Knives and gloves
prices updated 23.10 01:50 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 22.10: 1 ₽ = 0.0123 $. This is a conversion at the exchange rate; the regional price may differ.

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Knife and glove crafts

How to read the list

The second kind of contract: five Covert skins give a knife or gloves from the inputs’ collection. The float rule is the same, only the average is taken over five.

Covert can also be obtained by crafting. A chain from Classified needs 50 items, from Restricted — 500 (the “Steps” filter). Any other chain, even from Consumer, is calculated by the chain builder.

There are many outcomes: five knife models with thirteen finishes each. So look at the average over all outcomes; you cannot count on one particular knife.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 41 767.

The gain is understated: 7 949 of 8 162 crafts have an outcome above the Steam cap The gain here is understated. Steam has a price ceiling, and expensive knives are not listed on the market at all. Such an outcome is counted at the cheapest listing on CSFloat or Market.CSGO minus their fee (the outcome says “sell on…”). Where there is no price there either, the outcome is counted as zero, so the true expected value can be higher than shown.
Profitable 616crafts of 8 162 in the recalculation
Best profit—nothing profitable to assemble
Median ROI +22% half of the profitable crafts are above
No float picking 44 every outcome pays off: 0
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 8 162. Of them the site shows the best: 5 000. Shown in the list below: 63. Hidden: “profit on prices without sales” — 394, “profit only from resale” — 33. A craft can carry several labels. Your own conditions apply too.

Craft ROI all crafts of the recalculation: how many in each band
7 546
211
117
147
138
3
below 0% 0–10% 10–25% 25–50% 50–100% 100%+
Best right now can be assembled the whole list

No profitable craft that can be assembled under these conditions: not enough market lots, or the profit rests on resale and no-deal prices. The full list is below.

Filters2
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
Purchase at the cheapest listing of the wear — in practice it will cost more: listings with the needed float are pricier, and the profit below will be smaller or turn into a loss. Count by float
chance 2%
5 items+1 similar
The Huntsman Collection + The CS20 Collection
Covert
−106 $ −53.6%
invest 197 $assemble: medium
float doesn't matter
sale unreliable no outcome price Outcome above the Steam cap: no price, the gain is understated sells slowly 94% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Huntsman Knife | Fade (Minimal Wear)
Best outcome
float up to 0.072685
Return after fees
92 $
Lots that fit
100%
Sales per week
0
Ways to assemble
1
chance 8%
5 items+1 similar
The Wildfire Collection + The Huntsman Collection
Covert
−119 $ −54.6%
invest 217 $assemble: easy
premium for float: 0 $ (0.1%)
sale unreliable no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Bowie Knife | Fade (Factory New)
Best outcome
float up to 0.044799
Return after fees
99 $
Float
0.1500–0.3778 +1
Lots that fit
100%
Sales per week
0
Ways to assemble
3

StatTrak™ M4A4 | The Battlestar (Field-Tested): buy 0.1500–0.3778 (100% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3778 (100% of this wear's listings)

chance 8%
5 items+1 similar
The Huntsman Collection + The Wildfire Collection
Covert
−119 $ −54.6%
invest 217 $assemble: easy
premium for float: 0 $ (0.1%)
sale unreliable no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Bowie Knife | Fade (Factory New)
Best outcome
float up to 0.044799
Return after fees
99 $
Float
0.1500–0.3778 +1
Lots that fit
100%
Sales per week
0
Ways to assemble
3

StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3778 (100% of this wear's listings); StatTrak™ M4A4 | The Battlestar (Field-Tested): buy 0.1500–0.3778 (100% of this wear's listings)

chance 6%
5 items+1 similar
The Wildfire Collection + The Huntsman Collection
Covert
−135 $ −58.3%
invest 232 $assemble: ≈ won't work
premium for float: 9 $ (3.8%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 92% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Bowie Knife | Fade (Factory New)
Best outcome
float up to 0.042162
Return after fees
97 $
Float
0.1500–0.3431 +1
Lots that fit
100%
Sales per week
0
Ways to assemble
1

StatTrak™ M4A4 | The Battlestar (Field-Tested): buy 0.1500–0.3431 (100% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3431 (100% of this wear's listings)

chance 0%
5 items
The Wildfire Collection + The Huntsman Collection
Covert
−144 $ −59.4%
invest 242 $assemble: medium
float doesn't matter
sale unreliable no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Bowie Knife | Fade (Minimal Wear)
Best outcome
float up to 0.073500
Return after fees
98 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 0%
5 items
The Huntsman Collection + The Wildfire Collection
Covert
−144 $ −59.4%
invest 242 $assemble: medium
float doesn't matter
sale unreliable no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Bowie Knife | Fade (Minimal Wear)
Best outcome
float up to 0.073500
Return after fees
98 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 10%
5 items
The Huntsman Collection + The Dreams & Nightmares Collection
Covert
−159 $ −50.2%
invest 315 $assemble: ≈ won't work
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Butterfly Knife | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.079999
Return after fees
157 $
Float
0.4500–0.6999 +1
Lots that fit
100%
Sales per week
0
Ways to assemble
2

StatTrak™ M4A4 | Desert-Strike (Battle-Scarred): buy 0.4500–0.6999 (100% of this wear's listings); StatTrak™ AK-47 | Nightwish (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings)

chance 10%
5 items
The Dreams & Nightmares Collection + The Huntsman Collection
Covert
−159 $ −50.2%
invest 315 $assemble: ≈ won't work
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Butterfly Knife | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.079999
Return after fees
157 $
Float
0.4500–0.6999 +1
Lots that fit
100%
Sales per week
0
Ways to assemble
2

StatTrak™ AK-47 | Nightwish (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Battle-Scarred): buy 0.4500–0.6999 (100% of this wear's listings)

chance 13%
5 items
The Revolver Case Collection + The Huntsman Collection
Covert
−184 $ −47.3%
invest 390 $assemble: ≈ won't work
premium for float: 28 $ (7.4%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Fade (Factory New)
Best outcome
float up to 0.035999
Return after fees
205 $
Float
0.1500–0.3405 +1
Lots that fit
85%
Sales per week
0
Ways to assemble
2

StatTrak™ M4A4 | Royal Paladin (Field-Tested): buy 0.1500–0.3405 (85% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3405 (100% of this wear's listings)

chance 13%
5 items
The Huntsman Collection + The Revolver Case Collection
Covert
−184 $ −47.3%
invest 390 $assemble: ≈ won't work
premium for float: 28 $ (7.4%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Fade (Factory New)
Best outcome
float up to 0.035999
Return after fees
205 $
Float
0.1500–0.3405 +1
Lots that fit
85%
Sales per week
0
Ways to assemble
2

StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3405 (100% of this wear's listings); StatTrak™ M4A4 | Royal Paladin (Field-Tested): buy 0.1500–0.3405 (85% of this wear's listings)

chance 11%
5 items
The eSports 2014 Summer Collection + The Huntsman Collection
Covert
−185 $ −50.3%
invest 368 $assemble: ≈ won't work
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit
Return after fees
183 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 11%
5 items
The Huntsman Collection + The eSports 2014 Summer Collection
Covert
−185 $ −50.3%
invest 368 $assemble: ≈ won't work
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit
Return after fees
183 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 11%
5 items
The Vanguard Collection + The Huntsman Collection
Covert
−186 $ −48.2%
invest 387 $assemble: ≈ won't work
premium for float: 20 $ (5.0%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Fade (Factory New)
Best outcome
float up to 0.042162
Return after fees
201 $
Float
0.1500–0.3353 +1
Lots that fit
≈63%
Sales per week
0
Ways to assemble
2

StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.3353 (≈63% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3353 (100% of this wear's listings)

chance 11%
5 items
The Huntsman Collection + The Vanguard Collection
Covert
−186 $ −48.2%
invest 387 $assemble: ≈ won't work
premium for float: 20 $ (5.0%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Fade (Factory New)
Best outcome
float up to 0.042162
Return after fees
201 $
Float
0.1500–0.3353 +1
Lots that fit
≈63%
Sales per week
0
Ways to assemble
2

StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3353 (100% of this wear's listings); StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.3353 (≈63% of this wear's listings)

chance 11%
5 items
The Revolver Case Collection + The Huntsman Collection
Covert
−189 $ −48.5%
invest 390 $assemble: ≈ won't work
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Fade (Factory New)
Best outcome
float up to 0.040171
Return after fees
201 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 11%
5 items
The Huntsman Collection + The Revolver Case Collection
Covert
−189 $ −48.5%
invest 390 $assemble: ≈ won't work
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Fade (Factory New)
Best outcome
float up to 0.040171
Return after fees
201 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 8%
5 items
The Phoenix Collection + The Huntsman Collection
Covert
−198 $ −52.0%
invest 380 $assemble: ≈ won't work
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit
Return after fees
183 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 8%
5 items
The Huntsman Collection + The Phoenix Collection
Covert
−198 $ −52.0%
invest 380 $assemble: ≈ won't work
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit
Return after fees
183 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 8%
5 items
The Winter Offensive Collection + The Huntsman Collection
Covert
−198 $ −52.0%
invest 381 $assemble: ≈ won't work
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit
Return after fees
183 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 8%
5 items
The Huntsman Collection + The Winter Offensive Collection
Covert
−198 $ −52.0%
invest 381 $assemble: ≈ won't work
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit
Return after fees
183 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 12%
5 items
The Huntsman Collection + The Gamma 2 Collection
Covert
−202 $ −52.2%
invest 386 $assemble: ≈ won't work
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.072685
Return after fees
185 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 12%
5 items
The Gamma 2 Collection + The Huntsman Collection
Covert
−202 $ −52.2%
invest 386 $assemble: ≈ won't work
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.072685
Return after fees
185 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 11%
5 items
The Huntsman Collection + The Arms Deal 3 Collection
Covert
−206 $ −50.6%
invest 406 $assemble: ≈ won't work
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Fade (Factory New)
Best outcome
float up to 0.041691
Return after fees
201 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 11%
5 items
The Arms Deal 3 Collection + The Huntsman Collection
Covert
−206 $ −50.6%
invest 406 $assemble: ≈ won't work
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Fade (Factory New)
Best outcome
float up to 0.041691
Return after fees
201 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 12%
5 items
The Huntsman Collection + The Gamma Collection
Covert
−210 $ −53.2%
invest 394 $assemble: ≈ won't work
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.072685
Return after fees
185 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 12%
5 items
The Gamma Collection + The Huntsman Collection
Covert
−210 $ −53.2%
invest 394 $assemble: ≈ won't work
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.072685
Return after fees
185 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 11%
5 items
The Huntsman Collection + The Gamma 2 Collection
Covert
−213 $ −54.4%
invest 391 $assemble: ≈ won't work
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.079999
Return after fees
178 $
Float
0.4500–0.6999 +1
Lots that fit
unknown
Sales per week
0
Ways to assemble
3

StatTrak™ M4A4 | Desert-Strike (Battle-Scarred): buy 0.4500–0.6999 (100% of this wear's listings); StatTrak™ AK-47 | Neon Revolution (Battle-Scarred): buy 0.4500–0.7999

chance 11%
5 items
The Gamma 2 Collection + The Huntsman Collection
Covert
−213 $ −54.4%
invest 391 $assemble: ≈ won't work
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.079999
Return after fees
178 $
Float
0.4500–0.6999 +1
Lots that fit
unknown
Sales per week
0
Ways to assemble
3

StatTrak™ AK-47 | Neon Revolution (Battle-Scarred): buy 0.4500–0.7999; StatTrak™ M4A4 | Desert-Strike (Battle-Scarred): buy 0.4500–0.6999 (100% of this wear's listings)

chance 12%
5 items
The Huntsman Collection + The Chroma 3 Collection
Covert
−213 $ −52.6%
invest 406 $assemble: ≈ won't work
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Minimal Wear)
Best outcome
float up to 0.072685
Return after fees
192 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 12%
5 items
The Chroma 3 Collection + The Huntsman Collection
Covert
−213 $ −52.6%
invest 406 $assemble: ≈ won't work
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Minimal Wear)
Best outcome
float up to 0.072685
Return after fees
192 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 0%
5 items+1 similar
The Huntsman Collection + The Falchion Collection
Covert
−214 $ −69.3%
invest 309 $assemble: ≈ won't work
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 88% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Huntsman Knife | Fade (Minimal Wear)
Best outcome
float up to 0.072685
Return after fees
95 $
Lots that fit
100%
Sales per week
0
Ways to assemble
1
chance 7%
5 items
The Revolver Case Collection + The Huntsman Collection
Covert
−215 $ −54.1%
invest 397 $assemble: ≈ won't work
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit
Return after fees
183 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 7%
5 items
The Huntsman Collection + The Revolver Case Collection
Covert
−215 $ −54.1%
invest 397 $assemble: ≈ won't work
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit
Return after fees
183 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 10%
5 items
The Operation Riptide Collection + The Huntsman Collection
Covert
−216 $ −57.9%
invest 373 $assemble: ≈ won't work
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Butterfly Knife | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.079999
Return after fees
157 $
Float
0.4500–0.6999 +1
Lots that fit
unknown
Sales per week
0
Ways to assemble
2

StatTrak™ Desert Eagle | Ocean Drive (Battle-Scarred): buy 0.4500–0.9999; StatTrak™ M4A4 | Desert-Strike (Battle-Scarred): buy 0.4500–0.6999 (100% of this wear's listings)

chance 10%
5 items
The Huntsman Collection + The Operation Riptide Collection
Covert
−216 $ −57.9%
invest 373 $assemble: ≈ won't work
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Butterfly Knife | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.079999
Return after fees
157 $
Float
0.4500–0.6999 +1
Lots that fit
unknown
Sales per week
0
Ways to assemble
2

StatTrak™ M4A4 | Desert-Strike (Battle-Scarred): buy 0.4500–0.6999 (100% of this wear's listings); StatTrak™ Desert Eagle | Ocean Drive (Battle-Scarred): buy 0.4500–0.9999

chance 11%
5 items
The Huntsman Collection + The Chroma 3 Collection
Covert
−216 $ −53.3%
invest 406 $assemble: ≈ won't work
premium for float: 1 $ (0.3%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Minimal Wear)
Best outcome
float up to 0.071999
Return after fees
190 $
Float
0.1500–0.3753 +2
Lots that fit
unknown
Sales per week
0
Ways to assemble
3

StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3753 (100% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Battle-Scarred): buy 0.4500–0.6949 (100% of this wear's listings); StatTrak™ M4A1-S | Chantico's Fire (Battle-Scarred): buy 0.4500–0.9791

chance 11%
5 items
The Chroma 3 Collection + The Huntsman Collection
Covert
−216 $ −53.3%
invest 406 $assemble: ≈ won't work
premium for float: 1 $ (0.3%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Minimal Wear)
Best outcome
float up to 0.071999
Return after fees
190 $
Float
0.1500–0.3753 +2
Lots that fit
unknown
Sales per week
0
Ways to assemble
3

StatTrak™ M4A1-S | Chantico's Fire (Battle-Scarred): buy 0.4500–0.9791; StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3753 (100% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Battle-Scarred): buy 0.4500–0.6949 (100% of this wear's listings)

chance 11%
5 items
The Huntsman Collection + The Chroma 2 Collection
Covert
−218 $ −53.5%
invest 408 $assemble: ≈ won't work
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Minimal Wear)
Best outcome
float up to 0.071200
Return after fees
190 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 11%
5 items
The Chroma 2 Collection + The Huntsman Collection
Covert
−218 $ −53.5%
invest 408 $assemble: ≈ won't work
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Minimal Wear)
Best outcome
float up to 0.071200
Return after fees
190 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 11%
5 items
The Huntsman Collection + The Chroma 2 Collection
Covert
−220 $ −53.4%
invest 413 $assemble: ≈ won't work
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Minimal Wear)
Best outcome
float up to 0.072685
Return after fees
192 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 11%
5 items
The Chroma 2 Collection + The Huntsman Collection
Covert
−220 $ −53.4%
invest 413 $assemble: ≈ won't work
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Minimal Wear)
Best outcome
float up to 0.072685
Return after fees
192 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 11%
5 items
The Huntsman Collection + The Gamma Collection
Covert
−221 $ −55.3%
invest 399 $assemble: ≈ won't work
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.079999
Return after fees
178 $
Float
0.4500–0.6999 +1
Lots that fit
unknown
Sales per week
0
Ways to assemble
3

StatTrak™ M4A4 | Desert-Strike (Battle-Scarred): buy 0.4500–0.6999 (100% of this wear's listings); StatTrak™ M4A1-S | Mecha Industries (Battle-Scarred): buy 0.4500–0.7999

chance 11%
5 items
The Gamma Collection + The Huntsman Collection
Covert
−221 $ −55.3%
invest 399 $assemble: ≈ won't work
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.079999
Return after fees
178 $
Float
0.4500–0.6999 +1
Lots that fit
unknown
Sales per week
0
Ways to assemble
3

StatTrak™ M4A1-S | Mecha Industries (Battle-Scarred): buy 0.4500–0.7999; StatTrak™ M4A4 | Desert-Strike (Battle-Scarred): buy 0.4500–0.6999 (100% of this wear's listings)

chance 11%
5 items
The Huntsman Collection + The Chroma Collection
Covert
−227 $ −54.2%
invest 420 $assemble: ≈ won't work
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Minimal Wear)
Best outcome
float up to 0.072685
Return after fees
192 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 11%
5 items
The Chroma Collection + The Huntsman Collection
Covert
−227 $ −54.2%
invest 420 $assemble: ≈ won't work
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Minimal Wear)
Best outcome
float up to 0.072685
Return after fees
192 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 11%
5 items+1 similar
The Spectrum 2 Collection + The Huntsman Collection
Covert
−228 $ −48.0%
invest 476 $assemble: ≈ won't work
premium for float: 0 $ (0.0%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Butterfly Knife | Doppler (Minimal Wear)
Best outcome
float up to 0.071999
Return after fees
248 $
Float
0.1500–0.3761 +1
Lots that fit
unknown
Sales per week
0
Ways to assemble
1

StatTrak™ AK-47 | The Empress (Battle-Scarred): buy 0.4500–0.9906; StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3761 (100% of this wear's listings)

chance 11%
5 items
The Huntsman Collection + The Chroma Collection
Covert
−230 $ −54.8%
invest 420 $assemble: ≈ won't work
premium for float: 0 $ (0.0%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Minimal Wear)
Best outcome
float up to 0.071999
Return after fees
190 $
Float
0.1500–0.3762 +2
Lots that fit
unknown
Sales per week
0
Ways to assemble
3

StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3762 (100% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Battle-Scarred): buy 0.4500–0.6959 (100% of this wear's listings); StatTrak™ Galil AR | Chatterbox (Battle-Scarred): buy 0.4500–0.8435

chance 11%
5 items
The Chroma Collection + The Huntsman Collection
Covert
−230 $ −54.8%
invest 420 $assemble: ≈ won't work
premium for float: 0 $ (0.0%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Minimal Wear)
Best outcome
float up to 0.071999
Return after fees
190 $
Float
0.1500–0.3762 +2
Lots that fit
unknown
Sales per week
0
Ways to assemble
3

StatTrak™ Galil AR | Chatterbox (Battle-Scarred): buy 0.4500–0.8435; StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3762 (100% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Battle-Scarred): buy 0.4500–0.6959 (100% of this wear's listings)

chance 14%
5 items
The Huntsman Collection + The Gamma 2 Collection
Covert
−245 $ −52.2%
invest 469 $assemble: ≈ won't work
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.071600
Return after fees
224 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 14%
5 items
The Gamma 2 Collection + The Huntsman Collection
Covert
−245 $ −52.2%
invest 469 $assemble: ≈ won't work
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.071600
Return after fees
224 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Made of Steps Ways Liquidity
sales / week
The Huntsman Collection
+ The CS20 Collection
float doesn't matter
sale unreliable sells slowly 94% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
medium лотов на ≥1 контракт
197.24 91.51 −105.73 −53.6% 2%
no outcome price
Covert 5 items
→float up to 0.072685
1 1 0
The Wildfire Collection
+ The Huntsman Collection
premium for float: 0 $ (0.1%)
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
easy лотов на ≥5 контрактов
217.31 98.57 −118.74 −54.6% 8%
no outcome price
Covert 5 items
→float up to 0.044799
1 3 0
The Huntsman Collection
+ The Wildfire Collection
premium for float: 0 $ (0.1%)
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
easy лотов на ≥5 контрактов
217.31 98.57 −118.74 −54.6% 8%
no outcome price
Covert 5 items
→float up to 0.044799
1 3 0
The Wildfire Collection
+ The Huntsman Collection
premium for float: 9 $ (3.8%)
marketplace price sells slowly 92% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
232.30 96.85 −135.45 −58.3% 6%
no outcome price
Covert 5 items
→float up to 0.042162
1 1 0
The Wildfire Collection
+ The Huntsman Collection
float doesn't matter
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
medium лотов на ≥4 контрактов
241.92 98.32 −143.60 −59.4% 0%
no outcome price
Covert 5 items
→float up to 0.073500
1 3 0
The Huntsman Collection
+ The Wildfire Collection
float doesn't matter
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
medium лотов на ≥4 контрактов
241.92 98.32 −143.60 −59.4% 0%
no outcome price
Covert 5 items
→float up to 0.073500
1 3 0
The Huntsman Collection
+ The Dreams & Nightmares Collection
float doesn't matter
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
315.49 156.99 −158.51 −50.2% 10%
no outcome price
Covert 5 items
→float up to 0.079999
1 2 0
The Dreams & Nightmares Collection
+ The Huntsman Collection
float doesn't matter
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
315.49 156.99 −158.51 −50.2% 10%
no outcome price
Covert 5 items
→float up to 0.079999
1 2 0
The Revolver Case Collection
+ The Huntsman Collection
premium for float: 28 $ (7.4%)
marketplace price sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
389.58 205.38 −184.20 −47.3% 13%
no outcome price
Covert 5 items
→float up to 0.035999
1 2 0
The Huntsman Collection
+ The Revolver Case Collection
premium for float: 28 $ (7.4%)
marketplace price sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
389.58 205.38 −184.20 −47.3% 13%
no outcome price
Covert 5 items
→float up to 0.035999
1 2 0
The eSports 2014 Summer Collection
+ The Huntsman Collection
float doesn't matter
marketplace price sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
367.58 182.54 −185.04 −50.3% 11%
no outcome price
Covert 5 items
→
1 2 0
The Huntsman Collection
+ The eSports 2014 Summer Collection
float doesn't matter
marketplace price sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
367.58 182.54 −185.04 −50.3% 11%
no outcome price
Covert 5 items
→
1 2 0
The Vanguard Collection
+ The Huntsman Collection
premium for float: 20 $ (5.0%)
marketplace price sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
386.99 200.52 −186.47 −48.2% 11%
no outcome price
Covert 5 items
→float up to 0.042162
1 2 0
The Huntsman Collection
+ The Vanguard Collection
premium for float: 20 $ (5.0%)
marketplace price sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
386.99 200.52 −186.47 −48.2% 11%
no outcome price
Covert 5 items
→float up to 0.042162
1 2 0
The Revolver Case Collection
+ The Huntsman Collection
float doesn't matter
marketplace price sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
389.58 200.52 −189.06 −48.5% 11%
no outcome price
Covert 5 items
→float up to 0.040171
1 2 0
The Huntsman Collection
+ The Revolver Case Collection
float doesn't matter
marketplace price sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
389.58 200.52 −189.06 −48.5% 11%
no outcome price
Covert 5 items
→float up to 0.040171
1 2 0
The Phoenix Collection
+ The Huntsman Collection
float doesn't matter
marketplace price sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
380.44 182.54 −197.90 −52.0% 8%
no outcome price
Covert 5 items
→
1 2 0
The Huntsman Collection
+ The Phoenix Collection
float doesn't matter
marketplace price sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
380.44 182.54 −197.90 −52.0% 8%
no outcome price
Covert 5 items
→
1 2 0
The Winter Offensive Collection
+ The Huntsman Collection
float doesn't matter
marketplace price sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
380.69 182.54 −198.15 −52.0% 8%
no outcome price
Covert 5 items
→
1 2 0
The Huntsman Collection
+ The Winter Offensive Collection
float doesn't matter
marketplace price sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
380.69 182.54 −198.15 −52.0% 8%
no outcome price
Covert 5 items
→
1 2 0
The Huntsman Collection
+ The Gamma 2 Collection
float doesn't matter
marketplace price sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
386.35 184.60 −201.75 −52.2% 12%
no outcome price
Covert 5 items
→float up to 0.072685
1 3 0
The Gamma 2 Collection
+ The Huntsman Collection
float doesn't matter
marketplace price sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
386.35 184.60 −201.75 −52.2% 12%
no outcome price
Covert 5 items
→float up to 0.072685
1 3 0
The Huntsman Collection
+ The Arms Deal 3 Collection
float doesn't matter
marketplace price sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
406.03 200.52 −205.51 −50.6% 11%
no outcome price
Covert 5 items
→float up to 0.041691
1 2 0
The Arms Deal 3 Collection
+ The Huntsman Collection
float doesn't matter
marketplace price sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
406.03 200.52 −205.51 −50.6% 11%
no outcome price
Covert 5 items
→float up to 0.041691
1 2 0
The Huntsman Collection
+ The Gamma Collection
float doesn't matter
marketplace price sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
394.38 184.60 −209.77 −53.2% 12%
no outcome price
Covert 5 items
→float up to 0.072685
1 3 0
The Gamma Collection
+ The Huntsman Collection
float doesn't matter
marketplace price sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
394.38 184.60 −209.77 −53.2% 12%
no outcome price
Covert 5 items
→float up to 0.072685
1 3 0
The Huntsman Collection
+ The Gamma 2 Collection
float doesn't matter
marketplace price sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
390.54 178.01 −212.53 −54.4% 11%
no outcome price
Covert 5 items
→float up to 0.079999
1 3 0
The Gamma 2 Collection
+ The Huntsman Collection
float doesn't matter
marketplace price sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
390.54 178.01 −212.53 −54.4% 11%
no outcome price
Covert 5 items
→float up to 0.079999
1 3 0
The Huntsman Collection
+ The Chroma 3 Collection
float doesn't matter
marketplace price sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
405.79 192.42 −213.38 −52.6% 12%
no outcome price
Covert 5 items
→float up to 0.072685
1 3 0
The Chroma 3 Collection
+ The Huntsman Collection
float doesn't matter
marketplace price sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
405.79 192.42 −213.38 −52.6% 12%
no outcome price
Covert 5 items
→float up to 0.072685
1 3 0
The Huntsman Collection
+ The Falchion Collection
float doesn't matter
marketplace price sells slowly 88% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
308.55 94.82 −213.72 −69.3% 0%
no outcome price
Covert 5 items
→float up to 0.072685
1 1 0
The Revolver Case Collection
+ The Huntsman Collection
float doesn't matter
marketplace price sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
397.43 182.54 −214.88 −54.1% 7%
no outcome price
Covert 5 items
→
1 2 0
The Huntsman Collection
+ The Revolver Case Collection
float doesn't matter
marketplace price sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
397.43 182.54 −214.88 −54.1% 7%
no outcome price
Covert 5 items
→
1 2 0
The Operation Riptide Collection
+ The Huntsman Collection
float doesn't matter
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
372.53 156.99 −215.54 −57.9% 10%
no outcome price
Covert 5 items
→float up to 0.079999
1 2 0
The Huntsman Collection
+ The Operation Riptide Collection
float doesn't matter
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
372.53 156.99 −215.54 −57.9% 10%
no outcome price
Covert 5 items
→float up to 0.079999
1 2 0
The Huntsman Collection
+ The Chroma 3 Collection
premium for float: 1 $ (0.3%)
marketplace price sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
405.79 189.60 −216.20 −53.3% 11%
no outcome price
Covert 5 items
→float up to 0.071999
1 3 0
The Chroma 3 Collection
+ The Huntsman Collection
premium for float: 1 $ (0.3%)
marketplace price sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
405.79 189.60 −216.20 −53.3% 11%
no outcome price
Covert 5 items
→float up to 0.071999
1 3 0
The Huntsman Collection
+ The Chroma 2 Collection
float doesn't matter
marketplace price sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
407.63 189.60 −218.03 −53.5% 11%
no outcome price
Covert 5 items
→float up to 0.071200
1 3 0
The Chroma 2 Collection
+ The Huntsman Collection
float doesn't matter
marketplace price sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
407.63 189.60 −218.03 −53.5% 11%
no outcome price
Covert 5 items
→float up to 0.071200
1 3 0
The Huntsman Collection
+ The Chroma 2 Collection
float doesn't matter
marketplace price sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
412.86 192.42 −220.44 −53.4% 11%
no outcome price
Covert 5 items
→float up to 0.072685
1 3 0
The Chroma 2 Collection
+ The Huntsman Collection
float doesn't matter
marketplace price sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
412.86 192.42 −220.44 −53.4% 11%
no outcome price
Covert 5 items
→float up to 0.072685
1 3 0
The Huntsman Collection
+ The Gamma Collection
float doesn't matter
marketplace price sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
398.57 178.01 −220.56 −55.3% 11%
no outcome price
Covert 5 items
→float up to 0.079999
1 3 0
The Gamma Collection
+ The Huntsman Collection
float doesn't matter
marketplace price sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
398.57 178.01 −220.56 −55.3% 11%
no outcome price
Covert 5 items
→float up to 0.079999
1 3 0
The Huntsman Collection
+ The Chroma Collection
float doesn't matter
marketplace price sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
419.85 192.42 −227.43 −54.2% 11%
no outcome price
Covert 5 items
→float up to 0.072685
1 3 0
The Chroma Collection
+ The Huntsman Collection
float doesn't matter
marketplace price sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
419.85 192.42 −227.43 −54.2% 11%
no outcome price
Covert 5 items
→float up to 0.072685
1 3 0
The Spectrum 2 Collection
+ The Huntsman Collection
premium for float: 0 $ (0.0%)
marketplace price sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
475.81 247.63 −228.18 −48.0% 11%
no outcome price
Covert 5 items
→float up to 0.071999
1 1 0
The Huntsman Collection
+ The Chroma Collection
premium for float: 0 $ (0.0%)
marketplace price sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
419.85 189.60 −230.25 −54.8% 11%
no outcome price
Covert 5 items
→float up to 0.071999
1 3 0
The Chroma Collection
+ The Huntsman Collection
premium for float: 0 $ (0.0%)
marketplace price sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
419.85 189.60 −230.25 −54.8% 11%
no outcome price
Covert 5 items
→float up to 0.071999
1 3 0
The Huntsman Collection
+ The Gamma 2 Collection
float doesn't matter
marketplace price sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
468.89 224.14 −244.75 −52.2% 14%
no outcome price
Covert 5 items
→float up to 0.071600
1 2 0
The Gamma 2 Collection
+ The Huntsman Collection
float doesn't matter
marketplace price sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
468.89 224.14 −244.75 −52.2% 14%
no outcome price
Covert 5 items
→float up to 0.071600
1 2 0
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