Knives and gloves
prices updated 18.10 13:47 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 18.10: 1 ₽ = 0.0120 $. This is a conversion at the exchange rate; the regional price may differ.

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Knife and glove crafts

How to read the list

The second kind of contract: five Covert skins give a knife or gloves from the inputs’ collection. The float rule is the same, only the average is taken over five.

Covert can also be obtained by crafting. A chain from Classified needs 50 items, from Restricted — 500 (the “Steps” filter). Any other chain, even from Consumer, is calculated by the chain builder.

There are many outcomes: five knife models with thirteen finishes each. So look at the average over all outcomes; you cannot count on one particular knife.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 46 914.

The gain is understated: 7 646 of 8 010 crafts have an outcome above the Steam cap The gain here is understated. Steam has a price ceiling, and expensive knives are not listed on the market at all. Such an outcome is counted at the cheapest listing on CSFloat or Market.CSGO minus their fee (the outcome says “sell on…”). Where there is no price there either, the outcome is counted as zero, so the true expected value can be higher than shown.
Profitable 924crafts of 8 010 in the recalculation
Best profit—nothing profitable to assemble
Median ROI +26% half of the profitable crafts are above
No float picking 0 every outcome pays off: 0
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 8 010. Of them the site shows the best: 5 000. Shown in the list below: 886. Hidden: “profit only from resale” — 59. A craft can carry several labels. Your own conditions apply too.

Craft ROI all crafts of the recalculation: how many in each band
7 086
293
159
175
266
31
below 0% 0–10% 10–25% 25–50% 50–100% 100%+
Best right now can be assembled the whole list

No profitable craft that can be assembled under these conditions: not enough market lots, or the profit rests on resale and no-deal prices. The full list is below.

Filters1
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
Purchase at the cheapest listing of the wear — in practice it will cost more: listings with the needed float are pricier, and the profit below will be smaller or turn into a loss. Count by float
chance 21%
5 items
The Prisma Collection + The Chroma 3 Collection
Covert
−161 $ −33.9%
invest 474 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 77% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Marble Fade (Minimal Wear)
Best outcome
float up to 0.072685
Return after fees
313 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 21%
5 items
The Chroma 3 Collection + The Prisma Collection
Covert
−161 $ −33.9%
invest 474 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 77% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Marble Fade (Minimal Wear)
Best outcome
float up to 0.072685
Return after fees
313 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 10%
5 items+1 similar
The Wildfire Collection + The Chroma Collection
Covert
−161 $ −47.1%
invest 342 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Tiger Tooth (Factory New)
Best outcome
float up to 0.067000
Return after fees
181 $
Lots that fit
100%
Sales per week
0
Ways to assemble
4
chance 10%
The Wildfire Collection + The Chroma 3 Collection
Covert
−161 $ −47.6%
invest 338 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 74% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Marble Fade (Minimal Wear)
Best outcome
float up to 0.073500
Return after fees
177 $
Lots that fit
100%
Sales per week
0
Ways to assemble
4
chance 18%
5 items+3 similar
The Revolver Case Collection + The Arms Deal 3 Collection
Covert
−162 $ −32.0%
invest 506 $assemble: ≈ medium
premium for float: 7 $ (1.4%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 74% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Slaughter (Minimal Wear)
Best outcome
float up to 0.122499
Return after fees
344 $
Float
0.1500–0.3552 +1
Lots that fit
≈77%
Sales per week
0
Ways to assemble
4

StatTrak™ M4A4 | Royal Paladin (Field-Tested): buy 0.1500–0.3552 (90% of this wear's listings); StatTrak™ CZ75-Auto | Victoria (Field-Tested): buy 0.1500–0.3552 (≈77% of this wear's listings)

chance 17%
5 items
The Danger Zone Collection + The Chroma 2 Collection
Covert
−162 $ −36.1%
invest 448 $assemble: ≈ easy
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Tiger Tooth (Factory New)
Best outcome
float up to 0.061920
Return after fees
286 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 17%
5 items
The Chroma 2 Collection + The Danger Zone Collection
Covert
−162 $ −36.1%
invest 448 $assemble: ≈ easy
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Tiger Tooth (Factory New)
Best outcome
float up to 0.061920
Return after fees
286 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 11%
5 items+5 similar
The Spectrum 2 Collection + The CS20 Collection
Covert
−162 $ −50.6%
invest 321 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Butterfly Knife | Doppler (Minimal Wear)
Best outcome
float up to 0.071360
Return after fees
158 $
Lots that fit
100%
Sales per week
0
Ways to assemble
4
chance 19%
5 items
The Gamma Collection + The Danger Zone Collection
Covert
−162 $ −37.4%
invest 434 $assemble: ≈ easy
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.070720
Return after fees
272 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 19%
5 items
The Danger Zone Collection + The Gamma Collection
Covert
−162 $ −37.4%
invest 434 $assemble: ≈ easy
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.070720
Return after fees
272 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 8%
5 items
The Falchion Collection + The Danger Zone Collection
Covert
−163 $ −51.9%
invest 313 $assemble: ≈ easy
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 92% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Talon Knife | Fade (Minimal Wear)
Best outcome
float up to 0.072320
Return after fees
151 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 8%
5 items
The Danger Zone Collection + The Falchion Collection
Covert
−163 $ −51.9%
invest 313 $assemble: ≈ easy
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 92% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Talon Knife | Fade (Minimal Wear)
Best outcome
float up to 0.072320
Return after fees
151 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 19%
5 items
The Kilowatt Collection + The Chroma 3 Collection
Covert
−163 $ −44.2%
invest 368 $
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Marble Fade (Minimal Wear)
Best outcome
float up to 0.079999
Return after fees
205 $
Float
0.4500–0.9899 +1
Lots that fit
unknown
Sales per week
0
Ways to assemble
3

StatTrak™ AWP | Chrome Cannon (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings); StatTrak™ M4A1-S | Chantico's Fire (Battle-Scarred): buy 0.4500–0.9899

chance 19%
5 items
The Chroma 3 Collection + The Kilowatt Collection
Covert
−163 $ −44.2%
invest 368 $
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Marble Fade (Minimal Wear)
Best outcome
float up to 0.079999
Return after fees
205 $
Float
0.4500–0.9899 +1
Lots that fit
unknown
Sales per week
0
Ways to assemble
3

StatTrak™ M4A1-S | Chantico's Fire (Battle-Scarred): buy 0.4500–0.9899; StatTrak™ AWP | Chrome Cannon (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings)

chance 26%
5 items
The Gamma 2 Collection + The Fever Collection
Covert
−163 $ −35.2%
invest 462 $
premium for float: 6 $ (1.2%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.074999
Return after fees
300 $
Float
0.4500–0.7546 +1
Lots that fit
unknown
Sales per week
0
Ways to assemble
2

StatTrak™ AK-47 | Neon Revolution (Battle-Scarred): buy 0.4500–0.7546; StatTrak™ FAMAS | Bad Trip (Battle-Scarred): buy 0.4500–0.9287 (100% of this wear's listings)

chance 26%
5 items
The Fever Collection + The Gamma 2 Collection
Covert
−163 $ −35.2%
invest 462 $
premium for float: 6 $ (1.2%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.074999
Return after fees
300 $
Float
0.4500–0.7546 +1
Lots that fit
unknown
Sales per week
0
Ways to assemble
2

StatTrak™ FAMAS | Bad Trip (Battle-Scarred): buy 0.4500–0.9287 (100% of this wear's listings); StatTrak™ AK-47 | Neon Revolution (Battle-Scarred): buy 0.4500–0.7546

chance 13%
The Wildfire Collection + The Dreams & Nightmares Collection
Covert
−163 $ −46.4%
invest 352 $
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Butterfly Knife | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.079999
Return after fees
189 $
Float
0.4500–0.6399 +1
Lots that fit
unknown
Sales per week
0
Ways to assemble
4

StatTrak™ M4A4 | The Battlestar (Battle-Scarred): buy 0.4500–0.6399; StatTrak™ AK-47 | Nightwish (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings)

chance 17%
5 items
The Danger Zone Collection + The Arms Deal 3 Collection
Covert
−164 $ −38.8%
invest 421 $assemble: ≈ won't work
premium for float: 44 $ (10.3%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Slaughter (Minimal Wear)
Best outcome
float up to 0.141756
Return after fees
258 $
Float
0.1500–0.3040 +1
Lots that fit
≈39%
Sales per week
0
Ways to assemble
3

StatTrak™ AWP | Neo-Noir (Field-Tested): buy 0.1500–0.3040 (82% of this wear's listings); StatTrak™ CZ75-Auto | Victoria (Field-Tested): buy 0.1500–0.3040 (≈39% of this wear's listings)

chance 17%
5 items
The Arms Deal 3 Collection + The Danger Zone Collection
Covert
−164 $ −38.8%
invest 421 $assemble: ≈ won't work
premium for float: 44 $ (10.3%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Slaughter (Minimal Wear)
Best outcome
float up to 0.141756
Return after fees
258 $
Float
0.1500–0.3040 +1
Lots that fit
≈39%
Sales per week
0
Ways to assemble
3

StatTrak™ CZ75-Auto | Victoria (Field-Tested): buy 0.1500–0.3040 (≈39% of this wear's listings); StatTrak™ AWP | Neo-Noir (Field-Tested): buy 0.1500–0.3040 (82% of this wear's listings)

chance 19%
5 items
The Prisma 2 Collection + The Chroma 3 Collection
Covert
−164 $ −35.4%
invest 463 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 76% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Marble Fade (Minimal Wear)
Best outcome
float up to 0.071200
Return after fees
299 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 19%
5 items
The Chroma 3 Collection + The Prisma 2 Collection
Covert
−164 $ −35.4%
invest 463 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 76% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Marble Fade (Minimal Wear)
Best outcome
float up to 0.071200
Return after fees
299 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 20%
5 items
The Fever Collection + The Chroma 2 Collection
Covert
−164 $ −37.5%
invest 437 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Tiger Tooth (Factory New)
Best outcome
float up to 0.062400
Return after fees
273 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 20%
5 items
The Chroma 2 Collection + The Fever Collection
Covert
−164 $ −37.5%
invest 437 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Tiger Tooth (Factory New)
Best outcome
float up to 0.062400
Return after fees
273 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 15%
5 items
The Danger Zone Collection + The Chroma 3 Collection
Covert
−164 $ −37.0%
invest 443 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Marble Fade (Minimal Wear)
Best outcome
float up to 0.072960
Return after fees
279 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 15%
5 items
The Chroma 3 Collection + The Danger Zone Collection
Covert
−164 $ −37.0%
invest 443 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Marble Fade (Minimal Wear)
Best outcome
float up to 0.072960
Return after fees
279 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 19%
5 items
The Gamma Collection + The Danger Zone Collection
Covert
−165 $ −37.7%
invest 436 $assemble: ≈ easy
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.072960
Return after fees
272 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 19%
5 items
The Danger Zone Collection + The Gamma Collection
Covert
−165 $ −37.7%
invest 436 $assemble: ≈ easy
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.072960
Return after fees
272 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 22%
5 items
The Prisma 2 Collection + The Gamma Collection
Covert
−165 $ −35.7%
invest 461 $
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.079999
Return after fees
296 $
Float
0.4500–0.7999 +1
Lots that fit
unknown
Sales per week
0
Ways to assemble
3

StatTrak™ Glock-18 | Bullet Queen (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings); StatTrak™ M4A1-S | Mecha Industries (Battle-Scarred): buy 0.4500–0.7999

chance 22%
5 items
The Gamma Collection + The Prisma 2 Collection
Covert
−165 $ −35.7%
invest 461 $
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.079999
Return after fees
296 $
Float
0.4500–0.7999 +1
Lots that fit
unknown
Sales per week
0
Ways to assemble
3

StatTrak™ M4A1-S | Mecha Industries (Battle-Scarred): buy 0.4500–0.7999; StatTrak™ Glock-18 | Bullet Queen (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings)

chance 18%
5 items
The Vanguard Collection + The Gallery Collection
Covert
−165 $ −41.0%
invest 402 $assemble: ≈ medium
premium for float: 22 $ (5.5%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Slaughter (Minimal Wear)
Best outcome
float up to 0.141756
Return after fees
237 $
Float
0.1500–0.3405 +1
Lots that fit
≈67%
Sales per week
0
Ways to assemble
2

StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.3405 (≈67% of this wear's listings); StatTrak™ Glock-18 | Gold Toof (Field-Tested): buy 0.1500–0.3405 (94% of this wear's listings)

chance 18%
5 items
The Gallery Collection + The Vanguard Collection
Covert
−165 $ −41.0%
invest 402 $assemble: ≈ medium
premium for float: 22 $ (5.5%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Slaughter (Minimal Wear)
Best outcome
float up to 0.141756
Return after fees
237 $
Float
0.1500–0.3405 +1
Lots that fit
≈67%
Sales per week
0
Ways to assemble
2

StatTrak™ Glock-18 | Gold Toof (Field-Tested): buy 0.1500–0.3405 (94% of this wear's listings); StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.3405 (≈67% of this wear's listings)

chance 30%
2 steps
The Gamma 2 Collection
Classified
−165 $ −31.8%
invest 518 $
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 67% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.079999
Return after fees
353 $
Float
0.4500–0.9999
Lots that fit
unknown
Sales per week
0
Ways to assemble
1
Steps
2

StatTrak™ MP9 | Airlock (Battle-Scarred): buy 0.4500–0.9999

chance 13%
5 items
The Huntsman Collection + The Chroma Collection
Covert
−166 $ −39.6%
invest 419 $assemble: ≈ easy
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 76% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Marble Fade (Minimal Wear)
Best outcome
float up to 0.072685
Return after fees
253 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 13%
5 items
The Chroma Collection + The Huntsman Collection
Covert
−166 $ −39.6%
invest 419 $assemble: ≈ easy
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 76% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Marble Fade (Minimal Wear)
Best outcome
float up to 0.072685
Return after fees
253 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 30%
3 steps
The Gamma 2 Collection
Restricted
−166 $ −30.6%
invest 543 $assemble: ≈ won't work
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 73% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.070181
Return after fees
377 $
Lots that fit
100%
Sales per week
0
Ways to assemble
1
Steps
3
chance 20%
5 items
The Huntsman Collection + The Chroma 3 Collection
Covert
−168 $ −35.0%
invest 479 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Tiger Tooth (Factory New)
Best outcome
float up to 0.065371
Return after fees
312 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 20%
5 items
The Chroma 3 Collection + The Huntsman Collection
Covert
−168 $ −35.0%
invest 479 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Tiger Tooth (Factory New)
Best outcome
float up to 0.065371
Return after fees
312 $
Lots that fit
100%
Sales per week
0
Ways to assemble
2
chance 16%
5 items
The Wildfire Collection + The Revolver Case Collection
Covert
−168 $ −41.1%
invest 408 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 76% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit
Return after fees
240 $
Lots that fit
100%
Sales per week
0
Ways to assemble
4
chance 16%
5 items
The Revolver Case Collection + The Wildfire Collection
Covert
−168 $ −41.1%
invest 408 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 76% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit
Return after fees
240 $
Lots that fit
100%
Sales per week
0
Ways to assemble
4
chance 17%
5 items
The Dreams & Nightmares Collection
Covert
−168 $ −45.1%
invest 374 $assemble: ≈ easy
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Butterfly Knife | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.079999
Return after fees
205 $
Float
0.4500–0.9999
Lots that fit
100%
Sales per week
0
Ways to assemble
1

StatTrak™ AK-47 | Nightwish (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings)

chance 21%
5 items
The Prisma 2 Collection + The Chroma 2 Collection
Covert
−169 $ −35.1%
invest 482 $
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 77% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Marble Fade (Minimal Wear)
Best outcome
float up to 0.079999
Return after fees
313 $
Float
0.4500–0.9999 +1
Lots that fit
unknown
Sales per week
0
Ways to assemble
3

StatTrak™ Glock-18 | Bullet Queen (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings); StatTrak™ M4A1-S | Hyper Beast (Battle-Scarred): buy 0.4500–0.9999

chance 21%
5 items
The Chroma 2 Collection + The Prisma 2 Collection
Covert
−169 $ −35.1%
invest 482 $
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 77% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Marble Fade (Minimal Wear)
Best outcome
float up to 0.079999
Return after fees
313 $
Float
0.4500–0.9999 +1
Lots that fit
unknown
Sales per week
0
Ways to assemble
3

StatTrak™ M4A1-S | Hyper Beast (Battle-Scarred): buy 0.4500–0.9999; StatTrak™ Glock-18 | Bullet Queen (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings)

chance 18%
5 items
The Fever Collection + The Chroma 3 Collection
Covert
−169 $ −38.7%
invest 438 $
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Marble Fade (Minimal Wear)
Best outcome
float up to 0.079999
Return after fees
268 $
Float
0.4500–0.9899 +1
Lots that fit
unknown
Sales per week
0
Ways to assemble
3

StatTrak™ FAMAS | Bad Trip (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings); StatTrak™ M4A1-S | Chantico's Fire (Battle-Scarred): buy 0.4500–0.9899

chance 18%
5 items
The Chroma 3 Collection + The Fever Collection
Covert
−169 $ −38.7%
invest 438 $
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Marble Fade (Minimal Wear)
Best outcome
float up to 0.079999
Return after fees
268 $
Float
0.4500–0.9899 +1
Lots that fit
unknown
Sales per week
0
Ways to assemble
3

StatTrak™ M4A1-S | Chantico's Fire (Battle-Scarred): buy 0.4500–0.9899; StatTrak™ FAMAS | Bad Trip (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings)

chance 18%
5 items+1 similar
The CS20 Collection + The Breakout Collection
Covert
−170 $ −41.9%
invest 405 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Butterfly Knife | Slaughter (Field-Tested)
Best outcome
float up to 0.233000
Return after fees
235 $
Lots that fit
100%
Sales per week
0
Ways to assemble
4
chance 18%
5 items
The Horizon Collection + The Gamma 2 Collection
Covert
−170 $ −38.6%
invest 442 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.071200
Return after fees
272 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 18%
5 items
The Gamma 2 Collection + The Horizon Collection
Covert
−170 $ −38.6%
invest 442 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.071200
Return after fees
272 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 22%
5 items
The Gamma Collection + The Fever Collection
Covert
−171 $ −39.8%
invest 428 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.071600
Return after fees
257 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 22%
5 items
The Fever Collection + The Gamma Collection
Covert
−171 $ −39.8%
invest 428 $assemble: ≈ medium
float doesn't matter
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.071600
Return after fees
257 $
Lots that fit
100%
Sales per week
0
Ways to assemble
3
chance 18%
5 items
The Horizon Collection + The Gamma 2 Collection
Covert
−171 $ −38.6%
invest 442 $
premium for float: 16 $ (3.7%)
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam ★ StatTrak™ Karambit | Gamma Doppler (Minimal Wear)
Best outcome
float up to 0.074999
Return after fees
272 $
Float
0.4500–0.7566 +1
Lots that fit
unknown
Sales per week
0
Ways to assemble
3

StatTrak™ Desert Eagle | Code Red (Battle-Scarred): buy 0.4500–0.9319; StatTrak™ AK-47 | Neon Revolution (Battle-Scarred): buy 0.4500–0.7566

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Made of Steps Ways Liquidity
sales / week
The Prisma Collection
+ The Chroma 3 Collection
float doesn't matter
marketplace price sells slowly 77% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 3 contracts
473.75 313.00 −160.75 −33.9% 21%
no outcome price
Covert 5 items
→float up to 0.072685
1 3 0
The Chroma 3 Collection
+ The Prisma Collection
float doesn't matter
marketplace price sells slowly 77% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 3 contracts
473.75 313.00 −160.75 −33.9% 21%
no outcome price
Covert 5 items
→float up to 0.072685
1 3 0
The Wildfire Collection
+ The Chroma Collection
float doesn't matter
marketplace price sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 4 contracts
341.58 180.80 −160.78 −47.1% 10%
no outcome price
Covert 5 items
→float up to 0.067000
1 4 0
The Wildfire Collection
+ The Chroma 3 Collection
float doesn't matter
marketplace price sells slowly 74% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 3 contracts
338.28 177.10 −161.18 −47.6% 10%
no outcome price
Covert 5 items
→float up to 0.073500
1 4 0
The Revolver Case Collection
+ The Arms Deal 3 Collection
premium for float: 7 $ (1.4%)
marketplace price sells slowly 74% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 3 contracts
505.56 344.01 −161.56 −32.0% 18%
no outcome price
Covert 5 items
→float up to 0.122499
1 4 0
The Danger Zone Collection
+ The Chroma 2 Collection
float doesn't matter
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 6 contracts
447.69 285.93 −161.76 −36.1% 17%
no outcome price
Covert 5 items
→float up to 0.061920
1 3 0
The Chroma 2 Collection
+ The Danger Zone Collection
float doesn't matter
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 6 contracts
447.69 285.93 −161.76 −36.1% 17%
no outcome price
Covert 5 items
→float up to 0.061920
1 3 0
The Spectrum 2 Collection
+ The CS20 Collection
float doesn't matter
marketplace price sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 2 contracts
320.55 158.45 −162.11 −50.6% 11%
no outcome price
Covert 5 items
→float up to 0.071360
1 4 0
The Gamma Collection
+ The Danger Zone Collection
float doesn't matter
marketplace price sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 5 contracts
434.11 271.69 −162.42 −37.4% 19%
no outcome price
Covert 5 items
→float up to 0.070720
1 3 0
The Danger Zone Collection
+ The Gamma Collection
float doesn't matter
marketplace price sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 5 contracts
434.11 271.69 −162.42 −37.4% 19%
no outcome price
Covert 5 items
→float up to 0.070720
1 3 0
The Falchion Collection
+ The Danger Zone Collection
float doesn't matter
marketplace price sells slowly 92% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 6 contracts
313.50 150.90 −162.59 −51.9% 8%
no outcome price
Covert 5 items
→float up to 0.072320
1 2 0
The Danger Zone Collection
+ The Falchion Collection
float doesn't matter
marketplace price sells slowly 92% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 6 contracts
313.50 150.90 −162.59 −51.9% 8%
no outcome price
Covert 5 items
→float up to 0.072320
1 2 0
The Kilowatt Collection
+ The Chroma 3 Collection
float doesn't matter
marketplace price sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
367.81 205.22 −162.59 −44.2% 19%
no outcome price
Covert 5 items
→float up to 0.079999
1 3 0
The Chroma 3 Collection
+ The Kilowatt Collection
float doesn't matter
marketplace price sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
367.81 205.22 −162.59 −44.2% 19%
no outcome price
Covert 5 items
→float up to 0.079999
1 3 0
The Gamma 2 Collection
+ The Fever Collection
premium for float: 6 $ (1.2%)
marketplace price sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
462.47 299.61 −162.86 −35.2% 26%
no outcome price
Covert 5 items
→float up to 0.074999
1 2 0
The Fever Collection
+ The Gamma 2 Collection
premium for float: 6 $ (1.2%)
marketplace price sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
462.47 299.61 −162.86 −35.2% 26%
no outcome price
Covert 5 items
→float up to 0.074999
1 2 0
The Wildfire Collection
+ The Dreams & Nightmares Collection
float doesn't matter
marketplace price sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
351.96 188.78 −163.18 −46.4% 13%
no outcome price
Covert 5 items
→float up to 0.079999
1 4 0
The Danger Zone Collection
+ The Arms Deal 3 Collection
premium for float: 44 $ (10.3%)
marketplace price sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
421.24 257.71 −163.52 −38.8% 17%
no outcome price
Covert 5 items
→float up to 0.141756
1 3 0
The Arms Deal 3 Collection
+ The Danger Zone Collection
premium for float: 44 $ (10.3%)
marketplace price sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
421.24 257.71 −163.52 −38.8% 17%
no outcome price
Covert 5 items
→float up to 0.141756
1 3 0
The Prisma 2 Collection
+ The Chroma 3 Collection
float doesn't matter
marketplace price sells slowly 76% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 3 contracts
462.81 299.17 −163.65 −35.4% 19%
no outcome price
Covert 5 items
→float up to 0.071200
1 3 0
The Chroma 3 Collection
+ The Prisma 2 Collection
float doesn't matter
marketplace price sells slowly 76% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 3 contracts
462.81 299.17 −163.65 −35.4% 19%
no outcome price
Covert 5 items
→float up to 0.071200
1 3 0
The Fever Collection
+ The Chroma 2 Collection
float doesn't matter
marketplace price sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 2 contracts
437.02 273.02 −164.00 −37.5% 20%
no outcome price
Covert 5 items
→float up to 0.062400
1 3 0
The Chroma 2 Collection
+ The Fever Collection
float doesn't matter
marketplace price sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 2 contracts
437.02 273.02 −164.00 −37.5% 20%
no outcome price
Covert 5 items
→float up to 0.062400
1 3 0
The Danger Zone Collection
+ The Chroma 3 Collection
float doesn't matter
marketplace price sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 3 contracts
443.12 279.10 −164.02 −37.0% 15%
no outcome price
Covert 5 items
→float up to 0.072960
1 3 0
The Chroma 3 Collection
+ The Danger Zone Collection
float doesn't matter
marketplace price sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 3 contracts
443.12 279.10 −164.02 −37.0% 15%
no outcome price
Covert 5 items
→float up to 0.072960
1 3 0
The Gamma Collection
+ The Danger Zone Collection
float doesn't matter
marketplace price sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 5 contracts
436.31 271.76 −164.55 −37.7% 19%
no outcome price
Covert 5 items
→float up to 0.072960
1 3 0
The Danger Zone Collection
+ The Gamma Collection
float doesn't matter
marketplace price sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 5 contracts
436.31 271.76 −164.55 −37.7% 19%
no outcome price
Covert 5 items
→float up to 0.072960
1 3 0
The Prisma 2 Collection
+ The Gamma Collection
float doesn't matter
marketplace price sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
460.97 296.38 −164.59 −35.7% 22%
no outcome price
Covert 5 items
→float up to 0.079999
1 3 0
The Gamma Collection
+ The Prisma 2 Collection
float doesn't matter
marketplace price sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
460.97 296.38 −164.59 −35.7% 22%
no outcome price
Covert 5 items
→float up to 0.079999
1 3 0
The Vanguard Collection
+ The Gallery Collection
premium for float: 22 $ (5.5%)
marketplace price sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 1 contract
401.67 236.96 −164.71 −41.0% 18%
no outcome price
Covert 5 items
→float up to 0.141756
1 2 0
The Gallery Collection
+ The Vanguard Collection
premium for float: 22 $ (5.5%)
marketplace price sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 1 contract
401.67 236.96 −164.71 −41.0% 18%
no outcome price
Covert 5 items
→float up to 0.141756
1 2 0
The Gamma 2 Collection
float doesn't matter
marketplace price sells slowly 67% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
518.25 353.49 −164.76 −31.8% 30%
no outcome price
Classified
→float up to 0.079999
2 steps 1 0
The Huntsman Collection
+ The Chroma Collection
float doesn't matter
marketplace price sells slowly 76% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 6 contracts
419.08 253.16 −165.92 −39.6% 13%
no outcome price
Covert 5 items
→float up to 0.072685
1 3 0
The Chroma Collection
+ The Huntsman Collection
float doesn't matter
marketplace price sells slowly 76% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 6 contracts
419.08 253.16 −165.92 −39.6% 13%
no outcome price
Covert 5 items
→float up to 0.072685
1 3 0
The Gamma 2 Collection
float doesn't matter
marketplace price sells slowly 73% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 chains
542.63 376.51 −166.13 −30.6% 30%
no outcome price
Restricted
→float up to 0.070181
3 steps 1 0
The Huntsman Collection
+ The Chroma 3 Collection
float doesn't matter
marketplace price sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 2 contracts
479.08 311.53 −167.55 −35.0% 20%
no outcome price
Covert 5 items
→float up to 0.065371
1 2 0
The Chroma 3 Collection
+ The Huntsman Collection
float doesn't matter
marketplace price sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 2 contracts
479.08 311.53 −167.55 −35.0% 20%
no outcome price
Covert 5 items
→float up to 0.065371
1 2 0
The Wildfire Collection
+ The Revolver Case Collection
float doesn't matter
marketplace price sells slowly 76% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 3 contracts
407.61 239.92 −167.69 −41.1% 16%
no outcome price
Covert 5 items
→
1 4 0
The Revolver Case Collection
+ The Wildfire Collection
float doesn't matter
marketplace price sells slowly 76% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 3 contracts
407.61 239.92 −167.69 −41.1% 16%
no outcome price
Covert 5 items
→
1 4 0
The Dreams & Nightmares Collection
float doesn't matter
marketplace price sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy ≈ for 14 contracts
373.79 205.32 −168.47 −45.1% 17%
no outcome price
Covert 5 items
→float up to 0.079999
1 1 0
The Prisma 2 Collection
+ The Chroma 2 Collection
float doesn't matter
marketplace price sells slowly 77% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
482.09 313.00 −169.09 −35.1% 21%
no outcome price
Covert 5 items
→float up to 0.079999
1 3 0
The Chroma 2 Collection
+ The Prisma 2 Collection
float doesn't matter
marketplace price sells slowly 77% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
482.09 313.00 −169.09 −35.1% 21%
no outcome price
Covert 5 items
→float up to 0.079999
1 3 0
The Fever Collection
+ The Chroma 3 Collection
float doesn't matter
marketplace price sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
437.77 268.41 −169.36 −38.7% 18%
no outcome price
Covert 5 items
→float up to 0.079999
1 3 0
The Chroma 3 Collection
+ The Fever Collection
float doesn't matter
marketplace price sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
437.77 268.41 −169.36 −38.7% 18%
no outcome price
Covert 5 items
→float up to 0.079999
1 3 0
The CS20 Collection
+ The Breakout Collection
float doesn't matter
marketplace price sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 2 contracts
405.21 235.33 −169.88 −41.9% 18%
no outcome price
Covert 5 items
→float up to 0.233000
1 4 0
The Horizon Collection
+ The Gamma 2 Collection
float doesn't matter
marketplace price sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 4 contracts
442.18 271.69 −170.49 −38.6% 18%
no outcome price
Covert 5 items
→float up to 0.071200
1 3 0
The Gamma 2 Collection
+ The Horizon Collection
float doesn't matter
marketplace price sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 4 contracts
442.18 271.69 −170.49 −38.6% 18%
no outcome price
Covert 5 items
→float up to 0.071200
1 3 0
The Gamma Collection
+ The Fever Collection
float doesn't matter
marketplace price sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 2 contracts
427.87 257.37 −170.50 −39.8% 22%
no outcome price
Covert 5 items
→float up to 0.071600
1 3 0
The Fever Collection
+ The Gamma Collection
float doesn't matter
marketplace price sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium ≈ for 2 contracts
427.87 257.37 −170.50 −39.8% 22%
no outcome price
Covert 5 items
→float up to 0.071600
1 3 0
The Horizon Collection
+ The Gamma 2 Collection
premium for float: 16 $ (3.7%)
marketplace price sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
442.30 271.76 −170.54 −38.6% 18%
no outcome price
Covert 5 items
→float up to 0.074999
1 3 0
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