- Return after fees
- 123 922 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
Knife and glove crafts
How to read the listThe second kind of contract: five Covert skins give a knife or gloves from the inputs’ collection. The float rule is the same, only the average is taken over five.
Covert can also be obtained by crafting. A chain from Classified needs 50 items, from Restricted — 500 (the “Steps” filter). Any other chain, even from Consumer, is calculated by the chain builder.
There are many outcomes: five knife models with thirteen finishes each. So look at the average over all outcomes; you cannot count on one particular knife.
Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.
Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.
Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.
Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.
Crafts calculated in total: 47 661.
- Any lot fits 0
- Need float picking 450
- Outcome above the Steam cap 7 724
15 173 of 15 870, selling at least once a day: 9 768
- Return after fees
- 123 922 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.069999
- Return after fees
- 90 739 ₸
- Float
- 0.0000–0.0060 +2
- Lots that fit
- 0%
- Sales per day
- 0
- Ways to assemble
- 4
StatTrak™ M4A4 | Desert-Strike (Minimal Wear): buy 0.0700–0.0768 (under 1% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Factory New): buy 0.0000–0.0060 (0% of this wear's listings); StatTrak™ AWP | Neo-Noir (Factory New): buy 0.0000–0.0060 (2% of this wear's listings)
- Best outcome
- float up to 0.035999
- Return after fees
- 114 050 ₸
- Float
- 0.1500–0.1991 +2
- Lots that fit
- unknown
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.1991 (≈4% of this wear's listings); StatTrak™ AWP | Neo-Noir (Well-Worn): buy 0.3800–0.3949; StatTrak™ AWP | Neo-Noir (Field-Tested): buy 0.1500–0.1991 (≈4% of this wear's listings)
- Best outcome
- float up to 0.035999
- Return after fees
- 114 050 ₸
- Float
- 0.1500–0.1991 +2
- Lots that fit
- unknown
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ AWP | Neo-Noir (Well-Worn): buy 0.3800–0.3949; StatTrak™ AWP | Neo-Noir (Field-Tested): buy 0.1500–0.1991 (≈4% of this wear's listings); StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.1991 (≈4% of this wear's listings)
- Best outcome
- float up to 0.059499
- Return after fees
- 233 775 ₸
- Float
- 0.0000–0.0048 +2
- Lots that fit
- 0%
- Sales per day
- 0
- Ways to assemble
- 4
StatTrak™ AK-47 | Neon Revolution (Minimal Wear): buy 0.0700–0.0755 (13% of this wear's listings); StatTrak™ FAMAS | Roll Cage (Minimal Wear): buy 0.0700–0.0755 (0% of this wear's listings); StatTrak™ AWP | Neo-Noir (Factory New): buy 0.0000–0.0048 (2% of this wear's listings)
- Best outcome
- float up to 0.071999
- Return after fees
- 105 377 ₸
- Float
- 0.1500–0.1952 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ AWP | Neo-Noir (Well-Worn): buy 0.3800–0.4433; StatTrak™ AWP | Man-o'-war (Field-Tested): buy 0.1500–0.1952 (≈80% of this wear's listings)
- Best outcome
- float up to 0.066400
- Return after fees
- 132 873 ₸
- Lots that fit
- 100%
- Sales per day
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.066400
- Return after fees
- 132 873 ₸
- Lots that fit
- 100%
- Sales per day
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.069999
- Return after fees
- 105 768 ₸
- Float
- 0.0000–0.0062 +2
- Lots that fit
- 0%
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ FAMAS | Bad Trip (Field-Tested): buy 0.1500–0.1705 (under 1% of this wear's listings); StatTrak™ FAMAS | Bad Trip (Minimal Wear): buy 0.0700–0.0771 (0% of this wear's listings); StatTrak™ AWP | Neo-Noir (Factory New): buy 0.0000–0.0062 (2% of this wear's listings)
- Best outcome
- float up to 0.069999
- Return after fees
- 105 768 ₸
- Float
- 0.0000–0.0062 +2
- Lots that fit
- 0%
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ AWP | Neo-Noir (Factory New): buy 0.0000–0.0062 (2% of this wear's listings); StatTrak™ FAMAS | Bad Trip (Field-Tested): buy 0.1500–0.1705 (under 1% of this wear's listings); StatTrak™ FAMAS | Bad Trip (Minimal Wear): buy 0.0700–0.0771 (0% of this wear's listings)
- Best outcome
- float up to 0.071360
- Return after fees
- 105 377 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.069999
- Return after fees
- 125 307 ₸
- Float
- 0.0000–0.0056 +1
- Lots that fit
- 1%
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ Five-SeveN | Angry Mob (Minimal Wear): buy 0.0700–0.0764 (under 1% of this wear's listings); StatTrak™ AWP | Neo-Noir (Factory New): buy 0.0000–0.0056 (2% of this wear's listings)
- Best outcome
- float up to 0.069999
- Return after fees
- 125 307 ₸
- Float
- 0.0000–0.0056 +1
- Lots that fit
- 1%
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ AWP | Neo-Noir (Factory New): buy 0.0000–0.0056 (2% of this wear's listings); StatTrak™ Five-SeveN | Angry Mob (Minimal Wear): buy 0.0700–0.0764 (under 1% of this wear's listings)
- Best outcome
- float up to 0.071999
- Return after fees
- 95 712 ₸
- Float
- 0.3800–0.4423 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ USP-S | Neo-Noir (Battle-Scarred): buy 0.4500–0.6727; StatTrak™ AWP | Neo-Noir (Well-Worn): buy 0.3800–0.4423
- Best outcome
- float up to 0.035999
- Return after fees
- 114 050 ₸
- Float
- 0.0700–0.0756 +2
- Lots that fit
- unknown
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ Sawed-Off | The Kraken (Minimal Wear): buy 0.0700–0.0756 (under 1% of this wear's listings); StatTrak™ AWP | Neo-Noir (Well-Worn): buy 0.3800–0.3849; StatTrak™ AWP | Neo-Noir (Field-Tested): buy 0.1500–0.1661 (under 1% of this wear's listings)
- Best outcome
- float up to 0.035999
- Return after fees
- 114 050 ₸
- Float
- 0.0700–0.0756 +2
- Lots that fit
- unknown
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ AWP | Neo-Noir (Well-Worn): buy 0.3800–0.3849; StatTrak™ AWP | Neo-Noir (Field-Tested): buy 0.1500–0.1661 (under 1% of this wear's listings); StatTrak™ Sawed-Off | The Kraken (Minimal Wear): buy 0.0700–0.0756 (under 1% of this wear's listings)
- Best outcome
- float up to 0.027499
- Return after fees
- 169 775 ₸
- Float
- 0.0000–0.0066 +2
- Lots that fit
- 0%
- Sales per day
- 0
- Ways to assemble
- 4
StatTrak™ AUG | Chameleon (Minimal Wear): buy 0.0700–0.0775 (5% of this wear's listings); StatTrak™ AUG | Chameleon (Factory New): buy 0.0000–0.0066 (0% of this wear's listings); StatTrak™ AWP | Neo-Noir (Minimal Wear): buy 0.0700–0.0775 (under 1% of this wear's listings)
- Best outcome
- float up to 0.042162
- Return after fees
- 113 464 ₸
- Float
- 0.0700–0.1026 +2
- Lots that fit
- unknown
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ Sawed-Off | The Kraken (Minimal Wear): buy 0.0700–0.1026 (≈10% of this wear's listings); StatTrak™ AWP | Neo-Noir (Well-Worn): buy 0.3800–0.4085; StatTrak™ AWP | Neo-Noir (Field-Tested): buy 0.1500–0.2438 (≈9% of this wear's listings)
- Best outcome
- float up to 0.042162
- Return after fees
- 113 464 ₸
- Float
- 0.0700–0.1026 +2
- Lots that fit
- unknown
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ AWP | Neo-Noir (Well-Worn): buy 0.3800–0.4085; StatTrak™ AWP | Neo-Noir (Field-Tested): buy 0.1500–0.2438 (≈9% of this wear's listings); StatTrak™ Sawed-Off | The Kraken (Minimal Wear): buy 0.0700–0.1026 (≈10% of this wear's listings)
- Best outcome
- float up to 0.070459
- Return after fees
- 121 077 ₸
- Lots that fit
- 100%
- Sales per day
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.070459
- Return after fees
- 121 077 ₸
- Lots that fit
- 100%
- Sales per day
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.069999
- Return after fees
- 141 308 ₸
- Float
- 0.0000–0.0039 +1
- Lots that fit
- less than 1%
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ Desert Eagle | Ocean Drive (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); StatTrak™ AWP | Neo-Noir (Factory New): buy 0.0000–0.0039 (2% of this wear's listings)
- Best outcome
- float up to 0.069999
- Return after fees
- 141 308 ₸
- Float
- 0.0000–0.0039 +1
- Lots that fit
- less than 1%
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ AWP | Neo-Noir (Factory New): buy 0.0000–0.0039 (2% of this wear's listings); StatTrak™ Desert Eagle | Ocean Drive (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings)
- Best outcome
- float up to 0.069999
- Return after fees
- 96 151 ₸
- Float
- 0.0000–0.0039 +1
- Lots that fit
- less than 1%
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ AWP | Chrome Cannon (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); StatTrak™ AWP | Neo-Noir (Factory New): buy 0.0000–0.0039 (2% of this wear's listings)
- Best outcome
- float up to 0.069999
- Return after fees
- 96 151 ₸
- Float
- 0.0000–0.0039 +1
- Lots that fit
- less than 1%
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ AWP | Neo-Noir (Factory New): buy 0.0000–0.0039 (2% of this wear's listings); StatTrak™ AWP | Chrome Cannon (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings)
- Best outcome
- float up to 0.075200
- Return after fees
- 123 696 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.075200
- Return after fees
- 123 696 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.069999
- Return after fees
- 122 013 ₸
- Float
- 0.0000–0.0039 +1
- Lots that fit
- less than 1%
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ Glock-18 | Bullet Queen (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); StatTrak™ AWP | Neo-Noir (Factory New): buy 0.0000–0.0039 (2% of this wear's listings)
- Best outcome
- float up to 0.069999
- Return after fees
- 122 013 ₸
- Float
- 0.0000–0.0039 +1
- Lots that fit
- less than 1%
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ AWP | Neo-Noir (Factory New): buy 0.0000–0.0039 (2% of this wear's listings); StatTrak™ Glock-18 | Bullet Queen (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings)
- Best outcome
- float up to 0.005599
- Return after fees
- 238 796 ₸
- Float
- 0.0000–0.0039 +2
- Lots that fit
- less than 1%
- Sales per day
- 0
- Ways to assemble
- 4
StatTrak™ AWP | Neo-Noir (Factory New): buy 0.0000–0.0039 (2% of this wear's listings); StatTrak™ P90 | Asiimov (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); StatTrak™ M4A1-S | Cyrex (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings)
- Best outcome
- float up to 0.005599
- Return after fees
- 238 796 ₸
- Float
- 0.0000–0.0039 +2
- Lots that fit
- less than 1%
- Sales per day
- 0
- Ways to assemble
- 4
StatTrak™ P90 | Asiimov (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); StatTrak™ M4A1-S | Cyrex (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); StatTrak™ AWP | Neo-Noir (Factory New): buy 0.0000–0.0039 (2% of this wear's listings)
- Best outcome
- float up to 0.074999
- Return after fees
- 118 091 ₸
- Float
- 0.3800–0.4493 +1
- Lots that fit
- unknown
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ M4A1-S | Mecha Industries (Battle-Scarred): buy 0.4500–0.7966; StatTrak™ AWP | Neo-Noir (Well-Worn): buy 0.3800–0.4493
- Best outcome
- float up to 0.074999
- Return after fees
- 118 091 ₸
- Float
- 0.3800–0.4493 +1
- Lots that fit
- unknown
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ AWP | Neo-Noir (Well-Worn): buy 0.3800–0.4493; StatTrak™ M4A1-S | Mecha Industries (Battle-Scarred): buy 0.4500–0.7966
- Best outcome
- float up to 0.071999
- Return after fees
- 121 077 ₸
- Float
- 0.3800–0.4391 +1
- Lots that fit
- unknown
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ AK-47 | Neon Revolution (Battle-Scarred): buy 0.4500–0.7459; StatTrak™ AWP | Neo-Noir (Well-Worn): buy 0.3800–0.4391
- Best outcome
- float up to 0.071999
- Return after fees
- 121 077 ₸
- Float
- 0.3800–0.4391 +1
- Lots that fit
- unknown
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ AWP | Neo-Noir (Well-Worn): buy 0.3800–0.4391; StatTrak™ AK-47 | Neon Revolution (Battle-Scarred): buy 0.4500–0.7459
- Best outcome
- float up to 0.042162
- Return after fees
- 113 464 ₸
- Float
- 0.1500–0.2205 +2
- Lots that fit
- unknown
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ AWP | Neo-Noir (Well-Worn): buy 0.3800–0.4014; StatTrak™ AWP | Neo-Noir (Field-Tested): buy 0.1500–0.2205 (≈6% of this wear's listings); StatTrak™ CZ75-Auto | Victoria (Field-Tested): buy 0.1500–0.2205 (≈6% of this wear's listings)
- Best outcome
- float up to 0.042162
- Return after fees
- 113 464 ₸
- Float
- 0.1500–0.2205 +2
- Lots that fit
- unknown
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ CZ75-Auto | Victoria (Field-Tested): buy 0.1500–0.2205 (≈6% of this wear's listings); StatTrak™ AWP | Neo-Noir (Well-Worn): buy 0.3800–0.4014; StatTrak™ AWP | Neo-Noir (Field-Tested): buy 0.1500–0.2205 (≈6% of this wear's listings)
- Best outcome
- float up to 0.061501
- Return after fees
- 132 873 ₸
- Lots that fit
- 100%
- Sales per day
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.061501
- Return after fees
- 132 873 ₸
- Lots that fit
- 100%
- Sales per day
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.069999
- Return after fees
- 132 873 ₸
- Float
- 0.1500–0.1885 +1
- Lots that fit
- unknown
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ AWP | Neo-Noir (Well-Worn): buy 0.3800–0.4339; StatTrak™ AWP | Man-o'-war (Field-Tested): buy 0.1500–0.1885 (≈57% of this wear's listings)
- Best outcome
- float up to 0.069999
- Return after fees
- 132 873 ₸
- Float
- 0.1500–0.1885 +1
- Lots that fit
- unknown
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ AWP | Man-o'-war (Field-Tested): buy 0.1500–0.1885 (≈57% of this wear's listings); StatTrak™ AWP | Neo-Noir (Well-Worn): buy 0.3800–0.4339
- Best outcome
- float up to 0.075200
- Return after fees
- 114 366 ₸
- Lots that fit
- 100%
- Sales per day
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.075200
- Return after fees
- 114 366 ₸
- Lots that fit
- 100%
- Sales per day
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.074999
- Return after fees
- 118 091 ₸
- Float
- 0.3800–0.4493 +1
- Lots that fit
- unknown
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ AK-47 | Neon Revolution (Battle-Scarred): buy 0.4500–0.7966; StatTrak™ AWP | Neo-Noir (Well-Worn): buy 0.3800–0.4493
- Best outcome
- float up to 0.074999
- Return after fees
- 118 091 ₸
- Float
- 0.3800–0.4493 +1
- Lots that fit
- unknown
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ AWP | Neo-Noir (Well-Worn): buy 0.3800–0.4493; StatTrak™ AK-47 | Neon Revolution (Battle-Scarred): buy 0.4500–0.7966
- Best outcome
- float up to 0.035999
- Return after fees
- 114 050 ₸
- Float
- 0.1500–0.2173 +2
- Lots that fit
- unknown
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ AWP | Neo-Noir (Well-Worn): buy 0.3800–0.4004; StatTrak™ AWP | Neo-Noir (Field-Tested): buy 0.1500–0.2173 (≈6% of this wear's listings); StatTrak™ CZ75-Auto | Victoria (Field-Tested): buy 0.1500–0.2173 (≈6% of this wear's listings)
- Best outcome
- float up to 0.035999
- Return after fees
- 114 050 ₸
- Float
- 0.1500–0.2173 +2
- Lots that fit
- unknown
- Sales per day
- 0
- Ways to assemble
- 3
StatTrak™ CZ75-Auto | Victoria (Field-Tested): buy 0.1500–0.2173 (≈6% of this wear's listings); StatTrak™ AWP | Neo-Noir (Well-Worn): buy 0.3800–0.4004; StatTrak™ AWP | Neo-Noir (Field-Tested): buy 0.1500–0.2173 (≈6% of this wear's listings)
- Best outcome
- float up to 0.059499
- Return after fees
- 174 600 ₸
- Float
- 0.0000–0.0065 +2
- Lots that fit
- less than 1%
- Sales per day
- 0
- Ways to assemble
- 4
StatTrak™ M4A1-S | Mecha Industries (Field-Tested): buy 0.1500–0.1713 (under 1% of this wear's listings); StatTrak™ M4A1-S | Mecha Industries (Minimal Wear): buy 0.0700–0.0774 (under 1% of this wear's listings); StatTrak™ AWP | Neo-Noir (Factory New): buy 0.0000–0.0065 (2% of this wear's listings)
- Best outcome
- float up to 0.059499
- Return after fees
- 174 600 ₸
- Float
- 0.0000–0.0065 +2
- Lots that fit
- less than 1%
- Sales per day
- 0
- Ways to assemble
- 4
StatTrak™ AWP | Neo-Noir (Factory New): buy 0.0000–0.0065 (2% of this wear's listings); StatTrak™ M4A1-S | Mecha Industries (Field-Tested): buy 0.1500–0.1713 (under 1% of this wear's listings); StatTrak™ M4A1-S | Mecha Industries (Minimal Wear): buy 0.0700–0.0774 (under 1% of this wear's listings)
| Collection · assemble | Invest | Returns | Profit | ROI | Chance of profit | Buy float | Made of | Steps | Ways | Liquidity sales / week |
|
|---|---|---|---|---|---|---|---|---|---|---|---|
|
The Phoenix Collection
+ The Danger Zone Collection
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 6 contracts
|
177 259.90 | 123 922.35 | −53 337.55 | −30.1% | 25% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Danger Zone Collection
+ The Phoenix Collection
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 6 contracts
|
177 259.90 | 123 922.35 | −53 337.55 | −30.1% | 25% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Huntsman Collection
+ The Danger Zone Collection
sells slowly
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
145 230.64 | 90 739.24 | −54 491.40 | −37.5% | 24% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0/day | |
|
The Vanguard Collection
+ The Danger Zone Collection
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
169 510.83 | 114 050.07 | −55 460.76 | −32.7% | 21% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Danger Zone Collection
+ The Vanguard Collection
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
169 510.83 | 114 050.07 | −55 460.76 | −32.7% | 21% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Gamma 2 Collection
+ The Danger Zone Collection
marketplace price
sells slowly 70% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
289 637.40 | 233 774.99 | −55 862.41 | −19.3% | 34% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0/day | |
|
The Danger Zone Collection
+ The Chroma Collection
marketplace price
sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
161 472.74 | 105 377.34 | −56 095.40 | −34.7% | 20% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Danger Zone Collection
+ The Chroma 2 Collection
marketplace price
sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
190 625.64 | 132 873.09 | −57 752.55 | −30.3% | 22% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Chroma 2 Collection
+ The Danger Zone Collection
marketplace price
sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
190 625.64 | 132 873.09 | −57 752.55 | −30.3% | 22% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Fever Collection
+ The Danger Zone Collection
sells slowly
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
166 038.87 | 105 768.19 | −60 270.68 | −36.3% | 19% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Danger Zone Collection
+ The Fever Collection
sells slowly
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
166 038.87 | 105 768.19 | −60 270.68 | −36.3% | 19% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Danger Zone Collection
+ The Chroma 3 Collection
marketplace price
sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
166 800.43 | 105 377.34 | −61 423.10 | −36.8% | 20% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Prisma Collection
+ The Danger Zone Collection
marketplace price
sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
186 928.36 | 125 306.78 | −61 621.59 | −33.0% | 21% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Danger Zone Collection
+ The Prisma Collection
marketplace price
sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
186 928.36 | 125 306.78 | −61 621.59 | −33.0% | 21% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Spectrum Collection
+ The Danger Zone Collection
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
157 877.06 | 95 711.75 | −62 165.31 | −39.4% | 17% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Winter Offensive Collection
+ The Danger Zone Collection
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
176 587.77 | 114 050.07 | −62 537.70 | −35.4% | 21% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Danger Zone Collection
+ The Winter Offensive Collection
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
176 587.77 | 114 050.07 | −62 537.70 | −35.4% | 21% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Phoenix Collection
+ The Danger Zone Collection
marketplace price
sells slowly 68% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
232 560.79 | 169 775.16 | −62 785.62 | −27.0% | 26% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0/day | |
|
The Winter Offensive Collection
+ The Danger Zone Collection
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
176 587.77 | 113 464.17 | −63 123.61 | −35.7% | 20% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Danger Zone Collection
+ The Winter Offensive Collection
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
176 587.77 | 113 464.17 | −63 123.61 | −35.7% | 20% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Gamma Collection
+ The Danger Zone Collection
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
186 896.13 | 121 076.61 | −65 819.52 | −35.2% | 24% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Danger Zone Collection
+ The Gamma Collection
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
186 896.13 | 121 076.61 | −65 819.52 | −35.2% | 24% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Operation Riptide Collection
+ The Danger Zone Collection
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
207 691.24 | 141 308.27 | −66 382.97 | −32.0% | 18% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Danger Zone Collection
+ The Operation Riptide Collection
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
207 691.24 | 141 308.27 | −66 382.97 | −32.0% | 18% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Kilowatt Collection
+ The Danger Zone Collection
sells slowly
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
164 622.46 | 96 150.72 | −68 471.75 | −41.6% | 18% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Danger Zone Collection
+ The Kilowatt Collection
sells slowly
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
164 622.46 | 96 150.72 | −68 471.75 | −41.6% | 18% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Danger Zone Collection
+ The Chroma 2 Collection
marketplace price
sells slowly 76% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
192 301.27 | 123 696.21 | −68 605.06 | −35.7% | 20% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Chroma 2 Collection
+ The Danger Zone Collection
marketplace price
sells slowly 76% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
192 301.27 | 123 696.21 | −68 605.06 | −35.7% | 20% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Prisma 2 Collection
+ The Danger Zone Collection
marketplace price
sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
191 197.35 | 122 012.68 | −69 184.67 | −36.2% | 20% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Danger Zone Collection
+ The Prisma 2 Collection
marketplace price
sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
191 197.35 | 122 012.68 | −69 184.67 | −36.2% | 20% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Danger Zone Collection
+ The Breakout Collection
marketplace price
sells slowly 74% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
309 710.17 | 238 795.51 | −70 914.66 | −22.9% | 33% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0/day | |
|
The Breakout Collection
+ The Danger Zone Collection
marketplace price
sells slowly 74% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
309 710.17 | 238 795.51 | −70 914.66 | −22.9% | 33% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0/day | |
|
The Gamma Collection
+ The Danger Zone Collection
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
189 213.80 | 118 091.13 | −71 122.67 | −37.6% | 22% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Danger Zone Collection
+ The Gamma Collection
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
189 213.80 | 118 091.13 | −71 122.67 | −37.6% | 22% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Gamma 2 Collection
+ The Danger Zone Collection
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
193 188.53 | 121 076.61 | −72 111.92 | −37.3% | 24% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Danger Zone Collection
+ The Gamma 2 Collection
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
193 188.53 | 121 076.61 | −72 111.92 | −37.3% | 24% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Danger Zone Collection
+ The Arms Deal 3 Collection
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
186 884.99 | 113 464.17 | −73 420.82 | −39.3% | 19% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Arms Deal 3 Collection
+ The Danger Zone Collection
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
186 884.99 | 113 464.17 | −73 420.82 | −39.3% | 19% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Danger Zone Collection
+ The Chroma 3 Collection
marketplace price
sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
206 579.57 | 132 873.09 | −73 706.48 | −35.7% | 18% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Chroma 3 Collection
+ The Danger Zone Collection
marketplace price
sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
206 579.57 | 132 873.09 | −73 706.48 | −35.7% | 18% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Danger Zone Collection
+ The Chroma Collection
marketplace price
sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
207 247.60 | 132 873.09 | −74 374.51 | −35.9% | 18% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Chroma Collection
+ The Danger Zone Collection
marketplace price
sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
207 247.60 | 132 873.09 | −74 374.51 | −35.9% | 18% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Gamma Collection
+ The Danger Zone Collection
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
189 213.80 | 114 365.72 | −74 848.08 | −39.6% | 20% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Danger Zone Collection
+ The Gamma Collection
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
189 213.80 | 114 365.72 | −74 848.08 | −39.6% | 20% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Gamma 2 Collection
+ The Danger Zone Collection
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
193 188.53 | 118 091.13 | −75 097.41 | −38.9% | 22% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Danger Zone Collection
+ The Gamma 2 Collection
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
193 188.53 | 118 091.13 | −75 097.41 | −38.9% | 22% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Danger Zone Collection
+ The Arms Deal 3 Collection
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
190 113.77 | 114 050.07 | −76 063.70 | −40.0% | 19% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Arms Deal 3 Collection
+ The Danger Zone Collection
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
190 113.77 | 114 050.07 | −76 063.70 | −40.0% | 19% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0/day | |
|
The Gamma Collection
+ The Danger Zone Collection
marketplace price
sells slowly 76% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
251 404.90 | 174 599.74 | −76 805.17 | −30.6% | 23% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0/day | |
|
The Danger Zone Collection
+ The Gamma Collection
marketplace price
sells slowly 76% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
251 404.90 | 174 599.74 | −76 805.17 | −30.6% | 23% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0/day |