- Best outcome
- float up to 0.076800
- Return after fees
- 203 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
Knife and glove crafts
How to read the listThe second kind of contract: five Covert skins give a knife or gloves from the inputs’ collection. The float rule is the same, only the average is taken over five.
Covert can also be obtained by crafting. A chain from Classified needs 50 items, from Restricted — 500 (the “Steps” filter). Any other chain, even from Consumer, is calculated by the chain builder.
There are many outcomes: five knife models with thirteen finishes each. So look at the average over all outcomes; you cannot count on one particular knife.
Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.
Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.
Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.
Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.
Crafts calculated in total: 47 285.
- Any lot fits 0
- Need float picking 328
- Outcome above the Steam cap 7 511
15 182 of 15 870, selling at least once a day: 9 637
- Best outcome
- float up to 0.076800
- Return after fees
- 203 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.121764
- Return after fees
- 310 $
- Float
- 0.1500–0.3399 +1
- Lots that fit
- ≈66%
- Sales per week
- 0
- Ways to assemble
- 1
StatTrak™ AK-47 | Nightwish (Well-Worn): buy 0.3800–0.4378 (82% of this wear's listings); StatTrak™ CZ75-Auto | Victoria (Field-Tested): buy 0.1500–0.3399 (≈66% of this wear's listings)
- Best outcome
- float up to 0.121764
- Return after fees
- 310 $
- Float
- 0.1500–0.3399 +1
- Lots that fit
- ≈66%
- Sales per week
- 0
- Ways to assemble
- 1
StatTrak™ CZ75-Auto | Victoria (Field-Tested): buy 0.1500–0.3399 (≈66% of this wear's listings); StatTrak™ AK-47 | Nightwish (Well-Worn): buy 0.3800–0.4378 (82% of this wear's listings)
- Return after fees
- 289 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 1
- Best outcome
- float up to 0.060945
- Return after fees
- 384 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.060945
- Return after fees
- 384 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.141756
- Return after fees
- 348 $
- Float
- 0.0700–0.1486 +2
- Lots that fit
- ≈96%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ M4A4 | X-Ray (Field-Tested): buy 0.1500–0.2974 (≈96% of this wear's listings); StatTrak™ AUG | Chameleon (Minimal Wear): buy 0.0700–0.1486 (100% of this wear's listings); StatTrak™ AUG | Chameleon (Field-Tested): buy 0.1500–0.3760 (100% of this wear's listings)
- Best outcome
- float up to 0.076800
- Return after fees
- 239 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.076800
- Return after fees
- 239 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.141756
- Return after fees
- 240 $
- Float
- 0.1500–0.3405 +1
- Lots that fit
- ≈67%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.3405 (≈67% of this wear's listings); StatTrak™ Glock-18 | Gold Toof (Field-Tested): buy 0.1500–0.3405 (95% of this wear's listings)
- Best outcome
- float up to 0.141756
- Return after fees
- 240 $
- Float
- 0.1500–0.3405 +1
- Lots that fit
- ≈67%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ Glock-18 | Gold Toof (Field-Tested): buy 0.1500–0.3405 (95% of this wear's listings); StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.3405 (≈67% of this wear's listings)
- Return after fees
- 289 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 1
- Return after fees
- 234 $
- Float
- 0.1500–0.3649 +1
- Lots that fit
- ≈86%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.3649 (≈86% of this wear's listings); StatTrak™ FAMAS | Bad Trip (Battle-Scarred): buy 0.4500–0.9639 (100% of this wear's listings)
- Return after fees
- 234 $
- Float
- 0.1500–0.3649 +1
- Lots that fit
- ≈86%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ FAMAS | Bad Trip (Battle-Scarred): buy 0.4500–0.9639 (100% of this wear's listings); StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.3649 (≈86% of this wear's listings)
- Best outcome
- float up to 0.075250
- Return after fees
- 172 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.075250
- Return after fees
- 172 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.076800
- Return after fees
- 311 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.076800
- Return after fees
- 311 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.013513
- Return after fees
- 222 $
- Float
- 0.0000–0.0080 +1
- Lots that fit
- 2%
- Sales per week
- 0
- Ways to assemble
- 1
M4A4 | The Battlestar (Factory New): buy 0.0000–0.0138 (2% of this wear's listings); AWP | Chrome Cannon (Factory New): buy 0.0000–0.0080 (8% of this wear's listings)
- Best outcome
- float up to 0.013513
- Return after fees
- 222 $
- Float
- 0.0000–0.0080 +1
- Lots that fit
- 2%
- Sales per week
- 0
- Ways to assemble
- 1
AWP | Chrome Cannon (Factory New): buy 0.0000–0.0080 (8% of this wear's listings); M4A4 | The Battlestar (Factory New): buy 0.0000–0.0138 (2% of this wear's listings)
- Best outcome
- float up to 0.079999
- Return after fees
- 289 $
- Float
- 0.4500–0.9999
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ Glock-18 | Bullet Queen (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings)
- Best outcome
- float up to 0.079999
- Return after fees
- 289 $
- Float
- 0.4500–0.9999
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ Glock-18 | Bullet Queen (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings)
- Best outcome
- float up to 0.060945
- Return after fees
- 315 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.060945
- Return after fees
- 315 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.006588
- Return after fees
- 566 $
- Float
- 0.0700–0.0758 +2
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ AK-47 | Neon Revolution (Minimal Wear): buy 0.0700–0.0758 (under 1% of this wear's listings); StatTrak™ FAMAS | Roll Cage (Minimal Wear): buy 0.0700–0.0758 (under 1% of this wear's listings); StatTrak™ Galil AR | Chatterbox (Well-Worn): buy 0.3800–0.3851
- Best outcome
- float up to 0.141756
- Return after fees
- 305 $
- Float
- 0.1500–0.2831 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ M4A4 | Bullet Rain (Field-Tested): buy 0.1500–0.2831 (≈25% of this wear's listings); StatTrak™ Desert Eagle | Ocean Drive (Well-Worn): buy 0.3800–0.4205
- Best outcome
- float up to 0.141756
- Return after fees
- 305 $
- Float
- 0.1500–0.2831 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ Desert Eagle | Ocean Drive (Well-Worn): buy 0.3800–0.4205; StatTrak™ M4A4 | Bullet Rain (Field-Tested): buy 0.1500–0.2831 (≈25% of this wear's listings)
- Best outcome
- float up to 0.038000
- Return after fees
- 384 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.038000
- Return after fees
- 384 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.076800
- Return after fees
- 266 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.076800
- Return after fees
- 266 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.126250
- Return after fees
- 305 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.126250
- Return after fees
- 305 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.035764
- Return after fees
- 400 $
- Float
- 0.1500–0.2980 +1
- Lots that fit
- ≈35%
- Sales per week
- 0
- Ways to assemble
- 1
StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.2980 (≈35% of this wear's listings); StatTrak™ M4A1-S | Mecha Industries (Field-Tested): buy 0.1500–0.2980 (≈35% of this wear's listings)
- Best outcome
- float up to 0.035764
- Return after fees
- 400 $
- Float
- 0.1500–0.2980 +1
- Lots that fit
- ≈35%
- Sales per week
- 0
- Ways to assemble
- 1
StatTrak™ M4A1-S | Mecha Industries (Field-Tested): buy 0.1500–0.2980 (≈35% of this wear's listings); StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.2980 (≈35% of this wear's listings)
- Best outcome
- float up to 0.071200
- Return after fees
- 250 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.071200
- Return after fees
- 250 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.069999
- Return after fees
- 835 $
- Float
- 0.0000–0.0135 +1
- Lots that fit
- 10%
- Sales per week
- 0
- Ways to assemble
- 2
Desert Eagle | Code Red (Factory New): buy 0.0000–0.0135 (23% of this wear's listings); Glock-18 | Fully Tuned (Factory New): buy 0.0000–0.0135 (10% of this wear's listings)
- Best outcome
- float up to 0.069999
- Return after fees
- 835 $
- Float
- 0.0000–0.0135 +1
- Lots that fit
- 10%
- Sales per week
- 0
- Ways to assemble
- 2
Glock-18 | Fully Tuned (Factory New): buy 0.0000–0.0135 (10% of this wear's listings); Desert Eagle | Code Red (Factory New): buy 0.0000–0.0135 (23% of this wear's listings)
- Best outcome
- float up to 0.035999
- Return after fees
- 449 $
- Float
- 0.1500–0.2696 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.2696 (≈16% of this wear's listings); StatTrak™ P90 | Asiimov (Well-Worn): buy 0.3800–0.4164
- Best outcome
- float up to 0.071999
- Return after fees
- 258 $
- Float
- 0.1500–0.3782 +1
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ AUG | Chameleon (Field-Tested): buy 0.1500–0.3782 (100% of this wear's listings); StatTrak™ AK-47 | Nightwish (Battle-Scarred): buy 0.4500–0.9957 (100% of this wear's listings)
- Best outcome
- float up to 0.071999
- Return after fees
- 258 $
- Float
- 0.1500–0.3782 +1
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ AK-47 | Nightwish (Battle-Scarred): buy 0.4500–0.9957 (100% of this wear's listings); StatTrak™ AUG | Chameleon (Field-Tested): buy 0.1500–0.3782 (100% of this wear's listings)
- Best outcome
- float up to 0.035999
- Return after fees
- 406 $
- Float
- 0.1500–0.2804 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.2804 (≈24% of this wear's listings); StatTrak™ M4A1-S | Chantico's Fire (Well-Worn): buy 0.3800–0.4196
- Best outcome
- float up to 0.035999
- Return after fees
- 406 $
- Float
- 0.1500–0.2804 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ M4A1-S | Chantico's Fire (Well-Worn): buy 0.3800–0.4196; StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.2804 (≈24% of this wear's listings)
- Best outcome
- float up to 0.071200
- Return after fees
- 229 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.071200
- Return after fees
- 229 $
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.035764
- Return after fees
- 206 $
- Float
- 0.1500–0.2213
- Lots that fit
- 45%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ FAMAS | Commemoration (Field-Tested): buy 0.1500–0.2213 (45% of this wear's listings)
- Best outcome
- float up to 0.035764
- Return after fees
- 206 $
- Float
- 0.1500–0.2213
- Lots that fit
- 45%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ FAMAS | Commemoration (Field-Tested): buy 0.1500–0.2213 (45% of this wear's listings)
- Best outcome
- float up to 0.069999
- Return after fees
- 240 $
- Float
- 0.0000–0.0065 +1
- Lots that fit
- 3%
- Sales per week
- 0
- Ways to assemble
- 1
AK-47 | Wasteland Rebel (Minimal Wear): buy 0.0700–0.0767 (6% of this wear's listings); AWP | Chrome Cannon (Factory New): buy 0.0000–0.0065 (4% of this wear's listings)
| Collection · assemble | Invest | Returns | Profit | ROI | Chance of profit | Buy float | Made of | Steps | Ways | Liquidity sales / week |
|
|---|---|---|---|---|---|---|---|---|---|---|---|
|
The Kilowatt Collection
+ The Chroma 3 Collection
float doesn't matter
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
362.85 | 203.25 | −159.60 | −44.0% | 17% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Chroma 3 Collection
+ The Kilowatt Collection
float doesn't matter
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
362.85 | 203.25 | −159.60 | −44.0% | 17% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Dreams & Nightmares Collection
+ The Arms Deal 3 Collection
premium for float: 1 $ (0.2%)
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
470.12 | 310.47 | −159.65 | −34.0% | 24% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Arms Deal 3 Collection
+ The Dreams & Nightmares Collection
premium for float: 1 $ (0.2%)
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
470.12 | 310.47 | −159.65 | −34.0% | 24% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Revolver Case Collection
+ The Huntsman Collection
float doesn't matter
marketplace price
sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
449.45 | 288.87 | −160.58 | −35.7% | 17% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The eSports 2014 Summer Collection
+ The Chroma 3 Collection
float doesn't matter
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
544.59 | 384.00 | −160.59 | −29.5% | 23% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Chroma 3 Collection
+ The eSports 2014 Summer Collection
float doesn't matter
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
544.59 | 384.00 | −160.59 | −29.5% | 23% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The eSports 2013 Winter Collection
+ The Phoenix Collection
premium for float: 0 $ (0.0%)
marketplace price
sells slowly 72% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
508.74 | 348.13 | −160.61 | −31.6% | 23% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Fracture Collection
+ The Chroma 3 Collection
float doesn't matter
marketplace price
sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
399.64 | 238.94 | −160.70 | −40.2% | 18% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Chroma 3 Collection
+ The Fracture Collection
float doesn't matter
marketplace price
sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
399.64 | 238.94 | −160.70 | −40.2% | 18% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Vanguard Collection
+ The Gallery Collection
premium for float: 16 $ (3.9%)
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
401.40 | 240.38 | −161.03 | −40.1% | 17% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Gallery Collection
+ The Vanguard Collection
premium for float: 16 $ (3.9%)
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
401.40 | 240.38 | −161.03 | −40.1% | 17% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Phoenix Collection
+ The Huntsman Collection
float doesn't matter
marketplace price
sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
449.90 | 288.87 | −161.03 | −35.8% | 17% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Vanguard Collection
+ The Fever Collection
premium for float: 8 $ (2.0%)
marketplace price
sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
395.54 | 234.35 | −161.19 | −40.8% | 18% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Fever Collection
+ The Vanguard Collection
premium for float: 8 $ (2.0%)
marketplace price
sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
395.54 | 234.35 | −161.19 | −40.8% | 18% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Wildfire Collection
+ The Dreams & Nightmares Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
333.98 | 172.33 | −161.65 | −48.4% | 10% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Dreams & Nightmares Collection
+ The Wildfire Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
333.98 | 172.33 | −161.65 | −48.4% | 10% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Prisma Collection
+ The Chroma 3 Collection
float doesn't matter
marketplace price
sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
472.28 | 310.60 | −161.69 | −34.2% | 21% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Chroma 3 Collection
+ The Prisma Collection
float doesn't matter
marketplace price
sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
472.28 | 310.60 | −161.69 | −34.2% | 21% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Wildfire Collection
+ The Kilowatt Collection
float premium: at least 448 $
sells slowly
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
383.91 | 222.21 | −161.70 | −42.1% | 14% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Kilowatt Collection
+ The Wildfire Collection
float premium: at least 448 $
sells slowly
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
383.91 | 222.21 | −161.70 | −42.1% | 14% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Prisma 2 Collection
+ The Gamma 2 Collection
float doesn't matter
marketplace price
sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
451.12 | 289.33 | −161.79 | −35.9% | 22% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Gamma 2 Collection
+ The Prisma 2 Collection
float doesn't matter
marketplace price
sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
451.12 | 289.33 | −161.79 | −35.9% | 22% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Chroma 3 Collection
+ The CS20 Collection
float doesn't matter
marketplace price
sells slowly 92% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
476.46 | 314.52 | −161.94 | −34.0% | 23% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The CS20 Collection
+ The Chroma 3 Collection
float doesn't matter
marketplace price
sells slowly 92% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
476.46 | 314.52 | −161.94 | −34.0% | 23% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Gamma 2 Collection
+ The Chroma Collection
float premium: at least 831 $
marketplace price
sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
728.12 | 565.80 | −162.32 | −22.3% | 32% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The eSports 2014 Summer Collection
+ The Operation Riptide Collection
premium for float: 90 $ (18.8%)
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
467.14 | 304.62 | −162.51 | −34.8% | 23% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Operation Riptide Collection
+ The eSports 2014 Summer Collection
premium for float: 90 $ (18.8%)
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
467.14 | 304.62 | −162.51 | −34.8% | 23% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Phoenix Collection
+ The Gamma Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 6 contracts
|
546.56 | 383.98 | −162.59 | −29.7% | 25% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Gamma Collection
+ The Phoenix Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 6 contracts
|
546.56 | 383.98 | −162.59 | −29.7% | 25% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Fever Collection
+ The Chroma 3 Collection
float doesn't matter
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
428.30 | 265.70 | −162.61 | −38.0% | 17% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Chroma 3 Collection
+ The Fever Collection
float doesn't matter
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
428.30 | 265.70 | −162.61 | −38.0% | 17% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Revolver Case Collection
+ The Operation Riptide Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
467.23 | 304.62 | −162.61 | −34.8% | 23% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Operation Riptide Collection
+ The Revolver Case Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
467.23 | 304.62 | −162.61 | −34.8% | 23% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Vanguard Collection
+ The Gamma Collection
premium for float: 41 $ (6.8%)
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
562.51 | 399.84 | −162.67 | −28.9% | 25% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Gamma Collection
+ The Vanguard Collection
premium for float: 41 $ (6.8%)
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
562.51 | 399.84 | −162.67 | −28.9% | 25% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Gamma 2 Collection
+ The Fever Collection
float doesn't matter
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
412.69 | 249.60 | −163.09 | −39.5% | 18% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Fever Collection
+ The Gamma 2 Collection
float doesn't matter
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
412.69 | 249.60 | −163.09 | −39.5% | 18% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Horizon Collection
+ The Dead Hand Collection
float premium: at least 1 171 $
marketplace price
sells slowly 53% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
998.40 | 835.16 | −163.24 | −16.4% | 36% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Dead Hand Collection
+ The Horizon Collection
float premium: at least 1 171 $
marketplace price
sells slowly 53% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
998.40 | 835.16 | −163.24 | −16.4% | 36% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Vanguard Collection
+ The Breakout Collection
premium for float: 280 $ (45.1%)
marketplace price
sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
612.33 | 449.06 | −163.27 | −26.7% | 27% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Phoenix Collection
+ The Dreams & Nightmares Collection
premium for float: 0 $ (0.0%)
marketplace price
sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 11 contracts
|
420.88 | 257.53 | −163.34 | −38.8% | 19% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Dreams & Nightmares Collection
+ The Phoenix Collection
premium for float: 0 $ (0.0%)
marketplace price
sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 11 contracts
|
420.88 | 257.53 | −163.34 | −38.8% | 19% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Vanguard Collection
+ The Chroma 3 Collection
premium for float: 120 $ (20.0%)
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
568.89 | 405.53 | −163.36 | −28.7% | 25% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Chroma 3 Collection
+ The Vanguard Collection
premium for float: 120 $ (20.0%)
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
568.89 | 405.53 | −163.36 | −28.7% | 25% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Huntsman Collection
+ The Chroma 2 Collection
float doesn't matter
marketplace price
sells slowly 77% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
392.94 | 229.49 | −163.45 | −41.6% | 13% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Chroma 2 Collection
+ The Huntsman Collection
float doesn't matter
marketplace price
sells slowly 77% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
392.94 | 229.49 | −163.45 | −41.6% | 13% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Operation Riptide Collection
+ The CS20 Collection
premium for float: 107 $ (28.9%)
marketplace price
sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
369.79 | 206.05 | −163.74 | −44.3% | 15% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The CS20 Collection
+ The Operation Riptide Collection
premium for float: 107 $ (28.9%)
marketplace price
sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
369.79 | 206.05 | −163.74 | −44.3% | 15% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Vanguard Collection
+ The Kilowatt Collection
float premium: at least 506 $
marketplace price
sells slowly 73% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
403.33 | 239.57 | −163.76 | −40.6% | 14% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 |