The Fracture Collection + The Prisma Collection
How to build Ways to build 5 ways: the best first, then from the most accessible. Click a tab and the numbers below are recalculated for that way.
What you get 6 outcomes
- Profitable outcome 60%
- Losing outcome 40%
The markup is taken from a check of Steam 25–26.09.2026 listings. It shows how many times the needed number of cheapest listings with a fitting float cost more than the cheapest listing of this wear. It depends on the width of the float window and on the number of items.
average normalized 0.019607743
outcomes come out up to 0.068627, 0.260784, 0.149999, 0.014705, 0.014313, 0.009803
«No higher than» — is a guarantee. The limits are calculated together: take all items with the float at the upper bound and you get exactly the result shown. With a lower float the result will be better.
f′ — the same float, brought to 0–1 by the skin's own range. CSFloat counts the same way.
Craft variants Craft variants One of this craft's two collections paired with another collection, same rarity. Click a variant to open its page with all the numbers. The variants may include a craft at a small loss: no more than 15% of the investment, if its most expensive outcome brings at least three investments after the fee and that outcome's price is confirmed by sales.
More
Items of this craft's collections of the right rarity fit: The Fracture Collection and The Prisma Collection — and of the mixed-in collection: enter its items with float, your own or ones you want to buy. Its share in the set equals its share in the chances. Your own items are counted in the profit at market price, because you could sell them. The money needed to buy the rest is shown separately.
All splits of inputs across three collections are tried (1/1/8, 5/3/2 and the rest) and all outcome wears. The best set is shown for each collection. “Find the best” first quickly scores all collections and then calculates exactly the five best by the quick score.
One of three things counts as similar. The same set with a different wear of cheap outcomes: profit and investment differ by less than 0,5%. The same nine items with a different tenth: profit differs by no more than 10%, investment by 20%. The same main half, whose outcomes make the profit, with a different filler: profit lower by no more than a quarter, investment cheaper by no more than a quarter.
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Craft 2136044
· The Prisma Collection + The Revolver Case Collection · profit 390.43₴
· invest 841.02₴
sells slowly rare inputsPP-Bizon | Fuel Rod (Minimal Wear) instead of Galil AR | Connexion (Minimal Wear); UMP-45 | Moonrise (Factory New): float at most 0.005332 instead of 0.004537
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Craft 2136139
· The Prisma Collection + The Snakebite Collection · profit 389.74₴
· invest 775.35₴
sells slowlyNegev | dev_texture (Minimal Wear) instead of Galil AR | Connexion (Minimal Wear); UMP-45 | Moonrise (Factory New): float at most 0.003643 instead of 0.004537
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Craft 2135588
· The Prisma 2 Collection + The Prisma Collection · profit 388.10₴
· invest 788.64₴
sells slowlySCAR-20 | Enforcer (Minimal Wear) instead of Galil AR | Connexion (Minimal Wear); UMP-45 | Moonrise (Factory New): float at most 0.005332 instead of 0.004537
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Craft 2135985
· The Prisma Collection + The Recoil Collection · profit 383.74₴
· invest 764.70₴
sells slowlyP90 | Vent Rush (Minimal Wear) instead of Galil AR | Connexion (Minimal Wear); UMP-45 | Moonrise (Factory New): float at most 0.003981 instead of 0.004537
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Craft 2120679
· The Danger Zone Collection + The Prisma Collection · profit 381.75₴
· invest 784.53₴
sells slowlyG3SG1 | Scavenger (Minimal Wear) instead of Galil AR | Connexion (Minimal Wear); UMP-45 | Moonrise (Factory New): float at most 0.003643 instead of 0.004537
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Craft 2101816
· The 2018 Inferno Collection + The Prisma Collection · profit 376.20₴
· invest 883.03₴
sells slowly rare inputsP250 | Vino Primo (Minimal Wear) instead of Galil AR | Connexion (Minimal Wear); UMP-45 | Moonrise (Factory New): float at most 0.005332 instead of 0.004537
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Craft 2117364
· The Chroma 3 Collection + The Prisma Collection · profit 376.14₴
· invest 825.41₴
sells slowlyXM1014 | Black Tie (Minimal Wear) instead of Galil AR | Connexion (Minimal Wear); UMP-45 | Moonrise (Factory New): float at most 0.004276 instead of 0.004537
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Craft 2136220
· The Prisma Collection + The Sport & Field Collection · profit 371.74₴
· invest 881.45₴
sells slowly rare inputsUMP-45 | Crimson Foil (Minimal Wear) instead of Galil AR | Connexion (Minimal Wear); UMP-45 | Moonrise (Factory New): float at most 0.003851 instead of 0.004537
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Craft 2136272
· The Prisma Collection + The Vanguard Collection · profit 352.28₴
· invest 865.30₴
sells slowly rare inputsSawed-Off | Highwayman (Minimal Wear) instead of Galil AR | Connexion (Minimal Wear); UMP-45 | Moonrise (Factory New): float at most 0.005332 instead of 0.004537
Fees. Steam adds 15% to the seller's price, so the seller gets the listing price divided by 1,15. Multiplying by 0,85 is wrong.
The outcome can only be sold after a week. Inputs bought on Steam go into the contract right away. The outcome can also be crafted further without waiting, but Sell it is possible only after seven days. Over a week the price may change, so the amount shown remains an estimate at calculation time.
Prices are conservative. Sales are counted at the lower of the listing price and the sale price. Purchases are counted at the cheapest listing, which is a lower bound. You cannot buy ten at that price: each next listing costs more. «Check floats on Steam» shows the real purchase price.