- Best outcome
- float up to 0.141756
- Return after fees
- 281 $
- Float
- 0.1500–0.3470
- Lots that fit
- ≈71%
- Sales per week
- 0
- Ways to assemble
- 4
StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.3470 (≈71% of this wear's listings)
The second kind of contract: five Covert skins give a knife or gloves from the inputs’ collection. The float rule is the same, only the average is taken over five.
Covert can also be obtained by crafting. A chain from Classified needs 50 items, from Restricted — 500 (the “Steps” filter). Any other chain, even from Consumer, is calculated by the chain builder.
There are many outcomes: five knife models with thirteen finishes each. So look at the average over all outcomes; you cannot count on one particular knife.
Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.
Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.
Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.
Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.
Crafts calculated in total: 48 148.
StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.3470 (≈71% of this wear's listings)
StatTrak™ Sawed-Off | The Kraken (Field-Tested): buy 0.1500–0.3515 (≈75% of this wear's listings); StatTrak™ FAMAS | Bad Trip (Battle-Scarred): buy 0.4500–0.9318 (100% of this wear's listings)
StatTrak™ FAMAS | Bad Trip (Battle-Scarred): buy 0.4500–0.9318 (100% of this wear's listings); StatTrak™ Sawed-Off | The Kraken (Field-Tested): buy 0.1500–0.3515 (≈75% of this wear's listings)
StatTrak™ AUG | Chameleon (Minimal Wear): buy 0.0700–0.1464 (100% of this wear's listings); StatTrak™ AUG | Chameleon (Field-Tested): buy 0.1500–0.3698 (100% of this wear's listings); StatTrak™ AK-47 | Neon Revolution (Field-Tested): buy 0.1500–0.3698 (≈90% of this wear's listings)
StatTrak™ AK-47 | Neon Revolution (Field-Tested): buy 0.1500–0.3698 (≈90% of this wear's listings); StatTrak™ AUG | Chameleon (Minimal Wear): buy 0.0700–0.1464 (100% of this wear's listings); StatTrak™ AUG | Chameleon (Field-Tested): buy 0.1500–0.3698 (100% of this wear's listings)
StatTrak™ M4A1-S | Golden Coil (Battle-Scarred): buy 0.4500–0.9999; StatTrak™ FAMAS | Commemoration (Battle-Scarred): buy 0.4500–0.4999
StatTrak™ M4A4 | The Battlestar (Field-Tested): buy 0.1500–0.3682 (100% of this wear's listings); StatTrak™ M4A1-S | Mecha Industries (Field-Tested): buy 0.1500–0.3682 (≈89% of this wear's listings)
StatTrak™ M4A1-S | Mecha Industries (Field-Tested): buy 0.1500–0.3682 (≈89% of this wear's listings); StatTrak™ M4A4 | The Battlestar (Field-Tested): buy 0.1500–0.3682 (100% of this wear's listings)
StatTrak™ M4A4 | The Battlestar (Field-Tested): buy 0.1500–0.3752 (100% of this wear's listings); StatTrak™ M4A1-S | Mecha Industries (Field-Tested): buy 0.1500–0.3752 (≈95% of this wear's listings); StatTrak™ Glock-18 | Wasteland Rebel (Field-Tested): buy 0.1500–0.3752 (≈95% of this wear's listings)
StatTrak™ M4A1-S | Mecha Industries (Field-Tested): buy 0.1500–0.3752 (≈95% of this wear's listings); StatTrak™ Glock-18 | Wasteland Rebel (Field-Tested): buy 0.1500–0.3752 (≈95% of this wear's listings); StatTrak™ M4A4 | The Battlestar (Field-Tested): buy 0.1500–0.3752 (100% of this wear's listings)
StatTrak™ AUG | Chameleon (Minimal Wear): buy 0.0700–0.1489 (100% of this wear's listings); StatTrak™ AUG | Chameleon (Field-Tested): buy 0.1500–0.3770 (100% of this wear's listings)
StatTrak™ AUG | Chameleon (Minimal Wear): buy 0.0700–0.1489 (100% of this wear's listings); StatTrak™ AUG | Chameleon (Field-Tested): buy 0.1500–0.3770 (100% of this wear's listings)
StatTrak™ P90 | Death by Kitty (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings); StatTrak™ FAMAS | Commemoration (Battle-Scarred): buy 0.4500–0.4536; StatTrak™ FAMAS | Commemoration (Field-Tested): buy 0.1500–0.1666 (6% of this wear's listings)
StatTrak™ AWP | Neo-Noir (Well-Worn): buy 0.3800–0.4374 (93% of this wear's listings)
StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.3041 (≈40% of this wear's listings); StatTrak™ AK-47 | Nightwish (Battle-Scarred): buy 0.4500–0.6074 (52% of this wear's listings)
StatTrak™ Sawed-Off | The Kraken (Field-Tested): buy 0.1500–0.1788 (≈1% of this wear's listings); StatTrak™ Glock-18 | Gold Toof (Battle-Scarred): buy 0.4500–0.4851; StatTrak™ Glock-18 | Gold Toof (Field-Tested): buy 0.1500–0.1788 (0% of this wear's listings)
StatTrak™ Glock-18 | Gold Toof (Battle-Scarred): buy 0.4500–0.4851; StatTrak™ Glock-18 | Gold Toof (Field-Tested): buy 0.1500–0.1788 (0% of this wear's listings); StatTrak™ Sawed-Off | The Kraken (Field-Tested): buy 0.1500–0.1788 (≈1% of this wear's listings)
StatTrak™ AK-47 | Nightwish (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings)
StatTrak™ M4A4 | The Battlestar (Field-Tested): buy 0.1500–0.3129 (100% of this wear's listings); StatTrak™ CZ75-Auto | Victoria (Field-Tested): buy 0.1500–0.3180 (≈50% of this wear's listings)
StatTrak™ CZ75-Auto | Victoria (Field-Tested): buy 0.1500–0.3180 (≈50% of this wear's listings); StatTrak™ M4A4 | The Battlestar (Field-Tested): buy 0.1500–0.3129 (100% of this wear's listings)
M4A4 | The Battlestar (Factory New): buy 0.0000–0.0138 (2% of this wear's listings); Five-SeveN | Angry Mob (Factory New): buy 0.0000–0.0056 (9% of this wear's listings)
Five-SeveN | Angry Mob (Factory New): buy 0.0000–0.0056 (9% of this wear's listings); M4A4 | The Battlestar (Factory New): buy 0.0000–0.0138 (2% of this wear's listings)
StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.2980 (≈35% of this wear's listings); StatTrak™ AK-47 | Neon Revolution (Field-Tested): buy 0.1500–0.2980 (≈35% of this wear's listings)
StatTrak™ AK-47 | Neon Revolution (Field-Tested): buy 0.1500–0.2980 (≈35% of this wear's listings); StatTrak™ P2000 | Fire Elemental (Field-Tested): buy 0.1500–0.2980 (≈35% of this wear's listings)
StatTrak™ Sawed-Off | The Kraken (Field-Tested): buy 0.1500–0.3625 (≈84% of this wear's listings); StatTrak™ AK-47 | Nightwish (Battle-Scarred): buy 0.4500–0.9582 (93% of this wear's listings)
StatTrak™ AK-47 | Nightwish (Battle-Scarred): buy 0.4500–0.9582 (93% of this wear's listings); StatTrak™ Sawed-Off | The Kraken (Field-Tested): buy 0.1500–0.3625 (≈84% of this wear's listings)
| Collection · assemble | Invest | Returns | Profit | ROI | Chance of profit | Buy float | Made of | Steps | Ways | Liquidity sales / week |
|
|---|---|---|---|---|---|---|---|---|---|---|---|
|
The Horizon Collection
+ The Vanguard Collection
premium for float: 16 $ (3.5%)
marketplace price
sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
432.50 | 281.29 | −151.20 | −35.0% | 20% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Revolver Case Collection
+ The Prisma 2 Collection
float doesn't matter
marketplace price
sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
444.03 | 292.60 | −151.43 | −34.1% | 20% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Prisma 2 Collection
+ The Revolver Case Collection
float doesn't matter
marketplace price
sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
444.03 | 292.60 | −151.43 | −34.1% | 20% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Gamma 2 Collection
+ The Fracture Collection
float doesn't matter
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
371.43 | 219.94 | −151.48 | −40.8% | 20% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Fracture Collection
+ The Gamma 2 Collection
float doesn't matter
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
371.43 | 219.94 | −151.48 | −40.8% | 20% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Gamma Collection
+ The Danger Zone Collection
float doesn't matter
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
374.17 | 222.54 | −151.63 | −40.5% | 17% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Phoenix Collection
+ The Fever Collection
float doesn't matter
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
413.59 | 261.66 | −151.93 | −36.7% | 18% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Fever Collection
+ The Phoenix Collection
float doesn't matter
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
413.59 | 261.66 | −151.93 | −36.7% | 18% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Winter Offensive Collection
+ The Fever Collection
premium for float: 1 $ (0.2%)
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
413.81 | 261.66 | −152.15 | −36.8% | 18% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Fever Collection
+ The Winter Offensive Collection
premium for float: 1 $ (0.2%)
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
413.81 | 261.66 | −152.15 | −36.8% | 18% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Phoenix Collection
+ The Gamma 2 Collection
premium for float: 5 $ (0.9%)
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 10 contracts
|
536.07 | 383.44 | −152.63 | −28.5% | 26% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Gamma 2 Collection
+ The Phoenix Collection
premium for float: 5 $ (0.9%)
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 10 contracts
|
536.07 | 383.44 | −152.63 | −28.5% | 26% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Revolver Case Collection
+ The Gamma Collection
float doesn't matter
marketplace price
sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
529.07 | 376.41 | −152.65 | −28.9% | 26% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Gamma Collection
+ The Revolver Case Collection
float doesn't matter
marketplace price
sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
529.07 | 376.41 | −152.65 | −28.9% | 26% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Shadow Collection
+ The CS20 Collection
float doesn't matter
sells slowly
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
266.47 | 113.28 | −153.18 | −57.5% | 6% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Revolver Case Collection
+ The Fever Collection
float doesn't matter
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
415.04 | 261.66 | −153.38 | −37.0% | 18% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Fever Collection
+ The Revolver Case Collection
float doesn't matter
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
415.04 | 261.66 | −153.38 | −37.0% | 18% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Wildfire Collection
+ The Gamma Collection
premium for float: 2 $ (0.5%)
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
395.97 | 242.54 | −153.43 | −38.7% | 17% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Gamma Collection
+ The Wildfire Collection
premium for float: 2 $ (0.5%)
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
395.97 | 242.54 | −153.43 | −38.7% | 17% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Wildfire Collection
+ The Gamma Collection
premium for float: 1 $ (0.1%)
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
400.93 | 247.47 | −153.46 | −38.3% | 19% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Gamma Collection
+ The Wildfire Collection
premium for float: 1 $ (0.1%)
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
400.93 | 247.47 | −153.46 | −38.3% | 19% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Shattered Web Collection
+ The Phoenix Collection
premium for float: 1 $ (0.3%)
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
423.48 | 269.87 | −153.61 | −36.3% | 20% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Phoenix Collection
+ The Shattered Web Collection
premium for float: 1 $ (0.3%)
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
423.48 | 269.87 | −153.61 | −36.3% | 20% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Spectrum Collection
+ The Revolver Case Collection
float doesn't matter
marketplace price
sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
505.28 | 351.22 | −154.05 | −30.5% | 22% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Revolver Case Collection
+ The Spectrum Collection
float doesn't matter
marketplace price
sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
505.28 | 351.22 | −154.05 | −30.5% | 22% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The eSports 2013 Collection
+ The CS20 Collection
float premium: at least 407 $
marketplace price
sells slowly 76% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
349.66 | 195.49 | −154.17 | −44.1% | 14% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Fever Collection
+ The Chroma 3 Collection
float doesn't matter
marketplace price
sells slowly 93% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
417.78 | 263.58 | −154.20 | −36.9% | 18% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Chroma 3 Collection
+ The Fever Collection
float doesn't matter
marketplace price
sells slowly 93% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
417.78 | 263.58 | −154.20 | −36.9% | 18% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Danger Zone Collection
+ The Chroma 2 Collection
premium for float: 6 $ (1.6%)
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
378.70 | 224.31 | −154.39 | −40.8% | 14% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Vanguard Collection
+ The Dreams & Nightmares Collection
float premium: at least 137 $
marketplace price
sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
476.17 | 321.69 | −154.49 | −32.4% | 22% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Wildfire Collection
+ The Gallery Collection
float doesn't matter
marketplace price
sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
245.94 | 91.37 | −154.57 | −62.8% | 3% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Gallery Collection
+ The Wildfire Collection
float doesn't matter
marketplace price
sells slowly 91% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
245.94 | 91.37 | −154.57 | −62.8% | 3% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Wildfire Collection
+ The Falchion Collection
float doesn't matter
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
277.18 | 122.52 | −154.66 | −55.8% | 0% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Falchion Collection
+ The Wildfire Collection
float doesn't matter
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
277.18 | 122.52 | −154.66 | −55.8% | 0% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Winter Offensive Collection
+ The Gallery Collection
float premium: at least 422 $
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
398.69 | 243.96 | −154.73 | −38.8% | 18% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Gallery Collection
+ The Winter Offensive Collection
float premium: at least 422 $
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
398.69 | 243.96 | −154.73 | −38.8% | 18% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Falchion Collection
+ The Dreams & Nightmares Collection
float doesn't matter
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 17 contracts
|
339.30 | 184.50 | −154.79 | −45.6% | 13% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Wildfire Collection
+ The Arms Deal 3 Collection
premium for float: 10 $ (2.2%)
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
424.80 | 268.84 | −155.96 | −36.7% | 18% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Arms Deal 3 Collection
+ The Wildfire Collection
premium for float: 10 $ (2.2%)
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
424.80 | 268.84 | −155.96 | −36.7% | 18% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Gamma 2 Collection
+ The Fracture Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
375.68 | 219.57 | −156.10 | −41.6% | 18% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Fracture Collection
+ The Gamma 2 Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
375.68 | 219.57 | −156.10 | −41.6% | 18% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Revolver Case Collection
+ The Dreams & Nightmares Collection
float doesn't matter
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
407.40 | 251.24 | −156.16 | −38.3% | 20% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Dreams & Nightmares Collection
+ The Revolver Case Collection
float doesn't matter
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
407.40 | 251.24 | −156.16 | −38.3% | 20% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Wildfire Collection
+ The Prisma Collection
float premium: at least 547 $
marketplace price
sells slowly 56% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
457.46 | 300.50 | −156.96 | −34.3% | 19% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Prisma Collection
+ The Wildfire Collection
float premium: at least 547 $
marketplace price
sells slowly 56% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
457.46 | 300.50 | −156.96 | −34.3% | 19% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Vanguard Collection
+ The Gamma 2 Collection
premium for float: 68 $ (12.3%)
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
552.44 | 395.46 | −156.98 | −28.4% | 27% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Gamma 2 Collection
+ The Vanguard Collection
premium for float: 68 $ (12.3%)
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
552.44 | 395.46 | −156.98 | −28.4% | 27% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Winter Offensive Collection
+ The Dreams & Nightmares Collection
premium for float: 0 $ (0.0%)
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
408.26 | 251.24 | −157.02 | −38.5% | 20% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Dreams & Nightmares Collection
+ The Winter Offensive Collection
premium for float: 0 $ (0.0%)
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
408.26 | 251.24 | −157.02 | −38.5% | 20% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Phoenix Collection
+ The Breakout Collection
float doesn't matter
marketplace price
sells slowly 67% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 6 contracts
|
586.15 | 428.91 | −157.24 | −26.8% | 27% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 |