Knives and gloves
prices updated 22.10 01:54 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 21.10: 1 ₽ = 0.0122 $. This is a conversion at the exchange rate; the regional price may differ.

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Knife and glove crafts

How to read the list

The second kind of contract: five Covert skins give a knife or gloves from the inputs’ collection. The float rule is the same, only the average is taken over five.

Covert can also be obtained by crafting. A chain from Classified needs 50 items, from Restricted — 500 (the “Steps” filter). Any other chain, even from Consumer, is calculated by the chain builder.

There are many outcomes: five knife models with thirteen finishes each. So look at the average over all outcomes; you cannot count on one particular knife.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 48 148.

The gain is understated: 7 734 of 8 127 crafts have an outcome above the Steam cap The gain here is understated. Steam has a price ceiling, and expensive knives are not listed on the market at all. Such an outcome is counted at the cheapest listing on CSFloat or Market.CSGO minus their fee (the outcome says “sell on…”). Where there is no price there either, the outcome is counted as zero, so the true expected value can be higher than shown.
Profitable 990crafts of 8 127 in the recalculation
Best profit—nothing profitable to assemble
Median ROI +17% half of the profitable crafts are above
No float picking 0 every outcome pays off: 0
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 8 127. Of them the site shows the best: 5 000. Shown in the list below: 68. Hidden: “profit on prices without sales” — 817, “profit only from resale” — 61. A craft can carry several labels. Your own conditions apply too.

Craft ROI all crafts of the recalculation: how many in each band
7 137
374
211
184
199
22
below 0% 0–10% 10–25% 25–50% 50–100% 100%+
Best right now can be assembled the whole list

No profitable craft that can be assembled under these conditions: not enough market lots, or the profit rests on resale and no-deal prices. The full list is below.

Filters3
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
Purchase at the cheapest listing of the wear — in practice it will cost more: listings with the needed float are pricier, and the profit below will be smaller or turn into a loss. Count by float
chance 25%
5 items+1 similar
The Huntsman Collection + The CS20 Collection
Covert
−69 $ −34.9%
invest 197 $assemble: medium
float doesn't matter
sale unreliable no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 92% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Huntsman Knife | Slaughter (Field-Tested)
Best outcome
float up to 0.237142
Return after fees
129 $
Lots that fit
100%
Sales per week
0
Ways to assemble
1
chance 25%
5 items
The Revolver Case Collection + The Huntsman Collection
Covert
−77 $ −25.1%
invest 305 $assemble: ≈ easy
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Slaughter (Minimal Wear)
Best outcome
float up to 0.138928
Return after fees
228 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 25%
5 items
The Huntsman Collection + The Revolver Case Collection
Covert
−77 $ −25.1%
invest 305 $assemble: ≈ easy
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Slaughter (Minimal Wear)
Best outcome
float up to 0.138928
Return after fees
228 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 20%
5 items
The Wildfire Collection + The Huntsman Collection
Covert
−78 $ −35.9%
invest 216 $assemble: easy
premium for float: 0 $ (0.1%)
sale unreliable no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Huntsman Knife | Slaughter (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
139 $
Float
0.1500–0.3778 +1
Lots that fit
100%
Sales per week
0
Ways to assemble
3

StatTrak™ M4A4 | The Battlestar (Field-Tested): buy 0.1500–0.3778 (100% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3778 (100% of this wear's listings)

chance 20%
5 items
The Huntsman Collection + The Wildfire Collection
Covert
−78 $ −35.9%
invest 216 $assemble: easy
premium for float: 0 $ (0.1%)
sale unreliable no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Huntsman Knife | Slaughter (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
139 $
Float
0.1500–0.3778 +1
Lots that fit
100%
Sales per week
0
Ways to assemble
3

StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3778 (100% of this wear's listings); StatTrak™ M4A4 | The Battlestar (Field-Tested): buy 0.1500–0.3778 (100% of this wear's listings)

chance 20%
5 items
The Wildfire Collection + The Huntsman Collection
Covert
−80 $ −36.9%
invest 216 $assemble: easy
float doesn't matter
sale unreliable no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Huntsman Knife | Slaughter (Field-Tested)
Best outcome
float up to 0.150803
Return after fees
136 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 20%
5 items
The Huntsman Collection + The Wildfire Collection
Covert
−80 $ −36.9%
invest 216 $assemble: easy
float doesn't matter
sale unreliable no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Huntsman Knife | Slaughter (Field-Tested)
Best outcome
float up to 0.150803
Return after fees
136 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 21%
5 items
The Revolver Case Collection + The Huntsman Collection
Covert
−83 $ −23.1%
invest 357 $assemble: ≈ medium
premium for float: 0 $ (0.0%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Slaughter (Minimal Wear)
Best outcome
float up to 0.122499
Return after fees
274 $
Float
0.1500–0.3189 +1
Lots that fit
88%
Sales per week
0
Ways to assemble
2

StatTrak™ M4A4 | Royal Paladin (Field-Tested): buy 0.1500–0.3569 (88% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3189 (100% of this wear's listings)

chance 21%
5 items
The Huntsman Collection + The Revolver Case Collection
Covert
−83 $ −23.1%
invest 357 $assemble: ≈ medium
premium for float: 0 $ (0.0%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Slaughter (Minimal Wear)
Best outcome
float up to 0.122499
Return after fees
274 $
Float
0.1500–0.3189 +1
Lots that fit
88%
Sales per week
0
Ways to assemble
2

StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3189 (100% of this wear's listings); StatTrak™ M4A4 | Royal Paladin (Field-Tested): buy 0.1500–0.3569 (88% of this wear's listings)

chance 19%
5 items
The Phoenix Collection + The Huntsman Collection
Covert
−87 $ −27.5%
invest 315 $assemble: ≈ easy
premium for float: 2 $ (0.5%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Slaughter (Minimal Wear)
Best outcome
float up to 0.141756
Return after fees
228 $
Float
0.0700–0.1473 +2
Lots that fit
100%
Sales per week
0
Ways to assemble
3

StatTrak™ AUG | Chameleon (Minimal Wear): buy 0.0700–0.1473 (100% of this wear's listings); StatTrak™ AUG | Chameleon (Field-Tested): buy 0.1500–0.3723 (100% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3723 (100% of this wear's listings)

chance 19%
5 items
The Huntsman Collection + The Phoenix Collection
Covert
−87 $ −27.5%
invest 315 $assemble: ≈ easy
premium for float: 2 $ (0.5%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Slaughter (Minimal Wear)
Best outcome
float up to 0.141756
Return after fees
228 $
Float
0.0700–0.1473 +2
Lots that fit
100%
Sales per week
0
Ways to assemble
3

StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3723 (100% of this wear's listings); StatTrak™ AUG | Chameleon (Minimal Wear): buy 0.0700–0.1473 (100% of this wear's listings); StatTrak™ AUG | Chameleon (Field-Tested): buy 0.1500–0.3723 (100% of this wear's listings)

chance 21%
5 items
The Phoenix Collection + The Huntsman Collection
Covert
−96 $ −25.9%
invest 370 $assemble: easy
premium for float: 3 $ (0.9%)
sale unreliable no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Slaughter (Minimal Wear)
Best outcome
float up to 0.122499
Return after fees
274 $
Float
0.0700–0.1391 +2
Lots that fit
84%
Sales per week
0
Ways to assemble
2

StatTrak™ AUG | Chameleon (Minimal Wear): buy 0.0700–0.1391 (84% of this wear's listings); StatTrak™ AUG | Chameleon (Field-Tested): buy 0.1500–0.3486 (95% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3486 (100% of this wear's listings)

chance 21%
5 items
The Huntsman Collection + The Phoenix Collection
Covert
−96 $ −25.9%
invest 370 $assemble: easy
premium for float: 3 $ (0.9%)
sale unreliable no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Slaughter (Minimal Wear)
Best outcome
float up to 0.122499
Return after fees
274 $
Float
0.0700–0.1391 +2
Lots that fit
84%
Sales per week
0
Ways to assemble
2

StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3486 (100% of this wear's listings); StatTrak™ AUG | Chameleon (Minimal Wear): buy 0.0700–0.1391 (84% of this wear's listings); StatTrak™ AUG | Chameleon (Field-Tested): buy 0.1500–0.3486 (95% of this wear's listings)

chance 19%
5 items
The Vanguard Collection + The Huntsman Collection
Covert
−96 $ −29.7%
invest 325 $assemble: ≈ easy
premium for float: 0 $ (0.0%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Slaughter (Minimal Wear)
Best outcome
float up to 0.141756
Return after fees
228 $
Float
0.1500–0.3193
Lots that fit
100%
Sales per week
0
Ways to assemble
3

StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3193 (100% of this wear's listings)

chance 19%
5 items
The Huntsman Collection + The Vanguard Collection
Covert
−96 $ −29.7%
invest 325 $assemble: ≈ easy
premium for float: 0 $ (0.0%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Slaughter (Minimal Wear)
Best outcome
float up to 0.141756
Return after fees
228 $
Float
0.1500–0.3193
Lots that fit
100%
Sales per week
0
Ways to assemble
3

StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3193 (100% of this wear's listings)

chance 12%
5 items
The Wildfire Collection + The Huntsman Collection
Covert
−106 $ −43.7%
invest 242 $assemble: medium
float doesn't matter
sale unreliable no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Huntsman Knife | Slaughter (Field-Tested)
Best outcome
float up to 0.239687
Return after fees
136 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 12%
5 items
The Huntsman Collection + The Wildfire Collection
Covert
−106 $ −43.7%
invest 242 $assemble: medium
float doesn't matter
sale unreliable no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Huntsman Knife | Slaughter (Field-Tested)
Best outcome
float up to 0.239687
Return after fees
136 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 14%
5 items
The Huntsman Collection + The Arms Deal 3 Collection
Covert
−112 $ −32.9%
invest 340 $assemble: ≈ medium
premium for float: 0 $ (0.0%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Slaughter (Minimal Wear)
Best outcome
float up to 0.141756
Return after fees
228 $
Float
0.1500–0.3790 +1
Lots that fit
≈99%
Sales per week
0
Ways to assemble
3

StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3790 (100% of this wear's listings); StatTrak™ CZ75-Auto | Victoria (Field-Tested): buy 0.1500–0.3790 (≈99% of this wear's listings)

chance 14%
5 items
The Arms Deal 3 Collection + The Huntsman Collection
Covert
−112 $ −32.9%
invest 340 $assemble: ≈ medium
premium for float: 0 $ (0.0%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Slaughter (Minimal Wear)
Best outcome
float up to 0.141756
Return after fees
228 $
Float
0.1500–0.3790 +1
Lots that fit
≈99%
Sales per week
0
Ways to assemble
3

StatTrak™ CZ75-Auto | Victoria (Field-Tested): buy 0.1500–0.3790 (≈99% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3790 (100% of this wear's listings)

chance 16%
5 items
The Huntsman Collection + The Dreams & Nightmares Collection
Covert
−112 $ −38.2%
invest 294 $assemble: ≈ easy
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Butterfly Knife | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.079999
Return after fees
182 $
Float
0.4500–0.6999 +1
Lots that fit
100%
Sales per week
0
Ways to assemble
2

StatTrak™ M4A4 | Desert-Strike (Battle-Scarred): buy 0.4500–0.6999 (100% of this wear's listings); StatTrak™ AK-47 | Nightwish (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings)

chance 16%
5 items
The Dreams & Nightmares Collection + The Huntsman Collection
Covert
−112 $ −38.2%
invest 294 $assemble: ≈ easy
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Butterfly Knife | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.079999
Return after fees
182 $
Float
0.4500–0.6999 +1
Lots that fit
100%
Sales per week
0
Ways to assemble
2

StatTrak™ AK-47 | Nightwish (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Battle-Scarred): buy 0.4500–0.6999 (100% of this wear's listings)

chance 15%
5 items+1 similar
The Huntsman Collection + The Horizon Collection
Covert
−113 $ −38.6%
invest 293 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Talon Knife | Fade (Factory New)
Best outcome
float up to 0.037485
Return after fees
180 $
Lots that fit
100%
Sales per week
0
Ways to assemble
1
chance 20%
5 items
The eSports 2014 Summer Collection + The Huntsman Collection
Covert
−118 $ −31.9%
invest 369 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit
Return after fees
251 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 20%
5 items
The Huntsman Collection + The eSports 2014 Summer Collection
Covert
−118 $ −31.9%
invest 369 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit
Return after fees
251 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 18%
5 items
The Phoenix Collection + The Huntsman Collection
Covert
−140 $ −35.7%
invest 391 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit
Return after fees
251 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 18%
5 items
The Huntsman Collection + The Phoenix Collection
Covert
−140 $ −35.7%
invest 391 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit
Return after fees
251 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 18%
5 items
The Winter Offensive Collection + The Huntsman Collection
Covert
−140 $ −35.8%
invest 391 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit
Return after fees
251 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 18%
5 items
The Huntsman Collection + The Winter Offensive Collection
Covert
−140 $ −35.8%
invest 391 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit
Return after fees
251 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 15%
5 items
The Huntsman Collection + The Chroma 3 Collection
Covert
−145 $ −37.0%
invest 391 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Factory New)
Best outcome
float up to 0.062545
Return after fees
246 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 15%
5 items
The Chroma 3 Collection + The Huntsman Collection
Covert
−145 $ −37.0%
invest 391 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Factory New)
Best outcome
float up to 0.062545
Return after fees
246 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 16%
5 items
The Revolver Case Collection + The Huntsman Collection
Covert
−146 $ −36.7%
invest 397 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit
Return after fees
251 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 16%
5 items
The Huntsman Collection + The Revolver Case Collection
Covert
−146 $ −36.7%
invest 397 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit
Return after fees
251 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 13%
5 items
The Huntsman Collection + The Chroma 2 Collection
Covert
−163 $ −39.9%
invest 409 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Factory New)
Best outcome
float up to 0.065371
Return after fees
246 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 13%
5 items
The Chroma 2 Collection + The Huntsman Collection
Covert
−163 $ −39.9%
invest 409 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Factory New)
Best outcome
float up to 0.065371
Return after fees
246 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 13%
5 items
The Huntsman Collection + The Chroma Collection
Covert
−165 $ −40.2%
invest 411 $assemble: ≈ easy
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Factory New)
Best outcome
float up to 0.065371
Return after fees
246 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 13%
5 items
The Chroma Collection + The Huntsman Collection
Covert
−165 $ −40.2%
invest 411 $assemble: ≈ easy
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Factory New)
Best outcome
float up to 0.065371
Return after fees
246 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 13%
5 items
The Huntsman Collection + The Gamma 2 Collection
Covert
−169 $ −43.2%
invest 391 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.079999
Return after fees
222 $
Float
0.4500–0.6999
Lots that fit
100%
Sales per week
0
Ways to assemble
3

StatTrak™ M4A4 | Desert-Strike (Battle-Scarred): buy 0.4500–0.6999 (100% of this wear's listings)

chance 13%
5 items
The Gamma 2 Collection + The Huntsman Collection
Covert
−169 $ −43.2%
invest 391 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.079999
Return after fees
222 $
Float
0.4500–0.6999
Lots that fit
100%
Sales per week
0
Ways to assemble
3

StatTrak™ M4A4 | Desert-Strike (Battle-Scarred): buy 0.4500–0.6999 (100% of this wear's listings)

chance 12%
5 items
The Huntsman Collection + The Chroma 3 Collection
Covert
−170 $ −41.9%
invest 406 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Minimal Wear)
Best outcome
float up to 0.072685
Return after fees
236 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 12%
5 items
The Chroma 3 Collection + The Huntsman Collection
Covert
−170 $ −41.9%
invest 406 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Minimal Wear)
Best outcome
float up to 0.072685
Return after fees
236 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 12%
5 items
The Huntsman Collection + The Chroma 3 Collection
Covert
−175 $ −43.6%
invest 401 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Minimal Wear)
Best outcome
float up to 0.071272
Return after fees
226 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 12%
5 items
The Chroma 3 Collection + The Huntsman Collection
Covert
−175 $ −43.6%
invest 401 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Minimal Wear)
Best outcome
float up to 0.071272
Return after fees
226 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 13%
5 items
The Huntsman Collection + The Gamma Collection
Covert
−177 $ −44.4%
invest 399 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.075259
Return after fees
222 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 13%
5 items
The Gamma Collection + The Huntsman Collection
Covert
−177 $ −44.4%
invest 399 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.075259
Return after fees
222 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 12%
5 items
The Huntsman Collection + The Chroma 2 Collection
Covert
−178 $ −43.0%
invest 414 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Minimal Wear)
Best outcome
float up to 0.072685
Return after fees
236 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 12%
5 items
The Chroma 2 Collection + The Huntsman Collection
Covert
−178 $ −43.0%
invest 414 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Minimal Wear)
Best outcome
float up to 0.072685
Return after fees
236 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 12%
5 items
The Huntsman Collection + The Chroma Collection
Covert
−180 $ −43.3%
invest 416 $assemble: ≈ easy
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Minimal Wear)
Best outcome
float up to 0.072685
Return after fees
236 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 12%
5 items
The Chroma Collection + The Huntsman Collection
Covert
−180 $ −43.3%
invest 416 $assemble: ≈ easy
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Minimal Wear)
Best outcome
float up to 0.072685
Return after fees
236 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 10%
5 items
The Operation Riptide Collection + The Huntsman Collection
Covert
−187 $ −50.7%
invest 369 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Butterfly Knife | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.079999
Return after fees
182 $
Float
0.4500–0.6999
Lots that fit
100%
Sales per week
0
Ways to assemble
2

StatTrak™ M4A4 | Desert-Strike (Battle-Scarred): buy 0.4500–0.6999 (100% of this wear's listings)

chance 10%
5 items
The Huntsman Collection + The Operation Riptide Collection
Covert
−187 $ −50.7%
invest 369 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Butterfly Knife | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.079999
Return after fees
182 $
Float
0.4500–0.6999
Lots that fit
100%
Sales per week
0
Ways to assemble
2

StatTrak™ M4A4 | Desert-Strike (Battle-Scarred): buy 0.4500–0.6999 (100% of this wear's listings)

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Made of Steps Ways Liquidity
sales / week
The Huntsman Collection
+ The CS20 Collection
float doesn't matter
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 92% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
medium лотов на ≥1 контракт
197.48 128.65 −68.83 −34.9% 25%
no outcome price
Covert 5 items
→float up to 0.237142
1 1 0
The Revolver Case Collection
+ The Huntsman Collection
float doesn't matter
marketplace price sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 5 contracts
304.93 228.42 −76.50 −25.1% 25%
no outcome price
Covert 5 items
→float up to 0.138928
1 3 0
The Huntsman Collection
+ The Revolver Case Collection
float doesn't matter
marketplace price sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 5 contracts
304.93 228.42 −76.50 −25.1% 25%
no outcome price
Covert 5 items
→float up to 0.138928
1 3 0
The Wildfire Collection
+ The Huntsman Collection
premium for float: 0 $ (0.1%)
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
easy лотов на ≥5 контрактов
216.19 138.67 −77.52 −35.9% 20%
no outcome price
Covert 5 items
→float up to 0.149999
1 3 0
The Huntsman Collection
+ The Wildfire Collection
premium for float: 0 $ (0.1%)
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
easy лотов на ≥5 контрактов
216.19 138.67 −77.52 −35.9% 20%
no outcome price
Covert 5 items
→float up to 0.149999
1 3 0
The Wildfire Collection
+ The Huntsman Collection
float doesn't matter
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
easy лотов на ≥5 контрактов
216.19 136.40 −79.79 −36.9% 20%
no outcome price
Covert 5 items
→float up to 0.150803
1 3 0
The Huntsman Collection
+ The Wildfire Collection
float doesn't matter
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
easy лотов на ≥5 контрактов
216.19 136.40 −79.79 −36.9% 20%
no outcome price
Covert 5 items
→float up to 0.150803
1 3 0
The Revolver Case Collection
+ The Huntsman Collection
premium for float: 0 $ (0.0%)
marketplace price sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 4 contracts
356.75 274.17 −82.58 −23.1% 21%
no outcome price
Covert 5 items
→float up to 0.122499
1 2 0
The Huntsman Collection
+ The Revolver Case Collection
premium for float: 0 $ (0.0%)
marketplace price sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 4 contracts
356.75 274.17 −82.58 −23.1% 21%
no outcome price
Covert 5 items
→float up to 0.122499
1 2 0
The Phoenix Collection
+ The Huntsman Collection
premium for float: 2 $ (0.5%)
marketplace price sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 5 contracts
315.04 228.42 −86.61 −27.5% 19%
no outcome price
Covert 5 items
→float up to 0.141756
1 3 0
The Huntsman Collection
+ The Phoenix Collection
premium for float: 2 $ (0.5%)
marketplace price sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 5 contracts
315.04 228.42 −86.61 −27.5% 19%
no outcome price
Covert 5 items
→float up to 0.141756
1 3 0
The Phoenix Collection
+ The Huntsman Collection
premium for float: 3 $ (0.9%)
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
easy лотов на ≥8 контрактов
370.23 274.17 −96.06 −25.9% 21%
no outcome price
Covert 5 items
→float up to 0.122499
1 2 0
The Huntsman Collection
+ The Phoenix Collection
premium for float: 3 $ (0.9%)
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
easy лотов на ≥8 контрактов
370.23 274.17 −96.06 −25.9% 21%
no outcome price
Covert 5 items
→float up to 0.122499
1 2 0
The Vanguard Collection
+ The Huntsman Collection
premium for float: 0 $ (0.0%)
marketplace price sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 5 contracts
324.82 228.42 −96.40 −29.7% 19%
no outcome price
Covert 5 items
→float up to 0.141756
1 3 0
The Huntsman Collection
+ The Vanguard Collection
premium for float: 0 $ (0.0%)
marketplace price sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 5 contracts
324.82 228.42 −96.40 −29.7% 19%
no outcome price
Covert 5 items
→float up to 0.141756
1 3 0
The Wildfire Collection
+ The Huntsman Collection
float doesn't matter
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
medium лотов на ≥4 контрактов
242.34 136.40 −105.95 −43.7% 12%
no outcome price
Covert 5 items
→float up to 0.239687
1 3 0
The Huntsman Collection
+ The Wildfire Collection
float doesn't matter
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
medium лотов на ≥4 контрактов
242.34 136.40 −105.95 −43.7% 12%
no outcome price
Covert 5 items
→float up to 0.239687
1 3 0
The Huntsman Collection
+ The Arms Deal 3 Collection
premium for float: 0 $ (0.0%)
marketplace price sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 2 contracts
340.36 228.42 −111.93 −32.9% 14%
no outcome price
Covert 5 items
→float up to 0.141756
1 3 0
The Arms Deal 3 Collection
+ The Huntsman Collection
premium for float: 0 $ (0.0%)
marketplace price sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 2 contracts
340.36 228.42 −111.93 −32.9% 14%
no outcome price
Covert 5 items
→float up to 0.141756
1 3 0
The Huntsman Collection
+ The Dreams & Nightmares Collection
float doesn't matter
marketplace price sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 6 contracts
293.83 181.69 −112.13 −38.2% 16%
no outcome price
Covert 5 items
→float up to 0.079999
1 2 0
The Dreams & Nightmares Collection
+ The Huntsman Collection
float doesn't matter
marketplace price sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 6 contracts
293.83 181.69 −112.13 −38.2% 16%
no outcome price
Covert 5 items
→float up to 0.079999
1 2 0
The Huntsman Collection
+ The Horizon Collection
float doesn't matter
marketplace price sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 1 contract
293.09 179.96 −113.13 −38.6% 15%
no outcome price
Covert 5 items
→float up to 0.037485
1 1 0
The eSports 2014 Summer Collection
+ The Huntsman Collection
float doesn't matter
marketplace price sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 2 contracts
368.68 251.12 −117.57 −31.9% 20%
no outcome price
Covert 5 items
→
1 2 0
The Huntsman Collection
+ The eSports 2014 Summer Collection
float doesn't matter
marketplace price sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 2 contracts
368.68 251.12 −117.57 −31.9% 20%
no outcome price
Covert 5 items
→
1 2 0
The Phoenix Collection
+ The Huntsman Collection
float doesn't matter
marketplace price sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 4 contracts
390.78 251.12 −139.67 −35.7% 18%
no outcome price
Covert 5 items
→
1 2 0
The Huntsman Collection
+ The Phoenix Collection
float doesn't matter
marketplace price sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 4 contracts
390.78 251.12 −139.67 −35.7% 18%
no outcome price
Covert 5 items
→
1 2 0
The Winter Offensive Collection
+ The Huntsman Collection
float doesn't matter
marketplace price sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 1 contract
391.15 251.12 −140.03 −35.8% 18%
no outcome price
Covert 5 items
→
1 2 0
The Huntsman Collection
+ The Winter Offensive Collection
float doesn't matter
marketplace price sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 1 contract
391.15 251.12 −140.03 −35.8% 18%
no outcome price
Covert 5 items
→
1 2 0
The Huntsman Collection
+ The Chroma 3 Collection
float doesn't matter
marketplace price sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 4 contracts
390.62 246.08 −144.54 −37.0% 15%
no outcome price
Covert 5 items
→float up to 0.062545
1 3 0
The Chroma 3 Collection
+ The Huntsman Collection
float doesn't matter
marketplace price sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 4 contracts
390.62 246.08 −144.54 −37.0% 15%
no outcome price
Covert 5 items
→float up to 0.062545
1 3 0
The Revolver Case Collection
+ The Huntsman Collection
float doesn't matter
marketplace price sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 1 contract
396.93 251.12 −145.81 −36.7% 16%
no outcome price
Covert 5 items
→
1 2 0
The Huntsman Collection
+ The Revolver Case Collection
float doesn't matter
marketplace price sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 1 contract
396.93 251.12 −145.81 −36.7% 16%
no outcome price
Covert 5 items
→
1 2 0
The Huntsman Collection
+ The Chroma 2 Collection
float doesn't matter
marketplace price sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 3 contracts
409.40 246.08 −163.31 −39.9% 13%
no outcome price
Covert 5 items
→float up to 0.065371
1 3 0
The Chroma 2 Collection
+ The Huntsman Collection
float doesn't matter
marketplace price sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 3 contracts
409.40 246.08 −163.31 −39.9% 13%
no outcome price
Covert 5 items
→float up to 0.065371
1 3 0
The Huntsman Collection
+ The Chroma Collection
float doesn't matter
marketplace price sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 8 contracts
411.30 246.08 −165.22 −40.2% 13%
no outcome price
Covert 5 items
→float up to 0.065371
1 3 0
The Chroma Collection
+ The Huntsman Collection
float doesn't matter
marketplace price sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 8 contracts
411.30 246.08 −165.22 −40.2% 13%
no outcome price
Covert 5 items
→float up to 0.065371
1 3 0
The Huntsman Collection
+ The Gamma 2 Collection
float doesn't matter
marketplace price sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 3 contracts
391.04 222.17 −168.87 −43.2% 13%
no outcome price
Covert 5 items
→float up to 0.079999
1 3 0
The Gamma 2 Collection
+ The Huntsman Collection
float doesn't matter
marketplace price sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 3 contracts
391.04 222.17 −168.87 −43.2% 13%
no outcome price
Covert 5 items
→float up to 0.079999
1 3 0
The Huntsman Collection
+ The Chroma 3 Collection
float doesn't matter
marketplace price sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 4 contracts
405.92 235.80 −170.12 −41.9% 12%
no outcome price
Covert 5 items
→float up to 0.072685
1 3 0
The Chroma 3 Collection
+ The Huntsman Collection
float doesn't matter
marketplace price sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 4 contracts
405.92 235.80 −170.12 −41.9% 12%
no outcome price
Covert 5 items
→float up to 0.072685
1 3 0
The Huntsman Collection
+ The Chroma 3 Collection
float doesn't matter
marketplace price sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 4 contracts
400.55 225.72 −174.83 −43.6% 12%
no outcome price
Covert 5 items
→float up to 0.071272
1 3 0
The Chroma 3 Collection
+ The Huntsman Collection
float doesn't matter
marketplace price sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 4 contracts
400.55 225.72 −174.83 −43.6% 12%
no outcome price
Covert 5 items
→float up to 0.071272
1 3 0
The Huntsman Collection
+ The Gamma Collection
float doesn't matter
marketplace price sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 4 contracts
399.36 222.17 −177.19 −44.4% 13%
no outcome price
Covert 5 items
→float up to 0.075259
1 3 0
The Gamma Collection
+ The Huntsman Collection
float doesn't matter
marketplace price sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 4 contracts
399.36 222.17 −177.19 −44.4% 13%
no outcome price
Covert 5 items
→float up to 0.075259
1 3 0
The Huntsman Collection
+ The Chroma 2 Collection
float doesn't matter
marketplace price sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 3 contracts
413.95 235.80 −178.15 −43.0% 12%
no outcome price
Covert 5 items
→float up to 0.072685
1 3 0
The Chroma 2 Collection
+ The Huntsman Collection
float doesn't matter
marketplace price sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 3 contracts
413.95 235.80 −178.15 −43.0% 12%
no outcome price
Covert 5 items
→float up to 0.072685
1 3 0
The Huntsman Collection
+ The Chroma Collection
float doesn't matter
marketplace price sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 6 contracts
415.86 235.80 −180.06 −43.3% 12%
no outcome price
Covert 5 items
→float up to 0.072685
1 3 0
The Chroma Collection
+ The Huntsman Collection
float doesn't matter
marketplace price sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 6 contracts
415.86 235.80 −180.06 −43.3% 12%
no outcome price
Covert 5 items
→float up to 0.072685
1 3 0
The Operation Riptide Collection
+ The Huntsman Collection
float doesn't matter
marketplace price sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 1 contract
368.58 181.69 −186.89 −50.7% 10%
no outcome price
Covert 5 items
→float up to 0.079999
1 2 0
The Huntsman Collection
+ The Operation Riptide Collection
float doesn't matter
marketplace price sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 1 contract
368.58 181.69 −186.89 −50.7% 10%
no outcome price
Covert 5 items
→float up to 0.079999
1 2 0
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