Knives and gloves
prices updated 21.10 01:28 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 20.10: 1 ₽ = 0.0121 $. This is a conversion at the exchange rate; the regional price may differ.

LanguageRU

Knife and glove crafts

How to read the list

The second kind of contract: five Covert skins give a knife or gloves from the inputs’ collection. The float rule is the same, only the average is taken over five.

Covert can also be obtained by crafting. A chain from Classified needs 50 items, from Restricted — 500 (the “Steps” filter). Any other chain, even from Consumer, is calculated by the chain builder.

There are many outcomes: five knife models with thirteen finishes each. So look at the average over all outcomes; you cannot count on one particular knife.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 49 290.

The gain is understated: 7 813 of 8 132 crafts have an outcome above the Steam cap The gain here is understated. Steam has a price ceiling, and expensive knives are not listed on the market at all. Such an outcome is counted at the cheapest listing on CSFloat or Market.CSGO minus their fee (the outcome says “sell on…”). Where there is no price there either, the outcome is counted as zero, so the true expected value can be higher than shown.
Profitable 883crafts of 8 132 in the recalculation
Best profit +700$ The Glove Collection · +92% no outcome price +4
Median ROI +23% half of the profitable crafts are above
No float picking 0 every outcome pays off: 0
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 8 132. Of them the site shows the best: 5 000. Shown in the list below: 2 794. Hidden: “profit only from resale” — 64. A craft can carry several labels.

Filters
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
Purchase at the cheapest listing of the wear — in practice it will cost more: listings with the needed float are pricier, and the profit below will be smaller or turn into a loss. Count by float
chance 20%
5 items
The Spectrum 2 Collection + The Vanguard Collection
Covert
−174 $ −33.2%
invest 525 $assemble: ≈ medium
premium for float: 7 $ (1.3%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Butterfly Knife | Doppler (Factory New)
Best outcome
float up to 0.042162
Return after fees
350 $
Float
0.1500–0.3353 +1
Lots that fit
≈63%
Sales per week
0
Ways to assemble
2

StatTrak™ P250 | See Ya Later (Field-Tested): buy 0.1500–0.3353 (≈63% of this wear's listings); StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.3353 (≈63% of this wear's listings)

chance 19%
5 items
The Revolver Case Collection + The Dreams & Nightmares Collection
Covert
−174 $ −41.3%
invest 422 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Butterfly Knife | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.072200
Return after fees
248 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 19%
5 items
The Dreams & Nightmares Collection + The Revolver Case Collection
Covert
−174 $ −41.3%
invest 422 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Butterfly Knife | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.072200
Return after fees
248 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 18%
5 items
The eSports 2014 Summer Collection + The Prisma 2 Collection
Covert
−174 $ −38.0%
invest 459 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit
Return after fees
285 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 18%
5 items
The Prisma 2 Collection + The eSports 2014 Summer Collection
Covert
−174 $ −38.0%
invest 459 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit
Return after fees
285 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 26%
5 items+7 similar
The Vanguard Collection + The Breakout Collection
Covert
−175 $ −28.7%
invest 607 $assemble: ≈ medium
premium for float: 28 $ (4.4%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 67% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Butterfly Knife | Fade (Factory New)
Best outcome
float up to 0.042162
Return after fees
433 $
Float
0.1500–0.3219
Lots that fit
≈53%
Sales per week
0
Ways to assemble
2

StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.3219 (≈53% of this wear's listings)

chance 17%
5 items
The Kilowatt Collection + The Chroma 2 Collection
Covert
−175 $ −46.8%
invest 373 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Minimal Wear)
Best outcome
float up to 0.079999
Return after fees
199 $
Float
0.4500–0.9999
Lots that fit
100%
Sales per week
0
Ways to assemble
3

StatTrak™ AWP | Chrome Cannon (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings)

chance 17%
5 items
The Chroma 2 Collection + The Kilowatt Collection
Covert
−175 $ −46.8%
invest 373 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Minimal Wear)
Best outcome
float up to 0.079999
Return after fees
199 $
Float
0.4500–0.9999
Lots that fit
100%
Sales per week
0
Ways to assemble
3

StatTrak™ AWP | Chrome Cannon (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings)

chance 13%
5 items
The Huntsman Collection + The Chroma Collection
Covert
−176 $ −43.0%
invest 409 $assemble: ≈ easy
premium for float: 7 $ (1.6%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 77% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Minimal Wear)
Best outcome
float up to 0.071999
Return after fees
233 $
Float
0.1500–0.3705 +1
Lots that fit
100%
Sales per week
0
Ways to assemble
3

StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3705 (100% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Battle-Scarred): buy 0.4500–0.6897 (100% of this wear's listings)

chance 13%
5 items
The Chroma Collection + The Huntsman Collection
Covert
−176 $ −43.0%
invest 409 $assemble: ≈ easy
premium for float: 7 $ (1.6%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 77% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Minimal Wear)
Best outcome
float up to 0.071999
Return after fees
233 $
Float
0.1500–0.3705 +1
Lots that fit
100%
Sales per week
0
Ways to assemble
3

StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3705 (100% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Battle-Scarred): buy 0.4500–0.6897 (100% of this wear's listings)

chance 14%
5 items
The Vanguard Collection + The Danger Zone Collection
Covert
−176 $ −42.4%
invest 415 $assemble: ≈ easy
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit
Return after fees
239 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 14%
5 items
The Danger Zone Collection + The Vanguard Collection
Covert
−176 $ −42.4%
invest 415 $assemble: ≈ easy
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit
Return after fees
239 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 13%
5 items
The Huntsman Collection + The Chroma 2 Collection
Covert
−176 $ −43.1%
invest 410 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 77% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Minimal Wear)
Best outcome
float up to 0.071200
Return after fees
233 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 13%
5 items
The Chroma 2 Collection + The Huntsman Collection
Covert
−176 $ −43.1%
invest 410 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 77% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Minimal Wear)
Best outcome
float up to 0.071200
Return after fees
233 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 17%
5 items
The Gamma Collection + The Fever Collection
Covert
−177 $ −41.5%
invest 425 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.075259
Return after fees
249 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 17%
5 items
The Fever Collection + The Gamma Collection
Covert
−177 $ −41.5%
invest 425 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.075259
Return after fees
249 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 10%
5 items
The Falchion Collection + The Dreams & Nightmares Collection
Covert
−177 $ −50.9%
invest 347 $assemble: ≈ easy
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Butterfly Knife | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.070080
Return after fees
171 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 10%
5 items
The Dreams & Nightmares Collection + The Falchion Collection
Covert
−177 $ −50.9%
invest 347 $assemble: ≈ easy
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Butterfly Knife | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.070080
Return after fees
171 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 22%
5 items
The Wildfire Collection + The Chroma 2 Collection
Covert
−177 $ −35.1%
invest 504 $assemble: ≈ easy
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Factory New)
Best outcome
float up to 0.049400
Return after fees
327 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 22%
5 items
The Chroma 2 Collection + The Wildfire Collection
Covert
−177 $ −35.1%
invest 504 $assemble: ≈ easy
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Factory New)
Best outcome
float up to 0.049400
Return after fees
327 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 18%
5 items
The Prisma 2 Collection + The Chroma Collection
Covert
−177 $ −37.5%
invest 472 $assemble: ≈ easy
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Minimal Wear)
Best outcome
float up to 0.070080
Return after fees
295 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 18%
5 items
The Chroma Collection + The Prisma 2 Collection
Covert
−177 $ −37.5%
invest 472 $assemble: ≈ easy
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Minimal Wear)
Best outcome
float up to 0.070080
Return after fees
295 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 21%
5 items
The Chroma 2 Collection + The CS20 Collection
Covert
−177 $ −36.2%
invest 489 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 92% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Factory New)
Best outcome
float up to 0.062400
Return after fees
312 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 21%
5 items
The CS20 Collection + The Chroma 2 Collection
Covert
−177 $ −36.2%
invest 489 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 92% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Factory New)
Best outcome
float up to 0.062400
Return after fees
312 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 16%
5 items
The Kilowatt Collection + The Chroma 2 Collection
Covert
−177 $ −48.4%
invest 366 $assemble: ≈ easy
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Minimal Wear)
Best outcome
float up to 0.071200
Return after fees
189 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 16%
5 items
The Chroma 2 Collection + The Kilowatt Collection
Covert
−177 $ −48.4%
invest 366 $assemble: ≈ easy
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Minimal Wear)
Best outcome
float up to 0.071200
Return after fees
189 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 18%
The Spectrum 2 Collection + The Dreams & Nightmares Collection
Covert
−177 $ −43.4%
invest 408 $assemble: ≈ easy
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Butterfly Knife | Doppler (Minimal Wear)
Best outcome
float up to 0.079999
Return after fees
231 $
Float
0.4500–0.9999
Lots that fit
100%
Sales per week
0
Ways to assemble
2

StatTrak™ AK-47 | Nightwish (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings)

chance 5%
5 items
The Falchion Collection + The Danger Zone Collection
Covert
−177 $ −55.3%
invest 320 $assemble: ≈ easy
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Talon Knife | Fade (Minimal Wear)
Best outcome
float up to 0.076800
Return after fees
143 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 5%
5 items
The Danger Zone Collection + The Falchion Collection
Covert
−177 $ −55.3%
invest 320 $assemble: ≈ easy
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Talon Knife | Fade (Minimal Wear)
Best outcome
float up to 0.076800
Return after fees
143 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 8%
3 steps
The CS20 Collection
Restricted
−178 $ −38.4%
invest 463 $
float premium: at least 851 $
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 77% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Classic Knife | Fade (Factory New)
Best outcome
float up to 0.042162
Return after fees
285 $
Float
0.1500–0.1790 +1
Lots that fit
unknown
Sales per week
0
Ways to assemble
1
Steps
3

StatTrak™ M249 | Aztec (Battle-Scarred): buy 0.4500–0.4879; StatTrak™ M249 | Aztec (Field-Tested): buy 0.1500–0.1790 (3% of this wear's listings)

chance 14%
5 items
The eSports 2014 Summer Collection + The Fever Collection
Covert
−178 $ −40.8%
invest 435 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit
Return after fees
258 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 14%
5 items
The Fever Collection + The eSports 2014 Summer Collection
Covert
−178 $ −40.8%
invest 435 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit
Return after fees
258 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 18%
5 items
The eSports 2014 Summer Collection + The Revolver Case Collection
Covert
−178 $ −36.6%
invest 485 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 74% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit
Return after fees
307 $
Lots that fit
100%
Sales per week
0
Ways to assemble
4
chance 18%
5 items
The Revolver Case Collection + The eSports 2014 Summer Collection
Covert
−178 $ −36.6%
invest 485 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 74% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit
Return after fees
307 $
Lots that fit
100%
Sales per week
0
Ways to assemble
4
chance 19%
5 items
The Prisma 2 Collection + The Chroma 2 Collection
Covert
−178 $ −36.9%
invest 481 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Minimal Wear)
Best outcome
float up to 0.079999
Return after fees
304 $
Float
0.4500–0.9999
Lots that fit
100%
Sales per week
0
Ways to assemble
3

StatTrak™ Glock-18 | Bullet Queen (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings)

chance 19%
5 items
The Chroma 2 Collection + The Prisma 2 Collection
Covert
−178 $ −36.9%
invest 481 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Minimal Wear)
Best outcome
float up to 0.079999
Return after fees
304 $
Float
0.4500–0.9999
Lots that fit
100%
Sales per week
0
Ways to assemble
3

StatTrak™ Glock-18 | Bullet Queen (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings)

chance 3%
The Wildfire Collection + The Operation Riptide Collection
Covert
−178 $ −57.6%
invest 310 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Butterfly Knife | Gamma Doppler (Factory New)
Best outcome
float up to 0.063580
Return after fees
131 $
Lots that fit
100%
Sales per week
0
Ways to assemble
4
chance 17%
5 items
The Gamma 2 Collection + The Fracture Collection
Covert
−178 $ −44.7%
invest 398 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.079999
Return after fees
220 $
Float
0.4500–0.6999
Lots that fit
100%
Sales per week
0
Ways to assemble
3

StatTrak™ AK-47 | Legion of Anubis (Battle-Scarred): buy 0.4500–0.6999 (100% of this wear's listings)

chance 17%
5 items
The Fracture Collection + The Gamma 2 Collection
Covert
−178 $ −44.7%
invest 398 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.079999
Return after fees
220 $
Float
0.4500–0.6999
Lots that fit
100%
Sales per week
0
Ways to assemble
3

StatTrak™ AK-47 | Legion of Anubis (Battle-Scarred): buy 0.4500–0.6999 (100% of this wear's listings)

chance 41%
5 items
The Gamma Collection + The Breakout Collection
Covert
−178 $ −19.8%
invest 900 $assemble: ≈ won't work
float premium: at least 1 092 $
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 54% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Butterfly Knife | Fade (Factory New)
Best outcome
float up to 0.001081
Return after fees
722 $
Float
0.0000–0.0069 +1
Lots that fit
1%
Sales per week
0
Ways to assemble
1

Glock-18 | Wasteland Rebel (Factory New): buy 0.0000–0.0071 (4% of this wear's listings); M4A1-S | Cyrex (Factory New): buy 0.0000–0.0069 (1% of this wear's listings)

chance 41%
5 items
The Breakout Collection + The Gamma Collection
Covert
−178 $ −19.8%
invest 900 $assemble: ≈ won't work
float premium: at least 1 092 $
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 54% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ Butterfly Knife | Fade (Factory New)
Best outcome
float up to 0.001081
Return after fees
722 $
Float
0.0000–0.0069 +1
Lots that fit
1%
Sales per week
0
Ways to assemble
1

M4A1-S | Cyrex (Factory New): buy 0.0000–0.0069 (1% of this wear's listings); Glock-18 | Wasteland Rebel (Factory New): buy 0.0000–0.0071 (4% of this wear's listings)

chance 18%
5 items
The Prisma 2 Collection + The Chroma 2 Collection
Covert
−179 $ −37.7%
invest 474 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Minimal Wear)
Best outcome
float up to 0.071200
Return after fees
295 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 18%
5 items
The Chroma 2 Collection + The Prisma 2 Collection
Covert
−179 $ −37.7%
invest 474 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Minimal Wear)
Best outcome
float up to 0.071200
Return after fees
295 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 13%
5 items
The Fever Collection + The Chroma Collection
Covert
−179 $ −40.5%
invest 442 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Minimal Wear)
Best outcome
float up to 0.079999
Return after fees
263 $
Float
0.4500–0.9999
Lots that fit
100%
Sales per week
0
Ways to assemble
3

StatTrak™ FAMAS | Bad Trip (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings)

chance 13%
5 items
The Chroma Collection + The Fever Collection
Covert
−179 $ −40.5%
invest 442 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Doppler (Minimal Wear)
Best outcome
float up to 0.079999
Return after fees
263 $
Float
0.4500–0.9999
Lots that fit
100%
Sales per week
0
Ways to assemble
3

StatTrak™ FAMAS | Bad Trip (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings)

chance 22%
5 items
The Arms Deal 3 Collection
Covert
−179 $ −33.2%
invest 539 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Slaughter (Minimal Wear)
Best outcome
float up to 0.121333
Return after fees
360 $
Lots that fit
100%
Sales per week
0
Ways to assemble
1
chance 23%
5 items
The Prisma Collection + The Gamma Collection
Covert
−180 $ −38.3%
invest 469 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 77% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.075259
Return after fees
290 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 23%
5 items
The Gamma Collection + The Prisma Collection
Covert
−180 $ −38.3%
invest 469 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 77% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.075259
Return after fees
290 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 18%
5 items
The eSports 2014 Summer Collection + The Prisma Collection
Covert
−180 $ −38.7%
invest 465 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit
Return after fees
285 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 18%
5 items
The Prisma Collection + The eSports 2014 Summer Collection
Covert
−180 $ −38.7%
invest 465 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit
Return after fees
285 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Made of Steps Ways Liquidity
sales / week
The Spectrum 2 Collection
+ The Vanguard Collection
premium for float: 7 $ (1.3%)
marketplace price sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 1 contract
524.67 350.41 −174.26 −33.2% 20%
no outcome price
Covert 5 items
→float up to 0.042162
1 2 0
The Revolver Case Collection
+ The Dreams & Nightmares Collection
float doesn't matter
marketplace price sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 1 contract
422.21 247.84 −174.37 −41.3% 19%
no outcome price
Covert 5 items
→float up to 0.072200
1 3 0
The Dreams & Nightmares Collection
+ The Revolver Case Collection
float doesn't matter
marketplace price sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 1 contract
422.21 247.84 −174.37 −41.3% 19%
no outcome price
Covert 5 items
→float up to 0.072200
1 3 0
The eSports 2014 Summer Collection
+ The Prisma 2 Collection
float doesn't matter
marketplace price sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 3 contracts
459.35 284.96 −174.40 −38.0% 18%
no outcome price
Covert 5 items
→
1 2 0
The Prisma 2 Collection
+ The eSports 2014 Summer Collection
float doesn't matter
marketplace price sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 3 contracts
459.35 284.96 −174.40 −38.0% 18%
no outcome price
Covert 5 items
→
1 2 0
The Vanguard Collection
+ The Breakout Collection
premium for float: 28 $ (4.4%)
marketplace price sells slowly 67% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 1 contract
607.40 432.88 −174.52 −28.7% 26%
no outcome price
Covert 5 items
→float up to 0.042162
1 2 0
The Kilowatt Collection
+ The Chroma 2 Collection
float doesn't matter
marketplace price sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 3 contracts
373.45 198.75 −174.70 −46.8% 17%
no outcome price
Covert 5 items
→float up to 0.079999
1 3 0
The Chroma 2 Collection
+ The Kilowatt Collection
float doesn't matter
marketplace price sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 3 contracts
373.45 198.75 −174.70 −46.8% 17%
no outcome price
Covert 5 items
→float up to 0.079999
1 3 0
The Huntsman Collection
+ The Chroma Collection
premium for float: 7 $ (1.6%)
marketplace price sells slowly 77% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 6 contracts
408.74 233.03 −175.70 −43.0% 13%
no outcome price
Covert 5 items
→float up to 0.071999
1 3 0
The Chroma Collection
+ The Huntsman Collection
premium for float: 7 $ (1.6%)
marketplace price sells slowly 77% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 6 contracts
408.74 233.03 −175.70 −43.0% 13%
no outcome price
Covert 5 items
→float up to 0.071999
1 3 0
The Vanguard Collection
+ The Danger Zone Collection
float doesn't matter
marketplace price sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 5 contracts
414.88 238.92 −175.96 −42.4% 14%
no outcome price
Covert 5 items
→
1 3 0
The Danger Zone Collection
+ The Vanguard Collection
float doesn't matter
marketplace price sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 5 contracts
414.88 238.92 −175.96 −42.4% 14%
no outcome price
Covert 5 items
→
1 3 0
The Huntsman Collection
+ The Chroma 2 Collection
float doesn't matter
marketplace price sells slowly 77% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 4 contracts
409.53 233.03 −176.49 −43.1% 13%
no outcome price
Covert 5 items
→float up to 0.071200
1 3 0
The Chroma 2 Collection
+ The Huntsman Collection
float doesn't matter
marketplace price sells slowly 77% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 4 contracts
409.53 233.03 −176.49 −43.1% 13%
no outcome price
Covert 5 items
→float up to 0.071200
1 3 0
The Gamma Collection
+ The Fever Collection
float doesn't matter
marketplace price sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 3 contracts
425.34 248.83 −176.50 −41.5% 17%
no outcome price
Covert 5 items
→float up to 0.075259
1 3 0
The Fever Collection
+ The Gamma Collection
float doesn't matter
marketplace price sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 3 contracts
425.34 248.83 −176.50 −41.5% 17%
no outcome price
Covert 5 items
→float up to 0.075259
1 3 0
The Falchion Collection
+ The Dreams & Nightmares Collection
float doesn't matter
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 8 contracts
347.12 170.51 −176.62 −50.9% 10%
no outcome price
Covert 5 items
→float up to 0.070080
1 3 0
The Dreams & Nightmares Collection
+ The Falchion Collection
float doesn't matter
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 8 contracts
347.12 170.51 −176.62 −50.9% 10%
no outcome price
Covert 5 items
→float up to 0.070080
1 3 0
The Wildfire Collection
+ The Chroma 2 Collection
float doesn't matter
marketplace price sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 6 contracts
503.79 326.81 −176.98 −35.1% 22%
no outcome price
Covert 5 items
→float up to 0.049400
1 3 0
The Chroma 2 Collection
+ The Wildfire Collection
float doesn't matter
marketplace price sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 6 contracts
503.79 326.81 −176.98 −35.1% 22%
no outcome price
Covert 5 items
→float up to 0.049400
1 3 0
The Prisma 2 Collection
+ The Chroma Collection
float doesn't matter
marketplace price sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 5 contracts
472.04 295.00 −177.04 −37.5% 18%
no outcome price
Covert 5 items
→float up to 0.070080
1 3 0
The Chroma Collection
+ The Prisma 2 Collection
float doesn't matter
marketplace price sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 5 contracts
472.04 295.00 −177.04 −37.5% 18%
no outcome price
Covert 5 items
→float up to 0.070080
1 3 0
The Chroma 2 Collection
+ The CS20 Collection
float doesn't matter
marketplace price sells slowly 92% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 3 contracts
489.06 311.98 −177.08 −36.2% 21%
no outcome price
Covert 5 items
→float up to 0.062400
1 2 0
The CS20 Collection
+ The Chroma 2 Collection
float doesn't matter
marketplace price sells slowly 92% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 3 contracts
489.06 311.98 −177.08 −36.2% 21%
no outcome price
Covert 5 items
→float up to 0.062400
1 2 0
The Kilowatt Collection
+ The Chroma 2 Collection
float doesn't matter
marketplace price sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 6 contracts
365.75 188.67 −177.08 −48.4% 16%
no outcome price
Covert 5 items
→float up to 0.071200
1 3 0
The Chroma 2 Collection
+ The Kilowatt Collection
float doesn't matter
marketplace price sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 6 contracts
365.75 188.67 −177.08 −48.4% 16%
no outcome price
Covert 5 items
→float up to 0.071200
1 3 0
The Spectrum 2 Collection
+ The Dreams & Nightmares Collection
float doesn't matter
marketplace price sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 14 contracts
408.26 231.09 −177.16 −43.4% 18%
no outcome price
Covert 5 items
→float up to 0.079999
1 2 0
The Falchion Collection
+ The Danger Zone Collection
float doesn't matter
marketplace price sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 5 contracts
320.46 143.13 −177.34 −55.3% 5%
no outcome price
Covert 5 items
→float up to 0.076800
1 3 0
The Danger Zone Collection
+ The Falchion Collection
float doesn't matter
marketplace price sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 5 contracts
320.46 143.13 −177.34 −55.3% 5%
no outcome price
Covert 5 items
→float up to 0.076800
1 3 0
The CS20 Collection
float premium: at least 851 $
marketplace price sells slowly 77% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
462.60 285.09 −177.51 −38.4% 8%
no outcome price
Restricted
→float up to 0.042162
3 steps 1 0
The eSports 2014 Summer Collection
+ The Fever Collection
float doesn't matter
marketplace price sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 3 contracts
435.45 257.82 −177.63 −40.8% 14%
no outcome price
Covert 5 items
→
1 2 0
The Fever Collection
+ The eSports 2014 Summer Collection
float doesn't matter
marketplace price sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 3 contracts
435.45 257.82 −177.63 −40.8% 14%
no outcome price
Covert 5 items
→
1 2 0
The eSports 2014 Summer Collection
+ The Revolver Case Collection
float doesn't matter
marketplace price sells slowly 74% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 3 contracts
485.22 307.48 −177.74 −36.6% 18%
no outcome price
Covert 5 items
→
1 4 0
The Revolver Case Collection
+ The eSports 2014 Summer Collection
float doesn't matter
marketplace price sells slowly 74% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 3 contracts
485.22 307.48 −177.74 −36.6% 18%
no outcome price
Covert 5 items
→
1 4 0
The Prisma 2 Collection
+ The Chroma 2 Collection
float doesn't matter
marketplace price sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 3 contracts
481.39 303.62 −177.78 −36.9% 19%
no outcome price
Covert 5 items
→float up to 0.079999
1 3 0
The Chroma 2 Collection
+ The Prisma 2 Collection
float doesn't matter
marketplace price sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 3 contracts
481.39 303.62 −177.78 −36.9% 19%
no outcome price
Covert 5 items
→float up to 0.079999
1 3 0
The Wildfire Collection
+ The Operation Riptide Collection
float doesn't matter
marketplace price sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 2 contracts
309.72 131.44 −178.27 −57.6% 3%
no outcome price
Covert 5 items
→float up to 0.063580
1 4 0
The Gamma 2 Collection
+ The Fracture Collection
float doesn't matter
marketplace price sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 3 contracts
398.49 220.21 −178.28 −44.7% 17%
no outcome price
Covert 5 items
→float up to 0.079999
1 3 0
The Fracture Collection
+ The Gamma 2 Collection
float doesn't matter
marketplace price sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 3 contracts
398.49 220.21 −178.28 −44.7% 17%
no outcome price
Covert 5 items
→float up to 0.079999
1 3 0
The Gamma Collection
+ The Breakout Collection
float premium: at least 1 092 $
marketplace price sells slowly 54% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
900.34 721.96 −178.38 −19.8% 41%
no outcome price
Covert 5 items
→float up to 0.001081
1 1 0
The Breakout Collection
+ The Gamma Collection
float premium: at least 1 092 $
marketplace price sells slowly 54% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
900.34 721.96 −178.38 −19.8% 41%
no outcome price
Covert 5 items
→float up to 0.001081
1 1 0
The Prisma 2 Collection
+ The Chroma 2 Collection
float doesn't matter
marketplace price sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 3 contracts
473.69 295.00 −178.69 −37.7% 18%
no outcome price
Covert 5 items
→float up to 0.071200
1 3 0
The Chroma 2 Collection
+ The Prisma 2 Collection
float doesn't matter
marketplace price sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 3 contracts
473.69 295.00 −178.69 −37.7% 18%
no outcome price
Covert 5 items
→float up to 0.071200
1 3 0
The Fever Collection
+ The Chroma Collection
float doesn't matter
marketplace price sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 3 contracts
441.63 262.92 −178.72 −40.5% 13%
no outcome price
Covert 5 items
→float up to 0.079999
1 3 0
The Chroma Collection
+ The Fever Collection
float doesn't matter
marketplace price sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 3 contracts
441.63 262.92 −178.72 −40.5% 13%
no outcome price
Covert 5 items
→float up to 0.079999
1 3 0
The Arms Deal 3 Collection
float doesn't matter
marketplace price sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 1 contract
539.12 360.36 −178.77 −33.2% 22%
no outcome price
Covert 5 items
→float up to 0.121333
1 1 0
The Prisma Collection
+ The Gamma Collection
float doesn't matter
marketplace price sells slowly 77% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 3 contracts
469.31 289.53 −179.78 −38.3% 23%
no outcome price
Covert 5 items
→float up to 0.075259
1 3 0
The Gamma Collection
+ The Prisma Collection
float doesn't matter
marketplace price sells slowly 77% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 3 contracts
469.31 289.53 −179.78 −38.3% 23%
no outcome price
Covert 5 items
→float up to 0.075259
1 3 0
The eSports 2014 Summer Collection
+ The Prisma Collection
float doesn't matter
marketplace price sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 3 contracts
464.76 284.96 −179.81 −38.7% 18%
no outcome price
Covert 5 items
→
1 2 0
The Prisma Collection
+ The eSports 2014 Summer Collection
float doesn't matter
marketplace price sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 3 contracts
464.76 284.96 −179.81 −38.7% 18%
no outcome price
Covert 5 items
→
1 2 0
Chains Pretty floats Interesting Cases Favorites From inventory Proven in practice How crafts work