- Best outcome
- float up to 0.079999
- Return after fees
- 293 $
- Float
- 0.4500–0.9999
- Lots that fit
- 100%
- Sales per week
- 0
- Ways to assemble
- 3
StatTrak™ Glock-18 | Bullet Queen (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings)
The second kind of contract: five Covert skins give a knife or gloves from the inputs’ collection. The float rule is the same, only the average is taken over five.
Covert can also be obtained by crafting. A chain from Classified needs 50 items, from Restricted — 500 (the “Steps” filter). Any other chain, even from Consumer, is calculated by the chain builder.
There are many outcomes: five knife models with thirteen finishes each. So look at the average over all outcomes; you cannot count on one particular knife.
Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.
Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.
Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.
Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.
Crafts calculated in total: 47 555.
StatTrak™ Glock-18 | Bullet Queen (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings)
StatTrak™ Glock-18 | Bullet Queen (Battle-Scarred): buy 0.4500–0.9999 (100% of this wear's listings)
StatTrak™ M4A4 | Royal Paladin (Well-Worn): buy 0.3800–0.3882; StatTrak™ M4A4 | Royal Paladin (Field-Tested): buy 0.1500–0.1769 (11% of this wear's listings); StatTrak™ Desert Eagle | Code Red (Battle-Scarred): buy 0.4500–0.5145 (18% of this wear's listings)
StatTrak™ Desert Eagle | Code Red (Battle-Scarred): buy 0.4500–0.5145 (18% of this wear's listings); StatTrak™ M4A4 | Royal Paladin (Well-Worn): buy 0.3800–0.3882; StatTrak™ M4A4 | Royal Paladin (Field-Tested): buy 0.1500–0.1769 (11% of this wear's listings)
StatTrak™ AUG | Chameleon (Minimal Wear): buy 0.0700–0.1382 (78% of this wear's listings); StatTrak™ Glock-18 | Gold Toof (Field-Tested): buy 0.1500–0.3070 (52% of this wear's listings)
StatTrak™ Glock-18 | Gold Toof (Field-Tested): buy 0.1500–0.3070 (52% of this wear's listings); StatTrak™ AUG | Chameleon (Minimal Wear): buy 0.0700–0.1382 (78% of this wear's listings)
StatTrak™ AUG | Chameleon (Minimal Wear): buy 0.0700–0.1402 (89% of this wear's listings); StatTrak™ AUG | Chameleon (Field-Tested): buy 0.1500–0.3520 (95% of this wear's listings)
M4A4 | Desert-Strike (Factory New): buy 0.0000–0.0115 (2% of this wear's listings); FAMAS | Bad Trip (Factory New): buy 0.0000–0.0115 (7% of this wear's listings)
FAMAS | Bad Trip (Factory New): buy 0.0000–0.0115 (7% of this wear's listings); M4A4 | Desert-Strike (Factory New): buy 0.0000–0.0115 (2% of this wear's listings)
StatTrak™ FAMAS | Commemoration (Field-Tested): buy 0.1500–0.2249 (64% of this wear's listings)
StatTrak™ FAMAS | Commemoration (Field-Tested): buy 0.1500–0.2249 (64% of this wear's listings)
StatTrak™ M4A4 | Royal Paladin (Well-Worn): buy 0.3800–0.4176; StatTrak™ AWP | Neo-Noir (Field-Tested): buy 0.1500–0.2735 (78% of this wear's listings)
StatTrak™ M4A4 | The Battlestar (Field-Tested): buy 0.1500–0.3344 (100% of this wear's listings); StatTrak™ MP9 | Starlight Protector (Battle-Scarred): buy 0.4500–0.7306 (87% of this wear's listings)
StatTrak™ FAMAS | Commemoration (Field-Tested): buy 0.1500–0.3212 (81% of this wear's listings)
StatTrak™ FAMAS | Commemoration (Field-Tested): buy 0.1500–0.3212 (81% of this wear's listings)
StatTrak™ M4A4 | The Battlestar (Field-Tested): buy 0.1500–0.3697 (100% of this wear's listings)
StatTrak™ M4A4 | Bullet Rain (Field-Tested): buy 0.1500–0.3150 (≈47% of this wear's listings); StatTrak™ Glock-18 | Gold Toof (Field-Tested): buy 0.1500–0.3150 (57% of this wear's listings)
StatTrak™ Glock-18 | Gold Toof (Field-Tested): buy 0.1500–0.3150 (57% of this wear's listings); StatTrak™ M4A4 | Bullet Rain (Field-Tested): buy 0.1500–0.3150 (≈47% of this wear's listings)
M4A4 | The Battlestar (Factory New): buy 0.0000–0.0138 (2% of this wear's listings); AWP | Chrome Cannon (Factory New): buy 0.0000–0.0080 (7% of this wear's listings)
AWP | Chrome Cannon (Factory New): buy 0.0000–0.0080 (7% of this wear's listings); M4A4 | The Battlestar (Factory New): buy 0.0000–0.0138 (2% of this wear's listings)
StatTrak™ AUG | Chameleon (Minimal Wear): buy 0.0700–0.1382 (78% of this wear's listings); StatTrak™ AK-47 | Neon Revolution (Field-Tested): buy 0.1500–0.3244 (≈55% of this wear's listings)
StatTrak™ AK-47 | Neon Revolution (Field-Tested): buy 0.1500–0.3244 (≈55% of this wear's listings); StatTrak™ AUG | Chameleon (Minimal Wear): buy 0.0700–0.1382 (78% of this wear's listings)
StatTrak™ M4A4 | Bullet Rain (Field-Tested): buy 0.1500–0.2301 (≈7% of this wear's listings); StatTrak™ M4A1-S | Chantico's Fire (Well-Worn): buy 0.3800–0.4044
StatTrak™ M4A1-S | Chantico's Fire (Well-Worn): buy 0.3800–0.4044; StatTrak™ M4A4 | Bullet Rain (Field-Tested): buy 0.1500–0.2301 (≈7% of this wear's listings)
StatTrak™ FAMAS | Bad Trip (Battle-Scarred): buy 0.4500–0.8333 (62% of this wear's listings)
StatTrak™ FAMAS | Bad Trip (Battle-Scarred): buy 0.4500–0.8333 (62% of this wear's listings)
StatTrak™ Sawed-Off | The Kraken (Field-Tested): buy 0.1500–0.3180 (≈50% of this wear's listings); StatTrak™ AK-47 | Legion of Anubis (Field-Tested): buy 0.1500–0.2438 (31% of this wear's listings)
StatTrak™ AK-47 | Legion of Anubis (Field-Tested): buy 0.1500–0.2438 (31% of this wear's listings); StatTrak™ Sawed-Off | The Kraken (Field-Tested): buy 0.1500–0.3180 (≈50% of this wear's listings)
StatTrak™ M4A4 | The Battlestar (Minimal Wear): buy 0.0700–0.0824 (12% of this wear's listings); StatTrak™ AWP | Chrome Cannon (Field-Tested): buy 0.1500–0.1857 (≈2% of this wear's listings); StatTrak™ AWP | Chrome Cannon (Minimal Wear): buy 0.0700–0.0824 (2% of this wear's listings)
StatTrak™ AWP | Chrome Cannon (Field-Tested): buy 0.1500–0.1857 (≈2% of this wear's listings); StatTrak™ AWP | Chrome Cannon (Minimal Wear): buy 0.0700–0.0824 (2% of this wear's listings); StatTrak™ M4A4 | The Battlestar (Minimal Wear): buy 0.0700–0.0824 (12% of this wear's listings)
| Collection · assemble | Invest | Returns | Profit | ROI | Chance of profit | Buy float | Made of | Steps | Ways | Liquidity sales / week |
|
|---|---|---|---|---|---|---|---|---|---|---|---|
|
The Prisma 2 Collection
+ The Gamma 2 Collection
float doesn't matter
marketplace price
sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
431.57 | 292.75 | −138.82 | −32.2% | 23% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Gamma 2 Collection
+ The Prisma 2 Collection
float doesn't matter
marketplace price
sells slowly 75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
431.57 | 292.75 | −138.82 | −32.2% | 23% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Revolver Case Collection
+ The Horizon Collection
float premium: at least 443 $
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
403.37 | 264.14 | −139.23 | −34.5% | 19% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Horizon Collection
+ The Revolver Case Collection
float premium: at least 443 $
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
403.37 | 264.14 | −139.23 | −34.5% | 19% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Wildfire Collection
+ The Gamma 2 Collection
float doesn't matter
marketplace price
sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
321.08 | 181.73 | −139.35 | −43.4% | 9% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Wildfire Collection
+ The Dreams & Nightmares Collection
float doesn't matter
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 8 contracts
|
309.37 | 169.75 | −139.62 | −45.1% | 10% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Dreams & Nightmares Collection
+ The Wildfire Collection
float doesn't matter
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 8 contracts
|
309.37 | 169.75 | −139.62 | −45.1% | 10% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Wildfire Collection
+ The Prisma 2 Collection
float doesn't matter
marketplace price
sells slowly 79% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
285.04 | 145.18 | −139.86 | −49.1% | 8% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Wildfire Collection
+ The Horizon Collection
float doesn't matter
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
308.44 | 168.54 | −139.90 | −45.4% | 12% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Horizon Collection
+ The Wildfire Collection
float doesn't matter
marketplace price
sells slowly 84% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
308.44 | 168.54 | −139.90 | −45.4% | 12% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Phoenix Collection
+ The Gallery Collection
premium for float: 2 $ (0.5%)
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
378.52 | 238.34 | −140.18 | −37.0% | 18% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Gallery Collection
+ The Phoenix Collection
premium for float: 2 $ (0.5%)
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
378.52 | 238.34 | −140.18 | −37.0% | 18% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Phoenix Collection
+ The Huntsman Collection
float doesn't matter
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
393.26 | 253.06 | −140.20 | −35.7% | 18% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Huntsman Collection
+ The Phoenix Collection
float doesn't matter
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
393.26 | 253.06 | −140.20 | −35.7% | 18% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Phoenix Collection
premium for float: 2 $ (0.4%)
marketplace price
sells slowly 72% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
485.90 | 345.41 | −140.49 | −28.9% | 23% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Huntsman Collection
+ The Fever Collection
float premium: at least 534 $
sells slowly
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
429.43 | 288.65 | −140.78 | −32.8% | 20% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Fever Collection
+ The Huntsman Collection
float premium: at least 534 $
sells slowly
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
429.43 | 288.65 | −140.78 | −32.8% | 20% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Spectrum 2 Collection
+ The CS20 Collection
premium for float: 87 $ (18.7%)
marketplace price
sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
416.29 | 274.76 | −141.53 | −34.0% | 17% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The CS20 Collection
+ The Spectrum 2 Collection
premium for float: 87 $ (18.7%)
marketplace price
sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
416.29 | 274.76 | −141.53 | −34.0% | 17% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Revolver Case Collection
+ The Danger Zone Collection
premium for float: 191 $ (41.7%)
marketplace price
sells slowly 74% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
453.01 | 311.02 | −141.99 | −31.3% | 21% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Wildfire Collection
+ The Dreams & Nightmares Collection
premium for float: 1 $ (0.5%)
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
280.35 | 138.36 | −141.99 | −50.6% | 5% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Revolver Case Collection
+ The Huntsman Collection
float doesn't matter
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
395.28 | 253.06 | −142.22 | −36.0% | 18% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Huntsman Collection
+ The Revolver Case Collection
float doesn't matter
marketplace price
sells slowly 82% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
395.28 | 253.06 | −142.22 | −36.0% | 18% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Phoenix Collection
+ The Chroma 3 Collection
float doesn't matter
marketplace price
sells slowly 78% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
514.68 | 372.18 | −142.50 | −27.7% | 26% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Spectrum 2 Collection
+ The CS20 Collection
premium for float: 0 $ (0.1%)
marketplace price
sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 6 contracts
|
416.29 | 273.71 | −142.58 | −34.3% | 17% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The CS20 Collection
+ The Spectrum 2 Collection
premium for float: 0 $ (0.1%)
marketplace price
sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 6 contracts
|
416.29 | 273.71 | −142.58 | −34.3% | 17% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Wildfire Collection
+ The Breakout Collection
premium for float: 0 $ (0.0%)
marketplace price
sells slowly 72% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
393.11 | 250.00 | −143.10 | −36.4% | 20% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The eSports 2014 Summer Collection
+ The Gallery Collection
premium for float: 29 $ (8.8%)
marketplace price
sells slowly 88% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
325.23 | 181.63 | −143.60 | −44.2% | 13% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Gallery Collection
+ The eSports 2014 Summer Collection
premium for float: 29 $ (8.8%)
marketplace price
sells slowly 88% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
325.23 | 181.63 | −143.60 | −44.2% | 13% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Phoenix Collection
+ The Kilowatt Collection
float doesn't matter
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
367.14 | 223.40 | −143.74 | −39.2% | 21% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Kilowatt Collection
+ The Phoenix Collection
float doesn't matter
marketplace price
sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
367.14 | 223.40 | −143.74 | −39.2% | 21% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Wildfire Collection
+ The Kilowatt Collection
float premium: at least 415 $
sells slowly
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
368.77 | 224.98 | −143.78 | −39.0% | 14% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Kilowatt Collection
+ The Wildfire Collection
float premium: at least 415 $
sells slowly
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
368.77 | 224.98 | −143.78 | −39.0% | 14% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Revolver Case Collection
+ The CS20 Collection
float doesn't matter
marketplace price
sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
344.27 | 200.48 | −143.79 | −41.8% | 14% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The CS20 Collection
+ The Revolver Case Collection
float doesn't matter
marketplace price
sells slowly 86% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ easy
≈ for 5 contracts
|
344.27 | 200.48 | −143.79 | −41.8% | 14% |
no outcome price
|
Covert 5 items
|
1 | 4 | 0 | |
|
The Phoenix Collection
+ The Fracture Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
393.03 | 249.22 | −143.81 | −36.6% | 20% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Fracture Collection
+ The Phoenix Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
393.03 | 249.22 | −143.81 | −36.6% | 20% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Phoenix Collection
+ The Gamma 2 Collection
premium for float: 2 $ (0.4%)
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
536.74 | 392.76 | −143.98 | −26.8% | 28% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Gamma 2 Collection
+ The Phoenix Collection
premium for float: 2 $ (0.4%)
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
536.74 | 392.76 | −143.98 | −26.8% | 28% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Prisma Collection
+ The Phoenix Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
441.45 | 297.07 | −144.37 | −32.7% | 20% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Phoenix Collection
+ The Prisma Collection
float doesn't matter
marketplace price
sells slowly 81% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 4 contracts
|
441.45 | 297.07 | −144.37 | −32.7% | 20% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The eSports 2014 Summer Collection
+ The Chroma 3 Collection
premium for float: 605 $ (105.2%)
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
543.44 | 398.95 | −144.49 | −26.6% | 26% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Chroma 3 Collection
+ The eSports 2014 Summer Collection
premium for float: 605 $ (105.2%)
marketplace price
sells slowly 83% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
|
543.44 | 398.95 | −144.49 | −26.6% | 26% |
no outcome price
|
Covert 5 items
|
1 | 2 | 0 | |
|
The Fever Collection
+ The Falchion Collection
premium for float: 26 $ (8.7%)
marketplace price
sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
294.25 | 149.54 | −144.70 | −49.2% | 9% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Falchion Collection
+ The Fever Collection
premium for float: 26 $ (8.7%)
marketplace price
sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 2 contracts
|
294.25 | 149.54 | −144.70 | −49.2% | 9% |
no outcome price
|
Covert 5 items
|
1 | 3 | 0 | |
|
The Winter Offensive Collection
+ The Fracture Collection
premium for float: 151 $ (39.9%)
marketplace price
sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
366.33 | 221.30 | −145.03 | −39.6% | 16% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Fracture Collection
+ The Winter Offensive Collection
premium for float: 151 $ (39.9%)
marketplace price
sells slowly 87% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard
≈ for 0 contracts
|
366.33 | 221.30 | −145.03 | −39.6% | 16% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Wildfire Collection
+ The Kilowatt Collection
float premium: at least 342 $
sells slowly
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
286.96 | 141.90 | −145.06 | −50.6% | 12% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Kilowatt Collection
+ The Wildfire Collection
float premium: at least 342 $
sells slowly
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 1 contract
|
286.96 | 141.90 | −145.06 | −50.6% | 12% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 | |
|
The Wildfire Collection
+ The Spectrum Collection
float doesn't matter
marketplace price
sells slowly 80% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ medium
≈ for 3 contracts
|
309.21 | 164.03 | −145.18 | −47.0% | 6% |
no outcome price
|
Covert 5 items
|
1 | 1 | 0 |