- Best outcome
- float up to 0.071200
- Return after fees
- 10 183 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
Knife and glove crafts
How to read the listThe second kind of contract: five Covert skins give a knife or gloves from the inputs’ collection. The float rule is the same, only the average is taken over five.
Covert can also be obtained by crafting. A chain from Classified needs 50 items, from Restricted — 500 (the “Steps” filter). Any other chain, even from Consumer, is calculated by the chain builder.
There are many outcomes: five knife models with thirteen finishes each. So look at the average over all outcomes; you cannot count on one particular knife.
Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.
Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.
Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.
Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.
Crafts calculated in total: 43 041.
No profitable craft that can be assembled under these conditions: not enough market lots, or the profit rests on resale and no-deal prices. The full list is below.
- Any lot fits 38
- Need float picking 117
- Outcome above the Steam cap 8 163
15 188 of 15 870, selling at least once a day: 9 910
- Best outcome
- float up to 0.044799
- Return after fees
- 10 488 ₽
- Float
- 0.1500–0.3761 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ M4A4 | The Battlestar (Field-Tested): buy 0.1500–0.3761 (100% of this wear's listings); StatTrak™ AK-47 | The Empress (Well-Worn): buy 0.3800–0.4488
- Best outcome
- float up to 0.062250
- Return after fees
- 13 260 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.062250
- Return after fees
- 13 260 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.079999
- Return after fees
- 17 215 ₽
- Float
- 0.4500–0.9999 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ AK-47 | The Empress (Battle-Scarred): buy 0.4500–0.9999; StatTrak™ AK-47 | Nightwish (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings)
- Best outcome
- float up to 0.035999
- Return after fees
- 11 125 ₽
- Float
- 0.1500–0.2922 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 1
StatTrak™ M4A4 | The Battlestar (Field-Tested): buy 0.1500–0.2922 (100% of this wear's listings); StatTrak™ AK-47 | The Empress (Well-Worn): buy 0.3800–0.4233
- Best outcome
- float up to 0.073500
- Return after fees
- 10 343 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.079999
- Return after fees
- 18 973 ₽
- Float
- 0.4500–0.9999 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ AK-47 | The Empress (Battle-Scarred): buy 0.4500–0.9999; StatTrak™ Desert Eagle | Ocean Drive (Battle-Scarred): buy 0.4500–0.9999
- Best outcome
- float up to 0.079999
- Return after fees
- 18 973 ₽
- Float
- 0.4500–0.9999 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ Desert Eagle | Ocean Drive (Battle-Scarred): buy 0.4500–0.9999; StatTrak™ AK-47 | The Empress (Battle-Scarred): buy 0.4500–0.9999
- Best outcome
- float up to 0.071999
- Return after fees
- 10 015 ₽
- Float
- 0.1500–0.3680 +2
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ M4A4 | The Battlestar (Field-Tested): buy 0.1500–0.3680 (100% of this wear's listings); StatTrak™ M4A4 | The Battlestar (Battle-Scarred): buy 0.4500–0.6301; StatTrak™ AK-47 | The Empress (Battle-Scarred): buy 0.4500–0.9713
- Best outcome
- float up to 0.074181
- Return after fees
- 22 308 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.074181
- Return after fees
- 22 308 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.071200
- Return after fees
- 19 767 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.071200
- Return after fees
- 19 767 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.072320
- Return after fees
- 22 308 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.072320
- Return after fees
- 22 308 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.071200
- Return after fees
- 19 767 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.071200
- Return after fees
- 19 767 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.071272
- Return after fees
- 20 684 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.071272
- Return after fees
- 20 684 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.071200
- Return after fees
- 21 641 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 1
- Best outcome
- float up to 0.078400
- Return after fees
- 22 308 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.078400
- Return after fees
- 22 308 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.070720
- Return after fees
- 20 684 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.070720
- Return after fees
- 20 684 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.079999
- Return after fees
- 17 512 ₽
- Float
- 0.4500–0.9999 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ AK-47 | The Empress (Battle-Scarred): buy 0.4500–0.9999; StatTrak™ AWP | Hyper Beast (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings)
- Best outcome
- float up to 0.079999
- Return after fees
- 17 512 ₽
- Float
- 0.4500–0.9999 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ AWP | Hyper Beast (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings); StatTrak™ AK-47 | The Empress (Battle-Scarred): buy 0.4500–0.9999
- Best outcome
- float up to 0.035999
- Return after fees
- 22 651 ₽
- Float
- 0.1500–0.3611 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 1
StatTrak™ AK-47 | The Empress (Well-Worn): buy 0.3800–0.4442; StatTrak™ M4A4 | Royal Paladin (Field-Tested): buy 0.1500–0.3611 (≈82% of this wear's listings)
- Best outcome
- float up to 0.037200
- Return after fees
- 22 903 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.037200
- Return after fees
- 22 903 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.078400
- Return after fees
- 22 308 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.078400
- Return after fees
- 22 308 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.071200
- Return after fees
- 19 952 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 1
- Best outcome
- float up to 0.071200
- Return after fees
- 16 530 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.071200
- Return after fees
- 16 530 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.071200
- Return after fees
- 23 655 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.079999
- Return after fees
- 22 874 ₽
- Float
- 0.4500–0.5399 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ AK-47 | The Empress (Battle-Scarred): buy 0.4500–0.9999; StatTrak™ Glock-18 | Wasteland Rebel (Battle-Scarred): buy 0.4500–0.5399
- Best outcome
- float up to 0.070800
- Return after fees
- 21 326 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.070800
- Return after fees
- 21 326 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.042162
- Return after fees
- 22 903 ₽
- Float
- 0.1500–0.3506 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.3506 (≈74% of this wear's listings); StatTrak™ AK-47 | The Empress (Well-Worn): buy 0.3800–0.4410
- Best outcome
- float up to 0.042162
- Return after fees
- 22 903 ₽
- Float
- 0.1500–0.3506 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ AK-47 | The Empress (Well-Worn): buy 0.3800–0.4410; StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.3506 (≈74% of this wear's listings)
- Best outcome
- float up to 0.071999
- Return after fees
- 19 952 ₽
- Float
- 0.1500–0.3761 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 1
StatTrak™ AK-47 | The Empress (Battle-Scarred): buy 0.4500–0.9906; StatTrak™ AK-47 | Legion of Anubis (Field-Tested): buy 0.1500–0.3761 (100% of this wear's listings)
- Best outcome
- float up to 0.071200
- Return after fees
- 22 609 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 1
- Best outcome
- float up to 0.042162
- Return after fees
- 22 903 ₽
- Float
- 0.1500–0.2975 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ AK-47 | The Empress (Well-Worn): buy 0.3800–0.4249; StatTrak™ AUG | Chameleon (Field-Tested): buy 0.1500–0.2975 (≈35% of this wear's listings)
- Best outcome
- float up to 0.042162
- Return after fees
- 22 903 ₽
- Float
- 0.1500–0.2975 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ AUG | Chameleon (Field-Tested): buy 0.1500–0.2975 (≈35% of this wear's listings); StatTrak™ AK-47 | The Empress (Well-Worn): buy 0.3800–0.4249
- Best outcome
- float up to 0.074133
- Return after fees
- 22 308 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.074133
- Return after fees
- 22 308 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.071200
- Return after fees
- 22 871 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.038720
- Return after fees
- 22 903 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.038720
- Return after fees
- 22 903 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
| Collection · assemble | Invest | Returns | Profit | ROI | Chance of profit | Buy float | Made of | Steps | Ways | Liquidity sales / week |
|
|---|---|---|---|---|---|---|---|---|---|---|---|
|
The Spectrum 2 Collection
+ The CS20 Collection
float doesn't matter
marketplace price
sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
24 844.11≈float | 10 182.59 | −14 661.52 | −59.0% | 5% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Wildfire Collection
+ The Spectrum 2 Collection
premium for float: 0 ₽ (0.0%)
marketplace price
sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
25 167.32≈float | 10 487.94 | −14 679.38 | −58.3% | 5% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Wildfire Collection
+ The Spectrum 2 Collection
float doesn't matter
marketplace price
sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
29 121.60≈float | 13 259.66 | −15 861.94 | −54.5% | 8% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Spectrum 2 Collection
+ The Wildfire Collection
float doesn't matter
marketplace price
sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
29 121.60≈float | 13 259.66 | −15 861.94 | −54.5% | 8% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Spectrum 2 Collection
+ The Dreams & Nightmares Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
33 096.89≈float | 17 215.28 | −15 881.61 | −48.0% | 17% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Wildfire Collection
+ The Spectrum 2 Collection
premium for float: 2 859 ₽ (11.4%)
marketplace price
sells slowly 93% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
28 026.65≈float | 11 125.49 | −16 901.16 | −60.3% | 5% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Wildfire Collection
+ The Spectrum 2 Collection
float doesn't matter
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
27 458.08≈float | 10 342.65 | −17 115.43 | −62.3% | 5% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Spectrum 2 Collection
+ The Operation Riptide Collection
float doesn't matter
marketplace price
sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
36 491.48≈float | 18 972.90 | −17 518.58 | −48.0% | 18% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Operation Riptide Collection
+ The Spectrum 2 Collection
float doesn't matter
marketplace price
sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
36 491.48≈float | 18 972.90 | −17 518.58 | −48.0% | 18% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Wildfire Collection
+ The Spectrum 2 Collection
premium for float: 969 ₽ (3.5%)
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
28 427.32≈float | 10 015.30 | −18 412.02 | −64.8% | 4% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The eSports 2014 Summer Collection
+ The Spectrum 2 Collection
float doesn't matter
marketplace price
sells slowly 72% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
41 210.87≈float | 22 308.04 | −18 902.83 | −45.9% | 15% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Spectrum 2 Collection
+ The eSports 2014 Summer Collection
float doesn't matter
marketplace price
sells slowly 72% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
41 210.87≈float | 22 308.04 | −18 902.83 | −45.9% | 15% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Spectrum 2 Collection
+ The Dreams & Nightmares Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
38 732.94≈float | 19 766.81 | −18 966.13 | −49.0% | 13% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Dreams & Nightmares Collection
+ The Spectrum 2 Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
38 732.94≈float | 19 766.81 | −18 966.13 | −49.0% | 13% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Spectrum 2 Collection
+ The Phoenix Collection
float doesn't matter
marketplace price
sells slowly 72% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
41 376.12≈float | 22 308.04 | −19 068.08 | −46.1% | 15% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Phoenix Collection
+ The Spectrum 2 Collection
float doesn't matter
marketplace price
sells slowly 72% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
41 376.12≈float | 22 308.04 | −19 068.08 | −46.1% | 15% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Spectrum 2 Collection
+ The Operation Riptide Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
38 934.71≈float | 19 766.81 | −19 167.90 | −49.2% | 13% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Operation Riptide Collection
+ The Spectrum 2 Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
38 934.71≈float | 19 766.81 | −19 167.90 | −49.2% | 13% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The eSports 2014 Summer Collection
+ The Spectrum 2 Collection
float doesn't matter
marketplace price
sells slowly 72% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
39 950.91≈float | 20 684.48 | −19 266.43 | −48.2% | 13% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Spectrum 2 Collection
+ The eSports 2014 Summer Collection
float doesn't matter
marketplace price
sells slowly 72% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
39 950.91≈float | 20 684.48 | −19 266.43 | −48.2% | 13% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Spectrum 2 Collection
+ The Prisma 2 Collection
float doesn't matter
marketplace price
sells slowly 77% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
41 122.30≈float | 21 640.70 | −19 481.60 | −47.4% | 12% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Winter Offensive Collection
+ The Spectrum 2 Collection
float doesn't matter
marketplace price
sells slowly 72% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
42 155.84≈float | 22 308.04 | −19 847.80 | −47.1% | 15% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Spectrum 2 Collection
+ The Winter Offensive Collection
float doesn't matter
marketplace price
sells slowly 72% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
42 155.84≈float | 22 308.04 | −19 847.80 | −47.1% | 15% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Spectrum 2 Collection
+ The Phoenix Collection
float doesn't matter
marketplace price
sells slowly 72% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
40 943.35≈float | 20 684.48 | −20 258.87 | −49.5% | 13% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Phoenix Collection
+ The Spectrum 2 Collection
float doesn't matter
marketplace price
sells slowly 72% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
40 943.35≈float | 20 684.48 | −20 258.87 | −49.5% | 13% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Spectrum 2 Collection
+ The Falchion Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
37 899.36≈float | 17 511.69 | −20 387.67 | −53.8% | 10% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Falchion Collection
+ The Spectrum 2 Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
37 899.36≈float | 17 511.69 | −20 387.67 | −53.8% | 10% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Spectrum 2 Collection
+ The Revolver Case Collection
premium for float: 0 ₽ (0.0%)
marketplace price
sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
43 157.42≈float | 22 650.70 | −20 506.72 | −47.5% | 15% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Spectrum 2 Collection
+ The Revolver Case Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
43 428.59≈float | 22 902.68 | −20 525.91 | −47.3% | 16% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Revolver Case Collection
+ The Spectrum 2 Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
43 428.59≈float | 22 902.68 | −20 525.91 | −47.3% | 16% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Spectrum 2 Collection
+ The Revolver Case Collection
float doesn't matter
marketplace price
sells slowly 72% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
43 148.60≈float | 22 308.04 | −20 840.56 | −48.3% | 15% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Revolver Case Collection
+ The Spectrum 2 Collection
float doesn't matter
marketplace price
sells slowly 72% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
43 148.60≈float | 22 308.04 | −20 840.56 | −48.3% | 15% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Spectrum 2 Collection
+ The Shattered Web Collection
float doesn't matter
marketplace price
sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
40 825.57≈float | 19 952.03 | −20 873.54 | −51.1% | 11% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Spectrum 2 Collection
+ The Falchion Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
37 542.37≈float | 16 529.65 | −21 012.72 | −56.0% | 8% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Falchion Collection
+ The Spectrum 2 Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
37 542.37≈float | 16 529.65 | −21 012.72 | −56.0% | 8% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Spectrum 2 Collection
+ The Gamma Collection
float doesn't matter
marketplace price
sells slowly 73% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
44 953.63≈float | 23 655.08 | −21 298.55 | −47.4% | 10% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Spectrum 2 Collection
+ The Gamma Collection
float doesn't matter
marketplace price
sells slowly 65% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
44 223.22≈float | 22 873.82 | −21 349.40 | −48.3% | 11% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Spectrum 2 Collection
+ The Revolver Case Collection
float doesn't matter
marketplace price
sells slowly 72% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
42 692.39≈float | 21 326.00 | −21 366.39 | −50.0% | 13% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Revolver Case Collection
+ The Spectrum 2 Collection
float doesn't matter
marketplace price
sells slowly 72% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
42 692.39≈float | 21 326.00 | −21 366.39 | −50.0% | 13% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Vanguard Collection
+ The Spectrum 2 Collection
premium for float: 656 ₽ (1.5%)
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
44 399.23≈float | 22 902.68 | −21 496.55 | −48.4% | 15% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Spectrum 2 Collection
+ The Vanguard Collection
premium for float: 656 ₽ (1.5%)
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
44 399.23≈float | 22 902.68 | −21 496.55 | −48.4% | 15% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Spectrum 2 Collection
+ The Fracture Collection
premium for float: 3 159 ₽ (8.2%)
marketplace price
sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
41 672.05≈float | 19 952.03 | −21 720.03 | −52.1% | 11% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Spectrum 2 Collection
float doesn't matter
marketplace price
sells slowly 73% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
44 620.98≈float | 22 609.03 | −22 011.95 | −49.3% | 10% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Spectrum 2 Collection
+ The Phoenix Collection
premium for float: 3 861 ₽ (9.2%)
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
45 658.67≈float | 22 902.68 | −22 755.99 | −49.8% | 15% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Phoenix Collection
+ The Spectrum 2 Collection
premium for float: 3 861 ₽ (9.2%)
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
45 658.67≈float | 22 902.68 | −22 755.99 | −49.8% | 15% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Vanguard Collection
+ The Spectrum 2 Collection
float doesn't matter
marketplace price
sells slowly 72% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
45 218.30≈float | 22 308.04 | −22 910.26 | −50.7% | 13% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Spectrum 2 Collection
+ The Vanguard Collection
float doesn't matter
marketplace price
sells slowly 72% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
45 218.30≈float | 22 308.04 | −22 910.26 | −50.7% | 13% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Spectrum 2 Collection
+ The Gamma 2 Collection
float doesn't matter
marketplace price
sells slowly 73% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
46 562.06≈float | 22 870.54 | −23 691.52 | −50.9% | 10% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Spectrum 2 Collection
+ The Arms Deal 3 Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
46 640.58≈float | 22 902.68 | −23 737.90 | −50.9% | 15% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Arms Deal 3 Collection
+ The Spectrum 2 Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
46 640.58≈float | 22 902.68 | −23 737.90 | −50.9% | 15% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 |