 (100% of this wear's listings)
- Return after fees
- 83 683 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Return after fees
- 83 683 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.079999
- Return after fees
- 57 159 ₸
- Float
- 0.4500–0.4999 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ AK-47 | Neon Revolution (Battle-Scarred): buy 0.4500–0.7999; StatTrak™ FAMAS | Commemoration (Battle-Scarred): buy 0.4500–0.4999
- Best outcome
- float up to 0.071999
- Return after fees
- 85 649 ₸
- Float
- 0.3800–0.4436 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ AWP | Neo-Noir (Well-Worn): buy 0.3800–0.4436 (93% of this wear's listings); StatTrak™ M4A1-S | Chantico's Fire (Battle-Scarred): buy 0.4500–0.9411
- Best outcome
- float up to 0.038000
- Return after fees
- 108 870 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.038000
- Return after fees
- 108 870 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.075200
- Return after fees
- 77 334 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.075200
- Return after fees
- 77 334 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.074285
- Return after fees
- 45 576 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.074285
- Return after fees
- 45 576 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.042162
- Return after fees
- 92 067 ₸
- Float
- 0.1500–0.3636 +1
- Lots that fit
- 92%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ M4A4 | Royal Paladin (Field-Tested): buy 0.1500–0.3636 (100% of this wear's listings); StatTrak™ AK-47 | Legion of Anubis (Well-Worn): buy 0.3800–0.4450 (92% of this wear's listings)
- Best outcome
- float up to 0.042162
- Return after fees
- 92 067 ₸
- Float
- 0.1500–0.3636 +1
- Lots that fit
- 92%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ AK-47 | Legion of Anubis (Well-Worn): buy 0.3800–0.4450 (92% of this wear's listings); StatTrak™ M4A4 | Royal Paladin (Field-Tested): buy 0.1500–0.3636 (100% of this wear's listings)
- Best outcome
- float up to 0.079999
- Return after fees
- 71 317 ₸
- Float
- 0.4500–0.7999 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ AWP | Chrome Cannon (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings); StatTrak™ AK-47 | Neon Revolution (Battle-Scarred): buy 0.4500–0.7999
- Best outcome
- float up to 0.079999
- Return after fees
- 71 317 ₸
- Float
- 0.4500–0.7999 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ AK-47 | Neon Revolution (Battle-Scarred): buy 0.4500–0.7999; StatTrak™ AWP | Chrome Cannon (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings)
- Return after fees
- 92 002 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Return after fees
- 92 002 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Return after fees
- 76 292 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Return after fees
- 76 292 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.042162
- Return after fees
- 84 150 ₸
- Float
- 0.1500–0.3506 +1
- Lots that fit
- ≈74%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.3506 (≈74% of this wear's listings); StatTrak™ AWP | Chrome Cannon (Well-Worn): buy 0.3800–0.4410 (81% of this wear's listings)
- Best outcome
- float up to 0.042162
- Return after fees
- 84 150 ₸
- Float
- 0.1500–0.3506 +1
- Lots that fit
- ≈74%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ AWP | Chrome Cannon (Well-Worn): buy 0.3800–0.4410 (81% of this wear's listings); StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.3506 (≈74% of this wear's listings)
- Best outcome
- float up to 0.042162
- Return after fees
- 109 959 ₸
- Float
- 0.1500–0.3764 +1
- Lots that fit
- ≈96%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.3764 (≈96% of this wear's listings); StatTrak™ Glock-18 | Bullet Queen (Field-Tested): buy 0.1500–0.3764 (100% of this wear's listings)
- Best outcome
- float up to 0.042162
- Return after fees
- 109 959 ₸
- Float
- 0.1500–0.3764 +1
- Lots that fit
- ≈96%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ Glock-18 | Bullet Queen (Field-Tested): buy 0.1500–0.3764 (100% of this wear's listings); StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.3764 (≈96% of this wear's listings)
- Best outcome
- float up to 0.042162
- Return after fees
- 109 959 ₸
- Float
- 0.1500–0.3293 +1
- Lots that fit
- 83%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ Glock-18 | Bullet Queen (Field-Tested): buy 0.1500–0.3293 (83% of this wear's listings); StatTrak™ AUG | Chameleon (Field-Tested): buy 0.1500–0.3293 (95% of this wear's listings)
- Best outcome
- float up to 0.042162
- Return after fees
- 109 959 ₸
- Float
- 0.1500–0.3293 +1
- Lots that fit
- 83%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ AUG | Chameleon (Field-Tested): buy 0.1500–0.3293 (95% of this wear's listings); StatTrak™ Glock-18 | Bullet Queen (Field-Tested): buy 0.1500–0.3293 (83% of this wear's listings)
- Best outcome
- float up to 0.079999
- Return after fees
- 94 868 ₸
- Float
- 0.4500–0.7999 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ AK-47 | Neon Revolution (Battle-Scarred): buy 0.4500–0.7999; StatTrak™ FAMAS | Bad Trip (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings)
- Best outcome
- float up to 0.079999
- Return after fees
- 94 868 ₸
- Float
- 0.4500–0.7999 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ FAMAS | Bad Trip (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings); StatTrak™ AK-47 | Neon Revolution (Battle-Scarred): buy 0.4500–0.7999
- Best outcome
- float up to 0.079999
- Return after fees
- 77 804 ₸
- Float
- 0.4500–0.9899 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ AWP | Chrome Cannon (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings); StatTrak™ M4A1-S | Chantico's Fire (Battle-Scarred): buy 0.4500–0.9899
- Best outcome
- float up to 0.079999
- Return after fees
- 77 804 ₸
- Float
- 0.4500–0.9899 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ M4A1-S | Chantico's Fire (Battle-Scarred): buy 0.4500–0.9899; StatTrak™ AWP | Chrome Cannon (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings)
- Best outcome
- float up to 0.067000
- Return after fees
- 56 200 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.079999
- Return after fees
- 80 492 ₸
- Float
- 0.4500–0.9999 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ Desert Eagle | Ocean Drive (Battle-Scarred): buy 0.4500–0.9999; StatTrak™ FAMAS | Bad Trip (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings)
| Collection · assemble | Invest | Returns | Profit | ROI | Chance of profit | Buy float | Made of | Steps | Ways | Liquidity sales / week |
|
|---|---|---|---|---|---|---|---|---|---|---|---|
|
The Prisma 2 Collection
+ The Revolver Case Collection
float doesn't matter
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
195 409.69≈float | 112 073.31 | −83 336.38 | −42.6% | 16% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Wildfire Collection
+ The Gamma 2 Collection
float doesn't matter
marketplace price
sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
146 269.02≈float | 62 139.74 | −84 129.27 | −57.5% | 9% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Gallery Collection
+ The Dreams & Nightmares Collection
float doesn't matter
marketplace price
sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
149 250.15≈float | 64 790.95 | −84 459.20 | −56.6% | 10% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Dreams & Nightmares Collection
+ The Gallery Collection
float doesn't matter
marketplace price
sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
149 250.15≈float | 64 790.95 | −84 459.20 | −56.6% | 10% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Horizon Collection
+ The Dreams & Nightmares Collection
float doesn't matter
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
167 588.99≈float | 82 875.80 | −84 713.19 | −50.5% | 15% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The eSports 2014 Summer Collection
+ The Prisma 2 Collection
float doesn't matter
marketplace price
sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
187 573.43≈float | 102 722.85 | −84 850.58 | −45.2% | 13% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Prisma 2 Collection
+ The eSports 2014 Summer Collection
float doesn't matter
marketplace price
sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
187 573.43≈float | 102 722.85 | −84 850.58 | −45.2% | 13% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The eSports 2014 Summer Collection
+ The Huntsman Collection
float doesn't matter
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
167 314.80≈float | 82 160.38 | −85 154.41 | −50.9% | 11% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Huntsman Collection
+ The eSports 2014 Summer Collection
float doesn't matter
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
167 314.80≈float | 82 160.38 | −85 154.41 | −50.9% | 11% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Wildfire Collection
+ The Gallery Collection
float doesn't matter
marketplace price
sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
120 677.96≈float | 35 450.80 | −85 227.16 | −70.6% | 0% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Gallery Collection
+ The Wildfire Collection
float doesn't matter
marketplace price
sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
120 677.96≈float | 35 450.80 | −85 227.16 | −70.6% | 0% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Dreams & Nightmares Collection
float doesn't matter
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
171 017.02≈float | 85 646.50 | −85 370.51 | −49.9% | 17% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Operation Riptide Collection
+ The Fracture Collection
float doesn't matter
marketplace price
sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
151 489.79≈float | 65 448.86 | −86 040.92 | −56.8% | 9% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Fracture Collection
+ The Operation Riptide Collection
float doesn't matter
marketplace price
sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
151 489.79≈float | 65 448.86 | −86 040.92 | −56.8% | 9% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The eSports 2014 Summer Collection
+ The Prisma Collection
float doesn't matter
marketplace price
sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
189 056.33≈float | 102 722.85 | −86 333.48 | −45.7% | 13% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Prisma Collection
+ The eSports 2014 Summer Collection
float doesn't matter
marketplace price
sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
189 056.33≈float | 102 722.85 | −86 333.48 | −45.7% | 13% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Wildfire Collection
+ The Horizon Collection
float doesn't matter
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
138 839.08≈float | 51 736.52 | −87 102.56 | −62.7% | 5% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Horizon Collection
+ The Wildfire Collection
float doesn't matter
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
138 839.08≈float | 51 736.52 | −87 102.56 | −62.7% | 5% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Revolver Case Collection
+ The Kilowatt Collection
premium for float: 7 701 ₸ (4.6%)
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
173 588.49≈float | 86 431.56 | −87 156.94 | −50.2% | 13% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Kilowatt Collection
+ The Revolver Case Collection
premium for float: 7 701 ₸ (4.6%)
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
173 588.49≈float | 86 431.56 | −87 156.94 | −50.2% | 13% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The eSports 2014 Summer Collection
+ The Fracture Collection
float doesn't matter
marketplace price
sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
170 956.14≈float | 83 682.62 | −87 273.52 | −51.1% | 10% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Fracture Collection
+ The eSports 2014 Summer Collection
float doesn't matter
marketplace price
sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
170 956.14≈float | 83 682.62 | −87 273.52 | −51.1% | 10% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Gamma 2 Collection
+ The CS20 Collection
float doesn't matter
marketplace price
sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
144 750.47≈float | 57 159.38 | −87 591.09 | −60.5% | 7% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Danger Zone Collection
+ The Chroma 3 Collection
premium for float: 2 949 ₸ (1.7%)
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
173 351.73≈float | 85 648.64 | −87 703.09 | −50.6% | 12% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Revolver Case Collection
+ The Dreams & Nightmares Collection
float doesn't matter
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
196 770.78≈float | 108 870.31 | −87 900.47 | −44.7% | 18% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Dreams & Nightmares Collection
+ The Revolver Case Collection
float doesn't matter
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
196 770.78≈float | 108 870.31 | −87 900.47 | −44.7% | 18% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Operation Riptide Collection
+ The Danger Zone Collection
float doesn't matter
marketplace price
sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
165 354.38≈float | 77 334.39 | −88 020.00 | −53.2% | 11% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Danger Zone Collection
+ The Operation Riptide Collection
float doesn't matter
marketplace price
sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
165 354.38≈float | 77 334.39 | −88 020.00 | −53.2% | 11% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Fracture Collection
+ The Falchion Collection
float doesn't matter
marketplace price
sells slowly 88% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
134 258.10≈float | 45 575.85 | −88 682.24 | −66.1% | 2% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Falchion Collection
+ The Fracture Collection
float doesn't matter
marketplace price
sells slowly 88% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
134 258.10≈float | 45 575.85 | −88 682.24 | −66.1% | 2% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Revolver Case Collection
+ The Fracture Collection
premium for float: 7 547 ₸ (4.4%)
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
180 910.88≈float | 92 066.96 | −88 843.92 | −49.1% | 12% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Fracture Collection
+ The Revolver Case Collection
premium for float: 7 547 ₸ (4.4%)
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
180 910.88≈float | 92 066.96 | −88 843.92 | −49.1% | 12% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Kilowatt Collection
+ The Gamma 2 Collection
float doesn't matter
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
160 666.93≈float | 71 317.04 | −89 349.89 | −55.6% | 13% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Gamma 2 Collection
+ The Kilowatt Collection
float doesn't matter
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
160 666.93≈float | 71 317.04 | −89 349.89 | −55.6% | 13% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Phoenix Collection
+ The Fever Collection
float doesn't matter
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
182 022.45≈float | 92 001.53 | −90 020.92 | −49.5% | 9% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Fever Collection
+ The Phoenix Collection
float doesn't matter
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
182 022.45≈float | 92 001.53 | −90 020.92 | −49.5% | 9% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Phoenix Collection
+ The Kilowatt Collection
float doesn't matter
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
166 426.04≈float | 76 292.17 | −90 133.88 | −54.2% | 11% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Kilowatt Collection
+ The Phoenix Collection
float doesn't matter
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
166 426.04≈float | 76 292.17 | −90 133.88 | −54.2% | 11% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Vanguard Collection
+ The Kilowatt Collection
premium for float: 4 929 ₸ (2.9%)
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
174 574.86≈float | 84 150.49 | −90 424.37 | −51.8% | 11% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Kilowatt Collection
+ The Vanguard Collection
premium for float: 4 929 ₸ (2.9%)
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
174 574.86≈float | 84 150.49 | −90 424.37 | −51.8% | 11% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Vanguard Collection
+ The Prisma 2 Collection
premium for float: 1 318 ₸ (0.7%)
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
200 485.49≈float | 109 959.29 | −90 526.20 | −45.2% | 16% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Prisma 2 Collection
+ The Vanguard Collection
premium for float: 1 318 ₸ (0.7%)
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
200 485.49≈float | 109 959.29 | −90 526.20 | −45.2% | 16% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Prisma 2 Collection
+ The Phoenix Collection
premium for float: 3 956 ₸ (2.0%)
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
200 573.85≈float | 109 959.29 | −90 614.56 | −45.2% | 16% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Phoenix Collection
+ The Prisma 2 Collection
premium for float: 3 956 ₸ (2.0%)
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
200 573.85≈float | 109 959.29 | −90 614.56 | −45.2% | 16% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Gamma 2 Collection
+ The Fever Collection
float doesn't matter
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
185 628.30≈float | 94 868.34 | −90 759.97 | −48.9% | 13% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Fever Collection
+ The Gamma 2 Collection
float doesn't matter
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
185 628.30≈float | 94 868.34 | −90 759.97 | −48.9% | 13% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Kilowatt Collection
+ The Chroma 3 Collection
float doesn't matter
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
169 087.23≈float | 77 803.60 | −91 283.63 | −54.0% | 13% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Chroma 3 Collection
+ The Kilowatt Collection
float doesn't matter
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
169 087.23≈float | 77 803.60 | −91 283.63 | −54.0% | 13% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Wildfire Collection
+ The Spectrum 2 Collection
float doesn't matter
marketplace price
sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
147 878.96≈float | 56 200.09 | −91 678.88 | −62.0% | 4% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Operation Riptide Collection
+ The Fever Collection
float doesn't matter
marketplace price
sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
172 271.53≈float | 80 491.82 | −91 779.71 | −53.3% | 11% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 |