- Best outcome
- float up to 0.072960
- Return after fees
- 12 545 ₴
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
Knife and glove crafts
How to read the listThe second kind of contract: five Covert skins give a knife or gloves from the inputs’ collection. The float rule is the same, only the average is taken over five.
Covert can also be obtained by crafting. A chain from Classified needs 50 items, from Restricted — 500 (the “Steps” filter). Any other chain, even from Consumer, is calculated by the chain builder.
There are many outcomes: five knife models with thirteen finishes each. So look at the average over all outcomes; you cannot count on one particular knife.
Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.
Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.
Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.
Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.
Crafts calculated in total: 46 914.
No profitable craft that can be assembled under these conditions: not enough market lots, or the profit rests on resale and no-deal prices. The full list is below.
- Any lot fits 0
- Need float picking 364
- Outcome above the Steam cap 7 646
15 192 of 15 870, selling at least once a day: 9 905
- Best outcome
- float up to 0.069999
- Return after fees
- 10 613 ₴
- Float
- 0.0000–0.0069 +3
- Lots that fit
- less than 1%
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ M4A4 | The Battlestar (Minimal Wear): buy 0.0700–0.0779 (6% of this wear's listings); StatTrak™ M4A4 | The Battlestar (Factory New): buy 0.0000–0.0069 (4% of this wear's listings); StatTrak™ AK-47 | Asiimov (Field-Tested): buy 0.1500–0.1729 (under 1% of this wear's listings); StatTrak™ AWP | Neo-Noir (Factory New): buy 0.0000–0.0069 (4% of this wear's listings)
- Best outcome
- float up to 0.069999
- Return after fees
- 10 613 ₴
- Float
- 0.0000–0.0069 +3
- Lots that fit
- less than 1%
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ AK-47 | Asiimov (Field-Tested): buy 0.1500–0.1729 (under 1% of this wear's listings); StatTrak™ AWP | Neo-Noir (Factory New): buy 0.0000–0.0069 (4% of this wear's listings); StatTrak™ M4A4 | The Battlestar (Minimal Wear): buy 0.0700–0.0779 (6% of this wear's listings); StatTrak™ M4A4 | The Battlestar (Factory New): buy 0.0000–0.0069 (4% of this wear's listings)
- Return after fees
- 13 253 ₴
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 1
- Return after fees
- 13 253 ₴
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 1
- Best outcome
- float up to 0.005599
- Return after fees
- 14 430 ₴
- Float
- 0.0000–0.0121 +1
- Lots that fit
- ≈3%
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ AWP | Neo-Noir (Factory New): buy 0.0000–0.0121 (4% of this wear's listings); StatTrak™ CZ75-Auto | Victoria (Field-Tested): buy 0.1500–0.1898 (≈3% of this wear's listings)
- Best outcome
- float up to 0.009729
- Return after fees
- 9 510 ₴
- Float
- 0.0000–0.0114 +1
- Lots that fit
- ≈2%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ AWP | Hyper Beast (Field-Tested): buy 0.1500–0.1874 (≈2% of this wear's listings); StatTrak™ AWP | Neo-Noir (Factory New): buy 0.0000–0.0114 (4% of this wear's listings)
- Best outcome
- float up to 0.009729
- Return after fees
- 9 510 ₴
- Float
- 0.0000–0.0114 +1
- Lots that fit
- ≈2%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ AWP | Neo-Noir (Factory New): buy 0.0000–0.0114 (4% of this wear's listings); StatTrak™ AWP | Hyper Beast (Field-Tested): buy 0.1500–0.1874 (≈2% of this wear's listings)
- Best outcome
- float up to 0.013513
- Return after fees
- 10 823 ₴
- Float
- 0.0000–0.0112 +1
- Lots that fit
- 4%
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ FAMAS | Bad Trip (Factory New): buy 0.0000–0.0112 (4% of this wear's listings); StatTrak™ AWP | Neo-Noir (Factory New): buy 0.0000–0.0112 (4% of this wear's listings)
- Best outcome
- float up to 0.071085
- Return after fees
- 10 326 ₴
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.071085
- Return after fees
- 10 326 ₴
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.069999
- Return after fees
- 8 616 ₴
- Float
- 0.0000–0.0087 +1
- Lots that fit
- 1%
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ AK-47 | Legion of Anubis (Factory New): buy 0.0000–0.0087 (1% of this wear's listings); StatTrak™ AWP | Neo-Noir (Factory New): buy 0.0000–0.0087 (4% of this wear's listings)
- Return after fees
- 13 253 ₴
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 1
- Best outcome
- float up to 0.122499
- Return after fees
- 14 230 ₴
- Float
- 0.1500–0.3068 +1
- Lots that fit
- ≈41%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ AWP | Neo-Noir (Field-Tested): buy 0.1500–0.3068 (84% of this wear's listings); StatTrak™ CZ75-Auto | Victoria (Field-Tested): buy 0.1500–0.3068 (≈41% of this wear's listings)
- Return after fees
- 13 253 ₴
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 1
- Best outcome
- float up to 0.069999
- Return after fees
- 12 123 ₴
- Float
- 0.0000–0.0051 +2
- Lots that fit
- less than 1%
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ M4A1-S | Golden Coil (Field-Tested): buy 0.1500–0.1670 (under 1% of this wear's listings); StatTrak™ AWP | Neo-Noir (Minimal Wear): buy 0.0700–0.0759 (8% of this wear's listings); StatTrak™ AWP | Neo-Noir (Factory New): buy 0.0000–0.0051 (2% of this wear's listings)
- Return after fees
- 13 253 ₴
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 1
- Best outcome
- float up to 0.236000
- Return after fees
- 21 319 ₴
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.236000
- Return after fees
- 21 319 ₴
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.013513
- Return after fees
- 8 842 ₴
- Float
- 0.0000–0.0067 +1
- Lots that fit
- 0%
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ AWP | Neo-Noir (Factory New): buy 0.0000–0.0067 (4% of this wear's listings); StatTrak™ FAMAS | Commemoration (Factory New): buy 0.0000–0.0067 (0% of this wear's listings)
- Best outcome
- float up to 0.013513
- Return after fees
- 8 842 ₴
- Float
- 0.0000–0.0067 +1
- Lots that fit
- 0%
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ FAMAS | Commemoration (Factory New): buy 0.0000–0.0067 (0% of this wear's listings); StatTrak™ AWP | Neo-Noir (Factory New): buy 0.0000–0.0067 (4% of this wear's listings)
- Best outcome
- float up to 0.006666
- Return after fees
- 17 635 ₴
- Float
- 0.0000–0.0140 +2
- Lots that fit
- ≈3%
- Sales per week
- 0
- Ways to assemble
- 1
StatTrak™ P250 | See Ya Later (Minimal Wear): buy 0.0700–0.0860 (22% of this wear's listings); StatTrak™ P250 | See Ya Later (Factory New): buy 0.0000–0.0140 (≈3% of this wear's listings); StatTrak™ AWP | Neo-Noir (Factory New): buy 0.0000–0.0140 (4% of this wear's listings)
- Best outcome
- float up to 0.076160
- Return after fees
- 12 396 ₴
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 1
- Best outcome
- float up to 0.122499
- Return after fees
- 11 766 ₴
- Float
- 0.1500–0.1966 +1
- Lots that fit
- ≈5%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ P90 | Death by Kitty (Field-Tested): buy 0.1500–0.1966 (≈5% of this wear's listings); StatTrak™ AWP | Neo-Noir (Field-Tested): buy 0.1500–0.2130 (53% of this wear's listings)
- Best outcome
- float up to 0.122499
- Return after fees
- 11 766 ₴
- Float
- 0.1500–0.1966 +1
- Lots that fit
- ≈5%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ AWP | Neo-Noir (Field-Tested): buy 0.1500–0.2130 (53% of this wear's listings); StatTrak™ P90 | Death by Kitty (Field-Tested): buy 0.1500–0.1966 (≈5% of this wear's listings)
- Best outcome
- float up to 0.141756
- Return after fees
- 11 584 ₴
- Float
- 0.1500–0.2200 +1
- Lots that fit
- ≈9%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ P90 | Death by Kitty (Field-Tested): buy 0.1500–0.2200 (≈9% of this wear's listings); StatTrak™ AWP | Neo-Noir (Field-Tested): buy 0.1500–0.2447 (71% of this wear's listings)
- Best outcome
- float up to 0.141756
- Return after fees
- 11 584 ₴
- Float
- 0.1500–0.2200 +1
- Lots that fit
- ≈9%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ AWP | Neo-Noir (Field-Tested): buy 0.1500–0.2447 (71% of this wear's listings); StatTrak™ P90 | Death by Kitty (Field-Tested): buy 0.1500–0.2200 (≈9% of this wear's listings)
- Best outcome
- float up to 0.013513
- Return after fees
- 11 951 ₴
- Float
- 0.0000–0.0079 +1
- Lots that fit
- 4%
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ MP9 | Starlight Protector (Factory New): buy 0.0000–0.0079 (11% of this wear's listings); StatTrak™ AWP | Neo-Noir (Factory New): buy 0.0000–0.0079 (4% of this wear's listings)
- Best outcome
- float up to 0.013513
- Return after fees
- 11 951 ₴
- Float
- 0.0000–0.0079 +1
- Lots that fit
- 4%
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ AWP | Neo-Noir (Factory New): buy 0.0000–0.0079 (4% of this wear's listings); StatTrak™ MP9 | Starlight Protector (Factory New): buy 0.0000–0.0079 (11% of this wear's listings)
- Best outcome
- float up to 0.076160
- Return after fees
- 9 197 ₴
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 1
- Best outcome
- float up to 0.013513
- Return after fees
- 9 991 ₴
- Float
- 0.0000–0.0081 +1
- Lots that fit
- 0%
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ Five-SeveN | Angry Mob (Factory New): buy 0.0000–0.0081 (0% of this wear's listings); StatTrak™ AWP | Neo-Noir (Factory New): buy 0.0000–0.0081 (4% of this wear's listings)
- Best outcome
- float up to 0.013513
- Return after fees
- 9 991 ₴
- Float
- 0.0000–0.0081 +1
- Lots that fit
- 0%
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ AWP | Neo-Noir (Factory New): buy 0.0000–0.0081 (4% of this wear's listings); StatTrak™ Five-SeveN | Angry Mob (Factory New): buy 0.0000–0.0081 (0% of this wear's listings)
- Best outcome
- float up to 0.006666
- Return after fees
- 17 635 ₴
- Float
- 0.0000–0.0140 +2
- Lots that fit
- 0%
- Sales per week
- 0
- Ways to assemble
- 1
StatTrak™ USP-S | Neo-Noir (Minimal Wear): buy 0.0700–0.0860 (13% of this wear's listings); StatTrak™ USP-S | Neo-Noir (Factory New): buy 0.0000–0.0140 (0% of this wear's listings); StatTrak™ AWP | Neo-Noir (Factory New): buy 0.0000–0.0140 (4% of this wear's listings)
- Best outcome
- float up to 0.011486
- Return after fees
- 11 758 ₴
- Float
- 0.0000–0.0068 +1
- Lots that fit
- ≈2%
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ Glock-18 | Wasteland Rebel (Factory New): buy 0.0000–0.0068 (≈2% of this wear's listings); StatTrak™ AWP | Neo-Noir (Factory New): buy 0.0000–0.0068 (4% of this wear's listings)
| Collection · assemble | Invest | Returns | Profit | ROI | Chance of profit | Buy float | Made of | Steps | Ways | Liquidity sales / week |
|
|---|---|---|---|---|---|---|---|---|---|---|---|
|
The Chroma Collection
+ The Danger Zone Collection
float doesn't matter
marketplace price
sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 7 contracts
|
20 972.22 | 12 545.22 | −8 427.00 | −40.2% | 15% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Wildfire Collection
+ The Danger Zone Collection
float premium: at least 22 916 ₴
marketplace price
sells slowly 77% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
19 252.79 | 10 613.14 | −8 639.65 | −44.9% | 16% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Danger Zone Collection
+ The Wildfire Collection
float premium: at least 22 916 ₴
marketplace price
sells slowly 77% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
19 252.79 | 10 613.14 | −8 639.65 | −44.9% | 16% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Phoenix Collection
+ The Danger Zone Collection
float doesn't matter
marketplace price
sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
22 102.51 | 13 253.35 | −8 849.16 | −40.0% | 15% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The eSports 2014 Summer Collection
+ The Danger Zone Collection
float doesn't matter
marketplace price
sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
22 414.44 | 13 253.35 | −9 161.09 | −40.9% | 15% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Danger Zone Collection
+ The Arms Deal 3 Collection
float premium: at least 31 574 ₴
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
23 659.77 | 14 429.51 | −9 230.26 | −39.0% | 20% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Falchion Collection
+ The Danger Zone Collection
float premium: at least 23 219 ₴
sells slowly
rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
18 882.78 | 9 509.51 | −9 373.27 | −49.6% | 9% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Danger Zone Collection
+ The Falchion Collection
float premium: at least 23 219 ₴
sells slowly
rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
18 882.78 | 9 509.51 | −9 373.27 | −49.6% | 9% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Fever Collection
+ The Danger Zone Collection
float premium: at least 26 352 ₴
marketplace price
sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
20 595.92 | 10 822.90 | −9 773.02 | −47.5% | 17% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Spectrum Collection
+ The Danger Zone Collection
float doesn't matter
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
20 122.59 | 10 325.52 | −9 797.07 | −48.7% | 10% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Danger Zone Collection
+ The Spectrum Collection
float doesn't matter
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
20 122.59 | 10 325.52 | −9 797.07 | −48.7% | 10% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Fracture Collection
+ The Danger Zone Collection
float premium: at least 23 963 ₴
marketplace price
sells slowly 39% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
18 522.26 | 8 615.63 | −9 906.64 | −53.5% | 15% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Winter Offensive Collection
+ The Danger Zone Collection
float doesn't matter
marketplace price
sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
23 931.61 | 13 253.35 | −10 678.27 | −44.6% | 14% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Danger Zone Collection
+ The Arms Deal 3 Collection
premium for float: 3 862 ₴ (15.4%)
marketplace price
sells slowly 77% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
25 231.58 | 14 230.43 | −11 001.14 | −43.6% | 14% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Vanguard Collection
+ The Danger Zone Collection
float doesn't matter
marketplace price
sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
24 445.21 | 13 253.35 | −11 191.86 | −45.8% | 12% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Shadow Collection
+ The Danger Zone Collection
float premium: at least 28 888 ₴
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
23 422.73 | 12 123.30 | −11 299.44 | −48.2% | 14% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The eSports 2013 Winter Collection
+ The Danger Zone Collection
float doesn't matter
marketplace price
sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
24 682.29 | 13 253.35 | −11 428.94 | −46.3% | 12% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Danger Zone Collection
+ The Breakout Collection
float doesn't matter
marketplace price
sells slowly 73% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
32 970.63 | 21 319.36 | −11 651.27 | −35.3% | 19% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Breakout Collection
+ The Danger Zone Collection
float doesn't matter
marketplace price
sells slowly 73% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
32 970.63 | 21 319.36 | −11 651.27 | −35.3% | 19% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Danger Zone Collection
+ The CS20 Collection
float premium: at least 25 693 ₴
marketplace price
sells slowly 42% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
20 760.40 | 8 841.74 | −11 918.66 | −57.4% | 11% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The CS20 Collection
+ The Danger Zone Collection
float premium: at least 25 693 ₴
marketplace price
sells slowly 42% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
20 760.40 | 8 841.74 | −11 918.66 | −57.4% | 11% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Spectrum 2 Collection
+ The Danger Zone Collection
float premium: at least 35 960 ₴
marketplace price
sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
29 562.81 | 17 635.49 | −11 927.31 | −40.3% | 18% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Spectrum 2 Collection
+ The Danger Zone Collection
float doesn't matter
marketplace price
sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
24 528.80 | 12 395.87 | −12 132.94 | −49.5% | 14% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The eSports 2013 Collection
+ The Danger Zone Collection
float premium: at least 28 264 ₴
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
24 252.53 | 11 765.98 | −12 486.55 | −51.5% | 11% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Danger Zone Collection
+ The eSports 2013 Collection
float premium: at least 28 264 ₴
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
24 252.53 | 11 765.98 | −12 486.55 | −51.5% | 11% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The eSports 2013 Collection
+ The Danger Zone Collection
premium for float: 22 777 ₴ (88.6%)
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
24 252.53 | 11 583.90 | −12 668.63 | −52.2% | 10% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Danger Zone Collection
+ The eSports 2013 Collection
premium for float: 22 777 ₴ (88.6%)
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
24 252.53 | 11 583.90 | −12 668.63 | −52.2% | 10% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Dreams & Nightmares Collection
+ The Danger Zone Collection
float premium: at least 30 660 ₴
marketplace price
sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
24 986.18 | 11 950.77 | −13 035.41 | −52.2% | 15% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Danger Zone Collection
+ The Dreams & Nightmares Collection
float premium: at least 30 660 ₴
marketplace price
sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
24 986.18 | 11 950.77 | −13 035.41 | −52.2% | 15% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Operation Riptide Collection
+ The Danger Zone Collection
float doesn't matter
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
22 298.05 | 9 197.28 | −13 100.76 | −58.8% | 12% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Prisma Collection
+ The Danger Zone Collection
float premium: at least 28 495 ₴
marketplace price
sells slowly 61% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
23 153.04 | 9 990.74 | −13 162.30 | −56.8% | 14% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Danger Zone Collection
+ The Prisma Collection
float premium: at least 28 495 ₴
marketplace price
sells slowly 61% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
23 153.04 | 9 990.74 | −13 162.30 | −56.8% | 14% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Spectrum Collection
+ The Danger Zone Collection
float premium: at least 36 055 ₴
marketplace price
sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
31 128.34 | 17 635.49 | −13 492.84 | −43.3% | 18% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Gamma Collection
+ The Danger Zone Collection
float premium: at least 33 306 ₴
marketplace price
sells slowly 41% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
25 409.17 | 11 757.98 | −13 651.20 | −53.7% | 18% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 |