- Best outcome
- float up to 0.073500
- Return after fees
- 123 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 1
Knife and glove crafts
How to read the listThe second kind of contract: five Covert skins give a knife or gloves from the inputs’ collection. The float rule is the same, only the average is taken over five.
Covert can also be obtained by crafting. A chain from Classified needs 50 items, from Restricted — 500 (the “Steps” filter). Any other chain, even from Consumer, is calculated by the chain builder.
There are many outcomes: five knife models with thirteen finishes each. So look at the average over all outcomes; you cannot count on one particular knife.
Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.
Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.
Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.
Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.
Crafts calculated in total: 46 914.
- Any lot fits 0
- Need float picking 364
- Outcome above the Steam cap 7 646
15 192 of 15 870, selling at least once a day: 9 905
- Best outcome
- float up to 0.042162
- Return after fees
- 187 $
- Float
- 0.1500–0.2975 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ Desert Eagle | Ocean Drive (Well-Worn): buy 0.3800–0.4249; StatTrak™ FAMAS | Commemoration (Field-Tested): buy 0.1500–0.2975 (75% of this wear's listings)
- Best outcome
- float up to 0.042162
- Return after fees
- 187 $
- Float
- 0.1500–0.2975 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ FAMAS | Commemoration (Field-Tested): buy 0.1500–0.2975 (75% of this wear's listings); StatTrak™ Desert Eagle | Ocean Drive (Well-Worn): buy 0.3800–0.4249
- Best outcome
- float up to 0.005599
- Return after fees
- 255 $
- Float
- 0.0000–0.0037 +2
- Lots that fit
- 0%
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ M4A4 | Desert-Strike (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Factory New): buy 0.0000–0.0037 (0% of this wear's listings); StatTrak™ AWP | Man-o'-war (Minimal Wear): buy 0.1000–0.1026 (3% of this wear's listings)
- Best outcome
- float up to 0.071360
- Return after fees
- 233 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.122499
- Return after fees
- 344 $
- Float
- 0.1500–0.2205 +1
- Lots that fit
- ≈6%
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ M4A4 | Bullet Rain (Field-Tested): buy 0.1500–0.2205 (≈6% of this wear's listings); StatTrak™ AUG | Chameleon (Field-Tested): buy 0.1500–0.2205 (63% of this wear's listings)
- Best outcome
- float up to 0.122499
- Return after fees
- 344 $
- Float
- 0.1500–0.2205 +1
- Lots that fit
- ≈6%
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ AUG | Chameleon (Field-Tested): buy 0.1500–0.2205 (63% of this wear's listings); StatTrak™ M4A4 | Bullet Rain (Field-Tested): buy 0.1500–0.2205 (≈6% of this wear's listings)
- Best outcome
- float up to 0.054000
- Return after fees
- 191 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 1
- Best outcome
- float up to 0.122499
- Return after fees
- 289 $
- Float
- 0.1500–0.3627 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ M4A4 | Royal Paladin (Field-Tested): buy 0.1500–0.3627 (100% of this wear's listings); StatTrak™ Desert Eagle | Code Red (Well-Worn): buy 0.3800–0.4447
- Best outcome
- float up to 0.122499
- Return after fees
- 289 $
- Float
- 0.1500–0.3627 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ Desert Eagle | Code Red (Well-Worn): buy 0.3800–0.4447; StatTrak™ M4A4 | Royal Paladin (Field-Tested): buy 0.1500–0.3627 (100% of this wear's listings)
- Best outcome
- float up to 0.069999
- Return after fees
- 559 $
- Float
- 0.0000–0.0050 +1
- Lots that fit
- 0%
- Sales per week
- 0
- Ways to assemble
- 4
M4A4 | X-Ray (Factory New): buy 0.0000–0.0050 (0% of this wear's listings); MAC-10 | Neon Rider (Factory New): buy 0.0000–0.0050 (1% of this wear's listings)
- Best outcome
- float up to 0.069999
- Return after fees
- 559 $
- Float
- 0.0000–0.0050 +1
- Lots that fit
- 0%
- Sales per week
- 0
- Ways to assemble
- 4
MAC-10 | Neon Rider (Factory New): buy 0.0000–0.0050 (1% of this wear's listings); M4A4 | X-Ray (Factory New): buy 0.0000–0.0050 (0% of this wear's listings)
- Best outcome
- float up to 0.071999
- Return after fees
- 144 $
- Float
- 0.1500–0.3680 +2
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 1
StatTrak™ M4A4 | The Battlestar (Field-Tested): buy 0.1500–0.3680 (100% of this wear's listings); StatTrak™ M4A4 | The Battlestar (Battle-Scarred): buy 0.4500–0.6301; StatTrak™ AK-47 | Nightwish (Battle-Scarred): buy 0.4500–0.9713 (95% of this wear's listings)
- Best outcome
- float up to 0.141756
- Return after fees
- 220 $
- Float
- 0.1500–0.2837 +1
- Lots that fit
- ≈26%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ Sawed-Off | The Kraken (Field-Tested): buy 0.1500–0.2837 (≈26% of this wear's listings); StatTrak™ AK-47 | Legion of Anubis (Field-Tested): buy 0.1500–0.2837 (61% of this wear's listings)
- Best outcome
- float up to 0.141756
- Return after fees
- 220 $
- Float
- 0.1500–0.2837 +1
- Lots that fit
- ≈26%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ AK-47 | Legion of Anubis (Field-Tested): buy 0.1500–0.2837 (61% of this wear's listings); StatTrak™ Sawed-Off | The Kraken (Field-Tested): buy 0.1500–0.2837 (≈26% of this wear's listings)
- Best outcome
- float up to 0.005599
- Return after fees
- 269 $
- Float
- 0.0000–0.0041 +2
- Lots that fit
- 0%
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ M4A4 | Bullet Rain (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); StatTrak™ AK-47 | Legion of Anubis (Minimal Wear): buy 0.0700–0.0747 (4% of this wear's listings); StatTrak™ AK-47 | Legion of Anubis (Factory New): buy 0.0000–0.0041 (0% of this wear's listings)
- Best outcome
- float up to 0.073500
- Return after fees
- 154 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.073500
- Return after fees
- 154 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.072960
- Return after fees
- 272 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.072960
- Return after fees
- 272 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.079999
- Return after fees
- 296 $
- Float
- 0.4500–0.7999 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ Glock-18 | Bullet Queen (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings); StatTrak™ AK-47 | Neon Revolution (Battle-Scarred): buy 0.4500–0.7999
- Best outcome
- float up to 0.079999
- Return after fees
- 296 $
- Float
- 0.4500–0.7999 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ AK-47 | Neon Revolution (Battle-Scarred): buy 0.4500–0.7999; StatTrak™ Glock-18 | Bullet Queen (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings)
- Best outcome
- float up to 0.051700
- Return after fees
- 145 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 1
- Best outcome
- float up to 0.121764
- Return after fees
- 301 $
- Float
- 0.1500–0.2370 +1
- Lots that fit
- 24%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ AUG | Chameleon (Field-Tested): buy 0.1500–0.2370 (73% of this wear's listings); StatTrak™ AK-47 | Nightwish (Well-Worn): buy 0.3800–0.4064 (24% of this wear's listings)
- Best outcome
- float up to 0.121764
- Return after fees
- 301 $
- Float
- 0.1500–0.2370 +1
- Lots that fit
- 24%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ AK-47 | Nightwish (Well-Worn): buy 0.3800–0.4064 (24% of this wear's listings); StatTrak™ AUG | Chameleon (Field-Tested): buy 0.1500–0.2370 (73% of this wear's listings)
- Best outcome
- float up to 0.122499
- Return after fees
- 377 $
- Float
- 0.1500–0.1724 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ M4A4 | Bullet Rain (Field-Tested): buy 0.1500–0.1724 (under 1% of this wear's listings); StatTrak™ AK-47 | Neon Revolution (Battle-Scarred): buy 0.4500–0.4841
- Best outcome
- float up to 0.122499
- Return after fees
- 377 $
- Float
- 0.1500–0.1724 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ AK-47 | Neon Revolution (Battle-Scarred): buy 0.4500–0.4841; StatTrak™ M4A4 | Bullet Rain (Field-Tested): buy 0.1500–0.1724 (under 1% of this wear's listings)
- Best outcome
- float up to 0.069999
- Return after fees
- 222 $
- Float
- 0.0000–0.0108 +2
- Lots that fit
- 1%
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ AK-47 | Legion of Anubis (Minimal Wear): buy 0.0700–0.0824 (14% of this wear's listings); StatTrak™ AK-47 | Legion of Anubis (Factory New): buy 0.0000–0.0108 (1% of this wear's listings); StatTrak™ AWP | Hyper Beast (Field-Tested): buy 0.1500–0.1856 (≈2% of this wear's listings)
- Best outcome
- float up to 0.071200
- Return after fees
- 180 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.122499
- Return after fees
- 309 $
- Float
- 0.1500–0.2863 +1
- Lots that fit
- ≈28%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.2863 (≈28% of this wear's listings); StatTrak™ Five-SeveN | Angry Mob (Field-Tested): buy 0.1500–0.2863 (53% of this wear's listings)
- Best outcome
- float up to 0.122499
- Return after fees
- 309 $
- Float
- 0.1500–0.2863 +1
- Lots that fit
- ≈28%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ Five-SeveN | Angry Mob (Field-Tested): buy 0.1500–0.2863 (53% of this wear's listings); StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.2863 (≈28% of this wear's listings)
- Best outcome
- float up to 0.122499
- Return after fees
- 238 $
- Float
- 0.1500–0.3468 +1
- Lots that fit
- 90%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ M4A4 | Royal Paladin (Field-Tested): buy 0.1500–0.3468 (90% of this wear's listings); StatTrak™ Glock-18 | Gold Toof (Field-Tested): buy 0.1500–0.3468 (94% of this wear's listings)
- Best outcome
- float up to 0.122499
- Return after fees
- 238 $
- Float
- 0.1500–0.3468 +1
- Lots that fit
- 90%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ Glock-18 | Gold Toof (Field-Tested): buy 0.1500–0.3468 (94% of this wear's listings); StatTrak™ M4A4 | Royal Paladin (Field-Tested): buy 0.1500–0.3468 (90% of this wear's listings)
- Best outcome
- float up to 0.141756
- Return after fees
- 258 $
- Float
- 0.1500–0.3156 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ M4A4 | Bullet Rain (Field-Tested): buy 0.1500–0.3156 (≈48% of this wear's listings); StatTrak™ Desert Eagle | Code Red (Well-Worn): buy 0.3800–0.4304
- Best outcome
- float up to 0.141756
- Return after fees
- 258 $
- Float
- 0.1500–0.3156 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ Desert Eagle | Code Red (Well-Worn): buy 0.3800–0.4304; StatTrak™ M4A4 | Bullet Rain (Field-Tested): buy 0.1500–0.3156 (≈48% of this wear's listings)
- Best outcome
- float up to 0.069999
- Return after fees
- 529 $
- Float
- 0.0000–0.0080 +2
- Lots that fit
- 0%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ AUG | Chameleon (Minimal Wear): buy 0.0700–0.0791 (5% of this wear's listings); StatTrak™ AUG | Chameleon (Factory New): buy 0.0000–0.0080 (0% of this wear's listings); StatTrak™ FAMAS | Roll Cage (Minimal Wear): buy 0.0700–0.0791 (0% of this wear's listings)
- Best outcome
- float up to 0.069999
- Return after fees
- 529 $
- Float
- 0.0000–0.0080 +2
- Lots that fit
- 0%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ FAMAS | Roll Cage (Minimal Wear): buy 0.0700–0.0791 (0% of this wear's listings); StatTrak™ AUG | Chameleon (Minimal Wear): buy 0.0700–0.0791 (5% of this wear's listings); StatTrak™ AUG | Chameleon (Factory New): buy 0.0000–0.0080 (0% of this wear's listings)
- Best outcome
- float up to 0.042162
- Return after fees
- 234 $
- Float
- 0.1500–0.2975 +1
- Lots that fit
- ≈35%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ USP-S | Neo-Noir (Field-Tested): buy 0.1500–0.2975 (≈35% of this wear's listings); StatTrak™ FAMAS | Commemoration (Field-Tested): buy 0.1500–0.2975 (75% of this wear's listings)
- Best outcome
- float up to 0.042162
- Return after fees
- 234 $
- Float
- 0.1500–0.2975 +1
- Lots that fit
- ≈35%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ FAMAS | Commemoration (Field-Tested): buy 0.1500–0.2975 (75% of this wear's listings); StatTrak™ USP-S | Neo-Noir (Field-Tested): buy 0.1500–0.2975 (≈35% of this wear's listings)
- Best outcome
- float up to 0.126250
- Return after fees
- 286 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.126250
- Return after fees
- 286 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Return after fees
- 205 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Return after fees
- 205 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.141756
- Return after fees
- 307 $
- Float
- 0.1500–0.3353 +1
- Lots that fit
- ≈63%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.3353 (≈63% of this wear's listings); StatTrak™ Five-SeveN | Angry Mob (Field-Tested): buy 0.1500–0.3353 (100% of this wear's listings)
- Best outcome
- float up to 0.141756
- Return after fees
- 307 $
- Float
- 0.1500–0.3353 +1
- Lots that fit
- ≈63%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ Five-SeveN | Angry Mob (Field-Tested): buy 0.1500–0.3353 (100% of this wear's listings); StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.3353 (≈63% of this wear's listings)
- Best outcome
- float up to 0.133269
- Return after fees
- 237 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.133269
- Return after fees
- 237 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.141756
- Return after fees
- 286 $
- Float
- 0.1500–0.2927 +1
- Lots that fit
- ≈32%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.2927 (≈32% of this wear's listings); StatTrak™ AWP | Neo-Noir (Field-Tested): buy 0.1500–0.2927 (79% of this wear's listings)
- Best outcome
- float up to 0.141756
- Return after fees
- 286 $
- Float
- 0.1500–0.2927 +1
- Lots that fit
- ≈32%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ AWP | Neo-Noir (Field-Tested): buy 0.1500–0.2927 (79% of this wear's listings); StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.2927 (≈32% of this wear's listings)
- Best outcome
- float up to 0.005599
- Return after fees
- 335 $
- Float
- 0.0000–0.0091 +2
- Lots that fit
- 0%
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ M4A4 | Desert-Strike (Minimal Wear): buy 0.0700–0.0804 (≈1% of this wear's listings); StatTrak™ M4A4 | Desert-Strike (Factory New): buy 0.0000–0.0091 (0% of this wear's listings); StatTrak™ P90 | Asiimov (Field-Tested): buy 0.1500–0.1801 (9% of this wear's listings)
| Collection · assemble | Invest | Returns | Profit | ROI | Chance of profit | Buy float | Made of | Steps | Ways | Liquidity sales / week |
|
|---|---|---|---|---|---|---|---|---|---|---|---|
|
The Wildfire Collection
float doesn't matter
marketplace price
sells slowly 77% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
256.20 | 122.62 | −133.57 | −52.1% | 0% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Operation Riptide Collection
+ The CS20 Collection
premium for float: 37 $ (11.7%)
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
320.16 | 186.53 | −133.64 | −41.7% | 17% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The CS20 Collection
+ The Operation Riptide Collection
premium for float: 37 $ (11.7%)
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
320.16 | 186.53 | −133.64 | −41.7% | 17% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Huntsman Collection
+ The Chroma Collection
float premium: at least 466 $
marketplace price
sells slowly 72% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
388.41 | 254.76 | −133.65 | −34.4% | 22% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Danger Zone Collection
+ The Chroma 3 Collection
float doesn't matter
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
366.54 | 232.80 | −133.74 | −36.5% | 19% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The eSports 2014 Summer Collection
+ The Phoenix Collection
premium for float: 567 $ (113.6%)
marketplace price
sells slowly 74% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
477.98 | 344.01 | −133.97 | −28.0% | 22% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Phoenix Collection
+ The eSports 2014 Summer Collection
premium for float: 567 $ (113.6%)
marketplace price
sells slowly 74% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
477.98 | 344.01 | −133.97 | −28.0% | 22% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Wildfire Collection
+ The Chroma Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
324.71 | 190.72 | −133.99 | −41.3% | 11% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Revolver Case Collection
+ The Horizon Collection
premium for float: 4 $ (0.8%)
marketplace price
sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
423.25 | 289.18 | −134.08 | −31.7% | 21% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Horizon Collection
+ The Revolver Case Collection
premium for float: 4 $ (0.8%)
marketplace price
sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
423.25 | 289.18 | −134.08 | −31.7% | 21% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The eSports 2013 Winter Collection
+ The Chroma 2 Collection
float premium: at least 800 $
marketplace price
sells slowly 65% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
692.95 | 558.56 | −134.39 | −19.4% | 32% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Chroma 2 Collection
+ The eSports 2013 Winter Collection
float premium: at least 800 $
marketplace price
sells slowly 65% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
692.95 | 558.56 | −134.39 | −19.4% | 32% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Wildfire Collection
+ The Dreams & Nightmares Collection
premium for float: 0 $ (0.2%)
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
278.03 | 143.61 | −134.42 | −48.3% | 5% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Winter Offensive Collection
+ The Fracture Collection
premium for float: 56 $ (15.0%)
marketplace price
sells slowly 88% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
354.75 | 220.08 | −134.67 | −38.0% | 17% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Fracture Collection
+ The Winter Offensive Collection
premium for float: 56 $ (15.0%)
marketplace price
sells slowly 88% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
354.75 | 220.08 | −134.67 | −38.0% | 17% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The eSports 2014 Summer Collection
+ The Fracture Collection
float premium: at least 474 $
marketplace price
sells slowly 88% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
403.67 | 268.97 | −134.70 | −33.4% | 20% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Wildfire Collection
+ The Horizon Collection
float doesn't matter
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
289.37 | 154.30 | −135.07 | −46.7% | 9% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Horizon Collection
+ The Wildfire Collection
float doesn't matter
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
289.37 | 154.30 | −135.07 | −46.7% | 9% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Gamma 2 Collection
+ The Danger Zone Collection
float doesn't matter
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
406.85 | 271.76 | −135.09 | −33.2% | 22% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Danger Zone Collection
+ The Gamma 2 Collection
float doesn't matter
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
406.85 | 271.76 | −135.09 | −33.2% | 22% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Prisma 2 Collection
+ The Gamma 2 Collection
float doesn't matter
marketplace price
sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
431.51 | 296.38 | −135.13 | −31.3% | 23% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Gamma 2 Collection
+ The Prisma 2 Collection
float doesn't matter
marketplace price
sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
431.51 | 296.38 | −135.13 | −31.3% | 23% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Wildfire Collection
+ The Operation Riptide Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
280.72 | 144.85 | −135.87 | −48.4% | 5% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Phoenix Collection
+ The Dreams & Nightmares Collection
premium for float: 487 $ (105.9%)
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
437.30 | 301.42 | −135.88 | −31.1% | 23% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Dreams & Nightmares Collection
+ The Phoenix Collection
premium for float: 487 $ (105.9%)
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
437.30 | 301.42 | −135.88 | −31.1% | 23% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The eSports 2014 Summer Collection
+ The Gamma 2 Collection
float premium: at least 629 $
marketplace price
sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
513.13 | 377.24 | −135.88 | −26.5% | 24% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Gamma 2 Collection
+ The eSports 2014 Summer Collection
float premium: at least 629 $
marketplace price
sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
513.13 | 377.24 | −135.88 | −26.5% | 24% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Fracture Collection
+ The Falchion Collection
float premium: at least 431 $
marketplace price
sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
358.54 | 222.46 | −136.08 | −38.0% | 17% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Fracture Collection
+ The Chroma 2 Collection
float doesn't matter
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
316.50 | 180.38 | −136.12 | −43.0% | 15% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Vanguard Collection
+ The Prisma Collection
premium for float: 69 $ (15.4%)
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
445.21 | 308.88 | −136.32 | −30.6% | 20% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Prisma Collection
+ The Vanguard Collection
premium for float: 69 $ (15.4%)
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
445.21 | 308.88 | −136.32 | −30.6% | 20% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Revolver Case Collection
+ The Gallery Collection
premium for float: 3 $ (0.7%)
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 6 contracts
|
374.94 | 238.49 | −136.44 | −36.4% | 18% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Gallery Collection
+ The Revolver Case Collection
premium for float: 3 $ (0.7%)
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 6 contracts
|
374.94 | 238.49 | −136.44 | −36.4% | 18% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The eSports 2014 Summer Collection
+ The Horizon Collection
premium for float: 31 $ (7.7%)
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
394.43 | 257.71 | −136.71 | −34.7% | 20% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Horizon Collection
+ The eSports 2014 Summer Collection
premium for float: 31 $ (7.7%)
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
394.43 | 257.71 | −136.71 | −34.7% | 20% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Phoenix Collection
+ The Gamma 2 Collection
float premium: at least 812 $
marketplace price
sells slowly 76% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
666.24 | 529.14 | −137.10 | −20.6% | 34% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Gamma 2 Collection
+ The Phoenix Collection
float premium: at least 812 $
marketplace price
sells slowly 76% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
666.24 | 529.14 | −137.10 | −20.6% | 34% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Spectrum Collection
+ The CS20 Collection
premium for float: 46 $ (12.6%)
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
370.75 | 233.63 | −137.12 | −37.0% | 15% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The CS20 Collection
+ The Spectrum Collection
premium for float: 46 $ (12.6%)
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
370.75 | 233.63 | −137.12 | −37.0% | 15% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Revolver Case Collection
+ The Horizon Collection
float doesn't matter
marketplace price
sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
423.25 | 285.63 | −137.63 | −32.5% | 21% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Horizon Collection
+ The Revolver Case Collection
float doesn't matter
marketplace price
sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
423.25 | 285.63 | −137.63 | −32.5% | 21% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The eSports 2014 Summer Collection
+ The CS20 Collection
float doesn't matter
marketplace price
sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
343.19 | 205.35 | −137.84 | −40.2% | 13% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The CS20 Collection
+ The eSports 2014 Summer Collection
float doesn't matter
marketplace price
sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
343.19 | 205.35 | −137.84 | −40.2% | 13% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Vanguard Collection
+ The Prisma Collection
premium for float: 23 $ (5.1%)
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
445.21 | 307.35 | −137.85 | −31.0% | 20% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Prisma Collection
+ The Vanguard Collection
premium for float: 23 $ (5.1%)
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
445.21 | 307.35 | −137.85 | −31.0% | 20% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Revolver Case Collection
+ The Gallery Collection
float doesn't matter
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 6 contracts
|
374.94 | 236.96 | −137.97 | −36.8% | 18% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Gallery Collection
+ The Revolver Case Collection
float doesn't matter
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 6 contracts
|
374.94 | 236.96 | −137.97 | −36.8% | 18% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Vanguard Collection
+ The Danger Zone Collection
premium for float: 50 $ (11.5%)
marketplace price
sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
423.65 | 285.63 | −138.03 | −32.6% | 21% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Danger Zone Collection
+ The Vanguard Collection
premium for float: 50 $ (11.5%)
marketplace price
sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
423.65 | 285.63 | −138.03 | −32.6% | 21% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Huntsman Collection
+ The Breakout Collection
float premium: at least 563 $
marketplace price
sells slowly 68% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
473.03 | 334.87 | −138.16 | −29.2% | 23% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 |