- Best outcome
- float up to 0.069999
- Return after fees
- 126 037 ₽
- Float
- 0.0000–0.0067
- Lots that fit
- 0%
- Sales per week
- 0
- Ways to assemble
- 1
- Steps
- 2
SCAR-20 | Cyrex (Factory New): buy 0.0000–0.0067 (0% of this wear's listings)
The second kind of contract: five Covert skins give a knife or gloves from the inputs’ collection. The float rule is the same, only the average is taken over five.
Covert can also be obtained by crafting. A chain from Classified needs 50 items, from Restricted — 500 (the “Steps” filter). Any other chain, even from Consumer, is calculated by the chain builder.
There are many outcomes: five knife models with thirteen finishes each. So look at the average over all outcomes; you cannot count on one particular knife.
Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.
Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.
Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.
Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.
Crafts calculated in total: 43 041.
SCAR-20 | Cyrex (Factory New): buy 0.0000–0.0067 (0% of this wear's listings)
USP-S | Neo-Noir (Factory New): buy 0.0000–0.0098 (2% of this wear's listings); CZ75-Auto | Victoria (Factory New): buy 0.0000–0.0098 (≈2% of this wear's listings)
CZ75-Auto | Victoria (Factory New): buy 0.0000–0.0098 (≈2% of this wear's listings); USP-S | Neo-Noir (Factory New): buy 0.0000–0.0098 (2% of this wear's listings)
M4A4 | Desert-Strike (Factory New): buy 0.0000–0.0095 (1% of this wear's listings); Glock-18 | Gold Toof (Factory New): buy 0.0000–0.0095 (≈2% of this wear's listings)
Glock-18 | Gold Toof (Factory New): buy 0.0000–0.0100 (≈2% of this wear's listings); CZ75-Auto | Victoria (Factory New): buy 0.0000–0.0100 (≈2% of this wear's listings)
StatTrak™ M4A1-S | Golden Coil (Battle-Scarred): buy 0.4500–0.9999; StatTrak™ Desert Eagle | Ocean Drive (Battle-Scarred): buy 0.4500–0.9999
StatTrak™ PP-Bizon | Judgement of Anubis (Field-Tested): buy 0.1500–0.3293 (≈58% of this wear's listings); StatTrak™ CZ75-Auto | Victoria (Field-Tested): buy 0.1500–0.3293 (≈58% of this wear's listings)
StatTrak™ CZ75-Auto | Victoria (Field-Tested): buy 0.1500–0.3293 (≈58% of this wear's listings); StatTrak™ PP-Bizon | Judgement of Anubis (Field-Tested): buy 0.1500–0.3293 (≈58% of this wear's listings)
StatTrak™ Glock-18 | Wasteland Rebel (Battle-Scarred): buy 0.4500–0.5030; StatTrak™ FAMAS | Roll Cage (Battle-Scarred): buy 0.4500–0.7739
StatTrak™ M4A4 | Bullet Rain (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); StatTrak™ MP9 | Starlight Protector (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); StatTrak™ MP9 | Starlight Protector (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings)
StatTrak™ MP9 | Starlight Protector (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); StatTrak™ MP9 | Starlight Protector (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings); StatTrak™ M4A4 | Bullet Rain (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings)
StatTrak™ AK-47 | Nightwish (Battle-Scarred): buy 0.4500–0.9286 (88% of this wear's listings); StatTrak™ PP-Bizon | Judgement of Anubis (Field-Tested): buy 0.1500–0.3501 (≈74% of this wear's listings)
StatTrak™ PP-Bizon | Judgement of Anubis (Field-Tested): buy 0.1500–0.3501 (≈74% of this wear's listings); StatTrak™ AK-47 | Nightwish (Battle-Scarred): buy 0.4500–0.9286 (88% of this wear's listings)
StatTrak™ R8 Revolver | Fade (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); StatTrak™ Desert Eagle | Ocean Drive (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings)
StatTrak™ Desert Eagle | Ocean Drive (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings); StatTrak™ R8 Revolver | Fade (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)
StatTrak™ USP-S | Neo-Noir (Field-Tested): buy 0.1500–0.3753 (≈95% of this wear's listings); StatTrak™ USP-S | Neo-Noir (Battle-Scarred): buy 0.4500–0.6949; StatTrak™ AK-47 | Nightwish (Battle-Scarred): buy 0.4500–0.9889 (100% of this wear's listings)
StatTrak™ AK-47 | Nightwish (Battle-Scarred): buy 0.4500–0.9889 (100% of this wear's listings); StatTrak™ USP-S | Neo-Noir (Field-Tested): buy 0.1500–0.3753 (≈95% of this wear's listings); StatTrak™ USP-S | Neo-Noir (Battle-Scarred): buy 0.4500–0.6949
StatTrak™ M4A1-S | Hyper Beast (Battle-Scarred): buy 0.4500–0.8141 (90% of this wear's listings); StatTrak™ FAMAS | Commemoration (Battle-Scarred): buy 0.4500–0.4831
StatTrak™ FAMAS | Commemoration (Battle-Scarred): buy 0.4500–0.4831; StatTrak™ M4A1-S | Hyper Beast (Battle-Scarred): buy 0.4500–0.8141 (90% of this wear's listings)
StatTrak™ AWP | Chrome Cannon (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings); StatTrak™ M4A1-S | Hyper Beast (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings)
StatTrak™ M4A1-S | Hyper Beast (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings); StatTrak™ AWP | Chrome Cannon (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings)
StatTrak™ AK-47 | Legion of Anubis (Factory New): buy 0.0000–0.0094 (≈2% of this wear's listings)
StatTrak™ Glock-18 | Bullet Queen (Battle-Scarred): buy 0.4500–0.9999; StatTrak™ M4A1-S | Hyper Beast (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings)
StatTrak™ M4A1-S | Hyper Beast (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings); StatTrak™ Glock-18 | Bullet Queen (Battle-Scarred): buy 0.4500–0.9999
StatTrak™ Sawed-Off | The Kraken (Factory New): buy 0.0000–0.0060 (≈2% of this wear's listings); StatTrak™ FAMAS | Commemoration (Minimal Wear): buy 0.0700–0.0769 (under 1% of this wear's listings); StatTrak™ FAMAS | Commemoration (Factory New): buy 0.0000–0.0060 (≈2% of this wear's listings)
StatTrak™ FAMAS | Commemoration (Minimal Wear): buy 0.0700–0.0769 (under 1% of this wear's listings); StatTrak™ FAMAS | Commemoration (Factory New): buy 0.0000–0.0060 (≈2% of this wear's listings); StatTrak™ Sawed-Off | The Kraken (Factory New): buy 0.0000–0.0060 (≈2% of this wear's listings)
StatTrak™ M4A4 | X-Ray (Field-Tested): buy 0.1500–0.1793 (≈4% of this wear's listings); StatTrak™ Five-SeveN | Angry Mob (Well-Worn): buy 0.3800–0.3937; StatTrak™ Five-SeveN | Angry Mob (Field-Tested): buy 0.1500–0.1950 (18% of this wear's listings)
StatTrak™ Five-SeveN | Angry Mob (Well-Worn): buy 0.3800–0.3937; StatTrak™ Five-SeveN | Angry Mob (Field-Tested): buy 0.1500–0.1950 (18% of this wear's listings); StatTrak™ M4A4 | X-Ray (Field-Tested): buy 0.1500–0.1793 (≈4% of this wear's listings)
StatTrak™ M4A4 | X-Ray (Field-Tested): buy 0.1500–0.1732 (≈2% of this wear's listings); StatTrak™ M4A1-S | Mecha Industries (Battle-Scarred): buy 0.4500–0.5043; StatTrak™ M4A1-S | Mecha Industries (Field-Tested): buy 0.1500–0.1857 (≈2% of this wear's listings)
StatTrak™ M4A1-S | Mecha Industries (Battle-Scarred): buy 0.4500–0.5043; StatTrak™ M4A1-S | Mecha Industries (Field-Tested): buy 0.1500–0.1857 (≈2% of this wear's listings); StatTrak™ M4A4 | X-Ray (Field-Tested): buy 0.1500–0.1732 (≈2% of this wear's listings)
| Collection · assemble | Invest | Returns | Profit | ROI | Chance of profit | Buy float | Made of | Steps | Ways | Liquidity sales / week |
|
|---|---|---|---|---|---|---|---|---|---|---|---|
|
The Huntsman Collection
float premium: at least 270 449 ₽
sells slowly
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 chains
|
146 983.00 | 126 037.12 | −20 945.88 | −14.3% | 0% |
no outcome price
|
Classified
|
2 steps | 1 | 0 | |
|
The Spectrum Collection
+ The Arms Deal 3 Collection
float premium: at least 63 321 ₽
marketplace price
sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
55 311.65 | 34 354.98 | −20 956.67 | −37.9% | 19% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Arms Deal 3 Collection
+ The Spectrum Collection
float premium: at least 63 321 ₽
marketplace price
sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
55 311.65 | 34 354.98 | −20 956.67 | −37.9% | 19% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The eSports 2014 Summer Collection
+ The Spectrum 2 Collection
float doesn't matter
marketplace price
sells slowly 72% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
43 268.11 | 22 308.04 | −20 960.07 | −48.4% | 15% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Spectrum 2 Collection
+ The eSports 2014 Summer Collection
float doesn't matter
marketplace price
sells slowly 72% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
43 268.11 | 22 308.04 | −20 960.07 | −48.4% | 15% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Fracture Collection
+ The Chroma 2 Collection
float doesn't matter
marketplace price
sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
39 380.17 | 18 415.60 | −20 964.57 | −53.2% | 11% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Chroma 2 Collection
+ The Fracture Collection
float doesn't matter
marketplace price
sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
39 380.17 | 18 415.60 | −20 964.57 | −53.2% | 11% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Vanguard Collection
+ The Operation Riptide Collection
float doesn't matter
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
38 080.68 | 17 115.25 | −20 965.43 | −55.1% | 15% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Operation Riptide Collection
+ The Vanguard Collection
float doesn't matter
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
38 080.68 | 17 115.25 | −20 965.43 | −55.1% | 15% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Spectrum 2 Collection
+ The Operation Riptide Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
40 773.97 | 19 766.81 | −21 007.16 | −51.5% | 12% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Operation Riptide Collection
+ The Spectrum 2 Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
40 773.97 | 19 766.81 | −21 007.16 | −51.5% | 12% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Huntsman Collection
+ The Gallery Collection
float premium: at least 44 690 ₽
sells slowly
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
35 261.02 | 14 241.66 | −21 019.36 | −59.6% | 6% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Gallery Collection
+ The Arms Deal 3 Collection
float premium: at least 62 199 ₽
marketplace price
sells slowly 60% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
53 104.06 | 32 083.21 | −21 020.85 | −39.6% | 17% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Spectrum 2 Collection
+ The Phoenix Collection
float doesn't matter
marketplace price
sells slowly 72% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
43 331.37 | 22 308.04 | −21 023.33 | −48.5% | 15% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Phoenix Collection
+ The Spectrum 2 Collection
float doesn't matter
marketplace price
sells slowly 72% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
43 331.37 | 22 308.04 | −21 023.33 | −48.5% | 15% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The eSports 2014 Summer Collection
float doesn't matter
marketplace price
sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
40 436.30 | 19 401.45 | −21 034.85 | −52.0% | 12% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Shadow Collection
+ The Operation Riptide Collection
float doesn't matter
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
34 370.70 | 13 333.55 | −21 037.15 | −61.2% | 13% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Chroma 3 Collection
+ The Arms Deal 3 Collection
premium for float: 0 ₽ (0.0%)
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
44 810.23 | 23 771.87 | −21 038.36 | −46.9% | 16% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Arms Deal 3 Collection
+ The Chroma 3 Collection
premium for float: 0 ₽ (0.0%)
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
44 810.23 | 23 771.87 | −21 038.36 | −46.9% | 16% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Gallery Collection
+ The Chroma 3 Collection
float doesn't matter
marketplace price
sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
38 118.68 | 17 054.12 | −21 064.56 | −55.3% | 10% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Chroma 3 Collection
+ The Gallery Collection
float doesn't matter
marketplace price
sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
38 118.68 | 17 054.12 | −21 064.56 | −55.3% | 10% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Gamma Collection
+ The Gamma 2 Collection
premium for float: 8 054 ₽ (17.1%)
marketplace price
sells slowly 73% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
45 009.90 | 23 916.59 | −21 093.31 | −46.9% | 10% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The eSports 2014 Summer Collection
+ The Dreams & Nightmares Collection
float premium: at least 51 761 ₽
marketplace price
sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
46 925.20 | 25 804.64 | −21 120.56 | −45.0% | 17% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Dreams & Nightmares Collection
+ The eSports 2014 Summer Collection
float premium: at least 51 761 ₽
marketplace price
sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
46 925.20 | 25 804.64 | −21 120.56 | −45.0% | 17% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Dreams & Nightmares Collection
+ The Chroma 3 Collection
premium for float: 130 ₽ (0.3%)
marketplace price
sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
42 446.56 | 21 323.48 | −21 123.08 | −49.8% | 13% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Chroma 3 Collection
+ The Dreams & Nightmares Collection
premium for float: 130 ₽ (0.3%)
marketplace price
sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
42 446.56 | 21 323.48 | −21 123.08 | −49.8% | 13% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Revolver Case Collection
+ The Operation Riptide Collection
float premium: at least 49 516 ₽
marketplace price
sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
45 739.10 | 24 593.79 | −21 145.31 | −46.2% | 15% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Operation Riptide Collection
+ The Revolver Case Collection
float premium: at least 49 516 ₽
marketplace price
sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
45 739.10 | 24 593.79 | −21 145.31 | −46.2% | 15% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Spectrum Collection
+ The Dreams & Nightmares Collection
premium for float: 0 ₽ (0.0%)
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
40 939.31 | 19 766.81 | −21 172.50 | −51.7% | 12% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Dreams & Nightmares Collection
+ The Spectrum Collection
premium for float: 0 ₽ (0.0%)
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
40 939.31 | 19 766.81 | −21 172.50 | −51.7% | 12% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Chroma 2 Collection
+ The CS20 Collection
premium for float: 3 669 ₽ (9.0%)
marketplace price
sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
39 365.07 | 18 153.25 | −21 211.82 | −53.9% | 10% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The CS20 Collection
+ The Chroma 2 Collection
premium for float: 3 669 ₽ (9.0%)
marketplace price
sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
39 365.07 | 18 153.25 | −21 211.82 | −53.9% | 10% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The eSports 2014 Summer Collection
+ The Phoenix Collection
float doesn't matter
marketplace price
sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
40 617.97 | 19 401.45 | −21 216.52 | −52.2% | 12% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Phoenix Collection
+ The eSports 2014 Summer Collection
float doesn't matter
marketplace price
sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
40 617.97 | 19 401.45 | −21 216.52 | −52.2% | 12% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Kilowatt Collection
+ The Chroma 2 Collection
float doesn't matter
marketplace price
sells slowly 74% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
38 783.39 | 17 552.74 | −21 230.65 | −54.7% | 12% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Chroma 2 Collection
+ The Kilowatt Collection
float doesn't matter
marketplace price
sells slowly 74% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
38 783.39 | 17 552.74 | −21 230.65 | −54.7% | 12% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Fracture Collection
float premium: at least 41 901 ₽
marketplace price
sells slowly 40% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
31 556.20 | 10 310.47 | −21 245.73 | −67.3% | 8% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Huntsman Collection
+ The Chroma 2 Collection
float doesn't matter
marketplace price
sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
39 873.11 | 18 618.24 | −21 254.87 | −53.3% | 10% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Chroma 2 Collection
+ The Huntsman Collection
float doesn't matter
marketplace price
sells slowly 71% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
39 873.11 | 18 618.24 | −21 254.87 | −53.3% | 10% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Prisma 2 Collection
+ The Chroma 2 Collection
float doesn't matter
marketplace price
sells slowly 68% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
43 459.15 | 22 201.28 | −21 257.87 | −48.9% | 11% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Chroma 2 Collection
+ The Prisma 2 Collection
float doesn't matter
marketplace price
sells slowly 68% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
43 459.15 | 22 201.28 | −21 257.87 | −48.9% | 11% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Winter Offensive Collection
+ The CS20 Collection
float premium: at least 44 972 ₽
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
37 998.33 | 16 732.32 | −21 266.01 | −56.0% | 7% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The CS20 Collection
+ The Winter Offensive Collection
float premium: at least 44 972 ₽
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
37 998.33 | 16 732.32 | −21 266.01 | −56.0% | 7% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The eSports 2013 Winter Collection
+ The Prisma Collection
float premium: at least 50 567 ₽
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
41 234.30 | 19 952.17 | −21 282.13 | −51.6% | 11% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Prisma Collection
+ The eSports 2013 Winter Collection
float premium: at least 50 567 ₽
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
41 234.30 | 19 952.17 | −21 282.13 | −51.6% | 11% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The eSports 2013 Winter Collection
+ The Fracture Collection
float doesn't matter
marketplace price
sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
36 679.00 | 15 370.49 | −21 308.51 | −58.1% | 8% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Fracture Collection
+ The eSports 2013 Winter Collection
float doesn't matter
marketplace price
sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
36 679.00 | 15 370.49 | −21 308.51 | −58.1% | 8% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The eSports 2013 Winter Collection
+ The Gamma Collection
float premium: at least 51 141 ₽
marketplace price
sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
46 907.35 | 25 587.57 | −21 319.78 | −45.5% | 16% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Gamma Collection
+ The eSports 2013 Winter Collection
float premium: at least 51 141 ₽
marketplace price
sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
46 907.35 | 25 587.57 | −21 319.78 | −45.5% | 16% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Gallery Collection
+ The Chroma 3 Collection
float doesn't matter
marketplace price
sells slowly 74% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
38 884.81 | 17 552.74 | −21 332.07 | −54.9% | 12% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 |