- Return after fees
- 109 081 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
Knife and glove crafts
How to read the listThe second kind of contract: five Covert skins give a knife or gloves from the inputs’ collection. The float rule is the same, only the average is taken over five.
Covert can also be obtained by crafting. A chain from Classified needs 50 items, from Restricted — 500 (the “Steps” filter). Any other chain, even from Consumer, is calculated by the chain builder.
There are many outcomes: five knife models with thirteen finishes each. So look at the average over all outcomes; you cannot count on one particular knife.
Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.
Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.
Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.
Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.
Crafts calculated in total: 48 148.
No profitable craft that can be assembled under these conditions: not enough market lots, or the profit rests on resale and no-deal prices. The full list is below.
- Any lot fits 0
- Need float picking 393
- Outcome above the Steam cap 7 734
15 182 of 15 870, selling at least once a day: 9 704
- Best outcome
- float up to 0.053200
- Return after fees
- 73 868 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.141333
- Return after fees
- 154 328 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.141333
- Return after fees
- 154 328 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Return after fees
- 120 753 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Return after fees
- 120 753 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Return after fees
- 131 723 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Return after fees
- 131 723 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.131000
- Return after fees
- 154 328 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 1
- Best outcome
- float up to 0.122499
- Return after fees
- 159 272 ₸
- Float
- 0.0700–0.1464 +2
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ M4A4 | Royal Paladin (Field-Tested): buy 0.1500–0.3698 (100% of this wear's listings); StatTrak™ AUG | Chameleon (Minimal Wear): buy 0.0700–0.1464 (100% of this wear's listings); StatTrak™ AUG | Chameleon (Field-Tested): buy 0.1500–0.3698 (100% of this wear's listings)
- Best outcome
- float up to 0.122499
- Return after fees
- 159 272 ₸
- Float
- 0.0700–0.1464 +2
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ AUG | Chameleon (Minimal Wear): buy 0.0700–0.1464 (100% of this wear's listings); StatTrak™ AUG | Chameleon (Field-Tested): buy 0.1500–0.3698 (100% of this wear's listings); StatTrak™ M4A4 | Royal Paladin (Field-Tested): buy 0.1500–0.3698 (100% of this wear's listings)
- Best outcome
- float up to 0.139750
- Return after fees
- 154 328 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Return after fees
- 99 167 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Return after fees
- 99 167 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.042352
- Return after fees
- 108 786 ₸
- Float
- 0.1500–0.3682 +1
- Lots that fit
- ≈89%
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ M4A4 | The Battlestar (Field-Tested): buy 0.1500–0.3682 (100% of this wear's listings); StatTrak™ AK-47 | Neon Revolution (Field-Tested): buy 0.1500–0.3682 (≈89% of this wear's listings)
- Best outcome
- float up to 0.042352
- Return after fees
- 108 786 ₸
- Float
- 0.1500–0.3682 +1
- Lots that fit
- ≈89%
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ AK-47 | Neon Revolution (Field-Tested): buy 0.1500–0.3682 (≈89% of this wear's listings); StatTrak™ M4A4 | The Battlestar (Field-Tested): buy 0.1500–0.3682 (100% of this wear's listings)
- Best outcome
- float up to 0.075200
- Return after fees
- 88 403 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.079999
- Return after fees
- 83 714 ₸
- Float
- 0.4500–0.9999
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ AK-47 | Nightwish (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings)
- Best outcome
- float up to 0.072685
- Return after fees
- 79 526 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Return after fees
- 131 238 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Return after fees
- 131 238 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.062400
- Return after fees
- 113 474 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.062400
- Return after fees
- 113 474 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.121764
- Return after fees
- 177 375 ₸
- Float
- 0.0700–0.1455 +2
- Lots that fit
- ≈88%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ AUG | Chameleon (Minimal Wear): buy 0.0700–0.1455 (100% of this wear's listings); StatTrak™ AUG | Chameleon (Field-Tested): buy 0.1500–0.3673 (100% of this wear's listings); StatTrak™ M4A1-S | Mecha Industries (Field-Tested): buy 0.1500–0.3673 (≈88% of this wear's listings)
- Best outcome
- float up to 0.121764
- Return after fees
- 177 375 ₸
- Float
- 0.0700–0.1455 +2
- Lots that fit
- ≈88%
- Sales per week
- 0
- Ways to assemble
- 2
StatTrak™ M4A1-S | Mecha Industries (Field-Tested): buy 0.1500–0.3673 (≈88% of this wear's listings); StatTrak™ AUG | Chameleon (Minimal Wear): buy 0.0700–0.1455 (100% of this wear's listings); StatTrak™ AUG | Chameleon (Field-Tested): buy 0.1500–0.3673 (100% of this wear's listings)
- Return after fees
- 109 768 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Return after fees
- 109 768 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.075200
- Return after fees
- 99 814 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Return after fees
- 117 361 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Return after fees
- 117 361 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Return after fees
- 131 238 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Return after fees
- 131 238 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Return after fees
- 131 238 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Return after fees
- 131 238 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.042900
- Return after fees
- 96 366 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.042900
- Return after fees
- 96 366 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.141756
- Return after fees
- 106 457 ₸
- Float
- 0.1500–0.2874 +1
- Lots that fit
- 47%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ M4A4 | Royal Paladin (Field-Tested): buy 0.1500–0.2874 (63% of this wear's listings); StatTrak™ AWP | Chrome Cannon (Battle-Scarred): buy 0.4500–0.7786 (47% of this wear's listings)
- Best outcome
- float up to 0.141756
- Return after fees
- 106 457 ₸
- Float
- 0.1500–0.2874 +1
- Lots that fit
- 47%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ AWP | Chrome Cannon (Battle-Scarred): buy 0.4500–0.7786 (47% of this wear's listings); StatTrak™ M4A4 | Royal Paladin (Field-Tested): buy 0.1500–0.2874 (63% of this wear's listings)
- Best outcome
- float up to 0.071272
- Return after fees
- 122 591 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.071272
- Return after fees
- 122 591 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.060500
- Return after fees
- 54 955 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.060500
- Return after fees
- 54 955 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
- Best outcome
- float up to 0.073500
- Return after fees
- 66 142 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Best outcome
- float up to 0.073500
- Return after fees
- 66 142 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 4
- Return after fees
- 131 238 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Return after fees
- 131 238 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Return after fees
- 109 081 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Return after fees
- 109 081 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
- Best outcome
- float up to 0.074999
- Return after fees
- 62 737 ₸
- Float
- 0.4500–0.4835 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ Desert Eagle | Ocean Drive (Battle-Scarred): buy 0.4500–0.8190; StatTrak™ FAMAS | Commemoration (Battle-Scarred): buy 0.4500–0.4835
- Return after fees
- 99 167 ₸
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 2
| Collection · assemble | Invest | Returns | Profit | ROI | Chance of profit | Buy float | Made of | Steps | Ways | Liquidity sales / week |
|
|---|---|---|---|---|---|---|---|---|---|---|---|
|
The Fracture Collection
+ The Phoenix Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
177 241.18≈float | 109 081.13 | −68 160.05 | −38.5% | 17% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Winter Offensive Collection
+ The Wildfire Collection
float doesn't matter
marketplace price
sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
142 085.82≈float | 73 867.72 | −68 218.10 | −48.0% | 9% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Vanguard Collection
+ The Phoenix Collection
float doesn't matter
marketplace price
sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
222 602.42≈float | 154 327.96 | −68 274.46 | −30.7% | 23% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Phoenix Collection
+ The Vanguard Collection
float doesn't matter
marketplace price
sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
222 602.42≈float | 154 327.96 | −68 274.46 | −30.7% | 23% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The eSports 2014 Summer Collection
+ The Horizon Collection
float doesn't matter
marketplace price
sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
189 030.17≈float | 120 753.28 | −68 276.88 | −36.1% | 19% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Horizon Collection
+ The eSports 2014 Summer Collection
float doesn't matter
marketplace price
sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
189 030.17≈float | 120 753.28 | −68 276.88 | −36.1% | 19% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Revolver Case Collection
+ The Prisma Collection
float doesn't matter
marketplace price
sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
200 148.05≈float | 131 723.21 | −68 424.85 | −34.2% | 20% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Prisma Collection
+ The Revolver Case Collection
float doesn't matter
marketplace price
sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
200 148.05≈float | 131 723.21 | −68 424.85 | −34.2% | 20% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Phoenix Collection
float doesn't matter
marketplace price
sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 6 contracts
|
222 760.06≈float | 154 327.96 | −68 432.09 | −30.7% | 23% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Revolver Case Collection
+ The Phoenix Collection
premium for float: 706 ₸ (0.3%)
marketplace price
sells slowly 74% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 8 contracts
|
228 144.07≈float | 159 271.85 | −68 872.22 | −30.2% | 25% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Phoenix Collection
+ The Revolver Case Collection
premium for float: 706 ₸ (0.3%)
marketplace price
sells slowly 74% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 8 contracts
|
228 144.07≈float | 159 271.85 | −68 872.22 | −30.2% | 25% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Revolver Case Collection
+ The Phoenix Collection
float doesn't matter
marketplace price
sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 10 contracts
|
223 229.08≈float | 154 327.96 | −68 901.12 | −30.9% | 23% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Revolver Case Collection
+ The Kilowatt Collection
float doesn't matter
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
168 202.47≈float | 99 167.34 | −69 035.12 | −41.0% | 19% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Kilowatt Collection
+ The Revolver Case Collection
float doesn't matter
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
168 202.47≈float | 99 167.34 | −69 035.12 | −41.0% | 19% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Wildfire Collection
+ The Gamma 2 Collection
premium for float: 2 398 ₸ (1.4%)
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
177 858.20≈float | 108 785.56 | −69 072.63 | −38.8% | 17% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Gamma 2 Collection
+ The Wildfire Collection
premium for float: 2 398 ₸ (1.4%)
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
177 858.20≈float | 108 785.56 | −69 072.63 | −38.8% | 17% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Operation Riptide Collection
+ The Danger Zone Collection
float doesn't matter
marketplace price
sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
157 506.33≈float | 88 403.27 | −69 103.06 | −43.9% | 13% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Dreams & Nightmares Collection
+ The CS20 Collection
float doesn't matter
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 6 contracts
|
152 929.03≈float | 83 714.29 | −69 214.74 | −45.3% | 13% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Fracture Collection
+ The Chroma 3 Collection
float doesn't matter
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
148 976.15≈float | 79 526.03 | −69 450.12 | −46.6% | 13% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Prisma 2 Collection
+ The Phoenix Collection
float doesn't matter
marketplace price
sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
200 747.96≈float | 131 237.82 | −69 510.14 | −34.6% | 20% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Phoenix Collection
+ The Prisma 2 Collection
float doesn't matter
marketplace price
sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
200 747.96≈float | 131 237.82 | −69 510.14 | −34.6% | 20% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Chroma 2 Collection
+ The CS20 Collection
float doesn't matter
marketplace price
sells slowly 93% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
183 031.44≈float | 113 473.82 | −69 557.62 | −38.0% | 18% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The CS20 Collection
+ The Chroma 2 Collection
float doesn't matter
marketplace price
sells slowly 93% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
183 031.44≈float | 113 473.82 | −69 557.62 | −38.0% | 18% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Phoenix Collection
+ The Gamma Collection
premium for float: 730 ₸ (0.3%)
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 8 contracts
|
247 378.24≈float | 177 375.02 | −70 003.21 | −28.3% | 27% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Gamma Collection
+ The Phoenix Collection
premium for float: 730 ₸ (0.3%)
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 8 contracts
|
247 378.24≈float | 177 375.02 | −70 003.21 | −28.3% | 27% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Revolver Case Collection
+ The Danger Zone Collection
float doesn't matter
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
179 835.18≈float | 109 767.80 | −70 067.38 | −39.0% | 16% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Danger Zone Collection
+ The Revolver Case Collection
float doesn't matter
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
179 835.18≈float | 109 767.80 | −70 067.38 | −39.0% | 16% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Gamma Collection
+ The Danger Zone Collection
float doesn't matter
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
169 918.10≈float | 99 814.26 | −70 103.84 | −41.3% | 15% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Revolver Case Collection
+ The Fever Collection
float doesn't matter
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
187 866.02≈float | 117 361.11 | −70 504.91 | −37.5% | 18% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Fever Collection
+ The Revolver Case Collection
float doesn't matter
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
187 866.02≈float | 117 361.11 | −70 504.91 | −37.5% | 18% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Revolver Case Collection
+ The Prisma 2 Collection
float doesn't matter
marketplace price
sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
201 754.53≈float | 131 237.82 | −70 516.70 | −35.0% | 20% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Prisma 2 Collection
+ The Revolver Case Collection
float doesn't matter
marketplace price
sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
201 754.53≈float | 131 237.82 | −70 516.70 | −35.0% | 20% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Prisma Collection
+ The Phoenix Collection
float doesn't matter
marketplace price
sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
201 785.00≈float | 131 237.82 | −70 547.18 | −35.0% | 20% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Phoenix Collection
+ The Prisma Collection
float doesn't matter
marketplace price
sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
201 785.00≈float | 131 237.82 | −70 547.18 | −35.0% | 20% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Wildfire Collection
+ The Spectrum 2 Collection
float doesn't matter
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
167 154.76≈float | 96 365.91 | −70 788.85 | −42.3% | 11% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Spectrum 2 Collection
+ The Wildfire Collection
float doesn't matter
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
167 154.76≈float | 96 365.91 | −70 788.85 | −42.3% | 11% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Revolver Case Collection
+ The Kilowatt Collection
premium for float: 2 594 ₸ (1.5%)
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
177 265.27≈float | 106 456.58 | −70 808.69 | −39.9% | 17% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Kilowatt Collection
+ The Revolver Case Collection
premium for float: 2 594 ₸ (1.5%)
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
177 265.27≈float | 106 456.58 | −70 808.69 | −39.9% | 17% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The eSports 2014 Summer Collection
+ The Dreams & Nightmares Collection
float doesn't matter
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
193 593.95≈float | 122 591.16 | −71 002.79 | −36.7% | 21% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Dreams & Nightmares Collection
+ The eSports 2014 Summer Collection
float doesn't matter
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
193 593.95≈float | 122 591.16 | −71 002.79 | −36.7% | 21% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Wildfire Collection
+ The Falchion Collection
float doesn't matter
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
125 996.46≈float | 54 955.31 | −71 041.15 | −56.4% | 0% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Falchion Collection
+ The Wildfire Collection
float doesn't matter
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
125 996.46≈float | 54 955.31 | −71 041.15 | −56.4% | 0% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Wildfire Collection
+ The Horizon Collection
float doesn't matter
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
137 584.30≈float | 66 141.84 | −71 442.46 | −51.9% | 8% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Horizon Collection
+ The Wildfire Collection
float doesn't matter
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
137 584.30≈float | 66 141.84 | −71 442.46 | −51.9% | 8% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Revolver Case Collection
+ The Prisma Collection
float doesn't matter
marketplace price
sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
202 791.57≈float | 131 237.82 | −71 553.74 | −35.3% | 20% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Prisma Collection
+ The Revolver Case Collection
float doesn't matter
marketplace price
sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
202 791.57≈float | 131 237.82 | −71 553.74 | −35.3% | 20% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Revolver Case Collection
+ The Fracture Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
180 698.06≈float | 109 081.13 | −71 616.93 | −39.6% | 17% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Fracture Collection
+ The Revolver Case Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
180 698.06≈float | 109 081.13 | −71 616.93 | −39.6% | 17% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Operation Riptide Collection
+ The CS20 Collection
premium for float: 0 ₸ (0.0%)
marketplace price
sells slowly 92% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
134 401.17≈float | 62 737.13 | −71 664.04 | −53.3% | 3% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The eSports 2014 Summer Collection
+ The Gallery Collection
float doesn't matter
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
170 851.02≈float | 99 167.34 | −71 683.67 | −42.0% | 18% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 |