- Best outcome
- float up to 0.069999
- Return after fees
- 37 619 ₽
- Float
- 0.0000–0.0054
- Lots that fit
- ≈1%
- Sales per week
- 0
- Ways to assemble
- 1
Sawed-Off | The Kraken (Factory New): buy 0.0000–0.0054 (≈1% of this wear's listings)
The second kind of contract: five Covert skins give a knife or gloves from the inputs’ collection. The float rule is the same, only the average is taken over five.
Covert can also be obtained by crafting. A chain from Classified needs 50 items, from Restricted — 500 (the “Steps” filter). Any other chain, even from Consumer, is calculated by the chain builder.
There are many outcomes: five knife models with thirteen finishes each. So look at the average over all outcomes; you cannot count on one particular knife.
Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.
Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.
Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.
Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.
Crafts calculated in total: 43 041.
Sawed-Off | The Kraken (Factory New): buy 0.0000–0.0054 (≈1% of this wear's listings)
StatTrak™ FAMAS | Bad Trip (Field-Tested): buy 0.1500–0.2603 (≈12% of this wear's listings); StatTrak™ FAMAS | Commemoration (Battle-Scarred): buy 0.4500–0.4739; StatTrak™ FAMAS | Commemoration (Field-Tested): buy 0.1500–0.2603 (≈12% of this wear's listings)
StatTrak™ FAMAS | Commemoration (Battle-Scarred): buy 0.4500–0.4739; StatTrak™ FAMAS | Commemoration (Field-Tested): buy 0.1500–0.2603 (≈12% of this wear's listings); StatTrak™ FAMAS | Bad Trip (Field-Tested): buy 0.1500–0.2603 (≈12% of this wear's listings)
AWP | Neo-Noir (Factory New): buy 0.0000–0.0074 (≈2% of this wear's listings); SSG 08 | Blood in the Water (Factory New): buy 0.0600–0.0610 (≈2% of this wear's listings)
R8 Revolver | Fade (Factory New): buy 0.0000–0.0061 (≈2% of this wear's listings); Glock-18 | Bullet Queen (Factory New): buy 0.0000–0.0061 (≈2% of this wear's listings)
StatTrak™ Glock-18 | Bullet Queen (Battle-Scarred): buy 0.4500–0.5497; StatTrak™ FAMAS | Commemoration (Field-Tested): buy 0.1500–0.1917 (≈3% of this wear's listings)
StatTrak™ FAMAS | Commemoration (Field-Tested): buy 0.1500–0.1917 (≈3% of this wear's listings); StatTrak™ Glock-18 | Bullet Queen (Battle-Scarred): buy 0.4500–0.5497
M4A4 | X-Ray (Factory New): buy 0.0000–0.0059 (≈2% of this wear's listings); AUG | Chameleon (Factory New): buy 0.0000–0.0059 (≈2% of this wear's listings)
Desert Eagle | Ocean Drive (Factory New): buy 0.0000–0.0075 (≈2% of this wear's listings); M4A1-S | Cyrex (Factory New): buy 0.0000–0.0075 (≈2% of this wear's listings)
StatTrak™ M4A4 | The Battlestar (Field-Tested): buy 0.1500–0.3778 (100% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3778 (100% of this wear's listings)
StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3778 (100% of this wear's listings); StatTrak™ M4A4 | The Battlestar (Field-Tested): buy 0.1500–0.3778 (100% of this wear's listings)
M4A4 | X-Ray (Factory New): buy 0.0000–0.0067 (≈2% of this wear's listings); P2000 | Fire Elemental (Factory New): buy 0.0000–0.0067 (≈2% of this wear's listings)
AUG | Death by Puppy (Factory New): buy 0.0000–0.0054 (≈1% of this wear's listings)
StatTrak™ Five-SeveN | Angry Mob (Minimal Wear): buy 0.0700–0.0787 (under 1% of this wear's listings); StatTrak™ FAMAS | Commemoration (Battle-Scarred): buy 0.4500–0.4554; StatTrak™ FAMAS | Commemoration (Field-Tested): buy 0.1500–0.1751 (under 1% of this wear's listings)
StatTrak™ FAMAS | Commemoration (Battle-Scarred): buy 0.4500–0.4538; StatTrak™ FAMAS | Commemoration (Field-Tested): buy 0.1500–0.1677 (under 1% of this wear's listings)
R8 Revolver | Fade (Factory New): buy 0.0000–0.0065 (≈2% of this wear's listings); Five-SeveN | Angry Mob (Factory New): buy 0.0000–0.0065 (9% of this wear's listings)
Five-SeveN | Angry Mob (Factory New): buy 0.0000–0.0065 (9% of this wear's listings); R8 Revolver | Fade (Factory New): buy 0.0000–0.0065 (≈2% of this wear's listings)
FAMAS | Commemoration (Factory New): buy 0.0000–0.0067 (≈2% of this wear's listings)
StatTrak™ FAMAS | Commemoration (Battle-Scarred): buy 0.4500–0.4637; StatTrak™ FAMAS | Commemoration (Field-Tested): buy 0.1500–0.2134 (≈5% of this wear's listings)
M4A4 | The Battlestar (Factory New): buy 0.0000–0.0092 (≈2% of this wear's listings); AK-47 | Legion of Anubis (Factory New): buy 0.0000–0.0092 (≈2% of this wear's listings)
StatTrak™ Five-SeveN | Angry Mob (Field-Tested): buy 0.1500–0.1799 (18% of this wear's listings); StatTrak™ FAMAS | Commemoration (Battle-Scarred): buy 0.4500–0.4565; StatTrak™ FAMAS | Commemoration (Field-Tested): buy 0.1500–0.1799 (≈1% of this wear's listings)
P250 | See Ya Later (Factory New): buy 0.0000–0.0059 (≈2% of this wear's listings); R8 Revolver | Fade (Factory New): buy 0.0000–0.0059 (≈2% of this wear's listings)
StatTrak™ Glock-18 | Gold Toof (Field-Tested): buy 0.1500–0.1721 (under 1% of this wear's listings); StatTrak™ FAMAS | Commemoration (Battle-Scarred): buy 0.4500–0.4548; StatTrak™ FAMAS | Commemoration (Field-Tested): buy 0.1500–0.1721 (under 1% of this wear's listings)
StatTrak™ FAMAS | Commemoration (Battle-Scarred): buy 0.4500–0.4548; StatTrak™ FAMAS | Commemoration (Field-Tested): buy 0.1500–0.1721 (under 1% of this wear's listings); StatTrak™ Glock-18 | Gold Toof (Field-Tested): buy 0.1500–0.1721 (under 1% of this wear's listings)
StatTrak™ M4A4 | The Battlestar (Field-Tested): buy 0.1500–0.2930 (100% of this wear's listings); StatTrak™ AK-47 | Legion of Anubis (Field-Tested): buy 0.1500–0.2930 (76% of this wear's listings)
StatTrak™ Sawed-Off | The Kraken (Field-Tested): buy 0.1500–0.2544 (≈11% of this wear's listings); StatTrak™ AK-47 | Legion of Anubis (Field-Tested): buy 0.1500–0.2544 (37% of this wear's listings)
StatTrak™ AK-47 | Legion of Anubis (Field-Tested): buy 0.1500–0.2544 (37% of this wear's listings); StatTrak™ Sawed-Off | The Kraken (Field-Tested): buy 0.1500–0.2544 (≈11% of this wear's listings)
StatTrak™ M4A4 | The Battlestar (Field-Tested): buy 0.1500–0.3706 (100% of this wear's listings); StatTrak™ M4A4 | The Battlestar (Battle-Scarred): buy 0.4500–0.6322; StatTrak™ Glock-18 | Bullet Queen (Battle-Scarred): buy 0.4500–0.9776
StatTrak™ Glock-18 | Bullet Queen (Battle-Scarred): buy 0.4500–0.9776; StatTrak™ M4A4 | The Battlestar (Field-Tested): buy 0.1500–0.3706 (100% of this wear's listings); StatTrak™ M4A4 | The Battlestar (Battle-Scarred): buy 0.4500–0.6322
StatTrak™ Desert Eagle | Code Red (Battle-Scarred): buy 0.4500–0.9999; StatTrak™ FAMAS | Commemoration (Battle-Scarred): buy 0.4500–0.4999
StatTrak™ FAMAS | Commemoration (Battle-Scarred): buy 0.4500–0.4999; StatTrak™ Desert Eagle | Code Red (Battle-Scarred): buy 0.4500–0.9999
M4A4 | The Battlestar (Factory New): buy 0.0000–0.0093 (≈2% of this wear's listings); Five-SeveN | Hyper Beast (Factory New): buy 0.0000–0.0093 (≈2% of this wear's listings)
AUG | Chameleon (Factory New): buy 0.0000–0.0077 (≈2% of this wear's listings); CZ75-Auto | Victoria (Factory New): buy 0.0000–0.0077 (≈2% of this wear's listings)
CZ75-Auto | Victoria (Factory New): buy 0.0000–0.0077 (≈2% of this wear's listings); AUG | Chameleon (Factory New): buy 0.0000–0.0077 (≈2% of this wear's listings)
StatTrak™ Sawed-Off | The Kraken (Field-Tested): buy 0.1500–0.2142 (≈5% of this wear's listings); StatTrak™ FAMAS | Commemoration (Field-Tested): buy 0.1500–0.2142 (≈5% of this wear's listings)
M4A4 | Desert-Strike (Factory New): buy 0.0000–0.0087 (1% of this wear's listings); M4A1-S | Cyrex (Factory New): buy 0.0000–0.0087 (≈2% of this wear's listings)
M4A1-S | Cyrex (Factory New): buy 0.0000–0.0092 (≈2% of this wear's listings); CZ75-Auto | Victoria (Factory New): buy 0.0000–0.0092 (≈2% of this wear's listings)
M4A4 | Desert-Strike (Factory New): buy 0.0000–0.0071 (0% of this wear's listings); FAMAS | Commemoration (Factory New): buy 0.0000–0.0071 (≈2% of this wear's listings)
| Collection · assemble | Invest | Returns | Profit | ROI | Chance of profit | Buy float | Made of | Steps | Ways | Liquidity sales / week |
|
|---|---|---|---|---|---|---|---|---|---|---|---|
|
The Winter Offensive Collection
float premium: at least 65 618 ₽
marketplace price
sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
46 293.70 | 37 618.59 | −8 675.11 | −18.7% | 26% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Fever Collection
+ The CS20 Collection
premium for float: 12 870 ₽ (63.4%)
marketplace price
sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
20 228.51 | 11 451.93 | −8 776.58 | −43.4% | 14% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The CS20 Collection
+ The Fever Collection
premium for float: 12 870 ₽ (63.4%)
marketplace price
sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
20 228.51 | 11 451.93 | −8 776.58 | −43.4% | 14% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Danger Zone Collection
+ The Arms Deal 2 Collection
float premium: at least 40 328 ₽
marketplace price
sells slowly 65% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
33 299.95 | 24 515.83 | −8 784.12 | −26.4% | 20% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Revolver Case Collection
+ The Prisma 2 Collection
float premium: at least 51 435 ₽
marketplace price
sells slowly 54% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
42 975.42 | 34 176.12 | −8 799.30 | −20.5% | 23% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Wildfire Collection
+ The CS20 Collection
float doesn't matter
sells slowly
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
16 018.18 | 7 034.16 | −8 984.02 | −56.1% | 2% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Prisma 2 Collection
+ The CS20 Collection
float premium: at least 25 309 ₽
marketplace price
sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
21 227.02 | 12 123.84 | −9 103.18 | −42.9% | 17% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The CS20 Collection
+ The Prisma 2 Collection
float premium: at least 25 309 ₽
marketplace price
sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
21 227.02 | 12 123.84 | −9 103.18 | −42.9% | 17% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The eSports 2013 Winter Collection
+ The Phoenix Collection
float premium: at least 61 574 ₽
marketplace price
sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
46 787.32 | 37 618.59 | −9 168.73 | −19.6% | 26% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Operation Riptide Collection
+ The Breakout Collection
float premium: at least 124 820 ₽
marketplace price
sells slowly 29% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
95 507.04 | 86 318.48 | −9 188.56 | −9.6% | 38% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Wildfire Collection
+ The Huntsman Collection
premium for float: 0 ₽ (0.0%)
marketplace price
sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
17 264.60 | 8 011.27 | −9 253.33 | −53.6% | 8% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Huntsman Collection
+ The Wildfire Collection
premium for float: 0 ₽ (0.0%)
marketplace price
sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
17 264.60 | 8 011.27 | −9 253.33 | −53.6% | 8% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Danger Zone Collection
+ The CS20 Collection
float doesn't matter
marketplace price
sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
18 701.65 | 9 420.23 | −9 281.42 | −49.6% | 8% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The CS20 Collection
+ The Danger Zone Collection
float doesn't matter
marketplace price
sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
18 701.65 | 9 420.23 | −9 281.42 | −49.6% | 8% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The eSports 2013 Winter Collection
+ The Vanguard Collection
float premium: at least 60 363 ₽
marketplace price
sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
46 932.48 | 37 618.59 | −9 313.89 | −19.8% | 26% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The CS20 Collection
float premium: at least 56 177 ₽
marketplace price
sells slowly 69% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 chains
|
39 499.00 | 30 160.83 | −9 338.17 | −23.6% | 0% |
no outcome price
|
Classified
|
2 steps | 1 | 0 | |
|
The Dreams & Nightmares Collection
float doesn't matter
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 chains
|
24 810.00 | 15 457.66 | −9 352.34 | −37.7% | 17% |
no outcome price
|
Restricted
|
3 steps | 1 | 0 | |
|
The Prisma Collection
+ The CS20 Collection
float premium: at least 23 801 ₽
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
19 545.20 | 10 185.46 | −9 359.74 | −47.9% | 13% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The CS20 Collection
float premium: at least 24 229 ₽
marketplace price
sells slowly 77% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
17 766.47 | 8 376.89 | −9 389.58 | −52.9% | 8% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Revolver Case Collection
+ The Prisma Collection
float premium: at least 46 165 ₽
marketplace price
sells slowly 52% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
40 137.97 | 30 733.66 | −9 404.31 | −23.4% | 22% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Prisma Collection
+ The Revolver Case Collection
float premium: at least 46 165 ₽
marketplace price
sells slowly 52% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
40 137.97 | 30 733.66 | −9 404.31 | −23.4% | 22% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The CS20 Collection
float premium: at least 34 070 ₽
marketplace price
sells slowly 69% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
24 791.95 | 15 382.89 | −9 409.06 | −38.0% | 15% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The CS20 Collection
float premium: at least 24 229 ₽
marketplace price
sells slowly 77% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
17 766.47 | 8 295.76 | −9 470.71 | −53.3% | 8% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Wildfire Collection
+ The Fracture Collection
float premium: at least 32 913 ₽
marketplace price
sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
25 580.36 | 15 994.52 | −9 585.84 | −37.5% | 12% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Prisma Collection
+ The CS20 Collection
float premium: at least 25 029 ₽
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
19 924.58 | 10 250.36 | −9 674.22 | −48.6% | 13% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Spectrum 2 Collection
+ The Revolver Case Collection
float premium: at least 56 696 ₽
marketplace price
sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
45 886.13 | 35 986.79 | −9 899.34 | −21.6% | 24% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Wildfire Collection
+ The CS20 Collection
float doesn't matter
sells slowly
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
17 589.84 | 7 668.26 | −9 921.58 | −56.4% | 8% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The CS20 Collection
+ The Wildfire Collection
float doesn't matter
sells slowly
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
17 589.84 | 7 668.26 | −9 921.58 | −56.4% | 8% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Shattered Web Collection
+ The CS20 Collection
float doesn't matter
marketplace price
sells slowly 93% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
17 520.22 | 7 525.59 | −9 994.63 | −57.0% | 2% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Gallery Collection
+ The CS20 Collection
float premium: at least 21 348 ₽
marketplace price
sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
17 585.46 | 7 423.93 | −10 161.53 | −57.8% | 5% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The CS20 Collection
+ The Gallery Collection
float premium: at least 21 348 ₽
marketplace price
sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
17 585.46 | 7 423.93 | −10 161.53 | −57.8% | 5% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Wildfire Collection
+ The Fracture Collection
premium for float: 2 447 ₽ (12.8%)
sells slowly
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
18 383.22 | 8 081.77 | −10 301.45 | −56.0% | 8% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Winter Offensive Collection
+ The Fracture Collection
premium for float: 17 393 ₽ (53.6%)
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
27 108.04 | 16 777.53 | −10 330.51 | −38.1% | 17% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Fracture Collection
+ The Winter Offensive Collection
premium for float: 17 393 ₽ (53.6%)
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
27 108.04 | 16 777.53 | −10 330.51 | −38.1% | 17% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Wildfire Collection
+ The Fever Collection
float doesn't matter
sells slowly
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
21 166.64 | 10 804.02 | −10 362.62 | −49.0% | 11% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Fever Collection
+ The Wildfire Collection
float doesn't matter
sells slowly
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
21 166.64 | 10 804.02 | −10 362.62 | −49.0% | 11% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Wildfire Collection
+ The Prisma 2 Collection
premium for float: 0 ₽ (0.0%)
marketplace price
sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
23 913.68 | 13 407.19 | −10 506.49 | −43.9% | 11% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Prisma 2 Collection
+ The Wildfire Collection
premium for float: 0 ₽ (0.0%)
marketplace price
sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
23 913.68 | 13 407.19 | −10 506.49 | −43.9% | 11% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Wildfire Collection
+ The Prisma 2 Collection
float doesn't matter
sells slowly
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
21 683.92 | 11 174.74 | −10 509.18 | −48.5% | 13% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Prisma 2 Collection
+ The Wildfire Collection
float doesn't matter
sells slowly
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
21 683.92 | 11 174.74 | −10 509.18 | −48.5% | 13% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Horizon Collection
+ The CS20 Collection
float doesn't matter
marketplace price
sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
19 960.15 | 9 420.23 | −10 539.92 | −52.8% | 8% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The CS20 Collection
+ The Horizon Collection
float doesn't matter
marketplace price
sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
19 960.15 | 9 420.23 | −10 539.92 | −52.8% | 8% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Wildfire Collection
+ The Operation Hydra Collection
float premium: at least 90 508 ₽
marketplace price
sells slowly 67% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
74 205.28 | 63 632.37 | −10 572.91 | −14.2% | 8% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Phoenix Collection
+ The Arms Deal 3 Collection
float premium: at least 55 618 ₽
marketplace price
sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
48 213.40 | 37 618.59 | −10 594.81 | −22.0% | 25% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Arms Deal 3 Collection
+ The Phoenix Collection
float premium: at least 55 618 ₽
marketplace price
sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
48 213.40 | 37 618.59 | −10 594.81 | −22.0% | 25% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Winter Offensive Collection
+ The CS20 Collection
float premium: at least 27 931 ₽
marketplace price
sells slowly 77% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
21 720.00 | 11 108.15 | −10 611.85 | −48.9% | 14% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Huntsman Collection
+ The Breakout Collection
float premium: at least 54 048 ₽
marketplace price
sells slowly 66% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
43 223.53 | 32 608.26 | −10 615.27 | −24.6% | 18% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Breakout Collection
+ The Arms Deal 3 Collection
float premium: at least 71 556 ₽
marketplace price
sells slowly 49% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
61 066.57 | 50 449.80 | −10 616.77 | −17.4% | 32% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Huntsman Collection
+ The CS20 Collection
float premium: at least 32 418 ₽
marketplace price
sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
26 010.07 | 15 369.64 | −10 640.43 | −40.9% | 15% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Spectrum Collection
+ The CS20 Collection
float doesn't matter
marketplace price
sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
21 201.79 | 10 509.93 | −10 691.86 | −50.4% | 6% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 |