The Horizon Collection + The Radiant Collection
How to build Ways to build 5 ways: the best first, then from the most accessible. Click a tab and the numbers below are recalculated for that way.
What you get 8 outcomes
- Profitable outcome 38%
- Losing outcome 32%
- About break-even 30%
The markup is taken from a check of Steam 25–26.09.2026 listings. It shows how many times the needed number of cheapest listings with a fitting float cost more than the cheapest listing of this wear. It depends on the width of the float window and on the number of items.
average normalized 0.093333233
outcomes come out up to 0.069999, 0.062533, 0.055999, 0.046666, 0.093333, 0.065333, 0.074666, 0.093333
«No higher than» — is a guarantee. The limits are calculated together: take all items with the float at the upper bound and you get exactly the result shown. With a lower float the result will be better.
f′ — the same float, brought to 0–1 by the skin's own range. CSFloat counts the same way.
Craft variants Craft variants One of this craft's two collections paired with another collection, same rarity. Click a variant to open its page with all the numbers. The variants may include a craft at a small loss: no more than 15% of the investment, if its most expensive outcome brings at least three investments after the fee and that outcome's price is confirmed by sales.
More
Items of this craft's collections of the right rarity fit: The Horizon Collection and The Radiant Collection — and of the mixed-in collection: enter its items with float, your own or ones you want to buy. Its share in the set equals its share in the chances. Your own items are counted in the profit at market price, because you could sell them. The money needed to buy the rest is shown separately.
All splits of inputs across three collections are tried (1/1/8, 5/3/2 and the rest) and all outcome wears. The best set is shown for each collection. “Find the best” first quickly scores all collections and then calculates exactly the five best by the quick score.
One of three things counts as similar. The same set with a different wear of cheap outcomes: profit and investment differ by less than 0,5%. The same nine items with a different tenth: profit differs by no more than 10%, investment by 20%. The same main half, whose outcomes make the profit, with a different filler: profit lower by no more than a quarter, investment cheaper by no more than a quarter.
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Craft 2087047
· The Radiant Collection + The Snakebite Collection · profit 89.10₴
· invest 214.50₴
UMP-45 | Oscillator (Factory New) instead of Dual Berettas | Shred (Factory New)
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Craft 2076408
· The Fracture Collection + The Radiant Collection · profit 88.37₴
· invest 207.67₴
SG 553 | Ol' Rusty (Factory New) instead of Dual Berettas | Shred (Factory New); SSG 08 | Blush Pour (Minimal Wear): float at most 0.077294 instead of 0.077055; M4A1-S | Rose Hex (Factory New): float at most 0.006382 instead of 0.006173
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Craft 2069678
· The Clutch Collection + The Radiant Collection · profit 88.25₴
· invest 210.12₴
rare inputsXM1014 | Oxide Blaze (Factory New) instead of Dual Berettas | Shred (Factory New); SSG 08 | Blush Pour (Minimal Wear): float at most 0.077294 instead of 0.077055; M4A1-S | Rose Hex (Factory New): float at most 0.006382 instead of 0.006173
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Craft 2067704
· The Chroma 3 Collection + The Radiant Collection · profit 88.01₴
· invest 218.50₴
M249 | Spectre (Factory New) instead of Dual Berettas | Shred (Factory New)
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Craft 2086950
· The Radiant Collection + The Recoil Collection · profit 86.86₴
· invest 210.83₴
Galil AR | Destroyer (Factory New) instead of Dual Berettas | Shred (Factory New); SSG 08 | Blush Pour (Minimal Wear): float at most 0.077294 instead of 0.077055; M4A1-S | Rose Hex (Factory New): float at most 0.006382 instead of 0.006173
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Craft 2086966
· The Radiant Collection + The Revolution Collection · profit 86.10₴
· invest 210.96₴
SCAR-20 | Fragments (Factory New) instead of Dual Berettas | Shred (Factory New); SSG 08 | Blush Pour (Minimal Wear): float at most 0.077358 instead of 0.077055; M4A1-S | Rose Hex (Factory New): float at most 0.006438 instead of 0.006173
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Craft 2074645
· The Falchion Collection + The Radiant Collection · profit 86.05₴
· invest 224.70₴
UMP-45 | Riot (Factory New) instead of Dual Berettas | Shred (Factory New); SSG 08 | Blush Pour (Minimal Wear): float at most 0.077294 instead of 0.077055; M4A1-S | Rose Hex (Factory New): float at most 0.006382 instead of 0.006173
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Craft 2063759
· The Breakout Collection + The Radiant Collection · profit 85.85₴
· invest 218.59₴
rare inputsNegev | Desert-Strike (Factory New) instead of Dual Berettas | Shred (Factory New)
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Craft 2077331
· The Gallery Collection + The Radiant Collection · profit 85.56₴
· invest 223.15₴
rare inputsSCAR-20 | Trail Blazer (Factory New) instead of Dual Berettas | Shred (Factory New); SSG 08 | Blush Pour (Minimal Wear): float at most 0.077296 instead of 0.077055; M4A1-S | Rose Hex (Factory New): float at most 0.006384 instead of 0.006173
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Craft 2086979
· The Radiant Collection + The Revolver Case Collection · profit 83.41₴
· invest 222.30₴
rare inputsSCAR-20 | Outbreak (Factory New) instead of Dual Berettas | Shred (Factory New)
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Craft 2086167
· The Prisma 2 Collection + The Radiant Collection · profit 82.61₴
· invest 217.37₴
rare inputsR8 Revolver | Bone Forged (Factory New) instead of Dual Berettas | Shred (Factory New); SSG 08 | Blush Pour (Minimal Wear): float at most 0.077193 instead of 0.077055; M4A1-S | Rose Hex (Factory New): float at most 0.006293 instead of 0.006173
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Craft 2083577
· The Lake Collection + The Radiant Collection · profit 82.02₴
· invest 213.27₴
SG 553 | Anodized Navy (Factory New) instead of Dual Berettas | Shred (Factory New); SSG 08 | Blush Pour (Minimal Wear): float at most 0.074407 instead of 0.077055; M4A1-S | Rose Hex (Factory New): float at most 0.003856 instead of 0.006173
Fees. Steam adds 15% to the seller's price, so the seller gets the listing price divided by 1,15. Multiplying by 0,85 is wrong.
The outcome can only be sold after a week. Inputs bought on Steam go into the contract right away. The outcome can also be crafted further without waiting, but Sell it is possible only after seven days. Over a week the price may change, so the amount shown remains an estimate at calculation time.
Prices are conservative. Sales are counted at the lower of the listing price and the sale price. Purchases are counted at the cheapest listing, which is a lower bound. You cannot buy ten at that price: each next listing costs more. «Check floats on Steam» shows the real purchase price.