- Best outcome
- float up to 0.075200
- Return after fees
- 22 307 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
Knife and glove crafts
How to read the listThe second kind of contract: five Covert skins give a knife or gloves from the inputs’ collection. The float rule is the same, only the average is taken over five.
Covert can also be obtained by crafting. A chain from Classified needs 50 items, from Restricted — 500 (the “Steps” filter). Any other chain, even from Consumer, is calculated by the chain builder.
There are many outcomes: five knife models with thirteen finishes each. So look at the average over all outcomes; you cannot count on one particular knife.
Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.
Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.
Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.
Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.
Crafts calculated in total: 47 555.
- 1 The Glove Collection no outcome price +4 +59 713 ₽+93.9%
- 2 The Dead Hand Collection no outcome price +4 +44 036 ₽+83.8%
- 3 The Clutch Collection no outcome price +4 +44 036 ₽+83.8%
- 4 The Revolution Collection marketplace price +3 +41 385 ₽+116.2%
- 5 The Clutch Collection marketplace price +3 +41 385 ₽+116.2%
- Any lot fits 0
- Need float picking 331
- Outcome above the Steam cap 7 615
15 179 of 15 870, selling at least once a day: 9 660
- Best outcome
- float up to 0.075200
- Return after fees
- 22 307 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.075200
- Return after fees
- 28 449 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.075200
- Return after fees
- 28 449 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.005599
- Return after fees
- 31 906 ₽
- Float
- 0.0000–0.0058 +2
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ AK-47 | Asiimov (Field-Tested): buy 0.1500–0.1691 (1% of this wear's listings); StatTrak™ AWP | Neo-Noir (Factory New): buy 0.0000–0.0058 (2% of this wear's listings); StatTrak™ Galil AR | Chatterbox (Well-Worn): buy 0.3800–0.3858
- Best outcome
- float up to 0.005599
- Return after fees
- 31 906 ₽
- Float
- 0.0000–0.0058 +2
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ Galil AR | Chatterbox (Well-Worn): buy 0.3800–0.3858; StatTrak™ AK-47 | Asiimov (Field-Tested): buy 0.1500–0.1691 (1% of this wear's listings); StatTrak™ AWP | Neo-Noir (Factory New): buy 0.0000–0.0058 (2% of this wear's listings)
- Return after fees
- 26 718 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Return after fees
- 26 718 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.075250
- Return after fees
- 11 046 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.079999
- Return after fees
- 12 455 ₽
- Float
- 0.4500–0.9999
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ AWP | Chrome Cannon (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings)
- Best outcome
- float up to 0.079999
- Return after fees
- 12 455 ₽
- Float
- 0.4500–0.9999
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ AWP | Chrome Cannon (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings)
- Best outcome
- float up to 0.122499
- Return after fees
- 21 989 ₽
- Float
- 0.1500–0.2316 +1
- Lots that fit
- ≈60%
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ FAMAS | Commemoration (Field-Tested): buy 0.1500–0.2316 (64% of this wear's listings); StatTrak™ CZ75-Auto | Victoria (Field-Tested): buy 0.1500–0.3308 (≈60% of this wear's listings)
- Best outcome
- float up to 0.122499
- Return after fees
- 21 989 ₽
- Float
- 0.1500–0.2316 +1
- Lots that fit
- ≈60%
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ CZ75-Auto | Victoria (Field-Tested): buy 0.1500–0.3308 (≈60% of this wear's listings); StatTrak™ FAMAS | Commemoration (Field-Tested): buy 0.1500–0.2316 (64% of this wear's listings)
- Best outcome
- float up to 0.079999
- Return after fees
- 18 597 ₽
- Float
- 0.4500–0.7999 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ M4A4 | The Emperor (Battle-Scarred): buy 0.4500–0.7999; StatTrak™ Desert Eagle | Ocean Drive (Battle-Scarred): buy 0.4500–0.9999
- Best outcome
- float up to 0.079999
- Return after fees
- 18 597 ₽
- Float
- 0.4500–0.7999 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ Desert Eagle | Ocean Drive (Battle-Scarred): buy 0.4500–0.9999; StatTrak™ M4A4 | The Emperor (Battle-Scarred): buy 0.4500–0.7999
- Best outcome
- float up to 0.074999
- Return after fees
- 20 612 ₽
- Float
- 0.4500–0.8437
- Lots that fit
- 58%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ AWP | Chrome Cannon (Battle-Scarred): buy 0.4500–0.8437 (58% of this wear's listings)
- Best outcome
- float up to 0.074999
- Return after fees
- 20 612 ₽
- Float
- 0.4500–0.8437
- Lots that fit
- 58%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ AWP | Chrome Cannon (Battle-Scarred): buy 0.4500–0.8437 (58% of this wear's listings)
- Best outcome
- float up to 0.074999
- Return after fees
- 26 754 ₽
- Float
- 0.4500–0.7499 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ M4A4 | The Emperor (Battle-Scarred): buy 0.4500–0.7499; StatTrak™ AK-47 | Neon Revolution (Battle-Scarred): buy 0.4500–0.7499
- Best outcome
- float up to 0.074999
- Return after fees
- 26 754 ₽
- Float
- 0.4500–0.7499 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ AK-47 | Neon Revolution (Battle-Scarred): buy 0.4500–0.7499; StatTrak™ M4A4 | The Emperor (Battle-Scarred): buy 0.4500–0.7499
- Best outcome
- float up to 0.122499
- Return after fees
- 22 088 ₽
- Float
- 0.1500–0.3243 +1
- Lots that fit
- ≈60%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3243 (100% of this wear's listings); StatTrak™ CZ75-Auto | Victoria (Field-Tested): buy 0.1500–0.3308 (≈60% of this wear's listings)
- Best outcome
- float up to 0.122499
- Return after fees
- 22 088 ₽
- Float
- 0.1500–0.3243 +1
- Lots that fit
- ≈60%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ CZ75-Auto | Victoria (Field-Tested): buy 0.1500–0.3308 (≈60% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Field-Tested): buy 0.1500–0.3243 (100% of this wear's listings)
- Best outcome
- float up to 0.005599
- Return after fees
- 28 492 ₽
- Float
- 0.0000–0.0176 +1
- Lots that fit
- 6%
- Sales per week
- 0
- Ways to assemble
- 1
StatTrak™ P250 | See Ya Later (Minimal Wear): buy 0.0700–0.0854 (22% of this wear's listings); StatTrak™ AWP | Neo-Noir (Factory New): buy 0.0000–0.0176 (6% of this wear's listings)
- Best outcome
- float up to 0.005599
- Return after fees
- 28 492 ₽
- Float
- 0.0000–0.0176 +1
- Lots that fit
- 6%
- Sales per week
- 0
- Ways to assemble
- 1
StatTrak™ AWP | Neo-Noir (Factory New): buy 0.0000–0.0176 (6% of this wear's listings); StatTrak™ P250 | See Ya Later (Minimal Wear): buy 0.0700–0.0854 (22% of this wear's listings)
- Best outcome
- float up to 0.035999
- Return after fees
- 35 185 ₽
- Float
- 0.1500–0.2999 +1
- Lots that fit
- ≈37%
- Sales per week
- 0
- Ways to assemble
- 1
StatTrak™ Sawed-Off | The Kraken (Field-Tested): buy 0.1500–0.2999 (≈37% of this wear's listings); StatTrak™ AK-47 | Neon Revolution (Field-Tested): buy 0.1500–0.2999 (≈37% of this wear's listings)
- Best outcome
- float up to 0.071999
- Return after fees
- 18 826 ₽
- Float
- 0.1500–0.3705 +1
- Lots that fit
- 88%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ AK-47 | Legion of Anubis (Field-Tested): buy 0.1500–0.3705 (98% of this wear's listings); StatTrak™ AK-47 | Legion of Anubis (Battle-Scarred): buy 0.4500–0.6897 (88% of this wear's listings)
- Best outcome
- float up to 0.071999
- Return after fees
- 18 826 ₽
- Float
- 0.1500–0.3705 +1
- Lots that fit
- 88%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ AK-47 | Legion of Anubis (Field-Tested): buy 0.1500–0.3705 (98% of this wear's listings); StatTrak™ AK-47 | Legion of Anubis (Battle-Scarred): buy 0.4500–0.6897 (88% of this wear's listings)
- Best outcome
- float up to 0.062400
- Return after fees
- 26 753 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.062400
- Return after fees
- 26 753 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.062400
- Return after fees
- 29 179 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.062400
- Return after fees
- 29 179 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.069999
- Return after fees
- 23 488 ₽
- Float
- 0.0000–0.0064 +1
- Lots that fit
- 1%
- Sales per week
- 0
- Ways to assemble
- 1
AUG | Chameleon (Factory New): buy 0.0000–0.0064 (1% of this wear's listings); FAMAS | Bad Trip (Factory New): buy 0.0000–0.0136 (7% of this wear's listings)
- Best outcome
- float up to 0.071200
- Return after fees
- 21 111 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.071200
- Return after fees
- 21 111 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Return after fees
- 26 718 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.120000
- Return after fees
- 24 388 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Return after fees
- 20 956 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Return after fees
- 20 956 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Return after fees
- 23 239 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.079999
- Return after fees
- 28 318 ₽
- Float
- 0.4500–0.9999
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 1
- Steps
- 2
StatTrak™ Tec-9 | Fuel Injector (Battle-Scarred): buy 0.4500–0.9999
- Best outcome
- float up to 0.042162
- Return after fees
- 42 343 ₽
- Float
- 0.3800–0.4448 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ M4A4 | Royal Paladin (Well-Worn): buy 0.3800–0.4448; StatTrak™ P90 | Asiimov (Well-Worn): buy 0.3800–0.4448
- Best outcome
- float up to 0.042162
- Return after fees
- 42 343 ₽
- Float
- 0.3800–0.4448 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ P90 | Asiimov (Well-Worn): buy 0.3800–0.4448; StatTrak™ M4A4 | Royal Paladin (Well-Worn): buy 0.3800–0.4448
- Best outcome
- float up to 0.075200
- Return after fees
- 25 763 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.075200
- Return after fees
- 25 763 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.072320
- Return after fees
- 19 140 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.072320
- Return after fees
- 19 140 ₽
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.141756
- Return after fees
- 27 957 ₽
- Float
- 0.1500–0.3293 +1
- Lots that fit
- ≈58%
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.3293 (≈58% of this wear's listings); StatTrak™ CZ75-Auto | Victoria (Field-Tested): buy 0.1500–0.3293 (≈58% of this wear's listings)
- Best outcome
- float up to 0.069999
- Return after fees
- 86 670 ₽
- Float
- 0.0000–0.0112 +1
- Lots that fit
- less than 1%
- Sales per week
- 0
- Ways to assemble
- 1
Desert Eagle | Code Red (Factory New): buy 0.0000–0.0112 (23% of this wear's listings); SSG 08 | Dragonfire (Factory New): buy 0.0000–0.0112 (under 1% of this wear's listings)
- Best outcome
- float up to 0.074999
- Return after fees
- 20 887 ₽
- Float
- 0.4500–0.7166
- Lots that fit
- 84%
- Sales per week
- 0
- Ways to assemble
- 1
StatTrak™ MP9 | Starlight Protector (Battle-Scarred): buy 0.4500–0.7166 (84% of this wear's listings)
- Best outcome
- float up to 0.074999
- Return after fees
- 20 887 ₽
- Float
- 0.4500–0.7166
- Lots that fit
- 84%
- Sales per week
- 0
- Ways to assemble
- 1
StatTrak™ MP9 | Starlight Protector (Battle-Scarred): buy 0.4500–0.7166 (84% of this wear's listings)
- Best outcome
- float up to 0.079999
- Return after fees
- 15 911 ₽
- Float
- 0.4500–0.9999
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ FAMAS | Bad Trip (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings)
| Collection · assemble | Invest | Returns | Profit | ROI | Chance of profit | Buy float | Made of | Steps | Ways | Liquidity sales / week |
|
|---|---|---|---|---|---|---|---|---|---|---|---|
|
The Kilowatt Collection
+ The Chroma 3 Collection
float doesn't matter
marketplace price
sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
38 315.70 | 22 307.17 | −16 008.53 | −41.8% | 18% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Chroma 3 Collection
+ The Kilowatt Collection
float doesn't matter
marketplace price
sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
38 315.70 | 22 307.17 | −16 008.53 | −41.8% | 18% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Prisma Collection
+ The Chroma 3 Collection
float doesn't matter
marketplace price
sells slowly 72% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
44 469.82 | 28 449.06 | −16 020.76 | −36.0% | 22% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Chroma 3 Collection
+ The Prisma Collection
float doesn't matter
marketplace price
sells slowly 72% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
44 469.82 | 28 449.06 | −16 020.76 | −36.0% | 22% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Danger Zone Collection
+ The Chroma Collection
float premium: at least 56 671 ₽
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
47 932.20 | 31 906.30 | −16 025.90 | −33.4% | 23% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Chroma Collection
+ The Danger Zone Collection
float premium: at least 56 671 ₽
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
47 932.20 | 31 906.30 | −16 025.90 | −33.4% | 23% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Revolver Case Collection
+ The Phoenix Collection
float doesn't matter
marketplace price
sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
42 747.26 | 26 718.47 | −16 028.79 | −37.5% | 18% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Phoenix Collection
+ The Revolver Case Collection
float doesn't matter
marketplace price
sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
42 747.26 | 26 718.47 | −16 028.79 | −37.5% | 18% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Wildfire Collection
+ The Operation Riptide Collection
float doesn't matter
marketplace price
sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
27 103.01 | 11 045.70 | −16 057.31 | −59.2% | 3% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Operation Riptide Collection
+ The Kilowatt Collection
float doesn't matter
marketplace price
sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
28 523.34 | 12 454.73 | −16 068.61 | −56.3% | 10% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Kilowatt Collection
+ The Operation Riptide Collection
float doesn't matter
marketplace price
sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
28 523.34 | 12 454.73 | −16 068.61 | −56.3% | 10% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The CS20 Collection
+ The Arms Deal 3 Collection
premium for float: 9 057 ₽ (23.4%)
marketplace price
sells slowly 74% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
38 061.31 | 21 989.08 | −16 072.23 | −42.2% | 15% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Arms Deal 3 Collection
+ The CS20 Collection
premium for float: 9 057 ₽ (23.4%)
marketplace price
sells slowly 74% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
38 061.31 | 21 989.08 | −16 072.23 | −42.2% | 15% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Prisma Collection
+ The Operation Riptide Collection
float doesn't matter
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
34 677.46 | 18 596.61 | −16 080.85 | −46.4% | 16% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Operation Riptide Collection
+ The Prisma Collection
float doesn't matter
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
34 677.46 | 18 596.61 | −16 080.85 | −46.4% | 16% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Kilowatt Collection
+ The Gamma 2 Collection
premium for float: 53 ₽ (0.1%)
marketplace price
sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
36 695.70 | 20 611.75 | −16 083.95 | −43.8% | 24% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Gamma 2 Collection
+ The Kilowatt Collection
premium for float: 53 ₽ (0.1%)
marketplace price
sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
36 695.70 | 20 611.75 | −16 083.95 | −43.8% | 24% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Prisma Collection
+ The Gamma 2 Collection
premium for float: 0 ₽ (0.0%)
marketplace price
sells slowly 72% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
42 849.82 | 26 753.63 | −16 096.19 | −37.6% | 24% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Gamma 2 Collection
+ The Prisma Collection
premium for float: 0 ₽ (0.0%)
marketplace price
sells slowly 72% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
42 849.82 | 26 753.63 | −16 096.19 | −37.6% | 24% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Huntsman Collection
+ The Arms Deal 3 Collection
premium for float: 2 285 ₽ (5.9%)
marketplace price
sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
38 213.07 | 22 088.07 | −16 125.00 | −42.2% | 15% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Arms Deal 3 Collection
+ The Huntsman Collection
premium for float: 2 285 ₽ (5.9%)
marketplace price
sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
38 213.07 | 22 088.07 | −16 125.00 | −42.2% | 15% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Spectrum 2 Collection
+ The Danger Zone Collection
float premium: at least 53 654 ₽
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
44 631.71 | 28 492.03 | −16 139.68 | −36.2% | 16% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Danger Zone Collection
+ The Spectrum 2 Collection
float premium: at least 53 654 ₽
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
44 631.71 | 28 492.03 | −16 139.68 | −36.2% | 16% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Winter Offensive Collection
+ The Gamma 2 Collection
premium for float: 7 323 ₽ (14.2%)
marketplace price
sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
51 336.48 | 35 185.02 | −16 151.46 | −31.5% | 28% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Fracture Collection
+ The Chroma Collection
premium for float: 576 ₽ (1.6%)
marketplace price
sells slowly 77% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 7 contracts
|
34 983.74 | 18 825.83 | −16 157.91 | −46.2% | 14% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Chroma Collection
+ The Fracture Collection
premium for float: 576 ₽ (1.6%)
marketplace price
sells slowly 77% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 7 contracts
|
34 983.74 | 18 825.83 | −16 157.91 | −46.2% | 14% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Fever Collection
+ The Chroma 2 Collection
float doesn't matter
marketplace price
sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 6 contracts
|
42 915.93 | 26 753.15 | −16 162.78 | −37.7% | 17% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Chroma 2 Collection
+ The Fever Collection
float doesn't matter
marketplace price
sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 6 contracts
|
42 915.93 | 26 753.15 | −16 162.78 | −37.7% | 17% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Prisma Collection
+ The Chroma 2 Collection
float doesn't matter
marketplace price
sells slowly 92% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
45 343.57 | 29 178.53 | −16 165.04 | −35.7% | 20% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Chroma 2 Collection
+ The Prisma Collection
float doesn't matter
marketplace price
sells slowly 92% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
45 343.57 | 29 178.53 | −16 165.04 | −35.7% | 20% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Phoenix Collection
+ The Fever Collection
float premium: at least 51 473 ₽
marketplace price
sells slowly 45% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
39 676.11 | 23 487.70 | −16 188.41 | −40.8% | 13% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Spectrum 2 Collection
+ The Fever Collection
float doesn't matter
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
37 303.23 | 21 110.92 | −16 192.31 | −43.4% | 13% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Fever Collection
+ The Spectrum 2 Collection
float doesn't matter
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
37 303.23 | 21 110.92 | −16 192.31 | −43.4% | 13% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Vanguard Collection
+ The Revolver Case Collection
float doesn't matter
marketplace price
sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
42 924.44 | 26 718.47 | −16 205.97 | −37.8% | 18% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Shadow Collection
+ The Phoenix Collection
float doesn't matter
marketplace price
sells slowly 76% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
40 622.40 | 24 388.04 | −16 234.36 | −40.0% | 18% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Vanguard Collection
+ The Huntsman Collection
float doesn't matter
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
37 196.40 | 20 956.27 | −16 240.13 | −43.7% | 14% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Huntsman Collection
+ The Vanguard Collection
float doesn't matter
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
37 196.40 | 20 956.27 | −16 240.13 | −43.7% | 14% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Revolver Case Collection
+ The Falchion Collection
float doesn't matter
marketplace price
sells slowly 77% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
39 486.00 | 23 238.83 | −16 247.17 | −41.1% | 16% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Gamma 2 Collection
float doesn't matter
marketplace price
sells slowly 60% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
44 568.00 | 28 317.54 | −16 250.46 | −36.5% | 23% |
no outcome price
|
Classified
|
2 steps | 1 | 0 | |
|
The Revolver Case Collection
+ The Breakout Collection
premium for float: 1 527 ₽ (2.6%)
marketplace price
sells slowly 64% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
58 609.40 | 42 343.33 | −16 266.07 | −27.8% | 25% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Breakout Collection
+ The Revolver Case Collection
premium for float: 1 527 ₽ (2.6%)
marketplace price
sells slowly 64% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
58 609.40 | 42 343.33 | −16 266.07 | −27.8% | 25% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Fever Collection
+ The Chroma 3 Collection
float doesn't matter
marketplace price
sells slowly 77% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
42 042.18 | 25 762.96 | −16 279.22 | −38.7% | 17% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Chroma 3 Collection
+ The Fever Collection
float doesn't matter
marketplace price
sells slowly 77% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
42 042.18 | 25 762.96 | −16 279.22 | −38.7% | 17% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Chroma Collection
+ The CS20 Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
35 436.08 | 19 140.06 | −16 296.02 | −46.0% | 15% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The CS20 Collection
+ The Chroma Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
35 436.08 | 19 140.06 | −16 296.02 | −46.0% | 15% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Vanguard Collection
+ The Arms Deal 3 Collection
premium for float: 2 348 ₽ (5.2%)
marketplace price
sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
44 280.11 | 27 957.26 | −16 322.85 | −36.9% | 22% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Horizon Collection
+ The Glove Collection
float premium: at least 131 057 ₽
marketplace price
sells slowly 61% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
103 000.06 | 86 669.91 | −16 330.15 | −15.9% | 15% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The eSports 2013 Winter Collection
+ The Dreams & Nightmares Collection
premium for float: 116 ₽ (0.3%)
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
37 220.42 | 20 886.65 | −16 333.77 | −43.9% | 17% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Dreams & Nightmares Collection
+ The eSports 2013 Winter Collection
premium for float: 116 ₽ (0.3%)
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
37 220.42 | 20 886.65 | −16 333.77 | −43.9% | 17% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Operation Riptide Collection
+ The Fever Collection
float doesn't matter
marketplace price
sells slowly 89% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
32 249.82 | 15 910.51 | −16 339.31 | −50.7% | 14% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 |