Knives and gloves
prices updated 22.10 13:22 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 22.10: 1 ₽ = 0.0122 $. This is a conversion at the exchange rate; the regional price may differ.

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Knife and glove crafts

How to read the list

The second kind of contract: five Covert skins give a knife or gloves from the inputs’ collection. The float rule is the same, only the average is taken over five.

Covert can also be obtained by crafting. A chain from Classified needs 50 items, from Restricted — 500 (the “Steps” filter). Any other chain, even from Consumer, is calculated by the chain builder.

There are many outcomes: five knife models with thirteen finishes each. So look at the average over all outcomes; you cannot count on one particular knife.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 48 505.

The gain is understated: 8 217 of 8 588 crafts have an outcome above the Steam cap The gain here is understated. Steam has a price ceiling, and expensive knives are not listed on the market at all. Such an outcome is counted at the cheapest listing on CSFloat or Market.CSGO minus their fee (the outcome says “sell on…”). Where there is no price there either, the outcome is counted as zero, so the true expected value can be higher than shown.
Profitable 983crafts of 8 588 in the recalculation
Best profit +360$ The Revolution Collection · +76% no outcome price +4
Median ROI +18% half of the profitable crafts are above
No float picking 0 every outcome pays off: 0
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 8 588. Of them the site shows the best: 5 000. Shown in the list below: 143. Hidden: “profit on prices without sales” — 805, “profit only from resale” — 63. A craft can carry several labels. Your own conditions apply too.

Craft ROI all crafts of the recalculation: how many in each band
7 605
376
199
153
240
15
below 0% 0–10% 10–25% 25–50% 50–100% 100%+
Best right now can be assembled the whole list
  1. 1 The Revolution Collection no outcome price +4 +360 $+75.5%
Filters1
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
Purchase at the cheapest listing of the wear — in practice it will cost more: listings with the needed float are pricier, and the profit below will be smaller or turn into a loss. Count by float
chance 49%
new5 items+1 similar
The Revolution Collection + The Huntsman Collection
Covert
+360 $ +75.5%
invest 477 $assemble: ≈ medium
float premium: at least 629 $
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 72% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Sport Gloves | Vice (Factory New)
Best outcome
float up to 0.069999
Return after fees
837 $
Float
0.0000–0.0124 +1
Lots that fit
2%
Sales per week
0
Ways to assemble
2

AK-47 | Head Shot (Factory New): buy 0.0000–0.0124 (8% of this wear's listings); M4A4 | Desert-Strike (Factory New): buy 0.0000–0.0124 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 35%
5 items
The Huntsman Collection + The CS20 Collection
Covert
−42 $ −21.2%
invest 201 $assemble: ≈ medium
float premium: at least 183 $
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Classic Knife | Fade (Factory New)
Best outcome
float up to 0.035999
Return after fees
158 $
Float
0.1500–0.1822 +1
Lots that fit
12%
Sales per week
0
Ways to assemble
3

StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.1822 (23% of this wear's listings); StatTrak™ FAMAS | Commemoration (Field-Tested): buy 0.1500–0.1822 (12% of this wear's listings)

chance 35%
5 items
The CS20 Collection + The Huntsman Collection
Covert
−42 $ −21.2%
invest 201 $assemble: ≈ medium
float premium: at least 183 $
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Classic Knife | Fade (Factory New)
Best outcome
float up to 0.035999
Return after fees
158 $
Float
0.1500–0.1822 +1
Lots that fit
12%
Sales per week
0
Ways to assemble
3

StatTrak™ FAMAS | Commemoration (Field-Tested): buy 0.1500–0.1822 (12% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.1822 (23% of this wear's listings)

chance 31%
5 items+1 similar
The Huntsman Collection + The CS20 Collection
Covert
−46 $ −22.9%
invest 201 $assemble: ≈ medium
premium for float: 187 $ (87.5%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Classic Knife | Fade (Factory New)
Best outcome
float up to 0.042162
Return after fees
155 $
Float
0.1500–0.2201 +1
Lots that fit
35%
Sales per week
0
Ways to assemble
3

StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.2201 (35% of this wear's listings); StatTrak™ FAMAS | Commemoration (Field-Tested): buy 0.1500–0.2201 (43% of this wear's listings)

chance 25%
5 items+1 similar
The Huntsman Collection + The CS20 Collection
Covert
−66 $ −33.3%
invest 197 $assemble: medium
float doesn't matter
sale unreliable no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 92% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Huntsman Knife | Slaughter (Field-Tested)
Best outcome
float up to 0.237142
Return after fees
132 $
Lots that fit
100%
Sales per week
0
Ways to assemble
1
chance 21%
5 items
The Revolver Case Collection + The Huntsman Collection
Covert
−69 $ −19.8%
invest 348 $
premium for float: 328 $ (91.7%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Slaughter (Minimal Wear)
Best outcome
float up to 0.122499
Return after fees
279 $
Float
0.1500–0.2491 +1
Lots that fit
unknown
Sales per week
0
Ways to assemble
2

StatTrak™ M4A4 | Royal Paladin (Well-Worn): buy 0.3800–0.4101; StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.2491 (52% of this wear's listings)

chance 21%
5 items
The Huntsman Collection + The Revolver Case Collection
Covert
−69 $ −19.8%
invest 348 $
premium for float: 328 $ (91.7%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Slaughter (Minimal Wear)
Best outcome
float up to 0.122499
Return after fees
279 $
Float
0.1500–0.2491 +1
Lots that fit
unknown
Sales per week
0
Ways to assemble
2

StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.2491 (52% of this wear's listings); StatTrak™ M4A4 | Royal Paladin (Well-Worn): buy 0.3800–0.4101

chance 20%
5 items
The Wildfire Collection + The Huntsman Collection
Covert
−77 $ −35.7%
invest 216 $assemble: easy
premium for float: 0 $ (0.1%)
sale unreliable no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Huntsman Knife | Slaughter (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
139 $
Float
0.1500–0.3778 +1
Lots that fit
100%
Sales per week
0
Ways to assemble
3

StatTrak™ M4A4 | The Battlestar (Field-Tested): buy 0.1500–0.3778 (100% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3778 (100% of this wear's listings)

chance 20%
5 items
The Huntsman Collection + The Wildfire Collection
Covert
−77 $ −35.7%
invest 216 $assemble: easy
premium for float: 0 $ (0.1%)
sale unreliable no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Huntsman Knife | Slaughter (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
139 $
Float
0.1500–0.3778 +1
Lots that fit
100%
Sales per week
0
Ways to assemble
3

StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3778 (100% of this wear's listings); StatTrak™ M4A4 | The Battlestar (Field-Tested): buy 0.1500–0.3778 (100% of this wear's listings)

chance 20%
5 items
The Revolver Case Collection + The Huntsman Collection
Covert
−78 $ −22.4%
invest 348 $assemble: not enough lots
premium for float: 12 $ (3.4%)
sale unreliable no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Slaughter (Minimal Wear)
Best outcome
float up to 0.141756
Return after fees
270 $
Float
0.1500–0.3454 +1
Lots that fit
unknown
Sales per week
0
Ways to assemble
2

StatTrak™ M4A4 | Royal Paladin (Well-Worn): buy 0.3800–0.4394; StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3454 (100% of this wear's listings)

chance 20%
5 items
The Huntsman Collection + The Revolver Case Collection
Covert
−78 $ −22.4%
invest 348 $assemble: not enough lots
premium for float: 12 $ (3.4%)
sale unreliable no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Slaughter (Minimal Wear)
Best outcome
float up to 0.141756
Return after fees
270 $
Float
0.1500–0.3454 +1
Lots that fit
unknown
Sales per week
0
Ways to assemble
2

StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3454 (100% of this wear's listings); StatTrak™ M4A4 | Royal Paladin (Well-Worn): buy 0.3800–0.4394

chance 20%
5 items
The Wildfire Collection + The Huntsman Collection
Covert
−79 $ −36.5%
invest 216 $assemble: easy
float doesn't matter
sale unreliable no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Huntsman Knife | Slaughter (Field-Tested)
Best outcome
float up to 0.150803
Return after fees
137 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 20%
5 items
The Huntsman Collection + The Wildfire Collection
Covert
−79 $ −36.5%
invest 216 $assemble: easy
float doesn't matter
sale unreliable no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Huntsman Knife | Slaughter (Field-Tested)
Best outcome
float up to 0.150803
Return after fees
137 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 20%
5 items
The Phoenix Collection + The Huntsman Collection
Covert
−89 $ −24.3%
invest 368 $assemble: easy
premium for float: 2 $ (0.5%)
sale unreliable no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Slaughter (Minimal Wear)
Best outcome
float up to 0.122499
Return after fees
279 $
Float
0.0700–0.1391 +2
Lots that fit
84%
Sales per week
0
Ways to assemble
2

StatTrak™ AUG | Chameleon (Minimal Wear): buy 0.0700–0.1391 (84% of this wear's listings); StatTrak™ AUG | Chameleon (Field-Tested): buy 0.1500–0.3486 (95% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3486 (100% of this wear's listings)

chance 20%
5 items
The Huntsman Collection + The Phoenix Collection
Covert
−89 $ −24.3%
invest 368 $assemble: easy
premium for float: 2 $ (0.5%)
sale unreliable no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Slaughter (Minimal Wear)
Best outcome
float up to 0.122499
Return after fees
279 $
Float
0.0700–0.1391 +2
Lots that fit
84%
Sales per week
0
Ways to assemble
2

StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3486 (100% of this wear's listings); StatTrak™ AUG | Chameleon (Minimal Wear): buy 0.0700–0.1391 (84% of this wear's listings); StatTrak™ AUG | Chameleon (Field-Tested): buy 0.1500–0.3486 (95% of this wear's listings)

chance 19%
5 items
The eSports 2014 Summer Collection + The Huntsman Collection
Covert
−90 $ −25.0%
invest 360 $assemble: ≈ medium
premium for float: 88 $ (23.7%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Slaughter (Minimal Wear)
Best outcome
float up to 0.141756
Return after fees
270 $
Float
0.1500–0.2533 +1
Lots that fit
≈37%
Sales per week
0
Ways to assemble
1

StatTrak™ M4A4 | Bullet Rain (Field-Tested): buy 0.1500–0.3003 (≈37% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.2533 (52% of this wear's listings)

chance 19%
5 items
The Huntsman Collection + The eSports 2014 Summer Collection
Covert
−90 $ −25.0%
invest 360 $assemble: ≈ medium
premium for float: 88 $ (23.7%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Slaughter (Minimal Wear)
Best outcome
float up to 0.141756
Return after fees
270 $
Float
0.1500–0.2533 +1
Lots that fit
≈37%
Sales per week
0
Ways to assemble
1

StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.2533 (52% of this wear's listings); StatTrak™ M4A4 | Bullet Rain (Field-Tested): buy 0.1500–0.3003 (≈37% of this wear's listings)

chance 19%
5 items
The Phoenix Collection + The Huntsman Collection
Covert
−98 $ −26.7%
invest 368 $assemble: ≈ easy
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Slaughter (Minimal Wear)
Best outcome
float up to 0.132285
Return after fees
270 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 19%
5 items
The Huntsman Collection + The Phoenix Collection
Covert
−98 $ −26.7%
invest 368 $assemble: ≈ easy
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Slaughter (Minimal Wear)
Best outcome
float up to 0.132285
Return after fees
270 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 18%
5 items+1 similar
The Huntsman Collection + The Danger Zone Collection
Covert
−99 $ −35.2%
invest 281 $assemble: ≈ won't work
float premium: at least 337 $
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Talon Knife | Fade (Factory New)
Best outcome
float up to 0.042162
Return after fees
182 $
Float
0.1500–0.1952 +2
Lots that fit
13%
Sales per week
0
Ways to assemble
1

StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.1952 (29% of this wear's listings); StatTrak™ AWP | Neo-Noir (Well-Worn): buy 0.3800–0.3937 (13% of this wear's listings); StatTrak™ AWP | Neo-Noir (Field-Tested): buy 0.1500–0.1952 (18% of this wear's listings)

chance 12%
5 items
The Wildfire Collection + The Huntsman Collection
Covert
−105 $ −43.4%
invest 242 $assemble: medium
float doesn't matter
sale unreliable no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Huntsman Knife | Slaughter (Field-Tested)
Best outcome
float up to 0.239687
Return after fees
137 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 12%
5 items
The Huntsman Collection + The Wildfire Collection
Covert
−105 $ −43.4%
invest 242 $assemble: medium
float doesn't matter
sale unreliable no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Huntsman Knife | Slaughter (Field-Tested)
Best outcome
float up to 0.239687
Return after fees
137 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 18%
5 items
The Vanguard Collection + The Huntsman Collection
Covert
−108 $ −27.9%
invest 387 $assemble: ≈ won't work
premium for float: 52 $ (13.2%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Slaughter (Minimal Wear)
Best outcome
float up to 0.122499
Return after fees
279 $
Float
0.1500–0.2819 +1
Lots that fit
≈30%
Sales per week
0
Ways to assemble
2

StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.2889 (≈30% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.2819 (70% of this wear's listings)

chance 18%
5 items
The Huntsman Collection + The Vanguard Collection
Covert
−108 $ −27.9%
invest 387 $assemble: ≈ won't work
premium for float: 52 $ (13.2%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Slaughter (Minimal Wear)
Best outcome
float up to 0.122499
Return after fees
279 $
Float
0.1500–0.2819 +1
Lots that fit
≈30%
Sales per week
0
Ways to assemble
2

StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.2819 (70% of this wear's listings); StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.2889 (≈30% of this wear's listings)

chance 28%
5 items
The Prisma Collection + The Huntsman Collection
Covert
−109 $ −25.4%
invest 428 $assemble: ≈ won't work
float premium: at least 517 $
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 59% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Huntsman Knife | Night (Factory New)
Best outcome
float up to 0.069999
Return after fees
319 $
Float
0.0000–0.0086 +1
Lots that fit
1%
Sales per week
0
Ways to assemble
1

Five-SeveN | Angry Mob (Factory New): buy 0.0000–0.0086 (9% of this wear's listings); M4A4 | Desert-Strike (Factory New): buy 0.0000–0.0106 (1% of this wear's listings)

chance 28%
5 items
The Huntsman Collection + The Prisma Collection
Covert
−109 $ −25.4%
invest 428 $assemble: ≈ won't work
float premium: at least 517 $
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 59% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Huntsman Knife | Night (Factory New)
Best outcome
float up to 0.069999
Return after fees
319 $
Float
0.0000–0.0086 +1
Lots that fit
1%
Sales per week
0
Ways to assemble
1

M4A4 | Desert-Strike (Factory New): buy 0.0000–0.0106 (1% of this wear's listings); Five-SeveN | Angry Mob (Factory New): buy 0.0000–0.0086 (9% of this wear's listings)

chance 15%
5 items+1 similar
The Huntsman Collection + The Horizon Collection
Covert
−111 $ −37.8%
invest 293 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Talon Knife | Fade (Factory New)
Best outcome
float up to 0.037485
Return after fees
182 $
Lots that fit
100%
Sales per week
0
Ways to assemble
1
chance 19%
5 items
The Revolver Case Collection + The Huntsman Collection
Covert
−114 $ −31.5%
invest 361 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit
Return after fees
247 $
Lots that fit
100%
Sales per week
0
Ways to assemble
1
chance 19%
5 items
The Huntsman Collection + The Revolver Case Collection
Covert
−114 $ −31.5%
invest 361 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit
Return after fees
247 $
Lots that fit
100%
Sales per week
0
Ways to assemble
1
chance 20%
5 items
The Kilowatt Collection + The Huntsman Collection
Covert
−114 $ −30.6%
invest 372 $assemble: ≈ won't work
float premium: at least 455 $
no outcome price sells slowly 77% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Huntsman Knife | Night (Factory New)
Best outcome
float up to 0.069999
Return after fees
258 $
Float
0.0000–0.0115 +1
Lots that fit
2%
Sales per week
0
Ways to assemble
1

AWP | Chrome Cannon (Factory New): buy 0.0000–0.0115 (13% of this wear's listings); M4A4 | Desert-Strike (Factory New): buy 0.0000–0.0115 (2% of this wear's listings)

chance 20%
5 items
The Huntsman Collection + The Kilowatt Collection
Covert
−114 $ −30.6%
invest 372 $assemble: ≈ won't work
float premium: at least 455 $
no outcome price sells slowly 77% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Huntsman Knife | Night (Factory New)
Best outcome
float up to 0.069999
Return after fees
258 $
Float
0.0000–0.0115 +1
Lots that fit
2%
Sales per week
0
Ways to assemble
1

M4A4 | Desert-Strike (Factory New): buy 0.0000–0.0115 (2% of this wear's listings); AWP | Chrome Cannon (Factory New): buy 0.0000–0.0115 (13% of this wear's listings)

chance 17%
5 items
The Vanguard Collection + The Huntsman Collection
Covert
−117 $ −30.3%
invest 387 $assemble: ≈ medium
premium for float: 20 $ (5.2%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Slaughter (Minimal Wear)
Best outcome
float up to 0.141756
Return after fees
270 $
Float
0.1500–0.3353 +1
Lots that fit
≈63%
Sales per week
0
Ways to assemble
2

StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.3353 (≈63% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3353 (100% of this wear's listings)

chance 17%
5 items
The Huntsman Collection + The Vanguard Collection
Covert
−117 $ −30.3%
invest 387 $assemble: ≈ medium
premium for float: 20 $ (5.2%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Slaughter (Minimal Wear)
Best outcome
float up to 0.141756
Return after fees
270 $
Float
0.1500–0.3353 +1
Lots that fit
≈63%
Sales per week
0
Ways to assemble
2

StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3353 (100% of this wear's listings); StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.3353 (≈63% of this wear's listings)

chance 19%
5 items
The eSports 2014 Summer Collection + The Huntsman Collection
Covert
−121 $ −32.9%
invest 369 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit
Return after fees
247 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 19%
5 items
The Huntsman Collection + The eSports 2014 Summer Collection
Covert
−121 $ −32.9%
invest 369 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit
Return after fees
247 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 18%
5 items
The Huntsman Collection + The Arms Deal 3 Collection
Covert
−131 $ −32.0%
invest 410 $assemble: ≈ medium
premium for float: 0 $ (0.0%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Slaughter (Minimal Wear)
Best outcome
float up to 0.122499
Return after fees
279 $
Float
0.1500–0.3281 +1
Lots that fit
≈57%
Sales per week
0
Ways to assemble
2

StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3281 (100% of this wear's listings); StatTrak™ CZ75-Auto | Victoria (Field-Tested): buy 0.1500–0.3281 (≈57% of this wear's listings)

chance 18%
5 items
The Arms Deal 3 Collection + The Huntsman Collection
Covert
−131 $ −32.0%
invest 410 $assemble: ≈ medium
premium for float: 0 $ (0.0%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Slaughter (Minimal Wear)
Best outcome
float up to 0.122499
Return after fees
279 $
Float
0.1500–0.3281 +1
Lots that fit
≈57%
Sales per week
0
Ways to assemble
2

StatTrak™ CZ75-Auto | Victoria (Field-Tested): buy 0.1500–0.3281 (≈57% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3281 (100% of this wear's listings)

chance 17%
5 items
The Huntsman Collection + The Arms Deal 3 Collection
Covert
−140 $ −34.2%
invest 410 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Slaughter (Minimal Wear)
Best outcome
float up to 0.140285
Return after fees
270 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 17%
5 items
The Arms Deal 3 Collection + The Huntsman Collection
Covert
−140 $ −34.2%
invest 410 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Slaughter (Minimal Wear)
Best outcome
float up to 0.140285
Return after fees
270 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 13%
5 items+1 similar
The Huntsman Collection + The Dreams & Nightmares Collection
Covert
−143 $ −42.3%
invest 337 $assemble: ≈ easy
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Butterfly Knife | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.079999
Return after fees
194 $
Float
0.4500–0.6999 +1
Lots that fit
100%
Sales per week
0
Ways to assemble
1

StatTrak™ M4A4 | Desert-Strike (Battle-Scarred): buy 0.4500–0.6999 (100% of this wear's listings); StatTrak™ MP9 | Starlight Protector (Battle-Scarred): buy 0.4500–0.7999 (100% of this wear's listings)

chance 22%
5 items
The Huntsman Collection + The Fever Collection
Covert
−143 $ −33.8%
invest 424 $assemble: ≈ won't work
float premium: at least 522 $
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 54% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Huntsman Knife | Night (Factory New)
Best outcome
float up to 0.069999
Return after fees
281 $
Float
0.0000–0.0115 +1
Lots that fit
2%
Sales per week
0
Ways to assemble
1

M4A4 | Desert-Strike (Factory New): buy 0.0000–0.0115 (2% of this wear's listings); FAMAS | Bad Trip (Factory New): buy 0.0000–0.0115 (8% of this wear's listings)

chance 22%
5 items
The Fever Collection + The Huntsman Collection
Covert
−143 $ −33.8%
invest 424 $assemble: ≈ won't work
float premium: at least 522 $
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 54% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Huntsman Knife | Night (Factory New)
Best outcome
float up to 0.069999
Return after fees
281 $
Float
0.0000–0.0115 +1
Lots that fit
2%
Sales per week
0
Ways to assemble
1

FAMAS | Bad Trip (Factory New): buy 0.0000–0.0115 (8% of this wear's listings); M4A4 | Desert-Strike (Factory New): buy 0.0000–0.0115 (2% of this wear's listings)

chance 16%
5 items
The Phoenix Collection + The Huntsman Collection
Covert
−143 $ −36.7%
invest 391 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit
Return after fees
247 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 16%
5 items
The Huntsman Collection + The Phoenix Collection
Covert
−143 $ −36.7%
invest 391 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit
Return after fees
247 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 16%
5 items
The Winter Offensive Collection + The Huntsman Collection
Covert
−144 $ −36.7%
invest 391 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit
Return after fees
247 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 16%
5 items
The Huntsman Collection + The Winter Offensive Collection
Covert
−144 $ −36.7%
invest 391 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit
Return after fees
247 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 27%
5 items
The Huntsman Collection + The Chroma Collection
Covert
−150 $ −29.9%
invest 502 $
float premium: at least 582 $
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Factory New)
Best outcome
float up to 0.005599
Return after fees
352 $
Float
0.0000–0.0065 +3
Lots that fit
unknown
Sales per week
0
Ways to assemble
3

StatTrak™ M4A4 | Desert-Strike (Minimal Wear): buy 0.0700–0.0774 (under 1% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Factory New): buy 0.0000–0.0065 (0% of this wear's listings); StatTrak™ Galil AR | Chatterbox (Well-Worn): buy 0.3800–0.3865; StatTrak™ AWP | Man-o'-war (Minimal Wear): buy 0.1000–0.1046 (7% of this wear's listings)

chance 27%
5 items
The Chroma Collection + The Huntsman Collection
Covert
−150 $ −29.9%
invest 502 $
float premium: at least 582 $
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Factory New)
Best outcome
float up to 0.005599
Return after fees
352 $
Float
0.0000–0.0065 +3
Lots that fit
unknown
Sales per week
0
Ways to assemble
3

StatTrak™ Galil AR | Chatterbox (Well-Worn): buy 0.3800–0.3865; StatTrak™ AWP | Man-o'-war (Minimal Wear): buy 0.1000–0.1046 (7% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Minimal Wear): buy 0.0700–0.0774 (under 1% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Factory New): buy 0.0000–0.0065 (0% of this wear's listings)

chance 16%
5 items
The Huntsman Collection + The Chroma 3 Collection
Covert
−151 $ −37.5%
invest 401 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Factory New)
Best outcome
float up to 0.065371
Return after fees
251 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 16%
5 items
The Chroma 3 Collection + The Huntsman Collection
Covert
−151 $ −37.5%
invest 401 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Factory New)
Best outcome
float up to 0.065371
Return after fees
251 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Made of Steps Ways Liquidity
sales / week
The Revolution Collection
+ The Huntsman Collection
new
float premium: at least 629 $
marketplace price sells slowly 72% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ medium ≈ for 1 contract
476.80 836.88 +360.08 +75.5% 49%
no outcome price
Covert 5 items
→float up to 0.069999
1 2 0
The Huntsman Collection
+ The CS20 Collection
float premium: at least 183 $
marketplace price sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 1 contract
200.64 158.15 −42.49 −21.2% 35%
no outcome price
Covert 5 items
→float up to 0.035999
1 3 0
The CS20 Collection
+ The Huntsman Collection
float premium: at least 183 $
marketplace price sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 1 contract
200.64 158.15 −42.49 −21.2% 35%
no outcome price
Covert 5 items
→float up to 0.035999
1 3 0
The Huntsman Collection
+ The CS20 Collection
premium for float: 187 $ (87.5%)
marketplace price sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 2 contracts
200.81 154.76 −46.06 −22.9% 31%
no outcome price
Covert 5 items
→float up to 0.042162
1 3 0
The Huntsman Collection
+ The CS20 Collection
float doesn't matter
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 92% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
medium лотов на ≥1 контракт
197.44 131.73 −65.71 −33.3% 25%
no outcome price
Covert 5 items
→float up to 0.237142
1 1 0
The Revolver Case Collection
+ The Huntsman Collection
premium for float: 328 $ (91.7%)
marketplace price sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
347.51 278.65 −68.86 −19.8% 21%
no outcome price
Covert 5 items
→float up to 0.122499
1 2 0
The Huntsman Collection
+ The Revolver Case Collection
premium for float: 328 $ (91.7%)
marketplace price sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
347.51 278.65 −68.86 −19.8% 21%
no outcome price
Covert 5 items
→float up to 0.122499
1 2 0
The Wildfire Collection
+ The Huntsman Collection
premium for float: 0 $ (0.1%)
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
easy лотов на ≥5 контрактов
216.16 139.05 −77.10 −35.7% 20%
no outcome price
Covert 5 items
→float up to 0.149999
1 3 0
The Huntsman Collection
+ The Wildfire Collection
premium for float: 0 $ (0.1%)
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
easy лотов на ≥5 контрактов
216.16 139.05 −77.10 −35.7% 20%
no outcome price
Covert 5 items
→float up to 0.149999
1 3 0
The Revolver Case Collection
+ The Huntsman Collection
premium for float: 12 $ (3.4%)
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
hard not enough lots
347.51 269.54 −77.96 −22.4% 20%
no outcome price
Covert 5 items
→float up to 0.141756
1 2 0
The Huntsman Collection
+ The Revolver Case Collection
premium for float: 12 $ (3.4%)
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
hard not enough lots
347.51 269.54 −77.96 −22.4% 20%
no outcome price
Covert 5 items
→float up to 0.141756
1 2 0
The Wildfire Collection
+ The Huntsman Collection
float doesn't matter
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
easy лотов на ≥5 контрактов
216.16 137.22 −78.94 −36.5% 20%
no outcome price
Covert 5 items
→float up to 0.150803
1 3 0
The Huntsman Collection
+ The Wildfire Collection
float doesn't matter
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
easy лотов на ≥5 контрактов
216.16 137.22 −78.94 −36.5% 20%
no outcome price
Covert 5 items
→float up to 0.150803
1 3 0
The Phoenix Collection
+ The Huntsman Collection
premium for float: 2 $ (0.5%)
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
easy лотов на ≥8 контрактов
367.92 278.65 −89.27 −24.3% 20%
no outcome price
Covert 5 items
→float up to 0.122499
1 2 0
The Huntsman Collection
+ The Phoenix Collection
premium for float: 2 $ (0.5%)
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
easy лотов на ≥8 контрактов
367.92 278.65 −89.27 −24.3% 20%
no outcome price
Covert 5 items
→float up to 0.122499
1 2 0
The eSports 2014 Summer Collection
+ The Huntsman Collection
premium for float: 88 $ (23.7%)
marketplace price sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 1 contract
359.51 269.54 −89.97 −25.0% 19%
no outcome price
Covert 5 items
→float up to 0.141756
1 1 0
The Huntsman Collection
+ The eSports 2014 Summer Collection
premium for float: 88 $ (23.7%)
marketplace price sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 1 contract
359.51 269.54 −89.97 −25.0% 19%
no outcome price
Covert 5 items
→float up to 0.141756
1 1 0
The Phoenix Collection
+ The Huntsman Collection
float doesn't matter
marketplace price sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 8 contracts
367.92 269.54 −98.37 −26.7% 19%
no outcome price
Covert 5 items
→float up to 0.132285
1 2 0
The Huntsman Collection
+ The Phoenix Collection
float doesn't matter
marketplace price sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 8 contracts
367.92 269.54 −98.37 −26.7% 19%
no outcome price
Covert 5 items
→float up to 0.132285
1 2 0
The Huntsman Collection
+ The Danger Zone Collection
float premium: at least 337 $
marketplace price sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
281.18 182.30 −98.87 −35.2% 18%
no outcome price
Covert 5 items
→float up to 0.042162
1 1 0
The Wildfire Collection
+ The Huntsman Collection
float doesn't matter
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
medium лотов на ≥4 контрактов
242.30 137.22 −105.09 −43.4% 12%
no outcome price
Covert 5 items
→float up to 0.239687
1 3 0
The Huntsman Collection
+ The Wildfire Collection
float doesn't matter
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
medium лотов на ≥4 контрактов
242.30 137.22 −105.09 −43.4% 12%
no outcome price
Covert 5 items
→float up to 0.239687
1 3 0
The Vanguard Collection
+ The Huntsman Collection
premium for float: 52 $ (13.2%)
marketplace price sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
386.53 278.65 −107.88 −27.9% 18%
no outcome price
Covert 5 items
→float up to 0.122499
1 2 0
The Huntsman Collection
+ The Vanguard Collection
premium for float: 52 $ (13.2%)
marketplace price sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
386.53 278.65 −107.88 −27.9% 18%
no outcome price
Covert 5 items
→float up to 0.122499
1 2 0
The Prisma Collection
+ The Huntsman Collection
float premium: at least 517 $
marketplace price sells slowly 59% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
427.85 319.26 −108.59 −25.4% 28%
no outcome price
Covert 5 items
→float up to 0.069999
1 1 0
The Huntsman Collection
+ The Prisma Collection
float premium: at least 517 $
marketplace price sells slowly 59% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
427.85 319.26 −108.59 −25.4% 28%
no outcome price
Covert 5 items
→float up to 0.069999
1 1 0
The Huntsman Collection
+ The Horizon Collection
float doesn't matter
marketplace price sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 1 contract
293.04 182.30 −110.74 −37.8% 15%
no outcome price
Covert 5 items
→float up to 0.037485
1 1 0
The Revolver Case Collection
+ The Huntsman Collection
float doesn't matter
marketplace price sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 1 contract
361.07 247.44 −113.62 −31.5% 19%
no outcome price
Covert 5 items
→
1 1 0
The Huntsman Collection
+ The Revolver Case Collection
float doesn't matter
marketplace price sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 1 contract
361.07 247.44 −113.62 −31.5% 19%
no outcome price
Covert 5 items
→
1 1 0
The Kilowatt Collection
+ The Huntsman Collection
float premium: at least 455 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
372.38 258.49 −113.89 −30.6% 20%
no outcome price
Covert 5 items
→float up to 0.069999
1 1 0
The Huntsman Collection
+ The Kilowatt Collection
float premium: at least 455 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
372.38 258.49 −113.89 −30.6% 20%
no outcome price
Covert 5 items
→float up to 0.069999
1 1 0
The Vanguard Collection
+ The Huntsman Collection
premium for float: 20 $ (5.2%)
marketplace price sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 1 contract
386.53 269.54 −116.99 −30.3% 17%
no outcome price
Covert 5 items
→float up to 0.141756
1 2 0
The Huntsman Collection
+ The Vanguard Collection
premium for float: 20 $ (5.2%)
marketplace price sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 1 contract
386.53 269.54 −116.99 −30.3% 17%
no outcome price
Covert 5 items
→float up to 0.141756
1 2 0
The eSports 2014 Summer Collection
+ The Huntsman Collection
float doesn't matter
marketplace price sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 3 contracts
368.62 247.44 −121.18 −32.9% 19%
no outcome price
Covert 5 items
→
1 2 0
The Huntsman Collection
+ The eSports 2014 Summer Collection
float doesn't matter
marketplace price sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 3 contracts
368.62 247.44 −121.18 −32.9% 19%
no outcome price
Covert 5 items
→
1 2 0
The Huntsman Collection
+ The Arms Deal 3 Collection
premium for float: 0 $ (0.0%)
marketplace price sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 1 contract
409.82 278.65 −131.18 −32.0% 18%
no outcome price
Covert 5 items
→float up to 0.122499
1 2 0
The Arms Deal 3 Collection
+ The Huntsman Collection
premium for float: 0 $ (0.0%)
marketplace price sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 1 contract
409.82 278.65 −131.18 −32.0% 18%
no outcome price
Covert 5 items
→float up to 0.122499
1 2 0
The Huntsman Collection
+ The Arms Deal 3 Collection
float doesn't matter
marketplace price sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 2 contracts
409.82 269.54 −140.28 −34.2% 17%
no outcome price
Covert 5 items
→float up to 0.140285
1 2 0
The Arms Deal 3 Collection
+ The Huntsman Collection
float doesn't matter
marketplace price sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 2 contracts
409.82 269.54 −140.28 −34.2% 17%
no outcome price
Covert 5 items
→float up to 0.140285
1 2 0
The Huntsman Collection
+ The Dreams & Nightmares Collection
float doesn't matter
marketplace price sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 8 contracts
336.56 194.04 −142.52 −42.3% 13%
no outcome price
Covert 5 items
→float up to 0.079999
1 1 0
The Huntsman Collection
+ The Fever Collection
float premium: at least 522 $
marketplace price sells slowly 54% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
424.38 281.13 −143.25 −33.8% 22%
no outcome price
Covert 5 items
→float up to 0.069999
1 1 0
The Fever Collection
+ The Huntsman Collection
float premium: at least 522 $
marketplace price sells slowly 54% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
424.38 281.13 −143.25 −33.8% 22%
no outcome price
Covert 5 items
→float up to 0.069999
1 1 0
The Phoenix Collection
+ The Huntsman Collection
float doesn't matter
marketplace price sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 4 contracts
390.72 247.44 −143.27 −36.7% 16%
no outcome price
Covert 5 items
→
1 2 0
The Huntsman Collection
+ The Phoenix Collection
float doesn't matter
marketplace price sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 4 contracts
390.72 247.44 −143.27 −36.7% 16%
no outcome price
Covert 5 items
→
1 2 0
The Winter Offensive Collection
+ The Huntsman Collection
float doesn't matter
marketplace price sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 1 contract
391.08 247.44 −143.64 −36.7% 16%
no outcome price
Covert 5 items
→
1 2 0
The Huntsman Collection
+ The Winter Offensive Collection
float doesn't matter
marketplace price sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 1 contract
391.08 247.44 −143.64 −36.7% 16%
no outcome price
Covert 5 items
→
1 2 0
The Huntsman Collection
+ The Chroma Collection
float premium: at least 582 $
marketplace price sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
501.59 351.59 −150.00 −29.9% 27%
no outcome price
Covert 5 items
→float up to 0.005599
1 3 0
The Chroma Collection
+ The Huntsman Collection
float premium: at least 582 $
marketplace price sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
501.59 351.59 −150.00 −29.9% 27%
no outcome price
Covert 5 items
→float up to 0.005599
1 3 0
The Huntsman Collection
+ The Chroma 3 Collection
float doesn't matter
marketplace price sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 4 contracts
401.30 250.79 −150.50 −37.5% 16%
no outcome price
Covert 5 items
→float up to 0.065371
1 3 0
The Chroma 3 Collection
+ The Huntsman Collection
float doesn't matter
marketplace price sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 4 contracts
401.30 250.79 −150.50 −37.5% 16%
no outcome price
Covert 5 items
→float up to 0.065371
1 3 0
Chains Pretty floats Interesting Cases Favorites From inventory Proven in practice How crafts work